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  • Image on mouseover takes space on PageLoad.

    - by Ram
    Hello, I am trying to show an image on Mouseover and hide it on Mouseout. I am successful in mouseover and mouseout but the image is actually taking the space around the text though i have visibility as hidden.. The text is surrounded with the space of image but the image is displayed on mouseover. Here is the code: <td valign="middle" class="table_td td top" style="width: 347px"> <div id="Style16" style="position:relative; height:100%; left:50%; bottom:700%; visibility:hidden; border:solid 0px #CCC; padding:5px"><img src="images/window-decal-image.gif"></div> <span class="feature_text" style="cursor:pointer" onmouseover="ShowPicture('Style16',1)" onmouseout="ShowPicture('Style16',0)" id="a16">Storefront Window Decal</span> <span class="feature_text_small">(5"x3.5" double sided decal)</span></td> <script language="javascript" type="text/javascript"> function ShowPicture(id,Source) { var vis, elem; if (1 == Source) { vis = "visible"; } else if (0 == Source) { vis = "hidden"; } else { throw new RangeError("Unknown Flag"); } if (elem = document.getElementById(id)) { elem.style.visibility = vis; } else { throw new TypeError("Element with id '"+id+"' does not exist."); } return vis; } </script>

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  • Programatically add UserControl with events

    - by schaermu
    Hi everybody I need to add multiple user controls to a panel for further editing of the contained data. My user control contains some panels, dropdown lists and input elements, which are populated in the user control's Page_Load event. protected void Page_Load(object sender, EventArgs e) { // populate comparer ddl from enum string[] enumNames = Enum.GetNames(typeof (SearchComparision)); var al = new ArrayList(); for (int i = 0; i < enumNames.Length; i++) al.Add(new {Value = i, Name = enumNames[i]}); scOperatorSelection.DataValueField = "Value"; scOperatorSelection.DataTextField = "Name"; ... The data to be displayed is added to the user control as a Field, defined above Page_Load. The signature of the events is the following: public delegate void ControlStateChanged(object sender, SearchCriteriaEventArgs eventArgs); public event ControlStateChanged ItemUpdated; public event ControlStateChanged ItemRemoved; public event ControlStateChanged ItemAdded; The update button on the user control triggers the following method: protected void UpdateCriteria(object sender, EventArgs e) { var searchCritCtl = (SearchCriteria) sender; var scEArgs = new SearchCriteriaEventArgs { TargetCriteria = searchCritCtl.CurrentCriteria.CriteriaId, SearchComparision = ParseCurrentComparer(searchCritCtl.scOperatorSelection.SelectedValue), SearchField = searchCritCtl.scFieldSelection.SelectedValue, SearchValue = searchCritCtl.scFilterValue.Text, ClickTarget = SearchCriteriaClickTarget.Update }; if (ItemUpdated != null) ItemUpdated(this, scEArgs); } The rendering page fetches the data objects from a storage backend and displays it in it's Page_Load event. This is the point where it starts getting tricky: i connect to the custom events! int idIt = 0; foreach (var item in _currentSearch.Items) { SearchCriteria sc = (SearchCriteria)LoadControl("~/content/controls/SearchCriteria.ascx"); sc.ID = "scDispCtl_" + idIt; sc.ControlMode = SearchCriteriaMode.Display; sc.CurrentCriteria = item; sc.ItemUpdated += CriteriaUpdated; sc.ItemRemoved += CriteriaRemoved; pnlDisplayCrit.Controls.Add(sc); idIt++; } When first rendering the page, everything is displayed fine, i get all my data. When i trigger an update event, the user control event is fired correctly, but all fields and controls of the user control are NULL. After a bit of research, i had to come to the conclusion that the event is fired before the controls are initialized... Is there any way to prevent such behavior / to override the page lifecycle somehow? I cannot initialize the user controls in the page's Init-event, because i have to access the Session-Store (not initialized in Page_Init). Any advice is welcome... EDIT: Since we hold all criteria informations in the storage backend (including the count of criteria) and that store uses the userid from the session, we cannot use Page_Init... just for clarification EDIT #2: I managed to get past some of the problems. Since i'm now using simple types, im able to bind all the data declaratively (using a repeater with a simple ItemTemplate). It is bound to the control, they are rendered in correct fashion. On Postback, all the data is rebound to the user control, data is available in the OnDataBinding and OnLoad events, everything looks fine. But as soon it enters the real event (bound to the button control of the user control), all field values are lost somehow... Does anybody know, how the page lifecycle continues to process the request after Databinding/Loading ? I'm going crazy about this issue...

