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  • Hibernate MappingException

    - by Marcus
    I'm getting this Hibernate error: org.hibernate.MappingException: Could not determine type for: a.b.c.Results$BusinessDate, for columns: [org.hibernate.mapping.Column(businessDate)] The class is below. Does anyone know why I'm getting this error?? @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "businessDate" }) @XmlRootElement(name = "Results") @Entity(name = "Results") @Table(name = "RESULT") @Inheritance(strategy = InheritanceType.JOINED) @Cache(usage = CacheConcurrencyStrategy.READ_ONLY) public class Results implements Equals, HashCode { @XmlElement(name = "BusinessDate", required = true) protected Results.BusinessDate businessDate; public Results.BusinessDate getBusinessDate() { return businessDate; } public void setBusinessDate(Results.BusinessDate value) { this.businessDate = value; } @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "raw", "display" }) @Entity(name = "Results$BusinessDate") @Table(name = "BUSINESSDATE") @Inheritance(strategy = InheritanceType.JOINED) public static class BusinessDate implements Equals, HashCode { ....

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  • C# - Silverlight - CustomAttribute with Enum

    - by cmaduro
    I have the following class: [MetadataAttribute] [AttributeUsage(AttributeTargets.Property, AllowMultiple = false)] public class ModuleActivationButtonAttribute : ExportAttribute { public Enum TargetRegion { get; set; } public ModuleActivationButtonAttribute(Enum targetRegion) : base(typeof(IModuleActivationButton)) { TargetRegion = targetRegion; } } The class compiles fine, but when I decorate my property with it: [ModuleActivationButton(Regions.Tabs)] public IModuleActivationButton ModuleActivationButton { get { return new ModuleActivationButton() as IModuleActivationButton; } set { ModuleActivationButton = value; } } public enum Regions { Content, Tabs } The compiler spits out: Error 1 An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type C:\...\Manpower4U.Modules.Home\HomeModule.cs 28 33 Manpower4U.Modules.Home

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  • django auth : strange error with authenticate()

    - by Rohit
    I am using authenticate() to authenticating users manually. Using admin interface I can see that there is no 'last_login' attribute for Users Debug traceback is : Environment: Request Method: GET Request URL: https://localhost/login/ Django Version: 1.1.1 Python Version: 2.6.5 Installed Applications: ['django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.sessions', 'django.contrib.sites', 'django.contrib.admin', 'mobius.polls'] Installed Middleware: ('django.middleware.common.CommonMiddleware', 'django.contrib.sessions.middleware.SessionMiddleware', 'django.contrib.auth.middleware.AuthenticationMiddleware') Traceback: File "/usr/lib/pymodules/python2.6/django/core/handlers/base.py" in get_response 92. response = callback(request, *callback_args, **callback_kwargs) File "/usr/lib/pymodules/python2.6/django/contrib/auth/__init__.py" in login 55. user.last_login = datetime.datetime.now() Exception Type: AttributeError at /login/ Exception Value: 'unicode' object has no attribute 'last_login' I cant figure out, why is there this discrepancy. Any kind of help would be appreciated. Thanks in advance!

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  • Collection <NSCFSet: 0x1b0b30> was mutated while being enumerated. How to determine which set?

    - by jamone
    I'm doing a bunch of core data inserts and after 20k or so inserts with saves every 1-2k I get this error: Terminating app due to uncaught exception 'NSGenericException', reason: '*** Collection <NSCFSet: 0x1b0b30> was mutated while being enumerated.' I'm trying to figure out which NSSet is causing this. I've done a search and the only NSSets in my code are the autogenerated ones that handle the Core Data relationships. I'm using NSXMLParser and for each element found creating a new entity (if a matching one doesn't already exist). So I will create a state entity and then populate all the city entities and then do a save. This means that a state's NSSet *cities is getting added to but I don't see why you can't do that.

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  • How to set focus for CustCombBox in a CellEditingTemplate when entering page at the first time(MVVM

    - by Shamin
    PreparingCellForEdit="dg_PreparingCellForEdit" BeginningEdit="dg_BeginningEdit" <data:DataGridTemplateColumn MinWidth="300"> <data:DataGridTemplateColumn.HeaderStyle> <Style TargetType="primitives:DataGridColumnHeader" BasedOn="{StaticResource FOTDataGridColumnHeaderStyle}"> <Setter Property="ContentTemplate"> <Setter.Value> <DataTemplate> <TextBlock Text="{Binding CancelReasonText2,Source={StaticResource LabelResource}}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </Setter.Value> </Setter> </Style> </data:DataGridTemplateColumn.HeaderStyle> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding CancelReason.CancelCodeDescription}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> <data:DataGridTemplateColumn.CellEditingTemplate> <DataTemplate> <input:AutoCompleteBox x:Name="cBoxCancelReason" FilterMode="StartsWith" IsDropDownOpen="True" SelectedItem="{Binding CancelReason, Mode=TwoWay}" ItemsSource="{Binding CancelCodes}" ValueMemberPath="CancelCodeDescription" > <input:AutoCompleteBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding CancelCodeDescription}" Style="{StaticResource TextBlockLabelStandardStyle}"/> </DataTemplate> </input:AutoCompleteBox.ItemTemplate> </input:AutoCompleteBox> </DataTemplate> </data:DataGridTemplateColumn.CellEditingTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> ---CodeBind public partial class CancelFlightView : UserControl,ICancelFlightView { private data.CancelCode DefaultCancelCode { get { data.CancelCode code = new data.CancelCode(); code.CancelCd = "-1"; code.CancelCodeDescription = "-- Select Cancel Reason --"; return code; } } public CancelFlightView() { InitializeComponent(); this.dg.LoadingRow += new EventHandler<DataGridRowEventArgs>(dg_LoadingRow); //this.Loaded += new RoutedEventHandler(CancelFlightView_Loaded); } void dg_LoadingRow(object sender, DataGridRowEventArgs e) { CheckBox checkBox = (CheckBox)dg.Columns[0].GetCellContent(e.Row); if (checkBox.IsChecked.Value) { FrameworkElement obj = (FrameworkElement)dg.Columns[1].GetCellContent(e.Row); System.Windows.Browser.HtmlPage.Plugin.Focus(); DataGridCell cellEdit = (DataGridCell)obj.Parent; cellEdit.Focus(); dg.BeginEdit(); } } //private void UserControl_Loaded(object sender, RoutedEventArgs e) //{ // if (DataContext != null) // { // CancelFlightViewModel viewModel = (CancelFlightViewModel)DataContext; // viewModel.View = this; // viewModel.Grid = dg; // //viewModel.InitFocus(); // } //} //void CancelFlightView_Loaded(object sender, RoutedEventArgs e) //{ // if (dg.SelectedItem != null) // { // CheckBox checkBox = (CheckBox)dg.Columns[0].GetCellContent(dg.SelectedItem); // if (checkBox.IsChecked.Value) // { // DataGridCell cellEdit = ((DataGridCell)((System.Windows.Controls.Primitives.DataGridCellsPresenter)((DataGridCell)checkBox.Parent).Parent).Children[1]); // dg.CurrentColumn = dg.Columns[1]; // System.Windows.Browser.HtmlPage.Plugin.Focus(); // cellEdit.Focus(); // dg.BeginEdit(); // } // } //} public CancelFlightView(CancelFlightViewModel viewModel):this() { ViewModel = viewModel; } private void dg_PreparingCellForEdit(object sender, DataGridPreparingCellForEditEventArgs e) { object obj = dg.Columns[1].GetCellContent(e.Row); if (obj != null && obj.GetType() == typeof(AutoCompleteBox)) { AutoCompleteBox cBoxCancelReason = (AutoCompleteBox)obj; System.Windows.Browser.HtmlPage.Plugin.Focus(); cBoxCancelReason.Focus(); } } private void CustomComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { } private void dg_BeginningEdit(object sender, DataGridBeginningEditEventArgs e) { } private void chkFlight_Click(object sender, RoutedEventArgs e) { CheckBox chkTemp = sender as CheckBox; if (!chkTemp.IsChecked.Value) { } else { DataGridCell cellEdit = ((DataGridCell)((System.Windows.Controls.Primitives.DataGridCellsPresenter)((DataGridCell)chkTemp.Parent).Parent).Children[1]); dg.CurrentColumn = dg.Columns[1]; cellEdit.Focus(); dg.BeginEdit(); } } private void LayoutRoot_KeyUp(object sender, KeyEventArgs e) { //if (e.Key == Key.Enter) //{ //} } #region ICancelFlightView Members public CancelFlightViewModel ViewModel { get { return DataContext as CancelFlightViewModel; } set { DataContext = value; } } #endregion } Now, when user click CheckBox, I can set focus on CustCombBox, but I can't set focus on Whose checkBox.IsChecked.Value = true when page is opened for the first time. is it possible on MVVM pattern? Looking forward your reply, thanks very much.

