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  • Initial review of Developer's Guide to Collections in Microsoft® .NET

    - by TATWORTH
    The code is well illustrated by diagrams. The approach is practical. The code is well commented, however the C# code samples would be better had they been fully Style Cop compliant. I am looking forward to reviewing the rest of this excellent book. I recommend this book to all C# and VB.NET Development teams. I concur with the author who states that the book is not for learning C# or VB.NET. It is an excellent book for C# or VB.NET developers to extend their knowledge of the Dot Net framework. To buy a copy, please go to http://shop.oreilly.com/product/0790145317193.do

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  • SQL SERVER – GUID vs INT – Your Opinion

    - by pinaldave
    I think the title is clear what I am going to write in your post. This is age old problem and I want to compile the list stating advantages and disadvantages of using GUID and INT as a Primary Key or Clustered Index or Both (the usual case). Let me start a list by suggesting one advantage and one disadvantage in each case. INT Advantage: Numeric values (and specifically integers) are better for performance when used in joins, indexes and conditions. Numeric values are easier to understand for application users if they are displayed. Disadvantage: If your table is large, it is quite possible it will run out of it and after some numeric value there will be no additional identity to use. GUID Advantage: Unique across the server. Disadvantage: String values are not as optimal as integer values for performance when used in joins, indexes and conditions. More storage space is required than INT. Please note that I am looking to create list of all the generic comparisons. There can be special cases where the stated information is incorrect, feel free to comment on the same. Please leave your opinion and advice in comment section. I will combine a final list and update this blog after a week. By listing your name in post, I will also give due credit. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Constraint and Keys, SQL Data Storage, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • Trade-offs of local vs remote development workflows for a web development team

    - by lamp_scaler
    We currently have SVN setup on a remote development server. Developers SSH into the server and develops on their sandbox environment on the server. Each one has a virtual host pointed to their sandbox so they can preview their changes via the web browser by connecting to developer-sandbox1.domain.com. This has worked well so far because the team is small and everyone uses computers with varying specs and OSs. I've heard some web shops are using a workflow that has the developers work off of a VM on their local machine and then finally push changes to the remote server that hosts SVN. The downside to this is that everyone will need to make sure their machine is powerful enough to run both the VM and all their development tools. This would also mean creating images that mirror the server environment (we use CentOS) and have them install it into their VMs. And this would mean creating new images every time there is an update to the server environment. What are some other trade-offs? Ultimately, why did you choose one workflow over the other?

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  • Best Practices vs Reality

    - by RonHill
    On a scale depicting how closely best practices are followed, with "always" on one end and "never" on the other, my current company falls uncomfortably close to the latter. Just a couple trivial examples: We have no code review process There is very little documentation despite a very large code base (and some of it is blatantly incorrect/misleading) Untested/buggy/uncompilable code is frequently checked in to source control It is comically complicated to create a debuggable build for some of our components because of its underlying architecture. Unhandled exceptions are not uncommon in our releases Empty Catch{ } blocks are everywhere. Now, with the understanding that it's neither practical nor realistic to follow ALL best practices ALL the time, my question is this: How closely have commonly accepted best practices been followed at the companies you've worked for? I'm kind of a noob--this is only the second company I've worked for--so I'm not sure if I'm just more of an anal retentive coder or if I've just ended up at mediocre companies. My guess (hope?) is the latter, but a coworker with way more experience than me says every company he's ever worked for is like this. Given the obvious benefits of following most best practices most of the time, I find it hard to believe it's like this everywhere. Am I wrong?

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  • Cocos2d+pybox2d vs Cocos2d-Iphone

    - by DraskyVanderhoff
    I'm now working with two guys for making our first pc indie game and we decide to use cocos2d+pybox2d ( yeah , 2d python game :) ). We decide this based on what i seen in cocos2d iphone games , but i don't get very clear if cocos2d-iphone is just a porting with just a little more features or is far more better than cocos2d for pc. If you can get me out of this dilemma it would be great. I just want to be sure that i'm on the right track ( and also i want to porting this game for android and iphone if it got success in pc , but first my lovely pc :P ) PD: For the maps we will use Tiled , so is totally compatible with cocos2d ( any of both cases i think... )

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  • Default vs Impl when implementing interfaces in Java

    - by Gary Rowe
    After reading Should package names be singular or plural? it occurred to me that I've never seen a proper debate covering one of my pet peeves: naming implementations of interfaces. Let's assume that you have a interface Order that is intended to be implemented in a variety of ways but there is only the initial implementation when the project is first created. Do you go for DefaultOrder or OrderImpl or some other variant to avoid the false dichotomy? And what do you do when more implementations come along? And most important... why?

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  • The Game vs The Game Engine?

