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  • Using NSThread to solve waiting for image from URL on the iPhone

    - by james.ingham
    So I have the following code in a method which I want to set a UIImageView image to that of one from an online source: [NSThread detachNewThreadSelector:@selector(loadImage) toTarget:self withObject:nil]; Then in the method called by the thread I have this: - (void) loadImage { NSURL *url = [NSURL URLWithString:logoPath]; // logoPath is an NSString with path details NSData *data = [NSData dataWithContentsOfURL:url]; logoImage.image = [UIImage imageWithData:data]; } This works great however I get many warnings within the Debugger Console along the lines of: 2010-05-10 14:30:14.052 ProjectTitle[2930:633f] * _NSAutoreleaseNoPool(): Object 0x169d30 of class NSHTTPURLResponse autoreleased with no pool in place - just leaking This occurs many times each time I call the new thread and then eventually, under no pattern, after calling a few of these threads I get the classic 'EXC_BAD_ACCESS' run-time error. I understand that this is happening because I'm not retaining the object but how can I solve this with the code in 'loadImage' shown above? Thanks

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  • Is there a .NET BCL class to help with hand-rolled property path binding?

    - by Wayne
    WPF and Silverlight have a data binding model whereby I can provide a Binding with a Path which comprises a dot-notation of property accessors down from a DataContext to a specific value inside a complex object graph (eg. MyDataContext.RootProperty.SubProperty.Thing.Value) I have a (non-UI) requirement to accept such a path expressed as a simple string, and to use reflection on an object which is (hopefully) of a type which exposes the right property getters and setters in order to read and/or write values to those properties. Before I go off and start writing the parser and reflection code, is there a handy Framework 3.5 BCL class to help with this?

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  • Why are static classes considered “classes” and “reference types”?

    - by Timwi
    I’ve been pondering about the C# and CIL type system today and I’ve started to wonder why static classes are considered classes. There are many ways in which they are not really classes: A “normal” class can contain non-static members, a static class can’t. In this respect, a class is more similar to a struct than it is to a static class, and yet structs have a separate name. You can have a reference to an instance of a “normal” class, but not a static class (despite it being considered a “reference type”). In this respect, a class is more similar to an interface than it is to a static class, and yet interfaces have a separate name. The name of a static class can never be used in any place where a type name would normally fit: you can’t declare a variable of this type, you can’t use it as a base type, and you can’t use it as a generic type parameter. In this respect, static classes are somewhat more like namespaces. A “normal” class can implement interfaces. Once again, that makes classes more similar to structs than to static classes. A “normal” class can inherit from another class. It is also bizarre that static classes are considered to derive from System.Object. Although this allows them to “inherit” the static methods Equals and ReferenceEquals, the purpose of that inheritance is questionable as you would call those methods on object anyway. C# even allows you to specify that useless inheritance explicitly on static classes, but not on interfaces or structs, where the implicit derivation from object and System.ValueType, respectively, actually has a purpose. Regarding the subset-of-features argument: Static classes have a subset of the features of classes, but they also have a subset of the features of structs. All of the things that make a class distinct from the other kinds of type, do not seem to apply to static classes. Regarding the typeof argument: Making a static class into a new and different kind of type does not preclude it from being used in typeof. Given the sheer oddity of static classes, and the scarcity of similarities between them and “normal” classes, shouldn’t they have been made into a separate kind of type instead of a special kind of class?

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  • Removing a UIView from its superView and expanding its frame to full screen

    - by Magic Bullet Dave
    I have an object that is a subclass of UIView that can be added to a view hierarchy as a subView. I want to be able to remove the UIView from its superView and add it as a subView of the main window and then expand to full screen. Something along the lines of: // Remove from superView and add to mainWindow [self retain]; [self removeFromSuperView]; [self addSubView:mainWindow]; // Animate to full screen [UIView beginAnimations:@"expandToFullScreen" context:nil]; [UIView setAnimationDuration:1.0]; self.frame = [[UIScreen mainScreen] applicationFrame]; [UIView commitAnimations]; [self release]; Firstly am I on the right lines? Secondly, is there an easily way for the object to get a pointer to the mainWindow? Thanks Dave

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  • Java - is this an idiom or pattern, behavior classes with no state

