Search Results

Search found 20904 results on 837 pages for 'disk performance'.

Page 517/837 | < Previous Page | 513 514 515 516 517 518 519 520 521 522 523 524  | Next Page >

  • On-demand refresh mode for indexed view (=Materialized views) on SQL Server?

    - by MOLAP
    I know Oracle offers several refreshmode options for their materialized views (on demand, on commit, periodically). Does Microsoft SQLServer offer the same functions for their indexed views? If not, how can I else use indexed views on SQLServer if my purpose is to export data on a daily+ on-demand basis, and want to avoid performance overhead problems? Does a workaround exist?

    Read the article

  • Visual Studio: Where are global settings stored?

    - by Philipp
    Hi, sometimes after logging out and in again, my settings in Tools/Options/Projects and Solutions/VC++ Directories are lost. To investigate the problem I tried to find the file where Visual Studio (2008 Team) stores those settings on disk. (Or is it in the registry?) Can anybody point me to where it is? Thanks a lot!

    Read the article

  • What is the best way to scale images in Java?

    - by Peter Kelley
    I have a web application written in Java (Spring, Hibernate/JPA, Struts2) where users can upload images and store them in the file system. I would like to scale those images so that they are of a consistent size for display on the site. What libraries or built in functions will offer the best results? I will consider the following criteria in making my decision (in this order): Free/Open Source (essential) Easy to implement Quality of results Performance Size of executable

    Read the article

  • Better way to ignore exception type: multiple catch block vs. type querying

    - by HuBeZa
    There are situations that we like to ignore a specific exception type (commonly ObjectDisposedException). It can be achieved with those two methods: try { // code that throws error here: } catch (SpecificException) { /*ignore this*/ } catch (Exception ex) { // Handle exception, write to log... } or try { // code that throws error here: } catch (Exception ex) { if (ex is SpecificException) { /*ignore this*/ } else { // Handle exception, write to log... } } What are the pros and cons of this two methods (regarding performance, readability, etc.)?

    Read the article

  • DataSet v/s Database

    - by Hemanshu Bhojak
    While designing applications it is a very good practice to have all the business logic in one place. So why then we sometimes have the business logic in stored procs? Can we fetch all data from the DB and store it in a DataSet and then process it? What would be the performance of the app in this scenario?

    Read the article

  • SQL Monitoring Overview

    - by andy
    Hi I currently loook after 20 odd databases in SQL server 2005 and need a tool for monitoring the performance and keep me informed if a database is running slow. Is there anything I can run within Managment studio of any other good third party tool (Pref free) that can do the job. Thanks

    Read the article

  • Is it possible to use Boehm garbage collector only for the part of the program?

    - by bialix
    I've read article in LinuxJournal about Boehm-Demers-Weiser garbage collector library. I'm interesting to use it in my library instead of my own reference counting implementation. I have only one question: is it possible to use gc only for my shared library and still use malloc/free in the main application? I'm not quite understand how gc checks the heap so I'm worrying about performance of gc in that case and possible side effects.

    Read the article

  • Windows repair console, imposible?

    - by user276345
    Hi guys, I found an old Windows XP SP2 in my -trash- cd can and tryed it on a 30 gb FAT32 partition. Installation went fine till the copying operation was completed and XP asked for reboot. After that either it starts over again or throws invalid disk. Starting over is an infinite loop the only way I see is to choose the "Repair console" but i'm not used to a dos box. Can anyone help me through this harmful instalation? Cheers, Daniel

    Read the article

  • What was the most refreshingly honest non-technical comment you saw?

    - by DVK
    OK, so we all saw the lists of "funny" or "bad" comments. However, today, when maintaining an old stored procedure, I stumbled upon a comment which I couldn't classify other than "refreshingly brutally honest", left by a previous maintainer around a really freakish (both performance and readability-wise) page-long query: -- Feel free to optimize this if you can understand what it means So, in the first (and hopefully only) poll type question in my history of Stack Overflow, I'd like to hear some other "refreshingly brutally honest" code comments you encountered or written.

    Read the article

  • Multi-threaded Pooled Allocators

    - by Darren Engwirda
    I'm having some issues using pooled memory allocators for std::list objects in a multi-threaded application. The part of the code I'm concerned with runs each thread function in isolation (i.e. there is no communication or synchronization between threads) and therefore I'd like to setup separate memory pools for each thread, where each pool is not thread-safe (and hence fast). I've tried using a shared thread-safe singleton memory pool and found the performance to be poor, as expected. This is a heavily simplified version of the type of thing I'm trying to do. A lot has been included in a pseudo-code kind of way, sorry if it's confusing. /* The thread functor - one instance of MAKE_QUADTREE created for each thread */ class make_quadtree { private: /* A non-thread-safe memory pool for int linked list items, let's say that it's * something along the lines of BOOST::OBJECT_POOL */ pooled_allocator<int> item_pool; /* The problem! - a local class that would be constructed within each std::list as the * allocator but really just delegates to ITEM_POOL */ class local_alloc { public : //!! I understand that I can't access ITEM_POOL from within a nested class like //!! this, that's really my question - can I get something along these lines to //!! work?? pointer allocate (size_t n) { return ( item_pool.allocate(n) ); } }; public : make_quadtree (): item_pool() // only construct 1 instance of ITEM_POOL per // MAKE_QUADTREE object { /* The kind of data structures - vectors of linked lists * The idea is that all of the linked lists should share a local pooled allocator */ std::vector<std::list<int, local_alloc>> lists; /* The actual operations - too complicated to show, but in general: * * - The vector LISTS is grown as a quadtree is built, it's size is the number of * quadtree "boxes" * * - Each element of LISTS (each linked list) represents the ID's of items * contained within each quadtree box (say they're xy points), as the quadtree * is grown a lot of ID pop/push-ing between lists occurs, hence the memory pool * is important for performance */ } }; So really my problem is that I'd like to have one memory pool instance per thread functor instance, but within each thread functor share the pool between multiple std::list objects.

