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  • Is client-side HTML5/JavaScript too lame after you've worked on server-side C++/Java?

    - by stackoverflowuser2010
    I'm an experienced C++/C/Java/C# research software engineer and have worked on large-scale server systems, including huge map-reduce and database systems. Now I've been offered a new job working with client-side mobile technologies involving Javascript and HTML5 as well as some very minor native iPhone and Android programming. So, question: If you've ever made this kind of jump, did you find find Javascript/HTML too lame after you've been working on "hard-core" C++ and server systems? Did you find it challenging? Did you get bored?

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  • Will javascript be in the HTML5 standard

    - by Robz
    I'm pretty new to the web development scene, and I just want to be absolutely clear on this because I've read a few conflicting statements. I was under the impression that "html5" is a particular way of constructing xml to represent data for a webpage and "javascript" is a programming language that runs as client-side code in the browser. But left and right I see APIs for javascript (workers, geolocation, local storage, etc.) being referred to as an "html5 technology". Wikipedia says that html5 doesn't have a standard yet, so I can't look it up to see if it somehow mandates stuff about javascript. So will APIs for javascript somehow be apart of the html5 standard? Or has it become a common bad practice to label javascript APIs "html5 technology"?

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  • How do I create stand alone packages from ubuntu repository

    - by tachyons
    Is it possible to create a stand alone deb packages by merging dependancies without manual repacking.?? I've looked at this question but it doesn't really answer what I'm trying to achieve above. if possible how to do it? update 1 No tools available yet(?) So what about creating new deb package containing all packages which will copy dependencies to the cache and executing main package. Is it possible? update 2 Above method appears to be impossible because dpkg cant handle more than one operation at a time. Some scripts may can do it update 3 this tool is very helpful but it currently wont support oneric and above still waiting for more generic tool Thanks in advance

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  • How strict are standard employer IP agreements about coding outside of work?

    - by JosephRT
    I'm in negotiations for a position with a large corporation and I'm reading their employment terms. In their IP/copyright section they state that anything that I do outside of work that is "similar" to what I perform on the job is also theirs. I understand that it's intentionally very vague to protect them, but I'm also a little nervous that it could be abused. The way I read it, anything I produce outside of work could be claimed as well, because it would fall under "programming". Is this relatively standard? Could I negotiate more specific terms (I have asked if I could get clarification)? Should I be worried that they could abuse this? I just don't want to be caught in a situation where come up with a (potentially) great idea outside of work and they swoop down and lay claim to it.

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  • What kind of programs/solutions can only be written with OOP or are too hard to achieve without it?

    - by user1598390
    Paraphrasing a recent question: What is Object Oriented Programming ill-suited for? I would like to ask the opposite question: What kind of programs cannot be written unless you use OOP? What kind of programs are not recommended to be written using non-OOP techniques? What kind of programs need OOP in order to even be written? What kind of programs would be too hard to write without OOP ? The answer to this question can help sell the idea of OOP to project leaders that have no special interest in code quality. At least they could buy the idea if one shows them the kind of things that are not even possible unless you use OOP.

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  • How to properly code in Unity? [on hold]

    - by Vincent B.
    I'm fairly new to Unity (yet I touched it and made a few proto with it) and I'd like to know how I'm supposed to work with it. I'm student in programming so I'm used to C/C++ with SDL/SFML, writing code and only using Input/Graphics/Network libs. I followed a few Unity guides and it was way more around drag & drop on scenes and a bit of scripting to activate it all, which disturbed me. So I fond a way to only use one GameObject and use a Singleton to launch code and display stuff (for 2d games at least). At the end of the day I make games not using "Instantiate" or such at all. Is it the right way ? Am I supposed to do this ? How much are your scenes populated (in a professional environment) ? When should I stop coding and start using the editor ?

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  • How do I know if I've gone too far with processing things in a game?

    - by ThePlan
    A common programming quote I see every day is: Premature optimization is the root of all evil! I admit I'm one of those guys that like to do premature optimization in a pretty obssessive manner but that's probably because I'm not aware how powerful modern processors are. I can think of lots of sollutions for a problem, but all of them are tough on the memory side, and I keep thinking "This will hurt me more in the future when I'll have to re-do it because it's bad performance-wise." How do you know when the code you are thinking of is going too far and is not a case of premature optimization? How much can your game handle at a time before performance becomes a problem?

