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  • Java/JAXB: Accessing property of object in a list

    - by Mark Lewis
    Hello Using JAXB I've created a series of classes which represent my XML schema. Validating against the schema an XML file has thus become a 'tree' of java objects representing the XML. Now I'd like to access, delete and add an object of one the created types in my tree. If I've got classes' methods arranged like this: RootType class has: public List<FQType> getFq() { // and setter return fq; } FQType class has: public RemapType getRemap() { // and setter return remap; } RemapType class has: public String getSource() { // and setter return source; } What's the most concise way to code reading and writing of the 'source' member of a RemapType instance in an FQType instance with, say, fqtypeID=1, in an array of type RootType (in which RootType instances also each have rootID)? Currently I'm using a for loop Iterator in which is an if rootID = mySelectedRootID. In the if I nest a second for loop Iterator over the contained FQType instances and in that a second if fqTypeID = mySelectedFQTypeID. IE for loop iterator/if statement pairs to recognise the object of desire. With all the bells and whistles this way is nearly 15 lines of code to access a data type - can I do this in one line? Thanks

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  • PHP Notice: Undefined property: stdClass:

    - by 4D
    I've got an array coming back from a Flash app created in Flash Builder 4. I have a service setup that queries and brings data back from the DB successfully, however the Update script is generating the Undefined Property errors. I'm still learning both PHP and Flash Builder, and don't fully understand what the $this- commands do. If anyone can suggest where this script is going wrong, it is basically just generated by Flash Builder and is not something I've developed myself, I would appreciate it? Also if someone can explain $this- to me that would be awesome too? I've seen them before, but then I've seen scripts doing the same thing that do not use them, so is this an old way of doing things? Really appreciate any input anyone can give. public function updateItem($item) { // TODO Auto-generated method stub // Update an existing record in the database and return the item // Sample code \' $this->connect(); $sql = "UPDATE tbltrust SET inst_code = '$item->inst_code', trust_name = '$item->trust_name', trust_code = '$item->trust_code' WHERE trust_key = '$item->trust_key'"; mysqli_query($this->connection, $sql) or die('Query failed: ' . mysqli_error($this->connection)); mysqli_close($this->connection); }

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  • High Runtime for Dictionary.Add for a large amount of items

    - by aaginor
    Hi folks, I have a C#-Application that stores data from a TextFile in a Dictionary-Object. The amount of data to be stored can be rather large, so it takes a lot of time inserting the entries. With many items in the Dictionary it gets even worse, because of the resizing of internal array, that stores the data for the Dictionary. So I initialized the Dictionary with the amount of items that will be added, but this has no impact on speed. Here is my function: private Dictionary<IdPair, Edge> AddEdgesToExistingNodes(HashSet<NodeConnection> connections) { Dictionary<IdPair, Edge> resultSet = new Dictionary<IdPair, Edge>(connections.Count); foreach (NodeConnection con in connections) { ... resultSet.Add(nodeIdPair, newEdge); } return resultSet; } In my tests, I insert ~300k items. I checked the running time with ANTS Performance Profiler and found, that the Average time for resultSet.Add(...) doesn't change when I initialize the Dictionary with the needed size. It is the same as when I initialize the Dictionary with new Dictionary(); (about 0.256 ms on average for each Add). This is definitely caused by the amount of data in the Dictionary (ALTHOUGH I initialized it with the desired size). For the first 20k items, the average time for Add is 0.03 ms for each item. Any idea, how to make the add-operation faster? Thanks in advance, Frank

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  • Editing a remote file on-the-fly with PHP

    - by user275074
    Hi, I have a requirement to edit a remote text file on-the-fly, the content of which currently stands at ~1Mb. I have tried a couple of approaches and both seem to be clunky or hog memory which I can't rely on. Thinking out logically what I'm trying to achieve is: FTP to a remote server. Download a copy of the file for backup purposes and store it somewhere locally. Open the remote file and add the necessary lines required. Remove lines from the remote file as per an array of un-required data generated from the local server. Is this possible? I've managed to code steps 1 and 2 but I'm having difficult with 3 and 4. The way I'm doing it now is to use fgets and return the whole string. Really, I don't want to do this as it involves manipulating and re-generating the whole string (and it's large) and then re-inserting it in between two markers in the remote file. Is there no way of manipulating the lines of text in the file on-the-fly?

