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  • Programmatically Update UITableView in Response to Button Press

    - by Kyle Begeman
    I have a completely custom view that holds a UITableView and a Custom Tab Bar (basically a UIView that contains 6 UIButtons). I am loading data from a plist file, and then I am sorting the data into multiple arrays based on categories (an array for misc items, and array for mail items, etc.) Each button in the tab bar represents a category, and when I press the button I call the custom function "miscSelected" and so on. How can I have the table view completely reload and then display the tableview based on the array selected (select the misc category and the tableview clears itself and loads the misc array data, same for any other category)? The method I have experimented with is created and NSString named "selection" and then in each button function I set selected to equal whatever section I am selecting. In my cellForRoxAtIndexPath method I have this: if ([self.selection isEqualToString:@"All Items"]) { NSArray *mainDataArray = [NSArray arrayWithContentsOfFile:self.plistFile]; NSSortDescriptor *brandDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObject:brandDescriptor]; self.sortedData = [mainDataArray sortedArrayUsingDescriptors:sortDescriptors]; } else if ([self.selection isEqualToString:@"Misc Items"]){ self.sortedData = [NSArray arrayWithContentsOfFile:self.plistFile]; } cell.itemTitle.text = [[self.sortedData objectAtIndex:indexPath.row] objectForKey:@"name"]; For the sake of example and testing I am simply displaying the same data, just one button displays it in alphabetical order and the other does not. This code works only when I start to scroll down and back up, but it does not actually update on button press. Calling myTable reloadData does not do anything either. Any help would be great, thanks!

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  • how to fetch more than 1000 entities NON keybased?

    - by user291071
    If I should be approaching this problem through a different method, please suggest so. I am creating an item based collaborative filter. I populate the db with the LinkRating2 class and for each link there are more than a 1000 users that I need to call and collect their ratings to perform calculations which I then use to create another table. So I need to call more than 1000 entities for a given link. For instance lets say there are over a 1000 users rated 'link1' there will be over a 1000 instances of this class for the given link property that I need to call. How would I complete this example? class LinkRating2(db.Model): user = db.StringProperty() link = db.StringProperty() rating2 = db.FloatProperty() query =LinkRating2.all() link1 = 'link string name' a = query.filter('link = ', link1) aa = a.fetch(1000)##how would i get more than 1000 for a given link1 as shown? ##keybased over 1000 in other post example i need method for a subset though not key class MyModel(db.Expando): @classmethod def count_all(cls): """ Count *all* of the rows (without maxing out at 1000) """ count = 0 query = cls.all().order('__key__') while count % 1000 == 0: current_count = query.count() if current_count == 0: break count += current_count if current_count == 1000: last_key = query.fetch(1, 999)[0].key() query = query.filter('__key__ > ', last_key) return count

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  • Redirect in codeigniter after login

    - by edelweiss
    Trying to do a redirect after a successful login. The login info is sent using ajax to the controller. My controller code as below public function login_controller_function() { $this->load->model('login_model'); if ($this->input->is_ajax_request()) { $user_name=$this->input->post('username'); $user_password = $this->input->post('password'); $this->load->helper('url'); $result = $this->login_model->verify_user($user_name,$user_password); // echo 'user_logged_in'; if(strcmp($result,'user_logged_in')==0) { redirect('welcome'); } } } But it is not working at all. Anyone knows whats wrong? Hi my html as requested. i am using twitter bootstrap as well <li class="divider-vertical"></li> <li><a href="#" id="login_btn">Login</a></li> <li><a href="<?php echo base_url('register'); ?>">Register</a></li> for the buttons so when i click the login button, a modal window will appear and ask for login info. so when i click on the login button, my js code will send an ajax request my js code as below /*Attempt register user jquery ajax*/ $('#login').click(function(){ var user_name = $('#loginHere').find('#user_name').val(); var user_password = $('#loginHere').find('#login_pwd').val(); if(user_name==""||user_password=="") return; var login_data = { username:user_name, password:user_password}; $.ajax({ type: "POST", dataType: "json", async: false, url:"login_register/login_controller_function", data: login_data, success: function(data) { if(data.login) { alert(data.redirect); window.location.replace(data.redirect); } else if(!data.login) { alert('data login not true'); } }, error:function(data){ alert('ajax error'); } }); }); });

