Search Results

Search found 61651 results on 2467 pages for 'function object'.

Page 535/2467 | < Previous Page | 531 532 533 534 535 536 537 538 539 540 541 542  | Next Page >

  • How to get rid of the 'progress' cursor?

    - by Ivan
    I have an interval that launches an AJAX call to check if there is any update for the page (I imagine that it's similar to the mechanism used by Facebook or StackExchange to check for new notifications). The problem is that this call changes the cursor to the 'progress' or 'busy' cursor (visual problem) and disables to option to click on links (functional problem). I suppose both problems are related. How can get rid of this effect or at least minimize the consequences? Some code: setInterval(function() { try { var mid = $($("ul#alert-messages li.regular")[0]).attr('ref'); call_ajax('/load_alerts', {num:0, id:mid}, function (data) { if (data.ok) { for (var i=0; i<data.result.length; i++) { // .... } // ... } }, function() {}, // Do not show any error for this!! false); // Do not change cursor! } catch (e) {} }, 15000); function call_ajax(url, data, fnSuccess, fnError) { $.ajax({ 'url': url, 'type': 'POST', 'data': data, 'dataType': "json", 'success' : function(data) { if (fnSuccess) { fnSuccess(data); } else { if (typeof data.msg != 'undefined') { topBar(data.msg, typeof data.ok != 'undefined' && data.ok? 'message' : 'error'); } } }, error : function (jqXHR, textStatus, errorThrown) { console.log(errorThrown); if (fnError) { fnError(STR_ERROR_AJAX + textStatus); } else { topBar(STR_ERROR_AJAX + textStatus, 'error'); } } }); }

    Read the article

  • functions with same names in javascript

    - by biju
    Hi, I tried to write a function on a js file and another function with the same name in the page.I expected an error but no error came and i got only the function from the js file to execute.How is this possible.Even if i write a function in a separate js file,everything is rendered in a single html file.Then how come it is possible <script type="text/javascript" language="javascript" src="JScript.js" /> <script language="javascript"> function Boo() { alert("Hai new"); } </script> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <asp:Button runat=server OnClientClick="Boo();" Text="Click" /> </div> </form> </body> and in the js file function Boo() { alert("Hai"); }

    Read the article

  • JavaScript: how to create a JS event that requires 2 seperate JS files to be loaded first while down

    - by Teddyk
    I want to perform asynchronous JavaScript downloads of two files that have dependencies attached to them. // asynch download of jquery and gmaps function addScript(url) { var script = document.createElement('script'); script.src = url; document.getElementsByTagName('head')[0].appendChild(script); } addScript('http://google.com/gmaps.js'); addScript('http://jquery.com/jquery.js'); // define some function dependecies function requiresJQuery() { ... } function requiresGmaps() { ... } function requiresBothJQueryGmaps() { ... } // do some work that has no dependencies on either JQuery or Google maps ... // QUESTION - Pseudo code below // now call a function that requires Gmaps to be loaded if (GmapsIsLoaded) { requiresGmaps(); } // QUESTION - Pseudo code below // then do something that requires both JQuery & Gmaps (or wait until they are loaded) if (JQueryAndGmapsIsLoaded) { requiresBothJQueryGmaps(); } Question: How can I create an event to indicate when: JQuery is loaded? Google Maps is loaded JQuery & Google Maps are both loaded?

    Read the article

  • 'WebException' error on back button even when calling 'void' async method

    - by BlazingFrog
    I have a windows phone app that allows the user to interact with it. Each interaction will always result in an async WCF call. In addition to that, some interactions will result in opening the browser, maps, email, etc... The problem is that, when hitting the back button, I sometime get the following error "An error (WebException) occurred while transmitting data over the HTTP channel." with the following stack trace: at System.ServiceModel.Channels.HttpChannelUtilities.ProcessGetResponseWebException(WebException webException, HttpWebRequest request, HttpAbortReason abortReason) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelAsyncRequest.CompleteGetResponse(IAsyncResult result) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelAsyncRequest.OnGetResponse(IAsyncResult result) at System.Net.Browser.ClientHttpWebRequest.<>c__DisplayClassa.<InvokeGetResponseCallback>b__8(Object state2) at System.Threading.ThreadPool.WorkItem.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadPool.WorkItem.doWork(Object o) at System.Threading.Timer.ring() My understanding is that it's happening because my app opened another app (browser, maps, etc) before it had the time to execute the EndMyAsyncMethod(System.IAsyncResult result). Fair enough... What's really annoying is that it seems it should get fixed by cloning the server-side method, only making it void with the following operation contract [OperationContract(IsOneWay = true)] but I'm still getting the error. What's worse is that the exception is thrown in a system-generated part of the code and, thus, cannot be manually caught causing the app to just crash. I simply don't understand the need to execute an Endxxx method when it's explicitely marked as OneWay and void. EDIT I did find a similar issue here. It does seem that it is related to the message getting to the service (not the client callback). My next question is: if I'm now calling a method marked AsyncPattern and OneWay, what exactly should I be waiting for on the client to be sure the message was transmitted successfully? This is new service definition: [OperationContract(IsOneWay = true, AsyncPattern = true)] IAsyncResult BeginCacheQueryWithoutCallback(string param1, QueryInfoDataContract queryInfo, AsyncCallback cb, Object s); void EndCacheQueryWithoutCallback(IAsyncResult r); And the implementation: public IAsyncResult BeginCacheQueryWithoutCallback(string param1, QueryInfoDataContract queryInfo, AsyncCallback cb, Object s) { // do some stuff return new CompletedAsyncResult<string>(""); } public void EndCacheQueryWithoutCallback(IAsyncResult r) { }

