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  • NSMutableDictionary confused over how to use keys with certain code ?

    - by Jules
    I'm getting data from a database and I need to add the string field value and the record id. However, I need this to work with some existing code... I'm replacing this (see code below) and getting data from my database. NSDictionary *dict = [[NSDictionary alloc] initWithContentsOfFile:path]; self.allCategories = dict; [dict release]; But needs to work with these key and value search functions. - (void)resetSearch { NSMutableDictionary *allCategoriesCopy = [self.allCategories mutableDeepCopy]; self.Categories = allCategoriesCopy; [allCategoriesCopy release]; NSMutableArray *keyArray = [[NSMutableArray alloc] init]; [keyArray addObject:UITableViewIndexSearch]; [keyArray addObjectsFromArray:[[self.allCategories allKeys] sortedArrayUsingSelector:@selector(compare:)]]; self.keys = keyArray; [keyArray release]; } . - (void)handleSearchForTerm:(NSString *)searchTerm { NSMutableArray *sectionsToRemove = [[NSMutableArray alloc] init]; [self resetSearch]; for (NSString *key in self.keys) { NSMutableArray *array = [Categories valueForKey:key]; NSMutableArray *toRemove = [[NSMutableArray alloc] init]; for (NSString *name in array) { if ([name rangeOfString:searchTerm options:NSCaseInsensitiveSearch].location == NSNotFound) [toRemove addObject:name]; } if ([array count] == [toRemove count]) [sectionsToRemove addObject:key]; [array removeObjectsInArray:toRemove]; [toRemove release]; } [self.keys removeObjectsInArray:sectionsToRemove]; [sectionsToRemove release]; [table reloadData]; } Keep getting an error from this code... NSDictionary *arrayTmp= [[NSDictionary alloc] init]; ... loop records int cid = sqlite3_column_int(statementTMP, 0); NSString *category = [[NSString alloc] initWithUTF8String:(char *)sqlite3_column_text(statementTMP, 1)]; [arrayTmp setObject:category forKey:[NSString stringWithFormat:@"%i", cid]]; Error caused by line above * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSCFString count]: unrecognized selector sent to instance 0x4d4c500' * Call stack at first throw * ... end loop self.allCategories = arrayTmp; [arrayTmp release];

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  • Force deletion of slot in boost::signals2

    - by villintehaspam
    Hi! I have found that boost::signals2 uses sort of a lazy deletion of connected slots, which makes it difficult to use connections as something that manages lifetimes of objects. I am looking for a way to force slots to be deleted directly when disconnected. Any ideas on how to work around the problem by designing my code differently are also appreciated! This is my scenario: I have a Command class responsible for doing something that takes time asynchronously, looking something like this (simplified): class ActualWorker { public: boost::signals2<void ()> OnWorkComplete; }; class Command : boost::enable_shared_from_this<Command> { public: ... void Execute() { m_WorkerConnection = m_MyWorker.OnWorkDone.connect(boost::bind(&Command::Handle_OnWorkComplete, shared_from_this()); // launch asynchronous work here and return } boost::signals2<void ()> OnComplete; private: void Handle_OnWorkComplete() { // get a shared_ptr to ourselves to make sure that we live through // this function but don't keep ourselves alive if an exception occurs. shared_ptr<Command> me = shared_from_this(); // Disconnect from the signal, ideally deleting the slot object m_WorkerConnection.disconnect(); OnComplete(); // the shared_ptr now goes out of scope, ideally deleting this } ActualWorker m_MyWorker; boost::signals2::connection m_WorkerConnection; }; The class is invoked about like this: ... boost::shared_ptr<Command> cmd(new Command); cmd->OnComplete.connect( foo ); cmd->Execute(); // now go do something else, forget all about the cmd variable etcetera. the Command class keeps itself alive by getting a shared_ptr to itself which is bound to the ActualWorker signal using boost::bind. When the worker completes, the handler in Command is invoked. Now, since I would like the Command object to be destroyed, I disconnect from the signal as can be seen in the code above. The problem is that the actual slot object is not deleted when disconnected, it is only marked as invalid and then deleted at a later time. This in turn appears to depend on the signal to fire again, which it doesn't do in my case, leading to the slot never expiring. The boost::bind object thus never goes out of scope, holding a shared_ptr to my object that will never get deleted. I can work around this by binding using the this pointer instead of a shared_ptr and then keeping my object alive using a member shared_ptr which I then release in the handler function, but it kind of makes the design feel a bit overcomplicated. Is there a way to force signals2 to delete the slot when disconnecting? Or is there something else I could do to simplify the design? Any comments are appreciated!

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Hibernate Persistence problems with Bean Mapping (Dozer)

    - by BuffaloBuffalo
    I am using Hibernate 3, and having a particular issue when persisting a new Entity which has an association with an existing detached entity. Easiest way to explain this is via code samples. I have two entities, FooEntity and BarEntity, of which a BarEntity can be associated with many FooEntity: @Entity public class FooEntity implements Foo{ @Id private Long id; @ManyToOne(targetEntity = BarEntity.class) @JoinColumn(name = "bar_id", referencedColumnName = "id") @Cascade(value={CascadeType.ALL}) private Bar bar; } @Entity public class BarEntity implements Bar{ @Id private Long id; @OneToMany(mappedBy = "bar", targetEntity = FooEntity.class) private Set<Foo> foos; } Foo and Bar are interfaces that loosely define getters for the various fields. There are corresponding FooImpl and BarImpl classes that are essentially just the entity objects without the annotations. What I am trying to do is construct a new instance of FooImpl, and persist it after setting a number of fields. The new Foo instance will have its 'bar' member set to an existing Bar (runtime being a BarEntity) from the database (retrieved via session.get(..)). After the FooImpl has all of its properties set, Apache Dozer is used to map between the 'domain' object FooImpl and the Entity FooEntity. What Dozer is doing in the background is instantiating a new FooEntity and setting all of the matching fields. BarEntity is cloned as well via instantiation and set the FooEntity's 'bar' member. After this occurs, passing the new FooEntity object to persist. This throws the exception: org.hibernate.PersistentObjectException: detached entity passed to persist: com.company.entity.BarEntity Below is in code the steps that are occurring FooImpl foo = new FooImpl(); //returns at runtime a persistent BarEntity through session.get() Bar bar = BarService.getBar(1L); foo.setBar(bar); ... //This constructs a new instance of FooEntity, with a member 'bar' which itself is a new instance that is detached) FooEntity entityToPersist = dozerMapper.map(foo, FooEntity.class); ... session.persist(entityToPersist); I have been able to resolve this issue by either removing or changing the @Cascade annotation, but that limits future use for say adding a new Foo with a new Bar attached to it already. Is there some solution here I am missing? I would be surprised if this issue hasn't been solved somewhere before, either by altering how Dozer Maps the children of Foo or how Hibernate reacts to a detached Child Entity.

