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  • find window text and save txt to file named that wont work.

    - by blood
    hi, my code wont work and idk why. the point of my code is to find the top window and save a text file with the name the same as the text on the top menu bar (task bar i think?). then save some data to that text file. but everytime i try to use it the write fails if i set the name of the text file before hand so it wont change it will write the data to the file. but if i don't set it before hand it will make the text doc but not write anything to it. or sometimes it will just write numbers for the name (i think it's the handle number) then it will write the data. :\ it's odd can anyone help? #include <iostream> #include <windows.h> #include <fstream> #include <string> #include <sstream> #include <time.h> using namespace std; string header_str = ("NULL"); #define DTTMFMT "%Y-%m-%d %H:%M:%S " #define DTTMSZ 21 char buff[DTTMSZ]; fstream filestr; string ff = ("C:\\System logs\\txst.txt"); TCHAR buf[255]; int main() { GetWindowText(GetForegroundWindow(), buf, 255); stringstream header(stringstream::in | stringstream::out); header.flush(); header << ("C:\\System logs\\"); header << buf; header << (".txt"); header_str = header.str(); ff = header_str; cout << header_str << "\n"; filestr.open (ff.c_str(), fstream::in | fstream::out | fstream::app | ios_base::binary | ios_base::out); filestr << "dfg"; filestr.close(); Sleep(10000); return 0; }

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  • How to encrypt and save a binary stream after serialization and read it back?

    - by Anindya Chatterjee
    I am having some problems in using CryptoStream when I want to encrypt a binary stream after binary serialization and save it to a file. I am getting the following exception System.ArgumentException : Stream was not readable. Can anybody please show me how to encrypt a binary stream and save it to a file and deserialize it back correctly? The code is as follows: class Program { public static void Main(string[] args) { var b = new B {Name = "BB"}; WriteFile<B>(@"C:\test.bin", b, true); var bb = ReadFile<B>(@"C:\test.bin", true); Console.WriteLine(b.Name == bb.Name); Console.ReadLine(); } public static T ReadFile<T>(string file, bool decrypt) { T bObj = default(T); var _binaryFormatter = new BinaryFormatter(); Stream buffer = null; using (var stream = new FileStream(file, FileMode.OpenOrCreate)) { if(decrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Read); } buffer = cs; } else buffer = stream; try { bObj = (T) _binaryFormatter.Deserialize(buffer); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } return bObj; } public static void WriteFile<T>(string file, T bObj, bool encrypt) { var _binaryFormatter = new BinaryFormatter(); Stream buffer; using (var stream = new FileStream(file, FileMode.Create)) { try { if(encrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Write); buffer = cs; } } else buffer = stream; _binaryFormatter.Serialize(buffer, bObj); buffer.Flush(); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } } } [Serializable] public class B { public string Name {get; set;} } It throws the serialization exception as follows The input stream is not a valid binary format. The starting contents (in bytes) are: 3F-17-2E-20-80-56-A3-2A-46-63-22-C4-49-56-22-B4-DA ...

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  • How can you save Cocos2D window output as Video?

    - by crunchyt
    I am considering using the excellent looking Cocos2d for a motion graphics project. However, Cocos2d is intended for games, rather than producing an MPEG stream. Is it possible to save the output from a Cocos2d script to a MOV or MPG file? Ideally this needs to be done in a direct manner, not using a screen capture as this would not meet the requirements of the project. Hopefully there are some cocos2d gurus out there :D Thanks!

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  • Slick: why would I save "Unit" to my database?

    - by alapeno
    I'm new to Scala and Slick and was surprised by something in the Slick documentation: The following primitive types are supported out of the box for JDBC-based databases in JdbcProfile ... Unit ... I don't get why this list contains Unit. From my understanding, Unit is similar to Java's void, something I neither can save to nor receive from my database. What is the intention behind it? edit: you can find it here.

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  • word macro to save a selected range into database.

    - by Thunder
    Is there a way in word to save a selected portion into the database as range object.So that we can later retrieve it . It is required to generate a report in word ,the section needs to be repeated many times. I have searched net for quite some time but not much material is found. thanks.

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  • Save output of a php file in a html file..

    - by piemesons
    I am having a php file which executes some code to generate a html file.Its like I m having a form from which some data will be posted to x.php file, which gives a output(a webpage). I want to save that output in a html file.What the most efficient way of doing this.?

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