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  • Using MOA to classify new examples?

    - by Sam Zetoloth
    I'm trying to use the java machine learning library MOA to train on a training data stream, then predict classes for a test data stream. The first part works fine, using (for example) java -cp .:moa.jar:weka.jar -javaagent:sizeofag.jar moa.DoTask "LearnModel -l MajorityClass -s (ArffFileStream -f atrain.arff -c -1) -O amodel.moa" But then I cannot figure out how to use the trained model (amodel.moa) on another stream (atest.arff) to predict the classes. Has anyone done this before?

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  • Configure Apache to use different Unix User Accounts (www-data) per Site.

    - by BrainCore
    An Apache 2.x Webserver with default configurations from the ubuntu/debian repositories will use the www-data unix account for apache2 processes handling web requests. Assuming that apache is serving two different sites (domain1.com and domain2.com), is it possible for apache to use unix user www-data1 when handling requests to domain1.com, and use unix user www-data2 when handling requests to domain2.com? The motivation is to isolate the code for each domain name from one another.

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  • no matching function for call to 'getline'

    - by WTP
    I have a class called parser: class parser { const std::istream& stream; public: parser(const std::istream& stream_) : stream(stream_) {} ~parser() {} void parse(); }; In parser::parse I want to loop over each line, so I use std::getline: std::getline(stream, line) The compiler gives me this error, however: src/parser.cc:10:7: error: no matching function for call to 'getline' std::getline(stream, line); ^~~~~~~~~~~~ But the first argument to std::getline is of type std::istream&, right? What could I be doing wrong?

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  • migrating an embedded jetty server from v6 to v7

    - by Ceilingfish
    Hi chaps, I have an embedded servlet which I use in unit tests, looks like this: public class UnitTestWebservices extends AbstractHandler { private Server server; private Map<Route,String> data = new HashMap<Route,String>(); public UnitTestWebservices(int port) throws Exception { server = new Server(port); server.setHandler(this); server.start(); } public void handle(String url, HttpServletRequest request, HttpServletResponse response, int arg3) throws IOException, ServletException { final Route route = Route.valueOf(request.getMethod(), url); final String content = data.get(route); if(content != null) { final ServletOutputStream stream = response.getOutputStream(); stream.print(content); stream.flush(); stream.close(); } else { response.sendError(HttpServletResponse.SC_NOT_FOUND); } } .... } That's written using version 6.1.24 of Jetty. I tried switching over to use Jetty 7.1.1.v20100517, and updated that code to this: public class UnitTestWebservices extends AbstractHandler { private Server server; private Map<Route,String> data = new HashMap<Route,String>(); public UnitTestWebservices(int port) throws Exception { server = new Server(port); server.setHandler(this); server.start(); } public void handle(String url, Request request, HttpServletRequest servletRequest, HttpServletResponse response) throws IOException, ServletException { final Route route = Route.valueOf(request.getMethod(), url); final String content = data.get(route); request.setHandled(true); response.setContentType("application/json"); if(content != null) { response.setStatus(HttpServletResponse.SC_OK); final Writer stream = response.getWriter(); stream.append(content); } else { response.sendError(HttpServletResponse.SC_NOT_FOUND); } } } But whenever I tried to access make a request to the server it would hang indefinitely. Has anyone experienced anything similar?. It also printed this into the log: log4j:WARN No appenders could be found for logger (org.eclipse.jetty.util.log). log4j:WARN Please initialize the log4j system properly. org.eclipse.jetty.server.Server@670655dd STOPPED +-UnitTestWebservices@50ef5502 started

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  • problem using base64 encoder and InputStreamReader

    - by karoberts
    I have some CLOB columns in a database that I need to put Base64 encoded binary files in. These files can be large, so I need to stream them, I can't read the whole thing in at once. I'm using org.apache.commons.codec.binary.Base64InputStream to do the encoding, and I'm running into a problem. My code is essentially this FileInputStream fis = new FileInputStream(file); Base64InputStream b64is = new Base64InputStream(fis, true, -1, null); InputStreamReader reader = new InputStreamReader(b64is); preparedStatement.setCharacterStream(1, reader); When I run the above code, I get one of these during the execution of the update java.io.IOException: Underlying input stream returned zero bytes, it is thrown deep in the InputStreamReader code. Why would this not work? It seems to me like the reader would attempt to read from the base 64 stream, which would read from the file stream, and everything should be happy.