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  • design of orm tool

    - by ifree
    Hello , I want to design a orm tool for my daily work, but I'm always worry about the mapping of foreign key. Here's part of my code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; namespace OrmTool { [AttributeUsage(AttributeTargets.Property)] public class ColumnAttribute:Attribute { public string Name { get; set; } public SqlDbType DataType { get; set; } public bool IsPk { get; set; } } [AttributeUsage(AttributeTargets.Class,AllowMultiple=false,Inherited=false)] public class TableAttribute:Attribute { public string TableName { get; set; } public string Description { get; set; } } [AttributeUsage(AttributeTargets.Property)] public class ReferencesAttribute : ColumnAttribut { public Type Host { get; set; } public string HostPkName{get;set;} } } I want to use Attribute to get the metadata of Entity ,then mapping them,but i think it's really hard to get it done; public class DbUtility { private static readonly string CONNSTR = ConfigurationManager.ConnectionStrings["connstr"].ConnectionString; private static readonly Type TableType = typeof(TableAttribute); private static readonly Type ColumnType = typeof(ColumnAttribute); private static readonly Type ReferenceType = typeof(ReferencesAttribute); private static IList<TEntity> EntityListGenerator<TEntity>(string tableName,PropertyInfo[] props,params SqlParameter[] paras) { return null; } private static IList<TEntity> ResultList() { return null; } private static SqlCommand PrepareCommand(string sql,SqlConnection conn,params SqlParameter[] paras) { SqlCommand cmd = new SqlCommand(); cmd.CommandText = sql; cmd.Connection = conn; if (paras != null) cmd.Parameters.AddRange(paras); conn.Open(); return cmd; } } I don't know how to do the next step, if every Entity has it's own foreign key,how do I get the return result ? If the Entity like this: [Table(Name="ArtBook")] public class ArtBook{ [column(Name="id",IsPk=true,DataType=SqlDbType.Int)] public int Id{get;set;} [References(Name="ISBNId",DataType=SqlDataType.Int,Host=typeof(ISBN),HostPkName="Id")] public ISBN BookISBN{get;set;} public .....more properties. } public class ISBN{ public int Id{get;set;} public bool IsNative{get;set;} } If I read all ArtBooks from database and when I get a ReferencesAttribute how do I set the value of BookISBN?