    - by Milo
    I was wondering if somebody could tell me how the game and the game engine fit into game development. Specifically what I mean is, the game engine does not actually have a game. So where I'm unclear about is basically, do game developpers build an engine, then create a new class that inherits from engine which becomes the game? Ex: class ShooterGame : public Engine { }; So basically i'm unclear on where the game code fits into the engine. Thanks

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  • The Apache License, v2.0: Copyright License vs Patent License

    - by user278064
    The Apache License, v2.0 [..] 2. Grant of Copyright License Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense and distribute the Work and such Derivative Works in Source or Object form. [..] 3. Grant of Patent License Subject to the terms and conditions of this License, each Contributor hereby grants to you a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use offer to sell, sell, import, and otherwise transfer the Work, where such license applies only to those patent claims licensable by such Contributor that are necessarily infringed by their Contribution(s) alone or by combination of their Contribution(s) with the Work to which such Contribution(s) was submitted. If You institute patent litigation against any entity (including cross-claim or counterclaim in lawsuit) alleging that the Work or a Contribution incorporated within theWork constitutes direct or contributory patent infringement, then any patent licenses granted to You under this License for that Work shall terminate as of the date such litigation is filed. While the meaning of the Copyright License provision is rather clear, I did not get the meaning of the Patent License provision. Which advantages does the "Grant of Patent License" provision further give to Contributors? Why are they useful? Is the "Grant of Patent License" provision useful only in case of patent litigation?

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  • Dell Inspiron 14z laptop vs Dell inspiron 14z ultrabook

    - by Jaspreet
    Just wanted to know if both of these are fully compatible with Ubuntu? If only specific versions of Ubuntu are compatible, then which ones? http://www.dell.com/ca/p/inspiron-14z-5423/pd http://www.dell.com/ca/p/inspiron-n411z/pd Matters I am more concerned about are: 1) Affect on battery life for both? 2) Dual boot without the need to re-install Windows (don't want to use pirated copy) on a separate partition? I can definitely re-partition using partition Magic/EaseUS. 3) Also, I would not prefer keeping my OS's on SSD (in case of 14z ultra-book) It would be a great help, as I am considering to buy one of these with prime reason of Ubuntu.

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  • Microsoft SDE Interview vs Microsoft SDET Interview and Resources to Study

    - by vinayvasyani
    I have always heard that SDE interviews are much harder to crack than SDET. Is it really true? I have also heard that if candidate doesnt do well in SDE interview he is also sometimes offered SDET position. How much truth is there into these talks? I would highly appreciate if someone would put good resources and guidelines for how to prepare for Microsoft interviews..which books to read, which notes, online programming questions websites, etc. Give as much info as possible. Thanks in advance to everyone for your valuable help and contribution.

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  • Aluminum Laptop Cases vs Leather Laptop Cases

    Both aluminum and leather have been known for their excellent qualities in the world of business, travel and even fashion; but when it comes to choosing one, there are certain qualities that put alum... [Author: Shannon Hilson - Computers and Internet - March 23, 2010]

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  • Silverlight 4.0, Visual Studio 2010, .NET 4.0 released

    - by vladimirl
    Technorati Tags: Silverlight OK, now that Silverlight 4.0 finally is out (http://weblogs.asp.net/scottgu/archive/2010/04/15/silverlight-4-released.aspx) its time to learn it. Also VS 2010 and .NET 4.0 released (http://weblogs.asp.net/scottgu/archive/2010/04/12/visual-studio-2010-and-net-4-released.aspx). And remember about Windows Phone! There is more than enough information on the web. One thing that I would like to see from Microsoft is a complete reference example of business application. Personally I like what Nikhil Kothari is doing (check out his Mix 10 session “Developing with WCF RIA Services Quickly and Effectively” and his blog http://www.nikhilk.net/). Also there is Mike Taulty – the best presenter ever - http://mtaulty.com/communityserver/blogs/mike_taultys_blog/default.aspx Currently I’m watching this three part series: 1. What's new in Silverlight 4 Part 1 by Mike Taulty - http://channel9.msdn.com/posts/matthijs/Whats-new-in-Silverlight-4-Part-1-by-Mike-Taulty/ 2. What's new in Silverlight 4: Part 2 by Mike Taulty - http://channel9.msdn.com/posts/matthijs/Whats-new-in-Silverlight-4-Part-2-by-Mike-Taulty/ 3. Silverlight 4 - A Guided Tour of the Managed Extensibility Framework (MEF) - http://channel9.msdn.com/posts/matthijs/Silverlight-4-A-Guided-Tour-of-the-Managed-Extensibility-Framework-MEF/

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  • Combining multiple sprites vs separate sprites

    - by david oliver
    I have a character which can hold ten types of weapons. Should I: Create ten sets of animations for the character with each weapon Create animations for each weapon, and programmatically draw them on the character Option 1 is simpler in general, but requires more work on the artist, and results in larger game size. Option 2, to me, is a programming nightmare... Whats the better practice in general? Thanks.

