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  • Location redirect - is tracking possible ?

    - by Gerald Ferreira
    Hi there, I was wondering if someone can help me, I have the following script that redirect users to an affiliate link when they click on a banner. <?php $targets = array( 'site1' => 'http://www.site1.com/', 'site2' => 'http://www.site2.com/', 'site3' => 'http://www.site3.com/', 'site4' => 'http://www.site4.com/', ); if (isset($targets[$_GET['id']])) { header('Location: '.$targets[$_GET['id']]); exit; } ?> Is it possible to track when a user hits the banner telling me the referer site as well as the ip address of the person clicking on the banner. hmmmm something like pixel tracking? I have tried to add an iframe that does the tracking but it creates an error Hope it makes sense Thanks! This is more or less how I would have done it in asp <% var Command1 = Server.CreateObject ("ADODB.Command"); Command1.ActiveConnection = MM_cs_stats_STRING; Command1.CommandText = "INSERT INTO stats.g_stats (g_stats_ip, g_stats_referer) VALUES (?, ? ) "; Command1.Parameters.Append(Command1.CreateParameter("varg_stats_ip", 200, 1, 20, (String(Request.ServerVariables("REMOTE_ADDR")) != "undefined" && String(Request.ServerVariables("REMOTE_ADDR")) != "") ? String(Request.ServerVariables("REMOTE_ADDR")) : String(Command1__varg_stats_ip))); Command1.Parameters.Append(Command1.CreateParameter("varg_stats_referer", 200, 1, 255, (String(Request.ServerVariables("HTTP_REFERER")) != "undefined" && String(Request.ServerVariables("HTTP_REFERER")) != "") ? String(Request.ServerVariables("HTTP_REFERER")) : String(Command1__varg_stats_referer))); Command1.CommandType = 1; Command1.CommandTimeout = 0; Command1.Prepared = true; Command1.Execute(); %> I am not sure how to do it in php - unfortunately for me the hosting is only supporting php so I am more or less clueless on how to do it in php I was thinking if I can somehow call a picture I can do it with pixel tracking in anoter asp page, on another server. Hope this makes better sense

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  • warning: assignment makes pointer from integer without a cast

    - by FILIaS
    Im new in programming c with arrays and files. Im just trying to run the following code but i get warnings like that: warning: assignment makes pointer from integer without a cast Any help? It might be silly... but I cant find what's wrong. FILE *fp; FILE *cw; char filename_game[40],filename_words[40]; int main() { while(1) { /* Input filenames. */ printf("\n Enter the name of the file with the cryptwords array: \n"); gets(filename_game); printf("\n Give the name of the file with crypted words:\n"); gets(filename_words); /* Try to open the file with the game */ if (fp=fopen("crypt.txt","r")!=NULL) { printf("\n Successful opening %s \n",filename_game); fclose(fp); puts("\n Enter x to exit,any other to continue! \n "); if ( (getc(stdin))=='x') break; else continue; } else { fprintf(stderr,"ERROR!%s \n",filename_game); puts("\n Enter x to exit,any other to continue! \n"); if (getc(stdin)=='x') break; else continue; } /* Try to open the file with the names. */ if (cw=fopen("words.txt","r")!=NULL) { printf("\n Successful opening %s \n",filename_words); fclose(cw); puts("\n Enter x to exit,any other to continue \n "); if ( (getc(stdin))=='x') break; else continue; } else { fprintf(stderr,"ERROR!%s \n",filename_words); puts("\n Enter x to exit,any other to continue! \n"); if (getc(stdin)=='x') break; else continue; } } return 0; }

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  • .net real time stream processing - needed huge and fast RAM buffer