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • hall.dll errors

    - by Robert Elliott
    I am getting frequent BSoDs, mostly with hall.dll errors. I have Dell Inspiron laptop running Windows 7 SP1. The following file, werfault, is shown below. Can anyone help me work out what is wrong? Version=1 EventType=BlueScreen EventTime=129987824768810026 ReportType=4 Consent=1 ReportIdentifier=1c3e1c58-3b30-11e2-9074-002219f61870 IntegratorReportIdentifier=113012-32557-01 Response.type=4 DynamicSig[1].Name=OS Version DynamicSig[1].Value=6.1.7601.2.1.0.768.3 DynamicSig[2].Name=Locale ID DynamicSig[2].Value=2057 UI[2]=C:\Windows\system32\wer.dll UI[3]=Windows has recovered from an unexpected shutdown UI[4]=Windows can check online for a solution to the problem. UI[5]=&Check for solution UI[6]=&Check later UI[7]=Cancel UI[8]=Windows has recovered from an unexpected shutdown UI[9]=A problem caused Windows to stop working correctly. Windows will notify you if a solution is available. UI[10]=Close Sec[0].Key=BCCode Sec[0].Value=a Sec[1].Key=BCP1 Sec[1].Value=0000000000000000 Sec[2].Key=BCP2 Sec[2].Value=0000000000000002 Sec[3].Key=BCP3 Sec[3].Value=0000000000000000 Sec[4].Key=BCP4 Sec[4].Value=FFFFF80002C0E477 Sec[5].Key=OS Version Sec[5].Value=6_1_7601 Sec[6].Key=Service Pack Sec[6].Value=1_0 Sec[7].Key=Product Sec[7].Value=768_1 File[0].CabName=113012-32557-01.dmp File[0].Path=113012-32557-01.dmp File[0].Flags=589826 File[0].Type=2 File[0].Original.Path=C:\Windows\Minidump\113012-32557-01.dmp File[1].CabName=sysdata.xml File[1].Path=WER-75941-0.sysdata.xml File[1].Flags=589826 File[1].Type=5 File[1].Original.Path=C:\Users\Robert\AppData\Local\Temp\WER-75941-0.sysdata.xml File[2].CabName=Report.cab File[2].Path=Report.cab File[2].Flags=196608 File[2].Type=7 File[2].Original.Path=Report.cab FriendlyEventName=Shut down unexpectedly ConsentKey=BlueScreen AppName=Windows AppPath=C:\Windows\System32\WerFault.exe *********From the minidump file**** RAX = fffff88002f22150 RBX = fffffa80074141f0 RCX = 000000000000000a RDX = 0000000000000000 RSI = fffffa8007278180 RDI = 0000000000000001 R9 = 0000000000000000 R10 = fffff80002c0e477 R11 = 0000000000000000 R12 = fffffa800523e7a0 R13 = 0000000000001000 R14 = 0000000000000028 R15 = fffffa80074141f0 RBP = fffff88002f22210 RIP = fffff80002cd3fc0 RSP = fffff88002f22048 SS = 0000 GS = 002b FS = 0053 ES = 002b DS = 002b CS = 0010 Flags = 00200286 fffff800`02e99ac0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99ad0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99ae0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99af0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99b00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99b10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99b20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99b30 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 ................ fffff800`02e99b40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e99b50 00 00 00 00 00 00 00 00 00 00 00 00 ............ fffff800`02e81928 00 00 00 00 .... fffff800`02e81924 00 00 00 00 .... fffff800`02e0a880 37 36 30 31 2E 31 37 39 34 34 2E 61 6D 64 36 34 7601.17944.amd64 fffff800`02e0a890 66 72 65 2E 77 69 6E 37 73 70 31 5F 67 64 72 2E fre.win7sp1_gdr. fffff800`02e0a8a0 31 32 30 38 33 30 2D 30 33 33 33 00 00 00 00 00 120830-0333..... fffff800`02e0a8b0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a8c0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a8d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a8e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a8f0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a900 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a910 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a920 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a930 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a940 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a950 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ fffff800`02e0a960 35 36 65 38 62 61 31 33 2D 37 30 32 39 2D 34 37 56e8ba13-7029-47 fffff800`02e0a970 32 38 2D 61 35 30 36 2D 32 64 64 62 34 61 30 63 28-a506-2ddb4a0c fffff800`02c0e000 C5 0F 85 79 02 00 00 8B 9C 24 90 00 00 00 E9 A5 ...y.....$...... fffff800`02c0e010 00 00 00 44 2B C3 45 33 C9 E8 5E 14 00 00 49 3B ...D+.E3..^...I; fffff800`02c0e020 C5 74 2B 44 8B 8C 24 90 00 00 00 48 8B C8 41 8D .t+D..$....H..A. fffff800`02c0e030 51 FF 41 3B D5 76 0D 44 8B C2 49 83 E8 01 48 8B Q.A;.v.D..I...H. fffff800`02c0e040 49 08 75 F6 48 89 79 08 41 03 D9 48 8B F8 3B DD I.u.H.y.A..H..;. fffff800`02c0e050 75 08 48 8B C7 E9 26 02 00 00 48 8B 96 98 00 00 u.H...&...H..... fffff800`02c0e060 00 48 8D 84 24 90 00 00 00 44 8B C5 48 89 44 24 .H..$....D..H.D$ fffff800`02c0e070 28 44 2B C3 45 33 C9 48 8B CE 44 88 6C 24 20 E8 (D+.E3.H..D.l$ . fffff800`02c0e080 CC 14 00 00 49 3B C5 74 2B 44 8B 8C 24 90 00 00 ....I;.t+D..$... fffff800`02c0e090 00 48 8B C8 41 8D 51 FF 41 3B D5 76 0D 44 8B C2 .H..A.Q.A;.v.D.. fffff800`02c0e0a0 49 83 E8 01 48 8B 49 08 75 F6 48 89 79 08 41 03 I...H.I.u.H.y.A. fffff800`02c0e0b0 D9 48 8B F8 3B DD 74 9A 44 38 AE 28 01 00 00 0F .H..;.t.D8.(.... fffff800`02c0e0c0 85 DF 00 00 00 48 8D 44 24 30 4C 8D 8C 24 A0 00 .....H.D$0L..$.. fffff800`02c0e0d0 00 00 4C 8D 84 24 A8 00 00 00 8B D5 48 8B CE 48 ..L..$......H..H fffff800`02c0e0e0 89 44 24 20 E8 F7 1F 00 00 8B F8 89 84 24 90 00 .D$ .........$.. fffff800`02c0e0f0 00 00 41 3B C5 0F 84 83 01 00 00 4C 8B A4 24 A8 ..A;.......L..$. fffff800`02c0e100 00 00 00 44 8B 84 24 A0 00 00 00 48 8B 8E 98 00 ...D..$....H.... fffff800`02c0e110 00 00 49 8B D4 44 8B C8 E8 DB 1B 00 00 49 3B C5 ..I..D.......I;. fffff800`02c0e120 74 35 48 8B 96 98 00 00 00 48 8D 84 24 90 00 00 t5H......H..$... fffff800`02c0e130 00 41 B1 01 48 89 44 24 28 44 8B C5 48 8B CE 44 .A..H.D$(D..H..D fffff800`02c0e140 88 6C 24 20 E8 43 12 00 00 49 3B C5 0F 84 2C 01 .l$ .C...I;...,. fffff800`02c0e150 00 00 E9 29 01 00 00 48 8B 5C 24 30 49 3B DD 74 ...)...H.\$0I;.t fffff800`02c0e160 2A 4D 3B E5 74 0C 48 8B D3 49 8B CC FF 15 AE CE *M;.t.H..I...... fffff800`02c0e170 01 00 48 8B CB FF 15 95 CF 01 00 33 D2 48 8B CB ..H........3.H.. fffff800`02c0e180 FF 15 AA CE 01 00 E9 F3 00 00 00 C1 E7 0C 41 B8 ..............A. fffff800`02c0e190 01 00 00 00 49 8B CC 8B D7 FF 15 99 CE 01 00 E9 ....I........... fffff800`02c0e1a0 DA 00 00 00 2B EB 33 C9 41 B8 48 61 6C 20 8B D5 ....+.3.A.Hal .. fffff800`02c0e1b0 44 8B FD 48 C1 E2 03 FF 15 33 D4 01 00 4C 8B F0 D..H.....3...L.. fffff800`02c0e1c0 49 3B C5 0F 84 8F 00 00 00 45 8B E5 41 3B ED 76 I;.......E..A;.v fffff800`02c0e1d0 3F 4C 8B E8 BA 00 10 00 00 B9 04 00 00 00 41 B8 ?L............A. fffff800`02c0e1e0 48 61 6C 20 FF 15 06 D4 01 00 49 89 45 00 48 85 Hal ......I.E.H. fffff800`02c0e1f0 C0 74 39 48 8B C8 FF 15 BC CE 01 00 48 C1 E8 20 .t9H........H.. fffff800`02c0e200 85 C0 75 28 41 FF C4 49 83 C5 08 44 3B E5 72 C4 ..u(A..I...D;.r. fffff800`02c0e210 48 8B 8E 98 00 00 00 44 8B C5 BA 01 00 00 00 E8 H......D........ fffff800`02c0e220 58 19 00 00 4C 8B E8 48 85 C0 75 6C 45 33 ED 45 X...L..H..ulE3.E fffff800`02c0e230 3B E5 76 19 49 8B EE 48 8B 4D 00 33 D2 FF 15 ED ;.v.I..H.M.3.... fffff800`02c0e240 CD 01 00 48 83 C5 08 49 83 EC 01 75 EA 33 D2 49 ...H...I...u.3.I fffff800`02c0e250 8B CE FF 15 D8 CD 01 00 41 3B DD 76 21 8B EB 48 ........A;.v!..H fffff800`02c0e260 8B 96 98 00 00 00 48 8B 5F 08 4C 8B C7 48 8B CE ......H._.L..H.. fffff800`02c0e270 E8 2B 15 00 00 48 83 ED 01 48 8B FB 75 E1 33 C0 .+...H...H..u.3. fffff800`02c0e280 48 8B 9C 24 98 00 00 00 48 83 C4 50 41 5F 41 5E H..$....H..PA_A^ fffff800`02c0e290 41 5D 41 5C 5F 5E 5D C3 8D 4D FF 85 C9 74 0C 8B A]A\_^]..M...t.. fffff800`02c0e2a0 D1 48 83 EA 01 48 8B 40 08 75 F6 48 89 78 08 49 [email protected] fffff800`02c0e2b0 8B FD 85 ED 74 29 49 8B DE 48 8B 0B FF 15 F6 CD ....t)I..H...... fffff800`02c0e2c0 01 00 41 89 45 00 48 8B 03 48 83 C3 08 48 83 C8 ..A.E.H..H...H.. fffff800`02c0e2d0 0F 49 83 EF 01 49 89 45 10 4D 8B 6D 08 75 DA 48 .I...I.E.M.m.u.H fffff800`02c0e2e0 8B 8E 98 00 00 00 48 8D 54 24 38 48 83 C1 78 FF ......H.T$8H..x. fffff800`02c0e2f0 15 83 CD 01 00 4C 8B 9E 98 00 00 00 48 8D 4C 24 .....L......H.L$ fffff800`02c0e300 38 41 01 AB D0 00 00 00 FF 15 3A CD 01 00 33 D2 8A........:...3. fffff800`02c0e310 49 8B CE FF 15 17 CD 01 00 E9 34 FD FF FF 90 90 I.........4..... fffff800`02c0e320 90 90 90 90 45 85 C0 74 43 48 89 5C 24 08 48 89 ....E..tCH.\$.H. fffff800`02c0e330 74 24 10 57 48 83 EC 20 48 8B F1 41 8B F8 48 8B t$.WH.. H..A..H. fffff800`02c0e340 5A 08 4C 8B C2 48 8B 96 98 00 00 00 48 8B CE E8 Z.L..H......H... fffff800`02c0e350 4C 14 00 00 48 83 EF 01 48 8B D3 75 E1 48 8B 5C L...H...H..u.H.