    Read the article

  • How to run setInterval() on multiple canvases simultaneously?

    - by Alex
    I have a page which has several <canvas> elements. I am passing the canvas ID and an array of data to a function which then grabs the canvas info and passes the data onto a draw() function which in turn processes the given data and draws the results onto the canvas. So far, so good. Example data arrays; $(function() { setup($("#canvas-1"), [[110,110,100], [180,180,50], [220,280,80]]); setup($("#canvas-2"), [[110,110,100], [180,180,50], [220,280,80]]); }); setup function; function setup(canvas, data) { ctx = canvas[0].getContext('2d'); var i = data.length; var dimensions = { w : canvas.innerWidth(), h : canvas.innerHeight() }; draw(dimensions, data, i); } This works perfectly. draw() runs and each canvas is populated. However - I need to animate the canvas. As soon as I replace line 8 of the above example; draw(dimensions, data, i); with setInterval( function() { draw(dimensions, data, i); }, 33 ); It stops working and only draws the last canvas (with the others remaining blank). I'm new to both javascript and canvas so sorry if this is an obvious one, still feeling my way around. Guidance in the right direction much appreciated! Thanks.

    Read the article

  • Scala type inference failure on "? extends" in Java code

    - by oxbow_lakes
    I have the following simple Java code: package testj; import java.util.*; public class Query<T> { private static List<Object> l = Arrays.<Object>asList(1, "Hello", 3.0); private final Class<? extends T> clazz; public static Query<Object> newQuery() { return new Query<Object>(Object.class); } public Query(Class<? extends T> clazz) { this.clazz = clazz; } public <S extends T> Query<S> refine(Class<? extends S> clazz) { return new Query<S>(clazz); } public List<T> run() { List<T> r = new LinkedList<T>(); for (Object o : l) { if (clazz.isInstance(o)) r.add(clazz.cast(o)); } return r; } } I can call this from Java as follows: Query<String> sq = Query.newQuery().refine(String.class); //NOTE NO <String> But if I try and do the same from Scala: val sq = Query.newQuery().refine(classOf[String]) I get the following error: error: type mismatch found :lang.this.class[scala.this.Predef.String] required: lang.this.class[?0] forSome{ type ?0 <: ? } val sq = Query.newQuery().refine(classOf[String]) This is only fixed by the insertion of the correct type parameter! val sq = Query.newQuery().refine[String](classOf[String]) Why can't scala infer this from my argument? Note I am using Scala 2.7

    Read the article

  • Using Interop.Word, is there a way to do a replace (using Find.Execute) and keep the original text's

    - by AJ
    I'm attempting to write find/replace code for Word documents using Word Automation through Interop.Word (11.0). My documents all have various fields (that don't show up in Document.Fields) that are surrounded with brackets, eg., <DATE> needs to be replaced with DateTime.Now.Format("MM/dd/yyyy"). The find/replace works fine. However, some of the text being replaced is right-justified, and upon replacement, the text wraps to the next line. Is there any way that I can keep the justification when I perform the replace? Code is below: using Word = Microsoft.Office.Interop.Word; Word.Application wordApp = null; try { wordApp = new Word.Application {Visible = false}; //.... open the document .... object unitsStory = Word.WdUnits.wdStory; object moveType = Word.WdMovementType.wdMove; wordApp.Selection.HomeKey(ref unitsStory, ref moveType); wordApp.Selection.Find.ClearFormatting(); wordApp.Selection.Find.Replacement.ClearFormatting(); //tried removing this, no luck object replaceTextWith = DateTime.Now.ToString("MM/dd/yyyy"); object textToReplace = "<DATE>"; object replaceAll = Word.WdReplace.wdReplaceAll; object typeMissing = System.Reflection.Missing.Value; wordApp.Selection.Find.Execute(ref textToReplace, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref replaceTextWith, ref replaceAll, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing); // ... save quit etc.... } finally { //clean up wordApp } TIA.