    - by mack369
    The application I'm developing communicates with an digital audio device, which is capable of sending 24 different voice streams at the same time. The device is connected via USB, using FTDI device (serial port emulator) and D2XX Drivers (basic COM driver is to slow to handle transfer of 4.5Mbit). Basically the application consist of 3 threads: Main thread - GUI, control, ect. Bus reader - in this thread data is continuously read from the device and saved to a file buffer (there is no logic in this thread) Data interpreter - this thread reads the data from file buffer, converts to samples, does simple sample processing and saves the samples to separate wav files. The reason why I used file buffer is that I wanted to be sure that I won't loose any samples. The application doesn't use recording all the time, so I've chosen this solution because it was safe. The application works fine, except that buffered wave file generator is pretty slow. For 24 parallel records of 1 minute, it takes about 4 minutes to complete the recording. I'm pretty sure that eliminating the use of hard drive in this process will increase the speed much. The second problem is that the file buffer is really heavy for long records and I can't clean this up until the end of data processing (it would slow down the process even more). For RAM buffer I need at lest 1GB to make it work properly. What is the best way to allocate such a big amount of memory in .NET? I'm going to use this memory in 2 threads so a fast synchronization mechanism needed. I'm thinking about a cycle buffer: one big array, the Bus Reader saves the data, the Data Interpreter reads it. What do you think about it? [edit] Now for buffering I'm using classes BinaryReader and BinaryWriter based on a file.

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  • Why is setting HTML5's CanvasPixelArray values is ridiculously slow and how can I do it faster?

    - by Nixuz
    I am trying to do some dynamic visual effects using the HTML 5 canvas' pixel manipulation, but I am running into a problem where setting pixels in the CanvasPixelArray is ridiculously slow. For example if I have code like: imageData = ctx.getImageData(0, 0, 500, 500); for (var i = 0; i < imageData.length; i += 4){ imageData.data[index] = buffer[i]; imageData.data[index + 1] = buffer[i]; imageData.data[index + 2] = buffer[i]; } ctx.putImageData(imageData, 0, 0); Profiling with Chrome reveals, it runs 44% slower than the following code where CanvasPixelArray is not used. tempArray = new Array(500 * 500 * 4); imageData = ctx.getImageData(0, 0, 500, 500); for (var i = 0; i < imageData.length; i += 4){ tempArray[index] = buffer[i]; tempArray[index + 1] = buffer[i]; tempArray[index + 2] = buffer[i]; } ctx.putImageData(imageData, 0, 0); My guess is that the reason for this slowdown is due to the conversion between the Javascript doubles and the internal unsigned 8bit integers, used by the CanvasPixelArray. Is this guess correct? Is there anyway to reduce the time spent setting values in the CanvasPixelArray?

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  • How do i make a allocation table?

    - by david
    I have build a grid of div's as playground for some visual experiments. In order to use that grid, i need to know the x and y coordinates of each div. That's why i want to create a table with the X and Y position of each div. X:0 & Y:0 = div:eq(0), X:0 Y:1 = div:eq(1), X:0 Y:2 = div:eq(2), X:0 Y:3 = div:eq(3), X:1 Y:0 = div:eq(4) etc.. What is the best way to do a table like that? Creating a OBJECT like this: { 00: 0, 01: 1, 02: 2, etc.. } or is it better to create a array? position[0][0] = 0 the thing is i need to use the table in multiple way's.. for example the user clicked the div nb: 13 what are the coordinates of this div or what is the eq of the div x: 12 y: 5. Thats how i do it right now: var row = 0 var col = 0 var eq = 0 c.find('div').each(function(i){ // c = $('div#stage') if (i !=0 && $(this).offset().top != $(this).prev().offset().top){ row++ col = 0 } $(this).attr({'row': row, 'col': col }) col++ }) I think it would be faster to build a table with the coordinates, instead of adding them as attr or data to the DOM. but i cant figure out how to do this technically. How would you solve this problem width JS / jQuery?

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  • Reading Certificates on iOS Problem

    - by David Schiefer
    I am trying to read certificates from various URLs in iOS. My code however is not working well - the array that should return the information I need always returns null. What am I missing? - (void)findCertificate:(NSString *)url { NSInputStream*input = [[NSInputStream inputStreamWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:@"https://store.writeitstudios.com"]]] retain]; [input setDelegate:self]; [input scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; [input open]; NSLog(@"Status: %i",[input streamStatus]); } - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { NSLog(@"handle Event: %i",eventCode); if (eventCode == NSStreamStatusOpen) { NSArray *certificates = (NSArray*)CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates); NSLog(@"Certs: %@",CFReadStreamCopyProperty((CFReadStreamRef)aStream, kCFStreamPropertySSLPeerCertificates)); if ([certificates count] > 0) { SecCertificateRef certificate = (SecCertificateRef)[certificates objectAtIndex:0]; NSString *description = (NSString*)SecCertificateCopySubjectSummary(certificate); NSData *data = (NSData *)SecCertificateCopyData(certificate); NSLog(@"Description: %@",description); } } } And yes, I am aware that I am leaking memory. This is just a snippet.

