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  • Static linking in Qt --> link errors in VS 2008

    - by ChruS
    Today I dediced to make static linking in Qt. I used Qt4 with Visual Studio and static C runtime article. The 3rd step took quite a long time. When it was finished I opened my project in VS 2008, made Build->Clean Solution and try to Release. Unfortunately I got link errors: warning LNK4098: defaultlib 'libcmt.lib' conflicts with use of other libs; use /NODEFAULTLIB:library error LNK2019: unresolved external symbol "private: static struct QString::Data QString::shared_null" (?shared_null@QString@@0UData@1@A) referenced in function "public: __thiscall QString::QString(void)" (??0QString@@QAE@XZ) error LNK2019: unresolved external symbol "private: static struct QByteArray::Data QByteArray::shared_null" (?shared_null@QByteArray@@0UData@1@A) referenced in function "public: __thiscall QByteArray::QByteArray(void)" (??0QByteArray@@QAE@XZ) error LNK2001: unresolved external symbol "private: static struct QByteArray::Data QByteArray::shared_null" (?shared_null@QByteArray@@0UData@1@A) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2001: unresolved external symbol "public: static struct QMetaObject const QDialog::staticMetaObject" (?staticMetaObject@QDialog@@2UQMetaObject@@B) error LNK2019: unresolved external symbol "public: static enum QSysInfo::WinVersion const QSysInfo::WindowsVersion" (?WindowsVersion@QSysInfo@@2W4WinVersion@1@B) referenced in function _WinMain@16 What i did wrong? Help to fix this pls.

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  • Assigning console.log to another object (Webkit issue)

    - by Trevor Burnham
    I wanted to keep my logging statements as short as possible while preventing console from being accessed when it doesn't exist; I came up with the following solution: var _ = {}; if (console) { _.log = console.debug; } else { _.log = function() { } } To me, this seems quite elegant, and it works great in Firefox 3.6 (including preserving the line numbers that make console.debug more useful than console.log). But it doesn't work in Safari 4. [Update: Or in Chrome. So the issue seems to be a difference between Firebug and the Webkit console.] If I follow the above with console.debug('A') _.log('B'); the first statement works fine in both browsers, but the second generates a "TypeError: Type Error" in Safari. Is this just a difference between how Firebug and the Safari Web Developer Tools implement console? If so, it is VERY annoying on Apple's Webkit's part. Binding the console function to a prototype and then instantiating, rather than binding it directly to the object, doesn't help. I could, of course, just call console.debug from an anonymous function assigned to _.log, but then I'd lose my line numbers. Any other ideas?

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  • Why doesn't jquery .load() load a text file from an external website?

    - by Edward Tanguay
    In the example below, when I click the button, it says "Load was performed" but no text is shown. I have a clientaccesspolicy.xml in the root directory and am able to asynchronously load the same file from silverlight. So I would think I should be able to access from AJAX as well. What do I have to change so that the text of the file http://www.tanguay.info/knowsite/data.txt is properly displayed in the #content element? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <script type="text/javascript" src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load("jquery", "1.3.2"); google.setOnLoadCallback(function() { $('#loadButton').click(loadDataFromExernalWebsite); }); function loadDataFromExernalWebsite() { $('#content').load('http://www.tanguay.info/knowsite/data.txt', function() { alert('Load was performed.'); }); } </script> </head> <body> <p>Click the button to load content:</p> <p id="content"></p> <input id="loadButton" type="button" value="load content"/> </body> </html>

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  • String trouble in Rave Reports 8

    - by Jørn E. Angeltveit
    We are currently working with Delphi 2006, but we are now very ready to move on to Delphi 2010. The problem lies in our Rave reports, though... We just get to many string errors when running our reports with Rave 8. And they just don't make any sense. (The reports compile with no error, and we can even run them without any error in Rave 6.) For instance: //This event causes access violation (in rtl14.bpl) at run time { Event for Page1.OnBeforeReport } function Page1_OnBeforeReport(Self: TRavePage); var s: String; begin s := 'My text in param'; s := s + ' and som more text'; s := copy(s,1,length(s)) + ' and then some more'; RaveProject.SetParam('MyTestParam', s); end OnBeforeReport; //This event works OK { Event for Page1.OnBeforeReport } function Page1_OnBeforeReport(Self: TRavePage); var s: String; begin s := 'My text in param'; s := s + ' and som more text'; s := copy(s,1,length(s)); // + ' and then some more'; RaveProject.SetParam('MyTestParam', s); end OnBeforeReport; //This event works OK too { Event for Page1.OnBeforeReport } function Page1_OnBeforeReport(Self: TRavePage); var s: String; begin s := 'My text in param'; s := s + ' and som more text'; s := copy(s,1,length(s)) + s; RaveProject.SetParam('MyTestParam', s); end OnBeforeReport; We really want to stick to Rave, because we have a lot of reports (150+) with a lot of functionality (sql statements, events etc). Besides, we have customers who have designed their own custom reports as well. Does anybody know the reason for these errors? Is there any solution or workaround to these problems?

