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  • Tell a user whether they have already viewed an item in a list. How?

    - by user2738308
    It is pretty common for a web application to display a list of items and for each item in the list to indicate to the current user whether they have already viewed the associated item. An approach that I have taken in the past is to store HasViewed objects that contain the Id of a viewed item and the Id of the User who has viewed that item. When it comes time to display a list of items this requires querying for the items, and separately querying for the HasViewed objects, and then combining the results into a set of objects constructed solely for the purpose of displaying them in the view. Each e.g li then uses the e.g. has_viewed property of the objects constructed above. I would like to know whether others take a different approach and can recommend alternative ways to achieve this functionality.

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  • Google devrait-il arrêter le développement de Chrome OS ? La séparation des équipes de Chrome et Android est jugée "stupide"

    Google devrait-il abandonner le développement de Chrome OS ? Un analyste de Bloomberg vient de publier un billet de blog plutôt provocateur. Il y traite Google d'imbécile, du fait de son organisation interne relative au développement de ses deux systèmes d'exploitation. En effet, il faut savoir qu'à Mountain View, une équipe travaille sur Chrome OS, tandis que l'autre s'occupe d'Android. Et ces deux groupes ne collaborent absolument pas, il régnerait même entre eux un fort esprit de compétition, d'après certains salariés de la firme. Pourtant, d'après Brad Stone, Android a largement démontré sa supériorité et sa plus grande popularité que son "concurrent" interne. Il estime donc que le staff ...

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  • LAN or workgroup with Ubuntu server and windows clients

    - by Kenneth Fernando
    I have 35 windows7 standalone computers right now and planning to setup a LAN/workgroup using ubuntu as a server if its a LAN. Purpose for network.. Files from client computers to be accessed by me and vice versa through a shared folder on the server. Files only include word documents and very small project files. The network wont have Internet at the moment. What I would like to know.. How would i configure the ubuntu server to recognize the clients and will the clients be able to view the shared folders through their windows machines simultaneously? Would appreciate feedback. Thanks

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  • Need an engine for MMO mockup

    - by Kayle
    What I don't need is an MMORPG engine, at the moment. What I do need is a flexible easy-to-use engine that I can make a mock-up with. I don't need support for more than 10 players in an instance, so any multiplayer platform is probably fine. I need an engine with which I can create the following core features: Waves of simple AI enemies that have specific objectives (move to point A, destroy target, move to point B). The units present can be between 50-200 in number. An over-the-shoulder view and the ability to control a team of 3 (like Mass Effect or the latest Dragon Age) Functioning inventory system Right now, all I can really think of is Unreal or Source. Any other suggestions? Again, this is a proving mock-up, not an actual MMO. I'm not terribly worried about the visual aspects as we just want to test mechanics. Note: Can write some scripts in Python, Ruby, or Lua, if necessary.

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  • Better way for calculating project euler's 2nd problem Fibonacci sequence)

    - by firephil
    object Problem_2 extends App { def fibLoop():Long = { var x = 1L var y = 2L var sum = 0L var swap = 0L while(x < 4000000) { if(x % 2 ==0) sum +=x swap = x x = y y = swap + x } sum } def fib:Int = { lazy val fs: Stream[Int] = 0 #:: 1 #:: fs.zip(fs.tail).map(p => p._1 + p._2) fs.view.takeWhile(_ <= 4000000).filter(_ % 2 == 0).sum } val t1 = System.nanoTime() val res = fibLoop val t2 = (System.nanoTime() - t1 )/1000 println(s"The result is: $res time taken $t2 ms ") } Is there a better functional way for calculating the fibonaci sequence and taking the sum of the the even values below 4million ? (projecteuler.net - problem 2) The imperative method is 1000x faster ?

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  • Disable mobile page redirection for SharePoint 2013

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information SharePoint 2013 (foundation too), detects requests from mobile devices and automatically changes the uRL of the requested non mobile page to its mobile substitute. This logic is now built into SPRequestModule. The mobile view is pretty damned amazing. Even though the set of pages for mobile access is completely different, SharePoint has an entirely separate set of controls for the mobile pages. These are in the Microsoft.SharePoint.MobileControls namespace which inherit from Microsoft ASP.NET controls in the System.Web.UI.MobileControls namespace. These Mobile pages can even use mobile Web Part adapters to mimic the behavior of webparts on mobile webpart pages. Read full article ....

