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  • How to infer the type of a derived class in base class?

    - by enzi
    I want to create a method that allows me to change arbitrary properties of classes that derive from my base class, the result should look like this: SetPropertyValue("size.height", 50); – where size is a property of my derived class and height is a property of size. I'm almost done with my implementation but there's one final obstacle that I want to solve before moving on, to describe this I will first have to explain my implementation a bit: Properties that can be modified are decorated with an attribute There's a method in my base class that searches for all derived classes and their decorated properties For each property I generate a "property modifier", a class that contains 2 delegates: one to set and one to get the value of the property. Property Modifiers are stored in a dictionary, with the name of the property as key In my base class, there is another dictionary that contains all property-modifier-dictionaries, with the Type of the respective class as key. What the SetPropertyValue method does is this: Get the correct property-modifier-dictionary, using the concrete type of the derived class (<- yet to solve) Get the property modifier of the property to change (e.g. of the property size) Use the get or set delegate to modify the property's value Some example code to clarify further: private static Dictionary<RuntimeTypeHandle, object> EditableTypes; //property-modifier-dictionary protected void SetPropertyValue<T>(EditablePropertyMap<T> map, string property, object value) { var property = map[property]; // get the property modifier property.Set((T)this, value); // use the set delegate (encapsulated in a method) } In the above code, T is the Type of the actual (derived) class. I need this type for the get/set delegates. The problem is how to get the EditablePropertyMap<T> when I don't know what T is. My current (ugly) solution is to pass the map in an overriden virtual method in the derived class: public override void SetPropertyValue(string property, object value) { base.SetPropertyValue((EditablePropertyMap<ExampleType>)EditableTypes[typeof(ExampleType)], property, value); } What this does is: get the correct dictionary containing the property modifiers of this class using the class's type, cast it to the appropiate type and pass it to the SetPropertyValue method. I want to get rid of the SetPropertyValue method in my derived class (since there are a lot of derived classes), but don't know yet how to accomplish that. I cannot just make a virtual GetEditablePropertyMap<T> method because I cannot infer a concrete type for T then. I also cannot acces my dictionary directly with a type and retrieve an EditablePropertyMap<T> from it because I cannot cast to it from object in the base class, since again I do not know T. I found some neat tricks to infere types (e.g. by adding a dummy T parameter), but cannot apply them to my specific problem. I'd highly appreciate any suggestions you may have for me.

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  • Problem with OOP Class Definitions

    - by oben
    Hi, this is Oben from Turkey. I work for my homework in C++ and i have some problems with multiply definitions. My graph class ; class Graph{ private: string name; //Graph name fstream* graphFile; //Graph's file protected: string opBuf; //Operations buffer int containsNode(string); //Query if a node is present Node* nodes; //Nodes in the graph int nofNodes; //Number of nodes in the graph public: static int nOfGraphs; //Number of graphs produced Graph(); //Constructors and destructor Graph(int); Graph(string); Graph(const Graph &); ~Graph(); string getGraphName(); //Get graph name bool addNode(string); //add a node to the graph bool deleteNode(string); //delete a node from the graph bool addEdge(string,string); //add an edge to the graph bool deleteEdge(string,string); //delete an edge from the graph void intersect(const Graph&); //intersect the graph with the <par> void unite(const Graph&); //intersect the graph with the <par> string toString(); //get string representation of the graph void acceptTraverse(BreadthFirst*); void acceptTraverse(DepthFirst *); }; and my traversal class; class Traversal { public: string *visitedNodes; virtual string traverse (const Graph & ); }; class BreadthFirst : public Traversal { public : BreadthFirst(); string traverse(); }; class DepthFirst : public Traversal { public : DepthFirst(); string traverse(); }; My problem is in traversal class , i need to declare Graph class at the same time , in graph class i need traversal class to declare. I have big problems with declerations :) Could you please help me ?

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  • Load/Store Objects in file in Java

    - by brain_damage
    I want to store an object from my class in file, and after that to be able to load the object from this file. But somewhere I am making a mistake(s) and cannot figure out where. May I receive some help? public class GameManagerSystem implements GameManager, Serializable { private static final long serialVersionUID = -5966618586666474164L; HashMap<Game, GameStatus> games; HashMap<Ticket, ArrayList<Object>> baggage; HashSet<Ticket> bookedTickets; Place place; public GameManagerSystem(Place place) { super(); this.games = new HashMap<Game, GameStatus>(); this.baggage = new HashMap<Ticket, ArrayList<Object>>(); this.bookedTickets = new HashSet<Ticket>(); this.place = place; } public static GameManager createManagerSystem(Game at) { return new GameManagerSystem(at); } public boolean store(File f) { try { FileOutputStream fos = new FileOutputStream(f); ObjectOutputStream oos = new ObjectOutputStream(fos); oos.writeObject(games); oos.writeObject(bookedTickets); oos.writeObject(baggage); oos.close(); fos.close(); } catch (IOException ex) { return false; } return true; } public boolean load(File f) { try { FileInputStream fis = new FileInputStream(f); ObjectInputStream ois = new ObjectInputStream(fis); this.games = (HashMap<Game,GameStatus>)ois.readObject(); this.bookedTickets = (HashSet<Ticket>)ois.readObject(); this.baggage = (HashMap<Ticket,ArrayList<Object>>)ois.readObject(); ois.close(); fis.close(); } catch (IOException e) { return false; } catch (ClassNotFoundException e) { return false; } return true; } . . . } public class JUnitDemo { GameManager manager; @Before public void setUp() { manager = GameManagerSystem.createManagerSystem(Place.ENG); } @Test public void testStore() { Game g = new Game(new Date(), Teams.LIONS, Teams.SHARKS); manager.registerGame(g); File file = new File("file.ser"); assertTrue(airport.store(file)); } }

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  • Implementing default constructors