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  • Is there a way to change the map data for the Android Google Map API?

    - by Mannaz
    I need to use a different datasource inside a map in Android than the google provided data. Is there a way to change the datasource to a tile based service (openstreetmap.org for example)? Or are there other Android map APIs which are OpenSource and can be adapted (except Ericcson Mobile Maps - this doesn't work for me because of the licence)? It doesent have to have a server side part - a rich function library would be enough.

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  • Is it possible to edit data in place using CListCtrl - if not, can anyone suggest an alternative con

    - by shan23
    I'm designing a MFC app in which I'd like to have a grid with 2 coloumns : both editable in which the user will input data and the app will get notified about it. The number of rows can be increased/decreased by the user as he wants - What would be the ideal MFC control to use for this kind of requirement ? This is my first time designing a MFC app , so dont mind if it sounds too noobish :)

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  • How to override Equals on a object created by an Entity Data Model?

    - by jamone
    I have an Entity Data Model that I have created, and its pulling in records from a SQLite DB. One of the Tables is People, I want to override the person.Equals() method but I'm unsure where to go to make such a change since the Person object is auto-generated and I don't even see where that autogen code resides. I know how to override Equals on a hand made object, its just where to do that on an autogen one.

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  • How can I read/write data from a file?

    - by samy
    I'm writing a simple chrome extension. I need to create the ability to add sites URLs to a list, or read from the list. I use the list to open the sites in the new tabs. I'm looking for a way to have a data file I can write to, and read from. I was thinking on XML. I read there is a problem changing the content of files with Javascript. Is XML the right choice for this kinda thing? I should add that there is no web server, and the app will run locally, so maybe the problem websites are having are not same as this. Before I wrote this question, I tried one thing, and started to feel insecure because it didn't work. I made a XML file called Site.xml: <?xml version="1.0" encoding="utf-8" ?> <Sites> <site> <url> http://www.sulamacademy.com/AddMsgForum.asp?FType=273171&SBLang=0&WSUAccess=0&LocSBID=20375 </url> </site> <site> <url> http://www.wow.co.il </url> </site> <site> <url> http://www.Google.co.il </url> </site> I made this script to read the data from him, and put in on the html file. function LoadXML() { var ajaxObj = new XMLHttpRequest(); ajaxObj.open('GET', 'Sites.xml', false); ajaxObj.send(); var myXML = ajaxObj.responseXML; document.write('<table border="2">'); var prs = myXML.getElementsByTagName("site"); for (i = 0; i < prs.length; i++) { document.write("<tr><td>"); document.write(prs[i].getElementsByName("url")[0].childNode[0].nodeValue); document.write("</td></tr>"); } document.write("</table"); }

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  • How can I get image data from QTKit without color or gamma correction in Snow Leopard?