    Read the article

  • B-trees, databases, sequential inputs, and speed.

    - by IanC
    I know from experience that b-trees have awful performance when data is added to them sequentially (regardless of the direction). However, when data is added randomly, best performance is obtained. This is easy to demonstrate with the likes of an RB-Tree. Sequential writes cause a maximum number of tree balances to be performed. I know very few databases use binary trees, but rather used n-order balanced trees. I logically assume they suffer a similar fate to binary trees when it comes to sequential inputs. This sparked my curiosity. If this is so, then one could deduce that writing sequential IDs (such as in IDENTITY(1,1)) would cause multiple re-balances of the tree to occur. I have seen many posts argue against GUIDs as "these will cause random writes". I never use GUIDs, but it struck me that this "bad" point was in fact a good point. So I decided to test it. Here is my code: SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE TABLE [dbo].[T1]( [ID] [int] NOT NULL CONSTRAINT [T1_1] PRIMARY KEY CLUSTERED ([ID] ASC) ) GO CREATE TABLE [dbo].[T2]( [ID] [uniqueidentifier] NOT NULL CONSTRAINT [T2_1] PRIMARY KEY CLUSTERED ([ID] ASC) ) GO declare @i int, @t1 datetime, @t2 datetime, @t3 datetime, @c char(300) set @t1 = GETDATE() set @i = 1 while @i < 2000 begin insert into T2 values (NEWID(), @c) set @i = @i + 1 end set @t2 = GETDATE() WAITFOR delay '0:0:10' set @t3 = GETDATE() set @i = 1 while @i < 2000 begin insert into T1 values (@i, @c) set @i = @i + 1 end select DATEDIFF(ms, @t1, @t2) AS [Int], DATEDIFF(ms, @t3, getdate()) AS [GUID] drop table T1 drop table T2 Note that I am not subtracting any time for the creation of the GUID nor for the considerably extra size of the row. The results on my machine were as follows: Int: 17,340 ms GUID: 6,746 ms This means that in this test, random inserts of 16 bytes was almost 3 times faster than sequential inserts of 4 bytes. Would anyone like to comment on this? Ps. I get that this isn't a question. It's an invite to discussion, and that is relevant to learning optimum programming.

    Read the article

  • Jave JIT compiler compiles at compile time or runtime ?

    - by Tony
    From wiki: In computing, just-in-time compilation (JIT), also known as dynamic translation, is a technique for improving the runtime performance of a computer program. So I guess JVM has another compiler, not javac, that only compiles bytecode to machine code at runtime, while javac compiles sources to bytecode,is that right?

    Read the article

  • Does OpenGL stencil test happen before or after fragment program runs?

    - by david
    When I set glStencilFunc( GL_NEVER, . . . ) effectively disabling all drawing, and then run my [shader-bound] program I get no performance increase over letting the fragment shader run. I thought the stencil test happened before the fragment program. Is that not the case, or at least not guaranteed? Replacing the fragment shader with one that simply writes a constant to gl_FragColor does result in a higher FPS.

    Read the article

  • What's the best way to add scripting to an Android app?

    - by Omega
    I have an XML based file format that I'm using to store and load instances of objects. I'm interested in adding some scripting support to those objects so that they can respond to events. That said, I also don't want to cripple performance. Are there any well known scripting options for Android - maybe even ones where while loading, I can pre-compile and cache the scripts?

    Read the article

  • Is it wrong to use Deprecated methods or classes in Java?

    - by Umesh Aawte
    I am using eclipse to develop one web application. Just today I have updated my struts version by changing the JAR file. I am getting warnings at some places that methods are deprecated, but the code is working fine. I want to know some things Is it wrong to use Deprecated methods or classes in Java? what if don't change any method and run my application with warnings that I have, will it create any performance issue.

    Read the article

  • Where are global settings stored?

    - by Philipp
    Hi, sometimes after logging out and in again, my settings in Tools/Options/Projects and Solutions/VC++ Directories are lost. To investigate the problem I tried to find the file where Visual Studio (2008 Team) stores those settings on disk. (Or is it in the registry?) Can anybody point me to where it is? Thanks a lot!

    Read the article

  • How can the AssemblyName class be used for existing Assembly's?

    - by IbrarMumtaz
    This is another exam related question. I want to know how can I use the AssemblyName class to represent an existing assembly that already exists on disk??? I am talking about from the perspective of using the AppDomain's instance method .Load(), that takes an AssemblyName object as a parameter. I know what MSDN has to say about what the .Load() method was designed for but that aside, I still want to know how to use it !!!

    Read the article

  • Generating db schema from c# class

    - by Niran
    Hi, Is there any other method than nHibernate by wich we can generate db schema from class definition? My classes arn't that complex etc (few one-to-many relations). However I would like to just be able to save my objects in db and recreate schema if needed. I am stuck with .NET 2.0. I am not that particular about performance for this project, I am just lazy to create tables and write save/load code and deel with nHibernate xml. Thanks

    Read the article

  • Storing and managing video files

    - by Ajay
    What approach is considered to be the best to store and manage video files? As databases are used for small textual data, are databases good enough to handle huge amounts of video/audio data? Are databases, the formidable solution? Apart from size of hard disk space required for centrally managing video/audio/image content, what are the requirements of hosting such a server?

    Read the article

< Previous Page | 513 514 515 516 517 518 519 520 521 522 523 524  | Next Page >