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  • Are there any shortcuts/easier(VB) style way for raising events in C#?

    - by Eric
    Example in VB I have a worker class Public Class worker Public Event EventNumber1(ByVal messages As Dictionary(Of Integer, String)) Public Event EventNumber2(ByVal message As String) Public Sub CallEventNumber1() Dim dict As New Dictionary(Of Integer, String) dict.Add(1, "EventNumber1 First message") dict.Add(2, "EventNumber1 Second message") RaiseEvent EventNumber1(dict) End Sub Public Sub CallEventNumber2() RaiseEvent EventNumber2("I am an EventNumber2 Message") End Sub End Class and wire them up in another class with AddHandler _worker.EventNumber1, AddressOf EventNumber1Handler AddHandler _worker.EventNumber2, AddressOf EventNumber2Handler and in C# the worker class class Worker { public delegate void EventNumber1Handler(Dictionary<int, string> messages); public delegate void EventNumber2Handler(string message); public event EventNumber1Handler EventNumber1; public event EventNumber2Handler EventNumber2; public void CallEventNumber1() { Dictionary<int, string> dict = new Dictionary<int, string>(); dict.Add(1, "EventNumber1 First message"); dict.Add(2, "EventNumber1 Second message"); if (EventNumber1 != null) EventNumber1(dict); } public void CallEventNumber2() { if (EventNumber2 != null) EventNumber2("I am an EventNumber2 Message"); } } and wire that up with worker.EventNumber1 += new Worker.EventNumber1Handler(worker_EventNumber1); worker.EventNumber2 += new Worker.EventNumber2Handler(worker_EventNumber2); So I guess my question is do I always need to add the delegate along with the event in c#? Is there any new syntax for c# 3.0/4.0? Regards _Eric

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  • Dependencyproperty doesn't have value on load

    - by Jakob
    My problem is this, I have a UC called profile that contains another UC called FollowImageControl. In my Profile.xaml i declaretively bind a property of FollowImageControl called FollowerId to a CurrentUserId from Profile.xaml.cs. Problem is that I CurrentUserId is assigned in Profile.xaml.cs; the Profile.xaml code-behind. This means that I do not initially get the FollowerId. I have these methods in the FollowImageControl.xaml.cs: public static readonly DependencyProperty _followUserId = DependencyProperty.Register("FollowUserId", typeof(Guid), typeof(FollowImageControl), null); public Guid FollowUserId { get { return (Guid)GetValue(_followUserId); } set { SetValue(_followUserId, value); } } public FollowImageControl() { // Required to initialize variables InitializeComponent(); LoggedInUserId = WebContext.Current.User.UserId; var ctx = new NotesDomainContext(); if (ctx.IsFollowingUser(LoggedInUserId, FollowUserId).Value) SwitchToDelete.Begin(); } private void AddImg_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { if (LoggedInUserId != FollowUserId) { var ctx = new NotesDomainContext(); ctx.FollowUser(FollowUserId, LoggedInUserId); ctx.SubmitChanges(); } } THE WEIRD THING IS that when i insert breakpoints the FollowerUserId in FollowImageControl() is 0, but it has a value in AddImg_MouseLeftButtonDown, and there is no inbetween logic that sets the value of it. How is this??? Here's a little more code info: This is my binding from profile.xaml <internalCtrl:FollowImageControl FollowUserId="{Binding ElementName=ProfileCtrl, Path=CurrentUserId}" /> this is my constructor in profile.xaml.cs wherein the CurrentUserId is set public static readonly DependencyProperty _CurrentUserId = DependencyProperty.Register("CurrentUserId", typeof(Guid), typeof(Profile), null); public Guid CurrentUserId { get { return (Guid)GetValue(_CurrentUserId); } set { SetValue(_CurrentUserId, value); } } public Profile(Guid UserId) { CurrentUserId = UserId; InitializeComponent(); Loaded += new RoutedEventHandler(Profile_Loaded); } I'm seriously dumbfound that one minute the FollowerId has no value, and the next it holds the right, without me having changed the value in the code-behind.

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  • How to increase memory allocation to program

    - by Vaibhav
    When I try to initialize a 3D array of size 300*300*4 in a C program, my program stops running and reports stack overflow error. The system I am using has 3GB RAM, which should be sufficeint. Is there any way to increase memory allocated to a program? I am using Dev C++ on Windows Vista.

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  • Can a Java HashMap's size() be out of sync with its actual entries' size ?

