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  • What freely available software is equipped for editing PDF Bookmarks?

    - by Brenton Horne
    I know of PDFMod, which I rather like except it has one flaw, I can't seem to be able to add bookmarks before pre-existing bookmarks (see the attached image if this is unclear). I've looked at this question: - Which programs can I use to edit PDF files? That question does not deal specifically with bookmark editing, neither does it specify which software is freely available and which isn't. I should add that I'm incompetent when it comes to installing software so any software that's not available in the Software Centre requires you to detail exactly how I'm meant to install it. Plus, I would specifically like a software that can handle large (like 80 MB) PDF files without lagging like crazy or closing down.

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  • How to include content from remote server while keeping that content secure

    - by slayton
    I am hosting collection of videos, for which I retain the copyright, on a file server that I'd like to share with family and friends. When a user visits the my fileserver via a web browser they are asked to authenticate using HTTP auth and then they are presented with a basic list of the files. I'd like to build web application that provides a clean interface with simply library functionality. However, this app will be hosted on a different server. I'm trying to figure out a security model for my file server that doesn't require the user to login to both the file-server and the hosting-server. I want to make this as easy as possible for my non-tech savy family while still maintaining security for my files.

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  • Troubleshooting Windows 7 HomeGroup

    p The HomeGroup feature in Windows 7 is a great tool to use if you want to easily share files or printers with other Windows 7 computers on your home network. Setting up a HomeGroup definitely has its perks but as with anything there are times when you could run into trouble. When you consider the fact that you are sharing files or printers across different computers the likelihood of having to troubleshoot your HomeGroup seems to increase. Here are some tips to use if you find that your Windows 7 HomeGroup is not functioning as it should. p ... ALM Software Solution ? Try it live! Requirements Management, Project Planning, Implementation Tracking & QA Testing.

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  • how do i stop root from running a program

    - by joe Lovick
    I would like to prevent my root user from running certain applications that can change the permissions of files which in turn prevents normal users from running those applications again. for example, if i sudo to root, and then run thunderbird from the command prompt, it changes the permissions of files within my home dir / profile so i can no longer run it as a normal user; what i would like to do is prevent root from running thunderbird and hence stop this user error from repeating itself. any suggestions? to clarify, if i have a lot of administration to do i use "sudo -s" which gives me a root shell, its just once a year or so, i shoot myself in the foot.

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  • CodePlex Daily Summary for Monday, November 11, 2013