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  • YUI 3 programmatically fire change event

    - by Jasie
    Hi all, I was wondering how to programmatically fire a change event with YUI3 -- I added a change listener to one select box node: Y.get('#mynode').on('change', function(e) { Alert(“changed me”); }); and somewhere else in the script want to fire that event. It works, of course, when a user changes the select box value in the browser. But I've tried many ways to fire it programmatically, none of which have worked. Including: // All below give this error: T[X] is not a function (referring to what's called in .invoke(), // in the minified javascript Y.get('#mynode').invoke('onchange'); Y.get('#mynode').invoke('change'); Y.get('#mynode').invoke('on','change'); Y.get('#mynode').invoke("on('change')"); /* Tried using .fire() which I found here: * http://developer.yahoo.com/yui/3/api/EventTarget.html#method_fire * Nothing happens */ Y.get('#mynode').fire('change'); /* Looking around the APIs some more, I found node-event-simulate.js: * http://developer.yahoo.com/yui/3/api/node-event-simulate.js.html, * which by its name would seem to have what I want. I tried: * Error: simulate(): Event 'change' can't be simulated. * ( (function(){var I={},B=new Date().getTim...if(B.isObject(G)){if(B.isArray(G)){E=1;\n) */ Y.get('#mynode').simulate('change'); Any help would be appreciated!

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  • Wordpress and Anythingslider Navigation Thumbnails

    - by Tom
    So I am using AnythingSlider in Wordpress. This is why I am trying to call the thumbnails from the original posts. Anything slider will configure thumbnail navigation like this: function formatText(index, panel) { return index + ""; } $(function () { $('.anythingSlider').anythingSlider({ navigationFormatter: formatText // Details at the top of the file on this use (advanced use) }); }); As you can see, the navigationFormatter will allow me to format the nav (including thumbnails) however I want. For example, to format thumbnails, I could do this: navigationFormatter : function(i, panel){ // add thumbnails as navigation links return '<img src="images/th-slide-' + ['civil-1', 'env-1', 'civil-2', 'env-2'][i - 1] + '.jpg">'; } So my issue is getting the wordpress slide images to show up there dynamically, rather than in a folder (as the above example shows). For reference, this is my php query that is pulling the posts image (from a script I've already written: <img class="slider-img" style="float:left;" src="<?php if(function_exists('wp_get_post_image')){ echo wp_get_post_image(array( 'return_html' => false, 'width' => 500 )); } ?>" /> I hope this update helps. Thank you guys so much. The Stack overflow community is great!

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  • Problems reading RSS feed with jQuery.get()

    - by bbeckford
    Hi there, I've been pulling my hair out trying to use jQuery.get() to pull in my dynamically generated RSS feed and I'm having nothing but issues, is my RSS feed the wrong format? If so can I convert it to the correct format using javascript? Here's my feed: http://dev.chriscurddesign.co.uk/burns/p/rc_rss.php?rcf_id=0 Here's my code: function get_rss_feed() { $(".content").empty(); $.get("http://dev.chriscurddesign.co.uk/burns/p/rc_rss.php?rcf_id=0", function(d) { var i = 0; $(d).find('item').each(function() { var $item = $(this); var title = $item.find('title').text(); var link = $item.find('link').text(); var location = $item.find('location').text(); var pubDate = $item.find('pubDate').text(); var html = '<div class="entry"><a href="' + link + '" target="_blank">' + title + '</a></div>'; $('.content').append(html); i++; }); }); }; Any input would be greatly appreciated!! Thanks

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  • Two strange efficiency problems in Mathematica

    - by Jess Riedel
    FIRST PROBLEM I have timed how long it takes to compute the following statements (where V[x] is a time-intensive function call): Alice = Table[V[i],{i,1,300},{1000}]; Bob = Table[Table[V[i],{i,1,300}],{1000}]^tr; Chris_pre = Table[V[i],{i,1,300}]; Chris = Table[Chris_pre,{1000}]^tr; Alice, Bob, and Chris are identical matricies computed 3 slightly different ways. I find that Chris is computed 1000 times faster than Alice and Bob. It is not surprising that Alice is computed 1000 times slower because, naively, the function V must be called 1000 more times than when Chris is computed. But it is very surprising that Bob is so slow, since he is computed identically to Chris except that Chris stores the intermediate step Chris_pre. Why does Bob evaluate so slowly? SECOND PROBLEM Suppose I want to compile a function in Mathematica of the form f(x)=x+y where "y" is a constant fixed at compile time (but which I prefer not to directly replace in the code with its numerical because I want to be able to easily change it). If y's actual value is y=7.3, and I define f1=Compile[{x},x+y] f2=Compile[{x},x+7.3] then f1 runs 50% slower than f2. How do I make Mathematica replace "y" with "7.3" when f1 is compiled, so that f1 runs as fast as f2? Many thanks!