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  • Is there an MVVM-friendly way to swap views without value converters firing unnecessarily?

    - by DanM
    I thought what I was doing was right out of the Josh Smith MVVM handbook, but I seem to be having a lot of problems with value converters firing when no data in the view-model has changed. So, I have a ContentControl defined in XAML like this: <ContentControl Grid.Row="0" Content="{Binding CurrentViewModel}" /> The Window containing this ContentControl references a resource dictionary that looks something like this: <ResourceDictionary ...> <DataTemplate DataType="{x:Type lib_vm:SetupPanelViewModel}"> <lib_v:SetupPanel /> </DataTemplate> <DataTemplate DataType="{x:Type lib_vm:InstructionsPanelViewModel}"> <lib_v:InstructionsPanel /> </DataTemplate> </ResourceDictionary> So, basically, the two data templates specify which view to show with which view-model. This switches the views as expected whenever the CurrentViewModel property on my window's view-model changes, but it also seems to cause value converters on the views to fire even when no data has changed. It's a particular problem with IMultiValueConverter classes, because the values in the value array get set to DependencyProperty.UnsetValue, which causes exceptions unless I specifically check for that. But I'm getting other weird side effects too. This has me wondering if I shouldn't just do everything manually, like this: Instantiate each view. Set the DataContext of each view to the appropriate view-model. Give the ContentControl a name and make it public. Handle the PropertyChanged event for the window. In the event handler, manually set the Content property of the ContentControl to the appropriate view, based the CurrentViewModel (using if statements). This seems to work, but it also seems very inelegant. I'm hoping there's a better way. Could you please advise me the best way to handle view switching so that value converters don't fire unnecessarily?

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  • how to implement a really efficient bitvector sorting in python

    - by xiao
    Hello guys! Actually this is an interesting topic from programming pearls, sorting 10 digits telephone numbers in a limited memory with an efficient algorithm. You can find the whole story here What I am interested in is just how fast the implementation could be in python. I have done a naive implementation with the module bitvector. The code is as following: from BitVector import BitVector import timeit import random import time import sys def sort(input_li): return sorted(input_li) def vec_sort(input_li): bv = BitVector( size = len(input_li) ) for i in input_li: bv[i] = 1 res_li = [] for i in range(len(bv)): if bv[i]: res_li.append(i) return res_li if __name__ == "__main__": test_data = range(int(sys.argv[1])) print 'test_data size is:', sys.argv[1] random.shuffle(test_data) start = time.time() sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "sort function takes " + str(elapsed) start = time.time() vec_sort(test_data) elapsed = (time.time() - start) print "vec_sort function takes " + str(elapsed) I have tested from array size 100 to 10,000,000 in my macbook(2GHz Intel Core 2 Duo 2GB SDRAM), the result is as following: test_data size is: 1000 sort function takes 0.000274896621704 vec_sort function takes 0.00383687019348 test_data size is: 10000 sort function takes 0.00380706787109 vec_sort function takes 0.0371489524841 test_data size is: 100000 sort function takes 0.0520560741425 vec_sort function takes 0.374383926392 test_data size is: 1000000 sort function takes 0.867373943329 vec_sort function takes 3.80475401878 test_data size is: 10000000 sort function takes 12.9204008579 vec_sort function takes 38.8053860664 What disappoints me is that even when the test_data size is 100,000,000, the sort function is still faster than vec_sort. Is there any way to accelerate the vec_sort function?

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  • C# Byte[] to Url Friendly String

    - by LorenVS
    Hello, I'm working on a quick captcha generator for a simple site I'm putting together, and I'm hoping to pass an encrypted key in the url of the page. I could probably do this as a query string parameter easy enough, but I'm hoping not too (just because nothing else runs off the query string)... My encryption code produces a byte[], which is then transformed using Convert.ToBase64String(byte[]) into a string. This string, however, is still not quite url friendly, as it can contain things like '/' and '='. Does anyone know of a better function in the .NET framework to convert a byte array to a url friendly string? I know all about System.Web.HttpUtility.UrlEncode() and its equivalents, however, they only work properly with query string parameters. If I url encode an '=' inside of the path, my web server brings back a 400 Bad Request error. Anyways, not a critical issue, but hoping someone can give me a nice solution **EDIT: Just to be absolutely sure exactly what I'm doing with the string, I figured I would supply a little more information. The byte[] that results from my encryption algorithm should be fed through some sort of algorithm to make it into a url friendly string. After this, it becomes the content of an XElement, which is then used as the source document for an XSLT transformation, and is used as a part of the href attribute for an anchor. I don't believe the xslt transformation is causing the issues, since what is coming through on the path appears to be an encoded query string parameter, but causes the HTTP 400 I've also tried HttpUtility.UrlPathEncode() on a base64 string, but that doesn't seem to do the trick either (I still end up with '/'s in my url)**

