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  • Where does a "Technical Programmer" fit in, and what does the title mean? [closed]

    - by Mike E
    Was: "What is a 'Technical Programmer'"? I've noticed in job posting boards a few postings, all from European companies in the games industry, for a "Technical Programmer". The job description was similar, having to do with tools development, 3d graphics programming, etc. It seems to be somewhere between a Technical Artist who's more technical than artist or who can code, and a Technical Director but perhaps without the seniority/experience. Information elsewhere on the position is sparse. The title seems redundant and I haven't seen any American companies post jobs by that name, exactly. One example is this job posting on gamedev.net which isn't exactly thorough. In case the link dies: Subject: Technical Programmer Frictional Games, the creators of Amnesia: The Dark Descent and the Penumbra series, are looking for a talented programmer to join the company! You will be working for a small team with a big focus on finding new and innovating solutions. We want you who are not afraid to explore uncharted territory and constantly learn new things. Self-discipline and independence are also important traits as all work will be done from home. Some the things you will work with include: 3D math, rendering, shaders and everything else related. Console development (most likely Xbox 360). Hardware implementations (support for motion controls, etc). All coding is in C++, so great skills in that is imperative. Revised Summarised Question: So, where does a programmer of this nature fit in to software development team? If I had these on my team, what tasks am I expecting them to complete? Can I ask one to build a new level editor, or optimize the rendering engine? It doesn't seem to be a "tools programmer" which focuses on producing artist tools, often in high-level languages like C#, Python, or Java. Nor does it seem to be working directly on the engine, nor a graphics programmer, as such. Yet, a strong C++ requirement, which was mirrored in other postings besides this one I quoted. Edited To Add As far as it being a low-level programmer, I had considered that but lacking from the posting was a requirement of Assembly. Instead, they tend to require familiarity with higher-level hardware APIs such as DirectX, or DirectInput. I wasn't fully clear in my original post. I think, however, that Mathew Foscarini has it right in his answer, so barring someone who definitely works with or as a "Technical Programmer" stepping in to provide a clearer explanation, I'll go with that. A generalist, which also fits the description of a more-technical-than-artist TA.

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  • What options are out there for an embeddable WYSIWIG text editor?

    - by Evan Plaice
    I'm thinking something along the lines of TinyMCE Please include a list of features. Examples include: supports text formatting supports links supports images syntax types (markdown/wiki/etc) licensing and/or pricing customizibility plugin support browser compatibility Note: Please limit the answers to one editor per answer to preserve cleanliness Update: Forgot to add browser compatibility to the list

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  • C# 2D Camera Max Zoom

    - by Craig
    I have a simple ship sprite moving around the screen along with a 2D Camera. I have zooming in and out working, however when I zoom out it goes past the world bounds and has the cornflower blue background showing. How do I sort it that I can only zoom out as far as showing the entire world (which is a picture of OZ) and thats it? I dont want any of the cornflower blue showing. Cheers! namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; Ship_Position += new Vector2(tangentialVelocity, 0); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(-tangentialVelocity, 0.0f); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(-tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(0.0f, -tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); Ship_Position += new Vector2(0.0f, tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; Ship_Position += new Vector2(tangentialVelocity, 0); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(-tangentialVelocity, 0.0f); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(-tangentialVelocity * 2, 0.0f); Ship_Position += new Vector2(0.0f, -tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); Ship_Position += new Vector2(0.0f, tangentialVelocity); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } }

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  • Continuous Deployment to Azure powered by Git

    Today Scott Guthrie announced several updated capabilities for Azure Web Sites. Announcing: Great Improvements to Windows Azure Web Sites I recommend you checkout the full post there are some really cool improvements. My favorite is the ability to enable Continuous Deployment from your CodePlex project into Azure. David Ebbo has a great video walk-through: (Please visit the site to view this video)

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  • Subwoofer doesn't work on Dell Inspiron 17R after upgrade to 13.10

    - by Danil Lopatin
    After upgrading from 13.04 to 13.10 Dell's Inspirion 17R subwoofer stoped working. In Ubuntu 13.04 was workaround by adding in the file /etc/modprobe.d/alsa-base.conf next line: options snd-hda-intel model=ref This issue was discussed here: How to activate subwoofer in Inspiron 17r? After update previous workarounds don't help and I get no sound from any speaker in this case. Is there some other fix for the latest version?

