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  • How can I bind the same dependency to many dependents in Ninject?

    - by Mike Bantegui
    Let's I have three interfaces: IFoo, IBar, IBaz. I also have the classes Foo, Bar, and Baz that are the respective implementations. In the implementations, each depends on the interface IContainer. So for the Foo (and similarly for Bar and Baz) the implementation might read: class Foo : IFoo { private readonly IDependency Dependency; public Foo(IDependency dependency) { Dependency = dependency; } public void Execute() { Console.WriteLine("I'm using {0}", Dependency.Name); } } Let's furthermore say I have a class Container which happens to contain instances of the IFoo, IBar and IBaz: class Container : IContainer { private readonly IFoo _Foo; private readonly IBar _Bar; private readonly IBaz _Baz; public Container(IFoo foo, IBar bar, IBaz baz) { _Foo = foo; _Bar = bar; _Baz = baz; } } In this scenario, I would like the implementation class Container to bind against IContainer with the constraint that the IDependency that gets injected into IFoo, IBar, and IBaz be the same for all three. In the manual way, I might implement it as: IDependency dependency = new Dependency(); IFoo foo = new Foo(dependency); IBar bar = new Bar(dependency); IBaz baz = new Baz(dependency); IContainer container = new Container(foo, bar, baz); How can I achieve this within Ninject? Note: I am not asking how to do nested dependencies. My question is how I can guarantee that a given dependency is the same among a collection of objects within a materialized service. To be extremely explicit, I understand that Ninject in it's standard form will generate code that is equivalent to the following: IContainer container = new Container(new Foo(new Dependency()), new Bar(new Dependency()), new Baz(new Dependency())); I would not like that behavior.

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  • Please help! Delegate returns null via Dipendency Injection.

    - by Raj Aththanayake
    Can someone please help? I use Google code’s Moq framework for mocking within my Unit Tests and Unity for Dependency Injection. In my Test class private Mock<ICustomerSearchService> CustomerSearchServiceMock = null; private CustomerService customerService = null; private void SetupMainData() { CustomerSearchServiceMock = new Mock<ICustomerSearchService>(); customerService = new CustomerService (); // CustomerSearchService is a property in CustomerService and dependency is configuered via Unity customerService.CustomerSearchService = CustomerSearchServiceMock.Object; Customer c = new Customer () { ID = "AT" }; CustomerSearchServiceMock.Setup(s => s.GetCustomer(EqualsCondition)).Returns(c); } [TestMethod] public void GetCustomerData_Test_Method() { SetupMainData() var customer = customerService.GetCustomerData("AT"); } public static bool EqualsCondition(Customer customer) { return customer.ID.Equals("AT"); } In my Test class CustomerService class public class CustomerService : ICustomerService { [Dependency] public ICustomerSearchService CustomerSearchService { get; set; } public IEnumerable<SomeObject> GetCustomerData(string custID) { I GET Null for customer ?????} var customer = CustomerSearchService.GetCustomer (c => c.ID.Equals(custID)); //Do more things } } When I debug the code I can see CustomerSearchService has a proxy object, but the customer returns as null. Any ideas? Or is there something missing here? Note: ICustomerSearchService I have implemented below method. Customer GetCustomer(Func<Customer, bool> predicate);

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  • What is the common way to program action listeners?

    - by Roman
    I just started to learn how to use action listeners. To my understanding it works in the following way: There are some classes which contains "addActionListener" method by default (for example classes for buttons). Using this method we add an action listener to an object. For example: listenedObject.addActionListener(listeningObject). When an action with the "listenedObject" is performed, the "actionPerformed" method of the "listeningObject" will be called. So, it means that when we program a class for the listeningObject, we need to put there "actionPerformed" method. What is not clear to me, should we create a new class for every object that we want to listen. It does not seem to me as an elegant solution. On the other hand, if we have one action listener class for all (or at least many) object, than we have a problem since a instance of this class will not know which object is calling the "actionPerformed" method (and we need to know that since actions performed by the actionPerformed differs depending on who is called for this method). In my opinion, for every listened object we need to create are "personal" action listener and we can do it by setting a specific value to the corresponding field of the action listener. But I am not sure that it is a standard way to go? How do usually people do it?