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  • ImageView place at center on click in gallery view

    - by TGMCians
    i used gallery view in which i place multiple imageview dynamically but on click imageview place at center and second question how to start first imageview from left of screen. I do not want to change the place until user scroll horizontally by finger . Is there any way to achieve this. Please help for this.. private class ImageAdapter extends BaseAdapter{ public ImageAdapter() { //To set blank at bottom and make visible TextView textView = (TextView)findViewById(R.id.textView2); textView.setVisibility(View.VISIBLE); //To set the visibility visible of gallery myGallery.setVisibility(View.VISIBLE); } public int getCount() { return ProductItemArray.Image_URL.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } public View getView(int position, View arg1, ViewGroup arg2) { ImageView bottomImageView = new ImageView(context); if(Helper.isTablet(context)) bottomImageView.setLayoutParams(new Gallery.LayoutParams(VirtualMirrorActivity.convertDpToPixel(100, context), VirtualMirrorActivity.convertDpToPixel(100, context))); else bottomImageView.setLayoutParams(new Gallery.LayoutParams(VirtualMirrorActivity.convertDpToPixel(80, context), VirtualMirrorActivity.convertDpToPixel(80, context))); UrlImageViewHelper.setUrlDrawable(bottomImageView, ProductItemArray.Image_URL[position]); bottomImageView.setBackgroundResource(R.layout.border); return bottomImageView; } } myGallery.setAdapter(new ImageAdapter()); myGallery.setSelection(1); myGallery.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, final int position, long arg3) { linearLayout.removeView(frameImageView); Thread newThread = new Thread(new Runnable() { public void run() { URL url_1 = null; try { isAlreadyExistInWishlist = false; VMProductListPaging.productUrl = ProductItemArray.Image_small_URL[position]; VMProductListPaging.productId = ProductItemArray.productId[position]; VMProductListPaging.productName = ProductItemArray.product_Name[position]; url_1 = new URL(ProductItemArray.Image_small_URL[position]); bmp = BitmapFactory.decodeStream(url_1.openConnection().getInputStream()); isExecuted = true; bitmapHandler.sendMessage(bitmapHandler.obtainMessage()); } catch (Exception e) { //Toast.makeText(context,"Sorry!! This link appears to be broken",Toast.LENGTH_LONG).show(); } } }); newThread.start(); } }); Layout.xml <Gallery android:id="@+id/galleryView" android:layout_width="fill_parent" android:layout_height="wrap_content" android:spacing="5dp" android:layout_below="@+id/sendPhoto" android:layout_marginTop="10dp" android:visibility="gone"/>

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  • Request URL in Javascript, Fetch URL Content using Java Applet, return to Javascript?

    - by Sam G
    I'm in the process of making a little experiment, it grabs a YouTube page, and returns the highest quality MP4 link, then plays this in a HTML 5 Video element. Now I was using PHP with cURL to get the URL content (YouTube), but that only works on my local server (MP4 link is locked to IP address). I can't think of any other way to get the page content due to cross domain rules except a Java applet. So I've built a Java applet that should return the content of a URL. Java import java.applet.Applet; import java.awt.*; import java.io.ByteArrayOutputStream; import java.io.InputStream; import java.net.HttpURLConnection; import java.net.URL; public class URLFetcherabc extends Applet { public void init() { } public void paint(Graphics g) { g.drawString("Java loaded. Waiting for URL", 0, 10); } public String getURL(String url, String httpMethod) { try { URL u = new URL(url); HttpURLConnection conn = (HttpURLConnection)u.openConnection(); conn.setRequestMethod(httpMethod); InputStream is = conn.getInputStream(); ByteArrayOutputStream output = new ByteArrayOutputStream(); byte[] buffer = new byte[1024]; for (int bytesRead = 0; (bytesRead = is.read(buffer)) != -1; ) { output.write(buffer, 0, bytesRead); } return output.toString(); } catch (Exception e) { }return null; } } Now I've got the applet on the page, but every-time I call the function it returns nothing. Heres my HTML for including the applet. HTML <applet id="URLFetcher" name="URLFetcher" code="URLFetcherabc.class" archive="URLFetcher.jar" height="200" width="200" mayscript=""></applet> Java-Script function fetchurl(urltofetch) { var URLFetcher = document.getElementById("URLFetcher"); var result = URLFetcher.getURL(urltofetch); //Result = URL Content return result; } The function always returns null, in Java the function does work when passed a variable via other means (parameter etc). I've tried running other functions through Javascript and the Java applet does respond. I'm new to Java applets and communicating with them via Javascript, so I'm probably making either a small mistake somewhere or its completely wrong. Any ideas? Thanks

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  • Java Scanner class reading strings

    - by Max
    I've created a scanner class to read through the text file and get the value what I'm after. Let's assume that I have a text file contains 1 : Fnjiei : ID 7868860 : Age 18 2 : Oipuiieerb : ID 334134 : Age 39 3 : Enekaree : ID 6106274 : Age 31 I'm trying to get a name and id number and age, but everytime I try to run my code it gives me an exception. Here's my code. Any suggestion from java gurus?:) public void readFile(String fileName)throws IOException{ Scanner input = null; input = new Scanner(new BufferedReader(new FileReader(fileName))); try { while (input.hasNextLine()){ int howMany = 3; System.out.println(howMany); String userInput = input.nextLine(); String name = ""; String idS = ""; String ageS = ""; int id; int age; int count=0; for (int j = 0; j <= howMany; j++){ for (int i=0; i < userInput.length(); i++){ if(count < 2){ // for name if(Character.isLetter(userInput.charAt(i))){ name+=userInput.charAt(i); // store the name }else if(userInput.charAt(i)==':'){ count++; i++; } }else if(count == 2){ // for id if(Character.isDigit(userInput.charAt(i))){ idS+=userInput.charAt(i); // store the id } else if(userInput.charAt(i)==':'){ count++; i++; } }else if(count == 3){ // for age if(Character.isDigit(userInput.charAt(i))){ ageS+=userInput.charAt(i); // store the age } } id = Integer.parseInt(idS); // convert id to integer age = Integer.parseInt(ageS); // convert age to integer Fighters newFighters = new Fighters(id, name, age); fighterList.add(newFighters); } userInput = input.nextLine(); } } }finally{ if (input != null){ input.close(); } } } My appology if my mere code begs to be changed.