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  • Javascript slider with fade

    - by tarmes
    I've been scouring the web for a slider that offers a particular effect, but I can't find one. I'm hoping that someone here will be able to help out... Specifically, I need a slider that will slide left and right through a series of HTML DIVs. However, I also need the old slide to fade out as it slides. This is because I don't what to have a visible frame around the the slider, so I don't want the old slide to be cropped against an invisible edge. It's hard to explain in words, so here's a graphic. In each case the green slide is entering the view, the red one is existing. Is possible, I'd like the slide to use CSS3 transitions where available for the smoothest possible effect. Has only ever come across such a beast?

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  • Google propose une version professionnelle de son App Engine et des services en Cloud privé grâce à

    Google propose une version professionnelle de son App Engine Et ses services en Cloud privé grâce à une collaboration avec VMWare D'une pierre deux coups ? comme on dit. Lors du Google I/O, VMWare et Google ont annoncé un partenariat qui risque de faire du bruit dans le monde du développement web. Pour tout dire, il en fait déjà beaucoup. Cette collaboration va en effet permettre à Google d'étoffer encore un peu plus son offre de services Cloud spécialement dédiée aux développeurs d'entreprise. Jusqu'ici Moutain View proposait ses produits en mode « Cloud public », autrement dit hébergés sur ses propres serveurs. Mais de nombreus...

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  • Isometric tile range aquisition

    - by Steve
    I'm putting together an isometric engine and need to cull the tiles that aren't in the camera's current view. My tile coordinates go from left to right on the X and top to bottom on the Y with (0,0) being the top left corner. If I have access to say the top left, top right, bot left and bot right corner coordinates, is there a formula or something I could use to determine which tiles fall in range? I've linked a picture of the layout of the tiles for reference. If there isn't one, or there's a better way to determine which tiles are on screen and which to cull, I'm all ears and am grateful for any ideas. I've got a few other methods I may be able to try such as checking the position of the tile against a rectangle. I pretty much just need something quick. Thanks for giving this a read =)

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  • Is it practically useful to decline GUI for a newbie in Ubuntu?

    - by Kifsif
    My Ubuntu is 12.04. I have just started learning Linux and Ubuntu in particular. To remember commands quicker, I'd like to decline GUI. But there are some problems. I don't know where installed programs are to launch them. For example, I have a pdf file. I know that there is a program to view such files. Should it be the case of GUI, I would just click on the pdf-file, and have a look that I use Document Viewer 3.4.0. Then I would like to launch Firefox Web Browser. Even if I know it is installed, how to find the file to be launched using just CLI is a mystery to me. Could you suggest me anything.

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  • How to get files that have been added/modifed in a batch file

    - by Chris L
    I have the following batch file which concatenates all of the files in a folder that have a .sql ending. set func=%~dp0%Stored Procedures\*.sql for %%i in (%func%) do type "%%i" >>InstallScript.sql We use SVN as our repository, and we're using branching. Currently the script concatenates all the .sql files, even the ones that haven't changed. I'd like to change it so it only concatenates files that have been modified and/or created after the branch was created. We can do that by looking at the datetime on the .svn folder in each folder(there's a Stored Procedure, View, Function subfolders). But I don't know how to do that with batch files. Ideally something like this(psuedo code): set func=%~dp0%Stored Procedures\*.sql set branchDateTime=GetDateTime(%~dp0%.svn) <- Gets the datetime when the .svn folder was created for %%i in (%func%) { if(%%i.LastModifiedOrCreated > branchDateTime) do type "%%i" >> InstallScript.sql }

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  • Google ouvre les portes de ses Data Centers au public pour la première fois, via visite virtuelle

    Google ouvre les portes de ses Data Centers au public Pour la première fois, via visite virtuelle Google ouvre les portes de ses grands centres de données classés jusqu'alors top secret, où on découvre l'étendue des infrastructures qui propulsent la constellation des services offerts par Google. Une visite virtuelle à travers des photos des centres de données de Google inc. (situés aux États-Unis, en Finlande et en Belgique) est disponible sur un site lancé pour l'occasion. Une visite plus captivante du centre de données de la Caroline du Nord est fournie par l'outil "Street View". [IMG]http://idelways.developpez.com/news/images/datacenter-goog...