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  • Creating a Variable From Two Others

    - by John
    Hello, In the HTML table below, I would like to add a third column that equals $row["countSubmissions"] times 10 plus $row["countComments"]. How could I do this? Thanks in advance, John $sqlStr = "SELECT l.loginid, l.username, COALESCE(s.total, 0) AS countSubmissions, COALESCE(c.total, 0) AS countComments FROM login l LEFT JOIN ( SELECT loginid, COUNT(1) AS total FROM submission GROUP BY loginid ) s ON l.loginid = s.loginid LEFT JOIN ( SELECT loginid, COUNT(1) AS total FROM comment GROUP BY loginid ) c ON l.loginid = c.loginid GROUP BY l.loginid ORDER BY countSubmissions DESC LIMIT 10"; $result = mysql_query($sqlStr); $arr = array(); echo "<table class=\"samplesrec1edit\">"; while ($row = mysql_fetch_array($result)) { echo '<tr>'; echo '<td class="sitename1edit1"><a href="http://www...com/.../members/index.php?profile='.$row["username"].'">'.stripslashes($row["username"]).'</a></td>'; echo '<td class="sitename1edit2">'.stripslashes($row["countSubmissions"]).'</td>'; echo '<td class="sitename1edit2">'.stripslashes($row["countComments"]).'</td>'; echo '</tr>'; } echo "</table>";

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  • Dispose, when is it called?

    - by Snake
    Consider the following code: namespace DisposeTest { using System; class Program { static void Main(string[] args) { Console.WriteLine("Calling Test"); Test(); Console.WriteLine("Call to Test done"); } static void Test() { DisposeImplementation di = new DisposeImplementation(); } } internal class DisposeImplementation : IDisposable { ~DisposeImplementation() { Console.WriteLine("~ in DisposeImplementation instance called"); } public void Dispose() { Console.WriteLine("Dispose in DisposeImplementation instance called"); } } } The Dispose just never get's called, even if I put a wait loop after the Test(); invocation. So that quite sucks. I want to write a class that is straightforward and very easy to use, to make sure that every possible resource is cleaned up. I don't want to put that responsibilty to the user of my class. Possible solution: use using, or call Dispose myself(basicly the same). Can I force the user to use a using? Or can I force the dispose to be called? Calling GC.Collect(); after Test(); doesn't work either. Putting di to null doesn't invoke Dispose either. The Deconstructor DOES work, so the object get's deconstructed when it exits Test()

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  • Page does update with details from the database after i hit a button

    - by swathi
    I have a code and the way it should work is,when they click on NEW CUSTOMER,it takes them to test1.php where in they enter the details and they hit submit.it saves all the details in properly in the database and when i go back and hit REFRESH ,it should come up with the customer details which they had entered in previously. But what happens is, when i click on the REFRESH,it refreshes the same old page which is empty.I wanted to find out where am i missing the logic.Thanks in advance. The sample code would be <tr> <td class="tdvisitbig" colspan="5">THIS IS A TEST</td> </tr> <tr> <td class='tdvisitbig' colspan="5"><input type="button" onClick="openVisit('test1.php?id=<?=$key?>&name=<?=$name?>');return false;" value="NEW CUSTOMER" class="submit">&nbsp;<input type="button" value="REFRESH" name="add_xyz" class="submit" onClick="document.add.target='_self';document.add.action='test3.php?redirect=visit&section=test page';document.add.submit();"></td> </tr> <? $q = "SELECT address,customernum,status FROM customer WHERE name='$name' ORDER BY customernum"; $r = mysql_query( $q , $Link ); while( $rw = mysql_fetch_assoc( $r ) ) { extract( $rw ); ?> <tr> <? } ?>

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  • Aggregation, Association and Composition (examples of code given)