    CodePlex Daily Summary for Monday, November 11, 2013Popular ReleasesULS Log Viewer Feature: ULS Log Viewer Feature: What's getting installed? - The solution include Custom Action (New action in Site Menu). Features: - Only Site Administrators can see Custom Action in site menu. - Multi-Language SUPPORT! (English, Hebrew). - Works against Secure Store Service to use administrator rights for getting access to ULS Logs Path on farm servers (Use the guide for creating new SSA). - Load only the last log file from ULS log path. - Gets automatically the ULS log path from Central Administration. - Choose from whi...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.3.3: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Magick.NET: Magick.NET 6.8.7.501: Magick.NET linked with ImageMagick 6.8.7.5. Breaking changes: - Refactored MagickImageStatistics to prepare for upcoming changes in ImageMagick 7. - Renamed MagickImage.SetOption to SetDefine.Media Companion: Media Companion MC3.587b: Fixed* TV - Locked shows display correctly after refresh * TV - missing episodes display in correct colour for missed or to be aired * TV - Rescrape of Multi-episodes working. * TV - Cache fix where was writing episodes multiple times * TV - Fixed Cache writing missing episodes when Display missing eps was disabled. Revision HistoryGenerate report of user mailbox size for Exchange 2010: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Generate-report-of-user-e4e9afcaCheck SQL Server a specified database index fragmentation percentage (SQL): Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Check-SQL-Server-a-a5758043Save attachments from multiple selected items in Outlook (VBA): Script Download: Script Download: http://gallery.technet.microsoft.com/scriptcenter/Save-attachments-from-5b6bf54bRemove Windows Store apps in Windows 8: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Remove-Windows-Store-Apps-a00ef4a4PCSX-Reloaded: 1.9.94: General changes:Support for compressed audio in cue files. ECM support. OS X changes:32-bit support has been dropped Partial French and Hungarian translationsDynamics AX 2012 R2 Kitting: AX 2012 R2 CU7 release of Kitting: Here is the AX 2012 R2 CU7 release of kitting. Released both as a XPO and a model.VidCoder: 1.5.12 Beta: Added an option to preserve Created and Last Modified times when converting files. In Options -> Advanced. Added an option to mark an automatically selected subtitle track as "Default". Updated HandBrake core to SVN 5878. Fixed auto passthrough not applying just after switching to it. Fixed bug where preset/profile/tune could disappear when reverting a preset.Toolbox for Dynamics CRM 2011/2013: XrmToolBox (v1.2013.9.25): XrmToolbox improvement Correct changing connection from the status dropdown Tools improvement Updated tool Audit Center (v1.2013.9.10) -> Publish entities Iconator (v1.2013.9.27) -> Optimized asynchronous loading of images and entities MetadataDocumentGenerator (v1.2013.11.6) -> Correct system entities reading with incorrect attribute type Script Manager (v1.2013.9.27) -> Retrieve only custom events SiteMapEditor (v1.2013.11.7) -> Reset of CRM 2013 SiteMap ViewLayoutReplicator (v1.201...Microsoft SQL Server Product Samples: Database: SQL Server 2014 CTP2 In-Memory OLTP Sample, based: This sample showcases the new In-Memory OLTP feature, which is part of SQL Server 2014 CTP2. It shows the new memory-optimized tables and natively-compiled stored procedures, and can be used to show the performance benefit of in-memory OLTP. Installation instructions for the sample are included in the file ‘awinmemsample.doc’, which is part of the download. You can ask a question about this sample at the SQL Server Samples Forum Composite C1 CMS - Open Source on .NET: Composite C1 4.1: Composite C1 4.1 (4.1.5058.34326) Write a review for this release - help us improve, recommend us. Getting started If you are new to Composite C1 and want to install it: http://docs.composite.net/Getting-started What's new in Composite C1 4.1 The following are highlights of major changes since Composite C1 4.0: General user features: Drag-and-drop images and files like PDF and Word directly from own your desktop and folders into page content Allow you to install Composite Form Builder ...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.9.0: Implemented Recent Scripts list Added checking for plugin updates from AboutBox Multiple formatting improvements/fixes Implemented selection of the CLR version when preparing distribution package Added project panel button for showing plugin shortcuts list Added 'What's New?' panel Fixed auto-formatting scrolling artifact Implemented navigation to "logical" file (vs. auto-generated) file from output panel To avoid the DLLs getting locked by OS use MSI file for the installation.Resources Editor: Resources Editor: Stable releaseWPF Extended DataGrid: WPF Extended DataGrid 2.0.0.10 binaries: Now row summaries are updated whenever autofilter value sis modified.Social Network Importer for NodeXL: SocialNetImporter(v.1.9.1): This new version includes: - Include me option is back - Fixed the login bug reported latelyVeraCrypt: VeraCrypt version 1.0c: Changes between 1.0b and 1.0c (11 November 2013) : Set correctly the minimum required version in volumes header (this value must always follow the program version after any major changes). This also solves also the hidden volume issueCaptcha MVC: Captcha MVC 2.5: v 2.5: Added support for MVC 5. The DefaultCaptchaManager is no longer throws an error if the captcha values was entered incorrectly. Minor changes. v 2.4.1: Fixed issues with deleting incorrect values of the captcha token in the SessionStorageProvider. This could lead to a situation when the captcha was not working with the SessionStorageProvider. Minor changes. v 2.4: Changed the IIntelligencePolicy interface, added ICaptchaManager as parameter for all methods. Improved font size ...New ProjectsASP.NET Web API: ASP.NET Web API is a framework that makes it easy to build HTTP services that reach a broad range of clients, including browsers and mobile devices. ASP.NET WebDungeonPaper: DungeonPaper will be a platform for RPG players to utilize computers to replace traditional pen and paper in their campaigns.EMS: demoEvent Dispatcher: Event Dispatcher is a powershell module for centralized logging. Supports filtering events, and outputs to flat files or the Windows event log.Koopakiller.Numerics: A growing Math-Library for .NET, provided as a portable class library.NetroTrix: NetroTrix is a LAN Messenger Project.....Sharp Explorer: Sort of an alpha Play with C# to make a treeView Windows explorer. Currently multi-threaded dbl click to explore, r-click to preview some text files.TI Sensor Tag Library: A library to access the Texas Instruments Sensor Tag in Windows Store apps with Bluetooth GATT. Written in C#.ULS Log Viewer Feature: "ULS Log Viewer Feature" used by SharePoint Administrators, Developers and SharePoint Site Managers for get easily the real error behind the Correlation ID.Visual Studio Code Line Counter: VS Code Line Counter parses a Visual Studio solution file (.sln), reads each included project, and counts the number of lines in each included file.Vulcanus: TODOWax - The WiX Setup Project Editor: An interactive editor for WiX setup projects.

