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  • IE6 background appears-disappears on scrolling

    - by itarato
    Hi, Given IE6, an UL-LI list and a background image for the UL container. <style> ul {background-image: url(images/bgr.png);} </style> ... <ul> <li>...</li> ... </ul> When I load the page, the background is randomly loaded, some parts are visible, some are not. Moreover, it changes on runtime when I'm scrolling on the page. When I scroll out the UL list and scroll back, different parts of the background will be visible, depends on the speed of scrolling. Do you have any idea? Thanks in advance.

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  • Can you change/redirect a django form's function by passing in your own function?

    - by Derek
    I'm dealing with django-paypal and want to change the button src images. So I went the the conf.py file in the source and edited the src destination. However, I really want to leave the source alone, and I noticed that the class PayPalPaymentsForm(forms.Form): has def get_image(self): return { (True, self.SUBSCRIBE): SUBSCRIPTION_SANDBOX_IMAGE, (True, self.BUY): SANDBOX_IMAGE, (True, self.DONATE): DONATION_SANDBOX_IMAGE, (False, self.SUBSCRIBE): SUBSCRIPTION_IMAGE, (False, self.BUY): IMAGE, (False, self.DONATE): DONATION_IMAGE, }[TEST, self.button_type] which handles all the image src destinations. Since changing this def in the source is worse than changing conf, I was wondering if there was a way to pass in customized defs you make like passing in initial arguments in forms? This way no source code is changed, and I can customize the get_image def as much as I need. passing in def something like this? def get_image(self): .... .... paypal = { 'amount': 10, 'item_name': 'test1', 'item_number': 'test1_slug', # PayPal wants a unique invoice ID 'invoice': str(uuid.uuid4()), } form = PayPalPaymentsForm(initial=paypal, get_image) Thanks!

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  • Easy framework for OpenGL Shaders in C/C++

    - by Nils
    I just wanted to try out some shaders on a flat image. Turns out that writing a C program, which just takes a picture as a texture and applies, let's say a gaussian blur, as a fragment shader on it is not that easy: You have to initialize OpenGL which are like 100 lines of code, then understanding the GLBuffers, etc.. Also to communicate with the windowing system one has to use GLUT which is another framework.. Turns out that Nvidia's Fx composer is nice to play with shaders.. But I still would like to have a simple C or C++ program which just applies a given fragment shader to an image and displays the result. Does anybody have an example or is there a framework?

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  • conditionals in wordpress

    - by pablo
    Why this code works fine: <?php if (**is_page**('4')) { ?> <style type="text/css"> body {background-image:url("<?php bloginfo('template_url'); ?>/images/bac4.jpg");} </style> <?php } else ?> and this not: <?php if (**is_category**()) { ?> <style type="text/css"> body {background-image:url("<?php bloginfo('template_url'); ?>/images/coaching.jpg");} </style> <?php } else ?>

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  • Python problem with resize animate GIF

    - by gigimon
    Hello! I'm want to resize animated GIF with save animate. I'm try use PIL and PythonMagickWand (ImageMagick) and with some GIF's get bad frame. When I'm use PIL, it mar frame in read frame. For test, I'm use this code: from PIL import Image im = Image.open('d:/box_opens_closes.gif') im.seek(im.tell()+1) im.seek(im.tell()+1) im.seek(im.tell()+1) im.show() When I'm use MagickWand with this code: wand = NewMagickWand() MagickReadImage(wand, 'd:/Box_opens_closes.gif') MagickSetLastIterator(wand) length = MagickGetIteratorIndex(wand) MagickSetFirstIterator(wand) for i in range(0, length+1): MagickSetIteratorIndex(wand,i) MagickScaleImage(wand, 87, 58) MagickWriteImages(wand, 'path', 1) My GIF where I'm get bad frame this: test gif In GIF editor software, all freme is ok. Where problem? Thx

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  • Are the built-in images in iPhone documented, and is there a list of their names somewhere?