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  • c++ program debugged well with Cygwin4 (under Netbeans 7.2) but not with MinGW (under QT 4.8.1)

    - by GoldenAxe
    I have a c++ program which take a map text file and output it to a graph data structure I have made, I am using QT as I needed cross-platform program and GUI as well as visual representation of the map. I have several maps in different sizes (8x8 to 4096x4096). I am using unordered_map with a vector as key and vertex as value, I'm sending hash(1) and equal functions which I wrote to the unordered_map in creation. Under QT I am debugging my program with QT 4.8.1 for desktop MinGW (QT SDK), the program works and debug well until I try the largest map of 4096x4096, then the program stuck with the following error: "the inferior stopped because it received a signal from operating system", when debugging, the program halt at the hash function which used inside the unordered_map and not as part of the insertion state, but at a getter(2). Under Netbeans IDE 7.2 and Cygwin4 all works fine (debug and run). some code info: typedef std::vector<double> coordinate; typedef std::unordered_map<coordinate const*, Vertex<Element>*, container_hash, container_equal> vertexsContainer; vertexsContainer *m_vertexes (1) hash function: struct container_hash { size_t operator()(coordinate const *cord) const { size_t sum = 0; std::ostringstream ss; for ( auto it = cord->begin() ; it != cord->end() ; ++it ) { ss << *it; } sum = std::hash<std::string>()(ss.str()); return sum; } }; (2) the getter: template <class Element> Vertex<Element> *Graph<Element>::getVertex(const coordinate &cord) { try { Vertex<Element> *v = m_vertexes->at(&cord); return v; } catch (std::exception& e) { return NULL; } } I was thinking maybe it was some memory issue at the beginning, so before I was thinking of trying Netbeans I checked it with QT on my friend pc with a 16GB RAM and got the same error. Thanks.

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  • arrayListOutOfBoundsException... Please Help?

    - by Jacob
    This is my class Debugger. Can anyone try and run it and see whens wrong? Ive spent hours on it already. :( public class Debugger { private String codeToDebug = ""; public Debugger(String code) { codeToDebug = code; } /** * This method itterates over a css file and adds all the properties to an arraylist */ public void searchDuplicates() { boolean isInside = false; ArrayList<String> methodStorage = new ArrayList(); int stored = 0; String[] codeArray = codeToDebug.split(""); try { int i = 0; while(i<codeArray.length) { if(codeArray[i].equals("}")) { isInside = false; } if(isInside && !codeArray[i].equals(" ")) { boolean methodFound = false; String method = ""; int c = i; while(!methodFound) { method += codeArray[c]; if(codeArray[c+1].equals(":")) { methodFound = true; } else { c++; } } methodStorage.add(stored, method); System.out.println(methodStorage.get(stored)); stored++; boolean stillInside = true; int skip = i; while(stillInside) { if(codeArray[skip].equals(";")) { stillInside = false; } else { skip++; } } i = skip; } if(codeArray[i].equals("{")) { isInside = true; } i++; } } catch(ArrayIndexOutOfBoundsException ar) { System.out.println("------- array out of bounds exception -------"); } } /** * Takes in String and outputs the number of characters it contains * @param input * @return Number of characters */ public static int countString(String input) { String[] words = input.split(""); int counter = -1; for(int i = 0; i<words.length; i++){ counter++; } return counter; } public static void main(String[] args) { Debugger h = new Debugger("body {margin:;\n}"); h.searchDuplicates(); } }

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  • Java - StackOverflow Error on recursive 2D boolean array method that shouldn't happen.

    - by David W.
    Hey everyone, I'm working on a runnable java applet that has a fill feature much like the fill method in drawing programs such as Microsoft Paint. This is how my filling method works: 1.) The applet gets the color that the user clicked on using .getRGB 2.) The applet creates a 2D boolean array of all the pixels in the window, with the value "true" if that pixel is the same color as the color clicked on or "false" if not. The point of this step is to keep the .getRGB method out of the recursive method to hopefully prevent this error. 3.) The applet recursively searches the 2D array of booleans where the user clicked, recording each adjacent point that is "true" in an ArrayList. The method then changes each point it records to false and continues. 4.) The applet paints every point stored in the ArrayList to a user selected color. All of the above steps work PERFECTLY if the user clicks within a small area, where only a few thousand pixels or so have their color changed. If the user selects a large area however (such as about 360,000 / the size of the applet window), the applet gets to the recursive stage and then outputs this error: Exception in thread "AWT-EventQueue-1" java.lang.StackOverflowError at java.util.ArrayList.add(ArrayList.java:351) at paint.recursiveSearch(paint.java:185) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) at paint.recursiveSearch(paint.java:190) (continues for a few pages) Here is my recursive code: public void recursiveSearch(boolean [][] list, Point p){ if(isValid(p)){ if(list[(int)p.y][(int)p.x]){ fillPoints.add(p); list[(int)p.y][(int)p.x] = false; recursiveSearch(list, new Point(p.x-1,p.y));//Checks to the left recursiveSearch(list, new Point(p.x,p.y-1));//Checks above recursiveSearch(list, new Point(p.x+1,p.y));//Checks to the right recursiveSearch(list, new Point(p.x,p.y+1));//Checks below } } } Is there any way I can work around an error like this? I know that the loop will never go on forever, it just could take a lot of time. Thanks in advance.

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  • Why am I getting ClassNotFoundExpection when I have properly imported said class and am looking at it in its directory?

    - by Strider
    This is my Javac compiling statement: javac -cp "C:\java\code\j3D\j3dcore.jar;C:\java\code\j3D\j3dutils.jar;C:\java\code\j3D\vecmath.jar" Simple.java compiles with no problems. The three jar files (j3dcore, j3dutils, and vecmath) are the essential jar's for my program (or at least I am led to believe according to this official tutorial on J3D For the record I ripped this code almost line from line from this pdf file. jar files are correctly located in referenced locations When I run my Simple program, (java Simple) I am greeted with Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/j3d/Cavas3d Caused by: java.lang.ClassNotFoundExpection: javax.media.j3d.Canvas3D Currently I am staring directly at this Canvas3D.class that is located within j3dcore.jar\javax\media\j3d\ wtfisthis.jpg Here is the source code: //First java3D Program import java.applet.Applet; import java.awt.BorderLayout; import java.awt.Frame; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.universe.*; import com.sun.j3d.utils.geometry.ColorCube; import javax.media.j3d.*; import javax.vecmath.*; import java.awt.GraphicsConfiguration; public class Simple extends Applet { public Simple() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D canvas3D = new Canvas3D(config); add("Center", canvas3D); BranchGroup scene = createSceneGraph(); scene.compile(); // SimpleUniverse is a Convenience Utility class SimpleUniverse simpleU = new SimpleUniverse(canvas3D); // This moves the ViewPlatform back a bit so the // objects in the scene can be viewed. simpleU.getViewingPlatform().setNominalViewingTransform(); simpleU.addBranchGraph(scene); } // end of HelloJava3Da (constructor) public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); // Create a simple shape leaf node, add it to the scene graph. // ColorCube is a Convenience Utility class objRoot.addChild(new ColorCube(0.4)); return objRoot; } public static void main(String args[]){ Simple world = new Simple(); } }` Did I import correctly? Did I incorrectly reference my jar files in my Javac statement? If I clearly see Canvas3D within its correct directory why cant java find it? The first folder in both j3dcore.jar and vecmath.jar is "javax". Is the compiler getting confused? If the compiler is getting confused how do I specify where to find that exact class when referencing it within my source code?

