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  • Elegant way of parsing Data files for Simulation

    - by sc_ray
    I am working on this project where I need to read in a lot of data from .dat files and use the data to perform simulations. The data in my .dat file looks as follows: DeviceID InteractingDeviceID InteractionStartTime InteractionEndTime 1 2 1101 1105 1,2 1101 and 1105 are tab delimited and it means Device 1 interacted with Device 2 at 1101 ms and ended the interaction at 1105ms. I have a trace data sets that compile thousands of such interactions and my job is to analyze these interactions. The first step is to parse the file. The language of choice is C++. The approach I was thinking of taking was to read the file, for every line that's read create a Device Object. This Device object will contain the property DeviceId and an array/vector of structs, that will contain a list of all the devices the given DeviceId interacted with over the course of the simulation.The struct will contain the Interacting Device Id, Interaction Start Time and Interaction End Time. I have a two fold question here: Is my approach correct? If I am on the right track, how do I rapidly parse these tab delimited data files and create Device objects without excessive memory overhead using C++? A push in the right direction will be much appreciated. Thanks

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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  • mysql and trigger usage question

    - by dhruvbird
    I have a situation in which I don't want inserts to take place (the transaction should rollback) if a certain condition is met. I could write this logic in the application code, but say for some reason, it has to be written in MySQL itself (say clients written in different languages will be inserting into this MySQL InnoDB table) [that's a separate discussion]. Table definition: CREATE TABLE table1(x int NOT NULL); The trigger looks something like this: CREATE TRIGGER t1 BEFORE INSERT ON table1 FOR EACH ROW IF (condition) THEN NEW.x = NULL; END IF; END; I am guessing it could also be written as(untested): CREATE TRIGGER t1 BEFORE INSERT ON table1 FOR EACH ROW IF (condition) THEN ROLLBACK; END IF; END; But, this doesn't work: CREATE TRIGGER t1 BEFORE INSERT ON table1 ROLLBACK; You are guaranteed that: Your DB will always be MySQL Table type will always be InnoDB That NOT NULL column will always stay the way it is Question: Do you see anything objectionable in the 1st method?

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  • index 'enabled' fields good idea?

    - by sibidiba
    Content of a website is stored in a MySQL database. 99% of the content will be enabled, but some (users, posts etc.) will be disabled. Most of the queries end as WHERE (...) AND enabled Is it a good idea to create an index on the field 'enabled'?

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  • What do you choose, protected or internal?

    - by brickner
    If I have a class with a method I want protected and internal. I want that only derived classes in the assembly would be able to call it. Since protected internal means protected or internal, you have to make a choice. What do you choose in this case - protected or internal?

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  • Game AI: Pattern for implementing Sense-Think-Act components?

    - by Rosarch
    I'm developing a game. Each entity in the game is a GameObject. Each GameObject is composed of a GameObjectController, GameObjectModel, and GameObjectView. (Or inheritants thereof.) For NPCs, the GameObjectController is split into: IThinkNPC: reads current state and makes a decision about what to do IActNPC: updates state based on what needs to be done ISenseNPC: reads current state to answer world queries (eg "am I being in the shadows?") My question: Is this ok for the ISenseNPC interface? public interface ISenseNPC { // ... /// <summary> /// True if `dest` is a safe point to which to retreat. /// </summary> /// <param name="dest"></param> /// <param name="angleToThreat"></param> /// <param name="range"></param> /// <returns></returns> bool IsSafeToRetreat(Vector2 dest, float angleToThreat, float range); /// <summary> /// Finds a new location to which to retreat. /// </summary> /// <param name="angleToThreat"></param> /// <returns></returns> Vector2 newRetreatDest(float angleToThreat); /// <summary> /// Returns the closest LightSource that illuminates the NPC. /// Null if the NPC is not illuminated. /// </summary> /// <returns></returns> ILightSource ClosestIlluminatingLight(); /// <summary> /// True if the NPC is sufficiently far away from target. /// Assumes that target is the only entity it could ever run from. /// </summary> /// <returns></returns> bool IsSafeFromTarget(); } None of the methods take any parameters. Instead, the implementation is expected to maintain a reference to the relevant GameObjectController and read that. However, I'm now trying to write unit tests for this. Obviously, it's necessary to use mocking, since I can't pass arguments directly. The way I'm doing it feels really brittle - what if another implementation comes along that uses the world query utilities in a different way? Really, I'm not testing the interface, I'm testing the implementation. Poor. The reason I used this pattern in the first place was to keep IThinkNPC implementation code clean: public BehaviorState RetreatTransition(BehaviorState currentBehavior) { if (sense.IsCollidingWithTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "is colliding with target"); return BehaviorState.ATTACK; } if (sense.IsSafeFromTarget() && sense.ClosestIlluminatingLight() == null) { return BehaviorState.WANDER; } if (sense.ClosestIlluminatingLight() != null && sense.SeesTarget()) { NPCUtils.TraceTransitionIfNeeded(ToString(), BehaviorState.ATTACK.ToString(), "collides with target"); return BehaviorState.CHASE; } return currentBehavior; } Perhaps the cleanliness isn't worth it, however. So, if ISenseNPC takes all the params it needs every time, I could make it static. Is there any problem with that?