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  • How to convert X/Y position to Canvas Left/Top properties when using ItemsControl

    - by kshahar
    I am trying to use a Canvas to display objects that have "world" location (rather than "screen" location). The canvas is defined like this: <Canvas Background="AliceBlue"> <ItemsControl Name="myItemsControl" ItemsSource="{Binding MyItems}"> <ItemsControl.ItemTemplate> <DataTemplate> <Canvas> <TextBlock Canvas.Left="{Binding WorldX}" Canvas.Top="{Binding WorldY}" Text="{Binding Text}" Width="Auto" Height="Auto" Foreground="Red" /> </Canvas> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </Canvas> MyItem is defined like this: public class MyItem { public MyItem(double worldX, double worldY, string text) { WorldX = worldX; WorldY = worldY; Text = text; } public double WorldX { get; set; } public double WorldY { get; set; } public string Text { get; set; } } In addition, I have a method to convert between world and screen coordinates: Point worldToScreen(double worldX, double worldY) { // return screen coordinates using the canvas properties and an internal MapData object } With the current implementation, the items are positioned in the wrong location, because their location is not converted to screen coordinates. How can I apply the worldToScreen method on the MyItem objects before they are added to the canvas?

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  • C++ Dynamic object construction

    - by Rajesh Subramanian
    I have a base class, class Msg { ParseMsg() { ParseMsgData(); ParseTrailer(); } virtual void ParseMsgData() = 0; ParseTrailer(); }; and derived classes, class InitiateMsg { void ParseMsgData() { ... } }; class ReadOperationMsg { void ParseMsgData() { ... } }; class WriteOperationMsg { void ParseMsgData() { ... } }; and the scenario is below, void UsageFunction(string data) { Msg* msg = ParseHeader(data); ParseMsg } Msg* ParseHeader(string data) { Msg *msg = NULL; .... switch() { case 1: msg = new InitiateMsg(); break; case 2: msg = new ReadOperationMsg{(); break; case 3: msg = new WriteOperationMsg{(); break; .... } return msg; } based on the data ParseHeader method will decide which object has to be created, So I have implemented ParseHeader function outside the class where I am using. How can I make the ParseHeader function inside the Msg class and then use it? In C# the same is achieved by defining ParseHeader method as static with in class and use it from outside,

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  • initialise a var in scala

    - by user unknown
    I have a class where I like to initialize my var by reading a configfile, which produces intermediate objects/vals, which I would like to group and hide in a method. Here is the bare minimum of the problem - I call the ctor with a param i, in reality a File to parse, and the init-method generates the String s, in reality more complicated than here, with a lot of intermediate objects being created: class Foo (val i: Int) { var s : String; def init () { s = "" + i } init () } This will produce the error: class Foo needs to be abstract, since variable s is not defined. In this example it is easy to solve by setting the String to "": var s = "";, but in reality the object is more complex than String, without an apropriate Null-implementation. I know, I can use an Option, which works for more complicated things than String too: var s : Option [String] = None def init () { s = Some ("" + i) } or I can dispense with my methodcall. Using an Option will force me to write Some over and over again, without much benefit, since there is no need for a None else than to initialize it that way I thought I could. Is there another way to achieve my goal?

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  • Filter Date using Date Picker in Yii

    - by era
    I have generated my crud screens using gii.. I have a search form, where i have put a date picker, where i give the user to select the date he wants. But the problem is that i have the date stored in seconds in the database. and i know that i can convert the date using strtotime. But then how do i filter using the search method in my model? this is my date picker <?php $this->widget('zii.widgets.jui.CJuiDatePicker', array( 'name'=>'ordering_date', 'id'=>'ordering_date', // additional javascript options for the date picker plugin 'options'=>array( 'showAnim'=>'fold', ), 'htmlOptions'=>array( 'style'=>'height:20px;' ), )); ?> and this is my search method in my model. I want to compare the ordering_date public function search() { // Warning: Please modify the following code to remove attributes that // should not be searched. //echo $this->ordering_date; $criteria=new CDbCriteria; $criteria->compare('order_id',$this->order_id); $criteria->compare('customer_id',$this->customer_id); $criteria->compare('delivery_address_id',$this->delivery_address_id); $criteria->compare('billing_address_id',$this->billing_address_id); $criteria->compare('ordering_date',$this->ordering_date); $criteria->compare('ordering_done',$this->ordering_done,true); $criteria->compare('ordering_confirmed',$this->ordering_confirmed); $criteria->compare('payment_method',$this->payment_method); $criteria->compare('shipping_method',$this->shipping_method); $criteria->compare('comment',$this->comment,true); $criteria->compare('status',$this->status,true); $criteria->compare('total_price',$this->total_price); return new CActiveDataProvider($this, array( 'criteria'=>$criteria, )); }