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  • How to write php code to input jsonstring and insert to sql server

    - by Romi
    i am trying to OUTPUT a Json String from the phone and to get it uploaded to the sql server i have. I Do not know how to get the output Json and write the php code... i tried many methods but couldnt find a solution. public void post(String string) { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost( "http://www.hopscriber.com/xoxoxox/testphp.php"); try { List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); nameValuePairs.add(new BasicNameValuePair("myJson", string)); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); String str = inputStreamToString(response.getEntity().getContent()) .toString(); Log.w("SENCIDE", str); } catch (Exception e) { Toast.makeText(getBaseContext(), "notwork", Toast.LENGTH_LONG) .show(); } } private Object inputStreamToString(InputStream is) { // TODO Auto-generated method stub String line = ""; StringBuilder total = new StringBuilder(); // Wrap a BufferedReader around the InputStream BufferedReader rd = new BufferedReader(new InputStreamReader(is)); // Read response until the end try { while ((line = rd.readLine()) != null) { total.append(line); } } catch (IOException e) { e.printStackTrace(); } // Return full string return total; } it outputs a json string as [myJson=[{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"org.siislab.tutorial.permission.READ_FRIENDS","level":"Normal"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"org.siislab.tutorial.permission.WRITE_FRIENDS","level":"Normal"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"org.siislab.tutorial.permission.FRIEND_SERVICE","level":"Normal"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"org.siislab.tutorial.permission.FRIEND_NEAR","level":"Dangerous"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"org.siislab.tutorial.permission.BROADCAST_FRIEND_NEAR","level":"Normal"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"android.permission.RECEIVE_BOOT_COMPLETED","level":"Normal"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"android.permission.READ_CONTACTS","level":"Dangerous"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"android.permission.ACCESS_FINE_LOCATION","level":"Dangerous"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"android.permission.WRITE_EXTERNAL_STORAGE","level":"Dangerous"},{"name":"FriendTracker","user":"amjgp000000000000000","pack":"org.siislab.tutorial.friendtracker","perm":"android.permission.READ_PHONE_STATE","level":"Dangerous"},{"name":"Tesing","user":"amjgp000000000000000","pack":"com.example.tesing","perm":"null","level":"null"},{"name":"Action Bar","user":"amjgp000000000000000","pack":"name.brucephillips.actionbarexample","perm":"null","level":"null"},.......

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  • Can SQLite file copied successfully on the data folder of an unrooted android device ?

    - by student
    I know that in order to access the data folder on the device, it needs to be rooted. However, if I just want to copy the database from my assets folder to the data folder on my device, will the copying process works on an unrooted phone? The following is my Database Helper class. From logcat, I can verify that the methods call to copyDataBase(), createDataBase() and openDataBase() are returned successfully. However, I got this error message android.database.sqlite.SQLiteException: no such table: TABLE_NAME: when my application is executing rawQuery. I'm suspecting the database file is not copied successfully (cannot be too sure as I do not have access to data folder), yet the method call to copyDatabase() are not throwing any exception. What could it be? Thanks. ps: My device is still unrooted, I hope it is not the main cause of the error. public DatabaseHelper(Context context) { super(context, DB_NAME, null, 1); this.myContext = context; } public void createDataBase() throws IOException{ boolean dbExist = checkDataBase(); String s = new Boolean(dbExist).toString(); Log.d("dbExist", s ); if(dbExist){ //do nothing - database already exist Log.d("createdatabase","DB exists so do nothing"); }else{ this.getReadableDatabase(); try { copyDataBase(); Log.d("copydatabase","Successful return frm method call!"); } catch (IOException e) { throw new Error("Error copying database"); } } } private boolean checkDataBase(){ File dbFile = new File(DB_PATH + DB_NAME); return dbFile.exists(); } private void copyDataBase() throws IOException{ //Open your local db as the input stream InputStream myInput = null; myInput = myContext.getAssets().open(DB_NAME); Log.d("copydatabase","InputStream successful!"); // Path to the just created empty db String outFileName = DB_PATH + DB_NAME; //Open the empty db as the output stream OutputStream myOutput = new FileOutputStream(outFileName); //transfer bytes from the inputfile to the outputfile byte[] buffer = new byte[1024]; int length; while ((length = myInput.read(buffer))>0){ myOutput.write(buffer, 0, length); } //Close the streams myOutput.flush(); myOutput.close(); myInput.close(); } public void openDataBase() throws SQLException{ //Open the database String myPath = DB_PATH + DB_NAME; myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); } /* @Override public synchronized void close() { if(myDataBase != null) myDataBase.close(); super.close(); }*/ public void close() { // NOTE: openHelper must now be a member of CallDataHelper; // you currently have it as a local in your constructor if (myDataBase != null) { myDataBase.close(); } } @Override public void onCreate(SQLiteDatabase db) { } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { } }

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  • Android : Connecting to MySQL using PHP

    - by user1771128
    I followed the following article http://blog.sptechnolab.com/2011/02/10/android/android-connecting-to-mysql-using-php/ I am able to execute my php file. I executed it individually and its working fine. The problem is in the android execution part. Am posting the Log Cat for the error am facing. Tried putting in a List View with id "list" but the error stil 10-28 16:08:27.201: E/AndroidRuntime(664): **FATAL EXCEPTION: main** 10-28 16:08:27.201: E/AndroidRuntime(664): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.city/com.example.city.City}: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1956) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1981) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.ActivityThread.access$600(ActivityThread.java:123) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1147) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.os.Handler.dispatchMessage(Handler.java:99) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.os.Looper.loop(Looper.java:137) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.ActivityThread.main(ActivityThread.java:4424) 10-28 16:08:27.201: E/AndroidRuntime(664): at java.lang.reflect.Method.invokeNative(Native Method) 10-28 16:08:27.201: E/AndroidRuntime(664): at java.lang.reflect.Method.invoke(Method.java:511) 10-28 16:08:27.201: E/AndroidRuntime(664): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 10-28 16:08:27.201: E/AndroidRuntime(664): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 10-28 16:08:27.201: E/AndroidRuntime(664): at dalvik.system.NativeStart.main(Native Method) 10-28 16:08:27.201: E/AndroidRuntime(664): Caused by: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.ListActivity.onContentChanged(ListActivity.java:243) 10-28 16:08:27.201: E/AndroidRuntime(664): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:254) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.Activity.setContentView(Activity.java:1835) 10-28 16:08:27.201: E/AndroidRuntime(664): at com.example.city.City.onCreate(City.java:35) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.Activity.performCreate(Activity.java:4465) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049) 10-28 16:08:27.201: E/AndroidRuntime(664): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1920) 10-28 16:08:27.201: E/AndroidRuntime(664): ... 11 more

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  • How can I link two Java serialised objects back together?