\ fffff800`02c0e360 24 30 48 8B 74 24 38 48 83 C4 20 5F C3 90 90 90 $0H.t$8H.. _.... fffff800`02c0e370 90 90 90 90 48 8B C4 48 89 58 08 48 89 68 10 48 ....H..H.X.H.h.H fffff800`02c0e380 89 70 18 48 89 78 20 41 54 41 55 4C 8B D9 4D 8B .p.H.x ATAUL..M. fffff800`02c0e390 E0 48 8B F2 B9 FF 0F 00 00 4D 85 DB 75 08 4C 8B .H.......M..u.L. fffff800`02c0e3a0 D1 40 32 FF EB 12 4D 8B 93 88 00 00 00 41 8A BB [email protected].. fffff800`02c0e3b0 91 00 00 00 49 C1 EA 0C 44 8B 44 24 38 41 8B C1 ....I...D.D$8A.. fffff800`02c0e3c0 4C 2B 4E 20 23 C1 49 C1 E9 0C 41 BD 00 10 00 00 L+N #.I...A..... fffff800`02c0e3d0 41 8B D5 41 8B E9 2B D0 8B CA 4C 39 54 EE 30 76 A..A..+...L9T.0v fffff800`02c0e3e0 04 33 C9 EB 4F 41 3B D0 73 43 4C 8D 4C EE 38 4D .3..OA;.sCL.L.8M fffff800`02c0e3f0 39 11 77 39 49 8B 59 F8 48 8D 43 01 49 3B 01 75 9.w9I.Y.H.C.I;.u fffff800`02c0e400 2C 48 8B C3 49 33 01 48 A9 00 00 F0 FF 75 1E 40 ,H..I3.H.....u.@ fffff800`02c0e410 80 FF 01 74 0C 49 33 19 48 F7 C3 F0 FF FF FF 75 ...t.I3.H......u fffff800`02c0e420 0C 41 03 CD 49 83 C1 08 41 3B C8 72 C2 41 3B C8 .A..I...A;.r.A;. fffff800`02c0e430 41 0F 47 C8 4D 85 DB 0F 84 92 00 00 00 41 80 BB A.G.M........A.. fffff800`02c0e440 28 01 00 00 00 0F 84 84 00 00 00 4C 39 54 EE 30 (..........L9T.0 fffff800`02c0e450 76 7D 8B CA 48 8D 44 EE 38 41 3B D0 73 11 4C 39 v}..H.D.8A;.s.L9 fffff800`02c0e460 10 76 0C 41 03 CD 48 83 C0 08 41 3B C8 72 EF 49 .v.A..H...A;.r.I fffff800`02c0e470 8B 44 24 18 41 3B C8 44 8B 08 4C 8B 50 08 41 0F .D$.A;.D..L.P.A. fffff800`02c0e480 47 C8 41 C1 E9 0C EB 3A 45 8B 02 41 8D 41 01 41 G.A....:E..A.A.A fffff800`02c0e490 C1 E8 0C 44 3B C0 75 2E 41 8B C0 41 33 C1 A9 00 ...D;.u.A..A3... fffff800`02c0e4a0 00 F0 FF 75 21 40 80 FF 01 74 0D 41 8B C0 41 33 [email protected] fffff800`02c0e4b0 C1 A9 F0 FF FF FF 75 0E 4D 8B 52 08 45 8B C8 41 ......u.M.R.E..A fffff800`02c0e4c0 03 D5 3B D1 72 C2 3B D1 0F 47 D1 8B C2 EB 02 8B ..;.r.;..G...... fffff800`02c0e4d0 C1 48 8B 5C 24 18 48 8B 6C 24 20 48 8B 74 24 28 .H.\$.H.l$ H.t$( fffff800`02c0e4e0 48 8B 7C 24 30 41 5D 41 5C C3 90 90 90 90 90 90 H.|$0A]A\....... fffff800`02c0e4f0 48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 H.\$.H.l$.H.t$.W fffff800`02c0e500 41 54 41 55 48 83 EC 30 48 8B 5C 24 70 4D 8B E1 ATAUH..0H.\$pM.. fffff800`02c0e510 49 8B F0 8B 03 4C 8B EA 48 8B E9 89 44 24 20 E8 I....L..H...D$ . fffff800`02c0e520 50 FE FF FF 49 8B CC 89 03 49 2B 4D 20 8B F8 48 P...I....I+M ..H fffff800`02c0e530 C1 E9 0C 8B C9 49 8B 54 CD 30 49 8B CC 48 C1 E2 .....I.T.0I..H.. fffff800`02c0e540 0C 81 E1 FF 0F 00 00 48 03 D1 48 85 F6 74 72 48 .......H..H..trH fffff800`02c0e550 39 95 88 00 00 00 73 69 4C 8B 4E 18 48 8B 84 24 9.....siL.N.H..$ fffff800`02c0e560 80 00 00 00 41 8B DC 41 8B 09 81 E3 FF 0F 00 00 ....A..A........ fffff800`02c0e570 03 CB 80 7C 24 78 01 48 89 08 75 17 4D 8B C4 49 ...|$x.H..u.M..I fffff800`02c0e580 8B D5 48 8B CD C6 44 24 28 01 89 7C 24 20 E8 C5 ..H...D$(..|$ .. fffff800`02c0e590 06 00 00 8B C7 C1 EF 0C 25 FF 0F 00 00 8D 8C 18 ........%....... fffff800`02c0e5a0 FF 0F 00 00 48 8B 46 18 C1 E9 0C 03 CF 74 0C 8B ....H.F......t.. fffff800`02c0e5b0 D1 48 83 EA 01 48 8B 40 08 75 F6 48 89 46 18 EB [email protected].. fffff800`02c0e5c0 0B 48 8B 84 24 80 00 00 00 48 89 10 48 8B 5C 24 .H..$....H..H.\$ fffff800`02c0e5d0 50 48 8B 6C 24 58 48 8B 74 24 60 48 83 C4 30 41 PH.l$XH.t$`H..0A fffff800`02c0e5e0 5D 41 5C 5F C3 90 90 90 90 90 90 90 4D 85 C0 0F ]A\_........M... fffff800`02c0e5f0 84 09 01 00 00 48 8B C4 48 89 58 08 48 89 68 10 .....H..H.X.H.h. fffff800`02c0e600 48 89 70 18 48 89 78 20 41 54 41 55 41 56 48 83 H.p.H.x ATAUAVH. fffff800`02c0e610 EC 30 44 8A 64 24 78 49 8B D8 49 8B F1 4C 8B EA .0D.d$xI..I..L.. fffff800`02c0e620 4C 8B F1 49 89 58 18 41 80 FC 01 0F 84 AF 00 00 L..I.X.A........ fffff800`02c0e630 00 8B 7C 24 70 85 FF 0F 84 9F 00 00 00 4C 8B CE ..|$p........L.. fffff800`02c0e640 4C 8B C3 49 8B D5 49 8B CE 89 7C 24 20 E8 22 FD L..I..I...|$ .". fffff800`02c0e650 FF FF 48 8B CE 49 2B 4D 20 8B E8 48 C1 E9 0C 8B ..H..I+M ..H.... fffff800`02c0e660 C9 49 8B 54 CD 30 48 8B CE 48 C1 E2 0C 81 E1 FF .I.T.0H..H...... fffff800`02c0e670 0F 00 00 48 03 D1 49 39 96 88 00 00 00 73 52 4C ...H..I9.....sRL fffff800`02c0e680 8B 4B 18 4C 8B C6 49 8B D5 49 8B CE 44 88 64 24 .K.L..I..I..D.d$ fffff800`02c0e690 28 89 6C 24 20 E8 BE 05 00 00 8B C5 44 8B DE 25 (.l$ .......D..% fffff800`02c0e6a0 FF 0F 00 00 41 81 E3 FF 0F 00 00 41 8D 8C 03 FF ....A......A.... fffff800`02c0e6b0 0F 00 00 8B C5 C1 E8 0C C1 E9 0C 03 C8 48 8B 43 .............H.C fffff800`02c0e6c0 18 74 0A 48 83 E9 01 48 8B 40 08 75 F6 48 89 43 [email protected] fffff800`02c0e6d0 18 48 03 F5 2B FD 0F 85 61 FF FF FF 48 89 5B 18 .H..+...a...H.[. fffff800`02c0e6e0 48 8B 5C 24 50 48 8B 6C 24 58 48 8B 74 24 60 48 H.\$PH.l$XH.t$`H fffff800`02c0e6f0 8B 7C 24 68 48 83 C4 30 41 5E 41 5D 41 5C C3 90 .|$hH..0A^A]A\.. fffff800`02c0e700 90 90 90 90 90 90 90 90 48 89 54 24 10 53 55 56 ........H.T$.SUV fffff800`02c0e710 57 41 54 41 55 41 56 41 57 48 83 EC 58 48 8B F2 WATAUAVAWH..XH.. fffff800`02c0e720 48 8B D9 48 8D 54 24 30 48 8D 0D B9 67 02 00 45 H..H.T$0H...g..E fffff800`02c0e730 8B E1 49 8B F8 4C 89 84 24 B0 00 00 00 FF 15 35 ..I..L..$......5 fffff800`02c0e740 C9 01 00 4C 8B 2D 86 67 02 00 4C 8B 35 77 67 02 ...L.-.g..L.5wg. fffff800`02c0e750 00 48 8B C6 44 8B C6 48 2B 43 20 41 81 E0 FF 0F .H..D..H+C A.... fffff800`02c0e760 00 00 BD 00 10 00 00 48 C1 E8 0C 45 89 45 2C 8B .......H...E.E,. fffff800`02c0e770 CD 8B C0 41 2B C8 41 89 4D 28 4C 8D 4C C3 30 48 ...A+.A.M(L.L.0H fffff800`02c0e780 8B C6 48 25 00 F0 FF FF 49 89 45 20 49 89 46 20 ..H%....I.E I.F fffff800`02c0e790 45 89 46 2C 41 89 4E 28 44 89 84 24 B8 00 00 00 E.F,A.N(D..$.... fffff800`02c0e7a0 4C 89 8C 24 A0 00 00 00 45 85 E4 0F 84 90 01 00 L..$....E....... fffff800`02c0e7b0 00 48 8B 5F 10 48 81 E3 00 F0 FF FF 75 3C 8B 07 .H._.H......u<.. fffff800`02c0e7c0 48 8B 0D 49 67 02 00 44 8D 4B 01 48 C1 E8 0C 4D H..Ig..D.K.H...M fffff800`02c0e7d0 8B C6 BA 48 61 6C 20 49 89 46 30 FF 15 DF C8 01 ...Hal I.F0..... fffff800`02c0e7e0 00 48 8B D8 48 85 C0 0F 84 36 01 00 00 4C 8B 8C .H..H....6...L.. fffff800`02c0e7f0 24 A0 00 00 00 41 B7 01 EB 09 41 8B C0 48 03 D8 $....A....A..H.. fffff800`02c0e800 45 32 FF 49 8B 01 33 FF 49 89 45 30 48 8B 0D C5 E2.I..3.I.E0H... fffff800`02c0e810 66 02 00 44 8B CF 4D 8B C5 BA 48 61 6C 20 FF 15 f..D..M...Hal .. fffff800`02c0e820 9C C8 01 00 48 8B F0 48 85 C0 75 24 FF C7 83 FF ....H..H..u$.... fffff800`02c0e830 06 7C D9 48 21 44 24 20 45 33 C9 41 B8 01 EF 00 .|.H!D$ E3.A.... fffff800`02c0e840 00 48 8B D5 B9 AC 00 00 00 FF 15 A1 CA 01 00 CC .H.............. fffff800`02c0e850 8B FD 2B BC 24 B8 00 00 00 44 3B E7 41 0F 42 FC ..+.$....D;.A.B. fffff800`02c0e860 80 BC 24 C0 00 00 00 01 8B EF 44 8B C7 75 0E 48 ..$.......D..u.H fffff800`02c0e870 8B D0 48 8B CB FF 15 AD 33 02 00 EB 0B 48 8B D3 ..H.....3....H.. fffff800`02c0e880 48 8B C8 E8 C8 A6 01 00 4D 8B C5 BA 48 61 6C 20 H.......M...Hal fffff800`02c0e890 48 8B CE FF 15 47 C8 01 00 41 80 FF 01 75 11 4D H....G...A...u.M fffff800`02c0e8a0 8B C6 BA 48 61 6C 20 48 8B CB FF 15 30 C8 01 00 ...Hal H....0... fffff800`02c0e8b0 48 8B 84 24 A8 00 00 00 4C 8B 8C 24 A0 00 00 00 H..$....L..$.... fffff800`02c0e8c0 44 2B E7 48 8B BC 24 B0 00 00 00 48 03 C5 BD 00 D+.H..$....H.... fffff800`02c0e8d0 10 00 00 48 8B 7F 08 49 83 C1 08 45 33 C0 44 3B ...H..I...E3.D; fffff800`02c0e8e0 E5 48 8B C8 41 8B D4 0F 47 D5 48 81 E1 00 F0 FF .H..A...G.H..... fffff800`02c0e8f0 FF 48 89 84 24 A8 00 00 00 49 89 4D 20 41 89 55 .H..$....I.M A.U fffff800`02c0e900 28 25 FF 0F 00 00 41 89 45 2C 49 89 4E 20 41 89 (%....A.E,I.N A. fffff800`02c0e910 46 2C 41 89 56 28 48 89 BC 24 B0 00 00 00 E9 75 F,A.V(H..$.....u fffff800`02c0e920 FE FF FF 48 83 64 24 20 00 45 33 C9 41 B8 00 EF ...H.d$ .E3.A... fffff800`02c0e930 00 00 48 8B D5 B9 AC 00 00 00 FF 15 B0 C9 01 00 ..H............. fffff800`02c0e940 CC 48 8D 4C 24 30 FF 15 FC C6 01 00 48 83 C4 58 .H.L$0......H..X fffff800`02c0e950 41 5F 41 5E 41 5D 41 5C 5F 5E 5D 5B C3 90 90 90 A_A^A]A\_^][.... fffff800`02c0e960 90 90 90 90 48 89 5C 24 08 48 89 6C 24 10 48 89 ....H.\$.H.l$.H. fffff800`02c0e970 74 24 18 57 41 54 41 55 48 83 EC 50 33 C0 49 8B t$.WATAUH..P3.I. fffff800`02c0e980 F9 41 8B F0 4C 8B E2 48 8B CA 49 C7 C3 00 F0 FF .A..L..H..I..... fffff800`02c0e990 FF 45 85 C0 74 10 4C 85 59 10 74 0A 48 8B 49 08 .E..t.L.Y.t.H.I. fffff800`02c0e9a0 FF C0 3B C6 72 F0 3B C6 75 09 49 83 21 00 E9 FB ..;.r.;.u.I.!... fffff800`02c0e9b0 00 00 00 65 48 8B 04 25 20 00 00 00 33 C9 44 8B ...eH..% ...3.D. fffff800`02c0e9c0 50 24 48 8B 05 F7 64 02 00 4A 8B 2C D0 4C 8D 4D P$H...d..J.,.L.M fffff800`02c0e9d0 30 45 85 C0 74 22 4C 8B C6 4C 85 5A 10 75 0F 8B 0E..t"L..L.Z.u.. fffff800`02c0e9e0 02 FF C1 48 C1 E8 0C 49 89 01 49 83 C1 08 49 83 ...H...I..I...I. fffff800`02c0e9f0 E8 01 48 8B 52 08 75 E1 33 DB C1 E1 0C 41 B5 01 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  • [Cocoa] CoreData bindings for NSPopupButton