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  • TestDriven.NET - Free unit test tool for Visual Studio

    - by Guilherme Cardoso
    Developers that use unit testing are familiar with Resharper and his plugin for Unit Testing. For those that like me, don't have a great pc hardware (Pentium 4, 3ghz, 1GB ram) the Resharper can be really slow, and affect the performance of pc. That's why i use TestDriven.NET TestDriven.NET is a freeware license tool (there are others licenses for this product) that gives us the possibility to run unit tests with this plugin, that's integrated with Visual Studio. You can check some screenshots here: http://www.testdriven.net/Screenshots.aspx It's compatible with: NUnit, MbUnit, MSTest, NCover, Reflector, TypeMock, dotTrace and MSBee. More information and free download here: http://www.testdriven.net

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  • Introducing .NET 4.0 with Visual Studio 2010 by Alex Mackey - Book review

    - by Malisa L. Ncube
    Alex (http://simpleisbest.co.uk/) does a very good job in covering the new features of .NET 4.0 and Visual Studio 2010. His focus is on the developers that have experience in development using previous versions of Visual Studio, more specifically Visual Studio 2008.     The following are my views towards his book. 1. Scope / Coverage Even as the book is labeled as introduction, it is covers a broad spectrum of technologies, features and references that are focused into helping a developer quickly decide what to use in the new .NET framework. a. Content The content included covers as much as possible the new additions that are included in the new .NET version 4.0. He shows the Visual Studio 2010 new features and quickly shows how to extend it using Managed Extensibility Framework. Some of my favorites are parallel debugging enhancements. The author delves into JQuery, which Microsoft has decided to support. Some of the very interesting content is on the out-of-band releases including ASP.NET MVC, Windows Azure Silverlight 3 and WCF Data Services. b. What is not included? Windows Phone 7 Series. This was only talked about in the MIX10. The data may not have been available at the time of writing. Microsoft Pinpoint (Microsoft code name "Dallas") Windows Embedded development. c. Table of Contents Chapter 1: Introduction Chapter 2: Visual Studio IDE and MEF Chapter 3: Language and Dynamic Changes Chapter 4: CLR and BCL Changes Chapter 5: Parallelization and Threading Enhancements Chapter 6: Windows Workflow Foundation 4 Chapter 7: Windows Communication Foundation Chapter 8: Entity Framework Chapter 9: WCF Data Services Chapter 10: ASPNET Chapter 11: Microsoft AJAX Library Chapter 12: jQuery Chapter 13: ASPNET MVC Chapter 14: Silverlight Introduction Chapter 15: WPF 4.0 and Silverlight 3.0 Chapter 16: Windows Azure 2. Depth Avoids getting into depth on the topics presented, to present the new concepts in assumption of the developer’s existing knowledge. Code samples are on book and exist mostly as snippets and very easy to follow. There are no downloadable examples. 3. Complexity The book is written in a very simple way and easy to follow. There are no irrelevant intimidating details. So it’s a book that you can grab and never put down until you’ve finished reading the entire book. 4. References The author includes reference links to blogs, Wikis and a lot of online resources including the MSDN documentation, which is a very convenient strategy to avoid flooding the reader with details which may not be of interest to them. Most sites do not use url routing and that is really not nice. There are notes from interviews between the author and people behind the new technologies, in which they explain what some specific areas that need clarifications and what their future views are in relation to the features they are working on. 5. Target The author targets experts that want to make a transition from .NET 3.5 to 4.0. Some obvious 3.5 features have been purposely excluded from the text 6. Overrall It is evident that the author has made extensive research into the breadth of what MS is working on, in relation to .NET and Visual Studio and has also been watching the online community. What I would like to see in the next edition are some details on OData protocol, Expression Blend 4 and Embedded development and Windows Phone development. I should say I’m one of the beneficiaries of this book. Excellent work Alex.   Technorati Tags: .NET,Book-Review,Visual Studio

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  • .NET Framework 4.0 mysteriously loses track of System.EnterpriseServices

    - by Lorin Thwaits
    The GAC in .NET 4.0 is cut into two parts now -- one half for .NET Framework 2.0 stuff, and the other for v4.0 stuff. When compiling any project, targeting .NET 2.0, 3.5, or what have you, this annoying error may pop up: Could not load file or assembly 'System.EnterpriseServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. In that case, open a run box and perform this copy command: xcopy %ProgramFiles%\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\System.EnterpriseServices.dll %windir%\Microsoft.NET\assembly\GAC_32\System.EnterpriseServices\v4.0_4.0.0.0__b03f5f7f11d50a3a /e This reconstructs the proper portion of the GAC for that one missing file.

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