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  • How do I draw a texture to a MSTerrain object?

    - by Brad
    I'm using Farseer to make a game in XNA and I can't seem to figure this out. I've decided to use MSTerrain for making my game's terrain because I wanted destructible terrain and MSTerrain seemed like the best bet. Unfortunately, I'm stumped on how to actually show the terrain. When I generate the terrain it's visible in debug view, but MSTerrain does not have a Draw method, so I'm wondering how it is supposed to be drawn to the screen? Is it worth pursuing? I'm starting to think that MSTerrain is more trouble than it's worth, is there another better way to do this with bodies?

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  • Is there an industry standard for systems registered user permissions in terms of database model?

    - by EASI
    I developed many applications with registered user access for my enterprise clients. In many years I have changed my way of doing it, specially because I used many programming languages and database types along time. Some of them not very simple as view, create and/or edit permissions for each module in the application, or light as access or can't access certain module. But now that I am developing a very extensive application with many modules and many kinds of users to access them, I was wondering if there is an standard model for doing it, because I already see that's the simple or the light way won't be enough.

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  • Joomla: Prevent certain user from visiting a certain page

    - by MrB
    I have an internal section in my Joomla only for "Registered" users. There they can edit preferences. Multiple users can access the same preferences (different stakeholders). Now I have "smithcorp" and "smithcorp_guest". They should both be able to view the same things, but "smithcorp_guest" shouldn't be able to edit the preferences. Is there a way to forbid "smithcorp_guest" access to this page? I have only seen access regulation via the user level, i.e. unregistered, registered, admin. Thanks, MrB

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  • Understanding implementation of glu.PickMatrix()

    - by stoney78us
    I am working on an OpenGL project which requires object selection feature. I use OpenTK framework to do this; however OpenTK doesn't support glu.PickMatrix() method to define the picking region. I ended up googling its implementation and here is what i got: void GluPickMatrix(double x, double y, double deltax, double deltay, int[] viewport) { if (deltax <= 0 || deltay <= 0) { return; } GL.Translate((viewport[2] - 2 * (x - viewport[0])) / deltax, (viewport[3] - 2 * (y - viewport[1])) / deltay, 0); GL.Scale(viewport[2] / deltax, viewport[3] / deltay, 1.0); } I totally fail to understand this piece of code. Moreover, this doesn't work with my following code sample: //selectbuffer private int[] _selectBuffer = new int[512]; private void Init() { float[] triangleVertices = new float[] { 0.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f }; float[] _triangleColors = new float[] { 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f }; GL.GenBuffers(2, _vBO); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleVertices.Length), _triangleVertices, BufferUsageHint.StaticDraw); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[1]); GL.BufferData(BufferTarget.ArrayBuffer, new IntPtr(sizeof(float) * _triangleColors.Length), _triangleColors, BufferUsageHint.StaticDraw); GL.ColorPointer(3, ColorPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.ColorArray); //Selectbuffer set up GL.SelectBuffer(512, _selectBuffer); } private void glControlWindow_Paint(object sender, PaintEventArgs e) { GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); float[] eyes = { 0.0f, 0.0f, -10.0f }; float[] target = { 0.0f, 0.0f, 0.0f }; Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); //45 degree = 0.785398163 rads Matrix4 view = Matrix4.LookAt(eyes[0], eyes[1], eyes[2], target[0], target[1], target[2], 0, 1, 0); Matrix4 model = Matrix4.Identity; Matrix4 MV = view * model; //First Clear Buffers GL.Clear(ClearBufferMask.ColorBufferBit); GL.Clear(ClearBufferMask.DepthBufferBit); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); GL.LoadIdentity(); GL.LoadMatrix(ref MV); GL.Viewport(0, 0, glControlWindow.Width, glControlWindow.Height); GL.Enable(EnableCap.DepthTest); //Enable correct Z Drawings GL.DepthFunc(DepthFunction.Less); //Enable correct Z Drawings GL.MatrixMode(MatrixMode.Modelview); GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); DrawTriangle(); GL.PopMatrix(); //Finally... GraphicsContext.CurrentContext.VSync = true; //Caps frame rate as to not over run GPU glControlWindow.SwapBuffers(); //Takes from the 'GL' and puts into control } private void DrawTriangle() { GL.BindBuffer(BufferTarget.ArrayBuffer, _vBO[0]); GL.VertexPointer(3, VertexPointerType.Float, 0, 0); GL.EnableClientState(ArrayCap.VertexArray); GL.DrawArrays(BeginMode.Triangles, 0, 3); GL.DisableClientState(ArrayCap.VertexArray); } //mouse click event implementation private void glControlWindow_MouseClick(object sender, System.Windows.Forms.MouseEventArgs e) { //Enter Select mode. Pretend drawing. GL.RenderMode(RenderingMode.Select); int[] viewport = new int[4]; GL.GetInteger(GetPName.Viewport, viewport); GL.PushMatrix(); GL.MatrixMode(MatrixMode.Projection); GL.LoadIdentity(); GluPickMatrix(e.X, e.Y, 5, 5, viewport); Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView(0.785398163f, 4.0f / 3.0f, 0.1f, 100f); // this projection matrix is the same as one in glControlWindow_Paint method. GL.LoadMatrix(ref projection); GL.MatrixMode(MatrixMode.Modelview); int i = 0; int hits; GL.PushMatrix(); GL.Translate(3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); i++; GL.PushMatrix(); GL.Translate(-3.0f, 0.0f, 0.0f); GL.PushName(i); DrawTriangle(); GL.PopName(); GL.PopMatrix(); hits = GL.RenderMode(RenderingMode.Render); .....hits processing code goes here... GL.PopMatrix(); glControlWindow.Invalidate(); } I expect to get only one hit everytime i click inside a triangle, but i always get 2 no matter where i click. I suspect there is something wrong with the implementation of the GluPickMatrix, I haven't figured out yet.

