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  • How to add button to UINavigationController.

    - by Aeolai
    I have the following code with adds a navigation controller to a modal view. The nav bar and view all appear ok, but the right button does not. What am I doing wrong? UpgradesViewController* upgradesViewController = [[UpgradesViewController alloc] initWithNibName:@"UpgradesView" bundle:nil]; upgradesViewController.title = @"Upgrades"; UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:upgradesViewController]; navController.modalTransitionStyle = UIModalTransitionStyleCoverVertical; navController.navigationBar.barStyle = UIBarStyleBlack; UIBarButtonItem* doneButton = [[UIBarButtonItem alloc] initWithTitle:@"Show" style:UIBarButtonItemStylePlain target: self action:nil]; navController.navigationItem.rightBarButtonItem = doneButton; [self presentModalViewController:navController animated:YES]; [navController release]; [upgradesViewController release];

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  • Differentiate Between UITableView Editing States?

    - by Josh Kahane
    I have been looking at trying to differentiate between editing states in my UITableView. I need to call a method only when in editing mode after tapping the edit button, so when you get your cell slide in and you see the little circular delete icons but NOT when the user swipes to delete. Is there anyway I can differentiate between the two? Thanks. EDIT: Solution thanks to Rodrigo Both each cell and the entire tableview has an 'editing' BOOL value, so I loop through all the cells and if more than one of them is editing then we know the whole table is (the user tapped the edit button), however if only one is editing then we know that the user has swiped a cell, editing that individual one, this lets me deal with each editing state individually! - (void)setEditing:(BOOL)editing animated:(BOOL)animated { [super setEditing:editing animated:animated]; int i = 0; //When editing loop through cells and hide status image so it doesn't block delete controls. Fade back in when done editing. for (customGuestCell *cell in self.tableView.visibleCells) { if (cell.isEditing) { i += 1; } } if (i > 1) { for (customGuestCell *cell in self.tableView.visibleCells) { if (editing) { // loop through the visible cells and animate their imageViews [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 0; [UIView commitAnimations]; } } } else if (!editing) { for (customGuestCell *cell in self.tableView.visibleCells) { [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; cell.statusImg.alpha = 1.0; [UIView commitAnimations]; } } }

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  • Make UIViewController outside Navigation Controller

    - by user1447316
    i have a question for you. I'm working on this app that has a walkthrough/tutorial screens and also login ones. On each of this screens there is a button to skip this part and go directly to use the app, without completing the registration (you know, so that people can test it before signing-in). As you can see i'm using Storyboards. The NowPlaying04 ViewController is actually the app itself. Obviously, when the user will be a registered one, i should also be able to jump right back to that screen, skipping the walkthrough and signin process. The first question is: how is the best way to structure this? The second quesion is: how i can make a ViewController outside that Navigation controller. Cause as you can see now, the NowPlaying04 ViewController inherits the top navigation bar. Which is a thing that i don't want. I don't need that. I hope that you have understood my question. I'll appreciate any help. Programmatically or by dragging stuff around, i'm ok with all the solutions. The important thing is that it works correctly! :-)

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  • My iOS app has a + in its name. Bundle is invalid due to this. Need help resolving

    - by d.altman
    I did find a couple of very similar or identical threads here but they seemed to end before full resolution. My app runs fine on my device with no build error. I am trying to submit app for approval and I get the following error, "This bundle is invalid. The executable name, as reported by CFBundleExecutable in the info.plist file may not contain any of these characters ..... +". So I opened my info.plist file and changed the info.plist file executable name from the macro ${EXECUTABLE_NAME} to the name of my app without the +. I did a new archive but then get an error saying the "codesign failed with exit code 1". In another thread I read to just change targets name removing the + from there and leaving the info.plist file with the macro for the executable name, restarting Xcode and then archiving again. That allowed me to archive but I received the same error in iTunes Connect. I have been working on this all day and don't find the solution. Can anyone please point me in the right direction? Thank you for any help.

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  • Any point in subclassing UIButton to create a custom looking button?

    - by glitch
    I want to create a set of buttons that would work and feel very much like the Metro-style tiles that are available on Windows Phones. I would like to allow the user to tap them to access their underlying functionality (open a modal or something or that sort). I'm concerned that subclassing UIButton will not get me there. I need square corners and dynamic content inside the tiles themselves. The posts I've found around SO seem to suggest that subclassing a UIButton would not be a good idea for several reasons and that I should instead use UIView. That reply is from 2010, and I have no idea if in the 2+ years since then there have been considerable changes to how one would achieve that effect. Most users these days will have iOS 5.1+ if not 6.0 soon. Let's say I do go the UIView route. Should I implement UIResponder's touch events or should I instead go the UITapGestureRecognizer route? What's the better practice in 2012? Thank you!

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  • AppDelegate, RootViewController, and UIApplication

    - by guy8214
    Hi Guys I am trying to figure out the relationship between the appdelegate, RootViewControoler, and UIApplication. Here is what I kinda have figured out so far: When starting your application up, main.m gets loaded. From here, your MainWindow.xib gets loaded. In your MainWindow.xib, your File's Owner is of type UIApplication. You set your UIApplication's delegate to your AppDelegate. In your AppDelegate's source code, you can set your RootViewController to be the first view shown. Is this right? What prompts AppDelegate to initially run it's - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { } method?

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  • I want to crop an image, draw a smaller size image without caching the images.... What is the best w

    - by rkbang
    Hello all, I am storing the images in database. I get the NSData and create an image from it. Now I want to crop or draw a smaller image of the existing image in database which I am getting from the querry. I dont want to cache the images since I am using them in bulk and want to release them as soon as the view being displayed where the images are used is popped up. Is there any efficient solution to make sure that images dont consume memory at the background once their use is over... I will appreciate the lines of code for this. Tnx in advance.