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  • Query on simple C++ threadpool implementation

    - by ticketman
    Stackoverflow has been a tremendous help to me and I'd to give something back to the community. I have been implementing a simple threadpool using the tinythread C++ portable thread library, using what I have learnt from Stackoverflow. I am new to thread programming, so not that comfortable with mutexes, etc. I have a question best asked after presenting the code (which runs quite well under Linux): // ThreadPool.h class ThreadPool { public: ThreadPool(); ~ThreadPool(); // Creates a pool of threads and gets them ready to be used void CreateThreads(int numOfThreads); // Assigns a job to a thread in the pool, but doesn't start the job // Each SubmitJob call will use up one thread of the pool. // This operation can only be undone by calling StartJobs and // then waiting for the jobs to complete. On completion, // new jobs may be submitted. void SubmitJob( void (*workFunc)(void *), void *workData ); // Begins execution of all the jobs in the pool. void StartJobs(); // Waits until all jobs have completed. // The wait will block the caller. // On completion, new jobs may be submitted. void WaitForJobsToComplete(); private: enum typeOfWorkEnum { e_work, e_quit }; class ThreadData { public: bool ready; // thread has been created and is ready for work bool haveWorkToDo; typeOfWorkEnum typeOfWork; // Pointer to the work function each thread has to call. void (*workFunc)(void *); // Pointer to work data void *workData; ThreadData() : ready(false), haveWorkToDo(false) { }; }; struct ThreadArgStruct { ThreadPool *threadPoolInstance; int threadId; }; // Data for each thread ThreadData *m_ThreadData; ThreadPool(ThreadPool const&); // copy ctor hidden ThreadPool& operator=(ThreadPool const&); // assign op. hidden // Static function that provides the function pointer that a thread can call // By including the ThreadPool instance in the void * parameter, // we can use it to access other data and methods in the ThreadPool instance. static void ThreadFuncWrapper(void *arg) { ThreadArgStruct *threadArg = static_cast<ThreadArgStruct *>(arg); threadArg->threadPoolInstance->ThreadFunc(threadArg->threadId); } // The function each thread calls void ThreadFunc( int threadId ); // Called by the thread pool destructor void DestroyThreadPool(); // Total number of threads available // (fixed on creation of thread pool) int m_numOfThreads; int m_NumOfThreadsDoingWork; int m_NumOfThreadsGivenJobs; // List of threads std::vector<tthread::thread *> m_ThreadList; // Condition variable to signal each thread has been created and executing tthread::mutex m_ThreadReady_mutex; tthread::condition_variable m_ThreadReady_condvar; // Condition variable to signal each thread to start work tthread::mutex m_WorkToDo_mutex; tthread::condition_variable m_WorkToDo_condvar; // Condition variable to signal the main thread that // all threads in the pool have completed their work tthread::mutex m_WorkCompleted_mutex; tthread::condition_variable m_WorkCompleted_condvar; }; cpp file: // // ThreadPool.cpp // #include "ThreadPool.h" // This is the thread function for each thread. // All threads remain in this function until // they are asked to quit, which only happens // when terminating the thread pool. void ThreadPool::ThreadFunc( int threadId ) { ThreadData *myThreadData = &m_ThreadData[threadId]; std::cout << "Hello world: Thread " << threadId << std::endl; // Signal that this thread is ready m_ThreadReady_mutex.lock(); myThreadData->ready = true; m_ThreadReady_condvar.notify_one(); // notify the main thread m_ThreadReady_mutex.unlock(); while(true) { //tthread::lock_guard<tthread::mutex> guard(m); m_WorkToDo_mutex.lock(); while(!myThreadData->haveWorkToDo) // check for work to do m_WorkToDo_condvar.wait(m_WorkToDo_mutex); // if no work, wait here myThreadData->haveWorkToDo = false; // need to do this before unlocking the mutex m_WorkToDo_mutex.unlock(); // Do the work switch(myThreadData->typeOfWork) { case e_work: std::cout << "Thread " << threadId << ": Woken with work to do\n"; // Do work myThreadData->workFunc(myThreadData->workData); std::cout << "#Thread " << threadId << ": Work is completed\n"; break; case e_quit: std::cout << "Thread " << threadId << ": Asked to quit\n"; return; // ends the thread } // Now to signal the main thread that my work is completed m_WorkCompleted_mutex.lock(); m_NumOfThreadsDoingWork--; // Unsure if this 'if' would make the program more efficient // if(NumOfThreadsDoingWork == 0) m_WorkCompleted_condvar.notify_one(); // notify the main thread m_WorkCompleted_mutex.unlock(); } } ThreadPool::ThreadPool() { m_numOfThreads = 0; m_NumOfThreadsDoingWork = 0; m_NumOfThreadsGivenJobs = 0; } ThreadPool::~ThreadPool() { if(m_numOfThreads) { DestroyThreadPool(); delete [] m_ThreadData; } } void ThreadPool::CreateThreads(int numOfThreads) { // Check a thread pool has already been created if(m_numOfThreads > 0) return; m_NumOfThreadsGivenJobs = 0; m_NumOfThreadsDoingWork = 0; m_numOfThreads = numOfThreads; m_ThreadData = new ThreadData[m_numOfThreads]; ThreadArgStruct threadArg; for(int i=0; i<m_numOfThreads; ++i) { threadArg.threadId = i; threadArg.threadPoolInstance = this; // Creates the thread and save in a list so we can destroy it later m_ThreadList.push_back( new tthread::thread( ThreadFuncWrapper, (void *)&threadArg ) ); // It takes a little time for a thread to get established. // Best wait until it gets established before creating the next thread. m_ThreadReady_mutex.lock(); while(!m_ThreadData[i].ready) // Check if thread is ready m_ThreadReady_condvar.wait(m_ThreadReady_mutex); // If not, wait here m_ThreadReady_mutex.unlock(); } } // Adds a job to the batch, but doesn't start the job void ThreadPool::SubmitJob(void (*workFunc)(void *), void *workData) { // Check that the thread pool has been created if(!m_numOfThreads) return; if(m_NumOfThreadsGivenJobs >= m_numOfThreads) return; m_ThreadData[m_NumOfThreadsGivenJobs].workFunc = workFunc; m_ThreadData[m_NumOfThreadsGivenJobs].workData = workData; std::cout << "Submitted job " << m_NumOfThreadsGivenJobs << std::endl; m_NumOfThreadsGivenJobs++; } void ThreadPool::StartJobs() { // Check that the thread pool has been created // and some jobs have been assigned if(!m_numOfThreads || !m_NumOfThreadsGivenJobs) return; // Set 'haveworkToDo' flag for all threads m_WorkToDo_mutex.lock(); for(int i=0; i<m_NumOfThreadsGivenJobs; ++i) m_ThreadData[i].haveWorkToDo = true; m_NumOfThreadsDoingWork = m_NumOfThreadsGivenJobs; // Reset this counter so we can resubmit jobs later m_NumOfThreadsGivenJobs = 0; // Notify all threads they have work to do m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); } void ThreadPool::WaitForJobsToComplete() { // Check that a thread pool has been created if(!m_numOfThreads) return; m_WorkCompleted_mutex.lock(); while(m_NumOfThreadsDoingWork > 0) // Check if all threads have completed their work m_WorkCompleted_condvar.wait(m_WorkCompleted_mutex); // If not, wait here m_WorkCompleted_mutex.unlock(); } void ThreadPool::DestroyThreadPool() { std::cout << "Ask threads to quit\n"; m_WorkToDo_mutex.lock(); for(int i=0; i<m_numOfThreads; ++i) { m_ThreadData[i].haveWorkToDo = true; m_ThreadData[i].typeOfWork = e_quit; } m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); // As each thread terminates, catch them here for(int i=0; i<m_numOfThreads; ++i) { tthread::thread *t = m_ThreadList[i]; // Wait for thread to complete t->join(); } m_numOfThreads = 0; } Example of usage: (this calculates pi-squared/6) struct CalculationDataStruct { int inputVal; double outputVal; }; void LongCalculation( void *theSums ) { CalculationDataStruct *sums = (CalculationDataStruct *)theSums; int terms = sums->inputVal; double sum; for(int i=1; i<terms; i++) sum += 1.0/( double(i)*double(i) ); sums->outputVal = sum; } int main(int argc, char** argv) { int numThreads = 10; // Create pool ThreadPool threadPool; threadPool.CreateThreads(numThreads); // Create thread workspace CalculationDataStruct sums[numThreads]; // Set up jobs for(int i=0; i<numThreads; i++) { sums[i].inputVal = 3000*(i+1); threadPool.SubmitJob(LongCalculation, &sums[i]); } // Run the jobs threadPool.StartJobs(); threadPool.WaitForJobsToComplete(); // Print results for(int i=0; i<numThreads; i++) std::cout << "Sum of " << sums[i].inputVal << " terms is " << sums[i].outputVal << std::endl; return 0; } Question: In the ThreadPool::ThreadFunc method, would better performance be obtained if the following if statement if(NumOfThreadsDoingWork == 0) was included? Also, I'd be grateful of criticisms and ways to improve the code. At the same time, I hope the code is of use to others.