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  • How to make read-only file system writable?

    - by Tim
    I am not sure since when the filesystem on my digital audio player has been changed to be read-only. I cannot copy files into it or remove files on it. Are there some possible reasons for the player's file system to change the permission of its file system? I tried chmod: $ sudo chmod a+rw SGTL\ MSCN/ chomd: changing permissions of `SGTL MSCN/': Read-only file system where "SGTL MSCN" is the mounted point of the digital audio player. I was wondering how to make it writable? Thanks and regards!

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  • How do you start modding a game without an editor?

    - by Protector one
    I often come across very impressive mods for PC games that don't have an official editor, other development tools or its source code publicly available. (Take this amazing Multiplayer mod for Just Cause 2, for example.) How do you go about creating mods for such games? I'm not talking about replacing the odd texture or 3D model—that sort of thing seems fairly easy given tools to pry them out of game files and put them back in—but more along the lines of adding game behavior. (Tweaking settings files also doesn't count.) Note that I'm not asking "how to create a mod", I just want to know where to start or where to go to learn.

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  • Deploying Asp.net MVC web application [migrated]

    - by Pankaj Upadhyay
    I have been trying to find a neat tutorial, guide or step by step instructions for deploying an Asp.net MVC3 webapp but have found nothing so far. Everyone talks about his version of the stroy and different type of MVC versions. Right now, I have build a simple Asp.net MVC web application which i need to deploy on my shared hosting account. In a very simple manner, I need to know which files should i copy. Do i upload everything in my webproject directory to the server including the controller directory, views, models, content and bin directory ?. What about the Global.asax, web.config, packages.config, myapp.publish.xml. In short, I have no idea which files should be uploaded and which should be not. I am sure of one thing that i need few(MVC and Razor dlls) following dlls in bin directory. Just treat me as someone who has never deployed any website NOTE:- I don't have VS SP1 installed and it doesn't install either. Basically i need a manual procedure.

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  • How do I put different textures on different walls? LWJGL