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  • Organising files and classes in XCode (iPhone application)

    - by pulegium
    It's a generic question and really a newbie one too, so bear with me... I'm playing with some iPhone development, and trying to create a simple "flip type" application. Nothing sophisticated, let's say on the flip side is a short application summary, bit like 'help' and on the main screen is a simple board game, let's say tic-tac-toe or similar. Now, XCode has generated me 'Main View', 'Flipside View' and 'Application Delegate' folders, with default template files in them. Now the question is where do I create appropriate 'MVC' classes? Let's say (V)iew classes are going to be the ones that have been automatically created. So the Flipside view class is responsible for generating text/images etc on the 'help' view. 'Main View' class is what draws the items on the table and updates the counters, etc. Where should I place the 'controller' class? And also, should it only be dealing with proxying only to the model? According to this the controller method is called from the view and manipulates the method classes. Similarly, the results from model are passed back to the view class by the controller issuing the calls to appropriate view methods. Similarly, where does the model class go? or should I just create a new folder for each, controller and model class files? What I'm after is the best practices, or just a short description how people normally structure their applications. I know it's very specific and also undefined... I came from Django background, so the way stuff is organised there is slightly different. Hope this makes sense, sorry if it's all bit vague, but I have to start somewhere :) And yes I've read quite few docs on the apple developer site, but trouble is that the documents are either going into too much detail about the language/framework/etc and the examples are way too simplistic. Actually, this leads me to the final question, has anyone know any good example of relatively complete application tutorial which I could use as a reference in organising my files?...

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  • .net printing multiple reports in one document (architecture question)

    - by LawsonM
    I understand how to print a single document via the PrintDocument class. However, I want to print multiple reports in one document. Each "report" will consist of charts, tables, etc. I want to have two reports per page. I've studied the few examples I can find on how to combine multiple documents into one; however, they always seem to work by creating a collection of objects (e.g. customer or order) that are then iterated over and drawn in the OnPrintPage method. My problem and hence the "architecture" question is that I don't want to cache the objects required to produce the report since they are very large and memory intensive. I'd simply like the resulting "report". One thought I had was to print the report to a metafile, cache that instead in a "MultiplePrintDocument" class and then position those images appropriately two to a page in the OnPrintPage method. I think this would be a lot more efficient and scalable in my case. But I'm not a professional programmer and can't figure out if I'm barking up the wrong tree here. I think the Graphics.BeginContainer and Graphics.Save methods might be relevant, but can't figure out how to implement or if there is a better way. Any pointers would be greatly appreciated.

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  • casting vs using the 'as' keyword in the CLR

    - by Frank V
    I'm learning about design patterns and because of that I've ended using a lot of interfaces. One of my "goals" is to program to an interface, not an implementation. What I've found is that I'm doing a lot of casting or object type conversion. What I'd like to know is if there is a difference between these two methods of conversion: public interface IMyInterface { void AMethod(); } public class MyClass : IMyInterface { public void AMethod() { //Do work } // other helper methods.... } public class Implementation { IMyInterface _MyObj; MyClass _myCls1; MyClass _myCls2; public Implementation() { _MyObj = new MyClass(); // What is the difference here: _myCls1 = (MyClass)_MyObj; _myCls2 = (_MyObj as MyClass); } } If there is a difference, is there a cost difference or how does this affect my program? Hopefully this makes sense. Sorry for the bad example; it is all I could think of... Update: What is "in general" the preferred method? (I had a question similar to this posted in the 'answers'. I moved it up here at the suggestion of Michael Haren. Also, I want to thank everyone who's provided insight and perspective on my question.