    - by trix
    I have a Java HashMap called statusCountMap. Calling size() results in 30. But if I count the entries manually, it's 31 This is in one of my TestNG unit tests. These results below are from Eclipse's Display window (type code - highlight - hit Display Result of Evaluating Selected Text). statusCountMap.size() (int) 30 statusCountMap.keySet().size() (int) 30 statusCountMap.values().size() (int) 30 statusCountMap (java.util.HashMap) {40534-INACTIVE=2, 40526-INACTIVE=1, 40528-INACTIVE=1, 40492-INACTIVE=3, 40492-TOTAL=4, 40513-TOTAL=6, 40532-DRAFT=4, 40524-TOTAL=7, 40526-DRAFT=2, 40528-ACTIVE=1, 40524-DRAFT=2, 40515-ACTIVE=1, 40513-DRAFT=4, 40534-DRAFT=1, 40514-TOTAL=3, 40529-DRAFT=4, 40515-TOTAL=3, 40492-ACTIVE=1, 40528-TOTAL=4, 40514-DRAFT=2, 40526-TOTAL=3, 40524-INACTIVE=2, 40515-DRAFT=2, 40514-ACTIVE=1, 40534-TOTAL=3, 40513-ACTIVE=2, 40528-DRAFT=2, 40532-TOTAL=4, 40524-ACTIVE=3, 40529-ACTIVE=1, 40529-TOTAL=5} statusCountMap.entrySet().size() (int) 30 What gives ? Anyone has experienced this ? I'm pretty sure statusCountMap is not being modified at this point. There are 2 methods (lets call them methodA and methodB) that modify statusCountMap concurrently, by repeatedly calling incrementCountInMap. private void incrementCountInMap(Map map, Long id, String qualifier) { String key = id + "-" + qualifier; if (map.get(key) == null) { map.put(key, 0); } synchronized (map) { map.put(key, map.get(key).intValue() + 1); } } methodD is where I'm getting the issue. methodD has a TestNG @dependsOnMethods = { "methodA", "methodB" } so when methodD is executing, statusCountMap is pretty much static already. I'm mentioning this because it might be a bug in TestNG. I'm using Sun JDK 1.6.0_24. TestNG is testng-5.9-jdk15.jar Hmmm ... after rereading my post, could it be because of concurrent execution of outside-of-synchronized-block map.get(key) == null & map.put(key,0) that's causing this issue ?

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  • Implement eBay Finding/Feedback API [Java]

    - by zengr
    Hi, I have just started with the ebay Finding API and Feedback API and I need to deploy a basic API implementation on GAE/J. The problems are: How do we start with the local dev environment of the ebay SDK? There is no Java tutorial for the Finding API and feedback. GAE/J + ebay APIs won't cause any complexity right? I am looking for head start in the right direction,I am using Eclipse + GAE plugin.

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  • Is O_LARGEFILE needed just to write a large file?

    - by Daniel Trebbien
    Is the O_LARGEFILE flag needed if all that I want to do is write a large file (O_WRONLY) or append to a large file (O_APPEND | O_WRONLY)? From a thread that I read titled "Cannot write 2gb index file" on the CLucene-dev mailing list, it appears that O_LARGEFILE might be needed to write large files, but participants in that discussion are using O_RDWR, not O_WRONLY, so I am not sure.

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  • ARC and __unsafe_unretained

    - by J Shapiro
    I think I have a pretty good understanding of ARC and the proper use cases for selecting an appropriate lifetime qualifiers (__strong, __weak, __unsafe_unretained, and __autoreleasing). However, in my testing, I've found one example that doesn't make sense to me. As I understand it, both __weak and __unsafe_unretained do not add a retain count. Therefore, if there are no other __strong pointers to the object, it is instantly deallocated. The only difference in this process is that __weak pointers are set to nil, and __unsafe_unretained pointers are left alone. If I create a __weak pointer to a simple, custom object (composed of one NSString property), I see the expected (null) value when trying to access a property: Test * __weak myTest = [[Test alloc] init]; myTest.myVal = @"Hi!"; NSLog(@"Value: %@", myTest.myVal); // Prints Value: (null) Similarly, I would expect the __unsafe_unretained lifetime qualifier to cause a crash, due to the resulting dangling pointer. However, it doesn't. In this next test, I see the actual value: Test * __unsafe_unretained myTest = [[Test alloc] init]; myTest.myVal = @"Hi!"; NSLog(@"Value: %@", myTest.myVal); // Prints Value: Hi! Why doesn't the __unsafe_unretained object become deallocated?