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  • If I am developing a hosted payments page, what should the infrastructure look like?

    - by marcamillion
    If I am not storing credit card info, do I have to be concerned with PCI-compliance? I will be using a payment processor with a bank in my country. Literally just taking the credit card info and passing it to the gateway and processor. I would love to get an idea of the various technologies I might need to consider from an software architectural point of view. What are the best practices in terms of accepting credit cards and reducing fraud risk on my end? I will be creating the app in Rails.

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  • Microsoft publie deux outils open-source en rapport avec Outlook pour faciliter le développement d'a

    Mise à jour du 27/05/10 Microsoft publie deux outils open-source en rapport avec Outlook Pour permettre l'utilisation plus facile du format PST dans le développement d'applications Microsoft vient de publier deux outils open-source de développement en rapport avec Outlook. Le but affiché est de faciliter la création d'applications qui utiliseront le format de fichier des e-mails et des dossiers personnels de son client de messagerie : le format PST. Les deux outils en questions sont le « File Format Software Development Kit » et le « PST Data Structure View Tool ». Cette annonce est la suite logique...

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  • Book suggestions for GUI related topics [closed]

    - by asrijaal
    In the past, I've developed more on the server side, so no big GUI/graphic programming topics have crossed my way so far. I'm switching a little bit to the mobile plattforms (iOS, android) and would like to gather more info on the visual/graphic side. Using the SDK controls/widgets isn't that challenging and I would love to get deeper into the view/presentation layer. Animations, drawing itself, probably OpenGL. Any books that would take me a little deeper in understanding how drawing actually works would be helpful.