    - by Alex Gosselin
    I discovered somewhat by accident that if you make a UIButton in Interface Builder and type in Plus in the image field, a + image appears for the button. A similar result comes from typing Minus. I am wondering if this is a bug, or if there is some way the poor programmers can access the built-in general GUI images from other apple apps, such as the green +, the red -, the detail disclosure chevron, the big red "Delete Contact" or similarly styled button, etc. Has anyone else encountered this, or know where to access these things in Xcode? It makes sense to me that they should be usable, cause the Apple HIG seems to be all about making things recognizable and intuitive, and using them the way other apps use them.

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  • Flash caroussel xml parse html link

    - by Marvin
    Hello I am trying to modify a carousel script I have in flash. Its normal function is making some icons rotate and when clicked they zoom in, fade all others and display a little text. On that text I would like to have a link like a "read more". If I use CDATA it wont display a thing, if I use alt char like &#60;a href=&#34;www.google.com&#34;&#62; Read more + &#60;/a&#62; It just displays the text as: <a href="www.google.com"> Read more + </a>. The flash dynamic text box wont render it as html. I dont enough as2 to figure out how to add this. My code: var xml:XML = new XML(); xml.ignoreWhite = true; //definições do xml xml.onLoad = function() { var nodes = this.firstChild.childNodes; numOfItems = nodes.length; for(var i=0;i<numOfItems;i++) { var t = home.attachMovie("item","item"+i,i+1); t.angle = i * ((Math.PI*2)/numOfItems); t.onEnterFrame = mover; t.toolText = nodes[i].attributes.tooltip; t.content = nodes[i].attributes.content; t.icon.inner.loadMovie(nodes[i].attributes.image); t.r.inner.loadMovie(nodes[i].attributes.image); t.icon.onRollOver = over; t.icon.onRollOut = out; t.icon.onRelease = released; } } And the xml: <?xml version="1.0" encoding="UTF-8"?> <icons> <icon image="images/product.swf" tooltip="Product" content="Hello this is some random text &#60;a href=&#34;www.google.com&#34;&#62; Read More + &#60;/a&#62; "/> </icons> Any suggestions? Thanks.

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  • How to Include SVG file as <input> background

    - by eknown
    I'm a newbie to the SVG world, just started experimenting today. I'm trying to create a mobile site where the primary graphics are all scalable, thus supporting all display resolutions. I created an svg file for my input (currently type="image"), and suprisingly the results are as expected in my code editor (Coda). In testing (mobile Safari, DT Safari and DT FF), the input displays broken image path placeholder (the oath is correct because I can right-click to download the file). How do I go about including my SVG file in the (html5) document?

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  • Change the size of the panel dynamically

