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  • Custom changeable handler when a Service finishes downloading a file

    - by jax
    I have a Service that downloads a file from the internet. What I want is for the response (an InputStream in this case) to be handled by a custom handler that can be switched (like a strategy pattern) but I can't figure out how to do this. So basically the User of the API would be able to plug in different handlers for the response, some would parse XML, others might save files etc. I realise I could pass through the activity context and execute the method from this (given some interface) but I don't want to do this obviously, in case the Activity is closed in the meantime while the file is still downloaded. How might I do this?

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  • How to handle feedback from background threads if the user uses the back button?

    - by Janusz
    I have the following problem: I have an Activity where a user can start a web search showing a new activity to show a progress bar until the results are shown. Now the user can either wait for the results or maybe think about the search parameters, hit the back button and triggering a new search. The search is running in an Async Task and therefor still running if the user hits back. At the moment the thread finishes it calls some methods on the old activity causing the activity to show a dialog. This causes the system to crash because the dialog tries to show itself with a reference to an activity that is not longer present on the screen. How can I achieve a dialog that is only shown if the activity is still active?

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  • Which type of data can be garbage collected when app is in background?

    - by Neoh
    Let's say I start from activity A - activity B. While in activity B I press home to exit. After a long time, gc may be called because other apps take higher priority. My question is, which of the following type of data will be garbage collected (I'm pretty sure static fields can be garbage collected any time but I'm not sure about these): i) fields that are declared final or static final ii) intent and its data that I passed from activity A to activity B iii) onSavedInstanceState when orientation is changed during the app running I ask this because I want to ensure that my app won't crash when I restore activity B from background after a long period.

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  • Update model objects across different activities

    - by Tom Esterez
    Lets say I have 2 activities: A: A ListView displaying articles titles. Data is fetched from a web server and converted from XML to a list of ArticleSummary. Only user titles and id are returned by the server. Click on a title starts activity B. B: A form to edit an article. Article is fetched from server. When the user hits OK, modifications are sent to the server and activity closed. When the user go back to activity A, I would like to update the article title without any additional web request. I was thinking about the following solution: When article is modified, send a broadcast event with article id and new attributes values. Listen for this event on activity A Update the ArticleSummary object notify data changed on ListView Is there a better approach ?

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  • dialog.show() crashes my application, why?

    - by user1739462
    I'm new in adroid. I like to do things when the color reach a value. I like (for example) show the alert if r is bigger than 30, but the application go in crash. Thank for very simple answares. public class MainActivity extends Activity { private AlertDialog dialog; private AlertDialog.Builder builder; private BackgroundColors view; public class BackgroundColors extends SurfaceView implements Runnable { public int grand=0; public int step=0; private boolean flip=true; private Thread thread; private boolean running; private SurfaceHolder holder; public BackgroundColors(Context context) { super(context); } Inside this loop while running is true. is impossible to show dialogs ?? public void run() { int r = 0; while (running){ if (holder.getSurface().isValid()){ Canvas canvas = holder.lockCanvas(); if (r > 250) r = 0; r += 10; if (r>30 && flip){ flip=false; // ********************************* dialog.show(); // ********************************* // CRASH !! } try { Thread.sleep(300); } catch(InterruptedException e) { e.printStackTrace(); } canvas.drawARGB(255, r, 255, 255); holder.unlockCanvasAndPost(canvas); } } } public void start() { running = true; thread = new Thread(this); holder = this.getHolder(); thread.start(); } public void stop() { running = false; boolean retry = true; while (retry){ try { thread.join(); retry = false; } catch(InterruptedException e) { retry = true; } } } public boolean onTouchEvent(MotionEvent e){ dialog.show(); return false; } protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld){ super.onSizeChanged(xNew, yNew, xOld, yOld); grand = xNew; step =grand/15; } } public void onCreate(Bundle b) { super.onCreate(b); view = new BackgroundColors(this); this.setContentView(view); builder = new AlertDialog.Builder(this); builder.setMessage("ciao"); builder.setPositiveButton("OK", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { Log.d("Basic", "It worked"); } }); dialog = builder.create(); } public void onPause(){ super.onPause(); view.stop(); } public void onResume(){ super.onResume(); view.start(); } }

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  • Button.setOnClickListener doesn't work?

    - by user164589
    Hi guys, I am trying to make a button using programmable way. My code is : Button mybutton = new Button(this); mybutton.setText("My Button"); linearLayout.addView(mybutton, 3); mybutton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.println(Log.ERROR, "MyApp", "Clicked on the button."); } }); But its setOnClickListener doesn't work. What is wrong for me ? Please help. Thanks.

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  • Add progressbar to BZip2CompressorInputStream

    - by bordeux
    This is my code: public void extract(String input_f, String output_f){ int buffersize = 1024; FileInputStream in; try { in = new FileInputStream(input_f); FileOutputStream out = new FileOutputStream(output_f); BZip2CompressorInputStream bzIn = new BZip2CompressorInputStream(in); final byte[] buffer = new byte[buffersize]; int n = 0; while (-1 != (n = bzIn.read(buffer))) { out.write(buffer, 0, n); } out.close(); bzIn.close(); } catch (Exception e) { throw new Error(e.getMessage()); } } How can i add progress bar to extract task, or how can i get the compressed file size?

