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  • My First Dive into Ocean of SharePoint

    - by DipeshBhanani
    My First Dive into Ocean of SharePoint   Hello Guys, I am Dipesh Bhanani, An IT Consultant from an MNC. I have worked with many client as a SharePoint Consultant ever since. I have been on various successful engagements deploying Project Server 2003/2007, SharePoint 2003, MOSS 2007 and InfoPath 2007. People have asked me for years why I don’t start blogging. I have come across many technical hurdles in the ocean of SharePoint and resolved them passionately. So I thought why I should not share my knowledge to alleviate SharePoint troubles. Wish me luck on my ride in the world of SharePoint, please share the good and bad with me right here on my blog! More to come soon!

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  • Which of these algorithms is best for my goal?

    - by JonathonG
    I have created a program that restricts the mouse to a certain region based on a black/white bitmap. The program is 100% functional as-is, but uses an inaccurate, albeit fast, algorithm for repositioning the mouse when it strays outside the area. Currently, when the mouse moves outside the area, basically what happens is this: A line is drawn between a pre-defined static point inside the region and the mouse's new position. The point where that line intersects the edge of the allowed area is found. The mouse is moved to that point. This works, but only works perfectly for a perfect circle with the pre-defined point set in the exact center. Unfortunately, this will never be the case. The application will be used with a variety of rectangles and irregular, amorphous shapes. On such shapes, the point where the line drawn intersects the edge will usually not be the closest point on the shape to the mouse. I need to create a new algorithm that finds the closest point to the mouse's new position on the edge of the allowed area. I have several ideas about this, but I am not sure of their validity, in that they may have far too much overhead. While I am not asking for code, it might help to know that I am using Objective C / Cocoa, developing for OS X, as I feel the language being used might affect the efficiency of potential methods. My ideas are: Using a bit of trigonometry to project lines would work, but that would require some kind of intense algorithm to test every point on every line until it found the edge of the region... That seems too resource intensive since there could be something like 200 lines that would have each have to have as many as 200 pixels checked for black/white.... Using something like an A* pathing algorithm to find the shortest path to a black pixel; however, A* seems resource intensive, even though I could probably restrict it to only checking roughly in one direction. It also seems like it will take more time and effort than I have available to spend on this small portion of the much larger project I am working on, correct me if I am wrong and it would not be a significant amount of code (100 lines or around there). Mapping the border of the region before the application begins running the event tap loop. I think I could accomplish this by using my current line-based algorithm to find an edge point and then initiating an algorithm that checks all 8 pixels around that pixel, finds the next border pixel in one direction, and continues to do this until it comes back to the starting pixel. I could then store that data in an array to be used for the entire duration of the program, and have the mouse re-positioning method check the array for the closest pixel on the border to the mouse target position. That last method would presumably execute it's initial border mapping fairly quickly. (It would only have to map between 2,000 and 8,000 pixels, which means 8,000 to 64,000 checked, and I could even permanently store the data to make launching faster.) However, I am uncertain as to how much overhead it would take to scan through that array for the shortest distance for every single mouse move event... I suppose there could be a shortcut to restrict the number of elements in the array that will be checked to a variable number starting with the intersecting point on the line (from my original algorithm), and raise/lower that number to experiment with the overhead/accuracy tradeoff. Please let me know if I am over thinking this and there is an easier way that will work just fine, or which of these methods would be able to execute something like 30 times per second to keep mouse movement smooth, or if you have a better/faster method. I've posted relevant parts of my code below for reference, and included an example of what the area might look like. (I check for color value against a loaded bitmap that is black/white.) // // This part of my code runs every single time the mouse moves. // CGPoint point = CGEventGetLocation(event); float tX = point.x; float tY = point.y; if( is_in_area(tX,tY, mouse_mask)){ // target is inside O.K. area, do nothing }else{ CGPoint target; //point inside restricted region: float iX = 600; // inside x float iY = 500; // inside y // delta to midpoint between iX,iY and tX,tY float dX; float dY; float accuracy = .5; //accuracy to loop until reached do { dX = (tX-iX)/2; dY = (tY-iY)/2; if(is_in_area((tX-dX),(tY-dY),mouse_mask)){ iX += dX; iY += dY; } else { tX -= dX; tY -= dY; } } while (abs(dX)>accuracy || abs(dY)>accuracy); target = CGPointMake(roundf(tX), roundf(tY)); CGDisplayMoveCursorToPoint(CGMainDisplayID(),target); } Here is "is_in_area(int x, int y)" : bool is_in_area(NSInteger x, NSInteger y, NSBitmapImageRep *mouse_mask){ NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSUInteger pixel[4]; [mouse_mask getPixel:pixel atX:x y:y]; if(pixel[0]!= 0){ [pool release]; return false; } [pool release]; return true; }