    - by James
    Implement the default constructor, the constructors with one and two int parameters. The one-parameter constructor should initialize the first member of the pair, the second member of the pair is to be 0. Overload binary operator + to add the pairs as follows: (a, b) + (c, d) = (a + c, b + d); Overload the - analogously. Overload the * on pairs ant int as follows: (a, b) * c = (a * c, b * c). Write a program to test all the member functions and overloaded operators in your class definition. You will also need to write accessor (get) functions for each member. The definition of the class Pairs: class Pairs { public: Pairs(); Pairs(int first, int second); Pairs(int first); // other members and friends friend istream& operator>> (istream&, Pair&); friend ostream& operator<< (ostream&, const Pair&); private: int f; int s; }; Self-Test Exercise #17: istream& operator (istream& ins, Pair& second) { char ch; ins ch; // discard init '(' ins second.f; ins ch; // discard comma ',' ins second.s; ins ch; // discard final '(' return ins; } ostream& operator<< (ostream& outs, const Pair& second) { outs << '('; outs << second.f; outs << ", " ;// I followed the Author's suggestion here. outs << second.s; outs << ")"; return outs; }

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  • Problem on creating font using a custom ant task, which extends LWUIT's FontTask.

    - by Smithy
    Hi. I am new to LWUIT and j2me, and I am building a j2me application for showing Japanese text vertically. The phonetic symbol part of the text should be shown in relatively small font size (about half the size of the text), small Kanas need to be shown as normal ones, and some 'vertical only' characters need to be put into the Private Use Area, etc. I tried to build this font into a bitmap font using the FontTask ant task LWUIT provided, but found that it does support the customizations mentioned above. So I decided to write my own task and add those. Below is what I have achieved: 1 An ant task extending the LWUITTask task to support a new nested element <verticalfont>. public class VerticalFontBuildTask extends LWUITTask { public void addVerticalfont(VerticalFontTask anVerticalFont) { super.addFont(anVerticalFont); } } 2 The VerticalFontTask task, which extends the original FontTask. Instead of inserting a EditorFont object, it inserts a VerticalEditorFont object(derived from EditorFont) into the resource. public class VerticalFontTask extends FontTask { // some constants are omitted public VerticalFontTask() { StringBuilder sb = new StringBuilder(); sb.append(UPPER_ALPHABET); sb.append(UPPER_ALPHABET.toLowerCase()); sb.append(HALFWIDTH); sb.append(HIRAGANA); sb.append(HIRAGANA_SMALL); sb.append(KATAKANA); sb.append(KATAKANA_SMALL); sb.append(WIDE); this.setCharset(sb.toString()); } @Override public void addToResources(EditableResources e) { log("Putting rigged font into resource..."); super.addToResources(e); //antialias settings Object aa = this.isAntiAliasing() ? RenderingHints.VALUE_TEXT_ANTIALIAS_ON :RenderingHints.VALUE_TEXT_ANTIALIAS_OFF; VerticalEditorFont ft = new VerticalEditorFont( Font.createSystemFont( this.systemFace, this.systemStyle, this.systemSize), null, getLogicalName(), isCreateBitmap(), aa, getCharset()); e.setFont(getName(), ft); } VerticalEditorFont is just a bunch of methods logging to output and call the super. I am still trying to figure out how to extend it. But things are not going well: none of the methods on the VerticalEditorFont object get called when executing this task. My questions are: 1 where did I do wrong? 2 I want to embed a truetype font to support larger screens. I only need a small part of the font inside my application and I don't want it to carry a font resource weighing 1~2MB. Is there a way to extract only the characters needed and pack them into LWUIT?

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  • synchronized in java - Proper use

    - by ZoharYosef
    I'm building a simple program to use in multi processes (Threads). My question is more to understand - when I have to use a reserved word synchronized? Do I need to use this word in any method that affects the bone variables? I know I can put it on any method that is not static, but I want to understand more. thank you! here is the code: public class Container { // *** data members *** public static final int INIT_SIZE=10; // the first (init) size of the set. public static final int RESCALE=10; // the re-scale factor of this set. private int _sp=0; public Object[] _data; /************ Constructors ************/ public Container(){ _sp=0; _data = new Object[INIT_SIZE]; } public Container(Container other) { // copy constructor this(); for(int i=0;i<other.size();i++) this.add(other.at(i)); } /** return true is this collection is empty, else return false. */ public synchronized boolean isEmpty() {return _sp==0;} /** add an Object to this set */ public synchronized void add (Object p){ if (_sp==_data.length) rescale(RESCALE); _data[_sp] = p; // shellow copy semantic. _sp++; } /** returns the actual amount of Objects contained in this collection */ public synchronized int size() {return _sp;} /** returns true if this container contains an element which is equals to ob */ public synchronized boolean isMember(Object ob) { return get(ob)!=-1; } /** return the index of the first object which equals ob, if none returns -1 */ public synchronized int get(Object ob) { int ans=-1; for(int i=0;i<size();i=i+1) if(at(i).equals(ob)) return i; return ans; } /** returns the element located at the ind place in this container (null if out of range) */ public synchronized Object at(int p){ if (p>=0 && p<size()) return _data[p]; else return null; }

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  • What classes should I map against with NHibernate?