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  • What is needed to become a skillful and professional software developer ?

    - by silentbang
    I am interested in studying algorithms and my strong points are problem-solving and logical thinking. However what I am guided toward is web-developing languages, SQL and they seem to not exploit the best out of me. I think it's because lots of people can learn these things easily, even steal ideas and copy code. Is that wrong? I was told that "learning algorithms is just for optimization, so you just need to know it (not a deep understanding)", but I think algorithms are my savior; it differentiates one man's abilities from others'. Also I'm learning C++ to benefit my future career. Many people say that web developer is a future trend, which worries me. I don't know what I need to standout in my career, and should I balance between web and software developing or just one? Should I work hard on algorithms?

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  • Enjoy a Dazzling Desktop with the Brazil Theme for Windows 7

    - by Asian Angel
    Do you love a combination of nature and night-time city photography for your desktop? Then you will definitely want to download a copy of the Brazil Theme for Windows 7. The theme comes with six images featuring the colorful and unique beauty of Brazil. Download the Brazil Theme for Windows 7 [Windows 7 Personalization Gallery] How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • What to do if I hate C++ header files?

    - by BlaXpirit
    I was always confused about header files. They are so strange: you include .h file which doesn't include .cpp but .cpp are somehow compiled too. NOTE: I UNDERSTAND EVERYTHING ABOUT THE HEADERS, PLEASE DON'T TELL ME I'M STUPID OR SHOULD USE OTHER LANGUAGE Recently I joined a team project, and of course, both .h and .cpp are used. I understand that this is very important, but I can't live with copy-pasting every function declaration in each of multiple classes we have. How do I handle the 2-file convention efficiently? Are there any tools to help with that, or automatically change one file that looks like example below to .h and .cpp? (specifically for MS VC++ 2010) class A { ... Type f(Type a,Type b) { //implementation here, not in another file! } ... }; Type f(Type a) { //implementation here } ...

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  • OpenGL: Drawing to a texture

    - by Danran
    Well im just a bit stuck wondering how to draw an item to a texture. Specifically, i'm using; glDrawArrays(GL_LINE_STRIP, indices[0], indices.size()); Because what i'm drawing via the above function updates every-frame, i'm just totally not sure how to go about drawing what i have to a texture. Any help is greatly appreciated! Edit: Well unfortunately my graphics card doesn't support FrameBuffer Objects :/. So i've been trying to get the copy contents from backbuffer method working. Here's what i currently have; http://pastebin.com/dJpPt6Pd And sadly all i get is a white square. Its probably something stupid that i'm doing wrong. Just unsure what it could be?

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  • STL for games, yea or nay?

    - by munificent
    Every programming language has its standard library of containers, algorithms, and other helpful stuff. With languages like C#, Java, and Python, it's practically inconceivable to use the language without its standard lib. Yet, on many C++ games I've worked on, we either didn't use the STL at all, used a tiny fraction of it, or used our own implementation. It's hard to tell if that was a sound decision for our games, or one simply made out of ignorance of the STL. So... is the STL a good fit or not?

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  • October 2012 Security "Critical Patch Update" (CPU) information and downloads released

    - by user12244672
    The October 2012 security "Critical Patch Update" information and downloads are now available from My Oracle Support (MOS). See http://www.oracle.com/technetwork/topics/security/alerts-086861.html and in particular Document 1475188.1 on My Oracle Support (MOS), http://support.oracle.com, which includes security CVE mappings for Oracle Sun products. For Solaris 11, Doc 1475188.1 points to the relevant SRUs containing the fixes for each issue.  SRU12.4 was released on the CPU date and contains the current cumulative security fixes for the Solaris 11 OS. For Solaris 10, we take a copy of the Recommended Solaris OS patchset containing the relevant security fixes and rename it as the October CPU patchset on MOS.  See link provided from Doc 1475188.1 Doc 1475188.1 also contains references for Firmware, etc., and links to other useful security documentation, including information on Userland/FOSS vulnerabilities and fixes in https://blogs.oracle.com/sunsecurity/

