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  • C#.NET: FTP Several Files

    - by Steve Kiss
    Hi, I have what would seem like a common problem, but I cannot find an appropriate solution on any forums. I need to FTP an entire directory structure using .NET. I have found several code examples all of which show how you can FTP a single file by creating an FtpWebRequest object. Unfortunately, there is no information on how to deal with several files. Do I simply create a FtpWebRequest object for every single file? Any help would be appreciated. Thanks

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  • $.get sends prototype functions in request URL?

    - by pimvdb
    I have some prototype functions added to Object which in my opinion were practical in certain scenarios. However, I noticed that when I executed a $.get, the prototype functions are handled as data members and are sent like http://...?prototypefunc=false. This is rather useless as I don't supply these as data members, but they are added to the query string. To be exact, I have this code: Object.prototype.in = function() { for(var i=0; i<arguments.length; i++) if(arguments[i] == this) return true; return false; } $.get('http://localhost/test.php', {'test': 'foo'}, function(text) { }); The corresponding URL constructed is: http://localhost/test.php?test=foo&in=false How can I avoid this?

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  • How to display a tree of objects in a JTree?

    - by paul
    Imagine a collection of objects such as World, Country, Region and City. World contains a list of Country objects, Country contains a list of Region objects etc. I would like to represent this structure in a JTree and be able to add, remove and move objects around the tree. Can I easily create a TableModel from this structure? World would be the root object and I would need to perform some object-specific rendering. Any one know of an appropriate tutorial?

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  • Connection Pooling

    - by cshah
    I have the following code, If I use conn == null in finally do I still use connection pooling? I know it is a good practice to close your connection but how about disposing the whole connection object? public void ExecuteNonQuery(SqlCommand Cmd) { //========== Connection ==========// SqlConnection Conn = new SqlConnection(strConStr); try { //========== Open Connection ==========// Conn.Open(); //========== Execute Command ==========// Cmd.Connection = Conn; Cmd.CommandTimeout = 180; Cmd.ExecuteNonQuery(); } catch (Exception Exc) { throw Exc; } finally { //======== Closing Connection ========// if (Conn.State == ConnectionState.Open) { Conn.Close(); } //======== Disposing object ========// Conn = null; } }

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  • SWIG-Lua question on class returning another class

    - by John Smith
    I am concreting a question I had earlier. I have two classes in C++ and I use SWIG to wrap them. A method in one class can return a pointer to the other class. How can I get Lua to see it as more than just a userdata? More concretely: I have class fruit { int numberofseeds; //some other stuff about fruit constructors etc... public: getseedcount() { return numberofseeds; } } class tree { fruit * apple; public: //constructors and whatnot fruit * getfruit() { return apple; } } I wrap these two class with SWIG so I can access them in Lua So I can get in Lua the object x=pomona.tree(grannysmith). My question now is: How can I arrange for things so that when I type y=x:getfruit() I will get a pomona:fruit type object? Where I can write something line y:getseedcount()? At the moment all I get is userdata which not edible.

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  • How to make Event visible?

    - by eflles
    Inside a Silverlight library project I have a public event, which is not visible for other classes. How can I make the event visible? When I try the following code, I can not locate the event in the "ReceivingClass". .dll - file: Public Class MyClass Public Event MyEvent(ByVal sender As Object, ByVal e As EventArgs) Public Sub OnStart() RaiseEvent MyEvent(Me, new EventArgs) End Sub End Class Silverlight app: Imports MyClass Public Class ReceivingClass Public Sub New() Dim myClass As new MyClass AddHandler myClass.MyEvent, AddressOf Me.EventHandler End Sub Private Sub EventHandler(ByVal sender As Object, ByVal e As EventArgs) 'Handle Event End Sub End Class

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  • java memory usage

    - by xdevel2000
    I know I always post a similar question about array memory usage but now I want post the question more specific. After I read this article: http://www.javamex.com/tutorials/memory/object_memory_usage.shtml I didn't understand some things: the size of a data type is always the same also on different platform (Linux / Windows 32 / 64 bit)??? so an int will be always 32 bit?; when I compute the memory usage I must put also the reference value itself? If I have an object to a class that has an int field its memory will be 12 (object header) + 4 reference + 4 (the int field) + 3 (padding) = 24 bytes??

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  • Delegation, is this just opinionated or is there a common pattern?