    - by Nick Haddad
    Since Snow Leopard, QTKit is now returning color corrected image data from functions like QTMovies frameImageAtTime:withAttributes:error:. Given an uncompressed AVI file, the same image data is displayed with larger pixel values in Snow Leopard vs. Leopard. Currently I'm using frameImageAtTime to get an NSImage, then ask for the tiffRepresentation of that image. After doing this, pixel values are slightly higher in Snow Leopard. For example, a file with the following pixel value in Leopard: [0 180 0] Now has a pixel value like: [0 192 0] Is there any way to ask a QTMovie for video frames that are not color corrected? Should I be asking for a CGImageRef, CIImage, or CVPixelBufferRef instead? Is there a way to disable color correction altogether prior to reading in the video files? I've attempted to work around this issue by drawing into a NSBitmapImageRep with the NSCalibratedColroSpace, but that only gets my part of the way there: // Create a movie NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys : nsFileName, QTMovieFileNameAttribute, [NSNumber numberWithBool:NO], QTMovieOpenAsyncOKAttribute, [NSNumber numberWithBool:NO], QTMovieLoopsAttribute, [NSNumber numberWithBool:NO], QTMovieLoopsBackAndForthAttribute, (id)nil]; _theMovie = [[QTMovie alloc] initWithAttributes:dict error:&error]; // .... NSMutableDictionary *imageAttributes = [NSMutableDictionary dictionary]; [imageAttributes setObject:QTMovieFrameImageTypeNSImage forKey:QTMovieFrameImageType]; [imageAttributes setObject:[NSArray arrayWithObject:@"NSBitmapImageRep"] forKey: QTMovieFrameImageRepresentationsType]; [imageAttributes setObject:[NSNumber numberWithBool:YES] forKey:QTMovieFrameImageHighQuality]; NSError* err = nil; NSImage* image = (NSImage*)[_theMovie frameImageAtTime:frameTime withAttributes:imageAttributes error:&err]; // copy NSImage into an NSBitmapImageRep (Objective-C) NSBitmapImageRep* bitmap = [[image representations] objectAtIndex:0]; // Draw into a colorspace we know about NSBitmapImageRep *bitmapWhoseFormatIKnow = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:getWidth() pixelsHigh:getHeight() bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSCalibratedRGBColorSpace bitmapFormat:0 bytesPerRow:(getWidth() * 4) bitsPerPixel:32]; [NSGraphicsContext saveGraphicsState]; [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:bitmapWhoseFormatIKnow]]; [bitmap draw]; [NSGraphicsContext restoreGraphicsState]; This does convert back to a 'Non color corrected' colorspace, but the color values NOT are exactly the same as what is stored in the Uncompressed AVI files we are testing with. Also this is much less efficient because it is converting from RGB - "Device RGB" - RGB. Also, I am working in a 64-bit application, so dropping down to the Quicktime-C API is not an option. Thanks for your help.

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  • OutOfMemoryException when I read FileStream 500 MB

    - by Alhambra Eidos
    Hi all, I'm using Filestream for read big file ( 500 MB) and I get the OutOfMemoryException. Any solutions about it. My Code is: using (var fs3 = new FileStream(filePath2, FileMode.Open, FileAccess.Read)) { byte[] b2 = ReadFully(fs3, 1024); } public static byte[] ReadFully(Stream stream, int initialLength) { // If we've been passed an unhelpful initial length, just // use 32K. if (initialLength < 1) { initialLength = 32768; } byte[] buffer = new byte[initialLength]; int read = 0; int chunk; while ((chunk = stream.Read(buffer, read, buffer.Length - read)) > 0) { read += chunk; // If we've reached the end of our buffer, check to see if there's // any more information if (read == buffer.Length) { int nextByte = stream.ReadByte(); // End of stream? If so, we're done if (nextByte == -1) { return buffer; } // Nope. Resize the buffer, put in the byte we've just // read, and continue byte[] newBuffer = new byte[buffer.Length * 2]; Array.Copy(buffer, newBuffer, buffer.Length); newBuffer[read] = (byte)nextByte; buffer = newBuffer; read++; } } // Buffer is now too big. Shrink it. byte[] ret = new byte[read]; Array.Copy(buffer, ret, read); return ret; } thanks in advanced,

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  • LZMA for Delphi

    - by SaCi
    I got a LZMA library on 7-zip site, but that didn't worked. I'm not using files, just stream. And for some why the library on 7-zip site just write the header on the stream but not compress the stream. Some one faced the some problem ? Have some example ? Know other LZMA library for Delphi ? Tks

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  • ASP.Net Error - Unable to cast object of type 'System.String' to type 'System.Data.DataTable'.

    - by xtrabits
    I get the below error Unable to cast object of type 'System.String' to type 'System.Data.DataTable'. This is the code I'm using Dim str As String = String.Empty If (Session("Brief") IsNot Nothing) Then Dim dt As DataTable = Session("Brief") If (dt.Rows.Count > 0) Then For Each dr As DataRow In dt.Rows If (str.Length > 0) Then str += "," str += dr("talentID").ToString() Next End If End If Return str Thanks

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  • Rx IObservable buffering to smooth out bursts of events