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  • Is reference to bug/issue in commit message considered good practice?

    - by Christian P
    I'm working on a project where we have the source control set up to automatically write notes in the bug tracker. We simply write the bug issue ID in the commit message and the commit message is added as a note to the bug tracker. I can see only a few downsides for this practice. If sometime in the future the source code gets separated from the bug tracking software (or the reported bugs/issues are somehow lost). Or when someone is looking in the history of commits but doesn't have access to our bug tracker. My question is if having a bug/issue reference in the commit message is considered good practice? Are there some other downsides?

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  • Can static and dynamically typed languages be seen as different tools for different types of jobs?

    - by Erik Reppen
    Yes, similar questions have been asked but always with the aim of finding out 'which one is better.' I'm asking because I came up as a dev primarily in JavaScript and don't really have any extensive experience writing in statically typed languages. In spite of this I definitely see value in learning C for handling demanding operations at lower levels of code (which I assume has a lot to do with static vs dynamic at the compiler level), but what I'm trying to wrap my head around is whether there are specific project contexts (maybe certain types of dynamic data-intensive operations?) involving things other than performance where it makes a lot more sense to go with Java or C# vs. something like Python.

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  • Ubuntu 12.04 "Shutdown" or "Restart" logs out

    - by jenls
    While logged in as a sudo user, click the right top power icon, then select and click "Shutdown" menu, it comes up with a dialog asking if I want to close all programs. The dialog has two options: restart or shutdown. Choose either one logs me out. Syslog has the following line about restart: WARNING: Unable to restart system: Authorization is required This happened after I installed NTP and some OpenStack packages while working in a prototype project. My Ubuntu's software is up to date as of this writing. Anyone encountered the same problem in 12.04?

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  • Have you downloaded the Oracle SOA Governance Resource Kit yet? By Yogesh Sontakke

    - by JuergenKress
    Effective Service-Oriented Architecture (SOA) Governance is an essential element in any enterprise transformation strategy. Oracle's SOA Governance solution eases the transition of an organization to SOA by providing a means to reduce risk, maintain business alignment, and show the business value of SOA investments. Whether just embarking on an SOA initiative, or expanding a project or pilot for a broader deployment, this SOA Governance resource kit will guide you along the path to a measurable SOA success. The SOA Governance resource kit includes: White papers, data sheets, analyst reports and customer success stories Webcasts, podcasts and other interactive resources Software downloads from Oracle Technology Network (OTN) Additional information from Oracle.com and OTN Get it here now!” SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: SOA Governance,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Avoiding Hacker Trix

    - by Mike Benkovich
    Originally posted on: http://geekswithblogs.net/benko/archive/2014/08/20/avoiding-hacker-trix.aspxThis week we're doing a session called "Avoiding Hacker Trix" which goes thru some of the top web exploits that you should be aware of. In this webcast we will cover a variety of things including what we call the secure development process, cross site scripting attack, one click attack, SQL Injection and more. There are a bunch of links we cover, but rather than having you copy these down I'm providing them here... Links from the slide deck: Anti-XSS Library Download www.Fiddler2.com www.HelloSecureWorld.com Open Source Web Application Project - Top 10 Exploits Exploit: Cross Site Scripting - Paypal Exploit: SQL Injection - www.ri.gov Exploit: Cross Site Scripting - FTD Exploit: Insecure Direct Object Reference - Cahoots Exploit: Integer Overflow - Apple

