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  • C# Windows Service

    - by Goober
    Scenario I've created a windows service, but whenever I start it, it stops immediately. The service was concieved from a console application that used to subscribe to an event and watch processes on a server. If anything happened to process (i.e. It was killed), then the event would trigger the process to be restarted. The reason I'm telling you this is because the original code used to look like this: Original Console App Code: static void Main(string[] args) { StartProcess sp = new StartProcess(); //Note the readline that means the application sits here waiting for an event! Console.ReadLine(); } Now that this code has been turned into a Windows Service, it is essentially EXACTLY THE SAME. However, the service does not sit there waiting, even with the readline, it just ends..... New Windows Service Code: protected override void OnStart(string[] args) { ProcessMonitor pm = new ProcessMonitor(); Console.ReadLine(); } Thoughts Since the functionality is entirely encapsulated within this single class (It quite literally starts, sets up some events and waits) - How can I get the service to actually sit there and just wait? It seems to be ignoring the readline. However this works perfectly as a console application, it is just far more convenient to have it as a service.

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  • Boost bind with asio::placeholders::error

    - by Leandro
    Why it doesn't work? --- boost_bind.cc --- #include #include #include void func1 (const int& i) { } void func2 (const ::asio::error_code& e) { } int main () { ::boost::function f1 = ::boost::bind (&func1, 1); // it doesn't work! ::boost::function f2 = ::boost::bind (&func2, ::asio::placeholders::error); return 0; } This is the error: while_true@localhost:~ g++ -lpthread boost_bind.cc -o boost_bind In file included from boost_bind.cc:2: /usr/include/boost/bind.hpp: In member function ‘void boost::_bi::list1::operator()(boost::_bi::type, F&, A&, int) [with F = void (*)(const asio::error_code&), A = boost::_bi::list0, A1 = boost::arg (*)()]’: /usr/include/boost/bind/bind_template.hpp:20: instantiated from ‘typename boost::_bi::result_traits::type boost::_bi::bind_t::operator()() [with R = void, F = void (*)(const asio::error_code&), L = boost::_bi::list1 (*)()]’ /usr/include/boost/function/function_template.hpp:152: instantiated from ‘static void boost::detail::function::void_function_obj_invoker0::invoke(boost::detail::function::function_buffer&) [with FunctionObj = boost::_bi::bind_t (*)() , R = void]’ /usr/include/boost/function/function_template.hpp:904: instantiated from ‘void boost::function0::assign_to(Functor) [with Functor = boost::_bi::bind_t (*)() , R = void]’ /usr/include/boost/function/function_template.hpp:720: instantiated from ‘boost::function0::function0(Functor, typename boost::enable_if_c::type) [with Functor = boost::_bi::bind_t (*)() , R = void]’ /usr/include/boost/function/function_template.hpp:1040: instantiated from ‘boost::function::function(Functor, typename boost::enable_if_c::type) [with Functor = boost::_bi::bind_t (*)() , R = void]’ boost_bind.cc:14: instantiated from here /usr/include/boost/bind.hpp:232: error: no match for ‘operator[]’ in ‘a[boost::_bi::storage1 (*)()::a1_ [with int I = 1]]’ while_true@localhost:~

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  • JPA 2 Criteria API: why is isNull being ignored when in conjunction with equal?

    - by Vítor Souza
    I have the following entity class (ID inherited from PersistentObjectSupport class): @Entity public class AmbulanceDeactivation extends PersistentObjectSupport implements Serializable { private static final long serialVersionUID = 1L; @Temporal(TemporalType.DATE) @NotNull private Date beginDate; @Temporal(TemporalType.DATE) private Date endDate; @Size(max = 250) private String reason; @ManyToOne @NotNull private Ambulance ambulance; /* Get/set methods, etc. */ } If I do the following query using the Criteria API: CriteriaBuilder cb = em.getCriteriaBuilder(); CriteriaQuery<AmbulanceDeactivation> cq = cb.createQuery(AmbulanceDeactivation.class); Root<AmbulanceDeactivation> root = cq.from(AmbulanceDeactivation.class); EntityType<AmbulanceDeactivation> model = root.getModel(); cq.where(cb.isNull(root.get(model.getSingularAttribute("endDate", Date.class)))); return em.createQuery(cq).getResultList(); I get the following SQL printed in the log: FINE: SELECT ID, REASON, ENDDATE, UUID, BEGINDATE, VERSION, AMBULANCE_ID FROM AMBULANCEDEACTIVATION WHERE (ENDDATE IS NULL) However, if I change the where() line in the previous code to this one: cq.where(cb.isNull(root.get(model.getSingularAttribute("endDate", Date.class))), cb.equal(root.get(model.getSingularAttribute("ambulance", Ambulance.class)), ambulance)); I get the following SQL: FINE: SELECT ID, REASON, ENDDATE, UUID, BEGINDATE, VERSION, AMBULANCE_ID FROM AMBULANCEDEACTIVATION WHERE (AMBULANCE_ID = ?) That is, the isNull criterion is totally ignored. It is as if it wasn't even there (if I provide only the equal criterion to the where() method I get the same SQL printed). Why is that? Is it a bug or am I missing something?