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  • Alignment in assembly

    - by jena
    Hi, I'm spending some time on assembly programming (Gas, in particular) and recently I learned about the align directive. I think I've understood the very basics, but I would like to gain a deeper understanding of its nature and when to use alignment. For instance, I wondered about the assembly code of a simple C++ switch statement. I know that under certain circumstances switch statements are based on jump tables, as in the following few lines of code: .section .rodata .align 4 .align 4 .L8: .long .L2 .long .L3 .long .L4 .long .L5 ... .align 4 aligns the following data on the next 4-byte boundary which ensures that fetching these memory locations is efficient, right? I think this is done because there might be things happening before the switch statement which caused misalignment. But why are there actually two calls to .align? Are there any rules of thumb when to call .align or should it simply be done whenever a new block of data is stored in memory and something prior to this could have caused misalignment? In case of arrays, it seems that alignment is done on 32-byte boundaries as soon as the array occupies at least 32 byte. Is it more efficient to do it this way or is there another reason for the 32-byte boundary? I'd appreciate any explanation or hint on literature.

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  • Trying to create a .NET DLL to be used with Non-.NET Application

    - by Changeling
    I am trying to create a .NET DLL so I can use the cryptographic functions with my non .NET application. I have created a class library so far with this code: namespace AESEncryption { public class EncryptDecrypt { private static readonly byte[] optionalEntropy = { 0x21, 0x05, 0x07, 0x08, 0x27, 0x02, 0x23, 0x36, 0x45, 0x50 }; public interface IEncrypt { string Encrypt(string data, string filePath); }; public class EncryptDecryptInt:IEncrypt { public string Encrypt(string data, string filePath) { byte[] plainKey; try { // Read in the secret key from our cipher key store byte[] cipher = File.ReadAllBytes(filePath); plainKey = ProtectedData.Unprotect(cipher, optionalEntropy, DataProtectionScope.CurrentUser); // Convert our plaintext data into a byte array byte[] plainTextBytes = Encoding.ASCII.GetBytes(data); MemoryStream ms = new MemoryStream(); Rijndael alg = Rijndael.Create(); alg.Mode = CipherMode.CBC; alg.Key = plainKey; alg.IV = optionalEntropy; CryptoStream cs = new CryptoStream(ms, alg.CreateEncryptor(), CryptoStreamMode.Write); cs.Write(plainTextBytes, 0, plainTextBytes.Length); cs.Close(); byte[] encryptedData = ms.ToArray(); return Convert.ToString(encryptedData); } catch (Exception ex) { return ex.Message; } } } } } In my VC++ application, I am using the #import directive to import the TLB file created from the DLL, but the only available functions are _AESEncryption and LIB_AES etc I don't see the interface or the function Encrypt. When I try to instantiate so I can call the functions in my VC++ program, I use this code and get the following error: HRESULT hr = CoInitialize(NULL); IEncryptPtr pIEncrypt(__uuidof(EncryptDecryptInt)); error C2065: 'IEncryptPtr': undeclared identifier error C2146: syntax error : missing ';' before identifier 'pIEncrypt'

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  • Are there any security issues to avoid when providing a email-or-username-can-act-as-username login