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  • Spring can commit Transaction in finally block with RunTimeException in try block [migrated]

    - by Chance Lai
    The project used Spring + Hibernate Sample code: public void method(){ try{ dao.saveA(entityA); throw RuntimeException; dao.saveB(entityB); }catch(RuntimeException e){ throw e; }finally{ dao.saveC(entityC) } } Finally, just entityC will be saved in database in test. I think saveA, saveB, saveC in the same transaction,they should not be committed. In this case, I want to know why entityC is committed. How does Spring do this in the finally block?

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  • What's the best Wireframing tool?

    - by Strae
    I'm looking for something similar to iPlotz or Mockup. I've found the Pencil Project, but it requires xulrunner-1.9 (which seems to be incompatible with xulrunner-1.9.2) in order to run as a standalone application. It can be used as a firefox plugin... but it is a bit slower. The error on my desktop (Ubuntu 10.04) is: Could not find compatible GRE between version 1.9.1 and 1.9.2.* Does anyone know other software? Edit: Open-source software is preferred, and it doesn't matter whether or not it's free.

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  • NGN/NLUUG conferentie vj2012: Operating Systems

    - by nospam(at)example.com (Joerg Moellenkamp)
    On April 11th, 2012 the Spring 2012 conference with the topic overarching topic "Operating Systems" takes place in Nieuwegein near Utrecht. Besides talks about Linux, Windows and AIX, there will be a track about Solaris. I will be the first speaker in the Solaris track and giving an overview about Solaris 11 and how features interact. Later on renowned experts like Detlef Drewanz ("Lifecycle Management with Oracle Solaris 11"), Andrew Gabriel ("Solaris 11 Networking - Crossbow Project"), Darren Moffat ("ZFS: Data integrity and Security") and Casper Dik ("Solaris 11 Zones and Immutable Zones") will take over. Finally Patrick Ale of UPC Broadband talks about his experiences with Solaris 11. When you want more information about this conference or register for it, you will find the webpage of the event at the NLUUG site.

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  • 2D tile-based terrain generation

    - by a240
    As a summer project I decided it would be fun to make a Flash game. Right now I'm going for something like the look of Terraria. It's been a lot of fun, but today I've hit a snag. I need a way to generate my worlds. I've read up Perlin noise as a possibility, but I my attempts have given me sporadic looking results. What are some techniques used to generate these 2D tile-based worlds? Ideally I would like to be able to generate mountains, plains, and caves.

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  • Is making my own copyright licence safe?

    - by abcd
    I've seen various open source libraries (actually I've seen it for assets as well) having a home-baked license in the following manner : SomeGuy's License:1. You can use this code freely in commercial projects and modify it as you wish, but not sell it2. If you want to sell a modified version, drop me an email first, or give credits to me Edit: The above example is ambiguous, so I am giving another one, I want to know if 3 lines of license will hold some ground: SomeGuy's License:1. You can use this code in a commercial project as a 3rd party library2. You can't sell it as a derivative work I know that such license is not polished at all, for example the Creative Commons set of licenses seem to be short, but actually have some large legal stuff underneath it, but I wonder if at least some level of protection can be gained with a hobby license like that ? My question is, could this hold any ground in the court, or would the corporative lawyers of the company X tear it apart ?

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  • Who is likely to need the most this high-quality, measurable, reliable approach to software? [closed]

    - by Marek Cruz
    Software engineering is the application of principles of engineering to software. Trouble is, most of those who like to flatter with the title "software engineer" don't do that. They just keep writing code and patching it until it's stable enough to foist off on users. That's not software engineering. Who is likely to need the most the practice of software engineering? (with all the project planning, requirements engineering, software design, implementation based on the design, testing, deployment, awareness of IEEE standards, metrics, security, dependability, usability, etc.)

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  • Is there a decent way to maintain development of wordpress sites using the same base?