    - by Bukocen
    I have such a simple example: public class Order { private ArrayList<Product> orders = new ArrayList<Product>(); public void add(Product p) { orders.add(p); } } Is it aggregation or composition? I guess it's composition, because orders will be delated after delete of Order, right? Unfortunately it was a task and answer was different;/ Do you know why? second problem: public class Client extends Person { String adress = ""; Orders orders = new Orders(); public Client(String n, String sn) { name = n; surName = sn; } public String getAddress() { return adress; } public Orders getOrders() { return this.orders; } } Is it Association between Client and Orders? My teacher told me that this is association, but I was wondering why it's not a aggregation/composition - he told me that aggregation or composition occur only when one class contains few instances of different class - is that right? I guess not, because e.g. car contains ONE wheel and it's aggregation I guess? What type of relation is that and why? Greetings

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  • has_many :through default values

    - by David Lyod
    I have a need to design a system to track users memberships to groups with varying roles (currently three). class Group < ActiveRecord::Base has_many :memberships has_many :users, :through => :memberships end class Role < ActiveRecord::Base has_many :memberships has_many :users, :through => :memberships end class Membership < ActiveRecord::Base belongs_to :user belongs_to :role belongs_to :group end class User < ActiveRecord::Base has_many :memberships has_many :groups, :through => :memberships end Ideally what I want is to simply set @group.users << @user and have the membership have the correct role. I can use :conditions to select data that has been manually inserted as such : :conditions => ["memberships.grouprole_id= ? ", Grouprole.find_by_name('user')] But when creating the membership to the group the grouprole_id is not being set. Is there a way to do this as at present I have a somewhat repetitive piece of code for each user role in my Group model.

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  • How to delete Drawn Line in java?

    - by Jeyjey
    Hello Folks, well this is my code: import javax.swing.; import javax.; import java.awt.; import java.awt.Color; import java.awt.Graphics.; import java.awt.event.*; import javax.swing.UIManager; public class SimpleGUI extends JFrame{ public SimpleGUI(){ this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE) ; } public void go(){ Drawpanel = new Mypanel(); JFrame frame = new JFrame("Chasing Line"); frame.getContentPane().add(BorderLayout.CENTER, Drawpanel); frame.setSize(300,300); frame.setVisible(true); Drawpanel.addMouseMotionListener(new java.awt.event.MouseMotionAdapter() { public void mouseMoved(java.awt.event.MouseEvent evt) { DrawpanelMouseMoved(evt); } }); } public void DrawpanelMouseMoved(java.awt.event.MouseEvent evt) { xpos=evt.getX(); ypos=evt.getY(); System.out.println("Coordinates : X :"+ xpos+"Y: "+ypos); Drawpanel.paintImage(xpos,ypos); } class Mypanel extends JPanel{ public void paintImage(int xpost,int ypost){ Graphics d = getGraphics(); d.setColor(Color.black); d.drawLine(xpost, 0, xpost, this.getHeight()); d.setColor(Color.red); d.drawLine(0, ypost, this.getWidth(),ypost); this.validate(); } } // end the inner class public static void main(String[] args){ try { UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"); } catch(Exception e) { System.err.println("Look and feel not set"); } SimpleGUI win = new SimpleGUI(); win.go(); } Mypanel Drawpanel; private int xpos=0; private int ypos=0; } // close SimpleGUI class The problem is how can i delete the old lines?, i mea,make only the current x and y lines appear on the screen, make the intersection between both lines "follow" the mouse pointer. thanks for any reply.

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  • How to insert rows in a many-to-many relationship

