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  • Advanced All In One .NET Framework

    - by alfredo dobrekk
    Hi, i m starting a new project that would basically take input from user and save them to database among about 30 screens, and i would like to find a framework that will allow the maximum number of these features out of the box : .net c#. windows form. unit testing continuous integration screens with lists, combo boxes, text boxes, add, delete, save, cancel that are easy to update when you add a property to your classes or a field to your database. auto completion on controls to help user find its way use of an orm like nhibernate easy multithreading and display of wait screens for user easy undo redo tabbed child windows search forms ability to grant access to some functionnalities according to user profiles mvp/mvvm or whatever design patterns either some code generation from database to c# classe or generation of database schema from c# classes some kind of database versioning / upgrade to easily update database when i release patches to application once in production automatic control resizing code metrics analysis some code generator i can use against my entities that would generate some rough form i can rearrange after code documentation generator ... Any ideas ? I know its lot but i really would like to use existing code to build upon so i can focus on business rules. Could splitting the requirements on 3 or 4 existing open source framework be possible ? Do u have any suggestion to add to the list before starting ? What open source tools would u use to achieve these ?

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  • Testing Broadcasting and receiving messages

    - by Avik
    Guys am having some difficulty figuring this out: I am trying to test whether the code(in c#) to broadcast a message and receiving the message works: The code to send the datagram(in this case its the hostname) is: public partial class Form1 : Form { String hostName; byte[] hostBuffer = new byte[1024]; public Form1() { InitializeComponent(); StartNotification(); } public void StartNotification() { IPEndPoint notifyIP = new IPEndPoint(IPAddress.Broadcast, 6000); hostName = Dns.GetHostName(); hostBuffer = Encoding.ASCII.GetBytes(hostName); UdpClient newUdpClient = new UdpClient(); newUdpClient.Send(hostBuffer, hostBuffer.Length, notifyIP); } } And the code to receive the datagram is: public partial class Form1 : Form { byte[] receivedNotification = new byte[1024]; String notificationReceived; StringBuilder listBox; UdpClient udpServer; IPEndPoint remoteEndPoint; public Form1() { InitializeComponent(); udpServer = new UdpClient(new IPEndPoint(IPAddress.Any, 1234)); remoteEndPoint=null; startUdpListener1(); } public void startUdpListener1() { receivedNotification = udpServer.Receive(ref remoteEndPoint); notificationReceived = Encoding.ASCII.GetString(receivedNotification); listBox = new StringBuilder(this.listBox1.Text); listBox.AppendLine(notificationReceived); this.listBox1.Items.Add(listBox.ToString()); } } For the reception of the code I have a form that has only a listbox(listBox1). The problem here is that when i execute the code to receive, the program runs but the form isnt visible. However when I comment the function call( startUdpListener1() ), the purpose isnt served but the form is visible. Whats going wrong?

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  • "Could not establish secure channel for SSL/TLS" in .NET CF application on smart phone

    - by Stefan Mohr
    I have a stubborn communications issue with an application running on the .NET Compact Framework 3.5 on Windows Mobile smartphones. I am constructing a web request using this code: UTF8Encoding encoding = new System.Text.UTF8Encoding(); byte[] Data = encoding.GetBytes(HttpUtility.ConstructQueryString(parameters)); httpRequest = WebRequest.Create((domain)) as HttpWebRequest; httpRequest.Timeout = 10000000; httpRequest.ReadWriteTimeout = 10000000; httpRequest.Credentials = CredentialCache.DefaultCredentials; httpRequest.Method = "POST"; httpRequest.ContentType = "application/x-www-form-urlencoded"; httpRequest.ContentLength = Data.Length; Stream SendReq = httpRequest.GetRequestStream(); SendReq.Write(Data, 0, Data.Length); SendReq.Close(); HttpWebResponse httpResponse = (HttpWebResponse)httpRequest.GetResponse(); return httpResponse.GetResponseStream(); The web service functions by receiving a JSON-encoded document as part of the URL (eg. https://site.com/ws/sync??document={"version":"1.0.0","items":[{"item_1":"item1"}]}&user=usr&password=pw), and as a response receives another JSON document as response data. This code runs fine on all emulators and PDAs running WM 5 and 6. We have seen an issue with a couple of customers running Treo smartphones (and only on the Sprint network). We have tested the code on an identical device on the AT&T network (via DeviceAnywhere) and once again the code worked as we expected. This has to be some sort of security policy on the phone, but we've been unable to determine a workaround or diagnose it thoroughly as we cannot reproduce it in house and have had to resort to getting users to assist with running test drivers for us. When this code executes, the user's device throws the following exception: System.Net.WebException Could not establish secure channel for SSL/TLS Stack trace: at System.Net.HttpWebRequest.finishGetRequestStream() at System.Net.HttpWebRequest.GetRequestStream() at OurApp.GetResponseStream(String domain, Hashtable parameters) inner exception: System.IO.IOException Authentication failed because the remote party has closed the transport stream. Stack trace: at System.Net.SslConnectionState.ClientSideHandshake() at System.Net.SslConnectionState.PerformClientHandShake() at System.Net.Connection.connect(Object ignored) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring() Examining the server Apache logs shows no hits from the user's IP - I don't think the device is even attempting to send a packet before failing. If relevant, the server is running Apache on Linux and is written using the TurboGears Python framework. The server certificate is issued by a CA and is still valid. The test driver where this error was copied from was not code signed, however the same error (without the error messages) is signed with a GeoTrust certificate so we don't believe this is a code signing issue. The application installs and launches without issue on all phones - it's just establishing this SSL connection that is breaking for these users. One significant issue in troubleshooting is that there is a substantial inconvenience each time we try out a solution (need to find a "volunteer" customer), so we're really looking for a silver bullet or a better understanding of the handshaking process so we can be reasonably confident we only need to ask the user to test it one or two more times. One final mention: we have tried the sync both over ActiveSync and also over GPRS with identical results. Any thoughts would be greatly appreciated!