    - by C. Karunarathne
    Hi! I am implementing an application that needs to drag and drop image boxes in a panel.Image boxes are added dynamically from the program and so I have set the autoscroll property to true in panel.But when I have drag out the boxes at bottom in the panel the panel size got reduced.I have put autosize property false in panel.The panel is docked in another panel.I want to set the size of panel at run time.How can I achieve this. public form1(int[,] dummy, int columnSize, int rowSize) { this.dummy= dummy; numOfColumns = columnSize; numOfRows = rowSize; getData(); addIds = addIdArray; data = mylist; InitializeComponent(); //panel1.MinimumSize = new Size(columnSize * 40, rowSize * 40); //panel1.Height = rowSize * 40; //panel1.Width = columnSize * 40; //panel4.Height = rowSize * 40; //panel4.Width = columnSize * 40; int x, y; Structures.EmptyRectSpace space = new Structures.EmptyRectSpace(); for (int i = 0; i < data.Count; i++)// set picture boxes { space = (Structures.EmptyRectSpace)data[i]; x = space.startingJ; y = space.startingI; int h, w; h = space.length; w = space.width; p = new PictureBox(); p.Width = w * 40; p.Height = h * 40; p.BackColor = Color.DarkGreen; p.Image = Properties.Resources.v; p.BorderStyle = BorderStyle.FixedSingle; p.Name = addIdArray[i].ToString(); p.Location = new Point((x + 1 - w) * 40, (y + 1 - h) * 40); this.panel1.Controls.Add(p); } foreach (Control c in this.panel1.Controls) { if (c is PictureBox) { c.MouseDown += new MouseEventHandler(pictureBox1_MouseDown); } } this.panel1.DragOver += new System.Windows.Forms.DragEventHandler(this.panel1_DragOver); panel1.DragOver += new DragEventHandler(panel1_DragOver); panel1.DragDrop += new DragEventHandler(panel1_DragDrop); panel1.AllowDrop = true; panel2.AllowDrop = true; foreach (Control c in this.panel2.Controls) { c.MouseDown += new MouseEventHandler(pictureBox1_MouseDown); } this.panel2.DragOver += new System.Windows.Forms.DragEventHandler(this.panel2_DragOver); panel2.DragOver += new DragEventHandler(panel2_DragOver); panel2.DragDrop += new DragEventHandler(panel2_DragDrop); } This is the constructor of the form that contained panel.When it loaded the picture boxes must be added to the panel and there drag drop events of panel are implemented. Please give me a helping hand..

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  • How to make inline png <img> transparent using css?

    - by metal-gear-solid
    How to make inline png transparent inside div? using css <div id="report'> <p> some text </p> <img src=transparent.png" /> </p> </div> this is image for example . Other than ball i want to make transparent other white area. Which is looking grey in IE6 I want to do in css like this div#report img {.....} is it possible? Edit: I don't want to make whole image transparent.

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  • Microsoft chart images are not loaded from MOSS server

    - by hd
    hi, i have webpage in which a webpart contains a Chart control. the problem is chart control is rendered perfectly when i login as central admin. but when i login as another user with contribute permisson following problems occur. when i change webconfig as --- add key="ChartImageHandler" value="storage=file;timeout=20;dir=c:\TempImageFiles\;"--- page is not at all loaded. i get error like YOU ARE NOT AUTHORIZED TO VIEW THIS PAGE. when i change the wbconfig as --- add key="ChartImageHandler" value="storage=memory;timeout=20;URL=/_layouts/Images/MicrosoftChartControls/" --- the page loads fine but image is not rendered. A red mark appears in place of image. I tried all optins got by googling.. any more suggestions/help will be welcomed

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  • Images saved with D3DXSaveSurfaceToFile will open in Paint, not Photoshop

    - by bsruth
    I'm using D3DXSaveSurfaceToFile to save windowed Direct3D 9 surfaces to PNG, BMP and JPG files. There are no errors returned from the D3DXSaveSurfaceToFile call and all files open fine in Windows Photo Viewer and Paint. But they will not open in a higher end image editing program such as Paint Shop Pro or Photoshop. The error messages from these programs basically say that the file is corrupted. If I open the files in Paint and then save them in the same file format with a different file name, then they'll open fine in the other programs. This leads me to believe that D3DXSaveSurfaceToFile is writing out non-standard versions of these file formats. Is there some way I can get this function to write out files that can be opened in programs like Photoshop without the intermediate step of resaving the files in Paint? Or is there another function I should be using that does a better job of saving a Direct3D surfaces to an image?

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  • Bitmap manipulation in C++ on Windows

    - by Oliver
    Hi, I have myself a handle to a bitmap, in C++, on Windows: HBITMAP hBitmap; On this image I want to do some Image Recognition, pattern analysis, that sort of thing. In my studies at University, I have done this in Matlab, it is quite easy to get at the individual pixels based on their position, but I have no idea how to do this in C++ under Windows - I haven't really been able to understand what I have read so far. I have seen some references to a nice looking Bitmap class that lets you setPixel() and getPixel() and that sort of thing, but I think this is with .net . How should I go about turning my HBITMAP into something I can play with easily? I need to be able to get at the RGBA information. Are there libraries that allow me to work with the data without having to learn about DCs and BitBlt and that sort of thing?