    - by apollodude217
    Currently, we use NHibernate to map business objects to database tables. Said business objects enforce business rules: The set accessors will throw an exception on the spot if the contract for that property is violated. Also, the properties enforce relationships with other objects (sometimes bidirectional!). Well, whenever NHibernate loads an object from the database (e.g. when ISession.Get(id) is called), the set accessors of the mapped properties are used to put the data into the object. What's good is that the middle tier of the application enforces business logic. What's bad is that the database does not. Sometimes crap finds its way into the database. If crap is loaded into the application, it bails (throws an exception). Sometimes it clearly should bail because it cannot do anything, but what if it can continue working? E.g., an admin tool that gathers real-time reports runs a high risk of failing unnecessarily instead of allowing an admin to even fix a (potential) problem. I don't have an example on me right now, but in some instances, letting NHibernate use the "front door" properties that also enforce relationships (especially bidi) leads to bugs. What are the best solutions? Currently, I will, on a per-property basis, create a "back door" just for NHibernate: public virtual int Blah {get {return _Blah;} set {/*enforces BR's*/}} protected virtual int _Blah {get {return blah;} set {blah = value;}} private int blah; I showed the above in C# 2 (no default properties) to demonstrate how this gets us basically 3 layers of, or views, to blah!!! While this certainly works, it does not seem ideal as it requires the BL to provide one (public) interface for the app-at-large, and another (protected) interface for the data access layer. There is an additional problem: To my knowledge, NHibernate does not give you a way to distinguish between the name of the property in the BL and the name of the property in the entity model (i.e. the name you use when you query, e.g. via HQL--whenever you give NHibernate the name (string) of a property). This becomes a problem when, at first, the BR's for some property Blah are no problem, so you refer to it in your O/R mapping... but then later, you have to add some BR's that do become a problem, so then you have to change your O/R mapping to use a new _Blah property, which breaks all existing queries using "Blah" (common problem with programming against strings). Has anyone solved these problems?!

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  • C++ - Breaking code implementation into different parts

    - by Kotti
    Hi! The question plot (a bit abstract, but answering this question will help me in my real app): So, I have some abstract superclass for objects that can be rendered on the screen. Let's call it IRenderable. struct IRenderable { // (...) virtual void Render(RenderingInterface& ri) = 0; virtual ~IRenderable() { } }; And suppose I also have some other objects that derive from IRenderable, e.g. Cat and Dog. So far so good. I add some Cat and Dog specific methods, like SeekForWhiskas(...) and Bark(...). After that I add specific Render(...) method for them, so my code looks this way: class Cat : public IRenderable { public: void SeekForWhiskas(...) { // Implementation could be here or moved // to a source file (depends on me wanting // to inline it or not) } virtual void Render(...) { // Here comes the rendering routine, that // is specific for cats SomehowDrawAppropriateCat(...); } }; class Dog : public IRenderable { public: void Bark(...) { // Same as for 'SeekForWhiskas(...)' } virtual void Render(...) { // Here comes the rendering routine, that // is specific for dogs DrawMadDog(...); } }; And then somewhere else I can do drawing the way that an appropriate rendering routine is called: IRenderable* dog = new Dog(); dog->Render(...); My question is about logical wrapping of such kind of code. I want to break apart the code, that corresponds to rendering of the current object and it's own methods (Render and Bark in this example), so that my class implementation doesn't turn into a mess (imagine that I have 10 methods like Bark and of course my Render method doesn't fit in their company and would be hard to find). Two ways of making what I want to (as far as I know) are: Making appropriate routines that look like RenderCat(Cat& cat, RenderInterface* ri), joining them to render namespace and then the functions inside a class would look like virtual void Render(...) { RenderCat(*this, ...); }, but this is plain stupid, because I'll lose access to Cat's private members and friending these functions looks like a total design disaster. Using visitor pattern, but this would also mean I have to rebuild my app's design and looks like an inadequate way to make my code complicated from the very beginning. Any brilliant ideas? :)

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  • A question about making a C# class persistent during a file load

    - by Adam
    Apologies for the indescriptive title, however it's the best I could think of for the moment. Basically, I've written a singleton class that loads files into a database. These files are typically large, and take hours to process. What I am looking for is to make a method where I can have this class running, and be able to call methods from within it, even if it's calling class is shut down. The singleton class is simple. It starts a thread that loads the file into the database, while having methods to report on the current status. In a nutshell it's al little like this: public sealed class BulkFileLoader { static BulkFileLoader instance = null; int currentCount = 0; BulkFileLoader() public static BulkFileLoader Instance { // Instanciate the instance class if necessary, and return it } public void Go() { // kick of 'ProcessFile' thread } public void GetCurrentCount() { return currentCount; } private void ProcessFile() { while (more rows in the import file) { // insert the row into the database currentCount++; } } } The idea is that you can get an instance of BulkFileLoader to execute, which will process a file to load, while at any time you can get realtime updates on the number of rows its done so far using the GetCurrentCount() method. This works fine, except the calling class needs to stay open the whole time for the processing to continue. As soon as I stop the calling class, the BulkFileLoader instance is removed, and it stops processing the file. What I am after is a solution where it will continue to run independently, regardless of what happens to the calling class. I then tried another approach. I created a simple console application that kicks off the BulkFileLoader, and then wrapped it around as a process. This fixes one problem, since now when I kick off the process, the file will continue to load even if I close the class that called the process. However, now the problem I have is that cannot get updates on the current count, since if I try and get the instance of BulkFileLoader (which, as mentioned before is a singleton), it creates a new instance, rather than returning the instance that is currently in the executing process. It would appear that singletons don't extend into the scope of other processes running on the machine. In the end, I want to be able to kick off the BulkFileLoader, and at any time be able to find out how many rows it's processed. However, that is even if I close the application I used to start it. Can anyone see a solution to my problem?

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  • No Method Error Undefined method 'save' for nil:NilClass

    - by BennyB
    I'm getting this error when i try to create a "Lecture" via my Lecture controller's create method. This used to work but i went on to work on other parts of the app & then of course i come back & something is now throwing this error when a user tries to create a Lecture in my app. I'm sure its something small i'm just overlooking (been at it a while & probably need to take a break)...but I'd appreciate if someone could let me know why this is happening...let me know if i need to post anything else...thx! The error I get NoMethodError in LecturesController#create undefined method `save' for nil:NilClass Rails.root: /Users/name/Sites/rails_projects/app_name Application Trace | Framework Trace | Full Trace app/controllers/lectures_controller.rb:13:in `create' My view to create a new Lecture views/lectures/new.html.erb <% provide(:title, 'Start a Lecture') %> <div class="container"> <div class="content-wrapper"> <h1>Create a Lecture</h1> <div class="row"> <div class="span 6 offset3"> <%= form_for(@lecture) do |f| %> <%= render 'shared/error_messages', :object => f.object %> <div class="field"> <%= f.text_field :title, :placeholder => "What will this Lecture be named?" %> <%= f.text_area :content, :placeholder => "Describe this Lecture & what will be learned..." %> </div> <%= f.submit "Create this Lecture", :class => "btn btn-large btn-primary" %> <% end %> </div> </div> </div> </div> Then my controller where its saying the error is coming from controllers/lectures_controller.rb class LecturesController < ApplicationController before_filter :signed_in_user, :only => [:create, :destroy] before_filter :correct_user, :only => :destroy def index end def new @lecture = current_user.lectures.build if signed_in? end def create if @lecture.save flash[:success] = "Lecture created!" redirect_to @lecture else @activity_items = [ ] render 'new' end end def show @lecture = Lecture.find(params[:id]) end def destroy @lecture.destroy redirect_to root_path end private def correct_user @lecture = current_user.lectures.find_by_id(params[:id]) redirect_to root_path if @lecture.nil? end