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  • How to insert and call by row and column into sqlite3 python

    - by user291071
    Lets say i have a simple array of x rows and y columns with corresponding values, What is the best method to do 3 things? How to insert, update a value at a specific row column? How to select a value for each row and column, import sqlite3 con = sqlite3.connect('simple.db') c = con.cursor() c.execute('''create table simple (links text)''') con.commit() dic = {'x1':{'y1':1.0,'y2':0.0},'x2':{'y1':0.0,'y2':2.0,'y3':1.5},'x3':{'y2':2.0,'y3':1.5}} ucols = {} ## my current thoughts are collect all row values and all column values from dic and populate table row and columns accordingly how to call by row and column i havn't figured out yet ##populate rows in first column for row in dic: print row c.execute("""insert into simple ('links') values ('%s')"""%row) con.commit() ##unique columns for row in dic: print row for col in dic[row]: print col ucols[col]=dic[row][col] ##populate columns for col in ucols: print col c.execute("alter table simple add column '%s' 'float'" % col) con.commit() #functions needed ##insert values into sql by row x and column y?how to do this e.g. x1 and y2 should put in 0.0 ##I tried as follows didn't work for row in dic: for col in dic[row]: val =dic[row][col] c.execute("""update simple SET '%s' = '%f' WHERE 'links'='%s'"""%(col,val,row)) con.commit() ##update value at a specific row x and column y? ## select a value at a specific row x and column y?

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  • Return a list of imported Python modules used in a script?

    - by Jono Bacon
    Hi All, I am writing a program that categorizes a list of Python files by which modules they import. As such I need to scan the collection of .py files ad return a list of which modules they import. As an example, if one of the files I import has the following lines: import os import sys, gtk I would like it to return: ["os", "sys", "gtk"] I played with modulefinder and wrote: from modulefinder import ModuleFinder finder = ModuleFinder() finder.run_script('testscript.py') print 'Loaded modules:' for name, mod in finder.modules.iteritems(): print '%s ' % name, but this returns more than just the modules used in the script. As an example in a script which merely has: import os print os.getenv('USERNAME') The modules returned from the ModuleFinder script return: tokenize heapq __future__ copy_reg sre_compile _collections cStringIO _sre functools random cPickle __builtin__ subprocess cmd gc __main__ operator array select _heapq _threading_local abc _bisect posixpath _random os2emxpath tempfile errno pprint binascii token sre_constants re _abcoll collections ntpath threading opcode _struct _warnings math shlex fcntl genericpath stat string warnings UserDict inspect repr struct sys pwd imp getopt readline copy bdb types strop _functools keyword thread StringIO bisect pickle signal traceback difflib marshal linecache itertools dummy_thread posix doctest unittest time sre_parse os pdb dis ...whereas I just want it to return 'os', as that was the module used in the script. Can anyone help me achieve this?

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  • Email function using templates. Includes via ob_start and global vars

    - by Geo
    I have a simple Email() class. It's used to send out emails from my website. <? Email::send($to, $subj, $msg, $options); ?> I also have a bunch of email templates written in plain HTML pierced with a few PHP variables. E.g. /inc/email/templates/account_created.php: <p>Dear <?=$name?>,</p> <p>Thank you for creating an account at <?=$SITE_NAME?>. To login use the link below:</p> <p><a href="https://<?=$SITE_URL?>/account" target="_blank"><?=$SITE_NAME?>/account</a></p> In order to have the PHP vars rendered I had to include the template into my function. But since include does not return the contents but rather just sends it directly to the output, I had to wrap it with the buffer functions: <? abstract class Email { public static function send($to, $subj, $msg, $options = array()) { /* ... */ ob_start(); include '/inc/email/templates/account_created.php'; $msg = ob_get_clean(); /* ... */ } } After that I realized that the PHP vars are not rendered as they are being inside of the function scope, so I had to globalize the variables inside of the template: <? global $SITE_NAME, $SITE_URL, $name; ?> <p>Dear <?=$name?>,</p> ... So the question is whether there is a more elegant solution to this? Mainly I am concerned about my workarounds using ob_start() and global. For some reason that seems to me odd. Or this is pretty much the common practice?

