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  • Lucene.Net: How can I add a date filter to my search results?

    - by rockinthesixstring
    I've got my searcher working really well, however it does tend to return results that are obsolete. My site is much like NerdDinner whereby events in the past become irrelevant. I'm currently indexing like this Public Function AddIndex(ByVal searchableEvent As [Event]) As Boolean Implements ILuceneService.AddIndex Dim writer As New IndexWriter(luceneDirectory, New StandardAnalyzer(), False) Dim doc As Document = New Document doc.Add(New Field("id", searchableEvent.ID, Field.Store.YES, Field.Index.UN_TOKENIZED)) doc.Add(New Field("fullText", FullTextBuilder(searchableEvent), Field.Store.YES, Field.Index.TOKENIZED)) doc.Add(New Field("user", If(searchableEvent.User.UserName = Nothing, "User" & searchableEvent.User.ID, searchableEvent.User.UserName), Field.Store.YES, Field.Index.TOKENIZED)) doc.Add(New Field("title", searchableEvent.Title, Field.Store.YES, Field.Index.TOKENIZED)) doc.Add(New Field("location", searchableEvent.Location.Name, Field.Store.YES, Field.Index.TOKENIZED)) doc.Add(New Field("date", searchableEvent.EventDate, Field.Store.YES, Field.Index.UN_TOKENIZED)) writer.AddDocument(doc) writer.Optimize() writer.Close() Return True End Function Notice how I have a "date" index that stores the event date. My search then looks like this ''# code omitted Dim reader As IndexReader = IndexReader.Open(luceneDirectory) Dim searcher As IndexSearcher = New IndexSearcher(reader) Dim parser As QueryParser = New QueryParser("fullText", New StandardAnalyzer()) Dim query As Query = parser.Parse(q.ToLower) ''# We're using 10,000 as the maximum number of results to return ''# because I have a feeling that we'll never reach that full amount ''# anyways. And if we do, who in their right mind is going to page ''# through all of the results? Dim topDocs As TopDocs = searcher.Search(query, Nothing, 10000) Dim doc As Document = Nothing ''# loop through the topDocs and grab the appropriate 10 results based ''# on the submitted page number While i <= last AndAlso i < topDocs.totalHits doc = searcher.Doc(topDocs.scoreDocs(i).doc) IDList.Add(doc.[Get]("id")) i += 1 End While ''# code omitted I did try the following, but it was to no avail (threw a NullReferenceException). While i <= last AndAlso i < topDocs.totalHits If Date.Parse(doc.[Get]("date")) >= Date.Today Then doc = searcher.Doc(topDocs.scoreDocs(i).doc) IDList.Add(doc.[Get]("id")) i += 1 End If End While I also found the following documentation, but I can't make heads or tails of it http://lucene.apache.org/java/1_4_3/api/org/apache/lucene/search/DateFilter.html

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  • How to pass a Lambda Expression as method parameter with EF

    - by Registered User
    How do I pass an EF expression as a method argument? To illustrate my question I have created a pseudo code example: The first example is my method today. The example utilizes EF and a Fancy Retry Logic. What I need to do is to encapsulate the Fancy Retry Logic so that it becomes more generic and does not duplicate. In the second example is how I want it to be, with a helper method that accepts the EF expression as an argument. This would be a trivial thing to do with SQL, but I want to do it with EF so that I can benefit from the strongly typed objects. First Example: public static User GetUser(String userEmail) { using (MyEntities dataModel = new MyEntities ()) { var query = FancyRetryLogic(() => { (dataModel.Users.FirstOrDefault<User>(x => x.UserEmail == userEmail))); }); return query; } } Second Example: T RetryHelper<T>(Expression<Func<T, TValue>> expression) { using (MyEntities dataModel = new (MyEntities ()) { var query = FancyRetryLogic(() => { return dataModel.expression }); } } public User GetUser(String userEmail) { return RetryHelper<User>(<User>.FirstOrDefault<User>(x => x.UserEmail == userEmail)) }

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  • Protecting sensitive entity data