    Read the article

  • VB .NET error handling, pass error to caller

    - by user1375452
    this is my very first project on vb.net and i am now struggling to migrate a vba working add in to a vb.net COM Add-in. I think i'm sort of getting the hang, but error handling has me stymied. This is a test i've been using to understand the try-catch and how to pass exception to caller Public Sub test() Dim ActWkSh As Excel.Worksheet Dim ActRng As Excel.Range Dim ActCll As Excel.Range Dim sVar01 As String Dim iVar01 As Integer Dim sVar02 As String Dim iVar02 As Integer Dim objVar01 As Object ActWkSh = Me.Application.ActiveSheet ActRng = Me.Application.Selection ActCll = Me.Application.ActiveCell iVar01 = iVar02 = 1 sVar01 = CStr(ActCll.Value) sVar02 = CStr(ActCll.Offset(1, 0).Value) Try objVar01 = GetValuesV(sVar01, sVar02) 'DO SOMETHING HERE Catch ex As Exception MsgBox("ERRORE: " + ex.Message) 'LOG ERROR SOMEWHERE Finally MsgBox("DONE!") End Try End Sub Private Function GetValuesV(ByVal QryStr As Object, ByVal qryConn As String) As Object Dim cnn As Object Dim rs As Object Try cnn = CreateObject("ADODB.Connection") cnn.Open(qryConn) rs = CreateObject("ADODB.recordset") rs = cnn.Execute(QryStr) If rs.EOF = False Then GetValuesV = rs.GetRows Else Throw New System.Exception("Query Return Empty Set") End If Catch ex As Exception Throw ex Finally rs.Close() cnn.Close() End Try End Function i'd like to have the error message up to test, but MsgBox("ERRORE: " + ex.Message) pops out something unexpected (Object variable or With block variable not set) What am i doing wrong here?? Thanks D

    Read the article

  • juqery image fading with tabs

    - by StealthRT
    Hey all, i am trying my best to figure out how to go about doing this: I have 2 tabs. When the page loads tab1 is selected automatically. This shows the tab as 1.0 transparency while tab2 stays at 0.7. Once the user clicks on tab2, tab1 goes to 0.7 transparency and tab2 goes to 1.0. However, i can not seem to get it to do that! Here is my code: function checkTab(theTab) { $('#tab1').fadeTo(250, 0.70); $('#tab2').fadeTo(250, 0.70); if ($("#tabActive").val() == theTab) { $(theTab).fadeTo(250, 1); } } $(document).ready(function() { $('#tab1').hover(function() {$(this).fadeTo(250, 1)}, function() {checkTab('#tab1')}); $('#tab2').hover(function() {$(this).fadeTo(250, 1)}, function() {checkTab('#tab2')}); $('#tab2').fadeTo(250, 0.70); $('#tabActive').val('tab1'); }); </script> <li class="stats"><img src="images/Stats.png" name="nav1" width="70" height="52" id="tab1" onclick="$('#tabActive').val('tab1');" /></li> <li class="cal"><img src="images/cal.png" name="nav1" width="70" height="52" id="tab2" onclick="$('#tabActive').val('tab2');" /></li> <input name="tabActive" id="tabActive" type="text" /> Any help would be great! :) David

    Read the article

  • Circular Reference exception with JSON Serialisation with MVC3 and EF4 CTP5w

    - by nakchak
    Hi I'm having problems with a circular reference when i try and serialise an object returned via EF4 CTP5. Im using the code first approach and simple poco's for my model. I have added [ScriptIgnore] attributes to any properties that provide a back references to an object and annoyingly every seems to work fine if i manually instantiate the poco's, i.e. they serialise to JSON fine, and the scriptignore attribute is acknowledged. However when i try and serialise an object returned from the DAL i get the circular reference exception "A circular reference was detected while serializing an object of type 'System.Data.Entity.DynamicProxies.xxxx'" I have tried several ways of retreiving the data but they all get stuck with this error: public JsonResult GetTimeSlot(int id) { TimeSlotDao tsDao = new TimeSlotDao(); TimeSlot ts = tsDao.GetById(id); return Json(ts); } The method below works slightly better as rather than the timeslot dynamic proxied object causing the circular refference its the appointment object. public JsonResult GetTimeSlot(int id) { TimeSlotDao tsDao = new TimeSlotDao(); var ts = from t in tsDao.GetQueryable() where t.Id == id select new {t.Id, t.StartTime, t.Available, t.Appointment}; return Json(ts); } Any ideas or solutions to this problem? Update I would prefer to use the out of the box serialiser if possible although Json.Net via nuget is ok as an alternative i would hope its possible to use it as I intended as well...

