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  • Possible Encoding Issue Reading HTM File using .Net Streamreader

    - by Brian Boatright
    I have an HTML file with a ® (copyright) and ™ (trademark) symbol in the text. These are just two among many other symbols. When I read the html file into a literal control it converts the symbols to something else. The copyright symbol converts to ? (open box in ff) The trademark symbol converts to ™ (as expected) If (System.IO.File.Exists(FullName)) Then Dim StreamReader1 As New System.IO.StreamReader(FullName) Contents.Text = StreamReader1.ReadToEnd() StreamReader1.Close() End If Contents is a <asp:Literal runat="server" ID="Contents"></asp:Literal> and it's the only control in the aspx page. From some research I think this is related to the encoding but I don't know why it would change how to fix it. The html file does not contain any Content-Type settings in the head section.

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  • SharpDX/D3D: How to implement and draw fonts/text

    - by Dmitrij A
    I am playing with SharpDX (Direct3D for .NET) without using "Toolkit", already finished with basic rendering 3D models. But now i am wondering how to program/create fonts for game (2D), or how to simple draw variable text to output with Direct3D? (it is not as SharpDX question as common Direct3D question, how to start with game GUIs? And what should i do to program simple GUI's like menu for a game (generally i understand that it's shaders).

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  • Object detection in bitmap JavaScript canvas

    - by fallenAngel
    I want to detect clicks on canvas elements which are drawn using paths. So far I have stored element paths in a JavaScript data structure and then check the coordinates of hits which match the element's coordinates. Rendering each element path and checking the hits would be inefficient when there are a lot of elements. I believe there must be an algorithm for this kind of coordinate search, can anyone help me with this?

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  • Use modrewrite to redirect a url with querystring

    - by Alex
    I am trying to redirect an old URL that uses a query string to the new url that does not.. /tripinfo.cfm?RiverNameID=1&AdventureID=6 Now needs to go to /trips/big-ass-river/overnight.html So I am trying.. RewriteRule ^tripinfo.cfm?RiverNameID=1&AdventureID=6$ /trips/big-ass-river/overnight.html [R=301] But this is not working. . I can redirect the main page no problem using RewriteRule ^tripinfo.cfm$ /trips.html [R=301] If any one could tell me what Im missing that would be great.

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  • ASP.net MVC 2.0 using the same form for adding and editing.

    - by Chevex
    I would like to use the same view for editing a blog post and adding a blog post. However, I'm having an issue with the ID. When adding a blog post, I have no need for an ID value to be posted. When model binding binds the form values to the BlogPost object in the controller, it will auto-generate the ID in entity framework entity. When I am editing a blog post I DO need a hidden form field to store the ID in so that it accompanies the next form post. Here is the view I have right now. <% using (Html.BeginForm("CommitEditBlogPost", "Admin")) { %> <% if (Model != null) { %> <%: Html.HiddenFor(x => x.Id)%> <% } %> Title:<br /> <%: Html.TextBoxFor(x => x.Title, new { Style = "Width: 90%;" })%> <br /> <br /> Summary:<br /> <%: Html.TextAreaFor(x => x.Summary, new { Style = "Width: 90%; Height: 50px;" }) %> <br /> <br /> Body:<br /> <%: Html.TextAreaFor(x => x.Body, new { Style = "Height: 250px; Width: 90%;" })%> <br /> <br /> <input type="submit" value="Submit" /> <% } %> Right now checking if the model is coming in NULL is a great way to know if I'm editing a blog post or adding one, because when I'm adding one it will be null as it hasn't been created yet. The problem comes in when there is an error and the entity is invalid. When the controller renders the form after an invalid model the Model != null evaluates to false, even though we are editing a post and there is clearly a model. If I render the hidden input field for ID when adding a post, I get an error stating that the ID can't be null. Any help is appreciated. EDIT: I went with OJ's answer for this question, however I discovered something that made me feel silly and I wanted to share it just in case anyone was having a similar issue. The page the adds/edits blogs does not even need a hidden field for id, ever. The reason is because when I go to add a blog I do a GET to this relative URL BlogProject/Admin/AddBlogPost This URL does not contain an ID and the action method just renders the page. The page does a POST to the same URL when adding the blog post. The incoming BlogPost entity has a null Id and is generated by EF during save changes. The same thing happens when I edit blog posts. The URL is BlogProject/Admin/EditBlogPost/{Id} This URL contains the id of the blog post and since the page is posting back to the exact same URL the id goes with the POST to the action method that executes the edit. The only problem I encountered with this is that the action methods cannot have identical signatures. [HttpGet] public ViewResult EditBlogPost(int Id) { } [HttpPost] public ViewResult EditBlogPost(int Id) { } The compiler will yell at you if you try to use these two methods above. It is far too convenient that the Id will be posted back when doing a Html.BeginForm() with no arguments for action or controller. So rather than change the name of the POST method I just modified the arguments to include a FormCollection. Like this: [HttpPost] public ViewResult EditBlogPost(int Id, FormCollection formCollection) { // You can then use formCollection as the IValueProvider for UpdateModel() // and TryUpdateModel() if you wish. I mean, you might as well use the // argument since you're taking it. } The formCollection variable is filled via model binding with the same content that Request.Form would be by default. You don't have to use this collection for UpdateModel() or TryUpdateModel() but I did just so I didn't feel like that collection was pointless since it really was just to make the method signature different from its GET counterpart. Thanks for the help guys!