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  • What's with the love of dynamic Languages

    - by Kibbee
    It seems that everybody is jumping on the dynamic, non-compiled bandwagon lately. I've mostly only worked in compiled, static typed languages (C, Java, .Net). The experience I have with dynamic languages is stuff like ASP (Vb Script), JavaScript, and PHP. Using these technologies has left a bad taste in my mouth when thinking about dynamic languages. Things that usually would have been caught by the compiler such as misspelled variable names and assigning an value of the wrong type to a variable don't occur until runtime. And even then, you may not notice an error, as it just creates a new variable, and assigns some default value. I've also never seen intellisense work well in a dynamic language, since, well, variables don't have any explicit type. What I want to know is, what people find so appealing about dynamic languages? What are the main advantages in terms of things that dynamic languages allow you to do that can't be done, or are difficult to do in compiled languages. It seems to me that we decided a long time ago, that things like uncompiled asp pages throwing runtime exceptions was a bad idea. Why is there is a resurgence of this type of code? And why does it seem to me at least, that Ruby on Rails doesn't really look like anything you couldn't have done with ASP 10 years ago?

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  • jQuery does not return a JSON object to Firebug when JSON is generated by PHP

    - by Keyslinger
    The contents of test.json are: {"foo": "The quick brown fox jumps over the lazy dog.","bar": "ABCDEFG","baz": [52, 97]} When I use the following jQuery.ajax() call to process the static JSON inside test.json, $.ajax({ url: 'test.json', dataType: 'json', data: '', success: function(data) { $('.result').html('<p>' + data.foo + '</p>' + '<p>' + data.baz[1] + '</p>'); } }); I get a JSON object that I can browse in Firebug. However, when using the same ajax call with the URL pointing instead to this php script: <?php $arrCoords = array('foo'=>'The quick brown fox jumps over the lazy dog.','bar'=>'ABCDEFG','baz'=>array(52,97)); echo json_encode($arrCoords); ?> which prints this identical JSON object: {"foo":"The quick brown fox jumps over the lazy dog.","bar":"ABCDEFG","baz":[52,97]} I get the proper output in the browser but Firebug only reveals only HTML. There is no JSON tab present when I expand GET request in Firebug.

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  • AST with fixed nodes instead of error nodes in antlr

    - by ahe
    I have an antlr generated Java parser that uses the C target and it works quite well. The problem is I also want it to parse erroneous code and produce a meaningful AST. If I feed it a minimal Java class with one import after which a semicolon is missing it produces two "Tree Error Node" objects where the "import" token and the tokens for the imported class should be. But since it parses the following code correctly and produces the correct nodes for this code it must recover from the error by adding the semicolon or by resyncing. Is there a way to make antlr reflect this fixed input it produces internally in the AST? Or can I at least get the tokens/text that produced the "Tree Node Errors" somehow? In the C targets antlr3commontreeadaptor.c around line 200 the following fragment indicates that the C target only creates dummy error nodes so far: static pANTLR3_BASE_TREE errorNode (pANTLR3_BASE_TREE_ADAPTOR adaptor, pANTLR3_TOKEN_STREAM ctnstream, pANTLR3_COMMON_TOKEN startToken, pANTLR3_COMMON_TOKEN stopToken, pANTLR3_EXCEPTION e) { // Use the supplied common tree node stream to get another tree from the factory // TODO: Look at creating the erronode as in Java, but this is complicated by the // need to track and free the memory allocated to it, so for now, we just // want something in the tree that isn't a NULL pointer. // return adaptor->createTypeText(adaptor, ANTLR3_TOKEN_INVALID, (pANTLR3_UINT8)"Tree Error Node"); } Am I out of luck here and only the error nodes the Java target produces would allow me to retrieve the text of the erroneous nodes?

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  • How to fill DataGridView from nested table oracle

    - by arkadiusz85
    I want to create my type: CREATE TYPE t_read AS OBJECT ( id_worker NUMBER(20), how_much NUMBER(5,2), adddate_r DATE, date_from DATE, date_to DATE ); I create a table of my type: CREATE TYPE t_tab_read AS TABLE OF t_read; Next step is create a table with my type: enter code hereCREATE TABLE Reading ( id_watermeter NUMBER(20) constraint Watermeter_fk1 references Watermeters(id_watermeter), read t_tab_read ) NESTED TABLE read STORE AS store_read ; Microsoft Visual Studio can not display this type in DataGridView. I use Oracle.Command: C# using Oracle.DataAccess; using Oracle.DataAccess.Client; private void button1_Click(object sender, EventArgs e) { try { //my working class to connect to database ConnectionClass.BeginConnection(); OracleDataAdapter tmp = new OracleDataAdapter(); tmp = ConnectionClass.ReadCommand(ReadClass.test()); DataSet dataset4 = new DataSet(); tmp.Fill(dataset4, "Read1"); dataGridView4.DataSource = dataset4.Tables["Read1"]; } catch (Exception o) { MessageBox.Show(o.Message); } public class ReadClass { public static OracleCommand test() { string sql = "select c.id_watermeter, a. from reading c , table (c.read) a where id_watermeter=1"; ConnectionClass.Command1= new OracleCommand(sql, ConnectionClass.Connection); ConnectionClass.Command1.CommandType = CommandType.Text; return ConnectionClass.Command1; } } I tray: string sql = "select r.id_watermeter, o.id_worker, o.how_much, o.adddate_r, o.date_from, o.date_to from reading r, table (r.read) o where r.id_watermeter=1" string sql = "select a.from reading c , Table (c.read) a where id_watermeter=1" string sql = "select a.id_worker, a.how_much, a.adddate_r, a.date_from, a.date_to from reading c , table (c.read) a where id_watermeter=1" string sql = "select c.id_watermeter, a. from reading c , table (c.read) a where id_watermeter=1" Error : Unsuported Oracle data type USERDEFINED encountered Sombady can help me how to fill DataGridView using data from nested table. I am using Oracle 10g XE

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  • Where should 'CreateMap' statements go?

