Search Results

Search found 22900 results on 916 pages for 'pascal case'.

Page 538/916 | < Previous Page | 534 535 536 537 538 539 540 541 542 543 544 545  | Next Page >

  • Custom event listener on Android app

    - by Bilthon
    Hi everybody, I need to set up a simple event listener to refresh a listview from once in a while. The problem is I don't know how could I generate an event. I know that for events like key or button pressing I just need to implement the handler. But in this specific case I actually need to generate the event, which will be fired everytime another running thread of my app wakes up and refreshes it's list of news from a rss feed. I've done everything, but got stucked in here. Can I get any suggestion or link with some more info on how to implement this? Thanks Nelson R. Perez

    Read the article

  • How do I find the largest factor of an integer in mysql

    - by Bill H
    I am trying to write a select query that will dynamically determine the minimum number of items that can be packaged together. I am having trouble with one part of the query. ... CASE WHEN (pid.product_id) THEN 1 WHEN ((p.case_pack = p.inner_pack) AND (p.inner_pack % 11 = 0)) THEN CEILING(p.inner_pack / 11) WHEN ((p.case_pack = p.inner_pack) AND (p.inner_pack % 7 = 0)) THEN CEILING(p.inner_pack / 7) WHEN ((p.case_pack = p.inner_pack) AND (p.inner_pack % 6 = 0)) THEN CEILING(p.inner_pack / 6) WHEN ((p.case_pack = p.inner_pack) AND (p.inner_pack % 5 = 0)) THEN CEILING(p.inner_pack / 5) WHEN ((p.case_pack = p.inner_pack) AND (p.inner_pack % 4 = 0)) THEN CEILING(p.inner_pack / 4) WHEN ((p.case_pack = p.inner_pack) AND (p.inner_pack % 3 = 0)) THEN CEILING(p.inner_pack / 3) WHEN ((p.case_pack = p.inner_pack) AND (p.inner_pack % 2 = 0)) THEN CEILING(p.inner_pack / 2) ELSE p.inner_pack END AS min_pack ... What I want to do is find the largest factorial of an integer (p.inner_pack) that is under 12. Is there a better way to do this in mysql?

    Read the article

  • Find the right parameters for an event without using Design Mode in Visual Studio 2010

    - by Jason
    Is there a way to know what parameters are needed by an event in Visual Studio 2010? Let's say I have a DropDownList control and I want to bind a method to the "OnSelectedIndexChanged", I would do something like this In the ASPX File: <asp:DropDownList ID="lstMyList" runat="server" OnSelectedIndexChanged="lstMyList_SelectedIndexChanged"></asp:DropDownList> In the codebehind: protected void lstMyList_SelectedIndexChanged(object sender, EventArgs e) { ... } Is there a way to know what parameters the method needs? (In this case, an object for the sender and an EventArgs parameter for the event.) I know you can easily create the method by double-clicking the right event in Design Mode, but it does a mess with your code so I prefer not to use it. Thanks!

    Read the article

  • What option in Visual Studio let catching exception where it occurred?

    - by macias
    VS 2010. The same WPF project, debug mode, two computers: A -- when exception occurrs the caret is placed at the point of exception B -- when the exception occurrs, correct exception is placed but always caret is placed at "win.ShowDialog()" in App.xaml.cs -- this is main entry for showing & running my application, in such case it is very tiresome to track down where the exception occurred What kind of settings control such behaviour? Of course I would like to switch B, so when exception hits I would be place at the point of exception, not at the main entry.

    Read the article

  • How to inline a function for only release build.

    - by Benjamin
    // common.h // This is foo funtion. It has a body. __inline void foo() { /* something */ } // a.cpp #include "common.h" // for foo function // Call foo // b.cpp #include "common.h" // for foo function // Call foo I would like to inline the foo function only when I build for release. -I dont want to inline functions for Debug build. I tried it but linker errors annoyed me. In this case, foo function's body is defined in common.h header file. so if I just do //common.h #if !defined(_DEBUG) __inline #endif void foo() { /* something */ } I will be met a link error in DEBUG build. Because two modules try to include common.h. I have no idea to solve it. Is it possible?

    Read the article

  • How to substr html entities properly?