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  • Deleting first and last element of a linked list in C

    - by LuckySlevin
    struct person { int age; char name[100]; struct person *next; }; void delfirst(struct person **p)// For deleting the beginning { struct person *tmp,*m; m = (*p); tmp = (*p)->next; free(m); return; } void delend(struct person **p)// For deleting the end { struct person *tmp,*m; tmp=*p; while(tmp->next!=NULL) { tmp=tmp->next; } m->next=tmp; free(tmp); m->next = NULL; return; } I'm looking for two seperate functions to delete the first and last elements of a linked list. Here is what i tried. What do you suggest? Especially deleting first is so problematic for me.

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  • Store Business Rules in XML Document, Validate afterwards in Java, how?

    - by JavaPete
    Example XML Rules document: <user> <username> <not-null/> <capitals value="false"/> <max-length value="15"/> </username> <email> <not-null/> <isEmail/> <max-length value="40"/> </email> </user> How do I implement this? I'm starting from scratch, what I currently have is a User-class, and a UserController which saves the User object in de DB (through a Service-layer and Dao-layer), basic Spring MVC. I can't use Spring MVC Validation however in our Model-classes, I have to use an XML document so an Admin can change the rules I think I need a pattern which dynamically builds an algorithm based on what is provided by the XML Rules document, but I can't seem to think of anything other than a massive amount of if-statements. I also have nothing for the parsing yet and I'm not sure how I'm gonna (de)couple it from the actual implementation of the validation-process.

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  • ViewController Navigating

    - by Kobe.o4
    I have 4 ViewControllers, startViewController as the initial View Controller. This contains my intro. After its finish, it will [self presentViewController:vc animated:YES completion:NULL]; into my menuViewController. startViewController ------> menuViewController ------> C1ViewController \ \ ------> ImportantViewController In my menuViewController are buttons for the two ViewController like the above illustration. Also I presented them in the View with this: [self presentViewController:vc animated:YES completion:NULL]; I return tomenuViewController with this [self dismissModalViewControllerAnimated:YES]; What I wanted is to make the ImportantViewController to be the like the parent view or the mainVIew even if I go to other Views. What I need is when ImportantViewController is presented when I go to either C1ViewController or menuViewController it wont be deallocated, or its content there will still be retained. Is it possible? And How? I don't know much about what parent and child view controllers for so I dont know what to implement in my problem. Thank you. BTW, Im using Storyboard.

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  • NHibernate Entity code conversion from #C to VB.Net

    - by CoderRoller
    Hello and thanks for your help in advance. I am starting on the NHibernate world and i am experimenting with the NHibernate CookBook recipes, i am trying to set a base entity class for my entities and this is the C# code for this. I would like to know whats the VB.NET version so i can implement it in my sample project. This is the C# code: public abstract class Entity<TId> { public virtual TId Id { get; protected set; } public override bool Equals(object obj) { return Equals(obj as Entity<TId>); } private static bool IsTransient(Entity<TId> obj) { return obj != null && Equals(obj.Id, default(TId)); } private Type GetUnproxiedType() { return GetType(); } public virtual bool Equals(Entity<TId> other) { if (other == null) return false; if (ReferenceEquals(this, other)) return true; if (!IsTransient(this) && !IsTransient(other) && Equals(Id, other.Id)) { var otherType = other.GetUnproxiedType(); var thisType = GetUnproxiedType(); return thisType.IsAssignableFrom(otherType) || otherType.IsAssignableFrom(thisType); } return false; } public override int GetHashCode() { if (Equals(Id, default(TId))) return base.GetHashCode(); return Id.GetHashCode(); } } I tried using an online converter but puts a Nothing reference in place of default(TId) that doesn't seem right to me that's why I request for help: Private Shared Function IsTransient(obj As Entity(Of TId)) As Boolean Return obj IsNot Nothing AndAlso Equals(obj.Id, Nothing) End Function I Would appreciate the insight you may give me on the subject.