    - by Andreas
    Hi, I'm looking for some advice on architecture for a client/server solution with some peculiarities. The client is a fairly thick one, leaving the server mostly to peristence, concurrency and infrastructure concerns. The server contains a number of entities which contain both sensitive and public information. Think for example that the entities are persons, assume that social security number and name are sensitive and age is publicly viewable. When starting the client, the user is presented with a number of entities, not disclosing any sensitive information. At any time the user can choose to log in and authenticate against the server, given the authentication is successful the user is granted access to the sensitive information. The client is hosting a domain model and I was thinking of implementing this as some kind of "lazy loading", making the first request instantiating the entities and later refreshing them with sensitive data. The entity getters would throw exceptions on sensitive information when they've not been disclosed, f.e.: class PersonImpl : PersonEntity { private bool undisclosed; public override string SocialSecurityNumber { get { if (undisclosed) throw new UndisclosedDataException(); return base.SocialSecurityNumber; } } } Another more friendly approach could be to have a value object indicating that the value is undisclosed. get { if (undisclosed) return undisclosedValue; return base.SocialSecurityNumber; } Some concerns: What if the user logs in and then out, the sensitive data has been loaded but must be disclosed once again. One could argue that this type of functionality belongs within the domain and not some infrastructural implementation(i.e. repository implementations). As always when dealing with a larger number of properties there's a risk that this type of functionality clutters the code Any insights or discussion is appreciated!

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  • object construct a class of objects in java

    - by Mgccl
    There is a super class, A, and there are many subclasses, B,C,D... people can write more subclasses. Each of the class have the method dostuff(), each is different in some way. I want an object that constructs any object that belong to A or any of it's subclass. For example I can pass the name of the subclass, or a object of that class, and it will construct another object of the class. Of course I can write A construct(A var){ stuff = var.dostuff(); domorestuff(stuff) return new A(stuff); } B construct(B var){ stuff = var.dostuff(); domorestuff(stuff) return new B(stuff); } C construct(C var){ stuff = var.dostuff(); domorestuff(stuff) return new C(stuff); } but this is not efficient. I have to write a few new lines every time I make a new subclass. It seems I can't use generics either. Because I can't use dostuff() on objects not in any of the subclass of A. What should I do in this situation?

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  • Not able to play videos (from youtube) in WebView

    - by user1205193
    I am using a webview to display a video (could be from youtube or vimeo) in my app. In order to not load the video webpages in the default Android Browser, I am also extending the WebViewClient so I can override the shouldOverrideUrlLoading method. This way the video webpage loads successfully in the WebView. However, when I click on the embedded video on the WebView, it does not play. If I do not override the shouldOverrideUrlLoading method, and let the video webpages load in the default Android browser, the videos work just fine. Any ideas why the videos are not working in the WebView? Also, the main reason why I overrode the shouldOverrideUrlLoading method is because if I do not do that, then when I exit the Android browser to come back to my activity (by hitting the back button on the phone), I see a white screen. Upon hitting the back button twice, I am able to get back to my Activity. I am using the emulator to do this test. Here is my code: public class YoutubeLink extends Activity { WebView myWebView; String video_url; private class HelloWebViewClient extends WebViewClient { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } } @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.youtubelink); //Retrieving data from ListSample.java Bundle extras = getIntent().getExtras(); if(extras !=null) { video_url = extras.getString("video_url"); Log.d("inside YoutubeLink.java", video_url); } myWebView = (WebView) findViewById(R.id.web); myWebView.getSettings().setJavaScriptEnabled(true); myWebView.setWebViewClient(new HelloWebViewClient()); myWebView.loadUrl(video_url); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if ((keyCode == KeyEvent.KEYCODE_BACK) && myWebView.canGoBack()) { myWebView.goBack(); return true; } return super.onKeyDown(keyCode, event); }}

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  • Why would an OS X bundle take about 30 seconds to open?

    - by Aftermathew
    Hi, We wrote a simple OS X executable in objective c. It opens and runs very quickly when called. We then put that executable into a .app bundle. When calling "open" from the command line on that bundle, or double clicking the app from the finder the "open" call can take upwards of 30 seconds to return. This is especially confusing because "open" clearly starts the executable right away (I can see it running in the process list right away, and have other indications that it's doing work), but when done from the command line, the "open" command takes a long time to return, and when done from the Finder the icon will bounce for a very long time before acting normal. I know the executable itself still opens very quickly because calling "open" on the executable inside my bundle returns very quickly, however calling it on the .app runs the code right away but takes 30 seconds or so to return. Has anyone run into this before? Do you have any suggestions for what could cause something like this? I've not been able to see anything funny in the bundle structure or the plist, but maybe I'm missing something. Thanks,