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  • Linux - Create ftp account with read/write access to only 1 folder

    - by Gublooo
    Hey guys.... I have never worked on linux and dont plan on working on it either - The only command I probably know is "ls" :) I am hosting my website on Eapps and use their cpanel to setup everything so never worked with linux. Now I have this one time case - where I need to provide access to a contractor to fix the CSS issues on my website. He basically needs FTP (read/write) access to certain folders. At a high level - this is my code structure /home/webadmin/example.com/html/images /css /js /login.php /facebook.php /home/webadmin/example.com/application/library /views /models /controllers /config /bootstrap.php /home/webadmin/example.com/cgi-bin I want the new user to be able to have access to only these folders /home/webadmin/example.com/html/js /home/webadmin/example.com/html/css /home/webadmin/example.com/application/views He should not be able to view even the content of other folders including files like bootstrap.php or login.php etc If any sys admins can help me set this account up - will really appreciate it. Thanks

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  • What features does D3D have that OpenGL does not (and vice versa)?

    - by Tom
    Are there any feature comparisons on Direct3D 11 and the newest OpenGL versions? Well, simply put, Direct3D 11 introduced three main features (taken from Wikipedia): Tesselation Multithreaded rendering Compute shaders Increased texture cache Now I'm wondering, how does the newest versions of OpenGL cope with these features? And since I have this feeling that there are features that Direct3D lacks from OpenGL's side, what are those?

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  • What is the meaning of this Web kit JavaScript warning? (Thickbox)?

    - by janoChen
    Webkit Develoepr tools says the following Javascript Error: Unsafe JavaScript attempt to access frame with URL file:///D:/wamp/www/projects/c1-marching-band2/instruments.html from frame with URL file:///D:/wamp/www/projects/c1-marching-band2/iframeModal.html?placeValuesBefore. Domains, protocols and ports must match. file:///D:/wamp/www/projects/c1-marching-band2/iframeModal.html?placeValuesBefore:15Uncaught TypeError: Property 'tb_remove' of object [object DOMWindow] is not a function I'm trying to close the Thickbox div (iframe) pressing a submit button. But I think there's something wrong with 'tb_remove'. (Just in Chrome) It doe work in their official page: http://jquery.com/demo/thickbox/

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  • how do I automatically execute javascript?

    - by user317005
    how do I automatically execute javascript? I know of < body onLoad="" , but I just thought maybe there is another way to do it? html: <html><head></head><body><div id="test"></div></body></html> javascript: <script>(function(){var text = document.getElementById('test').innerHTML;var newtext = text.replace('', '');return newtext;})();</script> I wanna get the text within "test", replace certain parts, and then output it to the browser. Any ideas on how to do it? I'd appreciate any help. Thanks.

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  • Can you select an element with two classes in jQuery

    - by Petras
    I have an element that has two classes but can't seem to select it with jQuery. Is it possible. Here's the code: <html> <head runat="server"> <script type="text/javascript" src="abc/scripts/jquery-1.4.2.min.js"></script> <script type="text/javascript"> $(document).ready(function() { alert($(".x.y").html()); //shows null, I want it to show "456" }); </script> </head> <body> <div class="x" class"y">456</div> </body> </html>

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  • Creating a chained dropdownlist using AJAX and XML

    This article is about to create a chained drop down list when we need to represent data from hierarchical data sets. Here I’ll be discussing the method to populate ASPX dropdown lists using partial page rendering with AJAX. My database is simple XML data file.

