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  • .Net 2.0 ServiceController.GetServices()

    - by Miles
    I've got a website that has windows authentication enable on it. From a page in the website, the users have the ability to start a service that does some stuff with the database. It works fine for me to start the service because I'm a local admin on the server. But I just had a user test it and they can't get the service started. My question is: Does anyone know of a way to get a list of services on a specified computer by name using a different windows account than the one they are currently logged in with? I really don't want to add all the users that need to start the service into a windows group and set them all to a local admin on my IIS server..... Here's some of the code I've got: public static ServiceControllerStatus FindService() { ServiceControllerStatus status = ServiceControllerStatus.Stopped; try { string machineName = ConfigurationManager.AppSettings["ServiceMachineName"]; ServiceController[] services = ServiceController.GetServices(machineName); string serviceName = ConfigurationManager.AppSettings["ServiceName"].ToLower(); foreach (ServiceController service in services) { if (service.ServiceName.ToLower() == serviceName) { status = service.Status; break; } } } catch(Exception ex) { status = ServiceControllerStatus.Stopped; SaveError(ex, "Utilities - FindService()"); } return status; } My exception comes from the second line in the try block. Here's the error: System.InvalidOperationException: Cannot open Service Control Manager on computer 'server.domain.com'. This operation might require other privileges. --- System.ComponentModel.Win32Exception: Access is denied --- End of inner exception stack trace --- at System.ServiceProcess.ServiceController.GetDataBaseHandleWithAccess(String machineName, Int32 serviceControlManaqerAccess) at System.ServiceProcess.ServiceController.GetServicesOfType(String machineName, Int32 serviceType) at TelemarketingWebSite.Utilities.StartService() Thanks for the help/info

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  • c++ multithread

    - by chnet
    I use C++ to implement a thread class. My code shows in the following. I have a problem about how to access thread data. In the class Thread, I create a thread use pthread_create() function. then it calls EntryPoint() function to start thread created. In the Run function, I want to access the mask variable, it always shows segment fault. So, my question is whether the new created thread copy the data in original class? How to access the thread own data? class Thread { public: int mask; pthread_t thread; Thread( int ); void start(); static void * EntryPoint (void *); void Run(); }; Thread::Thread( int a) { mask =a; } void Thread::Run() { cout<<"thread begin to run" <<endl; cout << mask <<endl; // it always show segmentfault here } void * Thread::EntryPoint(void * pthis) { cout << "entry" <<endl; Thread *pt = (Thread *) pthis; pt->Run(); } void Thread::start() { pthread_create(&thread, NULL, EntryPoint, (void *)ThreadId ); pthread_join(thread, NULL); } int main() { int input_array[8]={3,1,2,5,6,8,7,4}; Thread t1(1); t1.start(); }

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  • c++ multithread

    - by chnet
    I use c++ to implement a thread class. The code is in the following. I initialize two objects, wish it will start two threads (I use pthread_self() to look the thread Id). But the result shows that there is only one thread beside the main thread. I am a bit confused... class Thread { public: int mask; pthread_t thread; Thread( int ); void start(); static void * EntryPoint (void *); void Run(); }; Thread::Thread( int a) { mask =a; } void Thread::Run() { cout<<"thread begin to run" <<endl; cout <<" Thread Id is: "<< pthread_self() << endl; // the same thread Id. } void * Thread::EntryPoint(void * pthis) { cout << "entry" <<endl; Thread *pt = (Thread *) pthis; pt->Run(); } void Thread::start() { pthread_create(&thread, NULL, EntryPoint, (void *)ThreadId ); pthread_join(thread, NULL); } int main() { int input_array[8]={3,1,2,5,6,8,7,4}; Thread t1(1); Thread t2(2); t1.start(); t2.start() }

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  • Android, phone call audio stream via wlan

    - by moppel
    I am planning on developing my specific voip app for android. Here's the scenario: when a phone call occurs I want to hear the person who's calling on my local pc speakers and I want to speak to him via my own pc microphone / headset. So I need to send the audio stream of both me and the person I am talking to via the wlan network. Something like this: ... onCallStateChanged(int state, String phoneNumber){ while(state == PhoneListener.CALL_STATE_OFFHOOK){ //while phone call is happaning //send incoming speech via wlan to pc //receive audiostream from pc microphone and direct it to the phone call } } ... Is this possible with the current Android API? (Actually it should be since voip apps are available in the market) I did some research in the Android API and all I found was the AudioManager which has constant named public static final int STREAM_VOICE_CALL; //The audio stream for phone calls But I don't know how to use it our how it should give me access to the actual audiostreams which I can send via network. How do I manage to do this? The connection would be realised by TCP sockets.