    - by Dan
    I have an Observable sequence that produces events in rapid bursts (ie: five events one right after another, then a long delay, then another quick burst of events, etc.). I want to smooth out these bursts by inserting a short delay between events. Imagine the following diagram as an example: Raw: --oooo--------------ooooo-----oo----------------ooo| Buffered: --o--o--o--o--------o--o--o--o--o--o--o---------o--o--o| My current approach is to generate a metronome-like timer via Observable.Interval() that signals when it's ok to pull another event from the raw stream. The problem is that I can't figure out how to then combine that timer with my raw unbuffered observable sequence. IObservable.Zip() is close to doing what I want, but it only works so long as the raw stream is producing events faster than the timer. As soon as there is a significant lull in the raw stream, the timer builds up a series of unwanted events that then immediately pair up with the next burst of events from the raw stream. Ideally, I want an IObservable extension method with the following function signature that produces the bevaior I've outlined above. Now, come to my rescue StackOverflow :) public static IObservable<T> Buffered(this IObservable<T> src, TimeSpan minDelay) PS. I'm brand new to Rx, so my apologies if this is a trivially simple question... 1. Simple yet flawed approach Here's my initial naive and simplistic solution that has quite a few problems: public static IObservable<T> Buffered<T>(this IObservable<T> source, TimeSpan minDelay) { Queue<T> q = new Queue<T>(); source.Subscribe(x => q.Enqueue(x)); return Observable.Interval(minDelay).Where(_ => q.Count > 0).Select(_ => q.Dequeue()); } The first obvious problem with this is that the IDisposable returned by the inner subscription to the raw source is lost and therefore the subscription can't be terminated. Calling Dispose on the IDisposable returned by this method kills the timer, but not the underlying raw event feed that is now needlessly filling the queue with nobody left to pull events from the queue. The second problem is that there's no way for exceptions or end-of-stream notifications to be propogated through from the raw event stream to the buffered stream - they are simply ignored when subscribing to the raw source. And last but not least, now I've got code that wakes up periodically regardless of whether there is actually any work to do, which I'd prefer to avoid in this wonderful new reactive world. 2. Way overly complex appoach To solve the problems encountered in my initial simplistic approach, I wrote a much more complicated function that behaves much like IObservable.Delay() (I used .NET Reflector to read that code and used it as the basis of my function). Unfortunately, a lot of the boilerplate logic such as AnonymousObservable is not publicly accessible outside the system.reactive code, so I had to copy and paste a lot of code. This solution appears to work, but given its complexity, I'm less confident that its bug free. I just can't believe that there isn't a way to accomplish this using some combination of the standard Reactive extensions. I hate feeling like I'm needlessly reinventing the wheel, and the pattern I'm trying to build seems like a fairly standard one.

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  • Slowdowns when reading from an urlconnection's inputstream (even with byte[] and buffers)

