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  • Flex Tree leaf-element highlighting while drag&drop

    - by sani4xl
    Hi, i have TileList from which i'm dragging some stuff(image) to Tree (something like dragging sounds into playlist in iTunes), but when i can drop this stuff, i see only underline, this mean i can drop it only under or above some leaf-element in that Tree. How can i force it to hide this black underline and highlight leaf-element to which i wanna drop my stuff. Thanks

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  • CSS: How to display hidden class

    - by Gabriel Meono
    I'm trying to display with css the navigation buttons that are located inside my jquery rotating banner. Which are: <a class="ls-nav-prev" href="#"></a> <a class="ls-nav-next" href="#"></a> For some reason I can't show them, I've tried changing their position, setting a z-index, adding a background-image and color. Here's the website: http://npmaudiovisual.com/esde/ This is what I have: This is what I should have (buttons on corners)

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  • Is it is possible to create cheque deposit( Remote Deposit Capture) in iphone

    - by iPhoneDev
    Hi, In recent months there has been an increased interest in offering a mobile (remote) deposit capture solution. I am also thing to create the same Free app, but dont know the flow. I can capture cheque image and can send it to server, then the server side team will handle rest of operation. If any one can help me to get the technical flow, where I can understand how to achieve this on iPhone. (Any example similar to this would be great) Thanks

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  • display loading gif on multi-part form submit

    - by mandril
    Im trying to display a loading gif before submitting a multipart-form (file upload), this is my code.. but the image is not displaying.. if i remove the submit() it displays, so.. is not a path or syntax problem. $('#btnSubmit').click(function() { document.getElementById('loader').innerHTML = "<img src='<?= url::base() ?>themes/img/loading.gif' border='0' />"; $('#uploadform').submit(); });

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  • a problem with JTabedPanel

    - by sirvan
    hi, I have an application that includes an JtabedPanel and two Tabes with some componetnts,my problem is when i click on another Tab,it's components not appeared immediately but when mouse courser move over each component(Jcheckbox,Jbutton and so on) of the tab,the components will appear but not correctly (see below image) This is my CODE . . .

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  • Absolute positioning error in IE6 with dropdown list

    - by Brisbe42
    I have a div, that I'm using JavaScript to position, so that when someone hovers over an image, it displays a tooltip message that follows along with the pointer. (Using tooltip-0.2.js ) The problem is that when a user goes to the page in IE6, a disabled dropdown box on the page is showing through this absolutely positioned tooltip when it tries to hover over it. How can I get this dropdownlist to know its proper place? ;)

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  • PHP MySQL Select multiple tables

    - by Jordan Pagaduan
    Is it posibble to select 3 tables at a time in 1 database? Table 1: employee -- employee_id -- first_name -- last_name -- middle_name -- birthdate -- address -- gender -- image -- salary Table 2: logs -- log_id -- full_name -- employee_id -- date -- time -- status Table 2: logout -- log_id -- full_name -- employee_id -- date -- time -- status I wanted to get the value of employee table where $id of selected. Then the $id also get the value of log.time, log.date, logout.time, and logout.date. I already try using UNION but nothing happens.

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  • Good JavaScript engine for animating via Sprite Sheets (not in canvas)

    - by N. Taylor Mullen
    I've looked around a bit for a great JavaScript Sprite Sheet animator lib/engine but couldn't find any good ones so I thought I'd ask around =). What I'm looking for in the engine is: Animate an image in a non-canvas setting (ex: div via css or img tags) Control frame rate/animation speed Flags to loop or to animate once etc. Are there any engines like this out there? If not I can always make my own but then again, I don't want to re-invent the wheel =].