    Read the article

  • JQuery drag, drop and save via cookie - how to?

    - by RussP
    Sorry to be back folks, but you guys & girls seem to know much more about this than I do ... anyhow, here is my question/problem I want to use drag, drop, sort (the interface plugin does me even though I have read it's out of date? but have looked at UI and to be honest is not clear and to me appears heavier than interface?) Anyhow, how do I set a cookie to save positions from this: $(document).ready( function () { $('a.closeEl').bind('click', toggleContent); $('div.groupWrapper').Sortable( { accept: 'groupItem', helperclass: 'sortHelper', activeclass : 'sortableactive', hoverclass : 'sortablehover', handle: 'div.itemHeader', tolerance: 'pointer', onChange : function(ser) { }, onStart : function() { $.iAutoscroller.start(this, document.getElementsByTagName('body')); }, onStop : function() { $.iAutoscroller.stop(); } } ); } ); var toggleContent = function(e) { var targetContent = $('div.itemContent', this.parentNode.parentNode); if (targetContent.css('display') == 'none') { targetContent.slideDown(300); $(this).html('[-]'); } else { targetContent.slideUp(300); $(this).html('[+]'); } return false; }; var ser = function (s) { serial = $.SortSerialize(s); alert(serial.hash); }; which is the "standard" interface demo, PLUS How do I then get to read that cookie so that when I next visit the page the order is as I set it in the cookie? Hopefully from that I can work out the rest .......? Thanks for help in advance.

    Read the article

  • Scala newbie vproducer/consumer attempt running out of memory

    - by Nick
    I am trying to create a producer/consumer type Scala app. The LoopControl just sends a message to the MessageReceiver continually. The MessageReceiver then delegates work to the MessageCreatorActor (whose work is to check a map for an object, and if not found create one and start it up). Each MessageActor created by this MessageCreatorActor is associated with an Id. Eventually this is where I want to do business logic. But I run out of memory after 15 minutes. Its finding the cached actors,but quickly runs out of memory. Any help is appreciated. Or any one has any good code on producers consumers doing real stuff (not just adding numbers), please post. import scala.actors.Actor import java.util.HashMap import scala.actors.Actor._ case object LoopControl case object MessageReceiver case object MessageActor case object MessageActorCreator class MessageReceiver(msg: String) extends Actor { var messageActorMap = new HashMap[String, MessageActor] val messageCreatorActor = new MessageActorCreator(null, null) def act() { messageCreatorActor.start loop { react { case MessageActor(messageId) => if (msg.length() > 0) { var messageActor = messageActorMap.get(messageId); if(messageActor == null) { messageCreatorActor ! MessageActorCreator(messageId, messageActorMap) }else { messageActor ! MessageActor } } } } } } case class MessageActorCreator(msg:String, messageActorMap: HashMap[String, MessageActor]) extends Actor { def act() { loop { react { case MessageActorCreator(messageId, messageActorMap) => if(messageId != null ) { var messageActor = new MessageActor(messageId); messageActorMap.put(messageId, messageActor) println(messageActorMap) messageActor.start messageActor ! MessageActor } } } } } class LoopControl(messageReceiver:MessageReceiver) extends Actor { var count : Int = 0; def act() { while (true) { messageReceiver ! MessageActor ("00-122-0X95-FEC0" + count) //Thread.sleep(100) count = count +1; if(count > 5) { count = 0; } } } } case class MessageActor(msg: String) extends Actor { def act() { loop { react { case MessageActor => println() println("MessageActor: Got something-> " + msg) } } } } object messages extends Application { val messageReceiver = new MessageReceiver("bootstrap") val loopControl = new LoopControl(messageReceiver) messageReceiver.start loopControl.start }

    Read the article

  • mootools get data of child element of li?