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  • Resource allocation and automatic deallocation

    - by nabulke
    In my application I got many instances of class CDbaOciNotifier. They all share a pointer to only one instance of class OCIEnv. What I like to achieve is that allocation and deallocation of the resource class OCIEnv will be handled automatically inside class CDbaOciNotifier. The desired behaviour is, with the first instance of class CDbaOciNotifier the environment will be created, after that all following notifiers use that same environment. With the destruction of the last notifier, the environment will be destroyed too (call to custom deleter). What I've got so far (using a static factory method to create notifiers): #pragma once #include <string> #include <memory> #include "boost\noncopyable.hpp" class CDbaOciNotifier : private boost::noncopyable { public: virtual ~CDbaOciNotifier(void); static std::auto_ptr<CDbaOciNotifier> createNotifier(const std::string &tnsName, const std::string &user, const std::string &password); private: CDbaOciNotifier(OCIEnv* envhp); // All notifiers share one environment static OCIEnv* m_ENVHP; // Custom deleter static void freeEnvironment(OCIEnv *env); OCIEnv* m_envhp; }; CPP: #include "DbaOciNotifier.h" using namespace std; OCIEnv* CDbaOciNotifier::m_ENVHP = 0; CDbaOciNotifier::~CDbaOciNotifier(void) { } CDbaOciNotifier::CDbaOciNotifier(OCIEnv* envhp) :m_envhp(envhp) { } void CDbaOciNotifier::freeEnvironment(OCIEnv *env) { OCIHandleFree((dvoid *) env, (ub4) OCI_HTYPE_ENV); *env = null; } auto_ptr<CDbaOciNotifier> CDbaOciNotifier::createNotifier(const string &tnsName, const string &user, const string &password) { if(!m_ENVHP) { OCIEnvCreate( (OCIEnv **) &m_ENVHP, OCI_EVENTS|OCI_OBJECT, (dvoid *)0, (dvoid * (*)(dvoid *, size_t)) 0, (dvoid * (*)(dvoid *, dvoid *, size_t))0, (void (*)(dvoid *, dvoid *)) 0, (size_t) 0, (dvoid **) 0 ); } //shared_ptr<OCIEnv> spEnvhp(m_ENVHP, freeEnvironment); ...got so far... return auto_ptr<CDbaOciNotifier>(new CDbaOciNotifier(m_ENVHP)); } I'd like to avoid counting references (notifiers) myself, and use something like shared_ptr. Do you see an easy solution to my problem?

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  • How can a B-tree node be represented?

    - by chronodekar
    We're learning B-trees in class and have been asked to implement them in code. The teacher has left choice of programming language to us and I want to try and do it in C#. My problem is that the following structure is illegal in C#, unsafe struct BtreeNode { int key_num; // The number of keys in a node int[] key; // Array of keys bool leaf; // Is it a leaf node or not? BtreeNode*[] c; // Pointers to next nodes } Specifically, one is not allowed to create a pointer to point to the structure itself. Is there some work-around or alternate approach I could use? I'm fairly certain that there MUST be a way to do this within the managed code, but I can't figure it out. EDIT: Eric's answer pointed me in the right direction. Here's what I ended up using, class BtreeNode { public List<BtreeNode> children; // The child nodes public static int MinDeg; // The Minimum Degree of the tree public bool IsLeaf { get; set; } // Is the current node a leaf or not? public List<int> key; // The list of keys ... }

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  • Fit into div in CSS

    - by Teodoris
    Hello everyone my menu bar can't fit into my <div> area at different browser. I have checked with Opera and Chrome it looks fine but with Explorer and Firefox my menu can't fit. And my menu is in this <div> tag: .page { width: 964px; margin-left: auto; margin-right: auto; background-image:url(../images2/images/orta_alan_bg_GOLGE.png); background-repeat:repeat-y; } Here is my menu: ul#menu { padding: 0 0 2px; position: relative; margin: 0; text-align: center; } ul#menu li { display: inline; list-style: none; font-family: 'Museo300Regular'; font-size:17px; font-style:normal; } ul#menu li a { background-image:url(../../images2/images/menu_bg_normal.jpg); background-repeat: repeat; padding: 5px 19px 5px; font-weight: normal; text-decoration: none; line-height: 2.8em; background-color: #e8eef4; color: #FEFEFF; border-radius: 4px 4px 0 0; -webkit-border-radius: 4px 4px 0 0; -moz-border-radius: 4px 4px 0 0; cursor:pointer; } So what is the problem why it can't fit into with Explorer and Firefox? I attach an image you can understand what I mean Here is the Chrome and Opera it can fit

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  • Array length is zero in jQuery.

    - by James123
    I wrote like this. After submit click loop is not excuting. But I saw value are there, But array lenght is showing '0'. (Please see picture). Why it is not going into loop? and $('#myVisibleRows').val(idsString); becoming 'empty'. $(document).ready(function() { $('tr[@class^=RegText]').hide().children('td'); var list_Visible_Ids = []; var idsString, idsArray; alert($('#myVisibleRows').val()); idsString = $('#myVisibleRows').val(); idsArray = idsString.split(','); $.each(idsArray, function() { if (this != "") { $('#' + this).siblings(('.RegText').toggle(true)); window['list_Visible_Ids'][this] = 1; } }); $('tr.subCategory1') .css("cursor", "pointer") .attr("title", "Click to expand/collapse") .click(function() { //this = $(this); $(this).siblings('.RegText').toggle(); list_Visible_Ids[$(this).attr('id')] = $(this).css('display') != 'none' ? 1 : null; alert(list_Visible_Ids[$(this).attr('id')]) }); $('#form1').submit(function() { idsString = ''; $.each(list_Visible_Ids, function(key, val) { alert(val); if (val) { idsString += (idsString != '' ? ',' : '') + key; } }); $('#myVisibleRows').val(idsString); form.submit(); }); });

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  • AS3 TextField is blank, doesn't accept any of my settings??