    - by Berlin Brown
    I am trying to incorporate more functional programming idioms into my java development. One pattern that I like the most and avoids side effects is building classes that have behavior but they don't necessarily have any state. The behavior is locked into the methods but they only act on the parameters passed in. The code below is code I am trying to avoid: public class BadObject { private Map<String, String> data = new HashMap<String, String>(); public BadObject() { data.put("data", "data"); } /** * Act on the data class. But this is bad because we can't * rely on the integrity of the object's state. */ public void execute() { data.get("data").toString(); } } The code below is nothing special but I am acting on the parameters and state is contained within that class. We still may run into issues with this class but that is an issue with the method and the state of the data, we can address issues in the routine as opposed to not trusting the entire object. Is this some form of idiom? Is this similar to any pattern that you use? public class SemiStatefulOOP { /** * Private class implies that I can access the members of the <code>Data</code> class * within the <code>SemiStatefulOOP</code> class and I can also access * the getData method from some other class. * * @see Test1 * */ class Data { protected int counter = 0; public int getData() { return counter; } public String toString() { return Integer.toString(counter); } } /** * Act on the data class. */ public void execute(final Data data) { data.counter++; } /** * Act on the data class. */ public void updateStateWithCallToService(final Data data) { data.counter++; } /** * Similar to CLOS (Common Lisp Object System) make instance. */ public Data makeInstance() { return new Data(); } } // End of Class // Issues with the code above: I wanted to declare the Data class private, but then I can't really reference it outside of the class: I can't override the SemiStateful class and access the private members. Usage: final SemiStatefulOOP someObject = new SemiStatefulOOP(); final SemiStatefulOOP.Data data = someObject.makeInstance(); someObject.execute(data); someObject.updateStateWithCallToService(data);

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  • Javascript: Passing large objects or strings between function considered a bad practice

    - by Mr. Smee
    Is it considered a bad practice to pass around a large string or object (lets say from an ajax response) between functions? Would it be beneficial in any way save the response in a variable and keep reusing that variable? So in the code it would be something like this: var response; $.post(url, function(resp){ response = resp; }) function doSomething() { // do something with the response here } vs $.post(url, function(resp){ doSomething(resp); }) function doSomething(resp) { // do something with the resp here } Assume resp is a large object or string and it can be passed around between multiple functions.

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  • Dashcode Web App: How to programmatically manipulate bound array in dataSource?

    - by Kross
    Hi Everyone, I've started using Dashcode to write an interface for presenting the report data for some of our Cocoa tools. I am using a Dashcode data source and bindings to populate the elements in the WebView, and it all seems to be working well so far. One of the objects in my dataSource is an array of objects that I would like to manipulate programmatically. I can change the object values in the array just fine but if I want to replace the array, or any objects in the array, my bound table isn't able to observe the added objects. Here is the code that I thought would let me easily replace the bound array with new content: var dataSource = dashcode.getDataSource("reportData"); var newDetailArray = testArray(); dataSource.setValueForKeyPath(newDetailArray, "content.detailArray"); But this throws the exception: Exception while binding "content" to keypath "arrangedObjects " TypeError: Result of expression 'this.object.valueForKeyPath' [undefined] is not a function. Is there something I'm missing that will let me easily manipulate the array's contents programmatically?

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  • How to implement a TypeConverter for a type and property I don't own?

    - by CannibalSmith
    This is annoying: <GeometryDrawing> <GeometryDrawing.Pen> <Pen Brush="Black"/> </GeometryDrawing.Pen> </GeometryDrawing> I want this: <GeometryDrawing Pen="Black"/> So I write a TypeConverter: public class PenConverter : TypeConverter { static readonly BrushConverter brushConverter = new BrushConverter(); public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) return true; return base.CanConvertFrom(context, sourceType); } public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { var s = value as string; if (a != null) { var brush = brushConverter.ConvertFromInvariantString(s) as Brush; return new Pen(brush, 1); } return base.ConvertFrom(context, culture, value); } } Now, how do I link it up with the Pen type? I can't just add a TypeConverterAttribute to it as I don't own it (nor do I own GeometryDrawing.Pen property).

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  • c++ "interface"-like classes similar to Java?

    - by William the Coderer
    In Java, you can define an interface as a class with no actual code implementation, but only to define the methods that a class must implement. Those types can be passed as parameters to methods and returned from methods. In C++, a pure virtual class can't be used as a parameter or return type, from what I can tell. Any way to mimic Java's interface classes? I have a string class in C++, and several subclasses for different encodings (like UTFxxx, ISOxxx, etc) that derive from the base string class. However, since there are so many different encodings, the base class has no meaningful implementation. But it would serve well as an interface if I could handle it as its own object and calls to that object would call on the correct subclass it was inherited to.