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  • Magento, 1 db field not saved

    - by david parloir
    Hi there, I have a problem with 1 field of the db. With this code: $expireMonth = Mage::getStoreConfig('points_options/config_points/expiration_period', Mage::app()->getStore()->getId()); if (!is_null($expireMonth) && ($expireMonth > 0)) { $expireDate = date("Y-m-d H:i:s", strtotime("+" . $expireMonth . " month")); } else { $expireDate = NULL; } //die($expireDate); //store in points history table $this->_pointsModel->setCustomerId($this->_customer->getId()) ->setOrdersId('welcome') ->setPointsPending($pointsForNewCustomer) ->setPointsComment(Mage::helper('points')->__('welcome points')) ->setDateAdded(date('Y-m-d H:i:s')) ->setPointsStatus(2)//confirmed ->setPointsType('WE') ->setStoreId(Mage::app()->getStore()->getId()) ->setExpireDate($expireDate) ->save(); every field is saved in the table, except for expire_date. If I uncoment the die($expireData), I see the correct value, something like 2012-01-13 13:21:12. The filed is defined as: `expire_date` datetime NULL Any thaughts? edit: the solution is: $expireDate = date("Y-m-d H:i:s", strtotime("+" . $expireMonth . " months")); check out the "s" in my strtotime expression

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  • Server sends json data correctly. Client parses it wrong

    - by alois.wirkes
    I have a PHP code that generates a JSON string to send to my Android app. This part works. The problem is when my app captures that string and try to convert it into a JSONArray object. The main idea is to store that data inside a SQLite database. Here's the code that captures the JSON string: public void getPostResponse(){ try{ br = new BufferedReader(new InputStreamReader(is,"iso-8859-1"),8); sb = new StringBuilder(); line = null; while((line = br.readLine()) != null){ sb.append(line+"\n"); } is.close(); result = sb.toString(); Log.e("getPostResponse","result= "+sb.toString()); }catch(Exception e){ Log.e("log_tag","Error converting result "+e.toString()); } } And this is the result in the LogCat: 10-11 16:27:01.171: E/getPostResponse(9155): result= [{ "establecimientos":[]},{ "rutas":[]},{ "formularios":[]},{ "clientes":[]},{ "mediciones":[]}] This is why I think there's an error, the result variable should contain the whole JSON string and it doesn't. Any ideas? Variables br, sb, line and result are declared globally. JSON sent from server is already a JSONArray (starts with '[' and ends with ']'), is this what's causing the problem?

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  • .NET: Calling GetInterface method of Assembly obj with a generic interface argument

    - by Khnle
    I have the following interface: public interface PluginInterface<T> where T : MyData { List<T> GetTableData(); } In a separate assembly, I have a class that implements this interface. In fact, all classes that implement this interface are in separate assemblies. The reason is to architect my app as a plugin host, where plugin can be done in the future as long as they implement the above interface and the assembly DLLs are copied to the appropriate folder. My app discovers the plugins by first loading the assembly and performs the following: List<PluginInterface<MyData>> Plugins = new List<PluginInterface<MyData>>(); string FileName = ...;//name of the DLL file that contains classes that implement the interface Assembly Asm = Assembly.LoadFile(Filename); foreach (Type AsmType in Asm.GetTypes()) { //Type type = AsmType.GetInterface("PluginInterface", true); // Type type = AsmType.GetInterface("PluginInterface<T>", true); if (type != null) { PluginInterface<MyData> Plugin = (PluginInterface<MyData>)Activator.CreateInstance(AsmType); Plugins.Add(Plugin); } } The trouble is because neither line where I am getting the type as by doing Type type = ... seems to work, as both seems to be null. I have the feeling that the generic somehow contributes to the trouble. Do you know why?

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  • Dependency injection in C++

    - by Yorgos Pagles
    This is also a question that I asked in a comment in one of Miško Hevery's google talks that was dealing with dependency injection but it got buried in the comments. I wonder how can the factory / builder step of wiring the dependencies together can work in C++. I.e. we have a class A that depends on B. The builder will allocate B in the heap, pass a pointer to B in A's constructor while also allocating in the heap and return a pointer to A. Who cleans up afterwards? Is it good to let the builder clean up after it's done? It seems to be the correct method since in the talk it says that the builder should setup objects that are expected to have the same lifetime or at least the dependencies have longer lifetime (I also have a question on that). What I mean in code: class builder { public: builder() : m_ClassA(NULL),m_ClassB(NULL) { } ~builder() { if (m_ClassB) { delete m_ClassB; } if (m_ClassA) { delete m_ClassA; } } ClassA *build() { m_ClassB = new class B; m_ClassA = new class A(m_ClassB); return m_ClassA; } }; Now if there is a dependency that is expected to last longer than the lifetime of the object we are injecting it into (say ClassC is that dependency) I understand that we should change the build method to something like: ClassA *builder::build(ClassC *classC) { m_ClassB = new class B; m_ClassA = new class A(m_ClassB, classC); return m_ClassA; } What is your preferred approach?