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  • October 2012 Security "Critical Patch Update" (CPU) information and downloads released

    - by user12244672
    The October 2012 security "Critical Patch Update" information and downloads are now available from My Oracle Support (MOS). See http://www.oracle.com/technetwork/topics/security/alerts-086861.html and in particular Document 1475188.1 on My Oracle Support (MOS), http://support.oracle.com, which includes security CVE mappings for Oracle Sun products. For Solaris 11, Doc 1475188.1 points to the relevant SRUs containing the fixes for each issue.  SRU12.4 was released on the CPU date and contains the current cumulative security fixes for the Solaris 11 OS. For Solaris 10, we take a copy of the Recommended Solaris OS patchset containing the relevant security fixes and rename it as the October CPU patchset on MOS.  See link provided from Doc 1475188.1 Doc 1475188.1 also contains references for Firmware, etc., and links to other useful security documentation, including information on Userland/FOSS vulnerabilities and fixes in https://blogs.oracle.com/sunsecurity/

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  • How to name a clamp function that only clamps from one side?

    - by dog_funtom
    Clamp() is a function that ensures that provided variable is in provided range. You can find such function in .NET, in Unity, and probably anywhere. While it is useful, I often need to clamp my value from one side only. For example, to ensure that float is always non-negative or always positive (like radius value from inspector). I used names ClampFromAbove() and ClampFromBelow(), but I wonder if such names is good or even grammatically valid in programming-English. Also, it probably make sense to distinguish non-negative case too. How'd you name such function? Something like EnsureNonNegative()? My intention is creating pair of extension methods and use them like this: var normalizedRadius = originalRadius.ClampFromBelow(0.0001); var distance = someVector.Magnitude.ClampFromAbove(maxDistance);

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  • Visual Basic 2010 Listbox Error [migrated]

    - by stargaze07
    what is the meaning of this error? sorry it's my first time to use Visual basic 2010, I'm not familiar with this kind of error, I use this for selecting all the files in the listbox and tried to move or copy to another listbox in other form. Error 1 'ToArray' is not a member of 'System.Windows.Forms.ListBox.ObjectCollection'. This is the code I use. Private Sub Button1_Click_1(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click If RadioButton1.Checked Then Dim itemsToMove = ListBox1.Items.ToArray() For Each item In itemsToMove Form2.lstP.Items.Add(item) ListBox1.Items.Remove(item) Next Form2.Show() End If End Sub Can someone help me with this?

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  • Next step after first few years at work [closed]

    - by juniordeveloper87
    Its been 2 years since graduating from uni and working in a IT solutions company as a programmer. My initial year was particularly exciting when we were trying to get a fresh product up to speed. The product has now gone live and are in the maintenance phase. My current day job involves merely bug fixing and also small designing/implementing change requests and also helping resolve issues faced from clients. Slowly I feel a little 'normal' in my role. I wonder how I can make myself stand out. (I work in a company of no more than 200 people) Or what should be the next step I take after 2 years doing programming? Thanks!

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  • best cloud storage + rsnapshot

    - by humbledude
    I’ve started using rsnapshot as my backup system for home PC. I really like the idea of hard links and how they are handled. But can’t find best workflow. Currently I keep my snapshots on the same partition and let’s say, copy newest one to a pendrive at the end of the week. Cloud storage is what I’m looking for. As of rsnapshot, Dropbox doesn’t fit my needs. More over there is no way to make it respect hard links — all snapshots are treated as a full snapshot. Renting a server is pretty expensive so my question is, are there better alternatives for backup in the cloud? I would like to benefit from hard links and send only incremental backups, just like in my local host.

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  • Don’t Panic! Hides Applications, Erases Browser History, and More

    - by Jason Fitzpatrick
    Don’t Panic! is a free and portable Windows application that makes it easy to quickly hide windows, clear document and browser history, and otherwise mask your goofing off. It includes options for hiding and closing applications, clearing browser history as well as recent clearing the Recent Documents menu and the Recycle Bin. Application closure/hiding is governed by as simple blacklist; populate the blacklist and hit the panic button (or the user-customizable panic button shortcut, CTRL+P by default). Don’t Panic! is free portable application, Windows only. Hit up the link below to read more and grab a copy. Don’t Panic! [Portable Apps] How To Make a Youtube Video Into an Animated GIFHTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear Monitors

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  • What kind of performance issues does multiple instances of the exact same object have on a game?