    - by Emily
    Hi everyone. I have like this : $mytext="that&#039;s really &quot;confusing&quot; and &lt;absolutly&gt; silly"; echo substr($mytext,0,6); The output in this case will be : that&# instead of that's What i want is to count html entities as 1 character then substr, because i always end up with breaked html or some obscure characters at the end of text. Please don't suggest me to html decode it then substr then encode it, i want a clean method :) Thanks

    Read the article

  • Any solution or programming tips for Inner class?

    - by huahsin68
    Hi, I'm having some toubt here. Hope you guys can share out some programming tips. Just curious to know whether is it a good programming practice if I do something like the code below. class Outer { public: class Inner { public: Inner() {} } Outer() {} }; I have been doing this for structure where I only want my structure to be expose to my class instead of global. But the case is different here, I am using a class now? Have you guys facing such a situation before? Very much appreciated on any advice from you ;)

    Read the article

  • Silverlight file upload - file is in use by another process (Excel, Word)

    - by walkor
    Hi, all. I have a problem with uploading of the file in Silverlight application. Here is a code sample. In case when this file is opened in other application (excel or word for example) it fails to open it, otherwise it's working fine. I'm using OpenFileDialog to choose the file and pass it to this function. private byte[] GetFileContent(FileInfo file) { var result = new byte[] {}; try { using (var fs = file.OpenRead()) { result = new byte[file.Length]; fs.Read(result, 0, (int)file.Length); } } catch (Exception e) { // File is in use } return result; } Is there any way i can access this file or should i just notify the user that the file is locked?

    Read the article

  • When to use Vanilla Javascript vs. jQuery?

    - by jondavidjohn
    I have noticed while monitoring/attempting to answer common jQuery questions, that there are certain practices using javascript, instead of jQuery, that actually enable you to write less and do ... well the same amount. And may also yield performance benefits. A specific example $(this) vs this Inside a click event referencing the clicked objects id jQuery $(this).attr("id"); Javascript this.id; Are there any other common practices like this? Where certain Javascript operations could be accomplished easier, without bringing jQuery into the mix. Or is this a rare case? (of a jQuery "shortcut" actually requiring more code) EDIT : While I appreciate the answers regarding jQuery vs. plain javascript performance, I am actually looking for much more quantitative answers. While using jQuery, instances where one would actually be better off (readability/compactness) to use plain javascript instead of using $(). In addition to the example I gave in my original question.

    Read the article

  • Is it possible to create a domain model for legacy code without refactoring?

    - by plaureano
    I currently have a client that wants me to 'abstract' out a domain model from the existing code but they specifically said that I shouldn't refactor the existing code itself. My question is 1) whether or not this is advisable and 2) what techniques would you apply in this scenario if you can't refactor the code yet they expect you to come up with a model for it? (EDIT: I can't quite put my finger on it, but somehow, not being able to refactor in this case just feels wrong. Has anyone else run into this type of scenario?)

    Read the article

  • How to string multiple TextReaders together?

    - by Ken
    I have 3 TextReaders -- a combination of StreamReaders and StringReaders. Conceptually, the concatenation of them is a single text document. I want to call a method (not under my control) that takes a single TextReader. Is there any built-in or easy way to make a concatenating TextReader from multiple TextReaders? (I could write my own TextReader subclass, but it looks like a fair amount of work. In that case, I'd just write them all out to a temp file and then open it with a single StreamReader.) Is there an easy solution to this that I'm missing?

    Read the article

  • How to keep code maintainable after original programmer quit

    - by Stan
    Say if it's a 10 people project, 2-3 of the original programmer quit after the project has been release a stable version for a while. How to have the code maintainable in this case? My imagination is reviewing the code after the project goes to release version and keep review it afterwards? Maybe split into 2-3 small groups and have each group review part of the code. So at least 3-4 people are familiar with part of code. Does this work? How do companies deal with this issue? Usually how many percentage of time spent on reviewing the code? Please advise, thanks to community.

    Read the article

  • ASP.NET (AJAX) UI Design Tools for Artistically Challenged?

    - by davemackey
    I'm building an application but I'm artistically challenged and I'd rather not spend my time writing widgets (e.g. ability to collapse/expand/close/drag-drop) if there is already controls available. I've worked with the Microsoft AJAX Control Toolkit - but these tools still require a lot of work to get a working widget (which in my case, won't look too pretty). The CollapsiblePanel is pretty nice - but then you have to program in the minimize button, close button, maximize button, etc. Looking for suggestions that will help me design better UI faster...