    - by Kidburla
    Sometimes (quite a lot, actually) we get a situation in Java where two objects are pointing to the same thing. Now if we serialise these separately it is quite appropriate that the serialised forms have separate copies of the object as it should be possible to open one without the other. However if we now deserialise them both, we find that they are still separated. Is there any way to link them back together? Example follows. public class Example { private static class ContainerClass implements java.io.Serializable { private ReferencedClass obj; public ReferencedClass get() { return obj; } public void set(ReferencedClass obj) { this.obj = obj; } } private static class ReferencedClass implements java.io.Serializable { private int i = 0; public int get() { return i; } public void set(int i) { this.i = i; } } public static void main(String[] args) throws Exception { //Initialise the classes ContainerClass test1 = new ContainerClass(); ContainerClass test2 = new ContainerClass(); ReferencedClass ref = new ReferencedClass(); //Make both container class point to the same reference test1.set(ref); test2.set(ref); //This does what we expect: setting the integer in one (way of accessing the) referenced class sets it in the other one test1.get().set(1234); System.out.println(Integer.toString(test2.get().get())); //Now serialise the container classes java.io.ObjectOutputStream os = new java.io.ObjectOutputStream(new java.io.FileOutputStream("C:\\Users\\Public\\test1.ser")); os.writeObject(test1); os.close(); os = new java.io.ObjectOutputStream(new java.io.FileOutputStream("C:\\Users\\Public\\test2.ser")); os.writeObject(test2); os.close(); //And deserialise them java.io.ObjectInputStream is = new java.io.ObjectInputStream(new java.io.FileInputStream("C:\\Users\\Public\\test1.ser")); ContainerClass test3 = (ContainerClass)is.readObject(); is.close(); is = new java.io.ObjectInputStream(new java.io.FileInputStream("C:\\Users\\Public\\test2.ser")); ContainerClass test4 = (ContainerClass)is.readObject(); is.close(); //We expect the same thing as before, and would expect a result of 4321, but this doesn't happen as the referenced objects are now separate instances test3.get().set(4321); System.out.println(Integer.toString(test4.get().get())); } }

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  • NullReferenceException at Microsoft.Silverlight.Build.Tasks.CompileXaml.LoadAssemblies(ITaskItem[] R

    - by Eugene Larchick
    Hi, I updated my Visual Studio 2010 to the version 10.0.30319.1 RTM Rel and start getting the following exception during the build: System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.Silverlight.Build.Tasks.CompileXaml.LoadAssemblies(ITaskItem[] ReferenceAssemblies) at Microsoft.Silverlight.Build.Tasks.CompileXaml.get_GetXamlSchemaContext() at Microsoft.Silverlight.Build.Tasks.CompileXaml.GenerateCode(ITaskItem item, Boolean isApplication) at Microsoft.Silverlight.Build.Tasks.CompileXaml.Execute() at Bohr.Silverlight.BuildTasks.BohrCompileXaml.Execute() The code of BohrCompileXaml.Execute is the following: public override bool Execute() { List<TaskItem> pages = new List<TaskItem>(); foreach (ITaskItem item in SilverlightPages) { string newFileName = getGeneratedName(item.ItemSpec); String content = File.ReadAllText(item.ItemSpec); String parentClassName = getParentClassName(content); if (null != parentClassName) { content = content.Replace("<UserControl", "<" + parentClassName); content = content.Replace("</UserControl>", "</" + parentClassName + ">"); content = content.Replace("bohr:ParentClass=\"" + parentClassName + "\"", ""); } File.WriteAllText(newFileName, content); pages.Add(new TaskItem(newFileName)); } if (null != SilverlightApplications) { foreach (ITaskItem item in SilverlightApplications) { Log.LogMessage(MessageImportance.High, "Application: " + item.ToString()); } } foreach (ITaskItem item in pages) { Log.LogMessage(MessageImportance.High, "newPage: " + item.ToString()); } CompileXaml xamlCompiler = new CompileXaml(); xamlCompiler.AssemblyName = AssemblyName; xamlCompiler.Language = Language; xamlCompiler.LanguageSourceExtension = LanguageSourceExtension; xamlCompiler.OutputPath = OutputPath; xamlCompiler.ProjectPath = ProjectPath; xamlCompiler.RootNamespace = RootNamespace; xamlCompiler.SilverlightApplications = SilverlightApplications; xamlCompiler.SilverlightPages = pages.ToArray(); xamlCompiler.TargetFrameworkDirectory = TargetFrameworkDirectory; xamlCompiler.TargetFrameworkSDKDirectory = TargetFrameworkSDKDirectory; xamlCompiler.BuildEngine = BuildEngine; bool result = xamlCompiler.Execute(); // HERE we got the error! And the definition of the task: <BohrCompileXaml LanguageSourceExtension="$(DefaultLanguageSourceExtension)" Language="$(Language)" SilverlightPages="@(Page)" SilverlightApplications="@(ApplicationDefinition)" ProjectPath="$(MSBuildProjectFullPath)" RootNamespace="$(RootNamespace)" AssemblyName="$(AssemblyName)" OutputPath="$(IntermediateOutputPath)" TargetFrameworkDirectory="$(TargetFrameworkDirectory)" TargetFrameworkSDKDirectory="$(TargetFrameworkSDKDirectory)" > <Output ItemName="Compile" TaskParameter="GeneratedCodeFiles" /> <!-- Add to the list list of files written. It is used in Microsoft.Common.Targets to clean up for a next clean build --> <Output ItemName="FileWrites" TaskParameter="WrittenFiles" /> <Output ItemName="_GeneratedCodeFiles" TaskParameter="GeneratedCodeFiles" /> </BohrCompileXaml> What can be the reason? And how can I get more info what's happening inside CompileXaml class?

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  • can't connect Java client to C server.