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  • Some questions regarding Flex

    - by Rachel
    For what real time scenarios/use cases one should go to Flex Technology ? What real time problems you have solved using Flex Technology ? What real time problems have you faced because of using Flex Technology and what was your work around for that use case ?

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  • Domain model: should things like Logging, Audit, Persistence be in it

    - by hom.tanks
    I'm having a hard time convincing our architect that a Domain model should only have the essential elements of the business domain on it. Things like the fact that a class is persistable, that it needs logging and auditing and that it has a RESTful URI should not drive the domain model. They can be added later on, by using interfaces. Ours is a healthcare information management system. At the very coarse level, its a system where users login and access their healthcare information. They can share this information with others and be custodian for others' information (think Roles). But because of a few sound bytes that caught on early like "Everything should be a REST resource" the model now has a top level class called Resource that every other class extends from. I'm trying to make him see that the domain model should have well defined concepts like User Account, HealthDocument, UserRole etc which are distinct entities of the business , with specific associations between them. Clubbing everything under Resource class lets our model be inflexible besides being potentially incorrect. But he wants me to show him why its a bad idea to do it his way. I don't know how to articulate that properly but all my OO instincts tell me that its just not right. Any thoughts?

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  • Pros / Cons displaying list of users at login page

    - by Radu094
    We seem to have a lot of clients asking us to change the login screen in this manner: Display a list of all available users (thumbnail picture + name) User selects a username from the list A password prompt appears near the username User enters password then presses enter This sounds remarcably similar to the Windows XP login, which is probably where they got the ideea in the first place. There are only about 4 - 5 different users that can login at any given station, so implementing that list on one screen is feasable. So I was wondering if there are any usability experts with some word on this method of login. As far as I can tell, MS droped this behaviour in Vista/Win7, didn't they?

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  • Sequence Diagram return a new constructed Object

    - by user256007
    I am drawing a Sequence Diagram where the scenario is. 1. an Actor calls :Table::query(query:String) :Table::query Calls :Connection::execute(query) :Connection::execute < a new :Row Object :Connection::execute calls :Row::fillData(result) :Connection::execute returns :Row ...... There are More But I am Stuck in Step 5 I cant Understand how to draw that, :Connection::execute returning the newly Constructed Row itself, in a Standard way.

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  • Are frameworks using byte-code generation creating leaky abstractions?

    - by Gabriel Šcerbák
    My point is, if you don't understand the abstraction of a framework, you can still decompile it and understand it, because you know the language e.g. Java. However, when byte-code generation happens, you have to understand even a lower level - JVM level byte-codes. I am really affraid of using any of such frameworks, which are many. Most of the time I think the reason for byte-code generation is simply lack of language features such as metaprogramming. Do you agree? What is your opinion and argument? How do you take over the problem with leaky abstractions in those frameworks?

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  • Updating Linking Tables

    - by Sasha
    I've currently adding a bit of functionality that manages holiday lettings on top of a CMS that runs on PHP and MySQL. The CMS stores the property details on a couple of tables, and I'm adding a third table (letting_times) that will contain information about when people are staying at the property. Basic functionality would allow the user to add new times when a guest is staying, edit the times that the guest is staying and remove the booking if the guest no longer wants to stay at the property. Right now the best way that I can think of updating the times that the property is occupied is to delete all the times contained in the letting_times database and reinsert them again. The only other way that I can think to do this would be to include the table's primary key and do an update if that is present and has a value, otherwise do an insert, but this would not delete rows of data if they are removed. Is there a better way of doing this?

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  • Creating combinations that have no more one intersecting element

    - by khuss
    I am looking to create a special type of combination in which no two sets have more than one intersecting element. Let me explain with an example: Let us say we have 9 letter set that contains A, B, C, D, E, F, G, H, and I If you create the standard non-repeating combinations of three letters you will have 9C3 sets. These will contain sets like ABC, ABD, BCD, etc. I am looking to create sets that have at the most only 1 common letter. So in this example, we will get following sets: ABC, ADG, AEI, AFH, BEH, BFG, BDI, CFI, CDH, CEG, DEF, and GHI - note that if you take any two sets there are no more than 1 repeating letter. What would be a good way to generate such sets? It should be scalable solution so that I can do it for a set of 1000 letters, with sub set size of 4. Any help is highly appreciated. Thanks

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  • Statement hierarchy in programming languages

    - by sudo
    I quickly wrote an interpreter for some sort of experimental programing language i came up with, in PHP (yes, in PHP). The language itself doesn't have anything really special, I just wanted to give it a try. I got the basic things working (Hello World, input to output, string manipulation, arithmetics) but I'm getting stuck with the management of blocks and grouped statements. What I mean is: PHP and most other languages let you do this: ((2+2)*(8+2)+2), of course not only with mathematical computations. My program structure currently consists of a multidimensional array built like this: ID => Type (Identifier, String, Int, Newline, EOF, Comma, ...) Contents (If identifier, int or string) How could I allow statements to be executed in a defined order like in the PHP example above?