    Read the article

  • Which data structure(s) to back a Final Fantasy ATB-style queue? (a delay queue)

    - by ZoFreX
    Situation: There are several entities in a simulated environment, which has an artificial notion of time called "ticks", which has no link to real time. Each entity takes it in turns to move, but some are faster than others. This is expressed by a delay, in ticks. So entity A might have a delay of 10, and B 25. In this case the turn order would go: A A B A A I'm wondering what data structure to use. At first I automatically thought "priority queue" but the delays are relative to "current time" which complicates matters. Also, there will be entities with larger delays and it's not unforseeable that the program will run through millions of ticks. It seems silly for an internal counter to be building higher and higher when the delays themselves stay relatively small and don't increase. So how would you solve this?

    Read the article

  • remove non-UTF-8 characters from xml with declared encoding=utf-8 - Java

    - by St Nietzke
    I have to handle this scenario in Java: I'm getting a request in XML form from a client with declared encoding=utf-8. Unfortunately it may contain not utf-8 characters and there is a requirement to remove these characters from the xml on my side (legacy). Let's consider an example where this invalid XML contains £ (pound). 1) I get xml as java String with £ in it (I don't have access to interface right now, but I probably get xml as a java String). Can I use replaceAll(£, "") to get rid of this character? Any potential issues? 2) I get xml as an array of bytes - how to handle this operation safely in that case?

    Read the article

  • What is the best book in client server programming ?

    - by Nayef
    What is the best "new" book in client server programming with C#? I mean principles of inter-network architecture and communication protocols. Open systems and interoperability. Case studies of particular protocols from network layer and above. Socket programming. Remoting. Selected examples of networked client-server applications such as e-mail, news, file-transfer, HTTP. Client-Server Programming Project(s). Using APIs. Software tools and environments.

    Read the article

  • StringBuilder/StringBuffer vs. "+" Operator

    - by matt.seil
    I'm reading "Better, Faster, Lighter Java" (by Bruce Tate and Justin Gehtland) and am familiar with the readability requirements in agile type teams, such as what Robert Martin discusses in his clean coding books. On the team I'm on now, I've been told explicitly not to use the "+" operator because it creates extra (and unnecessary) string objects during runtime. But this article: http://www.ibm.com/developerworks/java/library/j-jtp01274.html Written back in '04 talks about how object allocation is about 10 machine instructions. (essentially free) It also talks about how the GC also helps to reduce costs in this environment. What is the actual performance tradeoffs between using "+," "StringBuilder," or "StringBuffer?" (In my case it is StringBuffer only as we are limited to Java 1.4.2.) StringBuffer to me results in ugly, less readable code, as a couple of examples in Tate's book demonstrates. And StringBuffer is thread-synchronized which seems to have its own costs that outweigh the "danger" in using the "+" operator. Thoughts/Opinions?

    Read the article

  • same Linq for two tables

    - by Diana
    I need to do something like this, My two tables have the same signature, but different class so It suppose to work but it is not working. var myTable; if (booleanVariable == true) { myTable = table1; } else { myTable = table2; } var myLinq1 = from p in myTable join r in myOtherTable select p; In this case, I have to initialize myTable I have tried also, var myTable= table2; if (booleanVariable == true) { myTable = table1; } var myLinq1 = from p in myTable join r in myOtherTable select p; then var is type table2, then it can't be changed to table1 type. I need help, I don't want to make a copy paste of all the code. the linq query is huge, and it s nested with 5 or 6 queries. also I have to do this on 12 different methods. Thanks a lot for your help.

    Read the article

  • How Do I See The Final Text Of A Query Resulting From A Call To mysqli->prepare?

    - by Joshua
    After code like this: $stmt = $mysqli->prepare("SELECT District FROM City WHERE Name=?")) { $stmt->bind_param("s", $city); $stmt->execute(); $stmt->bind_result($district); $stmt->fetch(); printf("%s is in district %s\n", $city, $district); How Do I See The Actual SQL Statement That Was Executed? (It Should Look Something Like "SELECT District FROM City WHERE Name='Simi Valley';") I already realize that in this simplistic case it would be very easy to simply reconstruct the query... but how can I access it in a general way that will work for very complicated prepared statements, and cases where I don't necessarily already understand the intended structure of the query, etc. Isn't there some function or method that can be called on the statement object that will return the actual text of the SQL query, after binding?