    - by GSound
    Hello, I am having an issue trying to save into an intermediate table. I am new on Rails and I have spent a couple of hours on this but can't make it work, maybe I am doing wrong the whole thing. Any help will be appreciated. =) The app is a simple book store, where a logged-in user picks books and then create an order. This error is displayed: NameError in OrderController#create uninitialized constant Order::Orderlist These are my models: class Book < ActiveRecord::Base has_many :orderlists has_many :orders, :through => :orderlists end class Order < ActiveRecord::Base belongs_to :user has_many :orderlists has_many :books, :through => :orderlists end class OrderList < ActiveRecord::Base belongs_to :book belongs_to :order end This is my Order controller: class OrderController < ApplicationController def add if session[:user] book = Book.find(:first, :conditions => ["id = #{params[:id]}"]) if book session[:list].push(book) end redirect_to :controller => "book" else redirect_to :controller => "user" end end def create if session[:user] @order = Order.new if @order.save session[:list].each do |b| @order.orderlists.create(:book => b) # <-- here is my prob I cant make it work end end end redirect_to :controller => "book" end end Thnx in advance! Manuel

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  • Creating a assertClass() method in JUnit

    - by Mike
    Hi, I'm creating a test platform for a protocol project based on Apache MINA. In MINA when you receive packets the messageReceived() method gets an Object. Ideally I'd like to use a JUnit method assertClass(), however it doesn't exist. I'm playing around trying to work out what is the closest I can get. I'm trying to find something similar to instanceof. Currently I have: public void assertClass(String msg, Class expected, Object given) { if(!expected.isInstance(given)) Assert.fail(msg); } To call this: assertClass("Packet type is correct", SomePacket.class, receivedPacket); This works without issue, however in experimenting and playing with this my interest was peaked by the instanceof operator. if (receivedPacket instanceof SomePacket) { .. } How is instanceof able to use SomePacket to reference the object at hand? It's not an instance of an object, its not a class, what is it?! Once establishing what type SomePacket is at that point is it possible to extend my assertClass() to not have to include the SomePacket.class argument, instead favouring SomePacket?

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  • Global State and Singletons Dependency injection

    - by Manu
    this is a problem i face lot of times when i am designing a new app i'll use a sample problem to explain this think i am writing simple game.so i want to hold a list of players. i have few options.. 1.use a static field in some class private static ArrayList<Player> players = new ArrayList<Integer>(); public Player getPlayer(int i){ return players.get(i); } but this a global state 2.or i can use a singleton class PlayerList{ private PlayerList instance; private PlayerList(){...} public PlayerList getInstance() { if(instance==null){ ... } return instance; } } but this is bad because it's a singleton 3.Dependency injection class Game { private PlayerList playerList; public Game(PlayerList list) { this.list = list; } public PlayerList getPlayerList() { return playerList; } } this seems good but it's not, if any object outside Game need to look at PlayerList (which is the usual case) i have to use one of the above methods to make the Game class available globally. so I just add another layer to the problem. didn't actually solve anything. what is the optimum solution ? (currently i use Singleton approach)

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  • Ninject: Singleton binding syntax?

    - by Rosarch
    I'm using Ninject 2.0 for the .Net 3.5 framework. I'm having difficulty with singleton binding. I have a class UserInputReader which implements IInputReader. I only want one instance of this class to ever be created. public class MasterEngineModule : NinjectModule { public override void Load() { // using this line and not the other two makes it work //Bind<IInputReader>().ToMethod(context => new UserInputReader(Constants.DEFAULT_KEY_MAPPING)); Bind<IInputReader>().To<UserInputReader>(); Bind<UserInputReader>().ToSelf().InSingletonScope(); } } static void Main(string[] args) { IKernel ninject = new StandardKernel(new MasterEngineModule()); MasterEngine game = ninject.Get<MasterEngine>(); game.Run(); } public sealed class UserInputReader : IInputReader { public static readonly IInputReader Instance = new UserInputReader(Constants.DEFAULT_KEY_MAPPING); // ... public UserInputReader(IDictionary<ActionInputType, Keys> keyMapping) { this.keyMapping = keyMapping; } } If I make that constructor private, it breaks. What am I doing wrong here?

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  • Which way of declaring a variable is fastest?

    - by ADB
    For a variable used in a function that is called very often and for implementation in J2ME on a blackberry (if that changed something, can you explain)? class X { int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { static int i; public void someFunc(int j) { i = 0; while( i < j ){ [...] i++; } } } or class X { public void someFunc(int j) { int i = 0; while( i < j ){ [...] i++; } } } I know there is a difference how a static versus non-static class variable is accessed, but I don't know it would affect the speed. I also remember reading somewhere that in-function variables may be accessed faster, but I don't know why and where I read that. Background on the question: some painting function in games are called excessively often and even small difference in access time can affect the overall performance when a variable is used in a largish loop.