    - by nexes
    I have a very simple server written in C and an equally simple client written in Java. When I run them both on the same computer everything works, but when I try to run the server on computer A and the client on computer B, I get the error IOException connection refused from the java client. I can't seem to find out whats happening, any thoughts? I've even turned off the firewalls but the problem still persists. server. #include <stdio.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #define PORT 3557 #define BUF 256 int main(int argc, char *argv[]) { struct sockaddr_in host, remote; int host_fd, remote_fd; int size = sizeof(struct sockaddr);; char data[BUF]; host.sin_family = AF_INET; host.sin_addr.s_addr = htonl(INADDR_ANY); host.sin_port = htons(PORT); memset(&host.sin_zero, 0, sizeof(host.sin_zero)); host_fd = socket(AF_INET, SOCK_STREAM, 0); if(host_fd == -1) { printf("socket error %d\n", host_fd); return 1; } if(bind(host_fd, (struct sockaddr *)&host, size)) { printf("bind error\n"); return 1; } if(listen(host_fd, 5)) { printf("listen error"); return 1; } printf("Server setup, waiting for connection...\n"); remote_fd = accept(host_fd, (struct sockaddr *)&remote, &size); printf("connection made\n"); int read = recv(remote_fd, data, BUF, 0); data[read] = '\0'; printf("read = %d, data = %s\n", read, data); shutdown(remote_fd, SHUT_RDWR); close(remote_fd); return 0; } client. import java.net.*; import java.io.*; public class socket { public static void main(String[] argv) { DataOutputStream os = null; try { Socket socket = new Socket("192.168.1.103", 3557); os = new DataOutputStream(socket.getOutputStream()); os.writeBytes("phone 12"); os.close(); socket.close(); } catch (UnknownHostException e) { System.out.println("Unkonw exception " + e.getMessage()); } catch (IOException e) { System.out.println("IOException caught " + e.getMessage()); } } }

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  • Swing: How do I run a job from AWT thread, but after a window was layed out?

    - by java.is.for.desktop
    My complete GUI runs inside the AWT thread, because I start the main window using SwingUtilities.invokeAndWait(...). Now I have a JDialog which has just to display a JLabel, which indicates that a certain job is in progress, and close that dialog after the job was finished. The problem is: the label is not displayed. That job seems to be started before JDialog was fully layed-out. When I just let the dialog open without waiting for a job and closing, the label is displayed. The last thing the dialog does in its ctor is setVisible(true). Things such as revalidate(), repaint(), ... don't help either. Even when I start a thread for the monitored job, and wait for it using someThread.join() it doesn't help, because the current thread (which is the AWT thread) is blocked by join, I guess. Replacing JDialog with JFrame doesn't help either. So, is the concept wrong in general? Or can I manage it to do certain job after it is ensured that a JDialog (or JFrame) is fully layed-out? Simplified algorithm of what I'm trying to achieve: Create a subclass of JDialog Ensure that it and its contents are fully layed-out Start a process and wait for it to finish (threaded or not, doesn't matter) Close the dialog I managed to write a reproducible test case: EDIT Problem from an answer is now addressed: This use case does display the label, but it fails to close after the "simulated process", because of dialog's modality. import java.awt.*; import javax.swing.*; public class _DialogTest2 { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { final JLabel jLabel = new JLabel("Please wait..."); @Override public void run() { JFrame myFrame = new JFrame("Main frame"); myFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); myFrame.setSize(750, 500); myFrame.setLocationRelativeTo(null); myFrame.setVisible(true); JDialog d = new JDialog(myFrame, "I'm waiting"); d.setModalityType(Dialog.ModalityType.APPLICATION_MODAL); d.add(jLabel); d.setSize(300, 200); d.setLocationRelativeTo(null); d.setVisible(true); SwingUtilities.invokeLater(new Runnable() { @Override public void run() { try { Thread.sleep(3000); // simulate process jLabel.setText("Done"); } catch (InterruptedException ex) { } } }); d.setVisible(false); d.dispose(); myFrame.setVisible(false); myFrame.dispose(); } }); } }

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  • Using PHP5s SOAP Client to send data to an ASP/.NET based SOAP server.

    - by user325143
    I am trying to write a snippet of PHP to connect to a third party's API via SOAP to enter some data into their database. The API requires me to pass several mandatory fields for every call (username, password, companyid, entitytype) in addition to the mandatory data fields. It also requires me to call the "ValidateEntity" funciton before calling the "CreateEntity" function. Documentation can be found here: http://wiki.agemni.com/Getting_Started/APIs/Database_API I have never worked with SOAP before, so I am very new to this. Here is what I have so far: error_reporting(E_ALL); ini_set('display_errors', '1'); $client = new SoapClient("http://agemni.com/AgemniWebservices/service1.asmx?WSDL", array('trace'=> true)); $options = array( 'username' => "myuser", 'password' => "mypassword", 'companyid' => myID, 'entitytype' => 2 ); $params = array( 'fname' => "John", 'lname' => "Doe", 'phone' => "859-333-3333", 'zip' => "40332", 'area id' => "12345", 'lead id' => "28222", 'contactdate' => "4/10/2010" ); $validate = $client->__soapCall("ValidateEntity", array($params), array($options)); $client->__soapCall("CreateEntity", array($params), array($options)); echo "<pre>"; var_dump($client-> __getLastRequestHeaders()); var_dump($client-> __getLastRequest()); var_dump($client-> __getLastResponseHeaders()); var_dump($client-> __getLastResponse()); var_dump($result); echo "</pre>"; Upon executing this code, I get the following error: Fatal error: Uncaught SoapFault exception: [Client] SOAP-ERROR: Encoding: object hasn't 'objecttype' property in /www/tmp/index-soap.php:24 Stack trace: #0 /www/tmp/index-soap.php(24): SoapClient->__soapCall('ValidateEntity', Array) #1 {main} thrown in /www/stealth/tmp/index-soap.php on line 24 I guess my question is.. am I even going about doing this the right way? I know this is a very broad question, but I appreciate any advice you can give me about making this work. Please let me know if you require more detail. Thanks!

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  • Dictionary w/ null key?