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  • Creating a chained dropdownlist using AJAX and XML

    This article is about to create a chained drop down list when we need to represent data from hierarchical data sets. Here Ill be discussing the method to populate ASPX dropdown lists using partial page rendering with AJAX. My database is simple XML data file....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Modifications in default document (ASP.NET+IIS7) won't take effect

    - by Wilson
    We have a website developed by ASP.NET+IIS7 and its default document is default.aspx. It works fine. But when we tried to switch the default to index.html, weird things happened. We have modified web.config as follows: <defaultDocument> <files> <clear /> <add value="index.html" /> </files> </defaultDocument> and we have clear everything under C:\Windows\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files``, and restart the worker process. We even changed the name of Default.aspx to dddd.aspx. But everything stays the same when accessing with http://localhost/<MyAppName>/! And when we tried to access with http://localhost/<MyAppName>/index.html, it works fine. Any suggestions would be highly appreciated.

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  • How to grab data from webpage in Chrome and output into Chrome extension popup?

    - by chimerical
    For a Google Chrome extension, none of the Javascript I write to manipulate the DOM of the extension popup.html seems to have any effect on the popup's DOM. I can manipulate the DOM of the current webpage in the browser just fine by using content_script.js, and I'm interested in grabbing data from the webpage and outputting it into the extension popup, like so (below: popup.html): <div id="extensionpopupcontent">Links</div> <a onclick="click()">Some Link</a> <script type="text/javascript"> function click() { chrome.tabs.executeScript(null, {file: "content_script.js"}); document.getElementById("extensionpopupcontent").innerHTML = variableDefinedInContentScript; window.close(); } </script> I tried using chrome.extension.sendRequest from the documentation at http://code.google.com/chrome/extensions/messaging.html, but I'm not sure how to properly use it in my case, specifically the greeting and the response. contentscript.js ================ chrome.extension.sendRequest({greeting: "hello"}, function(response) { console.log(response.farewell); });

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  • Why is my asp.net mvc form POSTing instead of GETting?

    - by quakkels
    My code is straightforward enough: <% using(Html.BeginForm(FormMethod.Get)) %> <% { %> Search for in Screen Name and Email: <%: Html.TextBox("keyword", Request.QueryString["keyword"]) %> <button type=submit>Search</button> <% } %> The issue I'm running into is that when I submit this form, the values are not added to the querystring. Instead, it appears that the form is submitting by a post request. When I look at the generated HTML, I have this: <form action="/find/AdminMember/MemberList" method="post"> Search for in Screen Name and Email: <input id="keyword" name="keyword" type="text" value="" /> <button type=submit>Search</button> </form> Does anyone know why? This seems pretty simple and straighforward to me.

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  • Sending the variable's content to my mailbox in Python?

    - by brilliant
    I have asked this question here about a Python command that fetches a URL of a web page and stores it in a variable. The first thing that I wanted to know then was whether or not the variable in this code contains the HTML code of a web-page: from google.appengine.api import urlfetch url = "http://www.google.com/" result = urlfetch.fetch(url) if result.status_code == 200: doSomethingWithResult(result.content) The answer that I received was "yes", i.e. the variable "result" in the code did contain the HTML code of a web page, and the programmer who was answering said that I needed to "check the Content-Type header and verify that it's either text/html or application/xhtml+xml". I've looked through several Python tutorials, but couldn't find anything about headers. So my question is where is this Content-Type header located and how can I check it? Could I send the content of that variable directly to my mailbox? Here is where I got this code. It's on Google App Engines.

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  • what is equal to WebClient in javascript or jquery ?