    Read the article

  • Mapping US zip code to time zone

    - by Doug Kavendek
    When users register with our app, we are able to infer their zip code when we validate them against a national database. What would be the best way to determine a good potential guess of their time zone from this zip code? We are trying to minimize the amount of data we explicitly have to ask them for. They will be able to manually set the time zone later if our best guess is wrong. I realize zip codes won't help with figuring out the time zone outside the US, but in that case we'd have to manually ask anyway, and we deal predominantly with the US regardless. I've found a lot of zip code databases, and so far only a few contain time zone information, but those that do are not free, such as this one. If it's absolutely necessary to pay a subscription to a service in order to do this, then it will not be worth it and we will just have to ask users explicitly. Although language isn't particularly relevant as I can probably convert things however needed, we're using PHP and MySQL.

    Read the article

  • MPI C fprintf() output not showing up if the process hangs on MPI_Recv

    - by Karolis
    I'm writing an MPI C program. I have troubles debugging it, because whenever I use fprintf, like this: fprintf(stdout, "worker: %d", worker); if the program hangs, because of some blocking MPI_Recv, I can't see any output. I'm sure the line of code is reached, because I can put a return statement after the fprintf statement, in which case the process finishes execution and the output is printed. Any ideas, on how to print (see the output) even though the process gets blocked later by Recv? I hope this makes sense.

    Read the article

  • creating an options menu with quit application function

    - by Domen Tomažin
    Hello, I'm writing an application for android and I would like to insert an options menu, that would have only one function and that is to quit an application. My options_menu.xml looks like this (I created a new folder under res called menu - just like the instructions said): Than I added the following code to my java class file: @Override public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.options_menu, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { // Handle item selection switch (item.getItemId()) { case R.id.quit: finish(); return true; default: return super.onOptionsItemSelected(item); } I also defined the @string/quit in values - strings.xml file, but it still says that there is an error: C:\Users\Domen\workspace\Lovne Dobe1.1\res\menu\options_menu.xml:3: error: Error: No resource found that matches the given name (at 'title' with value '@string/quit') So if anybody can help I would be very grateful.

    Read the article

  • How should I delete a child object from within a parent's slot? Possibly boost::asio specific.