    - by Ralph
    Firstly, why doesn't Dictionary<TKey, TValue> support a single null key? Secondly, is there an existing dictionary-like collection that does? I want to store an "empty" or "missing" or "default" System.Type, thought null would work well for this. More specifically, I've written this class: class Switch { private Dictionary<Type, Action<object>> _dict; public Switch(params KeyValuePair<Type, Action<object>>[] cases) { _dict = new Dictionary<Type, Action<object>>(cases.Length); foreach (var entry in cases) _dict.Add(entry.Key, entry.Value); } public void Execute(object obj) { var type = obj.GetType(); if (_dict.ContainsKey(type)) _dict[type](obj); } public static void Execute(object obj, params KeyValuePair<Type, Action<object>>[] cases) { var type = obj.GetType(); foreach (var entry in cases) { if (entry.Key == null || type.IsAssignableFrom(entry.Key)) { entry.Value(obj); break; } } } public static KeyValuePair<Type, Action<object>> Case<T>(Action action) { return new KeyValuePair<Type, Action<object>>(typeof(T), x => action()); } public static KeyValuePair<Type, Action<object>> Case<T>(Action<T> action) { return new KeyValuePair<Type, Action<object>>(typeof(T), x => action((T)x)); } public static KeyValuePair<Type, Action<object>> Default(Action action) { return new KeyValuePair<Type, Action<object>>(null, x => action()); } } For switching on types. There are two ways to use it: Statically. Just call Switch.Execute(yourObject, Switch.Case<YourType>(x => x.Action())) Precompiled. Create a switch, and then use it later with switchInstance.Execute(yourObject) Works great except when you try to add a default case to the "precompiled" version (null argument exception).

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  • SINGLE SIGN ON SECURITY THREAT! FACEBOOK access_token broadcast in the open/clear

    - by MOKANA
    Subsequent to my posting there was a remark made that this was not really a question but I thought I did indeed postulate one. So that there is no ambiquity here is the question with a lead in: Since there is no data sent from Facebook during the Canvas Load process that is not at some point divulged, including the access_token, session and other data that could uniquely identify a user, does any one see any other way other than adding one more layer, i.e., a password, sent over the wire via HTTPS along with the access_toekn, that will insure unique untampered with security by the user? Using Wireshark I captured the local broadcast while loading my Canvas Application page. I was hugely surprised to see the access_token broadcast in the open, viewable for any one to see. This access_token is appended to any https call to the Facebook OpenGraph API. Using facebook as a single click log on has now raised huge concerns for me. It is stored in a session object in memory and the cookie is cleared upon app termination and after reviewing the FB.Init calls I saw a lot of HTTPS calls so I assumed the access_token was always encrypted. But last night I saw in the status bar a call from what was simply an http call that included the App ID so I felt I should sniff the Application Canvas load sequence. Today I did sniff the broadcast and in the attached image you can see that there are http calls with the access_token being broadcast in the open and clear for anyone to gain access to. Am I missing something, is what I am seeing and my interpretation really correct. If any one can sniff and get the access_token they can theorically make calls to the Graph API via https, even though the call back would still need to be the site established in Facebook's application set up. But what is truly a security threat is anyone using the access_token for access to their own site. I do not see the value of a single sign on via Facebook if the only thing that was established as secure was the access_token - becuase for what I can see it clearly is not secure. Access tokens that never have an expire date do not change. Access_tokens are different for every user, to access to another site could be held tight to just a single user, but compromising even a single user's data is unacceptable. http://www.creatingstory.com/images/InTheOpen.png Went back and did more research on this: FINDINGS: Went back an re ran the canvas application to verify that it was not any of my code that was not broadcasting. In this call: HTTP GET /connect.php/en_US/js/CacheData HTTP/1.1 The USER ID is clearly visible in the cookie. So USER_ID's are fully visible, but they are already. Anyone can go to pretty much any ones page and hover over the image and see the USER ID. So no big threat. APP_ID are also easily obtainable - but . . . http://www.creatingstory.com/images/InTheOpen2.png The above file clearly shows the FULL ACCESS TOKEN clearly in the OPEN via a Facebook initiated call. Am I wrong. TELL ME I AM WRONG because I want to be wrong about this. I have since reset my app secret so I am showing the real sniff of the Canvas Page being loaded. Additional data 02/20/2011: @ifaour - I appreciate the time you took to compile your response. I am pretty familiar with the OAuth process and have a pretty solid understanding of the signed_request unpacking and utilization of the access_token. I perform a substantial amount of my processing on the server and my Facebook server side flows are all complete and function without any flaw that I know of. The application secret is secure and never passed to the front end application and is also changed regularly. I am being as fanatical about security as I can be, knowing there is so much I don’t know that could come back and bite me. Two huge access_token issues: The issues concern the possible utilization of the access_token from the USER AGENT (browser). During the FB.INIT() process of the Facebook JavaScript SDK, a cookie is created as well as an object in memory called a session object. This object, along with the cookie contain the access_token, session, a secret, and uid and status of the connection. The session object is structured such that is supports both the new OAuth and the legacy flows. With OAuth, the access_token and status are pretty much al that is used in the session object. The first issue is that the access_token is used to make HTTPS calls to the GRAPH API. If you had the access_token, you could do this from any browser: https://graph.facebook.com/220439?access_token=... and it will return a ton of information about the user. So any one with the access token can gain access to a Facebook account. You can also make additional calls to any info the user has granted access to the application tied to the access_token. At first I thought that a call into the GRAPH had to have a Callback to the URL established in the App Setup, but I tested it as mentioned below and it will return info back right into the browser. Adding that callback feature would be a good idea I think, tightens things up a bit. The second issue is utilization of some unique private secured data that identifies the user to the third party data base, i.e., like in my case, I would use a single sign on to populate user information into my database using this unique secured data item (i.e., access_token which contains the APP ID, the USER ID, and a hashed with secret sequence). None of this is a problem on the server side. You get a signed_request, you unpack it with secret, make HTTPS calls, get HTTPS responses back. When a user has information entered via the USER AGENT(browser) that must be stored via a POST, this unique secured data element would be sent via HTTPS such that they are validated prior to data base insertion. However, If there is NO secured piece of unique data that is supplied via the single sign on process, then there is no way to guarantee unauthorized access. The access_token is the one piece of data that is utilized by Facebook to make the HTTPS calls into the GRAPH API. it is considered unique in regards to BOTH the USER and the APPLICATION and is initially secure via the signed_request packaging. If however, it is subsequently transmitted in the clear and if I can sniff the wire and obtain the access_token, then I can pretend to be the application and gain the information they have authorized the application to see. I tried the above example from a Safari and IE browser and it returned all of my information to me in the browser. In conclusion, the access_token is part of the signed_request and that is how the application initially obtains it. After OAuth authentication and authorization, i.e., the USER has logged into Facebook and then runs your app, the access_token is stored as mentioned above and I have sniffed it such that I see it stored in a Cookie that is transmitted over the wire, resulting in there being NO UNIQUE SECURED IDENTIFIABLE piece of information that can be used to support interaction with the database, or in other words, unless there were one more piece of secure data sent along with the access_token to my database, i.e., a password, I would not be able to discern if it is a legitimate call. Luckily I utilized secure AJAX via POST and the call has to come from the same domain, but I am sure there is a way to hijack that. I am totally open to any ideas on this topic on how to uniquely identify my USERS other than adding another layer (password) via this single sign on process or if someone would just share with me that I read and analyzed my data incorrectly and that the access_token is always secure over the wire. Mahalo nui loa in advance.