    - by Joakim Johansson
    We've been churning out wordpress sites for a while, and we'd like to keep a base repository that can be used when starting a new project, as well as updating existing sites with changes to the wordpress base. Am I wrong in assuming this would be a good thing? We take care of updating the sites, so having a common base would make this easier. I've been looking at solutions using git, such as forking a base repository and using it to pull changes to the wordpress base, but committing the site to it's own repository. Or maybe, if it's possible, storing the base as a git submodule, but this would require storing themes and plugins outside of that. Is there any common way to go about this kind of website development?

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  • Analysing Group & Individual Member Performance -RUP

    - by user23871
    I am writing a report which requires the analysis of performance of each individual team member. This is for a software development project developed using the Unified Process (UP). I was just wondering if there are any existing group & individual appraisal metrics used so I don't have to reinvent the wheel... EDIT This is by no means correct but something like: Individual Contribution (IC) = time spent (individual) / time spent (total) = Performance = ? (should use individual contribution (IC) combined with something to gain a measure of overall performance).... Maybe I am talking complete hash and I know generally its really difficult to analyse performance with numbers but any mathematicians out there that can lend a hand or know a somewhat more accurate method of analysing performance than arbitrary marking (e.g. 8 out 10)

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  • If you had three months to learn one relatively new technology, which one would you choose?

    - by Ivo van der Wijk
    This question was taken from CodingHorror. On my list would be (and some actually are): Android Development (and possibly iPhone development) Go language and its concurrency NoSQL, specifically CouchDB RCTK, which happens to be my own idea / project (but all ideas have been thought or already, what matters is my implementation) But I don't think I'm being cutting-edge/thinking-outside-the-box here. What's on your list? Please don't restrict yourself to the list above - that's my list. I'm interested in hearing what others find interesting new technology.

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  • Trying to detect collision between two polygons using Separating Axis Theorem

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(vertices[0]); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(vertices[i]); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if( other.x <= y || other.y >= x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • Android/Java AI agent framework/middleware

    - by corneliu
    I am looking for an AI agent framework to use as a starting point in an Android game I have to create for a university research project. It has been suggested to me to use JADE, but, as far as I can tell, it's not a suitable framework for games (at least for my game idea) because it runs in a split-execution mode, and it needs an always-active network connection to a main host. What I want is just a little something to give me a headstart. I am willing to adjust the game's features to the framework because it's more of a mockup game, and the purpose is to compare the performance of a couple of agents in the game world. The game will be very simplistic, with a minimal UI that displays various stats about the characters in the game (so no graphics, no pathfinding). Thank you.

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  • Wrapping up an Exciting Mobile World Congress

    - by Jacob Lehrbaum
    Its been a busy week here in Barcelona, with noticeably more energy at the show than in 2010. This year, we decided to move the Java booth to the App Planet and really engage with the increasing number of developers that are attending the event. Our booth featured 10 demos and a series of nearly 25 workshops featuring a variety of topics ranging from information about Java Verified, to the use of web technologies with Java ME, to sessions hosted by Operators such as Orange and Telefonica (see image to the left).One of the more popular topics in our booth was the use of Java in the Smart Grid. In our booth we were showing off some of the work of the Hydra Consortium whose goal it is to leverage the emerging smart grid infrastructure to securely enable the delivery of personal health data (weight, blood pressure, etc) from the home to your doctor. If you'd like to learn more about this innovative project, you can watch a video that was filmed at the event featuring Charles Palmer of Onzo. If you'd like to learn more about Java in the Smart Grid, check out our on-demand webinar

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  • Marek's JAX-RS 2.0 content from Devoxx 2011

    - by alexismp
    Marek Potociar, one of the two co-spec leads for the upcoming JAX-RS 2.0 had a very well-attended session at Devoxx and wrote a blog post about it detailing his conference experience (1st time at Devoxx) and running through the new features of the specification. A link to slides is also included in his post. The work by the expert group seems very solid at this point as you can read for yourself in details in the recently published early draft document. You can follow the remaining work between now and the middle of new year on the specification project pages on java.net.