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  • pyramid traversal resource url no attribute __name__

    - by Santana
    So I have: resources.py: def _add(obj, name, parent): obj.__name__ = name obj.__parent__ = parent return obj class Root(object): __parent__ = __name__ = None def __init__(self, request): super(Root, self).__init__() self.request = request self.collection = request.db.post def __getitem__(self, key): if u'profile' in key: return Profile(self.request) class Profile(dict): def __init__(self, request): super(Profile, self).__init__() self.__name__ = u'profile' self.__parent__ = Root self.collection = request.db.posts def __getitem__(self, name): post = Dummy(self.collection.find_one(dict(username=name))) return _add(post, name, self) and I'm using MongoDB and pyramid_mongodb views.py: @view_config(context = Profile, renderer = 'templates/mytemplate.pt') def test_view(request): return {} and in mytemplate.pt: <p tal:repeat='item request.context'> ${item} </p> I can echo what's in the database (I'm using mongodb), but when I provided a URL for each item using resource_url() <p tal:repeat='item request.context'> <a href='${request.resource_url(item)}'>${item}</a> </p> I got an error: 'dict' object has no attribute '__name__', can someone help me?

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  • Pass Alot of Parameters on a Form to Action Struts2

    - by Neeraj
    I have been working on migrating a web application from Struts1 to Struts2. I have a simple Form with around 45 Fields (basically a grid with data). I have to capture all those in Struts2 Action.I noticed that in struts2 we have OGNL through which we just write getters setters in action itself by declaring fields locally to get those variables flowing in the request. I cannot write 45 getters/setters in my action, there must be a way to pass whole object(a POJO) from jsp to Action layer. In Struts 1, we normally get a ActionForm Object and/or get request parameters in a map and then populate. Any help or suggestions will be appreciated.

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  • Custom keys for Google App Engine models (Python)

    - by Cameron
    First off, I'm relatively new to Google App Engine, so I'm probably doing something silly. Say I've got a model Foo: class Foo(db.Model): name = db.StringProperty() I want to use name as a unique key for every Foo object. How is this done? When I want to get a specific Foo object, I currently query the datastore for all Foo objects with the target unique name, but queries are slow (plus it's a pain to ensure that name is unique when each new Foo is created). There's got to be a better way to do this! Thanks.

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  • help designing a method, should I use out or ref or return the type?

    - by Blankman
    I have a method that I will use in the following contexts: 1. User user = null; if(...) { user = defaultUser; SetUser(a,b,user); } else { SetUser(a,b,user); } SaveUser(user); So some cases are where user may be null, while in other cases it will already be initialized. How should I design the SetUser method? I currently have it like so, but this causes an error when user is null. public void SetUser(object a, object b, User user) { if(user == null) user = new User(); user.Security = a.security; user.Blah = b.type; }

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  • How do I call the methods in a model via controller? Zend Framework

    - by Joel
    Hi guys, I've been searching for tutorials to better understand this, but I'm having no luck. Please forgive the lengthy explination, but I want make sure I explain myself well. First, I'm quite new to the MVC structure, though I have been doing tutorials and learning as best I can. I have been moving over a live site into the Zend Framework model. So far, I have all the views within views/scripts/index/example.phtml. So therefore I'm using one IndexController and I have the code in each Action method for each page: IE public function exampleAction() Because I didn't know how to interact with a model, I put all the methods at the bottom of the controller (a fat controller). So basically, I had a working site by using a View and Controller and no model. ... Now I'm trying to learn how to incorporate the Model. So I created a View at: view/scripts/calendar/index.phtml I created a new Controller at: controller/CalendarControllers.php and a new model at: model/Calendar.php The problem is I think I'm not correctly communication with the model (I'm still new to OOP). Can you look over my controller and model and tell me if you see a problem. I'm needing to return an array from runCalendarScript(), but I'm not sure if I can return an array into the object like I'm trying to? I don't really understand how to "run" the runCalendarScript() from the controller? Thanks for any help! I'm stripping out most of the guts of the methods for the sake of brevity: controller: <?php class CalendarController extends Zend_Controller_Action { public function indexAction() { $finishedFeedArray = new Application_Model_Calendar(); $this->view->googleArray = $finishedFeedArray; } } model: <?php class Application_Model_Calendar { public function _runCalendarScript(){ $gcal = $this->_validateCalendarConnection(); $uncleanedFeedArray = $this->_getCalendarFeed($gcal); $finishedFeedArray = $this->_cleanFeed($uncleanedFeedArray); return $finishedFeedArray; } //Validate Google Calendar connection public function _validateCalendarConnection() { ... return $gcal; } //extracts googles calendar object into the $feed object public function _getCalendarFeed($gcal) { ... return $feed; } //cleans the feed to just text, etc protected function _cleanFeed($uncleanedFeedArray) { $contentText = $this->_cleanupText($event); $eventData = $this->_filterEventDetails($contentText); return $cleanedArray; } //Cleans up all formatting of text from Calendar feed public function _cleanupText($event) { ... return $contentText; } //filterEventDetails protected function _filterEventDetails($contentText) { ... return $data; } }