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  • How to not use JavaScript with in the elements events attributes but still load via AJAX

    - by thecoshman
    I am currently loading HTMl content via AJAX. I have code for things on different elements onclick attributes (and other event attributes). It does work, but I am starting to find that the code is getting rather large, and hard to read. I have also read that it is considered bad practice to have the event code 'inline' like this and that I should really do by element.onclick = foobar and have foobar defined somewhere else. I understand how with a static page it is fairly easy to do this, just have a script tag at the bottom of the page and once the page is loaded have it executed. This can then attach any and all events as you need them. But how can I get this sort of affect when loading content via AJAX. There is also the slight case that the content loaded can very depending on what is in the database, some times certain sections of HTML, such as tables of results, will not even be displayed there will be something else entirely. I can post some samples of code if any body needs them, but I have no idea what sort of things would help people with this one. I will point out, that I am using Jquery already so if it has some helpful little functions that would be rather sweet¬

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  • Threading.Timer invokes asynchronously many methods

    - by Dimitar
    Hi guys! Please help! I call a threading.timer from global.asax which invokes many methods each of which gets data from different services and writes it to files. My question is how do i make the methods to be invoked on a regular basis let's say 5 mins? What i do is: in Global.asax I declare a timer protected void Application_Start() { TimerCallback timerDelegate = new TimerCallback(myMainMethod); Timer mytimer = new Timer(timerDelegate, null, 0, 300000); Application.Add("timer", mytimer); } the declaration of myMainMethod looks like this: public static void myMainMethod(object obj) { MyDelegateType d1 = new MyDelegateType(getandwriteServiceData1); d1.BeginInvoke(null, null); MyDelegateType d2 = new MyDelegateType(getandwriteServiceData2); d2.BeginInvoke(null, null); } this approach works fine but it invokes myMainMethod every 5 mins. What I need is the method to be invoked 5 mins after all the data is retreaved and written to files on the server. How do I do that?

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  • Get a button in itemscontrol and add eventhandler to its click event

    - by rockdale
    I have a custom control shows a customer info with an itemscontrol shows this customer's invoices. within the itemscontrol, I have button, in my code behind I want to wire the button's click event to my host window, but do now know how. //public event RoutedEventHandler ViewDetailClick; public static readonly RoutedEvent ButtonViewClickEvent = EventManager.RegisterRoutedEvent( "ButtonViewClick", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(custitem)); public event RoutedEventHandler ButtonViewClick { add { AddHandler(ButtonViewClickEvent, value); } remove {RemoveHandler(ButtonViewClickEvent, value);} } public override void OnApplyTemplate() { base.OnApplyTemplate(); this.lstInv = GetTemplateChild("lstInv") as ItemsControl; lstInv.ItemContainerGenerator.StatusChanged += new EventHandler(ItemContainerGenerator_StatusChanged); } private void ItemContainerGenerator_StatusChanged(object sender, EventArgs e) { if (lstInv.ItemContainerGenerator.Status == System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated) { lstInv.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged; for (int i = 0; i < this.lstInv.Items.Count; i++) { ContentPresenter c = lstInv.ItemContainerGenerator.ContainerFromItem(lstInv.Items[i]) as ContentPresenter; DataTemplate dt = c.ContentTemplate; Grid grd = dt.LoadContent() as Grid; Button btnView = grd.FindName("btnView") as Button; if (btnView != null) { btnView.Click += new RoutedEventHandler(ButtonView_Click); //btnView.Click+= delegate(object senderObj, RoutedEventArgs eArg) //{ // if (this.ViewDetailClick != null) // { // this.ViewDetailClick(this, eArg); // } //}; } } private void ButtonView_Click(object sender, RoutedEventArgs e) { MessageBox.Show("clicked"); //e.RoutedEvent = ButtonViewClickEvent; //e.Source = sender; //RaiseEvent(e); } I succeed getting the btnView, then attach the click event, but the click event never get fired. Thanks in advance -rockdale

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  • C++ destructos causing crash's