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  • jQuery: Multiple animations with a delay on a set of divs

    - by Waleed
    Hey there, I have a group of 4 divs and I'm looking to use jQuery to animate them once, then have a delay using delay(), and then run another set of animations on them, putting the divs back to their original configuration. Here's the code that I have: //only selectors called 'option1' are affected by delay, and not 'option1 img' or 'option2' $("#option1").showOption1().delay(3000).hideOption1(); //if i don't attach to #option1, delay doesn't work, but the animations that need to happen simultaneously work $(document).showOption1().delay(3000).hideOption1(); jQuery.fn.showOption1 = function(){ $("#option2, #option3, #leftColumn").fadeOut(1000); $("#option1").css("zIndex", "5"); $("#option1").animate({ left: "370px", }, 1500); $("#option1 img").animate({ width: "500px", }, 1500, function(){ $("p.optionText").text('hello'); }); return this; } jQuery.fn.hideOption1 = function(){ $("#option1 img").animate({ width: "175px", }, 1500); $("#option1").animate({ left: "743px", }, 1500); $("#option2, #option3, #leftColumn").fadeIn(2000); $("#option1").css("zIndex", "1"); return this; } I've tried two ways of running these two functions, as seen on lines 2 and 5. In the case of line 2, showOption1() will run fine, but then only $("#option1").animate({ left: "743px", }, 1500); will work from hideOption1() after the delay. The rest of hideOption1() is fired immediately after showOption1() finishes, ignoring the delay. On the other hand, if I run line 5, all the code in hideOption1() runs simultaneously as desired, but ignores the delay entirely, running immediately after showOption1() finishes. How can I have all the code in hideOption1() run simultaneously after the delay? Thanks much in advance!