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  • PowerPivot: Putting two stocks on the same PivotChart

    - by AlbertoFerrari
    In a previous post , I have used a stock exchange scenario to speak about how to compute moving averages in a complex scenario. Playing with the same scenario, I felt the need to compare two stocks on the same chart, choosing the stock names with a slicer. As always, a picture is worth a thousand words, the final result I want to achieve is something like this, where I am comparing Microsoft over Apple during the last 10 years. It is clear that I am not going to comment in any way why traders seem...(read more)

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  • XMLHttpRequest not working, trying to test database connection [closed]

    - by Frederick Marcoux
    I'm currently creating my own CMS for personnal use but I'm blocked at a code. I'm trying to make a installation script but the AJAX request to test if database works, doesn't work... There's my JS code: function testDB() { "use strict"; var host = document.getElementById('host').value; var username = document.getElementById('username').value; var password = document.getElementById('password').value; var db = document.getElementById('db_name').value; var xmlhttp = new XMLHttpRequest(); var url = "test_db.php"; var params = "host="+host+"&username="+username+"&password="+password+"&db="+db; xmlhttp.open("POST", url, true); xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); xmlhttp.setRequestHeader("Content-length", params.length); xmlhttp.setRequestHeader("Connection", "close"); xmlhttp.send(params); $('#loader').removeAttr('style'); if (xmlhttp.responseText !== '') { if (xmlhttp.readyState===4 && xmlhttp.status===200) { $('#next').removeAttr('disabled'); $('#test').attr('disabled', 'disabled'); $('#test').text('Connection Successful!'); $('#test').addClass('btn-success'); $('#login').addClass('success'); $('#login1').addClass('success'); $('#db').addClass('success'); $('#loader').attr('style', 'display: none;'); } else { $('#next').attr('disabled', 'disabled'); $('#test').removeClass('btn-success'); $('#test').removeAttr('disabled'); $('#test').text('Test Connection'); $('#login').removeClass('success'); $('#login1').removeClass('success'); $('#db').removeClass('success'); $('#loader').attr('style', 'display: none;'); } } else { $('#next').attr('disabled', 'disabled'); $('#next').attr('disabled', 'disabled'); $('#test').removeClass('btn-success'); $('#test').removeAttr('disabled'); $('#test').text('Test Connection'); $('#login').removeClass('success'); $('#login1').removeClass('success'); $('#db').removeClass('success'); $('#loader').attr('style', 'display: none;'); } } And there's my PHP code: <?php $link = mysql_connect($_POST['host'], $_POST['username'], $_POST['password']); if (!$link) { echo ''; } else { if (mysql_select_db($_POST['db'])) { echo 'Connection Successful!'; } else { echo ''; } } mysql_close($link); ?> I don't know why it doesn't work but I tried with JQuery $.ajax, $.get, $.post but nothing work...

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  • PRISM : la NSA met sur pied de nouveaux systèmes de sécurité informatique pour surveiller les administrateurs système

    Le projet PRISM autorise les fédéraux américains à fouiller nos données stockées en ligne un ancien employé aux renseignements le dévoileSe basant sur des fuites d'un ancien employé au renseignement américain, l'éditorial américain Washington Post a révélé que l'agence de sécurité nationale américaine (NSA) et le FBI avaient accès aux bases de données de neuf poids lourds sur internet, parmi lesquels Facebook, Google ou même encore plus récemment Apple. Le projet, au nom de code PRISM, mis en place depuis 2007, permet aux deux agences de fouiller les données clients de ces entreprises sans aucune ordonnance préalable de la justice.

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  • Empathy "Authentication failed" when connecting to Freenode

    - by mac9416
    I have set up an IRC account in Empathy - the default server is, of course, Freenode. Empathy tries to connect and after a few moments reports, "Authentication failed". I have tried with and without a password (My nickname is registered with Freenode.). What could I possibly be doing wrong? Update: I was able to connect when on another network. Could the problem be with my Verizon Mobile Broadband?

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  • Parallel Computing Features Tour in VS2010

    Just realized that I have not linked from here to a screencast I recorded a couple weeks ago that shows the API, parallel debugger and concurrency visualizer in VS2010. Take a few minutes to watch the VS2010 Parallel Computing Features Tour. Comments about this post welcome at the original blog.

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  • CommonFilter and CommonData solutions on CodePlex updated

    - by TATWORTH
    The CommonFilter and CommonData solutions on Codeplex have been updated post VS2010 SP1. The respective URLs are: http://commondata.codeplex.com/releases/view/62502 http://commonfilter.codeplex.com/releases/view/62499 CommonFilter is a cut-down version of CommonData containing just the filter functions. Common Data contains a vast number of useful functions for building ASP.NET web sites including: Lightweight reporting to a custome event log Filter functions for common types of data input

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  • Site Review: Yahoo.com - Forms Evaluation

    Yahoo uses Ajax to suggest search terms to users when they are entering a search phrase into the search text box. Once the user has entered a search term and then presses the search button, the browser will post the search form to the search results page. I think that Yahoo is making great use of Ajax in this situation because they are helping users find information as well as suggesting alternative search terms for them to try based on what has already been added.

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  • Mounting Nexus 7 on Ubuntu 12.04 through USB?

    - by Pomario
    I would like to transfer files between my Ubuntu 12.04 and Nexus 7 (Android 4.2) I have followed another post carefully. BUT upon... mount /mnt/nexus7 I get... Android device detected, assigning default bug flags.Listing File Information on Device with name: (NULL) and even doing an "ls" in "/mnt" generates... ls: cannot access nexus7: Transport endpoint is not connected Ideas why that is happening???