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  • Hot deploy on Heroku with no downtime

    - by zetarun
    A bad side of pushing to Heroku is that I must push the code (and the server restarts automatically) before running my db migrations. This can obviously cause some 500 errors on users navigating the website having the new code without the new tables/attributes: the solution proposed by Heroku is to use the maintenance mode, but I want a way with no downside letting my webapp running everytime! Is there a way? For example with Capistrano: I prepare the code to deploy in a new dir I run (backward) migrations and the old code continue to work perfectly I swith mongrel instance to the new dir and restart the server ...and I have no downtime!

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  • How to get this.grandparent() functionality in Mootools?

    - by RyOnLife
    I have built a class in Mootools and extended it twice, such that there is a grandparent, parent, and child relationship: var SomeClass1 = new Class({ initialize: function() { // Code }, doSomething: function() { // Code } }); var SomeClass2 = new Class({ Extends: SomeClass1, initialize: function() { this.parent(); }, doSomething: function() { this.parent(); // Some code I don't want to run from Class3 } }); var SomeClass3 = new Class({ Extends: SomeClass2, initialize: function() { this.parent(); }, doSomething: function() { this.grandParent(); } }); From Class3, the child, I need call the doSomething() method from Class1, the grandparent, without executing any code in Class2#doSomething(), the parent. What I need is a grandParent() method to complement the Mootools parent(), but it appears that one does not exist. What's the best way to accomplish this in either Mootools or pure JavaScript? Thanks.

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  • Is it possible to run locally JRuby on Google App Engine without restarting server on every change?

    - by elado
    Unfortunately, GAE requires restart of the server on each code change. Is it possible to prevent it and have immediate feedback after code save? Or, can I import Google App Engine's API into my ruby code and run it on Sinatra server? Tried this but it fails on "import com.google.appengine.api" (it doesn't know what 'com' is). For Sinatra, I use "Rerun" ( http://github.com/alexch/rerun ) which restarts server immediately after a change with minimum wait. Thanks.

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  • How the simples GUI countdown is supposed to work?

    - by Roman
    I am trying to write the simples GUI countdown. I found in Internet some code but it is already too fancy for me. I am trying to keep it as simple as possible. So, I just want to have a window saying "You have 10 second left". The number of second should decrease every second from 10 to 0. I wrote a code. And I think I am close to the working solution. But I still missing something. Could you pleas help me to find out what is wrong? Here is my code: import javax.swing.*; public class Countdown { static JLabel label; // Method which defines the appearance of the window. private static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JLabel label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater(new Runnable(i,label) { public Runnable(int i, JLabel label) { this.i = i; this.label = label; } public void run() { label.setText("You have " + i + " seconds."); } }); } // The main method (entry point). public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); //counter.start(); } }); //counter.start(); } } And I have several concrete question about this code: Where should I place the counter.start();? (In my code I put it on 2 places. Which one is correct?) Why compiler complains about the constructor for Runnable? It says that I have an invalid method declaration and I need to specify the returned type. ADDED: I made the suggested corrections. And then I execute the code and get: Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at Worker.run(Worker.java:12) In the Worker.java in the line 12 I have: label.setText("You have " + i + " seconds.");.