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  • How can I take advantage of IObservable/IObserver to get rid of my "god object"?

    - by Will
    In a system I'm currently working on, I have many components which are defined as interfaces and base classes. Each part of the system has some specific points where they interact with other parts of the system. For example, the data readying component readies some data which eventually needs to go to the data processing portion, the communications component needs to query different components for their status for relaying to the outside, etc. Currently, I glue these parts of the system together using a "god object", or an object with intimate knowledge of different parts of the system. It registers with events over here and shuttles the results to methods over there, creates a callback method here and returns the result of that method over there, and passes many requests through a multi-threaded queue for processing because it "knows" certain actions have to run on STA threads, etc. While its convenient, it concerns me that this one type knows so much about how everybody else in the system is designed. I'd much prefer a more generic hub that can be given instances which can expose events or methods or callbacks or that can consume these. I've been seeing more about the IObservable/IObserver features of the reactive framework and that are being rolled into .NET 4.0 (I believe). Can I leverage this pattern to help replace my "god object"? How should I go about doing this? Are there any resources for using this pattern for this specific purpose?

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  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

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  • addField type image and thumbnail path

    - by Christiaan
    Hello, I have a Magento webshop and just created a custom module with the extension (Modulecreator). This module comes with a standard admin interface that can handle file uploads. I found out that if you want to show thumbnails you can use the 'image' field type (addField('myfield', 'image')) instead of the 'file' type field. But now i've got a problem. When I upload files, I save them in a subdirectory called 'slides' in the 'media' directory. But when I edit the item, the image path for the thumbnail next to the uploadfield is set to the 'media' folder. Not my folder as I set it to 'media/slides/'. I use the following code: $fieldset->addField('filename', 'image', array( 'label' => Mage::helper('slideshow')->__('File'), 'required' => true, 'name' => 'filename', )); I tried to set a 'path' key in the array, but this doesn't get picked up by Magento. Hate the lack of support for good and easy to use documentation by Magento... Maybe you can help me out to find a solution?

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  • What is an interface in C (COM) is it the same as a interface in C#

    - by numerical25
    Ok, I know what a interface is, but since I got into C and working with COM objects, it seems an interface in COM is a little different from the interface I know of. So what I am trying to do is bridge the gaps here cause since I been learning C, alot of things have been sounding very familiar to me but are not exactly what they seem. The interface I know of are like contracts. They are objects that have only method declarations, with no body. All classes that implement an interface must include the methods of the interface. The interface I hear about in COM seems to be just pointers. They can not retrieve objects directly but only can retrieve objects through the means of a method. Is this what a COM Interface is ?? If so, then why did they give them the same names if they are completely different. Also I just wanted to add that headers in C++ kind of remind me of the C# Interfaces. Not sure if their are any relations. But anyways, I am just trying to clear that up.

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  • Password security; Is this safe?

    - by Camran
    I asked a question yesterday about password safety... I am new at security... I am using a mysql db, and need to store users passwords there. I have been told in answers that hashing and THEN saving the HASHED value of the password is the correct way of doing this. So basically I want to verify with you guys this is correct now. It is a classifieds website, and for each classified the user puts, he has to enter a password so that he/she can remove the classified using that password later on (when product is sold for example). In a file called "put_ad.php" I use the $_POST method to fetch the pass from a form. Then I hash it and put it into a mysql table. Then whenever the users wants to delete the ad, I check the entered password by hashing it and comparing the hashed value of the entered passw against the hashed value in the mysql db, right? BUT, what if I as an admin want to delete a classified, is there a method to "Unhash" the password easily? sha1 is used currently btw. some code is very much appreciated. Thanks

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  • Trouble with go tour crawler exercise