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  • Languages and VMs: Features that are hard to optimize and why

    - by mrjoltcola
    I'm doing a survey of features in preparation for a research project. Name a mainstream language or language feature that is hard to optimize, and why the feature is or isn't worth the price paid, or instead, just debunk my theories below with anecdotal evidence. Before anyone flags this as subjective, I am asking for specific examples of languages or features, and ideas for optimization of these features, or important features that I haven't considered. Also, any references to implementations that prove my theories right or wrong. Top on my list of hard to optimize features and my theories (some of my theories are untested and are based on thought experiments): 1) Runtime method overloading (aka multi-method dispatch or signature based dispatch). Is it hard to optimize when combined with features that allow runtime recompilation or method addition. Or is it just hard, anyway? Call site caching is a common optimization for many runtime systems, but multi-methods add additional complexity as well as making it less practical to inline methods. 2) Type morphing / variants (aka value based typing as opposed to variable based) Traditional optimizations simply cannot be applied when you don't know if the type of someting can change in a basic block. Combined with multi-methods, inlining must be done carefully if at all, and probably only for a given threshold of size of the callee. ie. it is easy to consider inlining simple property fetches (getters / setters) but inlining complex methods may result in code bloat. The other issue is I cannot just assign a variant to a register and JIT it to the native instructions because I have to carry around the type info, or every variable needs 2 registers instead of 1. On IA-32 this is inconvenient, even if improved with x64's extra registers. This is probably my favorite feature of dynamic languages, as it simplifies so many things from the programmer's perspective. 3) First class continuations - There are multiple ways to implement them, and I have done so in both of the most common approaches, one being stack copying and the other as implementing the runtime to use continuation passing style, cactus stacks, copy-on-write stack frames, and garbage collection. First class continuations have resource management issues, ie. we must save everything, in case the continuation is resumed, and I'm not aware if any languages support leaving a continuation with "intent" (ie. "I am not coming back here, so you may discard this copy of the world"). Having programmed in the threading model and the contination model, I know both can accomplish the same thing, but continuations' elegance imposes considerable complexity on the runtime and also may affect cache efficienty (locality of stack changes more with use of continuations and co-routines). The other issue is they just don't map to hardware. Optimizing continuations is optimizing for the less-common case, and as we know, the common case should be fast, and the less-common cases should be correct. 4) Pointer arithmetic and ability to mask pointers (storing in integers, etc.) Had to throw this in, but I could actually live without this quite easily. My feelings are that many of the high-level features, particularly in dynamic languages just don't map to hardware. Microprocessor implementations have billions of dollars of research behind the optimizations on the chip, yet the choice of language feature(s) may marginalize many of these features (features like caching, aliasing top of stack to register, instruction parallelism, return address buffers, loop buffers and branch prediction). Macro-applications of micro-features don't necessarily pan out like some developers like to think, and implementing many languages in a VM ends up mapping native ops into function calls (ie. the more dynamic a language is the more we must lookup/cache at runtime, nothing can be assumed, so our instruction mix is made up of a higher percentage of non-local branching than traditional, statically compiled code) and the only thing we can really JIT well is expression evaluation of non-dynamic types and operations on constant or immediate types. It is my gut feeling that bytecode virtual machines and JIT cores are perhaps not always justified for certain languages because of this. I welcome your answers.

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  • ASP.NET sets of technologies/components

    - by Maxim Gueivandov
    Just a question of pure curiosity. It happens that development teams tend to stick to the same technological set(s) for some time, for various reasons (obviously, the lack of time, money, necessity and/or willingless to adopt new technologies). So, what are your usual sets of technologies/components to build an ASP.NET application (e.g., WebForms / MVC, Automapper, NInject, NHibernate / LinqToSql, JQuery / ASP.NET Ajax, ...) or architectural frameworks (Arch#, Catharsis, ...) and in which context do you use them (site size, speed/availability requirements, etc.)?