    - by sea_1987
    Hi there, I am trying to get some information of a child element of an li using mootools, essentially my html looks like this, <li><a href="/home" id="home" class="nav-link">Home</a></li> I am wanting to be able get the id, class and href of the a tag using mootools, so far my javascript looks similar to this, $$('.rate').each(function(element,i){ element.addEvent('click', function(){ var myStyles = ['nostar', 'onestar', 'twostar', 'threestar', 'fourstar', 'fivestar', 'sixstar', 'sevenstar', 'eightstar', 'ninestar', 'tenstar']; myStyles.each(function(myStyle){ if(element.getParent().hasClass(myStyle)){ element.getParent().removeClass(myStyle) } }); myStyles.each(function(myStyle, index){ if(index == element.id){ element.getParent().toggleClass(myStyle); var req = new Request({ method:'post', url: '/recipes/save', data: {'rating' : element.id}, onRequest: function(){ alert('Request made. Please wait...');}, onComplete:function(response){ alert('Response:' + response);} }).send(); alert('Clicked '+element.id); alert(element.getChildren().get('href'); } }); }); }); The final alert in the script is my attempt to the child of the li(element) and its href.

    Read the article

  • Image swap with a javascript onclick dropdown menu

    - by AzzyDude
    So I've got this code that has an image and when you click it a dropdown menu appears. Pretty simple. The code works fine but I'm trying to incorporate an image swap on click and I'm having difficulty. Here's the HTML and the JS (there's some CSS too, but I'll leave that out): HTML: <div id="header"> <dl class="dropdown"> <dt><a href="#"><img src="images/cogwheel_btn.png"/></a></dt> <dd> <ul> <li><a href="#">Favorites</a></li> <li><a href="#">History</a></li> </ul> </dd> </dl> </div> JS: $(document).ready(function() { $(".dropdown img.flag").addClass("flagvisibility"); $(".dropdown dt a").click(function() { $(".dropdown dd ul").toggle(); }); $(".dropdown dd ul li a").click(function() { var text = $(this).html(); $(".dropdown dt a span").html(text); $(".dropdown dd ul").hide(); $("#result").html("Selected value is: " + getSelectedValue("sample")); }); function getSelectedValue(id) { return $("#" + id).find("dt a span.value").html(); } $(document).bind('click', function(e) { var $clicked = $(e.target); if (!$clicked.parents().hasClass("dropdown")) $(".dropdown dd ul").hide(); }); $("#flagSwitcher").click(function() { $(".dropdown img.flag").toggleClass("flagvisibility"); }); });? I've tried adding lines like ("dt").empty(); and then ("dt").html("new_image") but it causes the dropdown functionality to stop working. Anyone any ideas?

    Read the article

  • Add an event to HTML elements with a specific class.

    - by Juan C. Rois
    Hello everybody, I'm working on a modal window, and I want to make the function as reusable as possible. Said that, I want to set a few anchor tags with a class equals to "modal", and when a particular anchor tag is clicked, get its Id and pass it to a function that will execute another function based on the Id that was passed. This is what I have so far: // this gets an array with all the elements that have a class equals to "modal" var anchorTrigger = document.getElementsByClassName('modal'); Then I tried to set the addEventListener for each item in the array by doing this: var anchorTotal = anchorTrigger.length; for(var i = 0; i < anchorTotal ; i++){ anchorTrigger.addEventListener('click', fireModal, false); } and then run the last function "fireModal" that will open the modal, like so: function fireModal(){ //some more code here ... } My problem is that in the "for" loop, I get an error saying that anchorTrigger.addEvent ... is not a function. I can tell that the error might be related to the fact that I'm trying to set up the "addEventListener" to an array as oppose to individual elements, but I don't know what I'm supposed to do. Any help would be greatly appreciated.

    Read the article

  • How would I go about sharing variables in a C++ class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

    Read the article

  • Should I use IDisposable for purely managed resources?