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  • WPF Prism's delegatecommand not refreshing

    - by gkar
    I am building wpf edit form, that has two buttons, BeginEdit and Save And the form is bound to ViewModel that inherits from Prism's NotificationObject. There is a property called IsReadOnly And there are two commands that are Prism's DelegateCommands BeginEdit command and save command The code is here private DelegateCommand _beginEdit; public DelegateCommand BeginEdit { get { return _beginEdit ?? (_beginEdit = new DelegateCommand(() => this.IsReadOnly = false , () => IsReadOnly)); } } private bool _isReadOnly; public bool IsReadOnly { get { return _isReadOnly; } set { _isReadOnly = value; RaisePropertyChanged("IsReadOnly"); } } private DelegateCommand _saveEdit; public DelegateCommand SaveEdit { get { return _saveEdit ?? (_saveEdit = new DelegateCommand(() => this.IsReadOnly = true , () => !IsReadOnly)); } } So, as you see, the command will set IsReadOnly property to true or false, and CanExecute should get its value from the same property as well. It works when I start the form. But after I press BeginEdit, the buttons stays as the same, and the canExecute is not reflecting the new value of IsReadOnly

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  • Are C++ exceptions sufficient to implement thread-local storage?

    - by Potatoswatter
    I was commenting on an answer that thread-local storage is nice and recalled another informative discussion about exceptions where I supposed The only special thing about the execution environment within the throw block is that the exception object is referenced by rethrow. Putting two and two together, wouldn't executing an entire thread inside a function-catch-block of its main function imbue it with thread-local storage? It seems to work fine: #include <iostream> #include <pthread.h> using namespace std; struct thlocal { string name; thlocal( string const &n ) : name(n) {} }; thlocal &get_thread() { try { throw; } catch( thlocal &local ) { return local; } } void print_thread() { cerr << get_thread().name << endl; } void *kid( void *local_v ) try { thlocal &local = * static_cast< thlocal * >( local_v ); throw local; } catch( thlocal & ) { print_thread(); return NULL; } int main() try { thlocal local( "main" ); throw local; } catch( thlocal & ) { print_thread(); pthread_t th; thlocal kid_local( "kid" ); pthread_create( &th, NULL, &kid, &kid_local ); pthread_join( th, NULL ); print_thread(); return 0; } Is this novel or well-characterized? Was my initial premise correct? What kind of overhead does get_thread incur in, say, GCC and VC++? It would require throwing only exceptions derived from struct thlocal, but altogether this doesn't feel like an unproductive insomnia-ridden Sunday morning…

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  • .Net Inherited Control Property Default

    - by Yisman
    Hello fellows Im trying to make a simple "ButtonPlus" control. the main idea is to inherit from the button control and add some default property values (such as font,color,padding...) No matter how i try, the WinForm always generates (or "serializes") the property value in the client forms the whole point is to have minimal and clean code, not that every instance of the buttonPlus should have 5 lines of init code. I want that the form designer should not generate any code for theses properties and be able to control them from the ButtonPlus code. In other words, if I change the ForeColor from red to blue only 1 single bingle line of code in the app should change. heres my code so far. as you can see, ive tried using defaultvalue, reset , shouldserialize.... anything i was able to find on the web! Public Class ButtonPlus Inherits Button Sub New() 'AutoSize = True AutoSizeMode = Windows.Forms.AutoSizeMode.GrowAndShrink Font = New System.Drawing.Font("Arial", 11.0!, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, CType(177, Byte)) Padding = New System.Windows.Forms.Padding(3) Anchor = AnchorStyles.Left + AnchorStyles.Right + AnchorStyles.Top ForeColor = Color.Aqua End Sub ' _ 'Public Overrides Property AutoSize() As Boolean ' Get ' Return MyBase.AutoSize ' End Get ' Set(ByVal value As Boolean) ' MyBase.AutoSize = value ' End Set 'End Property Public Function ShouldSerializeAutoSize() As Boolean Return False ' Not AutoSize = True End Function Public Function ShouldSerializeForeColor() As Boolean Return False 'Not ForeColor = Color.Aqua End Function Public Overrides Sub ResetForeColor() ForeColor = Color.Aqua End Sub End Class Thank you very much for taking the time to look this over and answer all the best