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  • Right way to access the Google Cloud Storage bucket via Public API

    - by SyBer
    I'm trying the following request to access the bucket by using curl, via the public API: curl -X POST -H 'Content-Type: image/jpeg' -d @xxx.jpeg 'https://www.googleapis.com/upload/storage/v1/b/clips.eyecam.com/o?uploadType=media&name=x.jpeg&key=XXX' With XXX being the generated key in the Public API. However I'm getting an authorization failure: { "error": { "errors": [ { "domain": "global", "reason": "required", "message": "Login Required", "locationType": "header", "location": "Authorization" } ], "code": 401, "message": "Login Required" } } Seems the request is incorrect and does not pass the authorization key, any idea what would be the right form of the request?

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  • Is a tab bar configuration view can be customized ?

    - by Dirty Henry
    I have an application with 8 tabbar items in the tabbar controller. Is there a way I can customize the layout of the "... (more)" view in which you can configure which tab bar items should appear in the main tab bar. It seems to be a table view controller but i'd like to use custom cell views and a background image.

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  • Use CSS referenced images in JSP pages

    - by Alex
    I am writing a java servlet (struts/JSP etc). I am trying to style a progress bar using CSS in a JSP page but get this error when using chrome's developer tools: Resource interpreted as image but transferred with MIME type text/plain. <%@ include file="../include/css/default.css" % And in the CSS file: background:url(../images/bg_bar.gif) no-repeat 0 0; Could anyone explain why this is and show how I can use this CSS in my page?

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  • Custom cell in list in Flash AS3

    - by Stian Flatby
    I am no expert in Flash, and I need some quick help here, without needing to learn everything from scratch. Short story, I have to make a list where each cell contains an image, two labels, and a button. List/Cell example: img - label - label - button img - label - label - button As a Java-programmer, I have tried to quicly learn the syntax and visualness of Flash and AS3, but with no luck so far. I have fairly understood the basics of movie clips etc. I saw a tutorial on how to add a list, and add some text to it. So I dragged in a list, and in the code went list.addItem({label:"hello"}); , and that worked ofc. So i thought if I double-clicked the MC of the list, i would get to tweak some things. In there I have been wandering around different halls of cell-renderers etc. I have now come to the point that I entered the CellRenderer_skinUp or something, and customized it to my liking. When this was done, I expected i could use list.addItem(); and get an empty "version" of my cell, with the img, labels and the button. But AS3 expects an input in addItem. From my object-oriented view, I am thinking that i have to create an object of the cell i have made, but i have no luck reaching it.. I tried to go var test:CellRenderer = list.listItem; list.addItem(test); ..But with no luck. This is just for funsies, but I really want to make this work, however not so much that I am willing to read up on ALOT of Flash and AS3. I felt that I was closing in on the prize, but the compiler expected a semicolon after the variable (list.addItem({test:something});). Note: If possible, I do NOT want this: list.addItem({image:"src",label:"text",label"text",button:"text"}); Well.. It actually is what I want, but I would really like to custom-draw everything. Does anyone get what I am trying to do, and has any answers for me? Am I approaching this the wrong way? I have searched the interwebs for custom list-cells, but with no luck. Please, any guiding here is appreciated! Sti

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  • JavaFX2: Drag Event start and end coordinates