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  • PHP: cannot matching string "<br />

    - by Patrick
    hi, I'm having problems with string matching in PHP. I've 2 html elements in my page, I've copy pasted here the content with Firebug <div class="field-item odd"> <div class="field-label-inline-first"> Year:</div> 2009 </div> <div class="field-item odd"> <div class="field-label-inline-first"> Synopsis:</div> &lt;br /&gt; </div> This php line works perfectly (the element with 2009 is detected) <?php if ($items[0]['view'] == '2009') : echo "ok"; ?> However I'm not able to match the string containing element: <?php if ($items[0]['view'] == '<br />') : echo "ok"; ?> //doesn't work <?php if ($items[0]['view'] == '&lt;br /&gt;') : echo "ok"; ?> //again doesn't work any tip ? To give you some context: The strings are produced by CKEditor, an editor I'm using in my Drupal back-end. When I leave empty this editor, the tag is displayed on the string as plain text (because I set "plain text" as formatting option in the back-end) Thanks

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  • How do I code a tree of objects in Haskell with pointers to parent and children?

    - by axilmar
    I've got the following problem: I have a tree of objects of different classes where an action in the child class invalidates the parent. In imperative languages, it is trivial to do. For example, in Java: public class A { private List<B> m_children = new LinkedList<B>(); private boolean m_valid = true; public void invalidate() { m_valid = false; } public void addChild(B child) { m_children.add(child); child.m_parent = this; } } public class B { public A m_parent = null; private int m_data = 0; public void setData(int data) { m_data = 0; m_parent.invalidate(); } } public class Main { public static void main(String[] args) { A a = new A(); B b = new B(); b.setData(0); //invalidates A } } How do I do the above in Haskell? I cannot wrap my mind around this, since once I construct an object in Haskell, it cannot be changed. I would be much obliged if the relevant Haskell code is posted.

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  • Background-image is not displaying in Firefox

    - by goa
    Strange thing happens. Background-image is not displaying in Firefox under some versions of WindowsXP and Windows Vista, but displays in Firefox under Mac OSX. It also displays in IE. This is CSS: .cherry_banner { background: url("library/media/images/cherry_banner_top.png") no-repeat; width: 276px; display:block; min-height:100px; padding-top: 13px; color: #fdfdfd; margin-bottom:20px; } .cherry_banner a { color: #fdfdfd; } .cherry_banner a:hover { text-decoration:underline; } .cherry_banner li { list-style-type:none; } .cherry_banner h2 { font-size: 18px; margin-bottom: 10px; } .chb_text1 { background: url("library/media/images/cherry_banner_pixel.png") repeat-y; } .chb_text2 { background: url("library/media/images/cherry_banner_bottom.gif") bottom no-repeat; padding: 4px 14px 24px 25px; } And this is html: <div id="linkcat-8" class="cherry_banner tpt"><div class="chb_text1"><div class="chb_text2"> <h2>??? ?????????</h2> <ul class='xoxo blogroll'> <li><a href="http://inveda.ru/jyotish/naksatra-calendar/">???????? ?????????? ?????????????? ????????? ????????????? ??? ?? 2010?.</a></li> </ul> </div></div></div> You can see on http://www.inveda.ru - right column - red banner.

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  • Java reflection Method invocations yield result faster than Fields?