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  • PHP: Infinity loop and Time Limit!

    - by Jonathan
    Hi, I have a piece of code that fetches data by giving it an ID. If I give it an ID of 1230 for example, the code fetches an article data with an ID of 1230 from a web site (external) and insert it into a DB. Now, the problem is that I need to fetch all the articles, lets say from ID 00001 to 99999. If a do a 'for' loop, after 60 seconds the PHP internal time limit stops the loop. If a use some kind of header("Location: code.php?id=00001") or header("Location: code.php?id=".$ID) and increase $ID++ and then redirect to the same page the browser stops me because of the infinite loop or redirection problem. Please HELP!

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  • How to download video from server?

    - by Pankaj Mishra
    Hello I have a window application where i want to make functionality of video downloading but i am not getting correct solution for this. I tried one code project code and lot of other code that i got from google. can any buddy help me for this problem.

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  • How change Subversion's default binary mime-type?

    - by lamcro
    Subversion sets a binary file's svn:mime-type property to application/octet-stream by default. I need to change this default to some other mime-type. When I import for the first time this code, I would like Subversion to set mime-type to the one I choose. The reason is that my code base contains code in binary files (proprietary format), and I have the applications necessary to emulate diff and diff3 for these. But Subversion does not let me due to their default mime-type. Please note: There is no default extension (*.jar, *.py, etc) for these code files. Some files don't even have an extension. So configuring mime-type by file extension is not possible.

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  • XPath - get parent node

    - by chris.shi
    //* [ local-name()='component' and namespace-uri()='urn:hl7-org:v3' ] using thispath ,I can get a node like this: <component xmlns="urn:hl7-org:v3"> <structuredBody> <component> <section> <code code="10164-2" codeSystem="2.16.840.1.113883.6.1" codeSystemName="LOINC"/> <title>History of Present Illness</title> <text> </text> </section> </component> <component> ...... </component> <component> ...... </component> <structuredBody/> <component/> in order to get the node as below: <component> <section> <code code="10164-2" codeSystem="2.16.840.1.113883.6.1" codeSystemName="LOINC"/> <title>History of Present Illness</title> <text> </text> </section> </component> I change the path to : //* [ local-name()='component' and namespace-uri()='urn:hl7-org:v3' and position()=1] but ,how can I get the same result by using [code="10164-2"] as a qualification. ( I do not know how to describe this question ,as a result ,the title of this question is a little simple ,sorry .) thanks

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  • Apply Alloy UI 1.5 datepicker to multiple instances

    - by MyTitle
    I want to create Alloy UI datapickers on multiple form fields: <div id="date_1_wrapper"> <input type="text" class="datepick" id="date_1" /> </div> <div id="date_2_wrapper"> <input type="text" class="datepick" id="date_2" /> </div> Using JQuery I can do it using following code: $('.datepick').each(function(){ $(this).datepicker(); }); But how to achieve same functionality in Alloy UI? For now I use following code, but this code apply DatePickers by ID, not by CSS class in loop: AUI().use( 'aui-datepicker', function(A) { new A.DatePicker ( { calendar: { dateFormat: '%d/%m/%Y' }, trigger: '#date_1' } ).render('#date_1_wrapper'); new A.DatePicker( { calendar: { dateFormat: '%d/%m/% }, trigger: '#date_2' } ).render('#date_2_wrapper'); } ); I think it this code can be used in beginning, but how to deal with input's and div's ID's? (A.all('.datepcik').each(function() {)

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  • Do I have to create a static library to test my application?

    - by Christopher Gateley
    I'm just getting started with TDD and am curious as to what approaches others take to run their tests. For reference, I am using the google testing framework, but I believe the question is applicable to most other testing frameworks and to languages other than C/C++. My general approach so far has been to do either one of three things: Write the majority of the application in a static library, then create two executables. One executable is the application itself, while the other is the test runner with all of the tests. Both link to the static library. Embed the testing code directly into the application itself, and enable or disable the testing code using compiler flags. This is probably the best approach I've used so far, but clutters up the code a bit. Embed the testing code directly into the application itself, and, given certain command-line switches either run the application itself or run the tests embedded in the application. None of these solutions are particularly elegant... How do you do it?