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  • SQL Standard Regarding Left Outer Join and Where Conditions

    - by Ryan
    I am getting different results based on a filter condition in a query based on where I place the filter condition. My questions are: Is there a technical difference between these queries? Is there anything in the SQL standard that explains the different resultsets in the queries? Given the simplified scenario: --Table: Parent Columns: ID, Name, Description --Table: Child Columns: ID, ParentID, Name, Description --Query 1 SELECT p.ID, p.Name, p.Description, c.ID, c.Name, c.Description FROM Parent p LEFT OUTER JOIN Child c ON (p.ID = c.ParentID) WHERE c.ID IS NULL OR c.Description = 'FilterCondition' --Query 2 SELECT p.ID, p.Name, p.Description, c.ID, c.Name, c.Description FROM Parent p LEFT OUTER JOIN Child c ON (p.ID = c.ParentID AND c.Description = 'FilterCondition') I assumed the queries would return the same resultsets and I was surprised when they didn't. I am using MS SQL2005 and in the actual queries, query 1 returned ~700 rows and query 2 returned ~1100 rows and I couldn't detect a pattern on which rows were returned and which rows were excluded. There were still many rows in query 1 with child rows with data and NULL data. I prefer the style of query 2 (and I think it is more optimal), but I thought the queries would return the same results.

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  • Two references to the same domain/entity model

    - by Sbossb
    Problem I want to save the attributes of a model that have changed when a user edits them. Here's what I want to do ... Retrieve edited view model Get domain model and map back updated value Call the update method on repository Get the "old" domain model and compare values of the fields Store the changed values (in JSON) into a table However I am having trouble with step number 4. It seems that the Entity Framework doesn't want to hit the database again to get the model with the old values. It just returns the same entity I have. Attempted Solutions I have tried using the Find() and the SingleOrDefault() methods, but they just return the model I currently have. Example Code private string ArchiveChanges(T updatedEntity) { //Here is the problem! //oldEntity is the same as updatedEntity T oldEntity = DbSet.SingleOrDefault(x => x.ID == updatedEntity.ID); Dictionary<string, object> changed = new Dictionary<string, object>(); foreach (var propertyInfo in typeof(T).GetProperties()) { var property = typeof(T).GetProperty(propertyInfo.Name); //Get the old value and the new value from the models var newValue = property.GetValue(updatedEntity, null); var oldValue = property.GetValue(oldEntity, null); //Check to see if the values are equal if (!object.Equals(newValue, oldValue)) { //Values have changed ... log it changed.Add(propertyInfo.Name, newValue); } } var ser = new System.Web.Script.Serialization.JavaScriptSerializer(); return ser.Serialize(changed); } public override void Update(T entityToUpdate) { //Do something with this string json = ArchiveChanges(entityToUpdate); entityToUpdate.AuditInfo.Updated = DateTime.Now; entityToUpdate.AuditInfo.UpdatedBy = Thread.CurrentPrincipal.Identity.Name; base.Update(entityToUpdate); }

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  • C macro issue: redefinition of functions / structure

    - by Andrei Ciobanu
    Given the following code (it's a macro that generates code for a list data structure, based on the contained type). list.h #ifndef _LIST_H #define _LIST_H #ifdef __cplusplus extern "C" { #endif #define LIST_TEMPLATE_INIT(type) \ typedef struct __list_s_##type { \ struct __list_s_##type *next; \ type value; \ } __list_##type; \ \ __list_##type * __list_##type##_malloc(type value){ \ __list_##type * list = NULL; \ list = malloc(sizeof(*list)); \ list->value = value; \ return list; \ }\ \ void __list_##type##_free(__list_##type *list){\ __list_##type * back = list;\ while(list=list->next){\ free(back);\ back = list;\ }\ } #define LIST_TYPE(type) __list_##type #define LIST_MALLOC(type,value) __list_##type##_malloc(value) #define LIST_FREE(type,list) __list_##type##_free(list) #define LIST_DATA(list) (list->value) #ifdef __cplusplus } #endif #endif /* _LIST_H */ And here is how the above code works: #include <stdio.h> #include <stdlib.h> #include "list.h" /* * */ LIST_TEMPLATE_INIT(int) int main(int argc, char** argv) { LIST_TYPE(int)* list = NULL; list = LIST_MALLOC(int, 5); printf("%d",LIST_DATA(list)); LIST_FREE(int,list); return (0); } My question, is it possible to somehow be able to call : LIST_TEMPLATE_INIT(int), as many times as I want, in a decentralized fashion ? The current issue with this right now is that calling LIST_TEMPLATE_INIT(int) in another file raise compilation errors (because of function redefinition): Example of error: error: redefinition of ‘struct __list_s_int’

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  • Is there a simple PHP development server?