    - by larsonator
    ok, so i got a some what intricate program that simulates the uni systems of students, units, and students enrolling in units. Students are stored in a binary search tree, Units are stored in a standard list. Student has a list of Unit Pointers, to store which units he/she is enrolled in Unit has a list of Student pointers, to store students which are enrolled in that unit. The unit collections (storing units in a list) as made as a static variable where the main function is, as is the Binary search tree of students. when its finaly time to close the program, i call the destructors of each. but at some stage, during the destructors on the unit side, Unhandled exception at 0x002e4200 in ClassAllocation.exe: 0xC0000005: Access violation reading location 0x00000000. UnitCollection destructor: UnitCol::~UnitCol() { list<Unit>::iterator itr; for(itr = UnitCollection.begin(); itr != UnitCollection.end();) { UnitCollection.pop_front(); itr = UnitCollection.begin(); } } Unit Destructor Unit::~Unit() { } now i got the same sorta problem on the student side of things BST destructors void StudentCol::Destructor(const BTreeNode * r) { if(r!= 0) { Destructor(r->getLChild()); Destructor(r->getRChild()); delete r; } } StudentCol::~StudentCol() { Destructor(root); } Student Destructor Student::~Student() { } so yeah any help would be greatly appreciated

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  • UITableView with Custom Cell only loads one row of data at a time

    - by Anton
    For my table, I've created a custom cell that has two labels. I also have two arrays with data, that I use to respectively assign each label in the cell. My problem, is that when the table is viewed, only the first row has data, and the rest of the data "sorta" loads when I start scrolling down. By "sorta", only the first row will load at a time. The only time I get to see all the data, is when I scroll to the bottom, then scroll up again. I've used the cellForRowAtIndexPath method to load the data into my cell. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CustomCellIdentifier = @"CustomCellIdentifier"; CustomCell *cell = (CustomCell *)[tableView dequeueReusableCellWithIdentifier:CustomCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CustomCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[CustomCell class]]) cell = (CustomCell *)oneObject; } NSUInteger row = [indexPath row]; //I have two tables to fill up, hence the tag if statement if ([tableView tag] == 0) { cell.arriveTimeLabel.text = [homeBoundTimes objectAtIndex:row]; cell.departTimeLabel.text = [homeBoundTimes objectAtIndex:row]; } else if ([tableView tag] == 1) { cell.arriveTimeLabel.text = [workBoundTimes objectAtIndex:row]; cell.departTimeLabel.text = [workBoundTimes objectAtIndex:row]; } return cell; } Is it possible that its only getting called when the top cell is being called?

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  • How can I write a unit test to determine whether an object can be garbage collected?

    - by driis
    In relation to my previous question, I need to check whether a component that will be instantiated by Castle Windsor, can be garbage collected after my code has finished using it. I have tried the suggestion in the answers from the previous question, but it does not seem to work as expected, at least for my code. So I would like to write a unit test that tests whether a specific object instance can be garbage collected after some of my code has run. Is that possible to do in a reliable way ? EDIT I currently have the following test based on Paul Stovell's answer, which succeeds: [TestMethod] public void ReleaseTest() { WindsorContainer container = new WindsorContainer(); container.Kernel.ReleasePolicy = new NoTrackingReleasePolicy(); container.AddComponentWithLifestyle<ReleaseTester>(LifestyleType.Transient); Assert.AreEqual(0, ReleaseTester.refCount); var weakRef = new WeakReference(container.Resolve<ReleaseTester>()); Assert.AreEqual(1, ReleaseTester.refCount); GC.Collect(); GC.WaitForPendingFinalizers(); Assert.AreEqual(0, ReleaseTester.refCount, "Component not released"); } private class ReleaseTester { public static int refCount = 0; public ReleaseTester() { refCount++; } ~ReleaseTester() { refCount--; } } Am I right assuming that, based on the test above, I can conclude that Windsor will not leak memory when using the NoTrackingReleasePolicy ?