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  • Show up value of select option in IE

    - by Pete
    Hello, I have a problem with a html select object and its options in IE. My html <select id="Select1" onchange="closeMenu1(this.value)"> <option></option> <option>1</option> <option>2</option> And the javascript function closeMenu1 (x) { var show = document.getElementById("divID"); show.innerHTML = x; } Now, in every browser except the IEs the divID will show up the value which I selected in the select object. But IE doesn’t. Can somebody please tell me a way around that? Thanks.

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  • Parsing a text file with a fixed format in Java

    - by EugeneP
    Suppose I know a text file format, say, each line contains 4 fields like this: firstword secondword thirdword fourthword firstword2 secondword2 thirdword2 fourthword2 ... and I need to read it fully into memory I can use this approach: open a text file while not EOF read line by line split each line by a space create a new object with four fields extracted from each line add this object to a Set Ok, but is there anything better, a special 3-rd party Java library? So that we could define the structure of each text line beforehand and parse the file with some function thirdpartylib.setInputTextFileFormat("format.xml"); thirdpartylib.parse(Set, "pathToFile") ?

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • Rotating in OpenGL relative to the viewport

    - by Nick
    I'm trying to display an object in the view which can be rotated naturally by dragging the cursor/touchscreen. At the moment I've got X and Y rotation of an object like this glRotatef(rotateX, 0f, 1f, 0f); // Dragging along X, so spin around Y axis glRotatef(rotateY, 1f, 0f, 0f); I understand why this doesn't do what I want it to do (e.g. if you spin it right 180 degrees, up and down spinning gets reversed). I just can't figure out a way for both directions to stay left-right and up-down relative to the viewer. I can assume that the camera is fixed and looking along the Z axis. Any ideas?

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  • Doubt with c# handlers?

    - by aF
    I have this code in c# public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; /* if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand();*/ recContext = new SpSharedRecoContextClass(); recContext.CreateGrammar(0, out recGrammar); if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); //recContext.RecognitionForOtherContext += new _ISpeechRecoContextEvents_RecognitionForOtherContextEventHandler(handleRecognition); //System.Windows.Forms.MessageBox.Show("olari"); } } private void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { System.Windows.Forms.MessageBox.Show("entrei"); string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; foreach (string word in recognizedWords) { if (temp.Contains(word)) { _recognizedText = word; } } } public void run() { if (File.Exists(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\identifiedVoicesDLL.txt")) { deserializer = new XmlSerializer(_identifiedVoices.GetType()); FileStream fs = new FileStream(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\identifiedVoicesDLL.txt", FileMode.Open); Object o = deserializer.Deserialize(fs); fs.Close(); _identifiedVoices = (double[])o; } if (File.Exists(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\deletedVoicesDLL.txt")) { deserializer = new XmlSerializer(_deletedVoices.GetType()); FileStream fs = new FileStream(System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Serialization\\Voices\\deletedVoicesDLL.txt", FileMode.Open); Object o = deserializer.Deserialize(fs); fs.Close(); _deletedVoices = (ArrayList)o; } myTimer.Interval = 5000; myTimer.Tick += new EventHandler(clearData); myTimer.Start(); if (WaveNative.waveInGetNumDevs() > 0) { _waveFormat = new WaveFormat(_samples, 16, 2); _recorder = new WaveInRecorder(-1, _waveFormat, 8192 * 2, 3, new BufferDoneEventHandler(DataArrived)); _scaleHz = (double)_samples / _fftLength; _limit = (int)((double)_limitVoice / _scaleHz); SoundLogDLL.MelFrequencyCepstrumCoefficients.calculateFrequencies(_samples, _fftLength); } } startRecognition is a method for Speech Recognition that load a grammar and makes the recognition handler here: recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); Now I have a problem, when I call the method startRecognition before method run, both handlers (the recognition one and the handler for the Tick) work well. If a word is recognized, handlerRecognition method is called. But, when I call the method run before the method startRecognition, both methods seem to run well but then the recognition Handler is never executed! Even when I see that words are recognized (because they happear on the Windows Speech Recognition app). What can I do for the recognition handler be allways called?