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  • EE&CIS Oracle University Partner Enablement Update (5th April)

    - by swalker
    Untitled Document Let Oracle University help you become a BI 11g expert! The 5-day Oracle BI Enterprise Edition 11g Implementation Boot Camp has been scheduled exclusively for our partners in Bucharest (Romania) to give them the opportunity to gain differentiation and a competitive advantage today’s market. Oracle BI Enterprise Edition 11g Implementation Bucharest 11-15 June 2012 Click here * Bookmark the EMEA OPN Only Boot Camp schedule web page to view new locations and dates as they are scheduled ** Your OPN discount applies to these bootcamps. Spaces are limited for these events, so register now to guarantee your seat! For a complete list of OPN Bootcamps - both In Class Events and Live Virtual Classes, please refer to the following OPN Schedule. For more information, advice and assistance, please contact us at: Oracle University Romania+4021 3678820 [email protected] oracle.com/ro/education Stay Connected to Oracle University: LinkedIn OracleMix Twitter Facebook Google+

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  • box2d and constant movement

    - by Arnas
    i'm developing a game with a top down view, the players body is a circle. To move the character you need to tap on the screen and it moves to the spot. To achieve this i'm saving the coordinate of the touch and call a method every frame which applies linear velocity to the body with a vector of the direction the body should go _body->SetLinearVelocity(b2Vec2((a.x - currPos.x)/SPEED_RATIO,(size.height - a.y - currPos.y)/SPEED_RATIO)); //click position - current position, screen height - click position (since the y axis is flipped, (0,0) is in the bottom left ) - current position = vector of the direction we want to go now the problem with this is that the body slows down until it finally stops when getting closer to the point we want it to go, since the closer we are to that point the lenght of the vector gets smaller. Besides that i've read that it's bad practice to set linear velocity in box2d and i should use apply force instead, but that way the forces would add up and overshoot the target where it's supposed to stop. So what i'm asking is how to move a box2d body to a coordinate in constant speed.

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  • Do navigation menu links negatively impact SEO for pages' content?

    - by Rodolfo
    I've always had my doubts about navigation menus effect on SEO. You know, the vertical menus on the top that show in every page in the site linking to main sections and subsections. My issue is that if not done dynamically (i.e. after page is loaded or something), from a search engine's point of view it probably looks like a whole bunch of links in the beginning of the page, and links that probably have nothing to do with the page being analyzed, so it's probably not only confusing it, but also giving link 'juice' to the wrong pages or reducing its value. When I've asked SEO people about this, I usually get a "Google is smart, they'll recognize it as a menu and ignore it" response, but I'm not convinced (and the 'Google is smart' argument sounds almost like religion discussion to me). So does it affect SEO negatively or not? Are there any official posts on this topic?

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  • How do I consolidate the differences between iOS and Android update loops?

    - by kkan
    I'm currently working on moving some Android-ndk code to the iPhone. From looking at some samples it seems that the main loop is handled for you and all you've got to do is override the render method on the view to handle the rendering. Then add a selector to handle the update methods. The render method itself looks like it's attached to the windows refresh. But in android I've got my own game loop that controls the rendering and updates using C++ time.h. Is it possible to implement the same here bypassing Apple's loop? I'd really like the keep the structures of the code similar.

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  • Take a single snaphot from a webcam with a delay

    - by cedivad
    I use gst-launch-0.10 v4l2src num-buffers=1 ! jpegenc ! filesink location=$HOME/Desktop/test.jpg to take snapshots. It works well. However in some light situation I need to drop some of the first frames the webcam outputs so that the webcam white balance doesn't provide me with an impossible to view image. Do you know how could I do that? With the GUI of cheese I can do it without any problem, but I need to automate this via CLI. Many thanks.

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  • IT User Adoption Survey - UPK Users we need YOU!

    - by user708585
    Oracle UPK is teaming with Neochange, a recognized user adoption leader, to produce the 4th IT Adoption Insight Report Complete the following survey for a chance to win an Apple IPad!* Help develop insight into the challenges and trends occurring in IT Adoption by participating in the 2012 survey. The information gathered is used to prepare the 2012 IT Adoption Insight Report, used by industry leaders to understand challenges and trends in IT Adoption. This year the report focuses on understanding the business impact of various end-user strategies and adoption barriers. This survey should take no more than 15 minutes of your time and each participant will receive a complimentary copy of the report: https://www.surveymonkey.com/s/2012_Adoption_Insight_Report To view the prior report: IT Adoption Insight Report Thank you in advance for your participation! *One Apple iPad will be given away to a randomly selected survey participant who completes the survey by January 15, 2012. The winner will be notified by email by January 31, 2012.

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