    - by user342677
    Ok so after spending two days trying to figure out the problem, and reading about dizillion articles, i finally decided to man up and ask to for some advice(my first time here). Now to the issue at hand - I am writing a program which will parse api data from a game, namely battle logs. There will be A LOT of entries in the database(20+ million) and so the parsing speed for each battle log page matters quite a bit. The pages to be parsed look like this: http://api.erepublik.com/v1/feeds/battle_logs/10000/0. (see source code if using chrome, it doesnt display the page right). It has 1000 hit entries, followed by a little battle info(lastpage will have <1000 obviously). On average, a page contains 175000 characters, UTF-8 encoding, xml format(v 1.0). Program will run locally on a good PC, memory is virtually unlimited(so that creating byte[250000] is quite ok). The format never changes, which is quite convenient. Now, I started off as usual: //global vars,class declaration skipped public WebObject(String url_string, int connection_timeout, int read_timeout, boolean redirects_allowed, String user_agent) throws java.net.MalformedURLException, java.io.IOException { // Open a URL connection java.net.URL url = new java.net.URL(url_string); java.net.URLConnection uconn = url.openConnection(); if (!(uconn instanceof java.net.HttpURLConnection)) { throw new java.lang.IllegalArgumentException("URL protocol must be HTTP"); } conn = (java.net.HttpURLConnection) uconn; conn.setConnectTimeout(connection_timeout); conn.setReadTimeout(read_timeout); conn.setInstanceFollowRedirects(redirects_allowed); conn.setRequestProperty("User-agent", user_agent); } public void executeConnection() throws IOException { try { is = conn.getInputStream(); //global var l = conn.getContentLength(); //global var } catch (Exception e) { //handling code skipped } } //getContentStream and getLength methods which just return'is' and 'l' are skipped Here is where the fun part began. I ran some profiling (using System.currentTimeMillis()) to find out what takes long ,and what doesnt. The call to this method takes only 200ms on avg public InputStream getWebPageAsStream(int battle_id, int page) throws Exception { String url = "http://api.erepublik.com/v1/feeds/battle_logs/" + battle_id + "/" + page; WebObject wobj = new WebObject(url, 10000, 10000, true, "Mozilla/5.0 " + "(Windows; U; Windows NT 5.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 ( .NET CLR 3.5.30729)"); wobj.executeConnection(); l = wobj.getContentLength(); // global variable return wobj.getContentStream(); //returns 'is' stream } 200ms is quite expected from a network operation, and i am fine with it. BUT when i parse the inputStream in any way(read it into string/use java XML parser/read it into another ByteArrayStream) the process takes over 1000ms! for example, this code takes 1000ms IF i pass the stream i got('is') above from getContentStream() directly to this method: public static Document convertToXML(InputStream is) throws ParserConfigurationException, IOException, SAXException { DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); Document doc = db.parse(is); doc.getDocumentElement().normalize(); return doc; } this code too, takes around 920ms IF the initial InputStream 'is' is passed in(dont read into the code itself - it just extracts the data i need by directly counting the characters, which can be done thanks to the rigid api feed format): public static parsedBattlePage convertBattleToXMLWithoutDOM(InputStream is) throws IOException { // Point A BufferedReader br = new BufferedReader(new InputStreamReader(is)); LinkedList ll = new LinkedList(); String str = br.readLine(); while (str != null) { ll.add(str); str = br.readLine(); } if (((String) ll.get(1)).indexOf("error") != -1) { return new parsedBattlePage(null, null, true, -1); } //Point B Iterator it = ll.iterator(); it.next(); it.next(); it.next(); it.next(); String[][] hits_arr = new String[1000][4]; String t_str = (String) it.next(); String tmp = null; int j = 0; for (int i = 0; t_str.indexOf("time") != -1; i++) { hits_arr[i][0] = t_str.substring(12, t_str.length() - 11); tmp = (String) it.next(); hits_arr[i][1] = tmp.substring(14, tmp.length() - 9); tmp = (String) it.next(); hits_arr[i][2] = tmp.substring(15, tmp.length() - 10); tmp = (String) it.next(); hits_arr[i][3] = tmp.substring(18, tmp.length() - 13); it.next(); it.next(); t_str = (String) it.next(); j++; } String[] b_info_arr = new String[9]; int[] space_nums = {13, 10, 13, 11, 11, 12, 5, 10, 13}; for (int i = 0; i < space_nums.length; i++) { tmp = (String) it.next(); b_info_arr[i] = tmp.substring(space_nums[i] + 4, tmp.length() - space_nums[i] - 1); } //Point C return new parsedBattlePage(hits_arr, b_info_arr, false, j); } I have tried replacing the default BufferedReader with BufferedReader br = new BufferedReader(new InputStreamReader(is), 250000); This didnt change much. My second try was to replace the code between A and B with: Iterator it = IOUtils.lineIterator(is, "UTF-8"); Same result, except this time A-B was 0ms, and B-C was 1000ms, so then every call to it.next() must have been consuming some significant time.(IOUtils is from apache-commons-io library). And here is the culprit - the time taken to parse the stream to string, be it by an iterator or BufferedReader in ALL cases was about 1000ms, while the rest of the code took 0ms(e.g. irrelevant). This means that parsing the stream to LinkedList, or iterating over it, for some reason was eating up a lot of my system resources. question was - why? Is it just the way java is made...no...thats just stupid, so I did another experiment. In my main method I added after the getWebPageAsStream(): //Point A ba = new byte[l]; // 'l' comes from wobj.getContentLength above bytesRead = is.read(ba); //'is' is our URLConnection original InputStream offset = bytesRead; while (bytesRead != -1) { bytesRead = is.read(ba, offset - 1, l - offset); offset += bytesRead; } //Point B InputStream is2 = new ByteArrayInputStream(ba); //Now just working with 'is2' - the "copied" stream The InputStream-byte[] conversion took again 1000ms - this is the way many ppl suggested to read an InputStream, and stil it is slow. And guess what - the 2 parser methods above (convertToXML() and convertBattlePagetoXMLWithoutDOM(), when passed 'is2' instead of 'is' took, in all 4 cases, under 50ms to complete. I read a suggestion that the stream waits for connection to close before unblocking, so i tried using HttpComponentsClient 4.0 (http://hc.apache.org/httpcomponents-client/index.html) instead, but the initial InputStream took just as long to parse. e.g. this code: public InputStream getWebPageAsStream2(int battle_id, int page) throws Exception { String url = "http://api.erepublik.com/v1/feeds/battle_logs/" + battle_id + "/" + page; HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet(url); HttpParams p = new BasicHttpParams(); HttpConnectionParams.setSocketBufferSize(p, 250000); HttpConnectionParams.setStaleCheckingEnabled(p, false); HttpConnectionParams.setConnectionTimeout(p, 5000); httpget.setParams(p); HttpResponse response = httpclient.execute(httpget); HttpEntity entity = response.getEntity(); l = (int) entity.getContentLength(); return entity.getContent(); } took even longer to process(50ms more for just the network) and the stream parsing times remained the same. Obviously it can be instantiated so as to not create HttpClient and properties every time(faster network time), but the stream issue wont be affected by that. So we come to the center problem - why does the initial URLConnection InputStream(or HttpClient InputStream) take so long to process, while any stream of same size and content created locally is orders of magnitude faster? I mean, the initial response is already somewhere in RAM, and I cant see any good reasong why it is processed so slowly compared to when a same stream is just created from a byte[]. Considering I have to parse million of entries and thousands of pages like that, a total processing time of almost 1.5s/page seems WAY WAY too long. Any ideas? P.S. Please ask in any more code is required - the only thing I do after parsing is make a PreparedStatement and put the entries into JavaDB in packs of 1000+, and the perfomance is ok ~ 200ms/1000entries, prb could be optimized with more cache but I didnt look into it much.