    - by John Gietzen
    Here is the scenario: I have an object called a Transaction that needs to make sure that only one entity has permission to edit it at any given time. In order to facilitate a long-lived lock, I have the class generating a token object that can be used to make the edits. You would use it like this: var transaction = new Transaction(); using (var tlock = transaction.Lock()) { transaction.Update(data, tlock); } Now, I want the TransactionLock class to implement IDisposable so that its usage can be clear. But, I don't have any unmanaged resources to dispose. however, the TransctionLock object itself is a sort of "unmanaged resource" in the sense that the CLR doesn't know how to properly finalize it. All of this would be fine and dandy, I would just use IDisposable and be done with it. However, my issue comes when I try to do this in the finalizer: ~TransactionLock() { this.Dispose(false); } I want the finalizer to release the transaction from the lock, if possible. How, in the finalizer, do I detect if the parent transaction (this.transaction) has already been finalized? Is there a better pattern I should be using? The Transaction class looks something like this: public sealed class Transaction { private readonly object lockMutex = new object(); private TransactionLock currentLock; public TransactionLock Lock() { lock (this.lockMutex) { if (this.currentLock != null) throw new InvalidOperationException(/* ... */); this.currentLock = new TransactionLock(this); return this.currentLock; } } public void Update(object data, TransactionLock tlock) { lock (this.lockMutex) { this.ValidateLock(tlock); // ... } } internal void ValidateLock(TransactionLock tlock) { if (this.currentLock == null) throw new InvalidOperationException(/* ... */); if (this.currentLock != tlock) throw new InvalidOperationException(/* ... */); } internal void Unlock(TransactionLock tlock) { lock (this.lockMutex) { this.ValidateLock(tlock); this.currentLock = null; } } }

    Read the article

  • Trying to fadein divs in a sequence, over time, using JQuery

    - by user346602
    Hi, I'm trying to figure out how to make 4 images fade in sequentially when the page loads. The following is my (amateurish) code: Here is the HTML: <div id="outercorners"> <img id="corner1" src="images/corner1.gif" width="6" height="6" alt=""/> <img id="corner2" src="images/corner2.gif" width="6" height="6" alt=""/> <img id="corner3" src="images/corner3.gif" width="6" height="6" alt=""/> <img id="corner4" src="images/corner4.gif" width="6" height="6" alt=""/> </div><!-- end #outercorners--> Here is the JQuery: $(document).ready(function() { $("#corner1").fadeIn("2000", function(){ $("#corner3").fadeIn("4000", function(){ $("#corner2").fadeIn("6000", function(){ $("#corner4").fadeIn("8000", function(){ }); }); }); }); Here is the css: #outercorners { position: fixed; top:186px; left:186px; width:558px; height:372px; } #corner1 { position: fixed; top:186px; left:186px; display: none; } #corner2 { position: fixed; top:186px; left:744px; display: none; } #corner3 { position: fixed; top:558px; left:744px; display: none; } #corner4 { position: fixed; top:558px; left:186px; display: none; } They seem to just wink at me, rather than fade in in the order I've ascribed to them. Should I be using the queue() function? And, if so, how would I implement it in this case? Thank you for any assistance.

    Read the article

  • Overloading generic implicit conversions

    - by raichoo
    Hi I'm having a little scala (version 2.8.0RC1) problem with implicit conversions. Whenever importing more than one implicit conversion the first one gets shadowed. Here is the code where the problem shows up: // containers class Maybe[T] case class Nothing[T]() extends Maybe[T] case class Just[T](value: T) extends Maybe[T] case class Value[T](value: T) trait Monad[C[_]] { def >>=[A, B](a: C[A], f: A => C[B]): C[B] def pure[A](a: A): C[A] } // implicit converter trait Extender[C[_]] { class Wrapper[A](c: C[A]) { def >>=[B](f: A => C[B])(implicit m: Monad[C]): C[B] = { m >>= (c, f) } def >>[B](b: C[B])(implicit m: Monad[C]): C[B] = { m >>= (c, { (x: A) => b } ) } } implicit def extendToMonad[A](c: C[A]) = new Wrapper[A](c) } // instance maybe object maybemonad extends Extender[Maybe] { implicit object MaybeMonad extends Monad[Maybe] { override def >>=[A, B](a: Maybe[A], f: A => Maybe[B]): Maybe[B] = { a match { case Just(x) => f(x) case Nothing() => Nothing() } } override def pure[A](a: A): Maybe[A] = Just(a) } } // instance value object identitymonad extends Extender[Value] { implicit object IdentityMonad extends Monad[Value] { override def >>=[A, B](a: Value[A], f: A => Value[B]): Value[B] = { a match { case Value(x) => f(x) } } override def pure[A](a: A): Value[A] = Value(a) } } import maybemonad._ //import identitymonad._ object Main { def main(args: Array[String]): Unit = { println(Just(1) >>= { (x: Int) => MaybeMonad.pure(x) }) } } When uncommenting the second import statement everything goes wrong since the first "extendToMonad" is shadowed. However, this one works: object Main { implicit def foo(a: Int) = new { def foobar(): Unit = { println("Foobar") } } implicit def foo(a: String) = new { def foobar(): Unit = { println(a) } } def main(args: Array[String]): Unit = { 1 foobar() "bla" foobar() } } So, where is the catch? What am I missing? Regards, raichoo