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  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

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  • getting an error on jslint while creating a new object using javascript

    - by user3712689
    For some reason this code is giving a lint. I can't really figure out why. It says: 'was expecting a assignment or function call, and instead saw an expression.' What does that mean? window.onload = function (){ function SuspectOne (naam, leeftijd, wie){ this.naam = Spencer Hawes; this.leeftijd = 22; this.wie = zoon van de man; } function SuspectTwo (naam, leeftijd, wie){ this.naam = Tyrone Biggums; this.leeftijd = 28; this.wie = lokale herionejunk; } function SuspectThree (naam, leeftijd, wie){ this.naam = Ellie Campbell Hawes; this.leeftijd = 40; this.wie = vrouw van de man; } var verdachten = new Array[]; verdachten[0] = new Verdachte("Spencer Hawes", 22, "zoon van de man"); verdachten[1] = new Verdachte("Tyrone Biggums", 28, "lokale herionejunk"); verdachten[2] = new Verdachte("Ellie Spencer Hawes", 40, "vrouw van de man"); for(x=0; x<verdachten.length; x++){ console.log("De verdachte is de " + verdachten[x].leeftijd + "jaar oud " + verdachten[x].naam + ", de " + verdachten[x].wie); } }; Can someone help me with this? I would really like a lint free code.

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  • Getting Depth Value on Kinect SDK 1.6

    - by AlexanderPD
    this is my first try on Kinect and Kinect SDK so I'm having a lot of "newbie issues" :) my goal is to point my mouse on the Kinect standard video output and get the depth value. I already have both normal video and depth video outputs by using the 2 "Color Basic-WPF" and "Depth Basic-WPF" samples, and handling mouse events or position is not a problem. In fact i already did all and i already got a depth value, but this value is always HIGHLY imprecise. It jumps from 500 to 4000 by just moving to the next pixel in a plane surface. So.. I'm pretty sure I'm reading the depth value in the wrong way. This is how i read it: short debugValue = depthPixels[x*y].Depth; debug.Text = "X = "+x+", Y = "+y+", value = "+debugValue.ToString(); i know it's pretty out of context, this little piece of code is inside the same SensorDepthFrameReady function in "Depth Basic-WPF"! "x" and "y" are the mouse coordinates and depthPixels is DepthImagePixel[] type, a temporary array filled with the "depthFrame.CopyDepthImagePixelDataTo(this.depthPixels);" instruction. Depth frame is filled here: DepthImageFrame depthFrame = e.OpenDepthImageFrame() the "e" comes from here: private void SensorDepthFrameReady(object sender, DepthImageFrameReadyEventArgs e) and this last one is called here: this.sensor.DepthFrameReady += this.SensorDepthFrameReady; how i must handle that depth value i get? I know the value must be between 800 and 4000 but i get values between about 500 and about 8000. i already google a lot (here on SO too) and i still can't understand if the depth value is 11 or 13 bit. The sdk examples uses shrink this value to 8 bit and this is making even more confusion in my head :(

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  • How to make UISlider output nice rounded numbers exponentially?

    - by RickiG
    Hi I am implementing a UISlider a user can manipulate to set a distance. I have never used the CocoaTouch UISlider, but have used other frameworks sliders, usually there is a variable for setting the "step" and other "helper" properties. The documentation for the UISlider deals only with a max and min value, and the output is always a 6 decimal float with a linear relation to the position of the "slider nob". I guess I will have to implement the desired functionality step by step. To the user, the min/max values range from 10 m to 999 Km, I am trying to implement this in an exponential way, that will feel natural to the user. I.e. the user experiences a feeling of control over the values, big or small. Also that the "output" has reasonable values. Values like 10m 200m 2.5km 150 km etc. instead of 1.2342356 m or 108.93837756 km. I would like for the step size to increase by 10m for the first 200m, then maybe by 50m up to 500m, then when passing the 1000 m value, it starts to deal with Kilometers, so then it is step size = 1 km up until 50 km, then maybe 25 km steps etc. Any way I go about this I end up doing a lot of rounding and a lot of calculations wrapped in a forrest of if statements and NSString/Number conversions, each time the user moves the slider just a little. I was hoping someone could lend me a bit of inspiration/math help or make me aware of a more lean approach to solving this problem. My last idea is to populate and array with a 100 string values, then have the slider int value correspond to a string, this is not very flexible, but doable. Thank you in advance for any help given:)

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  • Handling missing/incomplete data in R--is there function to mask but not remove NAs?