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  • Creating a fixed background for a website

    - by ShiVik
    Hello all I am trying to implement a fixed background for a website like one over here. Searching around for it told me that I can use background: fixed or background-attachment properties for this. My problem is the image which will be used as background. I am thinking about following issues: What should be image size? how will it repeat when browser window size is very large? for big 27" monitors out there? Can somebody guide me on these points? Regards Vikram

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  • Button (using <button> tag) does not display in Opera

    - by Tanveer Dewan
    On my website I am using the html 'button' tag but the button does not display when page is opened in Opera version 12.15. Works fine in chrome, firefox and IE. If you go to my cdn test site CDN Comparison u see cloudflare, incapsula and page speed images. below the three cdn images there's a button which does not display. It's supposted to be right above the 'Test and monitor image load speed of the top three Free CDN Service providers' sentence. please help. <button id="button" onclick="changeLink()">Test Another Image</button> I have not added any style to this tag using CSS

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  • release vs setting-to-nil to free memory

    - by Dan Ray
    In my root view controller, in my didReceiveMemoryWarning method, I go through a couple data structures (which I keep in a global singleton called DataManager), and ditch the heaviest things I've got--one or maybe two images associated with possibly twenty or thirty or more data records. Right now I'm going through and setting those to nil. I'm also setting myself a boolean flag so that various view controllers that need this data can easily know to reload. Thusly: DataManager *data = [DataManager sharedDataManager]; for (Event *event in data.eventList) { event.image = nil; event.thumbnail = nil; } for (WondrMark *mark in data.wondrMarks) { mark.image = nil; } [DataManager sharedDataManager].cleanedMemory = YES; Today I'm thinking, though... and I'm not actually sure all that allocated memory is really being freed when I do that. Should I instead release those images and maybe hit them with a new alloc and init when I need them again later?

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  • How to specify a LinearLayout to either wrap_content if it exceeds certain width

    - by michael
    Hi, I have want to layout an ImageView and then follow by a LinearLayout (to the right of it). <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content"> <ImageView android:id="@+id/icon" android:layout_width="20px" android:layout_height="20px" /> <RelativeLayout android:id="@+id/side" android:layout_width="fill_parent" android:layout_weight="1" android:layout_width="????"> // some children here </RelativeLayout> </LinearLayout> How can I configure my side panel so that it either use 'wrap_content' if the height is than the image view? if not, use the height of the image i.e. 20px?

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  • Animating UIImageView iPhone

    - by Fred Dpn
    Hi, i'm having trouble about animating an Image in a UIImageView. I've created an image view in interface builder and linked it to its iboutlet. Here is my code. @interface Game : UIViewController <UIAccelerometerDelegate>{ IBOutlet UIImageView *diying; } @property (nonatomic, retain) UIImageView *diying; In the viewDidLoad method i've written this code NSArray * imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"Die1.gif"], [UIImage imageNamed:@"Die2.gif"], [UIImage imageNamed:@"Die3.gif"], [UIImage imageNamed:@"Die4.gif"], nil]; diying.animationImages = imageArray; diying.animationDuration = 1.1; diying.contentMode = UIViewContentModeBottomLeft; [diying startAnimating]; [super viewDidLoad]; which is a adaptation of what i've found here : http://icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/ NB : those .gif files are simple images and are not animated. I did the tutorial and it worked fine but i can't figure out why it my adaptation doesn't work !