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  • Smartassembly 5: it lives! Early Access builds now available

    - by Bart Read
    I'm pleased to announce that, late last week, we put out the first early access build for Smartassembly 5, Red Gate's fantastic code protection and error reporting tool, which we acquired last September. You can download it via: http://www.red-gate.com/messageboard/viewforum.php?f=116 It's obviously pretty early days, so please do not try to use this to protect a production application, but we've already done a lot of work in some key areas: We're simplifying and streamlining the licensing model (you won't see this yet, but a lot of the work on this has already been done). We've improved usability of the product, with a better menu, reordering of project settings, and better defaults. We've also fixed a load of bugs, which I'll let Alex blog about in more detail. On a slightly more trivial level, the curly braces are also no more. Over the coming weeks, we'll be adding more improvements, and starting usability tests. If you're interested in getting involved in the latter, please drop an email to [email protected].

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  • Multi-platform Map Application

    - by Mahdi
    I'm working on a web project (PHP, jQuery) which currently using Google Maps powering up the map functionality of the application, however we need to make it multi-platform like you can go to the dashboard and choose one from 5-10 map providers (which Goolge Maps is just one of them) to underlying your map functionality. So, as the application is supposed to show the data on map, almost in every single place we have to deal with the API provided by that specific map provider. Currently we are thinking about revising our modular structure and/or making something like an adapter for each provider to deal with their native syntax but via our standard methods. I wish to have your ideas and your experiences, specially if you ever made an interface for dealing via 2-3 different map providers. That would helps much and I really appreciate that. If you need any further information, just ask me to update the question. Update: As Vicky Chijwani suggested Mapstraction, now I'm also wondering which one is more better (pros & cons), having an adapter implemented on Javascript or PHP?

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  • How many questions is it appropriate to ask as an intern?

    - by Casey Patton
    So, I just started an internship, and I'm worried that I'm asking too many questions. My mentor assigns me projects and helps me learn all the company's technologies and methodologies. However, there's so much new material for me to learn while doing this project that I have a lot of questions. I generally ask questions over instant messages or E-mail (those are the primary modes of communication for my company). I'm trying to be careful not to ask too many questions: I don't want to come off as annoying or dumb. How many questions are appropriate to ask? Once an hour? More? Less? Keep in mind, my mentor is also a fellow programmer who has his own responsibilities.

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  • On what basis would you split donation money among your open source team members without any strife?

    - by Vigneshwaran
    I am a developer of an open source project which is hosted in SourceForge. It started out as a little app then after some releases, it got more and more popular and it started consuming more time and responsibility from me. So I have enabled the donation option in SourceForge. I'm passionate to continue developing it for free but if (ever) any money comes in, how should I split it with my team? Should I split the amount equally among the number of team members? (50-50 as it is two-member team now) Number of classes, commits or any other valuable submissions by team members? Any other idea? What would you do in such situation? Please give your opinions. I hope this question will be useful for others.

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  • g++ cannot find include files (qt3)

    - by Allan
    allan@allan-VirtualBox:~/blackjack_for_the_hopelessly_luckless$ make g++ -c -pipe -g -Wall -W -O2 -D_REENTRANT -DQT_NO_DEBUG -DQT_THREAD_SUPPORT -DQT_SHARED -DQT_TABLET_SUPPORT -I/usr/share/qt3/mkspecs/default -I. -I. -I/usr/include/qt3 -o advicewindow.o advicewindow.cpp advicewindow.cpp:32:19: fatal error: QWidget: No such file or directory compilation terminated. make: *** [advicewindow.o] Error 1 allan@allan-VirtualBox:~/blackjack_for_the_hopelessly_luckless$ qt3 was installed using apt-get. Header files are located in /usr/include/qt3/ Is there a g++ config file or something I need to update? I'm new to compiling from source and not sure what to do. Makefile was created using Qmake from project file. Files in include directory are all lower case, should I change the code in advicewindow.cpp to qwidget.h? Any help appreciated. Thanks.

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