    - by doug
    As you would expect from a DSL aimed at data analysis, R handles missing/incomplete data very well, for instance: Many R functions have an 'na.rm' flag that you can set to 'T' to remove the NAs: mean( c(5,6,12,87,9,NA,43,67), na.rm=T) But if you want to deal with NAs before the function call, you need to do something like this: to remove each 'NA' from a vector: vx = vx[!is.na(a)] to remove each 'NA' from a vector and replace it w/ a '0': ifelse(is.na(vx), 0, vx) to remove entire each row that contains 'NA' from a data frame: dfx = dfx[complete.cases(dfx),] All of these functions permanently remove 'NA' or rows with an 'NA' in them. Sometimes this isn't quite what you want though--making an 'NA'-excised copy of the data frame might be necessary for the next step in the workflow but in subsequent steps you often want those rows back (e.g., to calculate a column-wise statistic for a column that has missing rows caused by a prior call to 'complete cases' yet that column has no 'NA' values in it). to be as clear as possible about what i'm looking for: python/numpy has a class, 'masked array', with a 'mask' method, which lets you conceal--but not remove--NAs during a function call. Is there an analogous function in R?

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  • In Ruby, why does a method invocation not be able to be treated as a unit when "do" and "end" is use

    - by Jian Lin
    The following question is related to http://stackoverflow.com/questions/2127836/ruby-print-inject-do-syntax The question is, can we insist on using DO and END and make it work with puts or p? This works: a = [1,2,3,4] b = a.inject do |sum, x| sum + x end puts b # prints out 10 so, is it correct to say, inject is a class method of the Array class, which takes a block of code, and then returns a number. If so, then it should be no different from calling a function and getting back a return value: b = foo(3) puts b or b = circle.getRadius() puts b In the above two cases, we can directly say puts foo(3) puts circle.getRadius() so, there is no way to make it work directly by using the following 2 ways: a = [1,2,3,4] puts a.inject do |sum, x| sum + x end but it gives ch01q2.rb:7:in `inject': no block given (LocalJumpError) from ch01q2.rb:4:in `each' from ch01q2.rb:4:in `inject' from ch01q2.rb:4 grouping the method call using ( ) doesn't work either: a = [1,2,3,4] puts (a.inject do |sum, x| sum + x end) and this gives: ch01q3.rb:4: syntax error, unexpected kDO_BLOCK, expecting ')' puts (a.inject do |sum, x| ^ ch01q3.rb:4: syntax error, unexpected '|', expecting '=' puts (a.inject do |sum, x| ^ ch01q3.rb:6: syntax error, unexpected kEND, expecting $end end) ^ finally, the following version works: a = [1,2,3,4] puts a.inject { |sum, x| sum + x } but why doesn't the grouping of the method invocation using ( ) work? What if a programmer insists that he uses do and end, can it be made to work directly with p or puts, without an extra temporary variable?

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  • Grabbing rows from MySql where current date is in between start date and end date (Check if current date lies between start date and end date)

    - by Jordan Parker
    I'm trying to select from the database to get the "campaigns" that dates fall into the month. So far i've been successful in grabbing rows that starts or ends inside the current month. What I need to do now is select rows that start in one month and ends a few months down the line ( EG: It's the 3rd month in the year, and there's a "campaign" that runs from the 1st month until the 5th. other example There is a "campaign" that runs from 2012 until 2013 ) I'm hoping there is some way to select via MySql all rows in which a capaign may run. If not should I grab all data in the database and only show the ones that run via the current month. I have already made a function that displays all the days inbetween each date inside an array, which is called "dateRange". I've also created another which shows how many days the campaign runs for called "runTime". Select all (Obviously) $result = mysql_query("SELECT * FROM campaign"); Select Starting This Month $result = mysql_query("SELECT * FROM campaign WHERE YEAR( START ) = YEAR( CURDATE( ) ) AND MONTH( START ) = MONTH( CURDATE( ) )"); Select Ending This Month $result = mysql_query("SELECT * FROM campaign WHERE YEAR( END ) = YEAR( CURDATE( ) ) AND MONTH( END ) = MONTH( CURDATE( ) ) LIMIT 0 , 30"); Code sample while($row = mysql_fetch_array($result)) { $dateArray = dateRange($row['start'], $row['end']); echo "<h3>" . $row['campname'] . "</h3> Start " . $row['start'] . "<br /> End " . $row['end']; echo runTime($row['start'], $row['end']); print_r($dateArray); } In regards to the dates, MySql database only holds start date and end date of the campaign.