    - by user1446714
    If I have a java class containing substantial code and I wish to add extra features, am I right in thinking the delegate class would have the additional features added as methods. Then my original class would create the delegate object and just call the extra functionality via the delegate instance? I am being told by somebody else that my original class should become the delegate and that the class containing the new functionality should contain an instance of the original class, to use as a delegate? This seemed a little backward to me, because there would be far more delegate calls because most of the code is now in the delegate.... I was always under the impression the delegate object would contain the additional new behaviour and an instance of it would be in the original class to inboke the new behaviour from?

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  • .NET - Retrieve attribute from controller context?

    - by ropstah
    I have a controller insert action: <AcceptVerbs(HttpVerbs.Post)> _ Function InsertObject(<Bind(Exclude:="Id")> <ModelBinder(GetType(CustomModelBinder))> ByVal object As SomeObject) As ActionResult End Function And i have a CustomModelBinder class with a BindModel implementation: Public Function BindModel( _ ByVal controllerContext As System.Web.Mvc.ControllerContext, _ ByVal bindingContext As System.Web.Mvc.ModelBindingContext) As Object Implements System.Web.Mvc.IModelBinder.BindModel For Each s In HttpContext.Current.Request.Form.Keys HttpContext.Current.Response.Write(s & ": " & HttpContext.Current.Request.Form(s) & "<br />") Next HttpContext.Current.Response.End() End Function As you can see I have a controllerContext and a ModelBindingContext available. How do I get the: <Bind(Exclude:="Id")> part inside the BindModel implementation?

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  • ASP.NET Compiles on page load, but not on Ctrl+Shift+B

    - by Steve Syfuhs
    during debug in cassini the code runs fine, but when I explictly build it, the compile breaks on an object saying it can't find the reference. During a breakpoint shows the proper reference to the object, and I can view the debug intellisense. The code itself is simple using CFTW.Controls; ... controls_LatestPresentations c = LoadControl("~/controls/LatestPresentations.ascx") as controls_LatestPresentations; c.loadContent(); return RenderControl(c); The control is a simple user control, with the namespace CFTW.Controls. The calling code is in a webcontrol, which lives in the same folder. I even tried adding the calling code to the same namespace.

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  • flash.media.Sound.play takes long time to return

    - by Fire Lancer
    I'm trying to play some sounds in my flash project through action script. However for some reason in my code the call to Sound.play takes from 40ms to over 100ms in extreme cases, which is obviously more than enough to be very noticeable whenever a sound is played. This happens every time a sound is played, not just when that sound is first played, so I dont think its because the Sound object is still loading data or anything like that... At the start I have this to load the sound: class MyClass { [Embed(source='data/test_snd.mp3')] private var TestSound:Class; private var testSound:Sound;//flash.media.Sound public function MyClass() { testSound = new TestSound(); } Then im just using the play method of the sound object to play it later on. testSound.play();//seems to take a long time to return This as far as I can tell is following the same process as other Flash programs I found, however none of them seem to have this problem. Is there something that I've missed that would cause the play() method to be so slow?

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  • How to open connection to local network path protected by password in smart way? (Whith C#)

    - by lfx
    Hi, I developing program witch have to write some data in file whom are stored in network computer witch are protected by password. Now I'm doing this way - open connection with cmd then write data. static bool ConnectToSrv() { String myUser = "domain.local\\user"; String myPass = "pwd"; String cmdString = "net use \\\\otherPC\\folder\\ /user:" + myUser + " " + myPass; try { ManagementClass processClass = new ManagementClass("Win32_Process"); object[] methodArgs = { cmdString, null, null, 0 }; object result = processClass.InvokeMethod("Create", methodArgs); return true; } catch (System.Exception error) { return false; } } public void writeDate(string data){ } I believe there must by better way. I mean the .NET way. Does anybody know how to do it? :) Thanks

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  • How to Execute Page_Load() in Page's Base Class?

    - by DaveDev
    I have the following PerformanceFactsheet.aspx.cs page class public partial class PerformanceFactsheet : FactsheetBase { protected void Page_Load(object sender, EventArgs e) { // do stuff with the data extracted in FactsheetBase divPerformance.Controls.Add(this.Data); } } where FactsheetBase is defined as public class FactsheetBase : System.Web.UI.Page { public MyPageData Data { get; set; } protected void Page_Load(object sender, EventArgs e) { // get data that's common to all implementors of FactsheetBase // and store the values in FactsheetBase's properties this.Data = ExtractPageData(Request.QueryString["data"]); } } The problem is that FactsheetBase's Page_Load is not executing. Can anyone tell me what I'm doing wrong? Is there a better way to get the result I'm after? Thanks