    - by ndg
    I'm looking to use a dropdown menu (possibly an NSPopupButton object) to represent the hierarchical results of two Core Data entities (Genre and Movie) and their relationships. In my current data model, my Genre entity has a one-to-many relationship with my Movie entity. What I'm now looking to do is generate the contents of an NSPopupButton to show a hierarchical list of Genres and the Movies associated with them, like so: Genre 1 Film 1 Film 2 Genre 2 Film 3 Film 4 Note that, in the above example, only Movie objects are to be selectable by the user (Genre objects will appear, but be unselectable). Also, to complicate matters slightly, I have an additional NSPopupButton which lists Movie Rental locations. The location selected by the user ultimately impacts on the genres and films available in the second dropdown. I imagine that bindings will only take me so far with this problem and that, ultimately, I'll have to populate the contents of the dropdown menu myself. I'm posting here for thoughts and opinions on the best way to go about this.

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  • Conditional Validation with Paperclip difficult

    - by Michael Schmitz
    Hi, I have an "item", which goes through a multi-page creation process. Images are uploaded at step five, and I keep track of the steps by using the attribute "complete". When validating whether an image is attached with paperclip, I get problems using the code below: validates_attachment_presence :pic1, :if => Proc.new { |u| u.complete == "step5"} It seems that I can't access the "complete" attribute, as the active-record object seems to be the paperclip image. Is there a way for me to check at which point in the process I am and validate conditionally? Thanks, Michael

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  • iPhone: Group by month - Core Data

    - by Shaun
    Hi I store dates in a core data entity attribute, I then display the date in the table cells. I want to group all the cells according to months and only display the relevant dates in the correct sections. I'm using sectionNameKeyPath of the NSFetchedResultsController, but I need to only use the month in the date to group. How can I achieve this? Would I need to create a new attribute and store just the month as a string or can I use NSPredicate? Please can anyone let me know if they have done this or give me some examples. Thanks

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  • IDE underlining custom attributes

    - by runrunraygun
    I have a custom attribute... [System.AttributeUsage(System.AttributeTargets.All)] public class Refactor : System.Attribute { private string _message; public Refactor() { _message = string.Empty; } public Refactor(string message) { _message = message; } } Applied to [Refactor("this should be less rubbish")] public virtual void RubbishMethod() { … } Now when someone makes a call to RubbishMethod I'd like the IDE (vs2008) to underline that call in a deep brown colour, similar to if I mark as Obsolete you get a green wave line. Is this possible? I've been racking my brain and hitting the google but I can't find how and where to do this.

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  • JSON Post To Rails From Android

    - by Stealthnh
    I'm currently working on an android app that interfaces with a Ruby on Rails app through XML and JSON. I can currently pull all my posts from my website through XML but I can't seem to post via JSON. My app currently builds a JSON object from a form that looks a little something like this: { "post": { "other_param": "1", "post_content": "Blah blah blah" } } On my server I believe the Create method in my Posts Controller is set up correctly: def create @post = current_user.posts.build(params[:post]) respond_to do |format| if @post.save format.html { redirect_to @post, notice: 'Post was successfully created.' } format.json { render json: @post, status: :created, location: @post } format.xml { render xml: @post, status: :created, location: @post } else format.html { render action: "new" } format.json { render json: @post.errors, status: :unprocessable_entity } format.xml { render xml: @post.errors, status: :unprocessable_entity } end end end And in my android app I have a method that takes that JSON Object I posted earlier as a parameter along with the username and password for being authenticated (Authentication is working I've tested it, and yes Simple HTTP authentication is probably not the best choice but its a quick and dirty fix) and it then sends the JSON Object through HTTP POST to the rails server. This is that method: public static void sendPost(JSONObject post, String email, String password) { DefaultHttpClient client = new DefaultHttpClient(); client.getCredentialsProvider().setCredentials(new AuthScope(null,-1), new UsernamePasswordCredentials(email,password)); HttpPost httpPost = new HttpPost("http://mysite.com/posts"); JSONObject holder = new JSONObject(); try { holder.put("post", post); StringEntity se = new StringEntity(holder.toString()); Log.d("SendPostHTTP", holder.toString()); httpPost.setEntity(se); httpPost.setHeader("Content-Type","application/json"); } catch (UnsupportedEncodingException e) { Log.e("Error",""+e); e.printStackTrace(); } catch (JSONException js) { js.printStackTrace(); } HttpResponse response = null; try { response = client.execute(httpPost); } catch (ClientProtocolException e) { e.printStackTrace(); Log.e("ClientProtocol",""+e); } catch (IOException e) { e.printStackTrace(); Log.e("IO",""+e); } HttpEntity entity = response.getEntity(); if (entity != null) { try { entity.consumeContent(); } catch (IOException e) { Log.e("IO E",""+e); e.printStackTrace(); } } } Currently when I call this method and pass it the correct JSON Object it doesn't do anything and I have no clue why or how to figure out what is going wrong. Is my JSON still formatted wrong, does there really need to be that holder around the other data? Or do I need to use something other than HTTP POST? Or is this just something on the Rails end? A route or controller that isn't right? I'd be really grateful if someone could point me in the right direction, because I don't know where to go from here.