    - by user
    I have one node(ImageView) that displays an image and another node(rectangle) that resides on top of it. The behavior I need is that when the mouse is dragged(press-drag-release gesture) over the rectangle, both the nodes should move coherently. My thought process goes in the following direction: • Move both the nodes by the same distance in the direction of the drag. For this option(maybe there are more options) I need the distance between the start and end of the mouse drags. I tried capturing the start and end coordinates of the drag but have been unsuccessful. I think I am getting lost in which handlers to implement. The code I have is below: import javafx.event.EventHandler; import javafx.geometry.Rectangle2D; import javafx.scene.image.ImageView; import javafx.scene.input.MouseEvent; public class MyView { double mouseDragStartX; double mouseDragEndX; double mouseDragStartY; double mouseDragEndY; ImageView imageView; public MyView() { imageView = new ImageView("C:\\temp\\test.png"); } private void setRectangleEvents(final MyObject myObject) { myObject.getRectangle().setOnMousePressed(new EventHandler<MouseEvent>() { @Override public void handle(MouseEvent mouseEvent) { mouseDragStartX = mouseEvent.getX(); mouseDragStartY = mouseEvent.getY(); mouseEvent.consume(); } }); myObject.getRectangle().setOnMouseReleased(new EventHandler<MouseEvent>() { public void handle(MouseEvent mouseEvent) { mouseDragEndX = mouseEvent.getX(); mouseDragEndY = mouseEvent.getY(); myObjectDraggedHandler(); } }); } private void myObjectDraggedHandler() { Rectangle2D viewport = this.imageView.getViewport(); double newX = this.imageView.getImage().getWidth() + (mouseDragEndX - mouseDragStartX); double newY = this.imageView.getImage().getHeight() + (mouseDragEndY - mouseDragStartY); this.imageView.setViewport(new Rectangle2D(newX, newY, viewport.getWidth(), viewport .getHeight())); } } P.S: This code is just for indicating what I am trying to implement and will not compile correctly. Or maybe my question should just have been: How to capture the length or span of a mouse drag?

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  • How do you specify a really large character in UIButton?

    - by Epsilon Prime
    I have a series of buttons that have suit symbols on them. Currently I provide these suit symbols as bitmaps. In preparation for iPhone 4 I'd like to use text instead. However Interface Builder rescales the button to account for whitespace underneath the symbol so I can't get the image to fill the button completely. Any hints on getting Interface Builder to behave?

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  • Problem with Copy-Item -force

    - by andemt
    Hi, This is part of my image-copy-script: Get-Childitem | where {$.Extension -eq ".png" -or $.Extension -eq ".gif" -or $_.Extension -eq ".jpg"} | Copy-Item -destination $dest -force It works fine, and it can overwrite files. Well, it can overwrite if the existing file have attribute R or A. Not when its blanked. Error in red text: "Copy-Item : The file '\server\d$\path\thumbs\007487l.jpg' already exists." Why?

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  • CSS Ease-in-out to full screen

    - by Aditya Singh
    I have a black background div of a size which contains an image. <div id="Banner"> <img onclick="expand();" src="hola.jpg"> </div> #Banner { position:relative; height:50px; width:50px; margin:0 auto; background-color:#000000; -webkit-transition: all 0.5s ease-in-out 0.5s; -moz-transition: all 0.5s ease-in-out 0.5s; -o-transition: all 0.5s ease-in-out 0.5s; transition: all 0.5s ease-in-out 0.5s; } <script type="text/javascript"> function expand(){ document.getElementById('Banner').style['height'] = '250'; document.getElementById('Banner').style['width'] = '250'; } </script> So when the user clicks on the image, the div transitions to 250, 250. My problem is that, i want it to to transition to full screen. The following javascript function does expand to fullscreen but the transition effect doesn't come. I need to do it from a javascript code without jquery. function expand(){ document.getElementById('Banner').style['position'] = 'absolute'; document.getElementById('Banner').style['height'] = '100%'; document.getElementById('Banner').style['width'] = '100%'; document.getElementById('Banner').style['top'] = '0'; document.getElementById('Banner').style['left'] = '0'; } Please advice. Update : Solution Roger below has provided with an alternative solution. This takes care if the document has already been scrolled and is another place. Will expand the div to full browser screen. sz=getSize(); //function returns screen width and height in pixels currentWidth=200; currentHeight=200; scalex=sz.W/currentWidth; scaley=sz.H/currentHeight; transx=0-((expandingDiv.offsetLeft+(currentWidth/2))-(sz.W/2))+document.body.scrollLeft; transy=0-((expandingDiv.offsetTop+(cuttentHeight/2))-(sz.H/2))+document.body.scrollTop; transx = transx.toString(); transy = transy.toString(); document.getElementById("Banner").style['-webkit-transform'] = 'translate('+transx+'px,'+transy+'px) scale('+scalex+','+scaley+')';

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