    - by Tchalvak
    I am in the process of moving from a "username/password" system to one that uses email for login. I don't think that there's any horrible problem with allowing either email or username for login, and I remember seeing sites that I consider somewhat respectable doing it as well, but I'd like to be aware of any major security flaws that I may be introducing. More specifically, here is the pertinent function (the query_row function parameterizes the sql). function authenticate($p_user, $p_pass) { $user = (string)$p_user; $pass = (string)$p_pass; $returnValue = false; if ($user != '' && $pass != '') { // Allow login via username or email. $sql = "SELECT account_id, account_identity, uname, player_id FROM accounts join account_players on account_id=_account_id join players on player_id = _player_id WHERE lower(account_identity) = lower(:login) OR lower(uname) = lower(:login) AND phash = crypt(:pass, phash)"; $returnValue = query_row($sql, array(':login'=>$user, ':pass'=>$pass)); } return $returnValue; } Notably, I have added the WHERE lower(account_identity) = lower(:login) OR lower(uname) = lower(:login) ...etc section to allow graceful backwards compatibility for users who won't be used to using their email for the login procedure. I'm not completely sure that that OR is safe, though. Are there some ways that I should tighten the security of the php code above?

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  • Get location of element you just pushed into vector C++

    - by Satchmo Brown
    I am curious about how pushing back into a vector works. I want a way to push back an element and then be able to add it's location in the vector to a double array serving as a type of map. Something like this: // Create a bomb Bomb b; b.currentTime = SDL_GetTicks(); b.explodeTime = SDL_GetTicks() + 3000; b.owner = player; b.power = 2; b.x = x; b.y = y; bombVec.push_back(b); bombs[y][x] = THIS_IS_WHAT_I_WANT; This way when I explode the bomb, I can check the map and then have an ID in the vector to deal with. Every non bomb square will have a -1. Also, just curious. Imagine I have 3 elements in a vector. I delete the second one and then add another. Does the new element go in the same location as the one that was deleted? Thanks!

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  • Low Level Console Input

    - by Soulseekah
    I'm trying to send commands to to the input of a cmd.exe application using the low level read/write console functions. I have no trouble reading the text (scraping) using the ReadConsole...() and WriteConsole() functions after having attached to the process console, but I've not figured out how to write for example "dir" and have the console interpret it as a sent command. Here's a bit of my code: CreateProcess(NULL, "cmd.exe", NULL, NULL, FALSE, CREATE_NEW_CONSOLE, NULL, NULL, &si, &pi); AttachConsole(pi.dwProcessId); strcpy(buffer, "dir"); WriteConsole(GetStdHandle(STD_INPUT_HANDLE), buffer, strlen(buffer), &charRead, NULL); STARTUPINFO attributes of the process are all set to zero, except, of course, the .cb attribute. Nothing changes on the screen, however I'm getting an Error 6: Invalid Handle returned from WriteConsole to STD_INPUT_HANDLE. If I write to (STD_OUTPUT_HANDLE) I do get my dir written on the screen, but nothing of course happens. I'm guessing SetConsoleMode() might be of help, but I've tried many mode combinations, nothing helped. I've also created a quick console application that waits for input (scanf()) and echoes back whatever goes in, didn't work. I've also tried typing into the scanf() promp and then peek into the input buffer using PeekConsoleInput(), returns 0, but the INPUT_RECORD array is empty. I'm aware that there is another way around this using WriteConsoleInput() to directly inject INPUT_RECORD structured events into the console, but this would be way too long, I'll have to send each keypress into it. I hope the question is clear. Please let me know if you need any further information. Thanks for your help.

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  • How to use AFIncrementalStore to binding with a NSManagedObject

    - by Matrosov Alexander
    I am searching for more information on how to use AFIncrementalStore. I need to know how to implement it step by step. Please don't down vote it, because of many resources, I really need help with this. If I understood right AFIncrementalStore it is a layer for fetching data from the server and for the mapping data model. Am I right? So I have few URL that I need to mapping into my local model. All of them use GET requests. For example base_url/api/categories I get this string in response: [{"category":{"name":"3d max","id":"1111001","users":[]}}, {"category":{"name":"photoshop","id":"1111002","users":[]}}, {"category":{"name":"auto cad","id":"1111003","users":[]}}] So I have a question how I can binding my local db with this data using AFIncrementalStore. Also if you can see there are relationships in the response string that are connected to uses. The array for users will contain id that is correspond to concert users. So I think second question is how to point that model has to have relationship.