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  • vc++ - static member is showing error

    - by prabhakaran
    I am using vc++(2010). I am trying to create a class for server side socket. Here is the header file #include<winsock.h> #include<string> #include<iostream> using namespace std; class AcceptSocket { // static SOCKET s; protected: SOCKET acceptSocket; public: AcceptSocket(){}; void setSocket(SOCKET socket); static void EstablishConnection(int portNo,string&); static void closeConnection(); static void StartAccepting(); virtual void threadDeal(); static DWORD WINAPI MyThreadFunction(LPVOID lpParam); }; SOCKET AcceptSocket::s; and the corresponding source file #include<NetWorking.h> #include<string> void AcceptSocket::setSocket(SOCKET s) { acceptSocket=s; } void AcceptSocket::EstablishConnection(int portno,string &failure) { WSAData w; int error = WSAStartup(0x0202,&w); if(error) failure=failure+"\nWSAStartupFailure"; if(w.wVersion != 0x0202) { WSACleanup(); failure=failure+"\nVersion is different"; } SOCKADDR_IN addr; addr.sin_family=AF_INET; addr.sin_port=htons(portno); addr.sin_addr.s_addr=htonl(INADDR_ANY); AcceptSocket::s=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); if(AcceptSocket::s == INVALID_SOCKET) failure=failure+"\nsocket creating error"; if(bind(AcceptSocket::s,(LPSOCKADDR) &addr,sizeof(addr)) == SOCKET_ERROR) failure=failure+"\nbinding error"; listen(AcceptSocket::s,SOMAXCONN); } void AcceptSocket::closeConnection() { if(AcceptSocket::s) closesocket(AcceptSocket::s); WSACleanup(); } void AcceptSocket::StartAccepting() { sockaddr_in addrNew; int size=sizeof(addrNew); while(1) { SOCKET temp=accept(AcceptSocket::s,(sockaddr *)&addrNew,&size); AcceptSocket * tempAcceptSocket=new AcceptSocket(); tempAcceptSocket->setSocket(temp); DWORD threadId; HANDLE thread=CreateThread(NULL,0,MyThreadFunction,(LPVOID)tempAcceptSocket,0,&threadId); } } DWORD WINAPI AcceptSocket::MyThreadFunction(LPVOID lpParam) { AcceptSocket * acceptsocket=(AcceptSocket *) lpParam; acceptsocket->threadDeal(); return 1; } void AcceptSocket::threadDeal() { "You didn't define threadDeal in the derived class"; } Now the main.cpp is #include<Networking.h> int main() { } When I am compiling The error I got is Error 1 error LNK2005: "private: static unsigned int AcceptSocket::s" (?s@AcceptSocket@@0IA) already defined in NetWorking.obj C:\Documents and Settings\prabhakaran\Desktop\check\check\main.obj check Error 2 error LNK1169: one or more multiply defined symbols found C:\Documents and Settings\prabhakaran\Desktop\check\Debug\check.exe 1 1 check Now anybody please enlighten me about this issue

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  • Problem parsing XML data to Multi dimensional array

    - by Cam
    Hi there, i'm still transitioning from as2 to as3, i'm having trouble with parsing XML data to Multi dimensional array, below is the onComplete handler which is succesfully tracing 'event.target.data' but outputs 'A term is undefined and has no properties' when tracing _vein_data[0][0].xPos . I'm guessing there is a easier way to approach it than this attempt private function on_xml_completed(event:Event):void { var XMLPoints:XML = new XML(event.target.data); for ( var i:int = 0; i < XMLPoints.shape.length(); i++ ) { var shapeArray:Array = new Array(); _vein_data.push(shapeArray); for ( var j:int = 0; j < 4; i++ ) { _vein_data[i].push({'xPos':XMLPoints.shape[i].point[j].@xPos, 'yPos':XMLPoints.shape[i].point[j].@yPos}); } } trace(_vein_data[0][0].xPos) loadAsset(); } here's a portion of my XML; <items> <shape> <point xPos="60" yPos="23" /> <point xPos="65" yPos="23" /> <point xPos="93" yPos="85" /> <point xPos="88" yPos="87" /> </shape> <shape> <point xPos="88" yPos="87" /> <point xPos="92" yPos="83" /> <point xPos="145" yPos="174" /> <point xPos="138" yPos="175" /> </shape> <shape> <point xPos="138" yPos="175" /> <point xPos="143" yPos="171" /> <point xPos="147" yPos="211" /> <point xPos="141" yPos="212" /> </shape> </items> thank you in advance for any guidance on this Cam

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  • Id property not populated