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  • AndEngine: Black screen when using LayoutGameActivity

    - by Lemuel Hogben
    I used to use SimpleBaseGameActivity for my app and everything was ok, but now I want to add some ads into the app, so I tried to use LayoutGameActivity. But I get the screen completely black and I don't know why. That's my code: public class AcGame extends LayoutGameActivity { [...] @Override protected int getLayoutID() { return R.layout.ad; } @Override protected int getRenderSurfaceViewID() { return R.id.layout_render; } @Override public EngineOptions onCreateEngineOptions() { [...] return new EngineOptions(true, ScreenOrientation.PORTRAIT_FIXED, resolution, camera); } @Override public void onCreateResources(OnCreateResourcesCallback pOnCreateResourcesCallback) throws Exception { createResources(); pOnCreateResourcesCallback.onCreateResourcesFinished(); } @Override public void onCreateScene(OnCreateSceneCallback pOnCreateSceneCallback) throws Exception { pOnCreateSceneCallback.onCreateSceneFinished(createScene()); } @Override public void onPopulateScene(Scene pScene, OnPopulateSceneCallback pOnPopulateSceneCallback) throws Exception { pOnPopulateSceneCallback.onPopulateSceneFinished(); } And that's my layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="top" android:id="@+id/layout_ad" > <Button android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="Ad Sample"/> </LinearLayout> <org.andengine.opengl.view.RenderSurfaceView android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" android:id="@+id/layout_render" /> </LinearLayout> When I'm trying to debug, I can see that EngineOptions are creating, but no one of the LayoutGameActivity's methods was called (onCreateResources, onCreateScene or onPopulateScene). Can someone tell me what I've missed?

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  • Checkboxes in ADF are initially null, where I want them to be 0

    - by Mark Tielemans
    I am using ADF in JDeveloper and don´t have any experience with either of the two. Now I´ve run into quite some trouble yet, but for this particular thing I decided to consult the wisom of stackoverflow. The thing is, I have an edit form for an object that contains 3 checkboxes. The checked values are set to 1, unchecked to 0. In my database, the values are NOT NULL, and I want to keep it that way. The thing is, in the edit form, if the user submits the form leaving any boxes unchecked, it will result in an error, because the unchecked box values apparently remain null. Only after checking and then unchecking the boxes again, their values will be '0' rather than null. I've tried some things, including making the attributes mandatory in the domain BCD, but that just gives a bit more neat error message.. Any help would be greatly appreciated!! EDIT I made a little progress thanks to the guide provided by Joe, but still run into problems. I changed the values that should be checkboxes in my model, making them BOOLEANs where the table columns are NUMBERs (All are also mandatory and have a default value of 0). This automatically changed the corresponding View Object too. In the Application module, this now works great. It shows checkboxes, a checked one will return 1, an untouched one will return 0. However, I deleted the old form, and inserted a new one using the corresponding Data Control. I gave these values the checkbox type. I still had to edit the bindings (which I think reflects the problem, as this is not the case with, say, a model-level defined LOV) and gave them 1 for checked and 0 for unchecked. However, now apart from the original problem still occurring, also the checkboxes cannot be unchecked after checking, and return 0 when checked (and null when left untouched). Even though this has created new problems, it works correctly in my AM. Does someone know what I'm doing wrong in my Swing form?

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  • returning reference to a vector from a method and using its public members

    - by memC
    dear experts, I have a vector t_vec that stores references to instances of class Too. The code is shown below. In the main , I have a vector t_vec_2 which has the same memory address as B::t_vec. But when I try to access t_vec_2[0].val1 it gives error val1 not declared. Could you please point out what is wrong? Also, if you know of a better way to return a vector from a method, please let me know! Thanks in advance. class Too { public: Too(); ~Too(){}; int val1; }; Too::Too(){ val1 = 10; }; class B { public: vector<Too*> t_vec; Too* t1; vector<Too*>& get_tvec(); B(){t1 = new Too();}; ~B(){delete t1;}; }; vector<Too*>& B::get_tvec(){ t_vec.push_back(t1); return t_vec; } int main(){ B b; b = B(); vector<Too*>& t_vec_2 = b.get_tvec(); // Getting error std::cout << "\n val1 = " << t_vec_2[0].val1; return 0; }