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  • How can I write classes that don't rely on "global" variables?

    - by Joel
    When I took my first programming course in university, we were taught that global variables were evil & should be avoided at all cost (since you can quickly develop confusing and unmaintainable code). The following year, we were taught object oriented programming, and how to create modular code using classes. I find that whenever I work with OOP, I use my classes' private variables as global variables, i.e., they can be (and are) read and modified by any function within the class. This isn't really sitting right with me, as it seems to introduce the same problems global variables had in languages like C. So I guess my question is, how do I stop writing classes with "global" variables? Would it make more sense to pretend I'm writing in a functional language? By this I mean having all functions take parameters & return values instead of directly modifying class variables. If I need to set any fields, I can just take the output of the function and assign it instead of having the function do it directly. This seems like it might make more maintainable code, at least for larger classes. What's common practice? Thanks!

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  • c++ OpenCV CVCalibrateCamera2 is causing multiple errors

    - by tlayton
    I am making a simple calibration program in C++ using OpenCV. Everything goes fine until I actually try to call CVCalibrateCamera2. At this point, I get one of several errors: If the number of images which I am using is equal to 4 (which is the number of points being drawn from each image: OpenCV Error: Sizes of input arguments do not match (Both matrices must have the same number of points) in unknown function, file ......\src\cv\cvfundam.cpp, line 870 If the number of images is below 20: OpenCV Error: Bad argument (The total number of matrix elements is not divisible by the new number of rows) in unknown function, file ......\src\cxcore\cxarray.cpp, line 2749 Otherwise, if the number of image is 20 or above: OpenCV Error: Unsupported format or combination of formats (Invalid matrix type) in unknown function, file ......\src\cxcore\cxarray.cpp, line 117 I have checked the arguments for CVCalibrateCamera2 many times, and I am certain that they are of the correct dimensions relative to one another. It seems like somewhere the program is trying to reshape a matrix based on the number of images, but I can't figure out where or why. Any ideas? I am using Eclipse Galileo, MINGW 5.1.6, and OpenCV 2.1.

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  • How would you answer Joel's sample programming questions?

    - by Khorkrak
    I recently interviewed a candidate for a new position here. I wish though that I'd read Joel's Guerrilla Guide to Interviewing prior to that interview - naturally I happened upon it the night afterwards :P http://www.joelonsoftware.com/articles/GuerrillaInterviewing3.html So I tried answering the easy questions myself - yeah I used the python interpreter to type stuff in and tested the results a bit - I didn't look up any solutions beforehand though and I also thought about how long it took me to come up with answers for each one and what I'd look for the next time I interview someone. I'd let them type stuff into the interpreter and see how did used python's introspection capabilities too to find out things like what's the re module's method for building a regex etc. Here are my answers - these are in python of course - what are yours in your favourite language? Do you see any issues with the answers I came up with - i.e. how could they be improved upon - what did I miss? Joel's example questions: Write a function that determines if a string starts with an upper-case letter A-Z. import re upper_regex = re.compile("^[A-Z]") def starts_with_upper(text): return upper_regex.match(text) is not None Write a function that determines the area of a circle given the radius. from math import pi def area(radius): return pi * radius**2 Add up all the values in an array. sum([1, 2, 3, 4, 5]) Harder Question: Write an example of a recursive function - so how about the classic factorial one: def factorial(num): if num > 1: return num * factorial(num - 1) else: return 1

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  • jquery form validation: validation script specified externally

    - by Abu Hamzah
    i have a jquery form validation in the master page and it works fine and i got that working from this article: http://www.dotnetcurry.com/ShowArticle.aspx?ID=310 my question is: if i place the .js to external and add a reference to my page then its not working... it says object expected here is how i have done: in my content page (i am using master page, asp.net ) add in my content page: <script src="myform_validation.js" type="text/javascript"></script> <script type="text/javascript"> $(document).ready(function() { ValidateMe(this); }); </script> below is in the external .js file: function ValidateMe() { $("#aspnetForm").validate({ rules: { <%=TextBox1.UniqueID %>: { maxlength:1, //minlength: 12, required: true }, <%=TextBox2.UniqueID %>: { minlength: 12, required: true }, <%=TextBox3.UniqueID %>: { minlength: 12, required: true }//, // }, messages: { <%=TextBox1.UniqueID %>: { required: "Enter your firstname", minlength: jQuery.format("Enter at least {0} characters") }, <%=TextBox2.UniqueID %>: { required: "Please enter a valid email address", minlength: "Please enter a valid email address" } , <%=TextBox3.UniqueID %>: { required: "Enter your firstname", minlength: jQuery.format("Enter at least {0} characters") } } , success: function(label) { // set &nbsp; as text for IE label.html("&nbsp;").addClass("checked"); } }); } ;

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  • How can I detect message boxes popping up in another process?