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  • Working with Multiple Layers - KineticJS

    - by Bruno Sampaio
    I'm using KineticJS 4.0.5 and I'm currently trying to draw the contents of several layers but only the last one added to stage is drawn... If I understood the documentation correctly this should be possible, otherwise why would we need a layer? I have three different layers: a background layer with just a Kinectic.Rect object; a elements layer with several types of shapes; and a top layer with elements I want to be always on top of everything. I populate those layers inside a draw function I have inside a object I created, this object also has a shape attribute which refers to the background and a contents attribute with the elements to add to the elements layer. My code for the draw function is the following: this.draw = function() { var stage = E.game.stage, layers = E.game.layers; stage.clear(); // Add Background this.shape.setSize(stage.getWidth(), stage.getHeight()); layers.background.add(this.shape); // Iterate over contents for(var i = 0; i < this.contents.length; i++) { layers.elements.add(this.contents[i].shape); } // Draw Everything stage.add(layers.background); stage.add(layers.elements); stage.add(layers.top); // This one is currently empty stage.draw(); } After running this function, only layers.top is drawn in the canvas, and if I comment the line where it is added only layers.elements is drawn. However the stage has 3 childrens (I checked it with inspect element on chrome) and in the documentation it says the draw function draws all layers... Am I doing something wrong here? Or it isn't possible? And if it's not possible why would I need a layer and a stage? Wouldn't one be enough? Thank you in advance. Edit: I was able to solve the problem, I was applying a white background color with css to the canvas element and since each layer creates a new canvas element above the others I could only see the contents for the top most layer (in this case just white). However, I still have a problem related with multiple layers that I didn't have before with just one layer. When I use the clear function on the stage it should clear the layers right? But instead the layers remain exactly the same, even if I try to call clear on each individual layer they won't change... I'm also using the stage draw function after clearing them but still no changes at all... The only solution I found until now was by removing the layer from the stage and adding it again :s Is there a better way to reset the layers contents? Thank you again and sorry for the confusion with the first question.

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  • Finding the attributes on the properties of an instance of a class

    - by Dan
    Given an instance of a class I want to set properties on attributes at runtime. So I tried this, but as far as I can tell this finds the attributes on the class not the instance, so any changes I make to the attribute properties have no effect. var properties = myObject.GetType().GetProperties(); foreach (object prop in properties) { var attribute =prop.GetCustomAttributes(typeof(MyAttribute), true)[0]; //attribute.MyProp do some stuff } If I try using type descriptor like below, there is no way of getting to the attributes on the properties. var myObject= (MyClass) object; PropertyDescriptorCollection props = TypeDescriptor.GetProperties(myObject); //There is no props[0].GetCustomAttributes(

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  • Properties.Settings.Default.Default.Save() does not work

    - by Akshay
    I have created code in WPF to let the window remember its last location like this: private void Window_Loaded(object sender, RoutedEventArgs e) { try { Rect storedLoc = Properties.Settings.Default.WindowSavedLocation; this.Top = storedLoc.Top; this.Left = storedLoc.Left; } catch { MessageBox.Show("No settings stored !"); } } private void Window_Closed(object sender, EventArgs e) { Properties.Settings.Default.WindowSavedLocation = RestoreBounds; Properties.Settings.Default.Save(); } When I build the application I can see that the app.exe.config file has the setting WindowSavedLocation but it just does not save and throws no exception. Everytime I run the application, it says "No settings stored !". It's scope is user.

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  • How do I specify a null relation in SQLAlchemy?

    - by Jesse
    Not sure what the correct title for this question should be. I have the following schema: Matters have a one-many relationship to WorkItems. WorkItems have a one-one (or one-zero) relationship to LineItems. I am trying to create the following relation between Matters and WorkItems Matter.unbilled_work_items = orm.relation(WorkItem, primaryjoin = (Matter.id == WorkItem.matter_id) and (WorkItem.line_item_id == None), foreign_keys = [WorkItem.matter_id, WorkItem.line_item_id], viewonly=True ) This throws: AttributeError: '_Null' object has no attribute 'table' That seems to be saying that the second clause in the primaryjoin returns an object of type _Null, but it seems to be expecting something with a "table" attribute. This seems like it should be pretty straightforward to me, am I missing something obvious?