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  • PHP class_exists always returns true

    - by Ali
    I have a PHP class that needs some pre-defined globals before the file is included: File: includes/Product.inc.php if (class_exists('Product')) { return; } // This class requires some predefined globals if ( !isset($gLogger) || !isset($db) || !isset($glob) ) { return; } class Product { ... } The above is included in other PHP files that need to use Product using require_once. Anyone who wants to use Product must however ensure those globals are available, at least that's the idea. I recently debugged an issue in a function within the Product class which was caused because $gLogger was null. The code requiring the above Product.inc.php had not bothered to create the $gLogger. So The question is how was this class ever included if $gLogger was null? I tried to debug the code (xdebug in NetBeans), put a breakpoint at the start of Product.inc.php to find out and every time it came to the if (class_exists('Product')) clause it would simply step in and return thus never getting to the global checks. So how was it ever included the first time? This is PHP 5.1+ running under MAMP (Apache/MySQL). I don't have any auto loaders defined.

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  • Query about running a program through valgrind and getting false results comparing to other systems.

    - by FILIaS
    Yesterday i posted this: What's the problem with this code? [hashtable in C] and paxdiablo offered to help me. He posted a sample of code and asked me to run it through valgrind on my machine. This code normally generates: 12,4 But on my machine, i get 24,8. The doubled! I'm just curious why is that happening. Hope sb has a good explaination. I post also paxdiablo's code (for anyone who cant find it.) #include <stdio.h> #include <stdlib.h> typedef struct HashTable { int size ; struct List *head; struct List *tail; } HashTable; typedef struct List { char *number; char *name; int time; struct List *next; } List; #define size_of_table 211 HashTable *createHashTable(void) { HashTable *new_table = malloc(sizeof(*new_table)*size_of_table); //line 606 printf ("%d\n", sizeof(*new_table)); printf ("%d\n", sizeof(new_table)); if (new_table == NULL) { return NULL; } int i=0; for(i; i<size_of_table; i++) { new_table[i].size=0; new_table[i].head=NULL; new_table[i].tail=NULL; } return new_table; } int main(void) { HashTable *x = createHashTable(); free (x); return 0; }

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  • Do something else if ReadWriteSlimlock is held

    - by user43838
    Hi everyone, I have implemented ReaderWriterLockSlim, Now i don't want it to wait at the lock. I want to do something else if the lock is held. I considered using is isWriterLockHeld but it does not makes much sense to me, Since if two threads come in at the same time and enter the if statement at the same time one will still be waiting at the lock here is my code. ReaderWriterLockSlim rw = GetLoadingLock(parameters); rw = GetLoadingLock(parameters); try { rw.EnterWriteLock(); item = this.retrieveCacheItem(parameters.ToString(), false); if (item != null) { parameters.DataCameFromCache = true; // if the data was found in the cache, return it immediately return item.data; } else { try { object loaditem = null; itemsLoading[parameters.ToString()] = true; loaditem = this.retrieveDataFromStore(parameters); return loaditem; } finally { itemsLoading.Remove(parameters.ToString()); } } } finally { rw.ExitWriteLock(); } Can anyone please guide me in the right direction with this. Thanks

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  • ISO C90 forbids mixed declarations and code sscanf