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  • Binding a null variable in a PreparedStatement

    - by Paul Tomblin
    I swear this used to work, but it's not in this case. I'm trying to match col1, col2 and col3, even if one or more of them is null. I know that in some languages I've had to resort to circumlocutions like ((? is null AND col1 is null) OR col1 = ?). Is that required here? PreparedStatement selStmt = getConn().prepareStatement( "SELECT * " + "FROM tbl1 " + "WHERE col1 = ? AND col2 = ? and col3 = ?"); try { int col = 1; setInt(selStmt, col++, col1); setInt(selStmt, col++, col2); setInt(selStmt, col++, col3); ResultSet rs = selStmt.executeQuery(); try { while (rs.next()) { // process row } } finally { rs.close(); } } finally { selStmt.close(); } // Does the equivalient of stmt.setInt(col, i) but preserves nullness. protected static void setInt(PreparedStatement stmt, int col, Integer i) throws SQLException { if (i == null) stmt.setNull(col, java.sql.Types.INTEGER); else stmt.setInt(col, i); }

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  • Convert NSString to fetch synthesized information.

    - by Max
    //COPY THIS CODE IN A FRESH PROJECT!!! //THIS 2 LINES ARE JUST EXAMPLES, IN REAL THEY ARE NOT STATIC! NSString *messagelevel1 = @"45"; NSString *messagelevel = @"1"; NSString *HuidigLevel = messagelevel; NSDecimalNumber *huidigleveldec = [[NSDecimalNumber alloc] initWithString: HuidigLevel]; float HuidigLevelRek = [huidigleveldec floatValue]; //HERE IS THE PROBLEM NSString* LevelTotaal=[[NSString alloc] initWithFormat:@"messagelevel%.f",HuidigLevelRek]; NSString*result = LevelTotaal; NSLog(@"%@",result); // THIS RESULT SHOULD RETURN THE SAME VALUE AS THE LINE UNDER THIS LINE! NSLog(@"%@",messagelevel1); I want the *result string behaves like the *huidiglevel string and fetch some information, but because the LevelTotaal is a NSString, It doesn't fetch this information. I really got no idea where to google for this problem, searching the Developer docs didn't helped either . Maybe you guys can help me out? Actually the second NSLog returns the value and to first NSLog just returns messagelevel1. To tell you in short ;) I hope you guys get what I'm saying!

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  • retrieve value from hashtable with clone of key; C#

    - by Johnny
    I would like to know if there is any possible way to retrieve an item from a hashtable using a key that is identical to the actual key, but a different object. I understand why it is probably not possible, but I would like to see if there is any tricky way to do it. My problem arises from the fact that, being as stupid as I am, I created hashtables with int[] as the keys, with the integer arrays containing indices representing spatial position. I somehow knew that I needed to create a new int[] every time I wanted to add a new entry, but neglected to think that when I generated spatial coordinate arrays later they would be worthless in retrieving the values from my hashtables. Now I am trying to decide whether to rearrange things so that I can store my values in ArrayLists, or whether to search through the list of keys in the Hashtable for the one I need every time I want to get a value, neither of the options being very cool. Unless of course there is a way to get //1 to work like //2! Thanks in advance. static void Main(string[] args) { Hashtable dog = new Hashtable(); //1 int[] man = new int[] { 5 }; dog.Add(man, "hello"); int[] cat = new int[] { 5 }; Console.WriteLine(dog.ContainsKey(cat)); //false //2 int boy = 5; dog.Add(boy, "wtf"); int kitten = 5; Console.WriteLine(dog.ContainsKey(kitten)); //true; }

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  • Inereritance of clousure objects and overriding of methods

    - by bobikk
    I need to extend a class, which is encapsulated in a closure. This base class is following: var PageController = (function(){ // private static variable var _current_view; return function(request, new_view) { ... // priveleged public function, which has access to the _current_view this.execute = function() { alert("PageController::execute"); } } })();` Inheritance is realised using the following function: function extend(subClass, superClass){ var F = function(){ }; F.prototype = superClass.prototype; subClass.prototype = new F(); subClass.prototype.constructor = subClass; subClass.superclass = superClass.prototype; StartController.cache = ''; if (superClass.prototype.constructor == Object.prototype.constructor) { superClass.prototype.constructor = superClass; } } I subclass the PageController: var StartController = function(request){ // calling the constructor of the super class StartController.superclass.constructor.call(this, request, 'start-view'); } // extending the objects extend(StartController, PageController); // overriding the PageController::execute StartController.prototype.execute = function() { alert('StartController::execute'); } Inheritance is working. I can call every PageController's method from StartController's instance. However, method overriding doesn't work: var startCont = new StartController(); startCont.execute(); alerts "PageController::execute". How should I override this method?