    - by omerkudat
    I was microbenchmarking some code (please be nice) and came across this puzzle: when reading a field using reflection, invoking the getter Method is faster than reading the Field. Simple test class: private static final class Foo { public Foo(double val) { this.val = val; } public double getVal() { return val; } public final double val; // only public for demo purposes } We have two reflections: Method m = Foo.class.getDeclaredMethod("getVal", null); Field f = Foo.class.getDeclaredField("val"); Now I call the two reflections in a loop, invoke on the Method, and get on the Field. A first run is done to warm up the VM, a second run is done with 10M iterations. The Method invocation is consistently 30% faster, but why? Note that getDeclaredMethod and getDeclaredField are not called in the loop. They are called once and executed on the same object in the loop. I also tried some minor variations: made the field non-final, transitive, non-public, etc. All of these combinations resulted in statistically similar performance. Edit: This is on WinXP, Intel Core2 Duo, Sun JavaSE build 1.6.0_16-b01, running under jUnit4 and Eclipse.

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  • IE8 and below <input type="image"> value work around

    - by kielie
    Hi guys, I have a slight problem, I am trying to capture the input of two buttons, one yes, one no, into a database but for some reason the database doesn't always show the value of the button clicked, it just shows up blank. <form action="refer.php" method="post" id="formID" > <div class="prompt_container" style="float: left;"> <span class="prompt_item"><input type="image" src="images/yes.jpg" alt="submit" value="yes" onclick="this.disabled=true,this.form.submit();" /></span> <input type="hidden" name="refer" value="yes"> </div> </form> <form action="thank_you.php" method="post" id="formID" > <div class="prompt_container" style="float: right;"> <span class="prompt_item"><input type="image" src="images/no.jpg" alt="submit" value="no" onclick="this.disabled=true,this.form.submit();" /></span> <input type="hidden" name="refer" value="no" > </div> </form> Apparently anything lower than IE8 will ignore the value attribute of all form inputs. How could I get this to work properly in all browsers? jQuery or Javascript maybe?

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  • How do I implement IEnumerable?

    - by Stacey
    I have a class that contains a static number of objects. This class needs to be frequently 'compared' to other classes that will be simple List objects. public partial class Sheet { public Item X{ get; set; } public Item Y{ get; set; } public Item Z{ get; set; } } the items are obviously not going to be "X" "Y" "Z", those are just generic names for example. The problem is that due to the nature of what needs to be done, a List won't work; even though everything in here is going to be of type Item. It is like a checklist of very specific things that has to be tested against in both code and runtime. This works all fine and well; it isn't my issue. My issue is iterating it. For instance I want to do the following... List<Item> UncheckedItems = // Repository Logic Here. UncheckedItems contains all available items; and the CheckedItems is the Sheet class instance. CheckedItems will contain items that were moved from Unchecked to Checked; however due to the nature of the storage system, items moved to Checked CANNOT be REMOVED from Unchecked. I simply want to iterate through "Checked" and remove anything from the list in Unchecked that is already in "Checked". So naturally, that would go like this with a normal list. foreach(Item item in Unchecked) { if( Checked.Contains(item) ) Unchecked.Remove( item ); } But since "Sheet" is not a 'List', I cannot do that. So I wanted to implement IEnumerable so that I could. Any suggestions? I've never implemented IEnumerable directly before and I'm pretty confused as to where to begin.

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  • finding specific immediate children of an element using prototype

    - by tatilans
    Following DOM structure: <ul> <li class="item">yes</li> <li>no</li> <li class="item">yes</li> <li> <ul> <li class="item">no</li> </ul> </li> </ul> Assuming I have the outer <ul> in $ul. How do I get the two immediate children which have the item-class? In jQuery I would write something like this: $ul.children().filter(".item") $ul.children(".item") $ul.find("> .item") How do I to this with Prototype? I tried the following ... $ul.select("> .item") //WRONG ... but it does does exactly the opposite and returns the one inner <li>

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  • How do you deal with breaking changes in a Rails migration?

    - by Adam Lassek
    Let's say I'm starting out with this model: class Location < ActiveRecord::Base attr_accessible :company_name, :location_name end Now I want to refactor one of the values into an associated model. class CreateCompanies < ActiveRecord::Migration def self.up create_table :companies do |t| t.string :name, :null => false t.timestamps end add_column :locations, :company_id, :integer, :null => false end def self.down drop_table :companies remove_column :locations, :company_id end end class Location < ActiveRecord::Base attr_accessible :location_name belongs_to :company end class Company < ActiveRecord::Base has_many :locations end This all works fine during development, since I'm doing everything a step at a time; but if I try deploying this to my staging environment, I run into trouble. The problem is that since my code has already changed to reflect the migration, it causes the environment to crash when it attempts to run the migration. Has anyone else dealt with this problem? Am I resigned to splitting my deployment up into multiple steps?