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  • Projective transformation

    - by mcwehner
    Given two image buffers (assume it's an array of ints of size width * height, with each element a color value), how can I map an area defined by a quadrilateral from one image buffer into the other (always square) image buffer? I'm led to understand this is called "projective transformation". I'm also looking for a general (not language- or library-specific) way of doing this, such that it could be reasonably applied in any language without relying on "magic function X that does all the work for me". An example: I've written a short program in Java using the Processing library (processing.org) that captures video from a camera. During an initial "calibrating" step, the captured video is output directly into a window. The user then clicks on four points to define an area of the video that will be transformed, then mapped into the square window during subsequent operation of the program. If the user were to click on the four points defining the corners of a door visible at an angle in the camera's output, then this transformation would cause the subsequent video to map the transformed image of the door to the entire area of the window, albeit somewhat distorted.

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  • Runing bcdedit from python in Windows 2008 SP2

    - by Lee-Man
    I do not know windows well, so that may explain my dilemma ... I am trying to run bcdedit in Windows 2008R2 from Python 2.6. My Python routine to run a command looks like this: def run_program(cmd_str): """Run the specified command, returning its output as an array of lines""" dprint("run_program(%s): entering" % cmd_str) cmd_args = cmd_str.split() subproc = subprocess.Popen(cmd_args, stdout=subprocess.PIPE, stderr=subprocess.PIPE, shell=True) (outf, errf) = (subproc.stdout, subproc.stderr) olines = outf.readlines() elines = errf.readlines() if Options.debug: if elines: dprint('Error output:') for line in elines: dprint(line.rstrip()) if olines: dprint('Normal output:') for line in olines: dprint(line.rstrip()) errf.close() outf.close() res = subproc.wait() dprint('wait result=', res) return (res, olines) I call this function thusly: (res, o) = run_program('bcdedit /set {current} MSI forcedisable') This command works when I type it from a cmd window, and it works when I put it in a batch file and run it from a command window (as Administrator, of course). But when I run it from Python (as Administrator), Python claims it can't find the command, returning: bcdedit is not recognized as an internal or external command, operable program or batch file Also, if I trying running my batch file from Python (which works from the command line), it also fails. I've also tried it with the full path to bcdedit, with the same results. What is it about calling bcdedit from Python that makes it not found? Note that I can call other EXE files from Python, so I have some level of confidence that my Python code is sane ... but who knows. Any help would be most appreciated.

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  • OpenCL Matrix Multiplication - Getting wrong answer

    - by Yash
    here's a simple OpenCL Matrix Multiplication kernel which is driving me crazy: __kernel void matrixMul( __global int* C, __global int* A, __global int* B, int wA, int wB){ int row = get_global_id(1); //2D Threas ID x int col = get_global_id(0); //2D Threas ID y //Perform dot-product accumulated into value int value; for ( int k = 0; k < wA; k++ ){ value += A[row*wA + k] * B[k*wB+col]; } C[row*wA+col] = value; //Write to the device memory } Where (inputs) A = [72 45 75 61] B = [26 53 46 76] Output I am getting: C = [3942 7236 3312 5472] But the output should be: C = [3943 7236 4756 8611] The problem I am facing here is that for any dimension array the elements of the first row of the resulting matrix is correct. The elements of all the other rows of the resulting matrix is wrong. By the way I am using pyopencl. I don't know what I mistake I am doing here. I have spent the entire day with no luck. Please help me with this

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  • Serializing and deserializing a map with key as string