    - by pinchyfingers
    When writing web apps in Python, it brain dead easy to run a development server. Django and Google App Engine both ship with simple servers. The main feature I'm looking for is no configuration. I want something like the GAE dev server where you just pass the directory of the app as a parameter when the server is started. Is there a reason that this is more difficult with PHP?

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  • Change timer intervall in windows service

    - by AyKarsi
    I have timer job inside a windows service, for which the intervall should be incremented when errors occur. My problem is that I can't get the timer.Change Method to actually change the intervall. The "DoSomething" is always called after the inital interval.. This is probably something simple .. Code follows: protected override void OnStart(string[] args) { //job = new CronJob(); timerDelegate = new TimerCallback(DoSomething); seconds = secondsDefault; stateTimer = new Timer(timerDelegate, null, 0, seconds * 1000); } public void DoSomething(object stateObject) { AutoResetEvent autoEvent = (AutoResetEvent)stateObject; if(!Busker.BitCoinData.Helpers.BitCoinHelper.BitCoinsServiceIsUp()) { secondsDefault += secondsIncrementError; if (seconds >= secondesMaximum) seconds = secondesMaximum; Loggy.AddError("BitcoinService not available. Incrementing timer to " + secondsDefault + " s",null); stateTimer.Change(seconds * 100, seconds * 100); return; } else if (seconds > secondsDefault) { // reset the timer interval if the bitcoin service is back up... seconds = secondsDefault; Loggy.Add ("BitcoinService timer increment has been reset to " + secondsDefault + " s"); } // do the the actual processing here }

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  • Source From Standard In (Bash on OSX)

    - by yar
    I am trying to do something like this ruby test.rb | source /dev/stdin where test.rb just prints out cd /. There are no errors, but it doesn't do anything either. If I use this: ruby test.rb > /eraseme; source /eraseme it works fine, but I want to avoid the intermediate file.

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  • Properly handling NSURLConnection errors

    - by Cal S
    Hi, I have a simple form interface set up that send username and password information to a server: (working) NSString *postData = [NSString stringWithFormat:@"user=%@&pass=%@",[self urlEncodeValue:sysUsername],[self urlEncodeValue:password]]; NSLog(@"Post data -> %@", postData); /// NSData* postVariables = [postData dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSMutableURLRequest* request = [[[NSMutableURLRequest alloc] init] autorelease]; NSString* postLength = [NSString stringWithFormat:@"%d", [postVariables length]]; NSURL* postUrl = [NSURL URLWithString:@"http://localhost/~csmith/cocoa/test.php"]; [request setURL:postUrl]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody: postVariables]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:NULL error:NULL]; NSLog(@"Post data SENT & returned -> %@", returnData); How do I handle connection errors such as no internet connection, firewall, etc. Also, does this method use the system-wide proxy settings? Many of my users are behind a proxy. Thanks a lot!

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  • Password protect user image album

    - by Poland Rocks
    Hi Im making i photo sharint site I want to give the ability for my users to prevent the public to acces their albums with a password. Then they can give the password to the ones they want to be able to see it. To password protect their albums. Im thinking something like this, cant test it on this computer, should work ok. but as im a php/mysql beginner i wanna hear what you experts think if theres a better way/approach Albums id name owner password (if it isnt null the album is considered password protected) The code $id = isset($_GET['albumID']) ? intval($_GET['albumID']) : 0; $result = mysql_query("SELECT * FROM albums WHERE id = $id"); $row = mysql_fetch_object($result); // IS it password protected? if ($row->password != NULL) { echo "This album is password protected."; // User pressed "Enter" if (!empty($_POST['password'])) { $result = mysql_query("SELECT password FROM albums WHERE password = '".mysql_real_escape_string($_POST['password'])."'"); // Was It right password? if (mysql_num_rows($result) == 1) { $authed=1; } echo << <form method="post"> <input type="text" name="password" /> EOT; exit; } else $authed=1; if $authed==1 { // render albumimages etc }

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