    - by fingers
    I have an identity mapping like so: Id(x => x.GuidId).Column("GuidId") .GeneratedBy.GuidComb().UnsavedValue(Guid.Empty); When I retrieve an object from the database, the GuidId property of my object is Guid.Empty, not the actual Guid (the property in the class is of type System.Guid). However, all of the other properties in the object are populated just fine. The database field's data type (SQL Server 2005) is uniqueidentifier, and marked as RowGuid. The application that is connecting to the database is a VB.NET Web Site project (not a "Web Application" or "MVC Web Application" - just a regular "Web Site" project). I open the NHibernate session through a custom HttpModule. Here is the HttpModule: public class NHibernateModule : System.Web.IHttpModule { public static ISessionFactory SessionFactory; public static ISession Session; private static FluentConfiguration Configuration; static NHibernateModule() { if (Configuration == null) { string connectionString = cfg.ConfigurationManager.ConnectionStrings["myDatabase"].ConnectionString; Configuration = Fluently.Configure() .Database(MsSqlConfiguration.MsSql2005.ConnectionString(cs => cs.Is(connectionString))) .ExposeConfiguration(c => c.Properties.Add("current_session_context_class", "web")) .Mappings(x => x.FluentMappings.AddFromAssemblyOf<LeadMap>().ExportTo("C:\\Mappings")); } SessionFactory = Configuration.BuildSessionFactory(); } public void Init(HttpApplication context) { context.BeginRequest += delegate { Session = SessionFactory.OpenSession(); CurrentSessionContext.Bind(Session); }; context.EndRequest += delegate { CurrentSessionContext.Unbind(SessionFactory); }; } public void Dispose() { Session.Dispose(); } } The strangest part of all, is that from my unit test project, the GuidId property is returned as I would expect. I even rigged it to go for the exact row in the exact database as the web site was hitting. The only differences I can think of between the two projects are The unit test project is in C# Something with the way the session is managed between the HttpModule and my unit tests The configuration for the unit tests is as follows: Fluently.Configure() .Database(MsSqlConfiguration.MsSql2005.ConnectionString(cs => cs.Is(connectionString))) .Mappings(x => x.FluentMappings.AddFromAssemblyOf<LeadDetailMap>()); I am fresh out of ideas. Any help would be greatly appreciated. Thanks

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  • Errors in Layout Cant figure it out!!

    - by Wahid
    Please Help. I'm trying to create a menu that pops up if an android user clicks "menu" on his phone. and i want on the screen a button so when the user clicks it a sound starts playing for a second or two. && this error keeps popping up in my java class in the part where it says " public boolean onCreateTutorial(Menu menu) {" heres my code. package com.Tutorial; import com.Tutorial.R; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; public class Tutorial extends Activity { private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1, R.raw.sound); Button SoundButton = (Button)findViewById(R.id.Button); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); @Override public boolean onCreateTutorial(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.menu, menu); return true; } } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.icon: Toast.makeText(this, "Rate this app on Android Market!", Toast.LENGTH_LONG).show(); break; case R.id.text: Toast.makeText(this, "Name: Wahid", Toast.LENGTH_LONG).show(); break; case R.id.icontext: Toast.makeText(this, "MeSoundFx Pro on the Android Market! (Coming Soon)", Toast.LENGTH_LONG).show(); break; } return true; } }); } }

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  • How to manipulate file paths intelligently in .Net 3.0?

    - by Hamish Grubijan
    Scenario: I am maintaining a function which helps with an install - copies files from PathPart1/pending_install/PathPart2/fileName to PathPart1/PathPart2/fileName. It seems that String.Replace() and Path.Combine() do not play well together. The code is below. I added this section: // The behavior of Path.Combine is weird. See: // http://stackoverflow.com/questions/53102/why-does-path-combine-not-properly-concatenate-filenames-that-start-with-path-dir while (strDestFile.StartsWith(@"\")) { strDestFile = strDestFile.Substring(1); // Remove any leading backslashes } Debug.Assert(!Path.IsPathRooted(strDestFile), "This will make the Path.Combine(,) fail)."); in order to take care of a bug (code is sensitive to a constant @"pending_install\" vs @"pending_install" which I did not like and changed (long story, but there was a good opportunity for constant reuse). Now the whole function: //You want to uncompress only the files downloaded. Not every file in the dest directory. private void UncompressFiles() { string strSrcDir = _application.Client.TempDir; ArrayList arrFiles = new ArrayList(); GetAllCompressedFiles(ref arrFiles, strSrcDir); IEnumerator enumer = arrFiles.GetEnumerator(); while (enumer.MoveNext()) { string strDestFile = enumer.Current.ToString().Replace(_application.Client.TempDir, String.Empty); // The behavior of Path.Combine is weird. See: // http://stackoverflow.com/questions/53102/why-does-path-combine-not-properly-concatenate-filenames-that-start-with-path-dir while (strDestFile.StartsWith(@"\")) { strDestFile = strDestFile.Substring(1); // Remove any leading backslashes } Debug.Assert(!Path.IsPathRooted(strDestFile), "This will make the Path.Combine(,) fail)."); strDestFile = Path.Combine(_application.Client.BaseDir, strDestFile); strDestFile = strDestFile.Replace(Path.GetExtension(strDestFile), String.Empty); ZSharpLib.ZipExtractor.ExtractZip(enumer.Current.ToString(), strDestFile); FileUtility.DeleteFile(enumer.Current.ToString()); } } Please do not laugh at the use of ArrayList and the way it is being iterated - it was pioneered by a C++ coder during a .Net 1.1 era. I will change it. What I am interested in: what is a better way of replacing PathPart1/pending_install/PathPart2/fileName with PathPart1/PathPart2/fileName within the current code. Note that _application.Client.TempDir is just _application.Client.BaseDir + @"\pending_install". While there are many ways to improve the code, I am mainly concerned with the part which has to do with String.Replace(...) and Path.Combine(,). I do not want to make changes outside of this function. I wish Path.Combine(,) took an optional bool flag, but it does not. So ... given my constraints, how can I rework this so that it starts to sucks less? Thanks!