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  • JPanel's child components paint/layout problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • Is it thread safe to read a form controls value (but not change it) without using Invoke/BeginInvoke from another thread

    - by goku_da_master
    I know you can read a gui control from a worker thread without using Invoke/BeginInvoke because my app is doing it now. The cross thread exception error is not being thrown and my System.Timers.Timer thread is able to read gui control values just fine (unlike this guy: can a worker thread read a control in the GUI?) Question 1: Given the cardinal rule of threads, should I be using Invoke/BeginInvoke to read form control values? And does this make it more thread-safe? The background to this question stems from a problem my app is having. It seems to randomly corrupt form controls another thread is referencing. (see question 2) Question 2: I have a second thread that needs to update form control values so I Invoke/BeginInvoke to update those values. Well this same thread needs a reference to those controls so it can update them. It holds a list of these controls (say DataGridViewRow objects). Sometimes (not always), the DataGridViewRow reference gets "corrupt". What I mean by corrupt, is the reference is still valid, but some of the DataGridViewRow properties are null (ex: row.Cells). Is this caused by question 1 or can you give me any tips on why this might be happening? Here's some code (the last line has the problem): public partial class MyForm : Form { void Timer_Elapsed(object sender) { // we're on a new thread (this function gets called every few seconds) UpdateUiHelper updateUiHelper = new UpdateUiHelper(this); foreach (DataGridViewRow row in dataGridView1.Rows) { object[] values = GetValuesFromDb(); updateUiHelper.UpdateRowValues(row, values[0]); } // .. do other work here updateUiHelper.UpdateUi(); } } public class UpdateUiHelper { private readonly Form _form; private Dictionary<DataGridViewRow, object> _rows; private delegate void RowDelegate(DataGridViewRow row); private readonly object _lockObject = new object(); public UpdateUiHelper(Form form) { _form = form; _rows = new Dictionary<DataGridViewRow, object>(); } public void UpdateRowValues(DataGridViewRow row, object value) { if (_rows.ContainsKey(row)) _rows[row] = value; else { lock (_lockObject) { _rows.Add(row, value); } } } public void UpdateUi() { foreach (DataGridViewRow row in _rows.Keys) { SetRowValueThreadSafe(row); } } private void SetRowValueThreadSafe(DataGridViewRow row) { if (_form.InvokeRequired) { _form.Invoke(new RowDelegate(SetRowValueThreadSafe), new object[] { row }); return; } // now we're on the UI thread object newValue = _rows[row]; row.Cells[0].Value = newValue; // randomly errors here with NullReferenceException, but row is never null! }

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  • Template class + virtual function = must implement?

    - by sold
    This code: template <typename T> struct A { T t; void DoSomething() { t.SomeFunction(); } }; struct B { }; A<B> a; is easily compiled without any complaints, as long as I never call a.DoSomething(). However, if I define DoSomething as a virtual function, I will get a compile error saying that B doesn't declare SomeFunction. I can somewhat see why it happens (DoSomething should now have an entry in the vtable), but I can't help feeling that it's not really obligated. Plus it sucks. Is there any way to overcome this? EDIT 2: Okay. I hope this time it makes sence: Let's say I am doing intrusive ref count, so all entities must inherit from base class Object. How can I suuport primitive types too? I can define: template <typename T> class Primitive : public Object { T value; public: Primitive(const T &value=T()); operator T() const; Primitive<T> &operator =(const T &value); Primitive<T> &operator +=(const T &value); Primitive<T> &operator %=(const T &value); // And so on... }; so I can use Primitive<int>, Primitive<char>... But how about Primitive<float>? It seems like a problem, because floats don't have a %= operator. But actually, it isn't, since I'll never call operator %= on Primitive<float>. That's one of the deliberate features of templates. If, for some reason, I would define operator %= as virtual. Or, if i'll pre-export Primitive<float> from a dll to avoid link errors, the compiler will complain even if I never call operator %= on a Primitive<float>. If it would just have fill in a dummy value for operator %= in Primitive<float>'s vtable (that raises an exception?), everything would have been fine.

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  • How can i use the Orientation correct for images

    - by user3578109
    I´m learning android/java by myself @the moment and i have a problem with a part of my app i´m learning on. I made the code with help of the www and my problem is that if i open an image from the gallery it´s send to the edit activity but in the activity pictures what are made in portrait mode are displayed always wrong (90° to the right side).... The codes are Matrix private Bitmap rotateBitmapToOrientation(Bitmap b, int orientation){ Matrix matrix = new Matrix(); matrix.postRotate(orientation); Canvas offscreenCanvas = new Canvas(); offscreenCanvas.drawBitmap(b, matrix, null); return b; } and the other one @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch (requestCode) { case PICK_IMAGE_FROM_GALLERY: { if (resultCode == RESULT_OK) { Log.d(TAG, "Got Picture!"); Log.d(TAG,"File type - " + data.getType()); Uri photoUri = data.getData(); if (photoUri != null) { try { String[] filePathColumn = {MediaStore.Images.Media.DATA}; String[] orientationColumn = {MediaStore.Images.Media.ORIENTATION}; int orientation = -1; Cursor cursor = getContentResolver().query(photoUri, filePathColumn, null, null, null); cursor.moveToFirst(); int columnIndex = cursor.getColumnIndex(filePathColumn[0]); String filePath = cursor.getString(columnIndex); cursor.close(); cursor = getContentResolver().query(photoUri, orientationColumn, null, null, null); if(cursor != null && cursor.moveToFirst()){ orientation = cursor.getInt(cursor.getColumnIndex(orientationColumn[0])); } cursor.close(); HashMap<String, Integer> pRes = this.getImageResolutionSetting(); Bitmap shrunkenBitmap = FileUtilsHelper.shrinkBitmap(filePath, pRes.get("width"), pRes.get("height")); shrunkenBitmap = rotateBitmapToOrientation(shrunkenBitmap, orientation); String res = FileUtilsHelper.saveBitmapAsJpeg(shrunkenBitmap, this); Log.d(TAG,"File Path: " + res); shrunkenBitmap.recycle(); Intent editImage = new Intent(this, EditImage.class); editImage.addFlags(Intent.FLAG_ACTIVITY_FORWARD_RESULT); editImage.putExtra("stuff.path", res); startActivity(editImage); }catch(Exception e){ Toast.makeText(this, R.string.cant_save_image,Toast.LENGTH_SHORT).show(); } } } } break; } }} I don´t know what i´m doing wrong... I could really need a teacher on that :) Thx for your help dudes!!

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