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  • Parse multiple named command line parameters

    - by scholzr
    I need to add the ability to a program to accept multiple named parameters when opening the program via the command line. i.e. program.exe /param1=value /param2=value and then be able to utilize these parameters as variables in the program. I have found a couple of ways to accomplish pieces of this, but can't seem to figure out how to put it all together. I have been able to pass one named parameter and recover it using the code below, and while I could duplicate it for every possible named parameter, I know that can't be the preffered way to do this. Dim inputArgument As String = "/input=" Dim inputName As String = "" For Each s As String In My.Application.CommandLineArgs If s.ToLower.StartsWith(inputArgument) Then inputName = s.Remove(0, inputArgument.Length) End If Next Alternatively, I can get multiple unnamed parameters from the command line using My.Application.CommandLineArgs But this requires that the parameters all be passed in the same order/format each time. I need to be able to pass a random subset of parameters each time. Ultimately, what I would like to be able to do, is separate each argument and value, and load it into a multidimentional array for later use. I know that I could find a way to do this by separating the string at the "=" and stripping the "/", but as I am somewhat new to this, I wanted to see if there was a "preffered" way for dealing with multiple named parameters?

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  • Improving Performance on this Image Creation function

    - by Abs
    Hello all, I am making use of GD2 and the image functions to take in a string and then convert that into an image using different fonts at different sizes. The function I use is below. Currently, its pretty quick but not quick enough. The function gets called about 20 times per user and the images generated are always new ones (different) so caching isn't going to help! I was hoping to get some ideas on how to make this function faster. Maybe supply more RAM to the script running? Anything else that is specific to this PHP function? Anything else that I can do to tweak performance of this function? function generate_image($save_path, $text, $font_path, $font_size){ $font = $font_path; /* * I have simplifed the line below, its actually a function that works out the size of the box * that is need for each image as the image size is different based on font type, font size etc */ $measure = array('width' => 300, 'height'=> 120); if($measure['width'] > 900){ $measure['width'] = 900; } $im = imagecreatetruecolor($measure['width'], $measure['height']); $white = imagecolorallocate($im, 255, 255, 255); $black = imagecolorallocate($im, 0, 0, 0); imagefilledrectangle($im, 0, 0, $measure['width'], $measure['height'], $white); imagettftext($im, $font_size, 0, $measure['left'], $measure['top'], $black, $font, ' '.$text); if(imagepng($im, $save_path)){ $status = true; }else{ $status = false; } imagedestroy($im); return $status; } Thanks all for any help

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  • problem loading texture with transparency with OpenGL ES and Android

    - by Evan Kimia
    Im trying to load an image that has background transparency that will be layered over another texture. When i try and load it, all i get is a white screen. The texture is 512 by 512, and its saved in photoshop as a 24 bit PNG (standard PNG specs in the Photoshop Save for Web and Devices config window). Any idea why its not showing? The texture without transparency shows without a problem. Here is my loadTextures method: public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1); Bitmap normalScheduleLines = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1n); //Generate texture pointers... gl.glGenTextures(3, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[1]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); //Bind our normal schedule bus map lines gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, normalScheduleLines, 0); normalScheduleLines.recycle(); }

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  • How does jquery display an image received from an ajax request?