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  • Core Data Relationship List

    - by Dylan Copeland
    I'm not sure whether or not this is the appropriate way of doing this, but I was wondering what's the best way to approach a relationship to a value in a list with Core Data? For example, say you have a 'person' entity. Each person can have a different 'hair color'. I'm trying to basically define the hair colors in my data model and allow the 'person' entity to have a relationship to their given 'hair color. Is this possible? Good idea or bad? Thanks in advance.

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  • understanding semcor corpus structure h

    - by Sharmila
    I'm learning NLP. I currently playing with Word Sense Disambiguation. I'm planning to use the semcor corpus as training data but I have trouble understanding the xml structure. I tried googling but did not get any resource describing the content structure of semcor. <s snum="1"> <wf cmd="ignore" pos="DT">The</wf> <wf cmd="done" lemma="group" lexsn="1:03:00::" pn="group" pos="NNP" rdf="group" wnsn="1">Fulton_County_Grand_Jury</wf> <wf cmd="done" lemma="say" lexsn="2:32:00::" pos="VB" wnsn="1">said</wf> <wf cmd="done" lemma="friday" lexsn="1:28:00::" pos="NN" wnsn="1">Friday</wf> <wf cmd="ignore" pos="DT">an</wf> <wf cmd="done" lemma="investigation" lexsn="1:09:00::" pos="NN" wnsn="1">investigation</wf> <wf cmd="ignore" pos="IN">of</wf> <wf cmd="done" lemma="atlanta" lexsn="1:15:00::" pos="NN" wnsn="1">Atlanta</wf> <wf cmd="ignore" pos="POS">'s</wf> <wf cmd="done" lemma="recent" lexsn="5:00:00:past:00" pos="JJ" wnsn="2">recent</wf> <wf cmd="done" lemma="primary_election" lexsn="1:04:00::" pos="NN" wnsn="1">primary_election</wf> <wf cmd="done" lemma="produce" lexsn="2:39:01::" pos="VB" wnsn="4">produced</wf> <punc>``</punc> <wf cmd="ignore" pos="DT">no</wf> <wf cmd="done" lemma="evidence" lexsn="1:09:00::" pos="NN" wnsn="1">evidence</wf> <punc>''</punc> <wf cmd="ignore" pos="IN">that</wf> <wf cmd="ignore" pos="DT">any</wf> <wf cmd="done" lemma="irregularity" lexsn="1:04:00::" pos="NN" wnsn="1">irregularities</wf> <wf cmd="done" lemma="take_place" lexsn="2:30:00::" pos="VB" wnsn="1">took_place</wf> <punc>.</punc> </s> I'm assuming wnsn is 'word sense'. Is it correct? What does the attribute lexsn mean? How does it map to wordnet? What does the attribute pn refer to? (third line) How is the rdf attribute assigned? (again third line) In general, what are the possible attributes?

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  • Help a Python newbie with a Django model inheritance problem

    - by Joshmaker
    I'm working on my first real Django project after years of PHP programming, and I am running into a problem with my models. First, I noticed that I was copying and pasting code between the models, and being a diligent OO programmer I decided to make a parent class that the other models could inherit from: class Common(model.Model): self.name = models.CharField(max_length=255) date_created = models.DateTimeField(auto_now_add=True) date_modified = models.DateTimeField(auto_now=True) def __unicode__(self): return self.name class Meta: abstract=True So far so good. Now all my other models extend "Common" and have names and dates like I want. However, I have a class for "Categories" were the name has to be unique. I assume there should be a relatively simple way for me to access the name attribute from Common and make it unique. However, the different methods I have tried to use have all failed. For example: class Category(Common): def __init__(self, *args, **kwargs): self.name.unique=True Spits up the error "Caught an exception while rendering: 'Category' object has no attribute 'name' Can someone point me in the right direction?

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  • Extracting dates from html meta data in FAST-ESP

    - by Neil
    During document processing I want to extract all dates from html meta data and then identify the latest date which will be used to populate a date field (dtgeneric1). <meta name="OriginalPublicationDate" content="2010/04/21 12:06:36" /> <meta name="LastModificationDate" content="2010/04/22 14:10:16" /> + other non-date meta data Inspection using spy stages shows that our pipeline already adds meta_* attributes but the meta data names will be different across documents from different sources. #### ATTRIBUTE meta_originalpublicationdate <class 'docproc.DocumentAttributes.TextChunks'>: 2010/04/21 12:06:36 #### ATTRIBUTE meta_lastmodificationdate <class 'docproc.DocumentAttributes.TextChunks'>: 2010/04/22 14:10:16 + other non-date meta attributes Ideally we would like to pass all the meta_* attributes to a Python stage and use that to work out which are dates and which is the largest but there seems to be no way of specifying "all meta attributes" as input. Has anyone done something similar and can offer any advice on the best way to do this. Thanks Neil

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  • Avoiding Agnostic Jagged Array Flattening in Powershell

    - by matejhowell
    Hello, I'm running into an interesting problem in Powershell, and haven't been able to find a solution to it. When I google (and find things like this post), nothing quite as involved as what I'm trying to do comes up, so I thought I'd post the question here. The problem has to do with multidimensional arrays with an outer array length of one. It appears Powershell is very adamant about flattening arrays like @( @('A') ) becomes @( 'A' ). Here is the first snippet (prompt is , btw): > $a = @( @( 'Test' ) ) > $a.gettype().isarray True > $a[0].gettype().isarray False So, I'd like to have $a[0].gettype().isarray be true, so that I can index the value as $a[0][0] (the real world scenario is processing dynamic arrays inside of a loop, and I'd like to get the values as $a[$i][$j], but if the inner item is not recognized as an array but as a string (in my case), you start indexing into the characters of the string, as in $a[0][0] -eq 'T'). I have a couple of long code examples, so I have posted them at the end. And, for reference, this is on Windows 7 Ultimate with PSv2 and PSCX installed. Consider code example 1: I build a simple array manually using the += operator. Intermediate array $w is flattened, and consequently is not added to the final array correctly. I have found solutions online for similar problems, which basically involve putting a comma before the inner array to force the outer array to not flatten, which does work, but again, I'm looking for a solution that can build arrays inside a loop (a jagged array of arrays, processing a CSS file), so if I add the leading comma to the single element array (implemented as intermediate array $y), I'd like to do the same for other arrays (like $z), but that adversely affects how $z is added to the final array. Now consider code example 2: This is closer to the actual problem I am having. When a multidimensional array with one element is returned from a function, it is flattened. It is correct before it leaves the function. And again, these are examples, I'm really trying to process a file without having to know if the function is going to come back with @( @( 'color', 'black') ) or with @( @( 'color', 'black'), @( 'background-color', 'white') ) Has anybody encountered this, and has anybody resolved this? I know I can instantiate framework objects, and I'm assuming everything will be fine if I create an object[], or a list<, or something else similar, but I've been dealing with this for a little bit and something sure seems like there has to be a right way to do this (without having to instantiate true framework objects). Code Example 1 function Display($x, [int]$indent, [string]$title) { if($title -ne '') { write-host "$title`: " -foregroundcolor cyan -nonewline } if(!$x.GetType().IsArray) { write-host "'$x'" -foregroundcolor cyan } else { write-host '' $s = new-object string(' ', $indent) for($i = 0; $i -lt $x.length; $i++) { write-host "$s[$i]: " -nonewline -foregroundcolor cyan Display $x[$i] $($indent+1) } } if($title -ne '') { write-host '' } } ### Start Program $final = @( @( 'a', 'b' ), @('c')) Display $final 0 'Initial Value' ### How do we do this part ??? ########### ## $w = @( @('d', 'e') ) ## $x = @( @('f', 'g'), @('h') ) ## # But now $w is flat, $w.length = 2 ## ## ## # Even if we put a leading comma (,) ## # in front of the array, $y will work ## # but $w will not. This can be a ## # problem inside a loop where you don't ## # know the length of the array, and you ## # need to put a comma in front of ## # single- and multidimensional arrays. ## $y = @( ,@('D', 'E') ) ## $z = @( ,@('F', 'G'), @('H') ) ## ## ## ########################################## $final += $w $final += $x $final += $y $final += $z Display $final 0 'Final Value' ### Desired final value: @( @('a', 'b'), @('c'), @('d', 'e'), @('f', 'g'), @('h'), @('D', 'E'), @('F', 'G'), @('H') ) ### As in the below: # # Initial Value: # [0]: # [0]: 'a' # [1]: 'b' # [1]: # [0]: 'c' # # Final Value: # [0]: # [0]: 'a' # [1]: 'b' # [1]: # [0]: 'c' # [2]: # [0]: 'd' # [1]: 'e' # [3]: # [0]: 'f' # [1]: 'g' # [4]: # [0]: 'h' # [5]: # [0]: 'D' # [1]: 'E' # [6]: # [0]: 'F' # [1]: 'G' # [7]: # [0]: 'H' Code Example 2 function Display($x, [int]$indent, [string]$title) { if($title -ne '') { write-host "$title`: " -foregroundcolor cyan -nonewline } if(!$x.GetType().IsArray) { write-host "'$x'" -foregroundcolor cyan } else { write-host '' $s = new-object string(' ', $indent) for($i = 0; $i -lt $x.length; $i++) { write-host "$s[$i]: " -nonewline -foregroundcolor cyan Display $x[$i] $($indent+1) } } if($title -ne '') { write-host '' } } function funA() { $ret = @() $temp = @(0) $temp[0] = @('p', 'q') $ret += $temp Display $ret 0 'Inside Function A' return $ret } function funB() { $ret = @( ,@('r', 's') ) Display $ret 0 'Inside Function B' return $ret } ### Start Program $z = funA Display $z 0 'Return from Function A' $z = funB Display $z 0 'Return from Function B' ### Desired final value: @( @('p', 'q') ) and same for r,s ### As in the below: # # Inside Function A: # [0]: # [0]: 'p' # [1]: 'q' # # Return from Function A: # [0]: # [0]: 'p' # [1]: 'q' Thanks, Matt