    - by lehermj
    So far I have it so you are running around in a box, but all of the walls are the same texture! I've loaded up other textures for the walls (I want the walls a different texture than the floor) but it seems as if its being ignored... Here's my code: int floorTexture = glGenTextures(); { InputStream in = null; try { in = new FileInputStream("floor.png"); PNGDecoder decoder = new PNGDecoder(in); ByteBuffer buffer = BufferUtils.createByteBuffer(4 * decoder.getWidth() * decoder.getHeight()); decoder.decode(buffer, decoder.getWidth() * 4, Format.RGBA); buffer.flip(); glBindTexture(GL_TEXTURE_2D, floorTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, decoder.getWidth(), decoder.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer); glBindTexture(GL_TEXTURE_2D, floorTexture); } catch (FileNotFoundException ex) { System.err.println("Failed to find the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } catch (IOException ex) { System.err.println("Failed to load the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } finally { if (in != null) { try { in.close(); } catch (IOException e) { e.printStackTrace(); } } } } int wallTexture = glGenTextures(); { InputStream in = null; try { in = new FileInputStream("walls.png"); PNGDecoder decoder = new PNGDecoder(in); ByteBuffer buffer = BufferUtils.createByteBuffer(4 * decoder.getWidth() * decoder.getHeight()); decoder.decode(buffer, decoder.getWidth() * 4, Format.RGBA); buffer.flip(); glBindTexture(GL_TEXTURE_2D, wallTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, decoder.getWidth(), decoder.getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer); glBindTexture(GL_TEXTURE_2D, wallTexture); } catch (FileNotFoundException ex) { System.err.println("Failed to find the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } catch (IOException ex) { System.err.println("Failed to load the texture files."); ex.printStackTrace(); Display.destroy(); System.exit(1); } finally { if (in != null) { try { in.close(); } catch (IOException e) { e.printStackTrace(); } } } } int ceilingDisplayList = glGenLists(1); glNewList(ceilingDisplayList, GL_COMPILE); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, ceilingHeight, gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, ceilingHeight, gridSize); glEnd(); glEndList(); int wallDisplayList = glGenLists(1); glNewList(wallDisplayList, GL_COMPILE); glBegin(GL_QUADS); // North wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); // West wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(-gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, floorHeight, +gridSize); // East wall glTexCoord2f(0, 0); glVertex3f(+gridSize, floorHeight, -gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(+gridSize, floorHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, -gridSize); // South wall glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(-gridSize, ceilingHeight, +gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(+gridSize, ceilingHeight, +gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(+gridSize, floorHeight, +gridSize); glEnd(); glEndList(); int floorDisplayList = glGenLists(1); glNewList(floorDisplayList, GL_COMPILE); glBegin(GL_QUADS); glTexCoord2f(0, 0); glVertex3f(-gridSize, floorHeight, -gridSize); glTexCoord2f(0, gridSize * 10 * tileSize); glVertex3f(-gridSize, floorHeight, gridSize); glTexCoord2f(gridSize * 10 * tileSize, gridSize * 10 * tileSize); glVertex3f(gridSize, floorHeight, gridSize); glTexCoord2f(gridSize * 10 * tileSize, 0); glVertex3f(gridSize, floorHeight, -gridSize); glEnd(); glEndList();

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  • Automatically Reset Theme To Default, SharePoint 2010

    - by KunaalKapoor
    Manually/Through UIOn the top link bar, click Site Settings.On the Site Management page, in the Customization section, click Apply theme to site.On the Apply Theme to Web Site page, select No Theme(Default) from the list.Click Apply.Through Scriptfunction Apply-SPDefaultTheme([string]$SiteUrl, [string]$webName){$site = new-object Microsoft.SharePoint.SPSite($SiteUrl)$web = $site.OpenWeb($webName)$theme = [Microsoft.SharePoint.Utilities.ThmxTheme]::RemoveThemeFromWeb($web,$false)$web.Update()$web.Dispose()$site.Dispose()}After looking in the SPTHEMES.XML file found in the C:\Program Files\Common Files\Microsoft Shared\Web Server Extensions\14\TEMPLATE\LAYOUTS\1033 folder, you do see there is a theme with a theme name of "none". Since there is no "default" theme in 2010. So make sure if you wanna reset it to default you know that there is no default, you need to select 'none' :)

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  • Data architecture for event log metrics?

    - by elliot42
    My service has a large ongoing number of user events, and we would like to do things like "count occurrence of event type T since date D." We are trying to make two basic decisions: What to store? Storing every event vs. only storing aggregates (Event log style) log every event and count them later, vs. (Time-series style) store a single aggregated "count of event E for date D" for every day Where to store the data In a relational database (particularly MySQL) In a non-relational (NoSQL) database In flat log files (collected centrally over the network via syslog-ng) What is standard practice / where can I read more about comparing the different types of systems? Additional details: The total event stream is large, potentially hundreds of thousands of entries per day But our current need is only to count certain types of events within it We don't necessarily need real-time access to the raw data or aggregation results IMHO, "log all events to files, crawl them at a later time to filter and aggregate the stream" is a pretty standard UNIX Way, but my Rails-y compatriots seem to think that nothing is real unless it's in MySQL.

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  • How can I locate the frames of a spritesheet PNG based on this PLIST data?

    - by kitsune
    Someone asked me to reskin a certain game. Now he only sent me the whole sprite PNG and PLIST files of the sprites. He instructed me to rename each sprite with the same name corresponding to each original sprite. The problem is, he gave me the whole sprite sheet instead of each individual sprite and the PLIST. Now yes, I can read the PNG filenames from the PLIST, but I cannot rename the reskin sprites I did because I'm not sure which sprite is boy_gun_3_3.png; there are multiple guns, I don't know which is which. Is there a way to extract individual accurately named individual PNG files from the single sprite sheet using the PLIST?