    - by Grace K
    Hi! I am intending to serialize and deserialize a hashmap whose key is a string. From Josh Bloch's Effective Java, I understand the following. P.222 "For example, consider the case of a harsh table. The physical representation is a sequence of hash buckets containing key-value entries. Which bucket an entry is placed in is a function of the hash code of the key, which is not, in general guaranteed to be the same from JVM implementation to JVM implementation. In fact, it isn't even guranteed to be the same from run to run on the same JVM implementation. Therefore accepting the default serialized form for a hash table would constitute a serious bug. Serializing and deserializing the hash table could yield an object whose invariants were seriously corrupt." My questions are: 1) In general, would overriding the equals and hashcode of the key class of the map resolve this issue and the map can be correctly restored? 2) If my key is a String and the String class is already overriding the hashCode() method, would I still have problem described above. (I am seeing a bug which makes me think this is probably still a problem even though the key is String with overriding hashCode.) 3)Previously, I get around this issue by serializing an array of entries (key, value) and when deserializing I would reconstruct the map. I am wondering if there is a better approach. 4) If the answers to question 1 and 2 are that I still can't be guaranteed. Could someone explain why? If the hashCodes are the same would they go to the same buckets across JVMs? Thanks, Grace

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  • CakePHP 1.26: Bug in 'Security' component?

    - by Steve
    Okay, for those of you who may have read this earlier, I've done a little research and completely revamped my question. I've been having a problem where my form requests get blackholed by the Security component, although everything works fine when the Security component is disabled. I've traced it down to a single line in a form: <?php echo $form->create('Audition');?> <fieldset> <legend><?php __('Edit Audition');?></legend> <?php echo $form->input('ensemble'); echo $form->input('position'); echo $form->input('aud_date'); // The following line works fine... echo $form->input('owner'); // ...but the following line blackholes when Security included // and the form is submitted: // echo $form->input('owner', array('disabled'=>'disabled'); ?> </fieldset> <?php echo $form->end('Submit');?> (I've commented out the offending line for clarity) I think I'm following the rules by using the form helper; as far as I can tell, this is a bug in the Security component, but I'm too much of a CakePHP n00b to know for sure. I'd love to get some feedback, and if it's a real bug, I'll submit it to the CakePHP team. I'd also love to know if I'm just being dumb and missing something obvious here.

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  • curl post picture multipart/form-data, php cURL need help!

    - by user331071
    I'm trying to upload a picture to a specific website using php cURL but I don't really understand what parameters do I need to send because the data looks a bit weird . Here is what i got with the http analyzer Type : multipart/form-data; boundary=---------------------------182983931283 -----------------------------182983931283 Content-Disposition: form-data; name="file"; filename="Blue hills.jpg" Content-Type: image/jpeg Here appears the souce of the image itself like "ÿØÿàÿØÿàÿØÿàÿØÿàÿØÿàÿØÿà" -----------------------------182983931283 Content-Disposition: form-data; name="action" images -----------------------------182983931283 Content-Disposition: form-data; name="anonymous_email" Y -----------------------------182983931283 Content-Disposition: form-data; name="site_id" 1 -----------------------------182983931283 and so on other parameters. The issue that I have is that I don't understand what is the boundary, where do I get it from (because it doesn't appear in the html document that generates the POST and how should I make the post . If you would give me a simple example to post the above parameters to http://example.com I will definitely get the trick . Currently I'm using the following function to make the post : function processPicturesPage($title, $price, $numbedrooms, $description) { //Set the login parameters and initiate the Login process $fields = array( "changedImages" = "", "site_id" = "1", "posting_id" = "", "current_live_date" = "", "images_loaded" = "", "image_actions" = "", "title" = $title, ); foreach($fields as $key=$value) { $fields_string .= $key.'='.$value.'&'; } rtrim($fields_string,'&'); $URL = "http://www.example.com/cgi-bin/add_posting.pl"; return $this-processCurlrequest($URL, count($fields), $fields_string); } and in the processCurlrequest I have the curl options (cookies etc) and url .