    - by jonathanconway
    I frequently use AutoMapper to map Model (Domain) objects to ViewModel objects, which are then consumed by my Views, in a Model/View/View-Model pattern. This involves many 'Mapper.CreateMap' statements, which all must be executed, but must only be executed once in the lifecycle of the application. Technically, then, I should keep them all in a static method somewhere, which gets called from my Application_Start() method (this is an ASP.NET MVC application). However, it seems wrong to group a lot of different mapping concerns together in one central location. Especially when mapping code gets complex and involves formatting and other logic. Is there a better way to organize the mapping code so that it's kept close to the ViewModel that it concerns? (I came up with one idea - having a 'CreateMappings' method on each ViewModel, and in the BaseViewModel, calling this method on instantiation. However, since the method should only be called once in the application lifecycle, it needs some additional logic to cache a list of ViewModel types for which the CreateMappings method has been called, and then only call it when necessary, for ViewModels that aren't in that list.)

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  • Improve Efficiency for This Text Processing Code

    - by johnv
    I am writing a program that counts the number of words in a text file which is already in lowercase and separated by spaces. I want to use a dictionary and only count the word IF it's within the dictionary. The problem is the dictionary is quite large (~100,000 words) and each text document has also ~50,000 words. As such, the codes that I wrote below gets very slow (takes about 15 sec to process one document on a quad i7 machine). I'm wondering if there's something wrong with my coding and if the efficiency of the program can be improved. Thanks so much for your help. Code below: public static string WordCount(string countInput) { string[] keywords = ReadDic(); /* read dictionary txt file*/ /*then reads the main text file*/ Dictionary<string, int> dict = ReadFile(countInput).Split(' ') .Select(c => c) .Where(c => keywords.Contains(c)) .GroupBy(c => c) .Select(g => new { word = g.Key, count = g.Count() }) .OrderBy(g => g.word) .ToDictionary(d => d.word, d => d.count); int s = dict.Sum(e => e.Value); string k = s.ToString(); return k; }

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  • Use Math class to calculate

    - by LC
    Write a JAVA program that calculates the surface area of a cylinder, C= 2( p r2) + 2 p r h, where r is the radius and h is the height of the cylinder. Allow the user to enter in a radius and a height. Format the output to three decimal places. Use the constant PI and the method pow() from the Math class. This is what I've done so far but it can not run. Can anyone help me ? import Java.util Scanner; public class Ex5 { public static void main (String[] args) { Scanner input.new Scanner(System.in); double radius,height,area; System.out.print("Please enter the radius of the Cylinder"); radius = input.nextDouble(); System.out.print("Please enter the height of the Cylinder"); height = input.nextDouble(); area = (4*Math.PI*radius)+2*Math.PIMath.POW(radius,2); System.out.println("The surface of the cylinder" + area); } }

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  • Binding to TreeView in WPF

    - by KrisTrip
    I am trying to bind some data from a class instance to a TreeView. My code is as follows: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); Parent myClass = new Parent(); this.DataContext = myClass; } } public class Parent { public String Name; public List<string> Children = new List<string>(); private static int count = 0; public Parent() { this.Name = "Test"; for (int i = 0; i < 10; i++) { Children.Add(i.ToString()); } } } And the XAML: <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:loc="clr-namespace:WpfApplication1" Title="MainWindow" Height="287" Width="525"> <StackPanel Orientation="Horizontal" VerticalAlignment="Stretch"> <TreeView Name="TreeView" ItemsSource="{Binding}"> <TreeView.ItemTemplate> <HierarchicalDataTemplate ItemsSource="{Binding Children}"> <TextBlock Text="{Binding Name}"/> </HierarchicalDataTemplate> </TreeView.ItemTemplate> </TreeView> </StackPanel> </Window> Nothing shows up in my TreeView. What am I doing wrong?

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  • How to know when StatusBar size changed (iPhone)

    - by JOM
    I have UITabBarController with 2 tabs. One resizes just fine, when StatusBar size changes (emulator "Toggle In-Call Status Bar" menu item). The other one doesn't. The problematic tab item contains a static view, which dynamically loads one or another view depending on certain things. While getting this setup working I discovered that main tab view did NOT automagically send e.g. viewWillAppear and viewWillDisappear messages to my dynamic subviews. Apple docs explained this was because dynamically added views were not recognized by the system. @interface MyTabViewController : UIViewController { UIView *mainView; FirstViewController *aController; SecondViewController *bController; } ... if (index == 0) { self.aController = [[FirstViewController alloc] initWithNibName:@"FirstViewController" bundle:nil]; [self.mainView addSubview:aController.view]; [self.aController viewWillAppear:YES]; } How can I get StatusBar size changed event into my dynamic subviews? The "didChangeStatusBarFrame" doesn't work, as documented elsewhere.