    - by lggmonclar
    I'm fairly new to programming, and I've pretty much learned all the things I know on the go, while working on projects. The problem is that there some things that I just don't know where to begin searching. My question is about performance, and how can multiple instances of the same object affect it -- Specifically, I'm talking about XNA's "GraphicsDevice" class. I have it instanced on four different parts of my game, and in three of those, the object has the exact same values for all the attributes. So, in that case, should I be using the same instance of GraphicsDevice, passing it as a parameter, even if I use it in different classes? I apologize if the question seems redundant, but like I said, I've taught myself most of what I know, so there are quite a few "holes" in my learning process.

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  • What are the challenges and benefits of writing games with a functional language?

    - by McMuttons
    While I know that functional languages aren't the most commonly used for game writing, there are a lot of benefits associate with them that seem like they would be interesting in any programming context. Especially the ease of parallelization I would think could be very useful as focus is moving toward more and more processors. Also, with F# as a new member of the .NET family, it can be used directly with XNA, for example, which lowers the threshold quite a bit, as opposed to going with LISP, Haskell, Erlang, etc. If anyone has experience writing games with functional code, what has turned out to be the positives and negatives? What was it suited for, what not? Edit: Finding it hard to decide that there's a single good answer for this, so it's probably better suited as a community wiki post.

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  • Which libraries I need for projects in Mono Develop to work Properly?

    - by Curious Apprentice
    I want to test each and every project type available on mono. But due to some package dependencies Im unable to run any of "Hello World" project. I have less idea what libraries I need for what. Few days back I have installed gtk-sharp2 but still while running an VB.net Gtk# or C# Gtk# Im getting compilation errors that cli.Gtk does not exist. Is there a way through which I can solve all dependencies by one click ?! I atleast once want to try learning linux app programming. Without the proper tools it is not possible. Please help :) Mono Develop Version : 2.8.6.3 Ubuntu 12.04 32 Bit

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  • Android Java: Way to effectively pause system time while debugging?

    - by TheMaster42
    In my project, I call nanoTime and use that to get a deltaTime which I pass to my entities and animations. However, while debugging (for example, stepping through my code), the system time on my phone is happily chugging along, so it's impossible to look at, say, two sequential frames of data in the debugger (since by the time I'm done looking at the first frame, the system time has continued to move ahead by seconds or even minutes). Is there a programming practice or method to pause the system clock (or a way for my code to intercept and fake my deltaTime) whenever I pause execution from the debugger? Additional Information: I'm using Eclipse Classic with the ADT plugin and a Samsung SII, coding in Java. My code invoking nanoTime: http://pastebin.com/0ZciyBtN I do all display via a Canvas object (2D sprites and animations).

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  • Certifications needed to get an interview with no experience and no degree. [closed]

    - by Joel Cornett
    Possible Duplicate: Are certifications worth it? Given that I have no commercial experience to speak of -- and no undergraduate degree -- how can I best demonstrate my programming ability in order to interview for a job? How valuable are the various software certifications? Should I get the OCA? Should I submit samples of my code? Are there some other skills that I should develop? (I picked up Python and Java fairly quickly--a matter of weeks, actually.) I am a undergrad working on a triple major in math, stat and econ. I consider myself proficient with Python and have a working knowledge of Java.

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  • What are the Characteristics of a Software "Center of Excellence" (CoE)?

    - by Randy
    Recently a new director of my department came in and expressed his wish that we become a "center of excellence". I expected that since he is my first boss who actually has a programming background that there would be some description of this. However, it was left at that. As I reflected on this over the last few days, I am coming up empty on what a CoE actually means beyond just "being effective" at delivering the product. Here are the main items I am struggling with: Is this just a term that is thrown around by management types? What qualities make a group of software developers and testers excellent? How do you measure excellence in this context?

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