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  • Determine image src in onload and onerror event handlers in IE

    - by Bill
    How can I determine the image src of the image that triggered the event in the onload and onerror event handlers in IE? This example code I threw together: <script language="javascript" type="text/javascript" src="jquery.js"></script> <script language="javascript" type="text/javascript"> function loadImages() { var goodImage = new Image(); var missingImage = new Image(); $(goodImage).bind('load', function(event){ $("#log").append( $(event.target).attr('src') + ' WAS FOUND <br>'); }); $(missingImage).bind('load', function(event){ $("#log").append( $(event.target).attr('src') + ' WAS FOUND <br>' ); }); $(goodImage).bind('error', function(event){ $("#log").append( $(event.target).attr('src') + ' IS MISSING <br>'); }); $(missingImage).bind('error', function(event){ $("#log").append( $(event.target).attr('src') + ' IS MISSING <br>'); }); goodImage.src = 'GOOD-IMAGE.GIF'; // this image exists missingImage.src = 'MISSING-IMAGE.GIF'; // this image doesn't exist } </script> </head> <body onload="loadImages();"> <div id="log"></div> works in FF but in IE8 it prints out undefined for the $(event.target).attr('src') part. I thought jQuery was supposed to normalize the event object for IE so that it acted like other browsers? I've tried a number of permutations but haven't been able to get anything to work in IE8. Anyway if anyone has a suggestion on how to figure out the image src in the onload and onerror event handlers that works in IE I would really appreciate it. Or even how to figure out after the images have loaded which have loaded and which haven't (but not graphically - I need to generate an array containing the filenames of the images that didn't load). Thanks!

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  • Displaying rectangles in game window with XNA

    - by blerh
    I want to divide my game grid into an array of rectangles. Each rectangle is 40x40 and there are 14 rectangles in every column, with a total of 25 columns. This covers a game area of 560x1000. This is the code I have set up to make the first column of rectangles on the game grid: Rectangle[] gameTiles = new Rectangle[15]; for (int i = 0; i <= 15; i++) { gameTiles[i] = new Rectangle(0, i * 40, 40, 40); } I'm pretty sure this works, but of course I cannot confirm it because rectangles do not render on the screen for me to physically see them. What I would like to do for debugging purposes is to render a border, or fill the rectangle with color so I can see it on the game itself, just to make sure this works. Is there a way to make this happen? Or any relatively simple way I can just make sure that this works? Thank you very much.

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  • Put together tiles in android sdk and use as background

    - by Jon
    In a feeble attempt to learn some Android development am I stuck at graphics. My aim here is pretty simple: Take n small images and build a random image, larger than the screen with possibility to scroll around. Have an animated object move around on it I have looked at the SDK examples, Lunar Lander especially but there are a few things I utterly fail to wrap my head around. I've got a birds view plan (which in my head seems reasonably sane): How do I merge the tiles into one large image? The background is static so I figure I should do like this: Make a 2d array with refs to the tiles Make a large Drawable and draw the tiles on it At init draw this big image as the background At each onDraw redraw the background of the previous spot of the moving object, and the moving object at its new location The problem is the hands on things. I load the small images with "Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1)", but then what? Should I make a canvas and draw the images on it with "canvas.drawBitmap (img1, x, y, null);"? If so how to get a Drawable/Bitmap from that? I'm totally lost here, and would really appreciate some hands on help (I would of course be grateful for general hints as well, but I'm primarily trying to understand the Graphics objects). To make you, dear reader, see my level of confusion will I add my last desperate try: Drawable drawable; Canvas canvas = new Canvas (); Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1); // 50 x 100 px image Bitmap img2 = BitmapFactory.decodeResource (res, R.drawable.img2); // 50 x 100 px image canvas.drawBitmap (img1, 0, 0, null); canvas.drawBitmap (img2, 50, 0, null); drawable.draw (canvas); // obviously wrong as draw == null this.setBackground (drawable); Thanks in advance