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  • facebook connect button not producing pop-up

    - by bigmac
    This is a really simple question, but I can't seem to find the answer. I am just getting started with Facebook Connect. I would like to use it only for user authentication, so there is no need for my users to create another account. I used a very basic example from wiki.developers.facebook.com : <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head></head> <body> <fb:login-button></fb:login-button> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_US" type="text/javascript"></script> <script type="text/javascript"> FB.init("***api-key***", "xd_receiver.htm"); </script> </body> </html> Very straight forward. It seems to work fine. However, if I am currently already logged in to Facebook, the pop-up window doesn't come up when I click the login button. Why is that?

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  • how to use anonymous generic delegate in C# 2.0

    - by matti
    Hi. I have a class called NTree: class NTree<T> { public NTree(T data) { this.data = data; children = new List<NTree<T>>(); _stopTraverse = false; } ... public void Traverse(NTree<T> node, TreeVisitor<T> visitor) { try { _stopTraverse = false; Traverse(node, visitor); } finally { _stopTraverse = false; } } private void TraverseInternal(NTree<T> node, TreeVisitor<T> visitor) { if (_stopTraverse) return; if (!visitor(node.data)) { _stopTraverse = true; } foreach (NTree<T> kid in node.children) Traverse(kid, visitor); } When I try to use Traverse with anonymous delegate I get: Argument '2': cannot convert from 'anonymous method' to 'NisConverter.TreeVisitor' The code: tTable srcTable = new tTable(); DataRow[] rows; rootTree.Traverse(rootTree, delegate(TableRows tr) { if (tr.TableName == srcTable.mappingname) { rows = tr.Rows; return false; } }); This however produces no errors: static bool TableFinder<TableRows>(TableRows tr) { return true; } ... rootTree.Traverse(rootTree, TableFinder); I have tried to put "arrowhead-parenthisis" and everything to anonymous delegate but it just does not work. Please help me! Thanks & BR -Matti

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  • Build System with Recursive Dependency Aggregation

    - by radman
    Hi, I recently began setting up my own library and projects using a cross platform build system (generates make files, visual studio solutions/projects etc on demand) and I have run into a problem that has likely been solved already. The issue that I have run into is this: When an application has a dependency that also has dependencies then the application being linked must link the dependency and also all of its sub-dependencies. This proceeds in a recursive fashion e.g. (For arguments sake lets assume that we are dealing exclusively with static libraries.) TopLevelApp.exe dependency_A dependency_A-1 dependency_A-2 dependency_B dependency_B-1 dependency_B-2 So in this example TopLevelApp will need to link dependency_A, dependency_A-1, dependency_A-2 etc and the same for B. I think the responsibility of remembering all of these manually in the target application is pretty sub optimal. There is also the issue of ensuring the same version of the dependency is used across all targets (assuming that some targets depend on the same things, e.g. boost). Now linking all of the libraries is required and there is no way of getting around it. What I am looking for is a build system that manages this for you. So all you have to do is specify that you depend on something and the appropriate dependencies of that library will be pulled in automatically. The build system I have been looking at is premake premake4 which doesn't handle this (as far as I can determine). Does anyone know of a build system that does handle this? and if there isn't then why not?

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  • Any way to identify a redirect when using jQuery's $.ajax() or $.getScript() methods?

    - by Bungle
    Within my company's online application, we've set up a JSONP-based API that returns some data that is used by a bookmarklet I'm developing. Here is a quick test page I set up that hits the API URL using jQuery's $.ajax() method: http://troy.onespot.com/static/3915/index.html If you look at the requests using Firebug's "Net" tab (or the like), you'll see that what's happening is that the URL is requested successfully, but since our app redirects any unauthorized users to a login page, the login page is also requested by the browser and seemingly interpreted as JavaScript. This inevitably causes an exception since the login page is HTML, not JavaScript. Basically, I'm looking for any sort of hook to determine when the request results in a redirect - some way to determine if the URL resolved to a JSONP response (which will execute a method I've predefined in the bookmarklet script) or if it resulted in a redirect. I tried wrapping the $.ajax() method in a try {} catch(e) {} block, but that doesn't trap the exception, I'm assuming because the requests were successful, just not the parsing of the login page as JavaScript. Is there anywhere I could use a try {} catch(e) {} block, or any property of $.ajax() that might allow me to hone in on the exception or otherwise determine that I've been redirected? I actually doubt this is possible, since $.getScript() (or the equivalent setup of $.ajax()) just loads a script dynamically, and can't inspect the response headers since it's cross-domain and not truly AJAX: http://api.jquery.com/jQuery.getScript/ My alternative would be to just fire off the $.ajax() for a period of time until I either get the JSONP callback or don't, and in the latter case, assume the user is not logged in and prompt them to do so. I don't like that method, though, since it would result in a lot of unnecessary requests to the app server, and would also pile up the JavaScript exceptions in the meantime. Thanks for any suggestions!