    Read the article

  • Event type property lost in IE-8

    - by Channel72
    I've noticed a strange Javascript error which only seems to happen on Internet Explorer 8. Basically, on IE-8 if you have an event handler function which captures the event object in a closure, the event "type" property seems to become invalidated from within the closure. Here's a simple code snippet which reproduces the error: <html> <head> <script type = "text/javascript"> function handleClickEvent(ev) { ev = (ev || window.event); alert(ev.type); window.setTimeout(function() { alert(ev.type); // Causes error on IE-8 }, 20); } function foo() { var query = document.getElementById("query"); query.onclick = handleClickEvent; } </script> </head> <body> <input id = "query" type = "submit"> <script type = "text/javascript"> foo(); </script> </body> </html> So basically, what happens here is that within the handleClickEvent function, we have the event object ev. We call alert(ev.type) and we see the event type is "click". So far, so good. But then when we capture the event object in a closure, and then call alert(ev.type) again from within the closure, now all of a sudden Internet Explorer 8 errors, saying "Member not found" because of the expression ev.type. It seems as though the type property of the event object is mysteriously gone after we capture the event object in a closure. I tested this code snippet on Firefox, Safari and Chrome, and none of them report an error condition. But in IE-8, the event object seems to become somehow invalidated after it's captured in the closure. Question: Why is this happening in IE-8, and is there any workaround?

    Read the article

  • AJAX Post Not Sending Data?

    - by Jascha
    I can't for the life of me figure out why this is happening. This is kind of a repost, so forgive me, but I have new data. I am running a javascript log out function called logOut() that has make a jQuery ajax call to a php script... function logOut(){ var data = new Object; data.log_out = true; $.ajax({ type: 'POST', url: 'http://www.mydomain.com/functions.php', data: data, success: function() { alert('done'); } }); } the php function it calls is here: if(isset($_POST['log_out'])){ $query = "INSERT INTO `token_manager` (`ip_address`) VALUES('logOutSuccess')"; $connection->runQuery($query); // <-- my own database class... // omitted code that clears session etc... die(); } Now, 18 hours out of the day this works, but for some reason, every once in a while, the POST data will not trigger my query. (this will last about an hour or so). I figured out the post data is not being set by adding this at the end of my script... $query = "INSERT INTO `token_manager` (`ip_address`) VALUES('POST FAIL')"; $connection->runQuery($query); So, now I know for certain my log out function is being skipped because in my database is the following data: if it were NOT being skipped, my data would show up like this: I know it is being skipped for two reasons, one the die() at the end of my first function, and two, if it were a success a "logOutSuccess" would be registered in the table. Any thoughts? One friend says it's a janky hosting company (hostgator.com). I personally like them because they are cheap and I'm a fan of cpanel. But, if that's the case??? Thanks in advance. -J

    Read the article

  • dynamical binding or switch/case?

    - by kingkai
    A scene like this: I've different of objects do the similar operation as respective func() implements. There're 2 kinds of solution for func_manager() to call func() according to different objects Solution 1: Use virtual function character specified in c++. func_manager works differently accroding to different object point pass in. class Object{ virtual void func() = 0; } class Object_A : public Object{ void func() {}; } class Object_B : public Object{ void func() {}; } void func_manager(Object* a) { a->func(); } Solution 2: Use plain switch/case. func_manager works differently accroding to different type pass in typedef _type_t { TYPE_A, TYPE_B }type_t; void func_by_a() { // do as func() in Object_A } void func_by_b() { // do as func() in Object_A } void func_manager(type_t type) { switch(type){ case TYPE_A: func_by_a(); break; case TYPE_B: func_by_b(); default: break; } } My Question are 2: 1. at the view point of DESIGN PATTERN, which one is better? 2. at the view point of RUNTIME EFFCIENCE, which one is better? Especailly as the kinds of Object increases, may be up to 10-15 total, which one's overhead oversteps the other? I don't know how switch/case implements innerly, just a bunch of if/else? Thanks very much!