    - by Need4Sleep
    I'm getting a strange error attempting to compile my unit test code,. For some reason the compiler treats my sscanf call as a mixed declaration? I don't quite understand, here is the entire error: cc1: warnings being treated as errors /home/brlcad/brlcad/src/libbn/tests/bn_complex.c: In function 'main': /home/brlcad/brlcad/src/libbn/tests/bn_complex.c:53: error: ISO C90 forbids mixed declarations and code make[2]: *** [src/libbn/tests/CMakeFiles/tester_bn_complex.dir/bn_complex.c.o] Error 1 make[1]: *** [src/libbn/tests/CMakeFiles/tester_bn_complex.dir/all] Error 2 make: *** [all] Error 2 int main(int argc, char *argv[]) { double expRe1, expIm2, expSqRe1, expSqIm2; double actRe1, actIm2, actSqRe1, actSqIm2; actRe1 = actIm2 = actSqRe1 = actSqIm2 = expRe1 = expIm2 = expSqRe1 = expSqIm2 = 0.0; bn_complex_t com1,com2; //a struct that holds two doubles if(argc < 5) bu_exit(1, "ERROR: Invalid parameters[%s]\n", argv[0]); sscanf(argv[1], "%lf,%lf", &com1.re, &com1.im); /* Error is HERE */ sscanf(argv[2], "%lf,%lf", &com2.re, &com2.im); sscanf(argv[3], "%lf,%lf", &expRe1, &expIm2); sscanf(argv[4], "%lf,%lf", &expSqRe1, &expSqIm2); test_div(com1, com2, &actRe1, &actIm2); test_sqrt(com1,com2, &actSqRe1, &actSqIm2); if((fabs(actRe1 - expRe1) < 0.00001) || (fabs(actIm2 - expIm2) < 0.00001)){ printf("Division failed...\n"); return 1; } if((fabs(actSqRe1 - expSqRe1) < 0.00001) || (fabs(actSqIm2 - expSqIm2) < 0.00001)){ printf("Square roots failed...\n"); return 1; } return 0; }

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  • DELETE causing a redirect loop?

    - by robocode
    I have an express app with a postgres backend where a user can add/delete recipes, and each time they do so they get an updated list of recipes. Adding a recipe is fine, but when I delete one it seems to get stuck in a redirect loop. In app.js I have router.get('/delete/:d', delRec.deleteRecipe); which calls the following code exports.deleteRecipe = function(req, res){ pg.connect(conString, function(err, client) { client.query('DELETE FROM recipes WHERE recipe_name = ', [req.params.d], function(err, result) { if(err) { return console.error('error running query', err); } else if (result) { pg.end(); console.log('deleting'); } }); }); res.redirect('recipes'); }; If I try delete a recipe, console.log('deleting') produces deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting deleting The recipes route is below (sorry that it's so convoluted) router.get('/recipes', function(req, res) { pg.connect(conString, function(err, client) { if(err) { return console.error('could not connect to postgres', err); } client.query('SELECT * FROM recipes', function(err, result) { if(err) { return console.error('error running query', err); } recipes = result.rows; for(var d in recipes) { if (recipes.hasOwnProperty(d)) { recipeList[d] = recipes[d].recipe_name; } } res.render('recipes', {recipes: recipes, recipeList: recipeList}); }); }); });

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  • jQuery password strength plugin callback validation method

    - by jmorhardt
    I'm using a a jQuery plugin to evaluate password strength. It gives a graphical representation for the user to see how secure the password is. I'd like to use it to validate the field as well. The plugin works by assessing the password and giving it a score. I want to be able to verify that the user has entered a password of at least a certain score. The code is hosted on jQuery's site here: http://plugins.jquery.com/project/pstrength. The documentation states that there is a way to add a rule and do custom validation. I'm not sure where to start. The inline documentation states: * === Changelog === * Version 2.1 (18/05/2008) * Added a jQuery method to add a new rule: jQuery('input[@type=password]').pstrength.addRule(name, method, score, active) And later in the code there's this method: jQuery.extend(jQuery.fn.pstrength, { 'addRule': function (name, method, score, active) { digitalspaghetti.password.addRule(name, method, score, active); return true; }, 'changeScore': function (rule, score) { digitalspaghetti.password.ruleScores[rule] = score; return true; }, 'ruleActive': function (rule, active) { digitalspaghetti.password.rules[rule] = active; return true; } }); If anybody has seen an example of how to do this I'd appreciate a pointer in the right direction. Thanks!