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  • Ping remote server and wait to get data

    - by infinity
    Hi I'm building my first application for android and I've reached a point where I can't find a solution even have no idea what to search for in Google. So the problem: I am pinging a remote server with GET request through the application passing some parameters like file_id. Then the server gives back confirmation if the file exists or error otherwise, both in plain text. The error string is $$$ERROR$$$. Actually the confirmation is JSON string that holds the path to the file. If the file doesn't exists on the server it generated the error message and start downloading the file and processing it which normally takes 10-30 seconds. What would be the best way to check if the file is ready for download? I have DownloadFile class that extends AsyncTask but before I reach the point to download the file I need the URL which is dependant on the previous request which is in the main class in the UI thread. Here is some code: public class MainActivity extends Activity { private String getInfo() { // Create a new HttpClient and Post Header HttpClient httpClient = new DefaultHttpClient(); HttpGet httpPost = new HttpGet(infoUrl); StringBuilder sb = null; String data; JSONObject jObject = null; try { HttpResponse response = httpClient.execute(httpPost); // This might be equal "$$$ERROR$$$" if no file exists sb = inputStreamToString(response.getEntity().getContent()); } catch(ClientProtocolException e) { // TODO Auto-generated catch block Log.v("Error: pushItem ClientProtocolException: ", e.toString()); } catch (IOException e) { // TODO Auto-generated catch block Log.v("Error: pushItem IOException: ", e.toString()); } // Clean the data to be complaint JSON format data = sb.toString().replace("info = ", ""); try { jObject = new JSONObject(data); data = jObject.getString("h"); fileTitle = jObject.getString("title"); } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); } downloadUrl = String.format(downloadUrl, fileId, data); return downloadUrl; } } So my idea was to get the content and if equal to $$$ERROR$$$ go into loop until JSON data is passed but I guess there is better solution. Note: I don't have control over the server output so have to deal with what I have.

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  • Downloading large file with php

    - by Alessandro
    Hi, I have to write a php script to download potentially large files. The file I'm reporting here works fine most of the times. However, if the client's connection is slow the request ends (with status code 200) in the middle of the downloading, but not always at the very same point, and not at the very same time. I tried to overwrite some php.ini variables (see the first statements) but the problem remains. I don't know if it's relevant but my hosting server is SiteGround, and for simple static file requests, the download works fine also with slow connections. I've found Forced downloading large file with php but I didn't understand mario's answer. I'm new to web programming. So here's my code. <?php ini_set('memory_limit','16M'); ini_set('post_max_size', '30M'); set_time_limit(0); include ('../private/database_connection.php'); $downloadFolder = '../download/'; $fileName = $_POST['file']; $filePath = $downloadFolder . $fileName; if($fileName == NULL) { exit; } ob_start(); session_start(); if(!isset($_SESSION['Username'])) { // or redirect to login (remembering this download request) $_SESSION['previousPage'] = 'download.php?file=' . $fileName; header("Location: login.php"); exit; } if (file_exists($filePath)) { header('Content-Description: File Transfer'); header('Content-Type: application/octet-stream'); //header('Content-Disposition: attachment; filename='.$fileName); header("Content-Disposition: attachment; filename=\"$fileName\""); header('Content-Transfer-Encoding: binary'); header('Expires: 0'); header('Cache-Control: must-revalidate, post-check=0, pre-check=0'); //header('Pragma: public'); header('Content-Length: ' . filesize($filePath)); ob_clean(); flush(); // download // 1 // readfile($filePath); // 2 $file = @fopen($filePath,"rb"); if ($file) { while(!feof($file)) { print(fread($file, 1024*8)); flush(); if (connection_status()!=0) { @fclose($file); die(); } } @fclose($file); } exit; } else { header('HTTP/1.1 404 File not found'); exit; } ?>

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  • NHibernate and objects with value-semantics

    - by Groo
    Problem: If I pass a class with value semantics (Equals method overridden) to NHibernate, NHibernate tries to save it to db even though it just saved an entity equal by value (but not by reference) to the database. What am I doing wrong? Here is a simplified example model for my problem: Let's say I have a Person entity and a City entity. One thread (producer) is creating new Person objects which belong to a specific existing City, and another thread (consumer) is saving them to a repository (using NHibernate as DAL). Since there is lot of objects being flushed at a time, I am using Guid.Comb id's to ensure that each insert is made using a single SQL command. City is an object with value-type semantics (equal by name only -- for this example purposes only): public class City : IEquatable<City> { public virtual Guid Id { get; private set; } public virtual string Name { get; set; } public virtual bool Equals(City other) { if (other == null) return false; return this.Name == other.Name; } public override bool Equals(object obj) { return Equals(obj as City); } public override int GetHashCode() { return this.Name.GetHashCode(); } } Fluent NH mapping is something like: public class PersonMap : ClassMap<Person> { public PersonMap() { Id(x => x.Id) .GeneratedBy.GuidComb(); References(x => x.City) .Cascade.SaveUpdate(); } } public class CityMap : ClassMap<City> { public CityMap() { Id(x => x.Id) .GeneratedBy.GuidComb(); Map(x => x.Name); } } Right now (with my current NHibernate mapping config), my consumer thread maintains a dictionary of cities and replaces their references in incoming person objects (otherwise NHibernate will see a new, non-cached City object and try to save it as well), and I need to do it for every produced Person object. Since I have implemented City class to behave like a value type, I hoped that NHibernate would compare Cities by value and not try to save them each time -- i.e. I would only need to do a lookup once per session and not care about them anymore. Is this possible, and if yes, what am I doing wrong here?

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  • No unique bean of type [javax.persistence.EntityManager] is defined