    Read the article

  • VB.NET editing existing that with a form

    - by user127147
    Hi there, I have a simple questions that puzzles me. I need a little bit of refreashment with VB as I have been away for a while. I have a form that adds new contacts. New contacts are added by pressing an appropriate button and they appear as an entry in the list on the form. I try now to add an edit button that will edit existing entries. User will select a given entry on the list and press edit button and will be presented with an appropriate form (AddContFrm). Right now it simply adds another entry with the same title. Logic is handled in a class called Contact.vb Here is my code. Public Class Contact Public Contact As String Public Title As String Public Fname As String Public Surname As String Public Address As String Private myCont As String Public Property Cont() Get Return myCont End Get Set(ByVal value) myCont = Value End Set End Property Public Overrides Function ToString() As String Return Me.Cont End Function Sub NewContact() FName = frmAddCont.txtFName.ToString frmStart.lstContact.Items.Add(FName) frmAddCont.Hide() End Sub Public Sub Display() Dim C As New Contact 'C.Cont = InputBox("Enter a title for this contact.") C.Cont = frmAddCont.txtTitle.Text C.Fname = frmAddCont.txtFName.Text C.Surname = frmAddCont.txtSName.Text C.Address = frmAddCont.txtAddress.Text 'frmStart.lstContact.Items.Add(C.Cont.ToString) frmStart.lstContact.Items.Add(C) End Sub End Class AddContFrm Public Class frmAddCont Public Class ControlObject Dim Title As String Dim FName As String Dim SName As String Dim Address As String Dim TelephoneNumber As Integer Dim emailAddress As String Dim Website As String Dim Photograph As String End Class Private Sub btnConfirmAdd_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnConfirmAdd.Click Dim C As New Contact C.Display() Me.Hide() End Sub Private Sub frmAddCont_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load End Sub End Class and frmStart.vb Public Class frmStart Private Sub btnAdd_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnAdd.Click frmAddCont.Show() End Sub Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnDel.Click Dim DelCont As Contact DelCont = Me.lstContact.SelectedItem() lstContact.Items.Remove(DelCont) End Sub Private Sub lstContact_SelectedIndexChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles lstContact.SelectedIndexChanged End Sub Private Sub btnEdit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEdit.Click Dim C As Contact If lstContact.SelectedItem IsNot Nothing Then C = DirectCast(lstContact.SelectedItem, Contact) C.Display() End If End Sub End Class

    Read the article

  • Jquery selectors question

    - by Ben
    Hi all, I am not an expert at jquery but trying to get a menu to work. Basically, I have a menu made of up to 3 levels of nested lists. The first level has a little arrow has a background image that opens or close when opening the first level list. Any other nested lists don't need to have the background image. My script opens the menu when you click on it and is also supposed to switch the first level list from a class "inactive" to a class "active". Here is the script: $(document).ready(function(){ $("#left-navigation-holder ul.level1 li.inactive").toggle(function(){ $(this).addClass("active"); }, function () { $(this).removeClass("active"); }); $("#left-navigation-holder li a").click(function(){ menu = $(this).parent('li').children('ul'); menu.toggle(); }); }); The problem is that the toggle function also happens when clicking on second and third level lists causing the arrows to toggle even if the first level list isn't clicked on. I thought using $("#left-navigation-holder ul.level1 li.inactive").toggle would limit the function to the first level list with a class "inactive". Any help would be really appreciated. Ben

    Read the article

  • How to use WebSockets refresh multi-window for play framework 1.2.7

    - by user2468652
    My code can work.But only refresh a page of one window. If I open window1 and window2 , both open websocket connect. I keyin word "test123" in window1, click sendbutton. Only refresh window1. How to refresh window1 and window2 ? Client <script> window.onload = function() { document.getElementById('sendbutton').addEventListener('click', sendMessage,false); document.getElementById('connectbutton').addEventListener('click', connect, false); } function writeStatus(message) { var html = document.createElement("div"); html.setAttribute('class', 'message'); html.innerHTML = message; document.getElementById("status").appendChild(html); } function connect() { ws = new WebSocket("ws://localhost:9000/ws?name=test"); ws.onopen = function(evt) { writeStatus("connected"); } ws.onmessage = function(evt) { writeStatus("response: " + evt.data); } } function sendMessage() { ws.send(document.getElementById('messagefield').value); } </script> </head> <body> <button id="connectbutton">Connect</button> <input type="text" id="messagefield"/> <button id="sendbutton">Send</button> <div id="status"></div> </body> Play Framework WebSocketController public class WebSocket extends WebSocketController { public static void test(String name) { while(inbound.isOpen()) { WebSocketEvent evt = await(inbound.nextEvent()); if(evt instanceof WebSocketFrame) { WebSocketFrame frame = (WebSocketFrame)evt; System.out.println("received: " + frame.getTextData()); if(!frame.isBinary()) { if(frame.getTextData().equals("quit")) { outbound.send("Bye!"); disconnect(); } else { outbound.send("Echo: %s", frame.getTextData()); } } } } } }

    Read the article

< Previous Page | 531 532 533 534 535 536 537 538 539 540 541 542  | Next Page >