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  • ANDROID IF/ELSE FAILS CONTINUES TO EXECUTE JSON

    - by Keith Cesar Haizlett
    I am trying to create a Registration app with JSON to connect and post to MYSQL database. I created the following IF/ELSE statements to check for vacant input boxes, password match, and correct email characters before allowing it to be entered into the DATABASE. The code continues to execute the JSON posting even after the passwords don't match , invalid email characters are entered , and vacant text boxes are submitted. Why is it not returning and continuing to execute the JSON code? try { if (!inputEmail.getText().toString().matches("[a-zA-Z0-9._-]+@[a-z]+.[a-z]+") && email.length() > 0) { Toast.makeText(getApplicationContext(), "Enter Valid Email Address", Toast.LENGTH_LONG).show(); return; } else if(name.equals("") || email.equals("")|| password.equals("")||check.equals("")) { Toast.makeText(getApplicationContext(), "Field Vaccant", Toast.LENGTH_LONG).show(); return; } // check if both password matches else if(!password.equals(checkpass)) { Toast.makeText(getApplicationContext(), "Password does not match", Toast.LENGTH_LONG).show(); return; } if (json.getString(KEY_SUCCESS) != null) { registerErrorMsg.setText(""); String res = json.getString(KEY_SUCCESS); if(Integer.parseInt(res) == 1){ // user successfully registred // Store user details in SQLite Database DatabaseHandler db = new DatabaseHandler(getApplicationContext()); JSONObject json_user = json.getJSONObject("user"); // Clear all previous data in database userFunction.logoutUser(getApplicationContext()); db.addUser(json_user.getString(KEY_NAME), json_user.getString(KEY_EMAIL), json.getString(KEY_UID), json_user.getString(KEY_CREATED_AT)); // Launch Dashboard Screen Intent dashboard = new Intent(getApplicationContext(), DashboardActivity.class); // Close all views before launching Dashboard dashboard.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); startActivity(dashboard); // Close Registration Screen finish(); }else{ // Error in registration registerErrorMsg.setText("User already Registered"); } } } catch (JSONException e) { } } });

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  • Who deletes the copied instance in + operator ? (c++)

    - by Dima
    Hello, I searched how to implement + operator properly all over the internet and all the results i found do the following steps : const MyClass MyClass::operator+(const MyClass &other) const { MyClass result = *this; // Make a copy of myself. Same as MyClass result(*this); result += other; // Use += to add other to the copy. return result; // All done! } I have few questions about this "process" : Isn't that stupid to implement + operator this way, it calls the assignment operator(which copies the class) in the first line and then the copy constructor in the return (which also copies the class , due to the fact that the return is by value, so it destroys the first copy and creates a new one.. which is frankly not really smart ... ) When i write a=b+c, the b+c part creates a new copy of the class, then the 'a=' part copies the copy to himself. who deletes the copy that b+c created ? Is there a better way to implement + operator without coping the class twice, and also without any memory issues ? thanks in advance

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  • Attribute Address getting displayed instead of Attribute Value

    - by Manish
    I am try to create the following. I want to have one drop down menu. Depending on the option selected in the first drop down menu, options in second drop down menu will be displayed. The options in 2nd drop down menu is supposed by dynamic, i.e., options change with the change of values in first menu. Here, instead of getting the drop down menus, I am getting the following Choose your Option1: Choose your Option2: Note: I strictly don't want to use javascript. home_form.py class HomeForm(forms.Form): def __init__(self, *args, **kwargs): var_filter_con = kwargs.pop('filter_con', None) super(HomeForm, self).__init__(*args, **kwargs) if var_filter_con == '***': var_empty_label = None else: var_empty_label = ' ' self.option2 = forms.ModelChoiceField(queryset = db_option2.objects.filter(option1_id = var_filter_con).order_by("name"), empty_label = var_empty_label, widget = forms.Select(attrs={"onChange":'this.form.submit();'}) ) self.option1 = forms.ModelChoiceField(queryset = db_option1.objects.all().order_by("name"), empty_label=None, widget=forms.Select(attrs={"onChange":'this.form.submit();'}) ) view.py def option_view(request): if request.method == 'POST': form = HomeForm(request.POST) if form.is_valid(): cd = form.cleaned_data if cd.has_key('option1'): f = HomeForm(filter_con = cd.get('option1')) return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) return render_to_response('invalid_data.html', {'form':form,}, context_instance=RequestContext(request)) else: f = HomeForm(filter_con = '***') return render_to_response('homepage.html', {'home_form':f,}, context_instance=RequestContext(request)) homepage.html <!DOCTYPE HTML> <head> <title>Nivaaran</title> </head> <body> <form method="post" name = 'choose_opt' action=""> {% csrf_token %} Choose your Option1: {{ home_form.option1 }} <br/> Choose your Option2: {{ home_form.option2 }} </form> </body>

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  • Why is my quick sort so slow?