    - by David Mason
    I'm going through the go tour and I feel like I have a pretty good understanding of the language except for concurrency. On slide 71 there is an exercise that asks the reader to parallelize a web crawler (and to make it not cover repeats but I haven't gotten there yet.) Here is what I have so far: func Crawl(url string, depth int, fetcher Fetcher, ch chan string) { if depth <= 0 { return } body, urls, err := fetcher.Fetch(url) if err != nil { ch <- fmt.Sprintln(err) return } ch <- fmt.Sprintf("found: %s %q\n", url, body) for _, u := range urls { go Crawl(u, depth-1, fetcher, ch) } } func main() { ch := make(chan string, 100) go Crawl("http://golang.org/", 4, fetcher, ch) for i := range ch { fmt.Println(i) } } The issue I have is where to put the close(ch) call. If I put a defer close(ch) somewhere in the Crawl method, then I end up writing to a closed channel in one of the spawned goroutines, since the method will finish execution before the spawned goroutines do. If I omit the call to close(ch), as is shown in my example code, the program deadlocks after all the goroutines finish executing but the main thread is still waiting on the channel in the for loop since the channel was never closed.

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  • Play! 1.2.5 with mongodb | Model Validation not happening

    - by TGV
    I have a simple User model whose fields are annotated with play validation annotations and morphia annotations like below. import play.data.validation.*; import play.modules.morphia.Model; import com.google.code.morphia.annotations.*; @Entity public class User extends Model{ @Id @Indexed(name="USERID", unique=true) public ObjectId userId; @Required public String userName; @Email @Indexed(name="USEREMAIL", unique=true) @Required public String userEmail; } Now I have a service which has a CreateNewUser method responsible for persisting the data. I have used Morphia plugin for the dao support. But the problem is that User Document gets persisted in mongo-db even if userName or userEmail is NULL. Also @Email validation does not happen // Below code is in app/controllers/Application.java User a = new User(); a.userName = "user1"; // calling bean to create user, userService is in app/service/UserService userService.createNewUser(a); It does not work even after adding @valid and validation.hasErrors() check.Below code is in app/service/UserService public void createNewUser(@Valid User user) { if (Validation.hasErrors()) { System.out.println("has errors"); } else { // TODO Auto-generated method stub userDao.save(user); } }

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  • How can I use TDD to solve a puzzle with an unknown answer?

    - by matthewsteele
    Recently I wrote a Ruby program to determine solutions to a "Scramble Squares" tile puzzle: I used TDD to implement most of it, leading to tests that looked like this: it "has top, bottom, left, right" do c = Cards.new card = c.cards[0] card.top.should == :CT card.bottom.should == :WB card.left.should == :MT card.right.should == :BT end This worked well for the lower-level "helper" methods: identifying the "sides" of a tile, determining if a tile can be validly placed in the grid, etc. But I ran into a problem when coding the actual algorithm to solve the puzzle. Since I didn't know valid possible solutions to the problem, I didn't know how to write a test first. I ended up writing a pretty ugly, untested, algorithm to solve it: def play_game working_states = [] after_1 = step_1 i = 0 after_1.each do |state_1| step_2(state_1).each do |state_2| step_3(state_2).each do |state_3| step_4(state_3).each do |state_4| step_5(state_4).each do |state_5| step_6(state_5).each do |state_6| step_7(state_6).each do |state_7| step_8(state_7).each do |state_8| step_9(state_8).each do |state_9| working_states << state_9[0] end end end end end end end end end So my question is: how do you use TDD to write a method when you don't already know the valid outputs? If you're interested, the code's on GitHub: Tests: https://github.com/mattdsteele/scramblesquares-solver/blob/master/golf-creator-spec.rb Production code: https://github.com/mattdsteele/scramblesquares-solver/blob/master/game.rb

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  • Activator.CreateInstance uses a huge amount of memory

    - by Marco
    I have been playing a bit with Silverlight and try to port my Silverlight 3.0 application to Silverlight 4.0. My application loads different XAP files and upon a user request create an instance of a Xaml user control and adds it to the main container, in a sort of MEF approach in order I can have an extensible and pluggable application. The application is pretty huge and to keep acceptable the performances and the initial loading I have built up some helper classes to load in the background all pages and user controls that might be used later on. On Silverlight 3.0 everything was running smoothly without any problem so far. Switching to SL 4.0 I have noticed that when the process approaches to create the instances of the user controls using Activator.CreateInstance, the layout freezes unexpectedly for a minute and sometimes for more. Looking at the task manager the memory usage of IE jumps from 50MB to 400MB and sometimes to 1.5 GB. If the process won't take that much the layout is rendered properly and the memory falls back to 50 MB. Otherwise everything crashes due to out of memory exeption. Does anybody encountered the same problem? Or has anybody a solution about this tricky issue?