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  • 2d int array Drawing Canvas

    - by Andy
    How do you print out the contents of a 2d int array Ive code written in java for a sudoku game and im trying to create a game on the android using the same code My code in java reads in a text file(sudoku grid) i see canvas.drawText will read in a string, but how do you do it for a 2d int array, so it prints out in a grid?

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  • Transform any JavaScript function into a page event

    - by Laith
    I need to be able to achieve the following (one way or another): function ShowContent() {} document.onShowContent = function () { // anything I want to happen.... } What I'm trying to do is to add a kind of listener to me Advertisement code on the page that will auto refresh the ad slot when a specific function is called. Instead of having that function "ShowContent()" directly refresh the ad code, I want the ad code to refresh if it detects that "ShowContent()" has been called. Thanks.

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  • C : crypt function

    - by kiruthika
    Hi all, I have used the crypt function in c to encrypt the given string. I have written the following code, #include<stdio.h> #include<unistd.h> int main() { printf("%s\n",crypt("passwd",1000)); } But the above code threw an error ,"undefined reference to `crypt'". What is the problem in the above code. Thanks in advance.

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  • compile wxWidget on Snow Leopard

    - by Quincy
    I just downloaded wxWidget source code on my snow leopard machine. The source code is the multiplatform one, so it contains windows and GTK components of wxWidget as well. I'd like to compile the wxWidget source code, but haven't found a good guide yet. This is my first step to create a multiplatform project, hopefully I would be able to use CMake to generate makefile later on. Any help would be appreciated.

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  • The fastest way to iterate through a collection of objects

    - by Trev
    Hello all, First to give you some background: I have some research code which performs a Monte Carlo simulation, essential what happens is I iterate through a collection of objects, compute a number of vectors from their surface then for each vector I iterate through the collection of objects again to see if the vector hits another object (similar to ray tracing). The pseudo code would look something like this for each object { for a number of vectors { do some computations for each object { check if vector intersects } } } As the number of objects can be quite large and the amount of rays is even larger I thought it would be wise to optimise how I iterate through the collection of objects. I created some test code which tests arrays, lists and vectors and for my first test cases found that vectors iterators were around twice as fast as arrays however when I implemented a vector in my code in was somewhat slower than the array I was using before. So I went back to the test code and increased the complexity of the object function each loop was calling (a dummy function equivalent to 'check if vector intersects') and I found that when the complexity of the function increases the execution time gap between arrays and vectors reduces until eventually the array was quicker. Does anyone know why this occurs? It seems strange that execution time inside the loop should effect the outer loop run time.

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  • How cross-platform .Net framework really is?

    - by Ivan
    What is normally to be done to run a WinForms application on a Mac or Linux machine? a. Just copy and run (assuming they have a Framework installed). b. Rebuild. c. Cosmetic source code modifications. d. Heavy source code modifications and forms redesign. Assuming that the application is developed as 100% managed C# 3 code by means Visual C# Express or Visual Studio 2008 targeting .Net Framework 3.5, developed without using any 3-rd party components/libraries, without encapsulating nonmanaged code or any low-level hacks - only standard Microsoft-documented .Net Framework C# API used). Or the same conditions but C# 4 language, .Net Framework 4 and Visual Studio 2010.

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  • Add two 32-bit integers in Assembler for use in VB6

    - by Emtucifor
    I would like to come up with the byte code in assembler (assembly?) for Windows machines to add two 32-bit longs and throw away the carry bit. I realize the "Windows machines" part is a little vague, but I'm assuming that the bytes for ADD are pretty much the same in all modern Intel instruction sets. I'm just trying to abuse VB a little and make some things faster. So... if the string "8A4C240833C0F6C1E075068B442404D3E0C20800" is the assembly code for SHL that can be "injected" into a VB6 program for a fast SHL operation expecting two Long parameters (we're ignoring here that 32-bit longs in VB6 are signed, just pretend they are unsigned), what is the hex string of bytes representing assembler instructions that will do the same thing to return the sum? The hex code above for SHL is, according to the author: mov eax, [esp+4] mov cl, [esp+8] shl eax, cl ret 8 I spit those bytes into a file and tried unassembling them in a windows command prompt using the old debug utility, but I figured out it's not working with the newer instruction set because it didn't like EAX when I tried assembling something but it was happy with AX. I know from comments in the source code that SHL EAX, CL is D3E0, but I don't have any reference to know what the bytes are for instruction ADD EAX, CL or I'd try it. I tried flat assembler and am not getting anything I can figure out how to use. I used it to assemble the original SHL code and got a very different result, not the same bytes. Help?