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  • Can't seem to sign AWS Cloud Front URL properly

    - by Joe Corkery
    Hi everybody, I found a lot of detailed examples online on how to sign an Amazon CloudFront URL for private content. Unfortunately, whenever I implement these examples my URL doesn't seem to work. The resource path is correct because I can download the file when it is set for world read, but the URL doesn't work when set just for authorized users. The PHP code I am using is below. If anybody has any insights as to what I might be doing wrong (I'm guessing it is something obvious that I am just not seeing right now), it would be greatly appreciated. function urlCloudFront($resource) { $AWS_CF_KEY = 'APKA...'; $priv_key = file_get_contents(path_to_pem_file); $pkeyid = openssl_get_privatekey($priv_key); $expires = strtotime("+ 3 hours"); $policy_str = '{"Statement":[{"Resource":"'.$resource.'","Condition":{"DateLessThan":{"AWS:EpochTime":'.$expires.'}}}]}'; $policy_str = trim( preg_replace( '/\s+/', '', $policy_str ) ); $res = openssl_sign($policy_str, $signature, $pkeyid, OPENSSL_ALGO_SHA1); $signature_base64 = (base64_encode($signature)); $repl = array('+' => '-','=' => '_','/' => '~'); $signature_base64 = strtr($signature_base64,$repl); $url = $resource . '?Expires=' .$expires. '&Signature=' . $signature_base64 . '&Key-Pair-Id='. $AWS_CF_KEY; print '<p><A href="' .$url. '">Download VIDA (CloudFrount)</A>'; } urlCloudFront("http://mydistcloud.cloudfront.net/mydir/myfile.tar.gz"); Thanks.

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  • Doctrine2 - relationship

    - by Filip Golonka
    I'm developing an application, which is looking for optimal route and timetable in public transport. I have some experience about Doctrine1, but it's my first time with Doctrine2. There is soem new fields to describe relations (mappedBy and inversedBy) and also some new ways of mapping. I have following code: $query = $this->em->createQuery("SELECT partial cls.{stop}, partial t.{arriveTime, departureTime} FROM \Entities\Timetable t JOIN t.ride r JOIN t.carrierLineStop cls WHERE t.departureTime>=:time AND r.idCarrierLine=:carrierLine AND (cls.idStop=:firstStop OR cls.idStop=:lastStop)"); $query->setParameters(array( 'time' => $time, 'carrierLine' => $path->getLine(), 'firstStop' => $path->getFirstStop(), 'lastStop' => $path->getLastStop() )); When I try to execute that script I've got an error: [Semantical Error] line 0, col 24 near '}, partial t.{arriveTime,': Error: There is no mapped field named 'stop' on class Entities\CarrierLineStop. Mapping files: Entities\CarrierLineStop: type: entity table: carrier_line_stop fields: idCarrierLineStop: id: true type: integer unsigned: false nullable: false column: id_carrier_line_stop generator: strategy: IDENTITY nextStop: type: integer unsigned: false nullable: true column: next_stop manyToOne: idCarrierLine: targetEntity: Entities\CarrierLine cascade: { } mappedBy: null inversedBy: null joinColumns: id_carrier_line: referencedColumnName: id_carrier_line orphanRemoval: false stop: column: id_stop targetEntity: Entities\Stop cascade: { } mappedBy: null inversedBy: carrierLineStop joinColumns: id_stop: referencedColumnName: id_stop orphanRemoval: false lifecycleCallbacks: { } - Entities\Stop: type: entity table: stop fields: idStop: id: true type: integer unsigned: false nullable: false column: id_stop generator: strategy: IDENTITY name: type: string length: 45 fixed: false nullable: true miejscowosc: type: string length: 45 fixed: false nullable: true latitude: type: decimal nullable: true longitude: type: decimal nullable: true oneToMany: carrierLineStop: targetEntity: Entities\CarrierLineStop cascade: { } mappedBy: stop inversedBy: null joinColumns: id_stop: referencedColumnName: id_stop orphanRemoval: false lifecycleCallbacks: { } I have no idea about where the problem is...