    - by Frerich Raabe
    I'd like to execute some code whenever a (any!) message box (as spawned by the MessageBox Function) is shown in another process. I didn't start the process I'm monitoring. I can think of three approaches: Install a global CBT Hook procedure which tells me whenever a window is created on the desktop. Then, check whether the window belongs to the process I'm monitoring and whether the class name is #32770 (which is the class name of dialogs according to the About Window Classes page at the MSDN). This would probably work, but it would pull the DLL which contains the hook procedure into virtually every process on the desktop, and the hook procedure gets called a lot. It smells like a potential perfomance problem. Try to subclass the #32770 system window class (is this possible at all?) and look for WM_CREATE messages in my custom window procedure. Intercept the MessageBox Function API call (even though the remote process is running already!) and call my code from the hook function. So far, I only know that the first idea is feasible, but it seems really inefficient. Can anybody think of a simpler solution than that to this problem?

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  • Which of these is pythonic? and Pythonic vs. Speed

    - by Kashyap Nadig
    Hi! I'm new to python and just wrote this module level function: def _interval(patt): """ Converts a string pattern of the form '1y 42d 14h56m' to a timedelta object. y - years (365 days), M - months (30 days), w - weeks, d - days, h - hours, m - minutes, s - seconds""" m = _re.findall(r'([+-]?\d*(?:\.\d+)?)([yMwdhms])', patt) args = {'weeks': 0.0, 'days': 0.0, 'hours': 0.0, 'minutes': 0.0, 'seconds': 0.0} for (n,q) in m: if q=='y': args['days'] += float(n)*365 elif q=='M': args['days'] += float(n)*30 elif q=='w': args['weeks'] += float(n) elif q=='d': args['days'] += float(n) elif q=='h': args['hours'] += float(n) elif q=='m': args['minutes'] += float(n) elif q=='s': args['seconds'] += float(n) return _dt.timedelta(**args) My issue is with the for loop here i.e the long if elif block, and was wondering if there is a more pythonic way of doing it. So I re-wrote the function as: def _interval2(patt): m = _re.findall(r'([+-]?\d*(?:\.\d+)?)([yMwdhms])', patt) args = {'weeks': 0.0, 'days': 0.0, 'hours': 0.0, 'minutes': 0.0, 'seconds': 0.0} argsmap = {'y': ('days', lambda x: float(x)*365), 'M': ('days', lambda x: float(x)*30), 'w': ('weeks', lambda x: float(x)), 'd': ('days', lambda x: float(x)), 'h': ('hours', lambda x: float(x)), 'm': ('minutes', lambda x: float(x)), 's': ('seconds', lambda x: float(x))} for (n,q) in m: args[argsmap[q][0]] += argsmap[q][1](n) return _dt.timedelta(**args) I tested the execution times of both the codes using timeit module and found that the second one took about 5-6 seconds longer (for the default number of repeats). So my question is: 1. Which code is considered more pythonic? 2. Is there still a more pythonic was of writing this function? 3. What about the trade-offs between pythonicity and other aspects (like speed in this case) of programming? p.s. I kinda have an OCD for elegant code. EDITED _interval2 after seeing this answer: argsmap = {'y': ('days', 365), 'M': ('days', 30), 'w': ('weeks', 1), 'd': ('days', 1), 'h': ('hours', 1), 'm': ('minutes', 1), 's': ('seconds', 1)} for (n,q) in m: args[argsmap[q][0]] += float(n)*argsmap[q][1]

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  • How to reliably send a request cross domain and cross browser on page unload

    - by Agmin
    I have javascript code that's loaded by 3rd parties. The javascript keeps track of a number of metrics, and when a user exits the page I'd like to send the metrics back to my server. Due to XSS checks in some browsers, like IE, I cannot do a simple jquery.ajax() call. Instead, I'm appending an image src to the page with jquery. Here's the code, cased by browser: function record_metrics() { //Arbitrary code execution here to set test_url $esajquery('#MainDiv').append("<img src='" + test_url + "' />"); } if ($esajquery.browser.msie) { window.onbeforeunload = function() { record_metrics(); } } else { $esajquery(window).unload( function(){ record_metrics(); } ); } FF aborts the request to "test_url" if I use window.onbeforeunload, and IE8 doesn't work with jquery's unload(). IE8 also fails to work if the arbitrary test_url setting code is too long, although IE8 seems to work fine if the is immediately appended to the DOM. Is there a better way to solve this issue? Unfortunately this really needs to execute when a user leaves the page.

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  • Visual C++ Testing problem

    - by JamesMCCullum
    Hi there I have installed VisualAssert and cFix. I have been using Visual Studio C++ and programming in CLI/C++. I have a working Chess Game Program that works perfectly by itself.....and I have been studying testing and have many examples(with tutorials) I have found on the net, that compile and run in Visual Studio..... But as soon as I try and implement those tests on my chess game......I get this problem.... This is what its telling me 1>------ Build started: Project: ChessRound1, Configuration: Debug Win32 ------ 1>Compiling... 1>stdafx.cpp 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C4394: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol should not be marked with __declspec(allocate) 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C2393: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol cannot be allocated in segment '.CRT$XCX' 1>C:\Program Files\VisualAssert\include\cfixpe.h(244) : error C2440: 'initializing' : cannot convert from 'void (__cdecl *)(void)' to 'const CFIX_CRT_INIT_ROUTINE' 1> Address of a function yields __clrcall calling convention in /clr:pure and /clr:safe; consider using __clrcall in target type 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>Build log was saved at "file://c:\Users\james\Documents\Visual Studio 2008\Projects\ChessRound1\ChessRound1\Debug\BuildLog.htm" 1>ChessRound1 - 4 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Any ideas what I'm doing wrong? Im working with windows forms and have a heap of cpp source files. Any help would be appreciated. Thanks