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  • Receiving broadcast messages

    - by Prasad
    Hi, I'm trying to receive broadcast messages using C# code in an ISDN network with BRI interface at my end. I see the packets sent to the broadcast ip address (239.255.255.255) on some ports using Comm View tool. But when I try to listen to this IP address, it says the address is not in a valid context. But when I send broadcast messages to 255.255.255.255 on a port, I can receive those messages with the below code.. What could be the problem with this ip address - 239.255.255.255 ? The code I use to listen to broadcast messages is.. UdpClient udp = new UdpClient(); IPEndPoint receiveEndPoint = new IPEndPoint(IPAddress.Any, 8013); // If I use IPAddress.Parse("239.255.255.255") to listen to, // it says "the address is not in a valid // context." udp.Client.Bind(receiveEndPoint); udp.BeginReceive(_Callback, udp); static private void _Callback(IAsyncResult iar) { try { UdpClient client = (UdpClient)iar.AsyncState; client.BeginReceive(_Callback, client); IPEndPoint ipRemote = new IPEndPoint(IPAddress.Any, 8013); byte[] rgb = client.EndReceive(iar, ref ipRemote); Console.WriteLine("Received {0} bytes: \"{1}\"", rgb.Length.ToString(), Encoding.UTF8.GetString(rgb)); } catch (ObjectDisposedException) { Console.WriteLine("closing listening socket"); } catch (Exception exc) { Console.WriteLine("Listening socket error: \"" + exc.Message + "\""); } } There are packets sent to the broadcast ipaddress (239.255.255.255) which I can see in Commview tool, but can't receive them from the code... Can anybody help me out please? Thanking you in advance, Prasad Kancharla.

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  • Precompiled headers question

    - by Kotti
    Hello! I am right now reorganizing my project and what recently was a simple application now became a pair of C++ projects - static library and real application. I would like to share one precompiled header between two projects, but face some troubles with setting up the .pdb file paths. Assume my first project is called Library and builds it's .lib file with a corresponding Library.pdb file. Now, the second project is called Application and builds everything into the same folder (.exe and another Application.pdb file). Right now my both projects create their own precompiled headers file (Library.pch and Application.pch) based on one actual header file. It works, but I think it's a waste of time and I also think there should be a way to share one precompiled header between two projects. If in my Application project I try to set the Use Precompiled Header (/Yu) option and set it to Library.pch, it wouldn't work, because of the following error: error C2858: command-line option 'program database name "Application.pdb" inconsistent with precompiled header, which used "Library.pdb". So, does anyone know some trick or way to share one precompiled header between two projects preserving proper debug information?

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  • How to manage a One-To-One and a One-To-Many of same type as unidirectional mapping?

    - by user1652438
    I'm trying to implement a model for private messages between two or more users. That means I've got two Entities: User PrivateMessage The User model shouldn't be edited, so I'm trying to set up an unidirectional relationship: @Entity (name = "User") @Table (name = "user") public class User implements Serializable { @Id String username; String password; // something like this ... } The PrivateMessage Model addresses multiple receivers and has exactly one sender. So I need something like this: @Entity (name = "PrivateMessage") @Table (name = "privateMessage") @XmlRootElement @XmlType (propOrder = {"id", "sender", "receivers", "title", "text", "date", "read"}) public class PrivateMessage implements Serializable { private static final long serialVersionUID = -9126766942868177246L; @Id @GeneratedValue private Long id; @NotNull private String title; @NotNull private String text; @NotNull @Temporal(TemporalType.TIMESTAMP) private Date date; @NotNull private boolean read; @NotNull @ElementCollection(fetch = FetchType.EAGER, targetClass = User.class) private Set<User> receivers; @NotNull @OneToOne private User sender; // and so on } The according 'privateMessage' table won't be generated and just the relationship between the PM and the many receivers is satisfied. I'm confused about this. Everytime I try to set a 'mappedBy' attribute, my IDE marks it as an error. It seems to be a problem that the User-entity isn't aware of the private message which maps it. What am I doing wrong here? I've solved some situation similar to this one, but none of those solutions will work here. Thanks in advance!

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  • how can I add a custom non-DataTable column to my DataView, in a winforms ADO.net application?

    - by Greg
    Hi, How could I (/is it possible) to add a custom column to my DataView, and in this column display the result of a specific calculation. That is, I currently have a dataGridView which has a binding to a DataView, based on the DataTable from my database. I'd like to add an additional column to the dataGridView to display a number which is calculated by looking at this current row plus it's children row. In other words the info for the column isn't just derivable from the row data itself. Specific questions might be: a) where to add the column itself? to the DataView I assume? b) which method / event to trigger the re-calculation of the value of this custom column from ( / how do I control this) Thanks PS. I've also noted if I use the following code/approach I get a infinite loop... // Custom Items DataColumn dc = new DataColumn("OverallSize", typeof(long)); DT_Webfiles.Columns.Add(dc); DT_Webfiles.RowChanged += new DataRowChangeEventHandler(DT_Row_Changed); private static void DT_Row_Changed(object sender, DataRowChangeEventArgs e) { e.Row["OverallSize"] = e.Row["OverallSize"] ?? 0; e.Row["OverallSize"] = (long)e.Row["OverallSize"] + 1; } What other approach could avoid this looping. i.e. currently I'm saying update the value of the custom column when the row changes, however after then changing the row it triggers antoher 'row has changed' event...