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  • I need help solving a rather weird error in a WCF service.

    - by Moulde
    Hi.. I have a solution that contains three projects. A main project with my MVC app, a silverlight application and a (silverlight enabled) WCF service project. In my silverlight project i have made a Service Reference to my WCF service. And i pretty much got that working. In my WCF service i have a method that returns an Book object, which got some random fields like title, date etc. In the book class, i have a ICollection field that contains a list of events. The book class is generated using entity framework 4.0, and Lazy Loading is enabled. If i in my getBook(int id) method return a book with the events field not initialized, it works as a charm. But if i initialize the field, i'm getting this error. The server did not provide a meaningful reply; this might be caused by a contract mismatch, a premature session shutdown or an internal server error. I have a few ideas why that is happening, and while writing this i just got another one. The wcf service somehow threw away the reference to the event class. That would be very weird since i have a reference between my main mvc app (with the models) and my WCF service. Since i have enabled lazy loading in EF 4.0, i suspect that it may be the thing generating the error. But i'm not sure why that would be, because i'm not in any way accessing that field. I could understand that i may not be able to access the events field after i recive the object in my silverlight application since the connection between the book object and the entity framework is like broken. Did i mention that Lazy Loading is enabled on my EF instance? And there is no inner exception in the thrown exception. Thanks in advance. Malte Baden Hansen

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  • Accessing Instance Variables from NSTimer selector

    - by Timbo
    Firstly newbie question: What's the difference between a selector and a method? Secondly newbie question (who would have thought): I need to loop some code based on instance variables and pause between loops until some condition (of course based on instance variables) is met. I've looked at sleep, I've looked at NSThread. In both discussions working through those options many asked why don't I use NSTimer, so here I am. Ok so it's simple enough to get a method (selector? ) to fire on a schedule. Problem I have is that I don't know how to see instance variables I've set up outside the timer from within the code NSTimer fires. I need to see those variables from the NSTimer selector code as I 1) will be updating their values and 2) will set labels based on those values. Here's some code that shows the concept… eventually I'd invalidate the timers based on myVariable too, however I've excluded that for code clarity. MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance setMyVariable:0]; [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(doStuff) userInfo:nil repeats:YES]; [NSTimer scheduledTimerWithTimeInterval:5.0 target:self selector:@selector(doSomeOtherStuff) userInfo:nil repeats:YES]; - (void) doStuff { [aMyClassInstance setMyVariable:11]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) doSomeOtherStuff { [aMyClassInstance setMyVariable:22]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) updateSomeUILabel:(NSNumber *)arg{ int value = [arg intValue]; someUILabel.text = [NSString stringWithFormat:@"myVariable = %d", value]; // Updates the UI with new instance variable values }

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  • How do I add a where filter using the original Linq-to-SQL object in the following scenario

    - by GenericTypeTea
    I am performing a select query using the following Linq expression: Table<Tbl_Movement> movements = context.Tbl_Movement; var query = from m in movements select new MovementSummary { Id = m.DocketId, Created = m.DateTimeStamp, CreatedBy = m.Tbl_User.FullName, DocketNumber = m.DocketNumber, DocketTypeDescription = m.Ref_DocketType.DocketType, DocketTypeId = m.DocketTypeId, Site = new Site() { Id = m.Tbl_Site.SiteId, FirstLine = m.Tbl_Site.FirstLine, Postcode = m.Tbl_Site.Postcode, SiteName = m.Tbl_Site.SiteName, TownCity = m.Tbl_Site.TownCity, Brewery = new Brewery() { Id = m.Tbl_Site.Ref_Brewery.BreweryId, BreweryName = m.Tbl_Site.Ref_Brewery.BreweryName }, Region = new Region() { Description = m.Tbl_Site.Ref_Region.Description, Id = m.Tbl_Site.Ref_Region.RegionId } } }; I am also passing in an IFilter class into the method where this select is performed. public interface IJobFilter { int? PersonId { get; set; } int? RegionId { get; set; } int? SiteId { get; set; } int? AssetId { get; set; } } How do I add these where parameters into my SQL expression? Preferably I'd like this done in another method as the filtering will be re-used across multiple repositories. Unfortunately when I do query.Where it has become an IQueryable<MovementSummary>. I'm assuming it has become this as I'm returning an IEnumerable<MovementSummary>. I've only just started learning LINQ, so be gentle.