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  • 2 Classes need each other declared C++

    - by Prodigga
    I have a "Game" class which holds all the games settings and manages the game. I have a "Grid" class which is the grid the game is played on. The "Game" class initializes a "Grid" object as one of its members (passing itself ("this") as one of the parameters for "Grid"s constructor).. The "Grid" object therefor needs to deal with a "Game*" pointer. To do this it needs to know what "Game" is; i need to declare it before "Grid". But "Game" uses "Grid"...so it also needs "Grid" declared before it. so confused on how to include headers/etc correctly here..

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  • Dynamically adding @property in python

    - by rz
    I know that I can dynamically add an instance method to an object by doing something like: import types def my_method(self): # logic of method # ... # instance is some instance of some class instance.my_method = types.MethodType(my_method, instance) Later on I can call instance.my_method() and self will be bound correctly and everything works. Now, my question: how to do the exact same thing to obtain the behavior that decorating the new method with @property would give? I would guess something like: instance.my_method = types.MethodType(my_method, instance) instance.my_method = property(instance.my_method) But, doing that instance.my_method returns a property object.

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  • using a Singleton to pass credentials in a multi-tenant application a code smell?

    - by Hans Gruber
    Currently working on a multi-tenant application that employs Shared DB/Shared Schema approach. IOW, we enforce tenant data segregation by defining a TenantID column on all tables. By convention, all SQL reads/writes must include a Where TenantID = '?' clause. Not an ideal solution, but hindsight is 20/20. Anyway, since virtually every page/workflow in our app must display tenant specific data, I made the (poor) decision at the project's outset to employ a Singleton to encapsulate the current user credentials (i.e. TenantID and UserID). My thinking at the time was that I didn't want to add a TenantID parameter to each and every method signature in my Data layer. Here's what the basic pseudo-code looks like: public class UserIdentity { public UserIdentity(int tenantID, int userID) { TenantID = tenantID; UserID = userID; } public int TenantID { get; private set; } public int UserID { get; private set; } } public class AuthenticationModule : IHttpModule { public void Init(HttpApplication context) { context.AuthenticateRequest += new EventHandler(context_AuthenticateRequest); } private void context_AuthenticateRequest(object sender, EventArgs e) { var userIdentity = _authenticationService.AuthenticateUser(sender); if (userIdentity == null) { //authentication failed, so redirect to login page, etc } else { //put the userIdentity into the HttpContext object so that //its only valid for the lifetime of a single request HttpContext.Current.Items["UserIdentity"] = userIdentity; } } } public static class CurrentUser { public static UserIdentity Instance { get { return HttpContext.Current.Items["UserIdentity"]; } } } public class WidgetRepository: IWidgetRepository{ public IEnumerable<Widget> ListWidgets(){ var tenantId = CurrentUser.Instance.TenantID; //call sproc with tenantId parameter } } As you can see, there are several code smells here. This is a singleton, so it's already not unit test friendly. On top of that you have a very tight-coupling between CurrentUser and the HttpContext object. By extension, this also means that I have a reference to System.Web in my Data layer (shudder). I want to pay down some technical debt this sprint by getting rid of this singleton for the reasons mentioned above. I have a few thoughts on what an better implementation might be, but if anyone has any guidance or lessons learned they could share, I would be much obliged.

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  • MooTools: How to use responseText directly

    - by Johny
    In following example of code, I want to traverse the responseText object which consist the html code came from request_page.php file. In onSuccess event, i want to check whether < Div with id 'ersDiv' has any errors posted in it. new Request.HTML({ url: 'request_page.php', onSuccess: function(responseText, responseXML) { // My expected code to handle responseText object alert(errorMessage); }, onFailure: function() { } }); request_page.php file is like this : <div align='center'><div id='ersDiv'>Page loaded with insufficient data</div></div>

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