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  • Query on simple C++ threadpool implementation

    - by ticketman
    Stackoverflow has been a tremendous help to me and I'd to give something back to the community. I have been implementing a simple threadpool using the tinythread C++ portable thread library, using what I have learnt from Stackoverflow. I am new to thread programming, so not that comfortable with mutexes, etc. I have a question best asked after presenting the code (which runs quite well under Linux): // ThreadPool.h class ThreadPool { public: ThreadPool(); ~ThreadPool(); // Creates a pool of threads and gets them ready to be used void CreateThreads(int numOfThreads); // Assigns a job to a thread in the pool, but doesn't start the job // Each SubmitJob call will use up one thread of the pool. // This operation can only be undone by calling StartJobs and // then waiting for the jobs to complete. On completion, // new jobs may be submitted. void SubmitJob( void (*workFunc)(void *), void *workData ); // Begins execution of all the jobs in the pool. void StartJobs(); // Waits until all jobs have completed. // The wait will block the caller. // On completion, new jobs may be submitted. void WaitForJobsToComplete(); private: enum typeOfWorkEnum { e_work, e_quit }; class ThreadData { public: bool ready; // thread has been created and is ready for work bool haveWorkToDo; typeOfWorkEnum typeOfWork; // Pointer to the work function each thread has to call. void (*workFunc)(void *); // Pointer to work data void *workData; ThreadData() : ready(false), haveWorkToDo(false) { }; }; struct ThreadArgStruct { ThreadPool *threadPoolInstance; int threadId; }; // Data for each thread ThreadData *m_ThreadData; ThreadPool(ThreadPool const&); // copy ctor hidden ThreadPool& operator=(ThreadPool const&); // assign op. hidden // Static function that provides the function pointer that a thread can call // By including the ThreadPool instance in the void * parameter, // we can use it to access other data and methods in the ThreadPool instance. static void ThreadFuncWrapper(void *arg) { ThreadArgStruct *threadArg = static_cast<ThreadArgStruct *>(arg); threadArg->threadPoolInstance->ThreadFunc(threadArg->threadId); } // The function each thread calls void ThreadFunc( int threadId ); // Called by the thread pool destructor void DestroyThreadPool(); // Total number of threads available // (fixed on creation of thread pool) int m_numOfThreads; int m_NumOfThreadsDoingWork; int m_NumOfThreadsGivenJobs; // List of threads std::vector<tthread::thread *> m_ThreadList; // Condition variable to signal each thread has been created and executing tthread::mutex m_ThreadReady_mutex; tthread::condition_variable m_ThreadReady_condvar; // Condition variable to signal each thread to start work tthread::mutex m_WorkToDo_mutex; tthread::condition_variable m_WorkToDo_condvar; // Condition variable to signal the main thread that // all threads in the pool have completed their work tthread::mutex m_WorkCompleted_mutex; tthread::condition_variable m_WorkCompleted_condvar; }; cpp file: // // ThreadPool.cpp // #include "ThreadPool.h" // This is the thread function for each thread. // All threads remain in this function until // they are asked to quit, which only happens // when terminating the thread pool. void ThreadPool::ThreadFunc( int threadId ) { ThreadData *myThreadData = &m_ThreadData[threadId]; std::cout << "Hello world: Thread " << threadId << std::endl; // Signal that this thread is ready m_ThreadReady_mutex.lock(); myThreadData->ready = true; m_ThreadReady_condvar.notify_one(); // notify the main thread m_ThreadReady_mutex.unlock(); while(true) { //tthread::lock_guard<tthread::mutex> guard(m); m_WorkToDo_mutex.lock(); while(!myThreadData->haveWorkToDo) // check for work to do m_WorkToDo_condvar.wait(m_WorkToDo_mutex); // if no work, wait here myThreadData->haveWorkToDo = false; // need to do this before unlocking the mutex m_WorkToDo_mutex.unlock(); // Do the work switch(myThreadData->typeOfWork) { case e_work: std::cout << "Thread " << threadId << ": Woken with work to do\n"; // Do work myThreadData->workFunc(myThreadData->workData); std::cout << "#Thread " << threadId << ": Work is completed\n"; break; case e_quit: std::cout << "Thread " << threadId << ": Asked to quit\n"; return; // ends the thread } // Now to signal the main thread that my work is completed m_WorkCompleted_mutex.lock(); m_NumOfThreadsDoingWork--; // Unsure if this 'if' would make the program more efficient // if(NumOfThreadsDoingWork == 0) m_WorkCompleted_condvar.notify_one(); // notify the main thread m_WorkCompleted_mutex.unlock(); } } ThreadPool::ThreadPool() { m_numOfThreads = 0; m_NumOfThreadsDoingWork = 0; m_NumOfThreadsGivenJobs = 0; } ThreadPool::~ThreadPool() { if(m_numOfThreads) { DestroyThreadPool(); delete [] m_ThreadData; } } void ThreadPool::CreateThreads(int numOfThreads) { // Check a thread pool has already been created if(m_numOfThreads > 0) return; m_NumOfThreadsGivenJobs = 0; m_NumOfThreadsDoingWork = 0; m_numOfThreads = numOfThreads; m_ThreadData = new ThreadData[m_numOfThreads]; ThreadArgStruct threadArg; for(int i=0; i<m_numOfThreads; ++i) { threadArg.threadId = i; threadArg.threadPoolInstance = this; // Creates the thread and save in a list so we can destroy it later m_ThreadList.push_back( new tthread::thread( ThreadFuncWrapper, (void *)&threadArg ) ); // It takes a little time for a thread to get established. // Best wait until it gets established before creating the next thread. m_ThreadReady_mutex.lock(); while(!m_ThreadData[i].ready) // Check if thread is ready m_ThreadReady_condvar.wait(m_ThreadReady_mutex); // If not, wait here m_ThreadReady_mutex.unlock(); } } // Adds a job to the batch, but doesn't start the job void ThreadPool::SubmitJob(void (*workFunc)(void *), void *workData) { // Check that the thread pool has been created if(!m_numOfThreads) return; if(m_NumOfThreadsGivenJobs >= m_numOfThreads) return; m_ThreadData[m_NumOfThreadsGivenJobs].workFunc = workFunc; m_ThreadData[m_NumOfThreadsGivenJobs].workData = workData; std::cout << "Submitted job " << m_NumOfThreadsGivenJobs << std::endl; m_NumOfThreadsGivenJobs++; } void ThreadPool::StartJobs() { // Check that the thread pool has been created // and some jobs have been assigned if(!m_numOfThreads || !m_NumOfThreadsGivenJobs) return; // Set 'haveworkToDo' flag for all threads m_WorkToDo_mutex.lock(); for(int i=0; i<m_NumOfThreadsGivenJobs; ++i) m_ThreadData[i].haveWorkToDo = true; m_NumOfThreadsDoingWork = m_NumOfThreadsGivenJobs; // Reset this counter so we can resubmit jobs later m_NumOfThreadsGivenJobs = 0; // Notify all threads they have work to do m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); } void ThreadPool::WaitForJobsToComplete() { // Check that a thread pool has been created if(!m_numOfThreads) return; m_WorkCompleted_mutex.lock(); while(m_NumOfThreadsDoingWork > 0) // Check if all threads have completed their work m_WorkCompleted_condvar.wait(m_WorkCompleted_mutex); // If not, wait here m_WorkCompleted_mutex.unlock(); } void ThreadPool::DestroyThreadPool() { std::cout << "Ask threads to quit\n"; m_WorkToDo_mutex.lock(); for(int i=0; i<m_numOfThreads; ++i) { m_ThreadData[i].haveWorkToDo = true; m_ThreadData[i].typeOfWork = e_quit; } m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); // As each thread terminates, catch them here for(int i=0; i<m_numOfThreads; ++i) { tthread::thread *t = m_ThreadList[i]; // Wait for thread to complete t->join(); } m_numOfThreads = 0; } Example of usage: (this calculates pi-squared/6) struct CalculationDataStruct { int inputVal; double outputVal; }; void LongCalculation( void *theSums ) { CalculationDataStruct *sums = (CalculationDataStruct *)theSums; int terms = sums->inputVal; double sum; for(int i=1; i<terms; i++) sum += 1.0/( double(i)*double(i) ); sums->outputVal = sum; } int main(int argc, char** argv) { int numThreads = 10; // Create pool ThreadPool threadPool; threadPool.CreateThreads(numThreads); // Create thread workspace CalculationDataStruct sums[numThreads]; // Set up jobs for(int i=0; i<numThreads; i++) { sums[i].inputVal = 3000*(i+1); threadPool.SubmitJob(LongCalculation, &sums[i]); } // Run the jobs threadPool.StartJobs(); threadPool.WaitForJobsToComplete(); // Print results for(int i=0; i<numThreads; i++) std::cout << "Sum of " << sums[i].inputVal << " terms is " << sums[i].outputVal << std::endl; return 0; } Question: In the ThreadPool::ThreadFunc method, would better performance be obtained if the following if statement if(NumOfThreadsDoingWork == 0) was included? Also, I'd be grateful of criticisms and ways to improve the code. At the same time, I hope the code is of use to others.