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  • Why does Microsoft advise against readonly fields with mutable values?

    - by Weeble
    In the Design Guidelines for Developing Class Libraries, Microsoft say: Do not assign instances of mutable types to read-only fields. The objects created using a mutable type can be modified after they are created. For example, arrays and most collections are mutable types while Int32, Uri, and String are immutable types. For fields that hold a mutable reference type, the read-only modifier prevents the field value from being overwritten but does not protect the mutable type from modification. This simply restates the behaviour of readonly without explaining why it's bad to use readonly. The implication appears to be that many people do not understand what "readonly" does and will wrongly expect readonly fields to be deeply immutable. In effect it advises using "readonly" as code documentation indicating deep immutability - despite the fact that the compiler has no way to enforce this - and disallows its use for its normal function: to ensure that the value of the field doesn't change after the object has been constructed. I feel uneasy with this recommendation to use "readonly" to indicate something other than its normal meaning understood by the compiler. I feel that it encourages people to misunderstand the meaning of "readonly", and furthermore to expect it to mean something that the author of the code might not intend. I feel that it precludes using it in places it could be useful - e.g. to show that some relationship between two mutable objects remains unchanged for the lifetime of one of those objects. The notion of assuming that readers do not understand the meaning of "readonly" also appears to be in contradiction to other advice from Microsoft, such as FxCop's "Do not initialize unnecessarily" rule, which assumes readers of your code to be experts in the language and should know that (for example) bool fields are automatically initialised to false, and stops you from providing the redundancy that shows "yes, this has been consciously set to false; I didn't just forget to initialize it". So, first and foremost, why do Microsoft advise against use of readonly for references to mutable types? I'd also be interested to know: Do you follow this Design Guideline in all your code? What do you expect when you see "readonly" in a piece of code you didn't write?

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  • How to test silverlight behaviors using Rhino Mocks?

    - by Derek
    I have slightly adapted the custom behavior code that can be found here: http://www.reflectionit.nl/blog/default.aspx?guid=d81a8cf8-0345-48ee-bbde-84c2e3f21a25 that controls a MediaElement. I need to know how to go about testing this with Rhino Mocks e.g. how to instantiate a new ControlMediaElementAction in test code and then call the Invoke method etc. Doing something simple like this in test code: mMediaElementControlBehaviour = new ControlMediaElementAction (); gives me an exception "The type initializer for 'System.Windows.DependencyObject' throw an exception. Thinking it was the instantiation of the MediaElement, I tried this two lines of code: MediaElement mediaElementStub = MockRepository.GenerateStub(); this.Container.RegisterInstance(mediaElementStub); This gave the exception 'Can't create mocks of sealed classes' If someone can point me in the right direction, it would be apreciated. Silverlight 4, Rhino Mocks 3.5 Silverlight v2.0.50727 Thanks,

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  • Giving another object a NSManagedObject

    - by Wayfarer
    Alright, so I'm running into an issue with my code. What I have done is subclassed UIButton so I can give it some more infomormation that pertain to my code. I have been able to create the buttons and they work great. Capiche. However, one of the things I want my subclass to hold is a reference to a NSMangedObject. I have this code in my header file: @interface ButtonSubclass : UIButton { NSManagedObjectContext *context; NSManagedObject *player; } @property (nonatomic, retain) NSManagedObject *player; @property (nonatomic, retain) NSManagedObjectContext *context; - (id)initWithFrame:(CGRect)frame andTitle:(NSString*)title; //- (void)setPlayer:(NSManagedObject *)aPlayer; @end As you can see, it has a instance variable to the NSMangedobject I want it to hold (as well as the Context). But for the life of me, I can't get it to hold that NSManagedObject. I run both the @synthesize methods in the Implementation file. @synthesize context; @synthesize player; So I'm not sure what I'm doing wrong. This is how I create my button: ButtonSubclass *playerButton = [[ButtonSubclass alloc] initWithFrame:frame andTitle:@"20"]; //works playerButton.context = self.context; //works playerButton.player = [players objectAtIndex:i]; //FAILS And I have initilaized the players array earlier, where I get the objects. Another weird thing is that when it gets to this spot in the code, the app crashes (woot) and the the console output stops. It doesn't give me any error, and notification at all that the app has crashed. It just... stops. So I don't even know what the error is that is crashing the code, besides it has to do with that line up there setting the "player" variable. Thoughts and ideas? I'd love your wisdom!

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