Search Results

Search found 21089 results on 844 pages for 'virtual memory'.

Page 518/844 | < Previous Page | 514 515 516 517 518 519 520 521 522 523 524 525  | Next Page >

  • Print layout of C++ object with g++ compiler

    - by zaheer
    Is there a way to print the layout of a C++ object using the g++ compiler or any other means. A simplified example (assuming int takes 4 bytes) class A{ int a; }; class B:public A{ int b; } so the output would be A - 0 4 + a + B- 0 4 8 + A.a + b + It would be useful to understand the layout of objects (in my case virtual machine code). Thanks in advance. Regards, Zaheer

    Read the article

  • android can not find a target

    - by EthanZ6174
    i am using eclipse with android plugin and sdk, but i can not create a virtual device due to there is no target, and when I execute this: $ ./android list targets Available Android targets: what should i do? and.............. when i try to install the available packages in eclipse avd manage it comes to: Downloading SDK Platform Android 2.0 API5, revision1 SSL peer shutdown incorrectly....

    Read the article

  • Linking ?++ - BDB - LNK2001

    - by MInner
    BDB is compiled on the same PC, under same VS. #include <db_cxx.h> int main(){ Db b(NULL, 0); return 0; } 1main.obj : error LNK2001: unresolved external symbol ""public: virtual __thiscall Db::~Db(void)" (??1Db@@UAE@XZ)" 1main.obj : error LNK2001: unresolved external symbol ""public: __thiscall Db::Db(class DbEnv *,unsigned int)" (??0Db@@QAE@PAVDbEnv@@I@Z)" what could be wrong?

    Read the article

  • Can I assign array size using NSMutableArray?

    - by Tattat
    I used to be a Java Programmer, which the array need to declare the very first time, like this: int[] anArray; // declares an array of integers anArray = new int[10]; // allocates memory for 10 integers I don't know whether the Objective C , NSMutableArray also give me this ability or not. Actually, I want to make a 10*10 array. thz in advance.

    Read the article

  • if with multiple conditions, order of execution

    - by markus
    Hi, In an if statement with multiple conditions is second executed if the outcome is clear after checking the first condition? example: if(i>0 && array[i]==0){ } If I swap the conditions a seg fault may occur for negative values of i but this way the memory debugger doesn't find a problem. Can I be sure that this works always or do have have to use nested if statements?

    Read the article

  • Destructors in C++

    - by user265260
    does the Destructor deallocate memory assigned to the object which it belongs to or is it just called so that it can perform some last minute housekeeping before the object os deallocated by the compiler?

    Read the article

  • Light Weight repalcement to GNOME for Ubuntu

    - by Talguy
    I am working on rolling a bit of my own version of linux for my real time car application. I plan to base it off of minimal ubuntu (only needsd 32 MB of memory). I am not the most skilled person with linux so not really sure how to assess components when adding them to my system. What I am looking for is a lightweight windows manager to replace gnome and it has to support the gtkmm library. Does anyone know of one?

    Read the article

  • Unable to debug St9bad_alloc error. Tried reducing the size of the data structure, error still persists

    - by timtowtdi
    I get a St9bad_alloc error which I'm unable to debug. I tried reducing the size of the data structure to eliminate the possibility that I might be running out of memory but that doesn't seem to be the case. These are the relevant files:- gdb backtrace: http://pastebin.com/5hFhHXnL TraceCache.cc: http://pastebin.com/j8vK812j I can't understand how, in the backtrace it jumps from TraceCache.cc:55 to TraceCache.cc:34 whereas in my code I can't see any such path. Please let me know in case any other information is required. Thanks

    Read the article

  • Possible reasons and resolutions for time out

    - by ming yeow
    I cannot SSH into my instance - Operation timed out. What could be the reasons why, and what can I do to resolve it? Rebooting normally takes a long time to take effect, and might just makes things worst UPDATE: It is not about permissions - i can log in normally just fine. I suspect it might be because of memory issues

    Read the article

  • Handling Model Inheritance in ASP.NET MVC2

    - by enth
    I've gotten myself stuck on how to handle inheritance in my model when it comes to my controllers/views. Basic Model: public class Procedure : Entity { public Procedure() { } public int Id { get; set; } public DateTime ProcedureDate { get; set; } public ProcedureType Type { get; set; } } public ProcedureA : Procedure { public double VariableA { get; set; } public int VariableB { get; set; } public int Total { get; set; } } public ProcedureB : Procedure { public int Score { get; set; } } etc... many of different procedures eventually. So, I do things like list all the procedures: public class ProcedureController : Controller { public virtual ActionResult List() { IEnumerable<Procedure> procedures = _repository.GetAll(); return View(procedures); } } but now I'm kinda stuck. Basically, from the list page, I need to link to pages where the specific subclass details can be viewed/edited and I'm not sure what the best strategy is. I thought I could add an action on the ProcedureController that would conjure up the right subclass by dynamically figuring out what repository to use and loading the subclass to pass to the view. I had to store the class in the ProcedureType object. I had to create/implement a non-generic IRepository since I can't dynamically cast to a generic one. public virtual ActionResult Details(int procedureID) { Procedure procedure = _repository.GetById(procedureID, false); string className = procedure.Type.Class; Type type = Type.GetType(className, true); Type repositoryType = typeof (IRepository<>).MakeGenericType(type); var repository = (IRepository)DependencyRegistrar.Resolve(repositoryType); Entity procedure = repository.GetById(procedureID, false); return View(procedure); } I haven't even started sorting out how the view is going to determine which partial to load to display the subclass details. I'm wondering if this is a good approach? This makes determining the URL easy. It makes reusing the Procedure display code easy. Another approach is specific controllers for each subclass. It simplifies the controller code, but also means many simple controllers for the many procedure subclasses. Can work out the shared Procedure details with a partial view. How to get to construct the URL to get to the controller/action in the first place? Time to not think about it. Hopefully someone can show me the light. Thanks in advance.

    Read the article

  • problems with 'free' in C

    - by lego69
    hello, can somebody please explain can I free const char* ? I allocated new memory using malloc and when I'm trying to free it I always receive an error incompatible pointer type thanks in advance something like this char* name="Arnold"; const char* str=malloc(stlen(name)+1); free(str); <- here bug

    Read the article

  • How many keys are too many in memcached?

    - by jack
    I currently have about 650,000 items in memcached (430MB memory used) and the number is still increasing. It's expected to exceed 1,000,000 items before going flat. Current hit/miss ratio is 25:1 so the efficiency is pretty good. I just wanted to ask is one million items in memcached on single server too many? If no, how many is too many?

    Read the article

  • How do games move around objects (in general) (OGL)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

    Read the article

  • GC generation 3 appearing in windbg

    - by Johnv2020
    I've a dump file of a process I'm running (trying to find a memory leak) One thing I've noticed is that when I dump the bigger objects via !do windbg tells me that they are GC generation 3 ?? All of these are byte arrays so when I look at all the byte arrays in the dump I can see GC generations 0, 1, 2 & 3. Could someone explain whats going on here as I thought there was only 3 generations of GC.

    Read the article

< Previous Page | 514 515 516 517 518 519 520 521 522 523 524 525  | Next Page >