    - by Gnee
    I have this working great, but I'd like a deeper understanding of what is actually going on behind the scenes. I am using Jquery's Ajax method to pull 5 blog posts (returning only the title and first photo). A PHP script grabs the blog posts' title and first photo and sticks it in an array and sends it back to my browser as JSON. Upon receiving the JSON object, Jquery grabs the first member of the JSON object and displays it's title and photo. In a gallery I made, using buttons – the user can iterate the 1-5 posts. So the actual AJAX call happens right away, and only once. I am basically using this kind of setup: $('my_div').html(json_obj[i]) and each click does a i++. So jquery is plucking these blog posts from my computers memory, my web browsers cache, or some kind of cache in the Javascript engine? One of the things it's returning is a pretty gnarly animated gif. I just wonder if it constantly running in the background (but not visible), stealing processing cycles...etc. Or Javascript just inserting (say a flash movie) into the DOM, but before hand does nothing but take up a little memory (no processing). Anyway, I'm just curious. If someone is a guru on this, I'd love to hear your take. Thanks!!

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  • strange chi-square result using scikit_learn with feature matrix

    - by user963386
    I am using scikit learn to calculate the basic chi-square statistics(sklearn.feature_selection.chi2(X, y)): def chi_square(feat,target): """ """ from sklearn.feature_selection import chi2 ch,pval = chi2(feat,target) return ch,pval chisq,p = chi_square(feat_mat,target_sc) print(chisq) print("**********************") print(p) I have 1500 samples,45 features,4 classes. The input is a feature matrix with 1500x45 and a target array with 1500 components. The feature matrix is not sparse. When I run the program and I print the arrray "chisq" with 45 components, I can see that the component 13 has a negative value and p = 1. How is it possible? Or what does it mean or what is the big mistake that I am doing? I am attaching the printouts of chisq and p: [ 9.17099260e-01 3.77439701e+00 5.35004211e+01 2.17843312e+03 4.27047184e+04 2.23204883e+01 6.49985540e-01 2.02132664e-01 1.57324454e-03 2.16322638e-01 1.85592258e+00 5.70455805e+00 1.34911126e-02 -1.71834753e+01 1.05112366e+00 3.07383691e-01 5.55694752e-02 7.52801686e-01 9.74807972e-01 9.30619466e-02 4.52669897e-02 1.08348058e-01 9.88146259e-03 2.26292358e-01 5.08579194e-02 4.46232554e-02 1.22740419e-02 6.84545170e-02 6.71339545e-03 1.33252061e-02 1.69296016e-02 3.81318236e-02 4.74945604e-02 1.59313146e-01 9.73037448e-03 9.95771327e-03 6.93777954e-02 3.87738690e-02 1.53693158e-01 9.24603716e-04 1.22473138e-01 2.73347277e-01 1.69060817e-02 1.10868365e-02 8.62029628e+00] ********************** [ 8.21299526e-01 2.86878266e-01 1.43400668e-11 0.00000000e+00 0.00000000e+00 5.59436980e-05 8.84899894e-01 9.77244281e-01 9.99983411e-01 9.74912223e-01 6.02841813e-01 1.26903019e-01 9.99584918e-01 1.00000000e+00 7.88884155e-01 9.58633878e-01 9.96573548e-01 8.60719653e-01 8.07347364e-01 9.92656816e-01 9.97473024e-01 9.90817144e-01 9.99739526e-01 9.73237195e-01 9.96995722e-01 9.97526259e-01 9.99639669e-01 9.95333185e-01 9.99853998e-01 9.99592531e-01 9.99417113e-01 9.98042114e-01 9.97286030e-01 9.83873717e-01 9.99745466e-01 9.99736512e-01 9.95239765e-01 9.97992843e-01 9.84693908e-01 9.99992525e-01 9.89010468e-01 9.64960636e-01 9.99418323e-01 9.99690553e-01 3.47893682e-02]

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  • How do programming languages bind identifiers to functions

    - by sub
    I'm talking about C and/or C++ here as this are the only languages I know used for interpreters where the following could be a problem: If we have an interpreted language X how can a library written for it add functions to the language which can then be called from within programs written in the language? PHP example: substr( $str, 5, 10 ); How is the function substr added to the "function pool" of PHP so it can be called from within scripts? It is easy for PHP storing all registered function names in an array and searching through it as a function is called in a script. However, as there obviously is no eval in C(++), how can the function then be called? I assume PHP doesn't have 100MB of code like: if( identifier == "substr" ) { return PHP_SUBSTR(...); } else if( ... ) { ... } Ha ha, that would be pretty funny. I hope you have understood my question so far. How do interpreters solve this problem? How can I solve this for my own experimental toy interpreter?

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