    - by sebajb
    I am using JUnit 4 to test Dao Access with Spring (annotations) and JPA (hibernate). The datasource is configured through JNDI(Weblogic) with an ORacle(Backend). This persistence is configured with just the name and a RESOURCE_LOCAL transaction-type The application context file contains notations for annotations, JPA config, transactions, and default package and configuration for annotation detection. I am using Junit4 like so: ApplicationContext <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="persistenceUnitName" value="workRequest"/> <property name="dataSource" ref="dataSource" /> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter"> <property name="databasePlatform" value="${database.target}"/> <property name="showSql" value="${database.showSql}" /> <property name="generateDdl" value="${database.generateDdl}" /> </bean> </property> </bean> <bean id="dataSource" class="org.springframework.jndi.JndiObjectFactoryBean"> <property name="jndiName"> <value>workRequest</value> </property> <property name="jndiEnvironment"> <props> <prop key="java.naming.factory.initial">weblogic.jndi.WLInitialContextFactory</prop> <prop key="java.naming.provider.url">t3://localhost:7001</prop> </props> </property> </bean> <bean id="txManager" class="org.springframework.orm.jpa.JpaTransactionManager"> <property name="entityManagerFactory" ref="entityManagerFactory" /> </bean> <bean class="org.springframework.dao.annotation.PersistenceExceptionTranslationPostProcessor"/> <bean class="org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor" /> JUnit TestCase @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations = { "classpath:applicationContext.xml" }) public class AssignmentDaoTest { private AssignmentDao assignmentDao; @Test public void readAll() { assertNotNull("assignmentDao cannot be null", assignmentDao); List assignments = assignmentDao.findAll(); assertNotNull("There are no assignments yet", assignments); } } regardless of what changes I make I get: No unique bean of type [javax.persistence.EntityManager] is defined Any hint on what this could be. I am running the tests inside eclipse.

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  • How to set Minimum and Maximum Character limitation to EditText in Android?

    - by nishitpatel
    I am new to android here i have very silly problem i want to set my Edit text box minimum and maximum input value. Here I am creating one Simple validation for Edit text it only take A-Z and 0-9 value with minimum 5 and Maximum 8 character. I set the Maximum and other validation as follow. <EditText android:id="@+id/edittextKode_Listing" android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_marginRight="5dp" android:layout_marginLeft="5dp" android:layout_alignTop="@+id/textKode_listing" android:layout_toRightOf="@+id/textKode_listing" android:maxLength="8" android:inputType="textCapCharacters" android:digits="0,1,2,3,4,5,6,7,8,9,ABCDEFGHIJKLMNOPQRSTVUWXYZ" /> but not able to set Minimum requirement. My Edit text is in alert dialog and i also apply the following code to solve this problem ` private void openInboxDialog() { LayoutInflater inflater = this.getLayoutInflater(); // declare dialog view final View dialogView = inflater.inflate(R.layout.kirim_layout, null); final EditText edittextKode = (EditText) dialogView.findViewById(R.id.edittextKode_Listing); final EditText edittextalamat = (EditText) dialogView.findViewById(R.id.edittextAlamat); edittextKode.setOnFocusChangeListener(new OnFocusChangeListener() { @Override public void onFocusChange(View v, boolean hasFocus) { // TODO Auto-generated method stub if(edittextKode.getText().toString().length() > 0){ if(edittextKode.getText().toString().length() < 5) { edittextKode.setError("Error"); Toast.makeText(GPSActivity.this, "Kode listing value not be less than 5", Toast.LENGTH_SHORT).show(); edittextKode.requestFocus(); } } } }); final AlertDialog.Builder builder = new AlertDialog.Builder(GPSActivity.this); builder.setTitle("Kirim").setView(dialogView) .setNeutralButton("OK", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub gpsCoordinates = (TextView) findViewById(R.id.text_GPS_Coordinates); kode = edittextKode.getText().toString(); alamat = edittextalamat.getText().toString(); catatan = edittextcatatan.getText().toString(); pengirim = edittextPengirim.getText().toString(); if (kode.length() > 0 && alamat.length() > 0 && catatan.length() > 0 && pengirim.length() > 0) { message = "Kode listing : " + kode + "\nAlamat : " + alamat + " \nCatatan : " + catatan + " \n Pengirim : " + pengirim + "\nKoordinat GPS : " + gpsCoordinates.getText().toString(); sendByGmail(); } else { Toast.makeText( getApplicationContext(), "Please fill all three fields to send mail", Toast.LENGTH_LONG).show(); } } }); builder.create(); builder.show(); }` in this alert dialog i have two edittext i want to apply my validation on first edittext i called the setOnFocusChangeListener to check its minimum length on focus change and if length is less than 5 request for focus but it still type in second edittext. please help me out.

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  • How much time should it take to find the sum of all prime numbers less than 2 million?

    - by Shahensha
    I was trying to solve this Project Euler Question. I implemented the sieve of euler as a helper class in java. It works pretty well for the small numbers. But when I input 2 million as the limit it doesn't return the answer. I use Netbeans IDE. I waited for a lot many hours once, but it still didn't print the answer. When I stopped running the code, it gave the following result Java Result: 2147483647 BUILD SUCCESSFUL (total time: 2,097 minutes 43 seconds) This answer is incorrect. Even after waiting for so much time, this isn't correct. While the same code returns correct answers for smaller limits. Sieve of euler has a very simple algo given at the botton of this page. My implementation is this: package support; import java.util.ArrayList; import java.util.List; /** * * @author admin */ public class SieveOfEuler { int upperLimit; List<Integer> primeNumbers; public SieveOfEuler(int upperLimit){ this.upperLimit = upperLimit; primeNumbers = new ArrayList<Integer>(); for(int i = 2 ; i <= upperLimit ; i++) primeNumbers.add(i); generatePrimes(); } private void generatePrimes(){ int currentPrimeIndex = 0; int currentPrime = 2; while(currentPrime <= Math.sqrt(upperLimit)){ ArrayList<Integer> toBeRemoved = new ArrayList<Integer>(); for(int i = currentPrimeIndex ; i < primeNumbers.size() ; i++){ int multiplier = primeNumbers.get(i); toBeRemoved.add(currentPrime * multiplier); } for(Integer i : toBeRemoved){ primeNumbers.remove(i); } currentPrimeIndex++; currentPrime = primeNumbers.get(currentPrimeIndex); } } public List getPrimes(){ return primeNumbers; } public void displayPrimes(){ for(double i : primeNumbers) System.out.println(i); } } I am perplexed! My questions is 1) Why is it taking so much time? Is there something wrong in what I am doing? Please suggest ways for improving my coding style, if you find something wrong.