    - by user513075
    Hello, I am practicing writing sorting algorithms as part of some interview preparation, and I am wondering if anybody can help me spot why this quick sort is not very fast? It appears to have the correct runtime complexity, but it is slower than my merge sort by a constant factor of about 2. I would also appreciate any comments that would improve my code that don't necessarily answer the question. Thanks a lot for your help! Please don't hesitate to let me know if I have made any etiquette mistakes. This is my first question here. private class QuickSort implements Sort { @Override public int[] sortItems(int[] ts) { List<Integer> toSort = new ArrayList<Integer>(); for (int i : ts) { toSort.add(i); } toSort = partition(toSort); int[] ret = new int[ts.length]; for (int i = 0; i < toSort.size(); i++) { ret[i] = toSort.get(i); } return ret; } private List<Integer> partition(List<Integer> toSort) { if (toSort.size() <= 1) return toSort; int pivotIndex = myRandom.nextInt(toSort.size()); Integer pivot = toSort.get(pivotIndex); toSort.remove(pivotIndex); List<Integer> left = new ArrayList<Integer>(); List<Integer> right = new ArrayList<Integer>(); for (int i : toSort) { if (i > pivot) right.add(i); else left.add(i); } left = partition(left); right = partition(right); left.add(pivot); left.addAll(right); return left; } }

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  • Replacing symbol from object file at compile time. For example swapping out main

    - by Anthony Sottile
    Here's the use case: I have a .cpp file which has functions implemented in it. For sake of example say it has the following: [main.cpp] #include <iostream> int foo(int); int foo(int a) { return a * a; } int main() { for (int i = 0; i < 5; i += 1) { std::cout << foo(i) << std::endl; } return 0; } I want to perform some amount of automated testing on the function foo in this file but would need to replace out the main() function to do my testing. Preferably I'd like to have a separate file like this that I could link in over top of that one: [mymain.cpp] #include <iostream> #include <cassert> extern int foo(int); int main() { assert(foo(1) == 1); assert(foo(2) == 4); assert(foo(0) == 0); assert(foo(-2) == 4); return 0; } I'd like (if at all possible) to avoid changing the original .cpp file in order to do this -- though this would be my approach if this is not possible: do a replace for "(\s)main\s*\(" == "\1__oldmain\(" compile as usual. The environment I am targeting is a linux environment with g++.

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  • Javascript Object Properties go to undefined after ajax request returns

    - by adasdas
    if you have an object and set a property for it, you can access that property in a function called on that object. but if you call a function and do an ajax request such that a different function is called from onreadystatechange, that secondary response function does not have access to the property. Thats a little confusing so see what I mean here. The property this.name is the one that changes. //from W3Schools website function getXHR(){if (window.XMLHttpRequest){return new XMLHttpRequest();}if (window.ActiveXObject){return new ActiveXObject("Microsoft.XMLHTTP");}return null;} function TestObject() { this.name = ""; //public var xhr = null; //private var response = function() //private { if(xhr.readyState > 3) { alert("B: my name is " + this.name); } } this.send = function() //public { alert("A: my name is " + this.name); if(xhr === null) { xhr = getXHR(); } var url = "http://google.com"; xhr.onreadystatechange = response; xhr.open("GET", url, true); xhr.send(null); } } var o = new TestObject(); o.name = "Ice Cube"; o.send(); Results are: A: my name is IceCube B: my name is undefined If response is public this happens as well. If xhr is public this also happens. Something occurs so that the response function called doesnt have access to the same parameters.

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  • C# Recursion SumOfOnlyNeg Elements

    - by Chris
    Hello, A array gets filled up with random elements (negative and positive). Now i want to calculate the sum of ONLY the postive elements. Iterative there is no problem, but in the recursion version i can only get the sum of both negative and postive. How can i "check" in the recursive version that it only sums up the Postive elements? Best Regards. Iterative version: public int IterSomPosElem(int[] tabel, int n) { n = 0; for (int i = 0; i < tabel.Length; i++) { if (tabel[i] >= 0) { n += tabel[i]; } } return n; } Recursive version atm (sums up all the elements insteed, of only the positive) public int RecuSomPosElem(int[] tabel, int n) { if(n == 1) return tabel[0]; //stopCriterium else { return (tabel[n - 1] + RecuSomPosElem(tabel, n - 1)); // how to check, so it only sums up the postive elements and "ignores" the negative elements. } }

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