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  • Interface vs Abstract Class (general OO)

    - by Kave
    Hi, I have had recently two telephone interviews where I've been asked about the differences between an Interface and an Abstract class. I have explained every aspect of them I could think of, but it seems they are waiting for me to mention something specific, and I dont know what it is. From my experience I think the following is true, if i am missing a major point please let me know: Interface: Every single Method declared in an Interface will have to be implemented in the subclass. Only Events, Delegates, Properties (C#) and Methods can exist in a Interface. A class can implement multiple Interfaces. Abstract Class Only Abstract methods have to be implemented by the subclass. An Abstract class can have normal methods with implementations. Abstract class can also have class variables beside Events, Delegates, Properties and Methods. A class can only implement one abstract class only due non-existence of Multi-inheritance in C#. 1) After all that the interviewer came up with the question What if you had an Abstract class with only abstract methods, how would that be different from an interface? I didnt know the answer but I think its the inheritance as mentioned above right? 2) An another interviewer asked me what if you had a Public variable inside the interface, how would that be different than in Abstract Class? I insisted you can't have a public variable inside an interface. I didn't know what he wanted to hear but he wasn't satisfied either. Many Thanks for clarification, Kave See Also: When to use an interface instead of an abstract class and vice versa Interfaces vs. Abstract Classes How do you decide between using an Abstract Class and an Interface?

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  • Do I have to create a static library to test my application?

    - by Christopher Gateley
    I'm just getting started with TDD and am curious as to what approaches others take to run their tests. For reference, I am using the google testing framework, but I believe the question is applicable to most other testing frameworks and to languages other than C/C++. My general approach so far has been to do either one of three things: Write the majority of the application in a static library, then create two executables. One executable is the application itself, while the other is the test runner with all of the tests. Both link to the static library. Embed the testing code directly into the application itself, and enable or disable the testing code using compiler flags. This is probably the best approach I've used so far, but clutters up the code a bit. Embed the testing code directly into the application itself, and, given certain command-line switches either run the application itself or run the tests embedded in the application. None of these solutions are particularly elegant... How do you do it?

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  • Common one-to-many table for multiple entities

    - by Ben V
    Suppose I have two tables, Customer and Vendor. I want to have a common address table for customer and vendor addresses. Customers and Vendors can both have one to many addresses. Option 1 Add columns for the AddressID to the Customer and Vendor tables. This just doesn't seem like a clean solution to me. Customer Vendor Address -------- --------- --------- CustomerID VendorID AddressID AddressID1 AddressID1 Street AddressID2 AddressID2 City... Option 2 Move the foreign key to the Address table. For a Customer, Address.CustomerID will be populated. For a Vendor, Address.VendorID will be populated. I don't like this either - I shouldn't need to modify the address table every time I want to use it for another entity. Customer Vendor Address -------- --------- --------- CustomerID VendorID AddressID CustomerID VendorID Option 3 I've also seen this - only 1 foreign key column on the Address table with another column to identify which foreign key table the address belongs to. I don't like this one because it requires all the foreign key tables to have the same type of ID. It also seems messy once you start coding against it. Customer Vendor Address -------- --------- --------- CustomerID VendorID AddressID FKTable FKID So, am I just too picky, or is there something I haven't thought of?

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  • How to obtain Bing maps like InfoWindow in Google Maps?

    - by BillB
    I'm using Google Maps v3. I really like the InfoWindows found in Bing, as opposed to Google. Screenshots & functionality found here comparing the two: http://www.axismaps.com/blog/2009/07/data-probing-and-info-window-design-on-web-based-maps/ Question: How can I replicate Bing like InfoWindows while using Google Maps v3? UPDATE: To be more specific, what I like about Bing's InfoWindows include: - The pointer dynamically changes sides from left/right/bottom/top, as opposed to Google limited to only have the InfoWindow pointer on the bottom - Bing's InfoWindows use less space - You can configure Bing's InfoWindows to pop up outside of the map bounders so that you don't have to autopan the map to display the marker's InfoWindow

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  • What's the standard way to organize the contents of Java packages -- specifically the location of in

    - by RenderIn
    I suppose this could go for many OO languages. I'm building my domain objects and am not sure where the best place is for the interfaces & abstract classes. If I have a pets package with various implementations of the APet abstract class: should it live side-by-side with them or in the parent package? How about interfaces? It seems like they almost have to live above the implementations in the parent package, since there could potentially be other subpackages which implement it, while there seems to be a stronger correlation between one abstract class and a subpackage. e.g. com.foo com.foo.IConsumer (interface) com.foo.APet (abstract) com.foo.pets.Dog extends APet implements IConsumer OR com.foo com.foo.IConsumer (interface) com.foo.pets.APet (abstract) com.foo.pets.Dog extends APet implements IConsumer or something else?

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  • coding in native language

    - by radi
    is it possible to someone to invent a new programming language in his native language , and if it possible how to do that and what the tools he need to write compiler for it . thanks .

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