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  • JavaScript - Inheritance in Constructors

    - by j0ker
    For a JavaScript project we want to introduce object inheritance to decrease code duplication. However, I cannot quite get it working the way I want and need some help. We use the module pattern. Suppose there is a super element: a.namespace('a.elements.Element'); a.elements.Element = (function() { // public API -- constructor Element = function(properties) { this.id = properties.id; }; // public API -- prototype Element.prototype = { getID: function() { return this.id; } }; return Element; }()); And an element inheriting from this super element: a.namespace('a.elements.SubElement'); a.elements.SubElement = (function() { // public API -- constructor SubElement = function(properties) { // inheritance happens here // ??? this.color = properties.color; this.bogus = this.id + 1; }; // public API -- prototype SubElement.prototype = { getColor: function() { return this.color; } }; return SubElement; }()); You will notice that I'm not quite sure how to implement the inheritance itself. In the constructor I have to be able to pass the parameter to the super object constructor and create a super element that is then used to create the inherited one. I need a (comfortable) possibility to access the properties of the super object within the constructor of the new object. Ideally I could operate on the super object as if it was part of the new object. I also want to be able to create a new SubElement and call getID() on it. What I want to accomplish seems like the traditional class based inheritance. However, I'd like to do it using prototypal inheritance since that's the JavaScript way. Is that even doable? Thanks in advance! EDIT: Fixed usage of private variables as suggested in the comments. EDIT2: Another change of the code: It's important that id is accessible from the constructor of SubElement.

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  • creating an array of objects in c++

    - by tim22
    I'm trying to create an array of objects in c++. I'm creating a employee object, from my constructor in my company class here: employee obj(int tempIdNum, double tempBase, double tempSales, double tempRate); emp[tempcount]=obj; (this doesn't work?) Emp is the name of the array which is defined here, located in my company h file. Employee emp[4]; more code: Company::Company(string name, string fileName){ string str; int tempcount; int tempIdnum; double tempBase; double tempSales; double tempRate; double num; double arr[16]; this->name=name; //Commission temp; ifstream readFile; readFile.open("fileName"); int inc=0; while(tempcount<4){ for(int i=0+inc; i<4+inc; i++){ readFile>>num; arr[i-inc]=num; } tempIdnum=(int)(arr[0]); tempBase=arr[1]; tempSales=arr[2]; tempRate=arr[3]; Employee obj(int tempIdNum, double tempBase, double tempSales, double tempRate); emp[tempcount]=obj; inc+=4; tempcount++; } readFile.close(); } Here is some more from my h file #include <string> include "Commission.h" using namespace std; ifndef Company_H define Company_H class Company{ private: string name; //name of company Employee emp[4]; //array of payrool info about 4 commission employees int numEmp; //number of employees public: Company(); Company(string name, string fileName); ~Company(); string getName(); Commission getEmployee(int element); int getNumEmp(); }; endif enter code here Does not compile: 46 E:\exercise2\Company.cpp no match for 'operator=' in '((Company*)this)-Company::emp[tempcount] = obj'

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  • c++ global operator not playing well with template class

    - by John
    ok, i found some similar posts on stackoverflow, but I couldn't find any that pertained to my exact situation and I was confused with some of the answers given. Ok, so here is my problem: I have a template matrix class as follows: template <typename T, size_t ROWS, size_t COLS> class Matrix { public: template<typename, size_t, size_t> friend class Matrix; Matrix( T init = T() ) : _matrix(ROWS, vector<T>(COLS, init)) { /*for( int i = 0; i < ROWS; i++ ) { _matrix[i] = new vector<T>( COLS, init ); }*/ } Matrix<T, ROWS, COLS> & operator+=( const T & value ) { for( vector<T>::size_type i = 0; i < this->_matrix.size(); i++ ) { for( vector<T>::size_type j = 0; j < this->_matrix[i].size(); j++ ) { this->_matrix[i][j] += value; } } return *this; } private: vector< vector<T> > _matrix; }; and I have the following global function template: template<typename T, size_t ROWS, size_t COLS> Matrix<T, ROWS, COLS> operator+( const Matrix<T, ROWS, COLS> & lhs, const Matrix<T, ROWS, COLS> & rhs ) { Matrix<T, ROWS, COLS> returnValue = lhs; return returnValue += lhs; } To me, this seems to be right. However, when I try to compile the code, I get the following error (thrown from the operator+ function): binary '+=' : no operator found which takes a right-hand operand of type 'const matrix::Matrix<T,ROWS,COLS>' (or there is no acceptable conversion) I can't figure out what to make of this. Any help if greatly appreciated!

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  • Copy constructor bug

    - by user168715
    I'm writing a simple nD-vector class, but am encountering a strange bug. I've stripped out the class to the bare minimum that still reproduces the bug: #include <iostream> using namespace std; template<unsigned int size> class nvector { public: nvector() {data_ = new double[size];} ~nvector() {delete[] data_;} template<unsigned int size2> nvector(const nvector<size2> &other) { data_ = new double[size]; int i=0; for(; i<size && i < size2; i++) data_[i] = other[i]; for(; i<size; i++) data_[i] = 0; } double &operator[](int i) {return data_[i];} const double&operator[](int i) const {return data_[i];} private: const nvector<size> &operator=(const nvector<size> &other); //Intentionally unimplemented for now double *data_; }; int main() { nvector<2> vector2d; vector2d[0] = 1; vector2d[1] = 2; nvector<3> vector3d(vector2d); for(int i=0; i<3; i++) cout << vector3d[i] << " "; cout << endl; //Prints 1 2 0 nvector<3> other3d(vector3d); for(int i=0; i<3; i++) cout << other3d[i] << " "; cout << endl; //Prints 1 2 0 } //Segfault??? On the surface this seems to work fine, and both tests print out the correct values. However, at the end of main the program crashes with a segfault, which I've traced to nvector's destructor. At first I thought the (incorrect) default assignment operator was somehow being called, which is why I added the (currently) unimplemented explicit assignment operator to rule this possibility out. So my copy constructor must be buggy, but I'm having one of those days where I'm staring at extremely simple code and just can't see it. Do you guys have any ideas?

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