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  • iphone table view check mark accessory problem

    - by Pankaj Kainthla
    I have a table with 50 rows. I want to select particular rows with checkmark accessory but when i select some rows and scroll down the table then i see pre checked rows. I know that table cell are reused but i want to emit this problem what can i do about this? - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // return [array count]; return 50; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; TableViewCell *cell = (TableViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[TableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text=[NSString stringWithFormat:@"%i",[indexPath row]]; return cell; } // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; }

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  • 60K+ Sprites on the 360?

    - by Jeffrey Kern
    Hey everyone, Just wondering - throwing ideas in my head - about starting a new XNA project for the 360. I would like it to be retro-old school, and emulating scanlines and color palettes and such. As part of this idea, what I would ideally like to do is manually draw each and every pixel of the screen. So, worst-case scenario I would have to draw about 60K sprites on a 252x240 resolution (I think thats correct). 60K sprites on the screen at a time. So, before I even attempt to code this - would the XBOX 360 be able to keep up with this even? That is a lot of sprites, but they aren't big sprites, and the texture data needed would be non-existant. However, I guess how this project would be implemented would make it or break it, but all I was thinking was coming up with a 2D array and mapping which color value would need to be drawn at that point. Of course, this is watered down talk right now. But what you all suggest? EDIT: Each sprite would represent one pixel. E.g., a sprite at 0,0. Another at 0,1. etc.

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  • Some specific questions about object oriented and MVC design.

    - by Samn
    I have two objects, Users and Mail. Users create Mail objects and send them to other users. If I wanted to get all mail for a User, I could create a method like GetMail() that would return an array of Mail objects owned by that User. But if I wanted to get all mail across the system, what "type" of object would be responsible for that? To solve this problem, I usually create a Manager, which is an object responsible for dealing with a collection of a particular type of object. MailManager deals with collections of Mail objects. GetMailForUser() is one method, GetAllMail() is another method. The User objects invokes the MailManager and executes GetMailForUser(me). Is this stupid? When a user executes the controller CreateMail, a new instance of the Mail object is created. The Mail object, seeing it is creating a new Mail of type 'sent', decides to go ahead and create a second Mail object for the recipient, of type 'received'. Creating one Mail object triggers the creation of a second Mail object. Is this stupid? Should the controller have created both Mail objects, or just the first 'sent' one? When two Users are friends, the association is stored in a table of Relationships. I use a simple object for Relationships. A RelationshipManager has a method called GetFriendsForUser(). The User object has a method GetFriends(), which invokes the RelationshipManager. Is this stupid?

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  • How to run setInterval() on multiple canvases simultaneously?

    - by Alex
    I have a page which has several <canvas> elements. I am passing the canvas ID and an array of data to a function which then grabs the canvas info and passes the data onto a draw() function which in turn processes the given data and draws the results onto the canvas. So far, so good. Example data arrays; $(function() { setup($("#canvas-1"), [[110,110,100], [180,180,50], [220,280,80]]); setup($("#canvas-2"), [[110,110,100], [180,180,50], [220,280,80]]); }); setup function; function setup(canvas, data) { ctx = canvas[0].getContext('2d'); var i = data.length; var dimensions = { w : canvas.innerWidth(), h : canvas.innerHeight() }; draw(dimensions, data, i); } This works perfectly. draw() runs and each canvas is populated. However - I need to animate the canvas. As soon as I replace line 8 of the above example; draw(dimensions, data, i); with setInterval( function() { draw(dimensions, data, i); }, 33 ); It stops working and only draws the last canvas (with the others remaining blank). I'm new to both javascript and canvas so sorry if this is an obvious one, still feeling my way around. Guidance in the right direction much appreciated! Thanks.

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