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  • Best way to create an exact twitter clone? From scratch vs CMS vs any other way [closed]

    - by Akash
    I tried many already built Twitter clone scripts but none was having user-end functionality exactly as twitter. I know enough PHP to code all the twitter's features myself. But is there a faster way than coding myself? I've never used a CMS but if I do then won't I have to search a plugin for every twitter feature, like support for multiple users, options for following-unfollowing users, retweeting (reposting someone else's post), tagging? And I'm afraid that there might be some licensing issues with CMS.

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  • Why don't we have an "unofficial" software center with all the PPAs?

    - by balki
    Many questions are answered simply with add this repository and install. I understand that Ubuntu developers cannot quickly verify all packages and make them available in official repositories. But is there an unofficial main repository or software center where developers can register their PPAs? Adding individual repositories is a pain and the update also takes longer as it has to check all the PPAs. Like we have alternative markets for android, it would be great if there are any popular alternative software sources that we can reasonably trust.

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  • Gnome-Shell panel disappeared - How to get it back?

    - by Arindom
    I am on Gnome-Shell and using Ubuntu 11.10. The problem is after a recent update and also after installing a few extensions, when I logged in to Gnome Shell, I can't find the top panel or AWN. Only the wallpaper is showing and then Conky is displaying. It also seems to me that for some reason the display effects are not working and that is why AWN is not showing. Need your help to get back the panel.

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  • You probably have enough

    - by BuckWoody
    This a decidedly non-technical post, and even a little preachy. I post it here because you, the technical professional, are the perfect audience for it. I have enough stuff. I never think so, of course, but I do. I don’t consider myself rich, but if you have a comfortable place to sleep,  enough food to eat and you can plan for your future, you are rich. And when we are rich enough to have “enough” stuff, that usually means we have too much stuff. Stuff costs money that could be put to better use, stuff needs painting, cleaning, fueling, feeding, storage and caring for. Stuff is a burden. So I decided a few years back that I had enough stuff. We gave away a lot of things, and we don’t buy any new (meaning we didn’t have one before)  things – only replacement things. We’d rather “do something” than “have something”. But even so, when birthdays, anniversaries and Christmas rolled around, we got more stuff. So I asked all of my friends and relatives to do something for me.   I ask folks that want to give me a gift (for whatever reason) to donate the price they would have paid for the gift to a charity they care about. This does a few things: They have to find a charity to care about The fact that I made it through a calendar year now actually means something Someone else gets the help they need Everybody feels better No, I’m not saying these things so you’ll think I’m a wonderful person - the reason I’m posting this here is that as a technical professional you probably have enough stuff like I do. So I ask you to try this out. Try it for one birthday, or one Holiday, or even for a year. I can promise this: it will change your life, the life of the person who gives the gift, and the person’s life who receives it. If you do try it, I’d love to have a comment here on your thoughts.

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  • Desktop Fun: Rainy Days Wallpaper Collection Series 2

    - by Asian Angel
    Earlier this year we brought you a beautiful rainy day collection that embraced the rain as it was falling down. Today our collection focuses on the lush raindrops that remain once it has stopped raining. Make your desktop feel as fresh as the day it was new with our Rainy Days Series 2 Wallpaper collection. How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • alt + tab not working properly

    - by Ankit
    alt + tab functionality has suddenly started misbehaving. it's showing only desktop and the current active app instead of all the applications opened. For eg currently, opened applications are firefox and terminal but when i press alt+tab i can see either "desktop + firefox" or "desktop + terminal" depending upon whether the current active application is browser or terminal. I have not installed any update. Please help.

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  • correct pattern to handle a lot of entities in a game

    - by lezebulon
    In my game I usually have every NPC / items etc being derived from a base class "entity". Then they all basically have a virtual method called "update" that I would class for each entity in my game at every frame. I am assuming that this is a pattern that has a lot of downsides. What are some other ways to manage different "game objects" throughout the game? Are there other well-known patterns for this? My game is a RPG if that changes anything

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  • 3 tips for SQL Azure connection perfection

    - by Richard Mitchell
    One of my main annoyances when dealing with SQL Azure is of course the occasional connection problems that communicating to a cloud database entails. If you're used to programming against a locally hosted SQL Server box this can be quite a change and annoying like you wouldn't believe. So after hitting the problem again in http://cloudservices.red-gate.com  I thought I'd write a little post to remind myself how I've got it working, I don't say it's right but at least "it works on my machine" Tip...(read more)

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  • Jupiter does not start

    - by Prasil Koirala
    I am new to Ubuntu Currently using Ubuntu 12.04 LTS (Precise) I installed Jupiter using: sudo add-apt-repository ppa:webupd8team/jupiter sudo apt-get update sudo apt-get install jupiter Installation went fine. Searched for the application and tried to run it. But instead i was greeted with an error message claiming system error. What is the problem? Tried installing it again but no change. Please Help!

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  • CppUnit for unit-testing executable files?

    - by hagubear
    I am not sure if anyone has done it. I am trying to do something that is in general, uncommon i.e. unit-testing executable (Windows) or ELFs (Linux). I know that CppUnit provides a good unit testing facility, but I have never used it for unit-testing (used UnitTest++). I hear rumours that you can unit-test executables too. Does anyone have the experience in this? A relevant post regarding the philosophy of it was here

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