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  • Submitting form with Ajax

    - by Sidetracking
    So I'm completely lost on how to submit a form with Ajax. I'm fairly new to Javascript and hopefully I'm not in over my head. When I click submit on my form, nothing happens on my page, not in my SQL database where the info should be stored (double checked process form too). Here's the code if anyone's willing to help Javascript: $(document).ready(function() { $('#form').submit(function() { $.ajax({ url: "../process.php", type: "post", data: $(this).serialize() }); }); } HTML: <form name="contact" method="post" action="" id="form"> <span id="input"> <input type="text" name="first" maxlength="50" size="30" title="First Name" class="textbox"> <input type="text" name="last" maxlength="80" size="30" title="Last Name" class="textbox"> <input type="text" name="email" maxlength="80" size="30" title="Email" class="textbox"> <textarea name="request" maxlength="1000" cols="25" rows="6" title="Request"></textarea> </span> <input type="submit" value="Submit" class="submit"> </form>

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  • Flash Builder 4 "includeIn" property causing design view error

    - by Chris
    I am creating a custom TextInput component that will define an "error" state. I have extended the TextInput class to change the state to "error" if the errorString property's length is greater than 0. In the skin class, I have defined an "error" state, and added some logic to detect the size and position of the error icon. However, if I have this code at the same time I use the "includeIn" property in the bitmap image tag, I get a design view error. If I either A) Only include that code with no "includeIn" property set, it works or B) dont include the code to set the icon size and position and only use the "includeIn" property, it works. Any ideas what could be causing the design view problem when I use both the "includeIn" property and the icon size/position code at the same time? TextInput Class: package classes { import spark.components.TextInput; public class TextInput extends spark.components.TextInput { [SkinState("error")]; public function TextInput() { super(); } override public function set errorString( value:String ):void { super.errorString = value; invalidateSkinState(); } override protected function getCurrentSkinState():String { if (errorString.length>0) { return "error"; } return super.getCurrentSkinState(); } } } TextInput Skin File: override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { //THIS IS THE CODE THAT SEEMS TO BE CAUSING THE PROBLEM if(getStyle("iconSize") == "large") { errorIcon.right = -12; errorIcon.source = new errorIconLg(); } else { errorIcon.right = -5; errorIcon.source = new errorIconSm(); } super.updateDisplayList(unscaledWidth, unscaledHeight); } </fx:Script> <s:states> <s:State name="normal"/> <s:State name="disabled"/> <s:State name="error"/> </s:states> //If I remove the problem code above or if I take out the includeIn //property here, it works <s:BitmapImage id="errorIcon" verticalCenter="0" includeIn="error" /> </s:SparkSkin>

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  • C++: Trouble with dependent types in templates

    - by Rosarch
    I'm having trouble with templates and dependent types: namespace Utils { void PrintLine(const string& line, int tabLevel = 0); string getTabs(int tabLevel); template<class result_t, class Predicate> set<result_t> findAll_if(typename set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred) // warning C4346 { set<result_t> result; return findAll_if_rec(begin, end, pred, result); } } namespace detail { template<class result_t, class Predicate> set<result_t> findAll_if_rec(set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred, set<result_t> result) { typename set<result_t>::iterator nextResultElem = find_if(begin, end, pred); if (nextResultElem == end) { return result; } result.add(*nextResultElem); return findAll_if_rec(++nextResultElem, end, pred, result); } } Compiler complaints, from the location noted above: warning C4346: 'std::set<result_t>::iterator' : dependent name is not a type. prefix with 'typename' to indicate a type error C2061: syntax error : identifier 'iterator' What am I doing wrong?

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