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  • Adding a Main Menu to a Game in Xcode

    - by MasenB
    I am about done with an Objective - C Sprite Kit Development course on Lynda, and I wanted to expand on the app the course had me make! It was made so that once I open the app, it started brick breaker, and then there are more classes for additional scenes like Game Over and Restart! I was wondering if someone could tell me how to make a Main Menu view controller that came before the Brick Breaker screen! Thanks, Masen

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  • Switch back to previously selected tab after the activity is recreated

    - by ZelluX
    In my TabActivity the user may be asked to switch to browser activity for OAuth phase, and if the phase takes too much time, my activity will be killed. After the user switches back to my activity, its onCreate() method is invoked again and tabs are recreated. So I would like to know if there is any simple way to switch back to previous tab, and keep the tab as what it was. For example, one of the tab views contains a ViewSwitcher child, and I want to switch back to the switched view after recreating the activity.

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  • how to call context menu

    - by gdonald
    I open my context menu like this: private OnClickListener optionsClickListener = new OnClickListener() { public void onClick( View v ) { registerForContextMenu( v ); openContextMenu( v ); } }; How can I call registerForContextMenu( v ); openContextMenu( v ); from inside my regular menu handler here: public boolean onOptionsItemSelected( MenuItem item ) { switch( item.getItemId() ) { case OPTIONS: registerForContextMenu( v ); openContextMenu( v ); return true; where I have no View to pass?

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  • How to send KeyEvents trough an input method service to a Dialog, or a Spinner menu?

    - by shutdown11
    I'm trying to implement an input method service that receives intents sent by a remote client, and in response to those sends an appropriate KeyEvent. I'm using in the input method service this method private void keyDownUp(int keyEventCode) { getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_DOWN, keyEventCode)); getCurrentInputConnection().sendKeyEvent( new KeyEvent(KeyEvent.ACTION_UP, keyEventCode)); } to send KeyEvents as in the Simple Sofykeyboard Sample, and it works in the home, in Activities... but it doesn't works when a Dialog or the menu of a Spinner is in foreground. The events is sent to the parent activity behind the Dialog. Is there any way to send keys and control the device like using the hardware keys from an input method?

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  • Force Tab Activity creation?

    - by Daniel
    I have a TabHost and several tabs added to it. Problem: The activities on these tabs are not created until the tab is pressed. My tabhost is broadcasting intents but my broadcast receivers are not registered until onCreate in my tab activities is called. Is there any way to force activity creation? Maybe my tabhost can call setCurrentTab and switch back to main tab(0), but is that really the best option available?

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  • Should we EVER use dp values for width/height?

    - by sandalone
    I've come across a project done by some other team which I have to fix. They used dp values for images' width/height. When I tried to adopt the layout for some tablets and/or mobiles, I've faced a lot of troubles. For example, the image of 40x40 dp has top padding of 15dp. When such image is loaded by some new mobile screen, the image is not where is was supposed to be - it's either shifted or distorted or of the wrong size. Now I need to propose a redesign of the whole app and I need some advise from the more experienced community. Should I abandon such layout policy (described abobe) and do like this: make the image with the size of 40x40 px position the image for the mdpi screen set its height/width to wrap_content do like this for other images after I finish layout for mdpi, resize each image for ldpi, hdpi and xhdpi screens in case of a special mobile/tablet, make a special set of images + xml files Is there a way when you would advise to use the explicit size of some images? Do you advise setting the size of images in xml layout or setting size via photoshop or similar graphics tools and then resize images for other screen sizes or screen densities?

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  • Use layout_alignBaseline with Spinner

    - by Maxim
    Hello everybody, I've noticed that layout_alignBaseline of TextVew control doesn't work with Spinner control. I'm trying to place a text to the left of spinner, but it goes to the top of the parent control. Is it a bug or I do something wrong. The same technique works fine with EditText controls.

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  • How do you manage battery health of your development devices when is always plugged in?

    - by Pentium10
    I know this question is not programming related, so for this I made community wiki. Developers are the best guys to answer the question. I am addressed to those that do development on devices that runs on batteries, like phones, gadgets etc. Probably you are constantly develop for them, and therefor they are always plugged in and charged at 100%. We develop mainly for smartphones and we have devices that were always above 90% charged in the last month or so. If a battery is always charged, it degrades it life cycle, so what steps you do to ensure decent battery drain to maximize the life of the batteries.

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  • How to inflate a view in a determined position?

    - by Tivie
    I have an activity with an "Add" and a "Delete" button. The "Add Button" inflates a view, the "Delete Button" removes a selected View. When I inflate a view with the "Add Button", it is automatically drawn below any previously infalted view. I would like to give the user the possibility to move each inflated view up and down, so he could change the order they are show in screen (in a drag'n'drop kind of effect) +---------------------+ +---------------------+ | +-----------------+ | | +-----------------+ | | | View 1 | | | | View 2 | | | +-----------------+ | | +-----------------+ | | | --> | | | +-----------------+ | | +-----------------+ | | | View 2 | | | | View 1 | | | +-----------------+ | | +-----------------+ | +---------------------+ +---------------------+ Is it possible to specify the "position" in which each view is inflated? (for instance, below or above the currently selected view?) If not, what is the best way to accomplish the desired effect? (feel free to ask for any piece of code, if you think it might help)

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  • How to add ListView to MapView from the xml resource ?

    - by user164589
    Hi guys. How to add ListView to MapView from the xml resource ? In order words, I am trying to make a screen contains google MapView and ListView. Because impossible to extends 2 Activitys' (ListActivity & MapActvity), I am trying to add a ListView(It is created from xml resource) to MapView. Thanks in advance.

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