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  • Regular expression problem (PHP)

    - by Marcos
    Hello all. I have a little problem with my regular expression, that I use in PHP. My code identify all tags of my content and add a link in this image. My code is working when I use dinamycally, without any defined image. When I try with a imapge path, the code does not work. How can I solve this problem? Working code: $content = preg_replace('/(<img .*?src="(.+?)".*?>)/','<a class="nyromodal foto" href="'.$imagem_wordpress.'">\1</a>', $content); Problem code: $content = preg_replace('/(<img .*?src="ttp://mysite.com/files/2010/04/bac-gallery-site-matters-saline-project1.jpg".*?>)/','<a class="nyromodal foto" href="'.$imagem_wordpress.'">\1</a>', $content);

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  • Mac OSX: Passing a file from user process to kernel module.

    - by Inso Reiges
    Hello, I need to pass a link to file from a user process to the OSX kernel driver. By link i mean anything that uniquely identifies a file on the local filesystem. I need that link to do I/O on that file in kernel. The most obvious solution seems to pass a file name and use a VFS vnode lookup. However i noticed, that Apple Disk Images helper process passes a raw data array for image-path property to driver when attaching a disk image file: <2f 56 6f 6c 75 6d 65 73 2f 73 74 6f 72 61 67 65 2f 74 65 73 74 32 2e 64 6d 67> What is that diskimages-helper passes to the kernel driver? Some serialized type perhaps? If yes, what type is it and how can i use it?

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  • How can I embed a conditional comment for IE with innerHTML?

    - by Samuel Charpentier
    Ok so I want to conditionally add this line of code; <!--[if ! IE]> <embed src="logo.svg" type="image/svg+xml" /> <![endif]--> Using: document.getElementById("logo") .innerHTML='...'; In a if()/else() statement and it don't write it! If i get rid of the selective comment ( <!--[if ! IE]><![endif]-->) and only put the SVG ( <embed src="logo.svg" type="image/svg+xml" /> ) it work! what should I do? I found a way around but i think in the Android browser the thing will pop up twice. here's what I've done ( and its Validated stuff!); <!DOCTYPE html> <html> <head> <META CHARSET="UTF-8"> <title>SVG Test</title> <script type="text/javascript"> //<![CDATA[ onload=function() { var ua = navigator.userAgent.toLowerCase(); var isAndroid = ua.indexOf("android") > -1; //&& ua.indexOf("mobile"); if(isAndroid) { document.getElementById("logo").innerHTML='<img src="fin_palais.png"/>'; } } //]]> </script> </head> <body> <div id="logo"> <!--[if lt IE 9]> <img src="fin_palais.png"/> <![endif]--> <!--[if gte IE 9]><!--> <embed src="fin_palais.svg" type="image/svg+xml" /> <!--<![endif]--> </div> </body>

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  • Mac OSX: Passing a link to file from user process to kernel module.

    - by Inso Reiges
    Hello, I need to pass a link to file from a user process to the OSX kernel driver. By link i mean anything that uniquely identifies a file on the local filesystem. I need that link to do I/O on that file in kernel. The most obvious solution seems to pass a file name and use a VFS vnode lookup. However i noticed, that Apple Disk Images helper process passes a raw data array for image-path property to driver when attaching a disk image file: <2f 56 6f 6c 75 6d 65 73 2f 73 74 6f 72 61 67 65 2f 74 65 73 74 32 2e 64 6d 67> What is that diskimages-helper passes to the kernel driver? Some serialized type perhaps? If yes, what type is it and how can i use it?

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  • Jquery code working in all browsers apart from FF

    - by alan
    Hi, I have written the following jquery sitting in the head tags of my HTML It is supposed to bring the image that is being hovered over to full opacity and slide another image over it from the right, then return when un-hovered. <script type="text/javascript"> $(function() { $('ul#img-nav li').css({ "opacity": .5 }); $('ul#img-nav li').hover(function() { $(this).stop(true).animate({"opacity":1}); $(this).children('.overlay').stop(true).animate({"left" : "18px" }); }, function() { $(this).stop(true).animate({"opacity":.5}); $(this).children('.overlay').stop(true).animate({"left" : "180px" }); }); }); This works fine in Safari, Chrome, IE (7,8) but not in FF 3.6. Any suggestions why this might be? Many thanks

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