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  • How to implement generic callbacks in C++

    - by Kylotan
    Forgive my ignorance in asking this basic question but I've become so used to using Python where this sort of thing is trivial that I've completely forgotten how I would attempt this in C++. I want to be able to pass a callback to a function that performs a slow process in the background, and have it called later when the process is complete. This callback could be a free function, a static function, or a member function. I'd also like to be able to inject some arbitrary arguments in there for context. (ie. Implementing a very poor man's coroutine, in a way.) On top of that, this function will always take a std::string, which is the output of the process. I don't mind if the position of this argument in the final callback parameter list is fixed. I get the feeling that the answer will involve boost::bind and boost::function but I can't work out the precise invocations that would be necessary in order to create arbitrary callables (while currying them to just take a single string), store them in the background process, and invoke the callable correctly with the string parameter.

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  • Spring: Bean fails to read off values from external Properties file when using @Value annotation

    - by daydreamer
    XML Configuration <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:util="http://www.springframework.org/schema/util" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util.xsd"> <util:properties id="mongoProperties" location="file:///storage/local.properties" /> <bean id="mongoService" class="com.business.persist.MongoService"></bean> </beans> and MongoService looks like @Service public class MongoService { @Value("#{mongoProperties[host]}") private String host; @Value("#{mongoProperties[port]}") private int port; @Value("#{mongoProperties[database]}") private String database; private Mongo mongo; private static final Logger LOGGER = LoggerFactory.getLogger(MongoService.class); public MongoService() throws UnknownHostException { LOGGER.info("host=" + host + ", port=" + port + ", database=" + database); mongo = new Mongo(host, port); } public void putDocument(@Nonnull final DBObject document) { LOGGER.info("inserting document - " + document.toString()); mongo.getDB(database).getCollection(getCollectionName(document)).insert(document, WriteConcern.SAFE); } I write my MongoServiceTest as public class MongoServiceTest { @Autowired private MongoService mongoService; public MongoServiceTest() throws UnknownHostException { mongoRule = new MongoRule(); } @Test public void testMongoService() { final DBObject document = DBContract.getUniqueQuery("001"); document.put(DBContract.RVARIABLES, "values"); document.put(DBContract.PVARIABLES, "values"); mongoService.putDocument(document); } and I see failures in tests as 12:37:25.224 [main] INFO c.s.business.persist.MongoService - host=null, port=0, database=null java.lang.NullPointerException at com.business.persist.MongoServiceTest.testMongoService(MongoServiceTest.java:40) Which means bean was not able to read the values from local.properties local.properties ### === MongoDB interaction === ### host="127.0.0.1" port=27017 database=contract How do I fix this? update It doesn't seem to read off the values even after creating setters/getters for the fields. I am really clueless now. How can I even debug this issue? Thanks much!

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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  • Why my async call does not work?

    - by Petr
    Hi, I am trying to understand what is IAsyncresult good and therefore I wrote this code. The problem is it behaves as I called "MetodaAsync" normal way. While debugging, the program stops here until the method completed. Any help appreciated, thank you. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace ConsoleApplication1 { class Program { delegate int Delegat(); static void Main(string[] args) { Program p=new Program(); Delegat d = new Delegat(p.MetodaAsync); IAsyncResult a = d.BeginInvoke(null, null); //I have removed callback int returned=d.EndInvoke(a); Console.WriteLine("AAA"); } private int MetodaAsync() { int AC=0; for (int I = 0; I < 600000; I++) { for (int A = 0; A < 6000000; A++) { } Console.Write("B"); } return AC; } } }

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  • Retrieve only the superclass from a class hierarchy

    - by user1792724
    I have an scenario as the following: @Entity @Table(name = "ANIMAL") @Inheritance(strategy = InheritanceType.JOINED) public class Animal implements Serializable { @Id @GeneratedValue(strategy = GenerationType.SEQUENCE, generator = "S_ANIMAL") @SequenceGenerator(name = "S_ANIMAL", sequenceName = "S_ANIMAL", allocationSize = 1) public int getNumero() { return numero; } public void setNumero(int numero) { this.numero = numero; } . . . } and as the subclass: @Entity @Table(name = "DOG") public class Dog extends Animal { private static final long serialVersionUID = -7341592543130659641L; . . . } I have a JPA Select statement like this: SELECT a FROM Animal a; I'm using Hibernate 3.3.1 As I can see the framework retrieves instances of Animal and also of Dog using a left outer join. Is there a way to Select only the "part" Animal? I mean, the previous Select will get all the Animals, those that are only Animals but not Dogs and those that are Dogs. I want them all, but in the case of Dogs I want to only retrieve the "Animal part" of them. I found the @org.hibernate.annotations.Entity(polymorphism = PolymorphismType.EXPLICIT) but as I could see this only works if Animal isn't an @Entity. Thanks a lot.