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  • Compress a directory in linux

    - by user9589
    I'm trying to compress a directory and ftp it to a windows ftp. I have tried ever tar command i can find to compress a directory. It appears to be ok then I try and view it's contents using winrar. Winrar keeps telling me the file is corrupt. I have viewed other .gz or .bz2 files using winrar but for some odd reason I can't get it to work. Does anyone else have a suggestion as to something else to try. I would prefer just to have it zip the files so they have a .zip extension but even then when i try to browse it's contents both windows and winrar claim it's corrupt.

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  • disk not accessible

    - by user107044
    i formatted my hard drive yesterday and it was working well even after the formatting. But when I restarted my system again , is is showing that the space is alloted to my files but they are inaccessible. I have even tried to unhide the files and folders, if they got hidden somehow. But nothing works. the hard drive is being shown empty but the properties are saying that it still conatins the data : http://imgur.com/ObjTE in the image, it is showing that the directory has only 1 file of size:4.8 kbps but the space being used by the drive is 11.6 GB. do suggest some solution.

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  • Why are Back In Time snapshots so large?

    - by Chethan S.
    I just backed up the contents of my home partition onto my external hard drive using Back In Time. I browsed to the backed up contents in the external drive and under properties it showed me the size as 9.6 GB. As I read that in next snapshots I create, Back In Time does not backup everything but creates hard links for older contents and saves newer contents, I wanted to test it. So I copied two small files into my home partition and ran 'Take Snapshot' again. The operation completed within a minute - first it checked previous snapshot, assessed the changes, detected two new files and synced them. After this when I browsed to the backed up contents, I was surprised to see the newer and older backup taking up 9.6 GB each. Isn't this a waste of hard drive space? Or did I interpret something wrongly?

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Does booting a live USB cause writes to occur to it?

    - by InkBlend
    I know that Ubuntu will not and can not write to a live CD-R/DVD+-R when it is booting from it, as it is a read-only medium. However, the procedure (at least on the data level) for running Ubuntu off an optical disc is different from a USB drive, which is usually write-enabled. if I make a live USB, turn off persistent files, and boot from it, will any data be written to the USB drive (e.g. settings, error logs, temporary files)? Or will Ubuntu just read from it, nothing else?

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  • How to direct a Network Solutions domain name to an html website hosted on Google Drive? [on hold]

    - by Air Conditioner
    To begin with, I'd wanted to take advantage of HTML, CSS, and so on to build a website that looks and works just as I'd like it to. I took a look around on how I could make that work, and I soon saw a lifehacker article showing that its possible to host website files on google drive. I then made sure that the folder containing the files was shared publicly throughout the web, and I now have a working 'google drive hosted' domain for the website. However, I did want to have the custom domain, and so I registered one with network solutions. So now, I'm curious on how I should direct my Network Solutions domain to the index.html I'm hosting on google drive. Would anyone have an Idea?

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  • Xubuntu: how do I automatically mount external NTFS drive with writes allowed?

    - by user74372
    i would have thought mine was such a common question that there would be a simple solution already built in to xubuntu - but there isnt. i have 2 separate external hard disks and connect them to a usb port at different times - i would like them to be automatically mounted as read/write, but apparently the designers of gnome-volume-manager decided that shouldnt be possible and they are mounted as read-only in fact, i can write new files to them, but cannot then delete the new files i just wrote! is there a workaround? i read somewhere that etc/fstab doesn't apply to removable media, which are mounted by gnome-volume-manager and therefore cannot be unmounted by a user

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  • System checks for disk drive error every time it boots

    - by Starx
    When my disk space for the ubuntu installation partition was getting low, from a live cd, I used gparted to increase its volume capacity, but deleting another partition and merging it to the ubuntu partition. Since then onwards, I am receiving disk checking for errors at boot screen for my partitions, always. What seem to be causing this and how to fix it? Update Here is my boot.log if it provides few insight fsck from util-linux 2.19.1 fsck from util-linux 2.19.1 /dev/sda1 was not cleanly unmounted, check forced. ubuntu: clean, 501325/1310720 files, 2958455/5242880 blocks /dev/sda1: 241/51272 files (3.3% non-contiguous), 73541/102400 blocks mountall: fsck /boot [358] terminated with status 1 Skipping profile in /etc/apparmor.d/disable: usr.bin.firefox ... /dev/sda1 is a separate grub partition for my dual OS's