    - by kamiar3001
    I am using WebClient. This won't work because WebClient runs server side and therefore uses different session from the users. What is the client version in java script and jquery ? Edit Section : I found a solution but it gives me error var html = $.ajax({ url: mp, //complete: hideBlocker, async: false }).responseText; $("#HomeView").hide(); $("#ContentView").html(html); //in this line it gives me script error $("#ContentView").show("fast"); the error says : SCRIPT5007: 'undefined' is null or not an object the stop line is : var count = theForm.elements.length; debugger is Microsoft internet explorer 9.0 beta

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  • OWB 11gR2 &ndash; OMB and File Editing

    - by David Allan
    Here we will see how we can use the IDE for editing OMB scripts. The 11gR2 release is based on the common Oracle platform IDE used also by JDeveloper. It comes with a bunch of standard behavior for editing and rendering code. One of the lesser known things is that if you drop a text file into OWB you can edit it. So you can drop your tcl scripts right into OWB and edit in-place, and don’t need another IDE like Eclipse just for this task. Cool, so you have the file here. There may be no line numbers, you can toggle line numbers on by right clicking in the gutter. If we edit the file within the OWB IDE, the save is a little different from normal. OWB doesn’t normally manipulate files so things like ctrl-s to save, saves the OWB objects, but if you edit a file the closing of the file will ask if you want to save it – check it out. Now we enter the realm of ‘he who dares’…. Note the IDE doesn’t know about tcl files out of the box, so you see above there is no syntax highlighting. The code is identified by the extension… .java is java, .html is HTML etc. With OWB, the OMB scripts are tcl, we usually have .tcl extension on these files. One of the things we can do to trick up the syntax highlighting is to simply rename the file to have a .java suffix, then all of a sudden we get syntax highlighting, see the illustration here where side by side we see a the file with a .java extension and a .tcl extension. Not ideal pretending to be .java but gets us a way to having something more useful than notepad. We can then change the syntax highlighting such that we get Eclipse like highlighting within the IDE from the Tools Preferences option; You then get the Eclipse like rendering albeit using a little tweak on the file names… Might be useful if you are doing any kind of heavy duty OMB script development and just want a single IDE. The OMBPlus panel is then at hand for executing and testing it out.

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  • webview showing white bar on right side

    - by Funkyidol
    I am giving the following method call to my webview client embedded in my layout wv.loadData("<html><body bgcolor=\"Black\"></body></html>","text/html", "utf-8"); when i run this on the device, it shows a white vertical bar on the right side. I fixed the white thing by using webview.setBackgroundColor(Color.BLACK); but i want to remove it completely Following is my layout xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> <WebView android:id="@+id/wv1" android:layout_height="fill_parent" android:layout_width="fill_parent" /> </LinearLayout> Any suggestions??

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  • asp.net mvc json open dialog box problem

    - by mazhar kaunain baig
    function postForm() { $.ajax({ type: "POST", data: $("#myForm").serialize(), dataType: "json", url: '<%= Url.Action("JSONRequest","Home") %>', success: function(result) { window.alert(result.name); }, error : function() { window.alert('error'); } }); } Html.BeginForm("JSONRequest", "Home", FormMethod.Post, new { id = "myForm" }); Html.TextBox("mazhar") <input type="submit" onclick="postForm" /> Html.EndForm(); public ActionResult JSONRequest(FormCollection form) { string a = form["mazhar"]; var data = new { name = "aaaa", Success = "Record is Succesfully Saved", ErrorMessages = "abc" }; return Json(data); } Ok the problem is that the dialog box is opening after running this code which is asking to save file. Can someone tell me how to resolve this issue?

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  • File not readable exception - pear/Config_Lite

    - by CasperNine
    I have two config files located in: /etc/svnauth and var/www/svnauth I have given read, write access to for both files like shown below chown -R apache:apache /etc/svnauth chmod -R 770 /etc/svnauth chown -R apache:apache /var/www/svnauth chmod -R 770 /var/www/svnauth When I try to read these two files using pear/Config_Lite, /etc/svnauth always fails. I can successfully read the /var/www/svnauth file Any reasons for this? What am I missing here Following is the error message i get: Fatal error: Uncaught exception 'Config_Lite_Exception_Runtime' with message 'file not readable: /etc/svnauth' in /var/www/html/svnmanager/Config/Lite.php:112 Stack trace: #0 /var/www/html/svnmanager/index.php(60): Config_Lite->read('/etc/svnauth') #1 {main} thrown in /var/www/html/svnmanager/Config/Lite.php on line 112

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  • Dojo not working for me.