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  • An html input box isn't being displayed, Firebug says it has style="display: none" but I haven't don

    - by Ankur
    I have placed a form on a page which looks like this: <form id="editClassList" name="editClassList" method="get" action="EditClassList"> <label> <input name="class-to-add" id="class-to-add" size="42" type="text"> </label> <label> <input name="save-class-btn" id="save-class-btn" value="Save Class(es)" type="submit"> </label> </form> But when it get's rendered by a browser it comes out like this: <form id="editClassList" name="editClassList" method="get" action="EditClassList"> <label> <input style="display: none;" name="class-to-add" id="class-to-add" size="42" type="text"> </label> <label> <input name="save-class-btn" id="save-class-btn" value="Save Class(es)" type="submit"> </label> </form> For some reason style="display: none;" is being added, and I cann't understand why. This results in the text box not displaying.

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  • Same random numbers from instantiated class

    - by user1797202
    I'm learning C# and created a class within my program that holds a random number generator: class RandomNumberGenerator { Random RNG = new Random(); // A bunch of methods that use random numbers are in here } Inside this class are a few methods that use the RNG. Data gets sent here from other parts of the program, gets processed, then gets returned. One of the methods does the following: // Method works something like this int Value1 = RNG.Next(x, y); int Value2 = RNG.Next(x, y); int Value3 = RNG.Next(x, y); The x, y values are to be sent here from another class. So, I have to create an instance of the RandomNumberGenerator within that class so I can call its methods and pass the x and y values to it. class DoStuff { RandomNumberGenerator Randomizer = new RandomNumberGenerator // Here I call a bunch of Randomizer methods that give me values I need } The problem in the above method is that I get the same numbers every time for all three values. I'm not sure if it's because they're so close together and Randomizer's seed value hasn't had time to change or if I'm doing something wrong when I create a new instance of the RandomNumberGenerator class. I've gone through a bunch of answers on here already and typically problems like this are due to people creating many new Random objects when they run methods (thus setting the seed for all of them to the same value), but the only new Random object I create is within the RandomNumberGenerator class. I then instantiate that once within the other class so I can pass it data and use its methods. Why is this happening and how would I fix this?

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  • Loading a view routed by a URL parameter (e.g., /users/:id) in MEAN stack

    - by Matt Rowles
    I am having difficulties with trying to load a user by their id, for some reason my http.get call isn't hitting my controller. I get the following error in the browser console: TypeError: undefined is not a function at new <anonymous> (http://localhost:9000/scripts/controllers/users.js:10:8) Update I've fixed my code up as per comments below, but now my code just enters an infinite loop in the angular users controllers (see code below). I am using the Angular Express Generator for reference Backend - nodejs, express, mongo routes.js: // not sure if this is required, but have used it before? app.param('username', users.show); app.route('/api/users/:username') .get(users.show); controller.js: // This never gets hit exports.show = function (req, res, next, username) { User.findOne({ username: username }) .exec(function (err, user) { req.user = user; res.json(req.user || null); }); }; Frontend - angular app.js: $routeProvider .when('/users/:username', { templateUrl: function( params ){ return 'users/view/' + params.username; }, controller: 'UsersCtrl' }) services/user.js: angular.module('app') .factory('User', function ($resource) { return $resource('/api/users/:username', { username: '@username' }, { update: { method: 'PUT', params: {} }, get: { method: 'GET', params: { username:'username' } } }); }); controllers/users.js: angular.module('app') .controller('UsersCtrl', ['$scope', '$http', '$routeParams', '$route', 'User', function ($scope, $http, $routeParams, $route, User) { // this returns the error above $http.get( '/api/users/' + $routeParams.username ) .success(function( user ) { $scope.user = user; }) .error(function( err) { console.log( err ); }); }]); If it helps, I'm using this setup

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