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  • Apple pushnotification [closed]

    - by VIVEK
    I have a PHP script located in path like /var/www/vhosts/hostname/httpdocs/webservices, I have both PHP script and .pem files there, and I have called the .pem file in the script properly, but still when I run the script , I don't get push notification , instead i get warnings such as: Warning: stream_socket_client() [function.stream-socket-client]: Unable to set local cert chain file `ck_push_test.pem'; Check that your cafile/capath settings include details of your certificate and its issuer in /var/www/vhosts/ipartyapps.com/httpdocs/webservices/testPush.php on line 12 Warning: stream_socket_client() [function.stream-socket-client]: failed to create an SSL handle in /var/www/vhosts/ipartyapps.com/httpdocs/webservices/testPush.php on line 12 Warning: stream_socket_client() [function.stream-socket-client]: Failed to enable crypto in /var/www/vhosts/ipartyapps.com/httpdocs/webservices/testPush.php on line 12 Warning: stream_socket_client() [function.stream-socket-client]: unable to connect to ssl://gateway.push.apple.com:2195 (Unknown error) in /var/www/vhosts/ipartyapps.com/httpdocs/webservices/testPush.php on line 12 Failed to connect 0 I double checked everything path, permissions and owner/group of both script and .pem files, still not getting push notification. Any suggestions please, as it's urgent.

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  • Separating portion of website to its own server

    - by Brett
    So my job is to take the homepage (or maybe I should say "homesite" because it encompasses a few interrelated pages) and drag this onto its own Apache server. The problem I'm having right now is being able to weed out jumbled/bundled files (such as folders of js, css, and other files that i cant even identify) and knowing what is necessary to keep the homesite running. I'm new to this stuff (I'm an intern) so feel free to ask questions if I'm leaving vital information out. What I'm asking of you guys here is basically any pointers or tips you may be able to give me in order to get the job done. I could use some advice from people with a little more experience in web development. btw: This question may appear as though I have not completed any prior research and that is, for the most part, true. But the problem is I really am not sure how to research this. If you guys could throw me some keywords to play with that would really be helpful. Thanks!

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  • Slow writing HDD speed, Ubuntu 12.04 64-bit, Thinkpad T520i

    - by pyc
    It seems that (but I'm not completely sure), that when I'm copying files from gigabit network to HDD, I can't use full potential of the network which in my case is about 60 MB/s, because HDD writing is so slow like lower than 10 MB/s, and also it's slowing down the whole system which becomes pretty much unresponsive, almost impossible to work with. Copying files to samba share residing at Ubuntu machine, connected to share from Windows 7, I'm completely sure my network equipment is OK, and there's no CPU intensive process on Ubuntu except smbd getting about 10-20% from time to time which I think is OK. Something here is burried deep I think, maybe even in kernel. Already tried to switch from AHCI to compatibility mode, and turning acpi on and off - nothing helped. So it's like HDD buffer is full and emptying slowly while machine is sluggish, load is about 3 to 4. Somebody experienced the similar problems? Some help on troubleshooting process and identifying the cause would be helpful too :) Thanks!

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  • Telerik announces native controls for Silverlight 4 Release Candidate.

    Right after the official release of Silverlight 4 Release Candidate (at MIX) Telerik has prepared for you a native build of RadControls for Silverlight that are built on the latest platforms release. The download can be found under the users accounts or as part of the Latest Internal Build. The download files are clearly marked with RadControls for Silverlight 4 RC. We will keep on updating the files with each Latest Internal Build. The RadControls for Silverlight 4 RC is still a preview version of RadControls for Silverlight 4 that will become official as soon as Microsoft announces the RTW version of Silverlight 4. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to load data for specific level at runtime?

    - by Siddharth
    I'm trying to create a game with many levels loaded from XML files. In my game I have many objects in each level. At present my game contains 20 levels, and I load all the textures at once on startup. But I think the correct way to do it is to only load textures used in the current level. I don't know how to do that. So please explain this by providing some example code. At present I create a class for each type of entity by extending my Sprite class. This subclass loads the appropriate image. I know this is not the best way to do things. Basically I want to know how to load large levels efficiently in Andengine. What is the proper method for loading textures, level data and background images from files when the level is run?

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