    - by kaliatech
    I have written a network server class that maintains a std::set of network clients. The network clients emit a signal to the network server on disconnect (via boost::bind). When a network client disconnects, the client instance needs to be removed from the Set and eventually deleted. I would think this is a common pattern, but I am having problems that might, or might not, be specific to ASIO. I've tried to trim down to just the relevant code: /** NetworkServer.hpp **/ class NetworkServices : private boost::noncopyable { public: NetworkServices(void); ~NetworkServices(void); private: void run(); void onNetworkClientEvent(NetworkClientEvent&); private: std::set<boost::shared_ptr<const NetworkClient>> clients; }; /** NetworkClient.cpp **/ void NetworkServices::run() { running = true; boost::asio::io_service::work work(io_service); //keeps service running even if no operations // This creates just one thread for the boost::asio async network services boost::thread iot(boost::bind(&NetworkServices::run_io_service, this)); while (running) { boost::system::error_code err; try { tcp::socket* socket = new tcp::socket(io_service); acceptor->accept(*socket, err); if (!err) { NetworkClient* networkClient = new NetworkClient(io_service, boost::shared_ptr<tcp::socket>(socket)); networkClient->networkClientEventSignal.connect(boost::bind(&NetworkServices::onNetworkClientEvent, this, _1)); clients.insert(boost::shared_ptr<NetworkClient>(networkClient)); networkClient->init(); //kicks off 1st asynch_read call } } // etc... } } void NetworkServices::onNetworkClientEvent(NetworkClientEvent& evt) { switch(evt.getType()) { case NetworkClientEvent::CLIENT_ERROR : { boost::shared_ptr<const NetworkClient> clientPtr = evt.getClient().getSharedPtr(); // ------ THIS IS THE MAGIC LINE ----- // If I keep this, the io_service hangs. If I comment it out, // everything works fine (but I never delete the disconnected NetworkClient). // If actually deleted the client here I might expect problems because it is the caller // of this method via boost::signal and bind. However, The clientPtr is a shared ptr, and a // reference is being kept in the client itself while signaling, so // I would the object is not going to be deleted from the heap here. That seems to be the case. // Never-the-less, this line makes all the difference, most likely because it controls whether or not the NetworkClient ever gets deleted. clients.erase(clientPtr); //I should probably put this socket clean-up in NetworkClient destructor. Regardless by doing this, // I would expect the ASIO socket stuff to be adequately cleaned-up after this. tcp::socket& socket = clientPtr->getSocket(); try { socket.shutdown(boost::asio::socket_base::shutdown_both); socket.close(); } catch(...) { CommServerContext::error("Error while shutting down and closing socket."); } break; } default : { break; } } } /** NetworkClient.hpp **/ class NetworkClient : public boost::enable_shared_from_this<NetworkClient>, Client { NetworkClient(boost::asio::io_service& io_service, boost::shared_ptr<tcp::socket> socket); virtual ~NetworkClient(void); inline boost::shared_ptr<const NetworkClient> getSharedPtr() const { return shared_from_this(); }; boost::signal <void (NetworkClientEvent&)> networkClientEventSignal; void onAsyncReadHeader(const boost::system::error_code& error, size_t bytes_transferred); }; /** NetworkClient.cpp - onAsyncReadHeader method called from io_service.run() thread as result of an async_read operation. Error condition usually result of an unexpected client disconnect.**/ void NetworkClient::onAsyncReadHeader( const boost::system::error_code& error, size_t bytes_transferred) { if (error) { //Make sure this instance doesn't get deleted from parent/slot deferencing //Alternatively, somehow schedule for future delete? boost::shared_ptr<const NetworkClient> clientPtr = getSharedPtr(); //Signal to service that this client is disconnecting NetworkClientEvent evt(*this, NetworkClientEvent::CLIENT_ERROR); networkClientEventSignal(evt); networkClientEventSignal.disconnect_all_slots(); return; } I believe it's not safe to delete the client from within the slot handler because the function return would be ... undefined? (Interestingly, it doesn't seem to blow up on me though.) So I've used boost:shared_ptr along with shared_from_this to make sure the client doesn't get deleted until all slots have been signaled. It doesn't seem to really matter though. I believe this question is not specific to ASIO, but the problem manifests in a peculiar way when using ASIO. I have one thread executing io_service.run(). All ASIO read/write operations are performed asynchronously. Everything works fine with multiple clients connecting/disconnecting UNLESS I delete my client object from the Set per the code above. If I delete my client object, the io_service seemingly deadlocks internally and no further asynchronous operations are performed unless I start another thread. I have try/catches around the io_service.run() call and have not been able to detect any errors. Questions: Are there best practices for deleting child objects, that are also signal emitters, from within parent slots? Any ideas as to why the io_service is hanging when I delete my network client object?

    Read the article

  • An operator == whose parameters are non-const references

    - by Eduardo León
    I this post, I've seen this: class MonitorObjectString: public MonitorObject { // some other declarations friend inline bool operator==(/*const*/ MonitorObjectString& lhs, /*const*/ MonitorObjectString& rhs) { return lhs.fVal==rhs.fVal; } } Before we can continue, THIS IS VERY IMPORTANT: I am not questioning anyone's ability to code. I am just wondering why someone would need non-const references in a comparison. The poster of that question did not write that code. This was just in case. This is important too: I added both /*const*/s and reformatted the code. Now, we get back to the topic: I can't think of a sane use of the equality operator that lets you modify its by-ref arguments. Do you?

    Read the article

  • ActionScript: Determine wether superclass implements a particular interface?

    - by David Wolever
    Is there any non-hacky way to determine wether a class' superclass implements a particular interface? For example, assume I've got: class A extends EventDispatcher implements StuffHolder { private var myStuff = someKindOfStuff; public function getStuff():Array { if (super is StuffHolder) // <<< this doesn't work return super['getStuff']().concat([myStuf]); return [myStuff]; } class B extends A { private var myStuff = anotherKindOfStuff; } How could I perform that super is StuffHolder test in a way that, well, works? In this case, it always returns true.

    Read the article

< Previous Page | 534 535 536 537 538 539 540 541 542 543 544 545  | Next Page >