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  • Accessing Active Directory Role Membership through LDAP using SQL Server 2005

    - by David Neale
    I would like to get a list of Active Directory users along with the security groups they are members of using SQL Server 2005 linked servers. I have the query working to retrieve records but I'm not sure how to access the memberOf attribute (it is a multi-value LDAP attribute). I have this temporary to store the information: DROP TABLE #ADUSERGROUPS CREATE TABLE #ADUSERGROUPS ( sAMAccountName varchar(30), UserGroup varchar(50) ) Each group/user association should be one row. This is my SELECT statement: SELECT sAMAccountName,memberOf FROM OpenQuery(ADSI, '<LDAP://hqdc04/DC=nt,DC=avs>; (&(objectClass=User)(sAMAccountName=9695)(sn=*)(mail=*)(userAccountControl=512)); sAMAccountName,memberOf;subtree') I get this error msg: OLE DB error trace [OLE/DB Provider 'ADSDSOObject' IRowset::GetData returned 0x40eda: Data status returned from the provider: [COLUMN_NAME=memberOf STATUS=DBSTATUS_E_CANTCONVERTVALUE], [COLUMN_NAME=sAMAccountName STATUS=DBSTATUS_S_OK]]. Msg 7346, Level 16, State 2, Line 2 Could not get the data of the row from the OLE DB provider 'ADSDSOObject'. Could not convert the data value due to reasons other than sign mismatch or overflow.

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  • XSLT Document function returns empty result on Maven POM

    - by user328618
    Greetings! I want to extract some properties from different Maven POMs in a XSLT via the document function. The script itself works fine but the document function returns an empty result for the POM as long as I have the xmlns="http://maven.apache.org/POM/4.0.0" in the project tag. If I remove it, everything works fine. Any idea how the make this work while leaving the xmlns attribute where it belongs or why this doesn't work with the attribute in place? Here comes the relevant portion of my XSLT: <xsl:template match="abcs"> <xsl:variable name="artifactCoordinate" select="abc"/> <xsl:choose> <xsl:when test="document(concat($artifactCoordinate,'-pom.xml'))"> <abc> <ID><xsl:value-of select="$artifactCoordinate"/></ID> <xsl:copy-of select="document(concat($artifactCoordinate,'-pom.xml'))/project/properties"/> </abc> </xsl:when> <xsl:otherwise> <xsl:message terminate="yes"> Transformation failed: POM "<xsl:value-of select="concat($artifactCoordinate,'-pom.xml')"/>" doesn't exist. </xsl:message> </xsl:otherwise> </xsl:choose> And, for completeness, a POM extract with the "bad" attribute: <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd"> <modelVersion>4.0.0</modelVersion> <!-- ... --> <properties> <proalpha.version>[5.2a]</proalpha.version> <proalpha.openedge.version>[10.1B]</proalpha.openedge.version> <proalpha.optimierer.version>[1.1]</proalpha.optimierer.version> <proalpha.sonic.version>[7.6.1]</proalpha.sonic.version> </properties> </project>

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  • treeview binding wpf cannot bind nested property in a class

    - by devnet247
    Hi all New to wpf and therefore struggling a bit. I am putting together a quick demo before we go for the full implementation I have a treeview on the left with Continent Country City structure when a user select the city it should populate some textboxes in a tabcontrol on the right hand side I made it sort of work but cannot make it work with composite objects. In a nutshell can you spot what is wrong with my zaml or code. Why is not binding to a my CityDetails.ClubsCount or CityDetails.PubsCount? What I am building is based on http://www.codeproject.com/KB/WPF/TreeViewWithViewModel.aspx Thanks a lot for any suggestions or reply DataModel public class City { public City(string cityName) { CityName = cityName; } public string CityName { get; set; } public string Population { get; set; } public string Area { get; set; } public CityDetails CityDetailsInfo { get; set; } } public class CityDetails { public CityDetails(int pubsCount,int clubsCount) { PubsCount = pubsCount; ClubsCount = clubsCount; } public int ClubsCount { get; set; } public int PubsCount { get; set; } } ViewModel public class CityViewModel : TreeViewItemViewModel { private City _city; private RelayCommand _testCommand; public CityViewModel(City city, CountryViewModel countryViewModel):base(countryViewModel,false) { _city = city; } public string CityName { get { return _city.CityName; } } public string Area { get { return _city.Area; } } public string Population { get { return _city.Population; } } public City City { get { return _city; } set { _city = value; } } public CityDetails CityDetailsInfo { get { return _city.CityDetailsInfo; } set { _city.CityDetailsInfo = value; } } } XAML <DockPanel> <DockPanel LastChildFill="True"> <Label DockPanel.Dock="top" Content="Title " HorizontalAlignment="Center"></Label> <StatusBar DockPanel.Dock="Bottom"> <StatusBarItem Content="Status Bar" ></StatusBarItem> </StatusBar> <Grid DockPanel.Dock="Top"> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="2*"/> </Grid.ColumnDefinitions> <TreeView Name="tree" ItemsSource="{Binding Continents}"> <TreeView.ItemContainerStyle> <Style TargetType="{x:Type TreeViewItem}"> <Setter Property="IsExpanded" Value="{Binding IsExpanded,Mode=TwoWay}"/> <Setter Property="IsSelected" Value="{Binding IsSelected,Mode=TwoWay}"/> <Setter Property="FontWeight" Value="Normal"/> <Style.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter Property="FontWeight" Value="Bold"></Setter> </Trigger> </Style.Triggers> </Style> </TreeView.ItemContainerStyle> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type ViewModels:ContinentViewModel}" ItemsSource="{Binding Children}"> <StackPanel Orientation="Horizontal"> <Image Width="16" Height="16" Margin="3,0" Source="Images\Continent.png"/> <TextBlock Text="{Binding ContinentName}"/> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type ViewModels:CountryViewModel}" ItemsSource="{Binding Children}"> <StackPanel Orientation="Horizontal"> <Image Width="16" Height="16" Margin="3,0" Source="Images\Country.png"/> <TextBlock Text="{Binding CountryName}"/> </StackPanel> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type ViewModels:CityViewModel}" > <StackPanel Orientation="Horizontal"> <Image Width="16" Height="16" Margin="3,0" Source="Images\City.png"/> <TextBlock Text="{Binding CityName}"/> </StackPanel> </DataTemplate> </TreeView.Resources> </TreeView> <GridSplitter Grid.Row="0" Grid.Column="1" Background="LightGray" Width="5" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/> <Grid Grid.Column="2" Margin="5" > <TabControl> <TabItem Header="Details" DataContext="{Binding Path=SelectedItem.City, ElementName=tree, Mode=OneWay}"> <StackPanel > <TextBlock VerticalAlignment="Center" FontSize="12" Text="{Binding CityName}"/> <TextBlock VerticalAlignment="Center" FontSize="12" Text="{Binding Area}"/> <TextBlock VerticalAlignment="Center" FontSize="12" Text="{Binding Population}"/> <!-- DONT WORK WHY--> <TextBlock VerticalAlignment="Center" FontSize="12" Text="{Binding SelectedItem.CityDetailsInfo.ClubsCount}"/> <TextBlock VerticalAlignment="Center" FontSize="12" Text="{Binding SelectedItem.CityDetailsInfo.PubsCount}"/> </StackPanel> </TabItem> </TabControl> </Grid> </Grid> </DockPanel> </DockPanel>