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  • jQuery click event on IE7-8, does not execute on the div, only on its text

    - by user3665301
    I have a problem using the jQuery click event with IE7-8-9. I apply the event on a div. But on these two IE versions, I have to click on the text contained within the div to make the event work. I don't understand because it was still normally working on these versions until I made a few changes (like adding the font css properties) but when I try to delete these changes it stil does not work as I want; Here is a jsfiddle illustrating the situation and its full screen result. http://jsfiddle.net/rC632/ function clickEvent(){ $('.answerDiv').click(function(){ $( "div:animated" ).stop(); if ( idPreviousClick === $(this)[0].id) { } else { if (idPreviousClick != -1) { $("#"+idPreviousClick).css({height:'100px', width:'100px', top:'0', 'line-height': '100px'}); $("#"+idPreviousClick).parent().css({height:'100px', width:'100px', top:'0'}); } $(this).animate({height:'120px', width:'120px', 'line-height': '120px'}); $(this).parent().animate({height:'120px', width:'120px', top:'-10px'}); idPreviousClick = $(this)[0].id; } }); } $(document).ready(function(){ clickEvent(); }); var idPreviousClick = -1; http://jsfiddle.net/rC632/embedded/result/ Could you have any idea of what is missing ? Thanks

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  • Invoking WCF service from Javascript

    - by KhanS
    I have a asp.net web application, and have some java script code in it. While calling the service I am getting the exception Service1 is undefined. Below is my code. Service: namespace WebApplication2 { // NOTE: You can use the "Rename" command on the "Refactor" menu to change the interface name "IService1" in both code and config file together. [ServiceContract(Namespace="WCFServices")] public interface IService1 { [OperationContract] string HelloWorld(); } } Implementation namespace WebApplication2 { // NOTE: You can use the "Rename" command on the "Refactor" menu to change the class name "Service1" in code, svc and config file together. [ServiceBehavior(IncludeExceptionDetailInFaults = true)] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class Service1 : IService1 { public string HelloWorld() { return "Hello world from service"; } } } ASPX page: <asp:Content ID="BodyContent" runat="server" ContentPlaceHolderID="MainContent"> <asp:ScriptManager ID="QNAScriptManager" runat="server"> <Services> <asp:ServiceReference Path="~/Service1.svc" /> </Services> <Scripts> <asp:ScriptReference Path="~/Scripts/Questions.js" /> </Scripts> </asp:ScriptManager> </asp:Content> Java Script var ServiceProxy; function pageLoad() { ServiceProxy = new Service1(); ServiceProxy.set_defaultSucceededCallback(SucceededCallback); } function GetString() { ServiceProxy.HelloWorld(); } function SucceededCallback(result, userContext, methodName) { var RsltElem = document.getElementById("Results"); RsltElem.innerHTML = result + " from " + methodName + "."; alert("Msg received from service"); }

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  • Javascript Detect Control Key Held on Mouseup

    - by Michael Mikowski
    I've searched a good deal, and can't seem to find a satisfactory solution. I hope someone can help. While I am using jQuery, I am also writing many thousands of lines of Javascript. So a "pure" javascript solution is just fine. I'm trying to determine if the control key is physically held down on a mouseup event. That's it; there are no other preconditions. Does anyone know how to do this reliably, cross-browser? I've tried storing this in a state variable by noting when the key is pressed and released: // BEGIN store control key status in hash_state $().bind('keydown','ctrl',function( arg_obj_e ){ hash_state.sw_ctrldn = true; console.debug( hash_state.sw_ctrldn ); }); $().bind('keyup','ctrl',function( arg_obj_e ){ hash_state.sw_ctrldn = false; console.debug( hash_state.sw_ctrldn ); }); // END store control key status in hash_state However, this really doesn't work. If you test this using firebug and watch the console, you will see that auto-repeat seems to happen, and the value toggles. I inspected the mouseup event to see if there is anything useful there, but to no avail: var debugEvent = function( arg_obj_e ){ var str = ''; for ( var attr in arg_obj_e ){ str += attr + ': ' + arg_obj_e[attr] + '\n'; } console.debug(str); } Any help would be appreciated.

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  • How to get the path of a derived class from an inherited method?