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  • touch multi UIViews

    - by user262325
    Hello everyone There are a series UIViews arranaged very close. I hope when my finger touchs some of them, my app can detect which UIView touched. Maybe one or two or three.(because the displayed parts of each UIView are too thin). I hope to get the middle x value of the touch, then spread the UIView where the middle x value locates and the UIViews near it. Welcome any comment Thanks interdev

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  • How to find out the format of a float?

    - by cannyboy
    I'm working with someone else's code, and there is a float with some unusual qualities. If I output the float using: NSLog(@"theFloat: %f", record.theFloat); I get: theFloat: 0.000000 However, if I use: NSLog(@"(int)theFloat = %i", (int) record.theFloat); I get: (int)theFloat: 71411232 How do I discover the real format and value of theFloat? I know that it should contain a large number. Incidentally, the Record class which contains the float propertizes it in such a way: @property (assign) float* theFloat; There is also floatLength: @property (assign) int floatLength; And has this method, which seems to indicate that the float is of variable length (?): - (void) copyFloat:(float*)theF ofLength:(int)len { float *floatcopy = malloc(len*sizeof(float)); memcpy(floatcopy, theF, len*sizeof(float)); self.theFloat = floatcopy; }

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  • How to create a timer the right way?

    - by mystify
    I always have an class which needs to set up a timer for as long as the object is alive. Typically an UIView which does some animation. Now the problem: If I strongly reference the NSTimer I create and invalidate and release the timer in -dealloc, the timer is never invalidated or released because -dealloc is never called, since the run loop maintains a strong reference to the target. So what can I do? If I cant hold a strong ref to the timer object, this is also bad because maybe I need a ref to it to be able to stop it. And a weak ref on a object is not good, because maybe i'm gonna access it when it's gone. So better have a retain on what I want to keep around. How are you guys solving this? must the superview create the timer? is that better? or should i really just make a weak ref on it and keep in mind that the run loop holds a strong ref on my timer for me, as long as it's not invalidated?

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  • How can I reset my UI when the user presses a button?

    - by Fasttracks
    I have 1 scrollview that contain 18 buttons. 1) when a user taps on any button, a button is added to a second UIScrollView. 2) Then, when a user taps on that button on second scrollview the button is removed from second scrollview. both uiscrollviews contain a list of their buttons. Afree both of these steps, I have to reload my scrollview. Can I do the same task by adding observer, so that it will automatically reload when any action done on button, and if yes then how?

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  • Downloading image from server without file extension (NSData to UIImage)

    - by Msencenb
    From my server I'm pulling down a url that is supposed to simply be a profile image. The relevant code for pulling down the image from the urls is this: NSString *urlString = [NSString stringWithFormat:@"%@%@",kBaseURL,profile_image_url]; profilePic = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:urlString]]]; My url is in the format (note no file extension on the end since its dynamically rendered) localhost:8000/people/1/profile_image If I load the url in my browser the image displays; however the code above for pulling down the UIImage does not work. I've verified that the code does pull an image from a random site on the interwebs. Any thoughts on why this is happening?

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  • UITableViewCell get nil

    - by MTA
    I create a UITableView with custom UITableViewCell,this is how i create the cell in cellForRowAtIndexPath: static NSString *CellIdentifier = @"SongsCell"; SongsCell *cell = (SongsCell*)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ UIViewController *vc = [[[UIViewController alloc] initWithNibName:@"SongsCell" bundle:nil] autorelease]; cell = (SongsCell *) vc.view; } now i want to get all cells in the table info (parameter from cell) when a button pressed: for (int i = 0; i < [songTable numberOfRowsInSection:0]; i++) { NSIndexPath *indexPath = [NSIndexPath indexPathForRow:i inSection:0]; UITableViewCell *cell = [songTable cellForRowAtIndexPath:indexPath]; } Now i have a problem that this loop give me for cell a nil for all the cell that currently not seen in the table.

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  • ipod's repeat mode

    - by gayathri
    my ipod's repeatmode is always in MPMusicRepeatModeDefault,How will turn it off/how to change its mode?.i used setRepeatMode method but that does not work out.thanks

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  • Why this kind of release doesn't work?

    - by parkyprg
    Hello, I have a newbie question about the following: - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { NSArray *anArray; anArray = [dictionary objectForKey: [NSString stringWithFormat:@"%d", section]]; //here dictionary is of type NSDictionary, initialized in another place. AnObject *obj = [[AnObject alloc] init]; obj = [anArray objectAtIndex:0]; [anArray release]; return obj.title; } If I run it as it is I will get an error. If I don't put [anArray release] it works just fine. I don't quite understand why is this happening? Thanks.

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  • Custom view in popupview controller

    - by amok
    Hello there - I create a new project using splitview template (iPad). So far so good. What I am trying to accomplish now it have my own view (which in a NIB) in popupview controller. By default the template provides the table which I don't want to use. How can I do that?

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  • Easy way to build an in-app demo like they do in Convertbot?

    - by mystify
    I want to make a little in-app demo like Tapbots does in Convertbot. Maybe there is a better solution than mine? make everything programmatically controlable write a huge class with hundreds of performSelector:withObject:afterDelay: calls to control the whole app for the demo The demo actually only does two things: Simulate touches on controls (i.e. programmatically pressing buttons) Show text message bubbles when appropriate to explain what is going on How would you do it?

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