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  • Need an explanation on this code - c#

    - by ltech
    I am getting familiar with C# day by day and I came across this piece of code public static void CopyStreamToStream( Stream source, Stream destination, Action<Stream,Stream,Exception> completed) { byte[] buffer = new byte[0x1000]; AsyncOperation asyncOp = AsyncOperationManager.CreateOperation(null); Action<Exception> done = e => { if (completed != null) asyncOp.Post(delegate { completed(source, destination, e); }, null); }; AsyncCallback rc = null; rc = readResult => { try { int read = source.EndRead(readResult); if (read > 0) { destination.BeginWrite(buffer, 0, read, writeResult => { try { destination.EndWrite(writeResult); source.BeginRead( buffer, 0, buffer.Length, rc, null); } catch (Exception exc) { done(exc); } }, null); } else done(null); } catch (Exception exc) { done(exc); } }; source.BeginRead(buffer, 0, buffer.Length, rc, null); } From this article Article What I fail to follow is that how does the delegate get notified that the copy is done? Say after the copy is done I want to perform an operation on the copied file.

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  • What is the best way to return result from business layer to presentation layer when using linq - I

    - by samsur
    I have a business layer that has DTOs that are used in the presentation layer. This application uses entity framework. Here is an example of a class called RoleDTO public class RoleDTO { public Guid RoleId { get; set; } public string RoleName { get; set; } public string RoleDescription { get; set; } public int? OrganizationId { get; set; } } In the BLL I want to have a method that returns a list of DTO.. I would like to know which is the better approach: returning IQueryable or list of DTOs. Although i feel that returning Iqueryable is not a good idea because the connection needs to be open. Here are the 2 different methods using the different approaches public class RoleBLL { private servicedeskEntities sde; public RoleBLL() { sde = new servicedeskEntities(); } public IQueryable<RoleDTO> GetAllRoles() { IQueryable<RoleDTO> role = from r in sde.Roles select new RoleDTO() { RoleId = r.RoleID, RoleName = r.RoleName, RoleDescription = r.RoleDescription, OrganizationId = r.OrganizationId }; return role; } Note: in the above method the datacontext is a private attribute and set in the constructor, so that the connection stays opened. Second approach public static List GetAllRoles() { List roleDTO = new List(); using (servicedeskEntities sde = new servicedeskEntities()) { var roles = from pri in sde.Roles select new { pri.RoleID, pri.RoleName, pri.RoleDescription }; //Add the role entites to the DTO list and return. This is necessary as anonymous types can be returned acrosss methods foreach (var item in roles) { RoleDTO roleItem = new RoleDTO(); roleItem.RoleId = item.RoleID; roleItem.RoleDescription = item.RoleDescription; roleItem.RoleName = item.RoleName; roleDTO.Add(roleItem); } return roleDTO; } Please let me know, if there is a better approach - Thanks,

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  • Concatenating a string and byte array in to unmanaged memory.

    - by Scott Chamberlain
    This is a followup to my last question. I now have a byte[] of values for my bitmap image. Eventually I will be passing a string to the print spooler of the format String.Format("GW{0},{1},{2},{3},", X, Y, stride, _Bitmap.Height) + my binary data; I am using the SendBytesToPrinter command from here. Here is my code so far to send it to the printer public static bool SendStringPlusByteBlockToPrinter(string szPrinterName, string szString, byte[] bytes) { IntPtr pBytes; Int32 dwCount; // How many characters are in the string? dwCount = szString.Length; // Assume that the printer is expecting ANSI text, and then convert // the string to ANSI text. pBytes = Marshal.StringToCoTaskMemAnsi(szString); pBytes = Marshal.ReAllocCoTaskMem(pBytes, szString.Length + bytes.Length); Marshal.Copy(bytes,0, SOMTHING GOES HERE,bytes.Length); // this is the problem line // Send the converted ANSI string + the concatenated bytes to the printer. SendBytesToPrinter(szPrinterName, pBytes, dwCount); Marshal.FreeCoTaskMem(pBytes); return true; } My issue is I do not know how to make my data appended on to the end of the string. Any help would be greatly appreciated, and if I am doing this totally wrong I am fine in going a entirely different way (for example somehow getting the binary data concatenated on to the string before the move to unmanaged space. P.S. As a second question, will ReAllocCoTaskMem move the data that is sitting in it before the call to the new location?