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  • Testing on blackberry device - adding and removing app multiple times

    - by Kai
    It would be useful for many people to know how to completely remove an application from your device when testing. I have downloaded my app many times now, and likewise have deleted it many times. The problem is when deleting the app, it does not remove things like the persistent object related to my app, or the images downloaded through the app. So, when I download the next build, I have no idea if something broke that is related to building the persistent object or fetching the images since those elements already exist from the last build. I don't know if this is a cache thing. I don't know if this is expected and I have to use some utility to wipe this data after deleting the app. I can't really find much info through basic web searches. Any information would be appreciated. Blackberry Bold 9000. 4.6 OS. tested with both SD card and no SD card.

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  • Connecting data to a GUI - OOP

    - by tau
    I have an application with several graphs and tables on it. I worked fast and just made classes like Graph and Table that each contained a request object (pseudo-code): class Graph { private request; public function setDateRange(dateRange) { request.setDateRange(dateRange); } public function refresh() { request.getData(function() { //refresh the display }); } } Upon a GUI event (say, someone changes the date range dropdown), I'd just call the setters on the Graph instance and then refresh it. Well, when I added other GUI elements like tables and whatnot, they all basically had similar methods (setDateRange and other things common to the request). What are some more elegant OOP ways of doing this? The application is very simple and I don't want to over-architect it, but I also don't want to have a bunch of classes with basically the same methods that are just routing to a request object. I also don't want to set up each GUI class as inheriting from the request class, but I'm open to any ideas really.

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  • ASP.NET Drop Down list , the button function not firing after the first click

    - by Pinu
    ASP.Net Dropdownlist , on changing the value of drop down list and clicking the button it is not sending an upadted value to the New.aspx <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Test_DropDown.aspx.cs" Inherits="Test_DropDown" % <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Untitled Page</title> </head> <body> <form id="form1" runat="server"> <div> <asp:DropDownList ID="ddl_test" runat="server" OnSelectedIndexChanged="ddl_test_SelectedIndexChanged" AutoPostBack="true"> <asp:ListItem>First Item</asp:ListItem> <asp:ListItem>Second Item</asp:ListItem> <asp:ListItem>Third Item</asp:ListItem> </asp:DropDownList> <asp:HiddenField ID="hdf_ddl" runat="server" /> <asp:Button ID="btn_test" runat="server" Text="Button" OnClick="Button1_Click" /> </div> </form> </body> </html> using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; public partial class Test_DropDown : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Button1_Click(object sender, EventArgs e) { string passValue = ddl_test.SelectedValue.ToString(); string val = hdf_ddl.Value.ToString(); btn_test.Attributes.Add("onclick", "window.open('New.aspx?ddlValue=" + val + "', 'OpenPopWindow','left=250,top=100,width=500,height=500,toolbar=1,resizable=0,status=0,menubar=0,scrollbars=1');return false;"); //btn_test.OnClientClick = "window.open('New.aspx?ddlValue=" + val + "', 'OpenPopWindow','left=250,top=100,width=500,height=500,toolbar=1,resizable=0,status=0,menubar=0,scrollbars=1');return false;"; } protected void ddl_test_SelectedIndexChanged(object sender, EventArgs e) { hdf_ddl.Value = ddl_test.SelectedValue.ToString(); } }

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  • Unmanaged C++ instantiation question

    - by Jim Jones
    Want to verify that my understanding of how this works. Have an unmanaged C++ Class with one public instance variable: char* character_encoding; and whose only constructor is defined as: TF_StringList(const char* encoding = "cp_1252"); when I use this class in either managed or unmanaged C++, the first thing I do is declare a pointer to an object of this class: const TF_StringList * categories; Then later I instantiate it: categories = new TF_StringList(); this gives me a pointer to an object of type TF_StringList whose variable character_encoding is set to "cp_1252"; So, is all that logic valid? Jim

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  • How can I get the width/height of a loaded swf's stage in AS2?

    - by loopj
    I'm using MovieClipLoader to load an external as2 swf file into my as2 flash project, and I'm having trouble getting the original stage size of the loaded swf. When I run the following code: var popup:MovieClip = _root.createEmptyMovieClip("popup", 1); var loader:MovieClipLoader = new MovieClipLoader(); var loadHandler:Object = new Object(); loader.addListener(loadHandler); loader.loadClip(url, popup); loadHandler.onLoadInit = function(mc:MovieClip) { trace(mc._width + ", " + mc._height); } I get strange width/height values (mc._width=601.95, mc._height=261.15) when what I actually want is the stage size of the loaded swf file, which in this case I know to be 300px x 250px. Any suggestions appreciated! Thanks

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