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  • c# regex split and extract multiple parts from a string

    - by nLL
    Hi, I am trying to extract some parts of the "Video:" line from below text. Seems stream 0 codec frame rate differs from container frame rate: 30000.00 (300 00/1) - 14.93 (1000/67) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\a.3gp': Metadata: major_brand : 3gp5 minor_version : 0 compatible_brands: 3gp5isom Duration: 00:00:45.82, start: 0.000000, bitrate: 357 kb/s Stream #0.0(und): Video: mpeg4, yuv420p, 352x276 [PAR 1:1 DAR 88:69], 344 kb /s, 14.93 fps, 14.93 tbr, 90k tbn, 30k tbc Stream #0.1(und): Audio: aac, 16000 Hz, mono, s16, 11 kb/s Stream #0.2(und): Data: mp4s / 0x7334706D, 0 kb/s Stream #0.3(und): Data: mp4s / 0x7334706D, 0 kb/s* This is an output from ffmpeg command line where i can get Video: part with private string ExtractVideoFormat(string rawInfo) { string v = string.Empty; Regex re = new Regex("[V|v]ideo:.*", RegexOptions.Compiled); Match m = re.Match(rawInfo); if (m.Success) { v = m.Value; } return v; } and result is mpeg4, yuv420p, 352x276 [PAR 1:1 DAR 88:69], 344 kb What i am trying to do is to somehow split that line and get mpeg4 yuv420p 352x276 [PAR 1:1 DAR 88:69] 344 kb assigned to diffrent string objects instead of single

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  • Regex remove everything thats outside { }

    - by wemakeweb
    Regex to remove everything outside the { } for example: before: |loader|1|2|3|4|5|6|7|8|9|{"data" : "some data" } after: {"data" : "some data" } with @Marcelo's regex this works but not if there are others {} inside the {} like here: "|loader|1|2|3|4|5|6|7|8|9| {'data': [ {'data':'some data'} ], }"

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