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  • UnauthorizedAccessException in ComRegisterFunction when accessing registry on Win 7 64.

    - by sanbornc
    I have a [ComRegisterFunction] that I am using to register a BHO Internet explorer extension. During registration on 64-bit windows 7 machines, a UnauthorizedAccessException is thrown on the call to subKey.SetValue("NoExplorer", 1). The registry appears to have BHO's located @ \HKLM\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\explorer\Browser Helper Objects, however, I get them same exception when trying to register there. Any Help would be appreciated. [ComRegisterFunction] public static void RegisterBho(Type type) { string BhoKeyName= "Software\\Microsoft\\Windows\\CurrentVersion\\Explorer\\Browser Helper Objects"; RegistryKey registryKey = Registry.LocalMachine.OpenSubKey(BhoKeyName, true) ?? Registry.LocalMachine.CreateSubKey(BhoKeyName); if(registryKey == null) throw new ApplicationException("Unable to register Bho"); registryKey.Flush(); string guid = type.GUID.ToString("B"); RegistryKey subKey = registryKey.OpenSubKey(guid) ?? registryKey.CreateSubKey(guid); if (subKey == null) throw new ApplicationException("Unable to register Bho"); subKey.SetValue("NoExplorer", 1); registryKey.Close(); subKey.Close(); }

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  • PHP + MYSQLI: Variable parameter/result binding with prepared statements.

    - by Brian Warshaw
    In a project that I'm about to wrap up, I've written and implemented an object-relational mapping solution for PHP. Before the doubters and dreamers cry out "how on earth?", relax -- I haven't found a way to make late static binding work -- I'm just working around it in the best way that I possibly can. Anyway, I'm not currently using prepared statements for querying, because I couldn't come up with a way to pass a variable number of arguments to the bind_params() or bind_result() methods. Why do I need to support a variable number of arguments, you ask? Because the superclass of my models (think of my solution as a hacked-up PHP ActiveRecord wannabe) is where the querying is defined, and so the find() method, for example, doesn't know how many parameters it would need to bind. Now, I've already thought of building an argument list and passing a string to eval(), but I don't like that solution very much -- I'd rather just implement my own security checks and pass on statements. Does anyone have any suggestions (or success stories) about how to get this done? If you can help me solve this first problem, perhaps we can tackle binding the result set (something I suspect will be more difficult, or at least more resource-intensive if it involves an initial query to determine table structure).

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  • Enumerating pixel formats for adaptors and modes with OpenGL

    - by Robinson
    I'm trying to code an OpenGL path for my 3D engine. The D3D path enumerates all device adaptors, all modes (by mode I mean bit depth, dimensions, available windowed, and refresh rate) for each adaptor and then all pixel formats available for the given mode and adaptor, along side certain useful caps (shader version, filter types, etc.). So, I have broadly got the following protected functions in the class: // Enumerate all back/front buffer combinations. virtual void EnumerateBackFrontBufferCombinations(CComPtr<IDirect3D9>& d3d9); // Enumerate all depth/stencil formats. virtual void EnumerateDepthStencilFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all multi-sample formats. virtual void EnumerateMultiSampleTypes(CComPtr<IDirect3D9>& d3d9); // Enumerate all device formats, i.e. dynamic, static, render target, etc. virtual void EnumerateMapFormats(CComPtr<IDirect3D9>& d3d9); // Enumerate all capabilities. virtual void EnumerateCapabilities(CComPtr<IDirect3D9>& d3d9); The adaptors are enumerated with EnumDisplayDevices, the modes (resolutions and refresh rates) are enumerated with EnumDisplaySettings, so this can be done for either GL or D3D. The other functions I'm not so sure about with OpenGL. What are the equivalents to the IDirect3D9's CheckDeviceType, CheckDeviceFormat, CheckDeviceMultiSampleType, CheckDepthStencilMatch? I know I can use DescribePixelFormat, given a DC, but you kind-of need to have created the window before you can use a DC with it, but you can't create the window correctly until you know what formats you're going to use. Any tips you can give me? Thanks.

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