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  • asp.net mvc - How to create fake test objects quickly and efficiently

    - by Simon G
    Hi, I'm currently testing the controller in my mvc app and I'm creating a fake repository for testing. However I seem to be writing more code and spending more time for the fakes than I do on the actual repositories. Is this right? The code I have is as follows: Controller public partial class SomeController : Controller { IRepository repository; public SomeController(IRepository rep) { repository = rep; } public virtaul ActionResult Index() { // Some logic var model = repository.GetSomething(); return View(model); } } IRepository public interface IRepository { Something GetSomething(); } Fake Repository public class FakeRepository : IRepository { private List<Something> somethingList; public FakeRepository(List<Something> somethings) { somthingList = somthings; } public Something GetSomething() { return somethingList; } } Fake Data class FakeSomethingData { public static List<Something> CreateSomethingData() { var somethings = new List<Something>(); for (int i = 0; i < 100; i++) { somethings.Add(new Something { value1 = String.Format("value{0}", i), value2 = String.Format("value{0}", i), value3 = String.Format("value{0}", i) }); } return somethings; } } Actual Test [TestClass] public class SomethingControllerTest { SomethingController CreateSomethingController() { var testData = FakeSomethingData.CreateSomethingData(); var repository = new FakeSomethingRepository(testData); SomethingController controller = new SomethingController(repository); return controller; } [TestMethod] public void SomeTest() { // Arrange var controller = CreateSomethingController(); // Act // Some test here // Arrange } } All this seems to be a lot of extra code, especially as I have more than one repository. Is there a more efficient way of doing this? Maybe using mocks? Thanks

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  • SQLiteDataAdapter Fill exception C# ADO.NET