    - by pfdevil
    Hello, I can't get my dojo working. I've tried everything. Here is the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/dojo/1.4/dojo/dojo.xd.js"> dojo.addOnLoad(function(){ console.log("page ready, can modify DOM anytime after this"); }); </script> </head> <body> </body> </html>

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  • Best way to render card images

    - by user1065145
    I have high-quality SVG card images, but they drastically lose their quality when I downsize them. I have tried two ways of rendering cards (using Inkscape and Imagemagics): 1) Render SVG to high-res PNG and resize it then; 2) Render SVG to image of proper size at once. Both approaches generate blurry card images, which looks even worse than old Windows cards. What are the best way to generate smaller card images from SVG sources and not to loose their quality a lot?

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  • Deferred Shading - Toolkit

    - by AliveDevil
    I recently managed to get some lights rendered in a scene by using a buffer and a for-loop. The problem with this method is the performance drop if more lights are used. I tried to convert Deferred Rendering in XNA4.0 | ROY-T.NL but it is not working, because I am not using any models. I know I have to render color, normals and lights seperate but I don't know how I could get it working. For understanding my structure better I'm using a world-class which holds some chunks. These chunks are loading all vertices from their items. These items have a property which returns the vertices. The item is returning VertexPositionNormalTexture[]. The chunk loads these Vertices and combines them to one large array of VertexPositionNormalTexture via someList.AsParallel().SelectMany(m => m).ToArray()). m is a VertexPositionNormalTexture. someList is List<VertexPositionNormalTexture>. I got my own shader to draw these vertices how I want them to be drawn. The first thing I would try is setting up two RenderTarget2D for rendering the color and normal part. With two different shaders. Than I would have to render the lights and there's the problem: I don't know how. I set up a structure to simplify working with lights but it didn't really help. public struct Light { public Vector3 Position; public Color4 Color; public float Range; public float Intensity; public Light( Vector3 position, Color color, float range, float intensity ) : this() { this.Position = position; this.Color = color; this.Range = range; this.Intensity = intensity; } public float[] Definition { get { return new[] { Position.X, Position.Y, Position.Z, Color.Red, Color.Green, Color.Blue, Intensity, Range }; } } } The next part is equally different because I don't know how to combine the colorMap, normalMap and textureMap to one finalMap. Some information to the system: I'm using SharpDX (Nightly from some months ago) and the SharpDX.Toolkit (I don't want to mess up with Direct3DDevice and similar things). Can someone help me with this problem? If things are missing or I provided insufficient information tell me, I need to get deferred shading working. Things I'm not able to do: create a rendertarget which holds all lights, merge colorMap, normalMap and lightMap to one finalMap and presenting this to the user.

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  • XNA Moddable Game - Architecture Design and Reflection

    - by David K
    I've decided to embark on an XNA moddable game project of a simple rogue style. For all purposes of this question, I'm going to not be using a scripting engine, but rather allow modders to directly compile assemblies that are loaded by the game at run time. I know about the security problems this may raise. So in order to expose the moddable content, I have gone about creating a generic project in XNA called MyModel. This contains a number of interfaces that all inherit from IPlugin, such as IGameSystem, IRenderingSystem, IHud, IInputSystem etc. Then I've created another project called MyRogueModel. This references MyModel project, and holds interfaces such as IMonster, IPlayer, IDungeonGenerator, IInventorySystem. More rogue specific interfaces, but again, all interfaces in this project inherit from IPlugin. Then finally, I've created another project called MyRogueGame, that references both MyModel and MyRogueModel projects. This project will be the game that you run and play. Here I have put the actual implementation of the Monster, DungeonGenerator, InputSystem and RenderingSystem classes. This project will also scan the mods directory during run time and load any IPlugins it finds using reflection and override anything it finds from the default. For example if it finds a new implementation of the DungeonGenerator it will use that one instead. Now my question is, in order to get this far, I have effectively 2 projects that contain nothing but interfaces... which seems a little... strange ? For people to create mods for the game, I would give them both the MyModel and MyRogueModel assemblies in which they would reference. I'm not sure whether this is the right way to do it, but my reasoning goes as follows : If I write 1 input system, I can use it in any game I write. If I create 3 rogue like games, and a modder writes 1 rendering system, that modder could use the rendering system for all 3 games, because it all comes from the MyModel project. I come from a more web based C# role, so having empty interface projects doesn't seem wrong, its just something I haven't done before. Before I embark on something that might be crazy, I'd just like to know whether this is a foolish idea and whether there's a better (or established) design principle I should be following ?

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