    - by Jacco
    How to get the path of the current class, from an inherited method? I have the following: <?php // file: /parentDir/class.php class Parent { protected function getDir() { return dirname(__FILE__); } } ?> and <?php // file: /childDir/class.php class Child extends Parent { public function __construct() { echo $this->getDir(); } } $tmp = new Child(); // output: '/parentDir' ?> The __FILE__ constant always points to the source-file of the file it is in, regardless of inheritance. I would like to get the name of the path for the derived class. Is there any elegant way of doing this? I could do something along the lines of $this->getDir(__FILE__); but that would mean that I have to repeat myself quite often. I'm looking for a method that puts all the logic in the parent class, if possible. Update: Accepted solution (by Palantir): <?php // file: /parentDir/class.php class Parent { protected function getDir() { $reflector = new ReflectionClass(get_class($this)); return dirname($reflector->getFileName()); } } ?>

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  • httprequest handle time delays till having response

    - by bourax webmaster
    I have an application that calls a function to send JSON object to a REST API, my problem is how can I handle time delays and repeat this function till i have a response from the server in case of interrupted network connexion ?? I try to use the Handler but i don't know how to stop it when i get a response !!! here's my function that is called when button clicked : protected void sendJson(final String name, final String email, final String homepage,final Long unixTime,final String bundleId) { Thread t = new Thread() { public void run() { Looper.prepare(); //For Preparing Message Pool for the child Thread HttpClient client = new DefaultHttpClient(); HttpConnectionParams.setConnectionTimeout(client.getParams(), 10000); //Timeout Limit HttpResponse response; JSONObject json = new JSONObject(); //creating meta object JSONObject metaJson = new JSONObject(); try { HttpPost post = new HttpPost("http://util.trademob.com:5000/cards"); metaJson.put("time", unixTime); metaJson.put("bundleId", bundleId); json.put("name", name); json.put("email", email); json.put("homepage", homepage); //add the meta in the root object json.put("meta", metaJson); StringEntity se = new StringEntity( json.toString()); se.setContentType(new BasicHeader(HTTP.CONTENT_TYPE, "application/json")); post.setEntity(se); String authorizationString = "Basic " + Base64.encodeToString( ("tester" + ":" + "tm-sdktest").getBytes(), Base64.NO_WRAP); //Base64.NO_WRAP flag post.setHeader("Authorization", authorizationString); response = client.execute(post); String temp = EntityUtils.toString(response.getEntity()); Toast.makeText(getApplicationContext(), temp, Toast.LENGTH_LONG).show(); } catch(Exception e) { e.printStackTrace(); } Looper.loop(); //Loop in the message queue } }; t.start(); }

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  • Get "term is undefined” error when trying to assign arrayList to List component dataSource

    - by user1814467
    I'm creating an online game where people log in and then have the list of current players displayed. When the user enters a "room" it dispatches an SFSEvent which includes a Room object with the list of users as User objects in that room. As that event's callback function, I get the list of current users which is an Array, switch the View Stack child index, and then I wrap the user list array in an ArrayList before I assign it to the MXML Spark List component's dataSource. Here's my code: My Actionscript Code Section (PreGame.as): private function onRoomJoin(event:SFSEvent):void { const room:Room = this._sfs.getRoomByName(PREGAME_ROOM); this.selectedChild = waitingRoom; /** I know I should be using event listeners * but this is a temporary fix, otherwise * I keep getting null object errors * do to the li_users list not being * created in time for the dataProvider assignment **/ setTimeout(function ():void { const userList:ArrayList = new ArrayList(room.userList); this.li_users.dataProvider = userList; // This is where the error gets thrown },1000); } My MXML Code: <?xml version="1.0" encoding="utf-8"?> <mx:ViewStack xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" initialize="preGame_initializeHandler(event)" > <fx:Script source="PreGame.as"/> <s:NavigatorContent id="nc_loginScreen"> /** Login Screen Code **/ </s:NavigatorContent> /** Start of Waiting Room code **/ <s:NavigatorContent id="waitingRoom"> <s:Panel id="pn_users" width="400" height="400" title="Users"> /** This is the List in question **/ <s:List id="li_users" width="100%" height="100%"/> </s:Panel> </s:NavigatorContent> </mx:ViewStack> However, I keep getting this error: TypeError: Error #1010: A term is undefined and has no properties Any ideas what I'm doing wrong? The arrayList has data, so I know it's not empty/null.

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  • x-dom-event-stream in Opera 10 Only Working on First Event

    - by Brad
    I have a python script (in the CherryPy framework) that sends Event: and data: text as this Opera blog post describes to a client browser. The javascript that recieves the x-dom-event-stream content is almost identical to what they show in the blog post. However, the browser displays only the first event sent. Anyone know what I'm missing? I tried a few older versions of Opera and found that it works in Opera 9.52 but not in any newer versions. What did they change? Here is the python code: class dumpData(object): def index(self): cherrypy.response.headers['Content-Type'] = "application/x-dom-event-stream" def yieldData(): i = 0 while 1: yield "Event: count\n" yield "data: " yield i yield "\n\n" i = i + 1 time.sleep(3); return yieldData() index._cp_config = {'response.stream': True} index.exposed = True And here is the javascript/html. Making a request to /data/ runs the python function above. <head> <script> onload = function() { document.getElementById("count").addEventListener("cout", cout, false); } function count(e) { document.getElementById("stream").firstChild.nodeValue = e.data; } </script> <event-source id="count" src="/data/"> </head> <body> <div id="stream"></div> </body> Opening the direct /data/ url in Firefox saves the stream to a file. So I know the output is in the correct format and that the stream works at all.

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