    - by Lirik
    I'm trying to use the OleDb CSV parser to load some data from a CSV file and insert it into a SQLite database, but I get an exception with the OleDbAdapter.Fill method and it's frustrating: An unhandled exception of type 'System.Data.ConstraintException' occurred in System.Data.dll Additional information: Failed to enable constraints. One or more rows contain values violating non-null, unique, or foreign-key constraints. Here is the source code: public void InsertData(String csvFileName, String tableName) { String dir = Path.GetDirectoryName(csvFileName); String name = Path.GetFileName(csvFileName); using (OleDbConnection conn = new OleDbConnection("Provider=Microsoft.Jet.OLEDB.4.0;Data Source=" + dir + @";Extended Properties=""Text;HDR=No;FMT=Delimited""")) { conn.Open(); using (OleDbDataAdapter adapter = new OleDbDataAdapter("SELECT * FROM " + name, conn)) { QuoteDataSet ds = new QuoteDataSet(); adapter.Fill(ds, tableName); // <-- Exception here InsertData(ds, tableName); // <-- Inserts the data into the my SQLite db } } } class Program { static void Main(string[] args) { SQLiteDatabase target = new SQLiteDatabase(); string csvFileName = "D:\\Innovations\\Finch\\dev\\DataFeed\\YahooTagsInfo.csv"; string tableName = "Tags"; target.InsertData(csvFileName, tableName); Console.ReadKey(); } } The "YahooTagsInfo.csv" file looks like this: tagId,tagName,description,colName,dataType,realTime 1,s,Symbol,symbol,VARCHAR,FALSE 2,c8,After Hours Change,afterhours,DOUBLE,TRUE 3,g3,Annualized Gain,annualizedGain,DOUBLE,FALSE 4,a,Ask,ask,DOUBLE,FALSE 5,a5,Ask Size,askSize,DOUBLE,FALSE 6,a2,Average Daily Volume,avgDailyVolume,DOUBLE,FALSE 7,b,Bid,bid,DOUBLE,FALSE 8,b6,Bid Size,bidSize,DOUBLE,FALSE 9,b4,Book Value,bookValue,DOUBLE,FALSE I've tried the following: Removing the first line in the CSV file so it doesn't confuse it for real data. Changing the TRUE/FALSE realTime flag to 1/0. I've tried 1 and 2 together (i.e. removed the first line and changed the flag). None of these things helped... One constraint is that the tagId is supposed to be unique. Here is what the table look like in design view: Can anybody help me figure out what is the problem here?

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  • How do I pass a callback function to sqlite3_exec on iOS 5.1?

    - by John Doh
    I am new to both xcode/iOS/Objective-C and sqlite. I am trying to teach myself the basics - and I would like to use the sqlite3 wrapper "sqlite3_exec" for a select query. For some reason, I can't find a simple example anywhere of someone doing this. Basically, the method has a parameter (the third one) for a callback function: int sqlite3_exec( sqlite3*, /* An open database */ const char *sql, /* SQL to be evaluated */ int (*callback)(void*,int,char**,char**), /* Callback function */ void *, /* 1st argument to callback */ char **errmsg /* Error msg written here */ ); That's fine. I'm no stranger to callbacks. However, I just can't seem to get the syntax down right. I took over one of the view controllers in my iPad (iOS 5.1) xcode (4.3) project, and made the changes shown below: #import "SecondViewController.h" #import "sqlite3.h" #import "AppState.h" @interface SecondViewController () @end @implementation SecondViewController - (int)myCallback:(void *)a_parm argc:(int)argc argv:(char **)argv column:(char **)column { return 0; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. //grab questionnaire names char *sql = "select * from QST2Main order by [Name]"; char *err = nil; sqlite3 *db = [[AppState sharedManager] getgCn]; sqlite3_exec(db, sql, myCallback, nil, &err); } Essentially, I want to run a query when this view first loads, to store some data for later use. But, XCode doesn't like the "myCallback" usage at the bottom there. It says: Undeclared Use of Identifier 'myCallback.' That method is declared in the header file, and I've even tried making it static. Nothing seems to make this error go away. I know I must be doing something fundamentally wrong here, but for the life of me I can't figure out what - I can't even find other code samples in this area that could help me figure out what I'm missing. Many thanks!

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  • Can GWT image sprites using ImageBundle be made to work in IE7 and IE6?

    - by aem
    I'm trying to use a ClientBundle in my GWT application to make multiple images get sent as a single file. I declare the bundle like so: public interface MyResources extends ClientBundle { public static final MyResources INSTANCE = GWT.create(MyResources.class); @Source("icon1.png") ImageResource icon1(); @Source("icon2.png") ImageResource icon2(); } This works great in Firefox and IE8, but in IE7 (and earlier) the whole sprite shows up in place of one of my original images - that is, icon1 is next to icon2 next to icon3, and so on. In IE8's developer tools using IE8-as-IE7 mode or Compatibility View, I can see that it's showing an image with a file name like 26BEFD2399A92A5DDA54277BA550C75B.cache.png, which is what I'd expect. So is there any way to make GWT image sprites work in IE7 and lower? If not, is there any way to gracefully degrade so users of other browsers get the speedup of spriting and IE7 and IE6 users get something that looks right but is slower? Edit: The Client Bundle Developer's Guide has a discussion of using ClientBundle and @sprite, and says "Support for IE6 isn't feasible in this format, because structural changes to the DOM are necessary to implement a "windowing" effect. Once it's possible to distinguish ie6 and ie7 in user.agent, we could revisit support for ie6. In the current implementation, the ie6 code won't render correctly, although is a purely cosmetic issue." Is this what's going on in my case, and is there a way to work around it? Showing all the images is "purely a cosmetic issue", but it's a pretty severe one.

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