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  • Decode html tag so that it can be read when it goes back to the server more specifically the controller

    - by Yusuf
    My engine is Aspx. How can I decode/encode the html tags that is in my text box. I have the html tag to make it more readable. I tried the ValidationRequest and the htmlDecode(freqQuestion.Answer) but no luck. I just keep getting the same message. Server Error in '/Administrator' Application. A potentially dangerous Request.Form value was detected from the client (QuestionAnswer="...ics Phone:123-456-7890 Description: Request Validation has detected a potentially dangerous client input value, and processing of the request has been aborted. This value may indicate an attempt to compromise the security of your application, such as a cross-site scripting attack. To allow pages to override application request validation settings, set the requestValidationMode attribute in the httpRuntime configuration section to requestValidationMode="2.0". Example: . After setting this value, you can then disable request validation by setting validateRequest="false" in the Page directive or in the configuration section. However, it is strongly recommended that your application explicitly check all inputs in this case. For more information, see http://go.microsoft.com/fwlink/?LinkId=153133. View Page <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" validateRequest="false" Inherits="System.Web.Mvc.ViewPage<dynamic>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> EditFreqQuestionsUser </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <script type="text/javascript"> $(document).ready(function () { $("#freqQuestionsUserUpdateButton").click(function () { $("#updateFreqQuestionsUser").submit(); }); }); </script> <h2>Edit Freq Questions User </h2> <%Administrator.DarkstarAdminProductionServices.FreqQuestionsUser freqQuestionsUser = ViewBag.freqQuestionsUser != null ? ViewBag.freqQuestionsUser : new Administrator.DarkstarAdminProductionServices.FreqQuestionsUser(); %> <%List<string> UserRoleList = Session["UserRoles"] != null ? (List<string>)Session["UserRoles"] : new List<string>(); %> <form id="updateFreqQuestionsUser" action="<%=Url.Action("SaveFreqQuestionsUser","Prod")%>" method="post"> <table> <tr> <td colspan="3" class="tableHeader">Freq Questions User Details <input type ="hidden" value="<%=freqQuestionsUser.freqQuestionsUserId%>" name="freqQuestionsUserId"/> </td> </tr> <tr> <td colspan="2" class="label">Question Description:</td> <td class="content"> <input type="text" maxlength="2000" name="QuestionDescription" value="<%=freqQuestionsUser.questionDescription%>" /> </td> </tr> <tr> <td colspan="2" class="label">QuestionAnswer:</td> <td class="content"> <input type="text" maxlength="2000" name="QuestionAnswer" value="<%=Server.HtmlDecode(freqQuestionsUser.questionAnswer)%>" /> </td> </tr> <tr> <td colspan="3" class="tableFooter"> <br /> <a id="freqQuestionsUserUpdateButton" href="#" class="regularButton">Save</a> <a href="javascript:history.back()" class="regularButton">Cancel</a> </td> </tr> </table> </form> </asp:Content> Controller [AuthorizeAttribute(AdminRoles = "EditFreqQuestionsUser")] public ActionResult SaveFreqQuestionsUser(string QuestionDescription, string QuestionAnswer) { Guid freqQuestionsUserId = Request.Form["freqQuestionsUserId"] != null ? new Guid(Request.Form["freqQuestionsUserId"]) : Guid.Empty; //load agreement eula ref AdminProductionServices.FreqQuestionsUser freqqQuestionsUser = Administrator.Models.AdminProduction.FreqQuestionsUser.LoadFreqQuestionsUser(freqQuestionsUserId, string.Empty, string.Empty)[0]; freqqQuestionsUser.questionDescription = QuestionDescription; freqqQuestionsUser.questionAnswer = QuestionAnswer; //save it Administrator.Models.AdminProduction.FreqQuestionsUser.addFreqQuestionsUser(freqqQuestionsUser); return RedirectToAction("SearchFreqQuestionsUser", "Prod", new { FreqQuestionsUserId = freqQuestionsUserId }); }

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  • Cannot change borderColor of TD

    - by Tadeus Prastowo
    Using JS to set the background color of a TD is fine. But, setting the border color is problematic in FF 3.0.18 although IE 6 doesn't experience this. FF is problematic in that it requires the TD element to have an attribute style initialized to border-style: solid. Without that, setting border color of a TD won't work. Is this known bug? How do I set the border color without having to set style attribute as well as the initialization value? I know another trick of setting the class attribute instead of setting the border color directly. Is this an indication that somehow TD hates having its border color set dynamically? Is this known as well? The problematic code is below (the goal is find out why setting the border color of simple truth 1 does not work while simple truth 3 works when I employ the trick described above): <html> <head> <title>Quirks FF 3.0.18</title> <style type="text/css"> table { border-collapse: collapse; } </style> <script type="text/javascript"> function changeBgColor() { document.getElementById('simple').style.backgroundColor='yellow'; document.getElementById('simple2').style.backgroundColor='yellow'; document.getElementById('simple3').style.backgroundColor='yellow'; } function quirk(id) { var x = document.getElementById(id); x.style.border = '2px solid red'; } </script> </head> <body> <input type="button" onclick="changeBgColor()" value="Change background color"/> <input type="button" onclick="quirk('simple')" value="Change border color 1"/> <input type="button" onclick="quirk('simple2')" value="Change border color 2"/> <input type="button" onclick="quirk('simple3')" value="Change border color 3"/> <table> <tr><td id="simple">Simple truth 1</td></tr> </table> <table> <tr><td><span id="simple2">Simple truth 2</span></td></tr> <table> <tr><td id="simple3" style="border-style: solid">Simple truth 3</td></tr> </table> </body> </html>

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  • How to Add Serialized LINQ to SQL Entities to a Word 2007 Document

    - by Ryan Riley
    I built a template-based document generator using the Open XML SDK (1.0), the Word 2007 Content Control Toolkit and LINQ to SQL (using the CodeSmith PLINQO templates). To do this, I serialized the LINQ to SQL entities to XML by retrieving the entity using DataLoadOptions specified in the source code. This works great, except that to initially populate the XML in my template, I currently have to copy and paste the XML from the Immediate window in VS2008 into the Content Control Toolkit, and it still has all the data from the current entity. I'm looking for two solutions: 1) Is this a good way to build a document generator with Word 2007? 1) How can I generate just the XML I need without the data? I've thought of creating an XSD and then creating an empty XML document, but wasn't sure how to do that programatically so that a business user can get the XML for the template. (That's not a requirement, just a nice-to-have.) Thanks for your feedback, Ryan

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  • backgroundDisabledColor error when upgrading from Flex3 to FlashBuilder 4

    - by DShultz
    I've upgraded a FlexBuilder3 project to FlashBuilder4, and I am seeing many compilation errors regarding unsupported tag attributes: The style 'backgroundDisabledColor' is only supported by type 'mx.controls.TextInput' with the theme(s) 'halo' Here is the offending mxml element: <mx:TextInput x="245" y="86" id="code1" maxChars="15" change="enableButton(event)" cornerRadius="9" borderStyle="solid" backgroundDisabledColor="#7977b6" /> ...what is the best workaround for this particular error? I was able to easily resolve a similar error with the "backgroundColor" attribute by changing it to "contentBackgroundColor", and was hoping there was a simple workaround for backgroundDisabledColor as well. I realize I can apply a css style, but I'd rather have a simpler solution as there are many many other attribute errors similar to this one.

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