    - by Andy Melichar
    Having a strange issue with assigning a TextField to a movie clip. nameFormat = new TextFormat(); nameFormat.size = 14; nameFormat.color = "0x000000"; nameFormat.border = true; nameFormat.font = "Arial"; charName = new TextField(); charName.defaultTextFormat = nameFormat; charName.text = value.charname; charName.x = 92.5; charName.y = 6.5; charName.width = 205; charName.height = 21; thechars[value.charid].addChild(charName); If I trace charName.text it traces correctly, but when the containing movieclip is displayed, it is always blank and none of my settings (borders, background color, etc..) show up. I'm placing several of these movieclips into another movieclip, which is then added to a scroller as such: scrollContent.addChild(thechars[newvalue.charid]); theScroller.source = scrollContent; The strange thing is that I am using the exact same method to drop a button into each of the 'thechars' and it shows up and works fine. AND... if I hover my mouse over the spot where the textField should be, I can see my mouse change from a pointer to a text cursor, so the textFields are showing up, they are just blank? Help?

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  • [C++] Parent-Child scheme

    - by rubenvb
    I'm writing a class that holds a pointer to a parent object of the same type (think Qt's QObject system). Each object has one parent, and the parent should not be destroyed when a child is destroyed (obviously). class MyClass { public: MyClass(const MyClass* ptr_parent): parent(parent){}; ~MyClass(){ delete[] a_children; }; private: const MyClass* ptr_parent; // go to MyClass above MyClass* a_children; // go to MyClass below size_t sz_numChildren; // for iterating over a_children } (Excuse my inline coding, it's only for brevity) Will destroying the "Master MyClass" take care of all children? No child should be able to kill it's parent, because I would then have pointers in my main program to destroyed objects, correct? Why might you ask? I need a way to "iterate" through all subdirectories and find all files on a platform independent level. The creation of this tree will be handled by native API's, the rest won't. Is this a good idea to start with? Thanks!

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  • how to pass vector of string to foo(char const *const *const)?

    - by user347208
    Hi, This is my first post so please be nice. I searched in this forum and googled but I still can not find the answer. This problem has bothered me for more than a day, so please give me some help. Thank you. I need to pass a vector of string to a library function foo(char const *const *const). I can not pass the &Vec[0] since it's a pointer to a string. Therefore, I have an array and pass the c_str() to that array. The following is my code (aNames is the vector of string): const char* aR[aNames.size()]; std::transform(aNames.begin(), aNames.end(), aR, boost::bind(&std::string::c_str, _1)); foo(aR); However, it seems it causes some undefined behavior: If I run the above code, then the function foo throw some warnings about illegal characters ('èI' blablabla) in aR. If I print aR before function foo like this: std::copy(aR, aR+rowNames.size(), std::ostream_iterator<const char*>(std::cout, "\n")); foo(aR); Then, everything is fine. My questions are: Does the conversion causes undefined behavior? If so, why? What is the correct way to pass vector of string to foo(char const *const *const)? Thank you very much for your help!

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  • Array Assignment

    - by Mahesh
    Let me explain with an example - #include <iostream> void foo( int a[2], int b[2] ) // I understand that, compiler doesn't bother about the // array index and converts them to int *a, int *b { a = b ; // At this point, how ever assignment operation is valid. } int main() { int a[] = { 1,2 }; int b[] = { 3,4 }; foo( a, b ); a = b; // Why is this invalid here. return 0; } Is it because, array decays to a pointer when passed to a function foo(..), assignment operation is possible. And in main, is it because they are of type int[] which invalidates the assignment operation. Doesn't a,b in both the cases mean the same ? Thanks. Edit 1: When I do it in a function foo, it's assigning the b's starting element location to a. So, thinking in terms of it, what made the language developers not do the same in main(). Want to know the reason.

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  • why the global variable value is not being set?

    - by masato-san
    I can't figure out why my global variable workRegionCode is not set properly. In function getWorkRegion(), after getting ajax callback, it attempt to set workRegionCode global variable. (inside of function setFirstIndexWorkRegionCode() ). The alert in setFirstIndexWorkRegionCode() outputs expected value like 401 or 123 etc. But then when getMachines() is called, the global variable workRegionCode is undefiend :( This js starts from window.onload() (please ignore those Japanese JSON key value and few Japanese variables. They are harmless) Code: var workRegionDropdown = document.getElementById("workRegionDropdown");; var machineDropdown = document.getElementById("machineDropdown"); //this is the global variable with problem..... var workRegionCode; //INIT window.onload = function() { getWorkRegions(); // alert("before: " + window.workRegionCode); getMachines(); // alert("after: " + window.workRegionCode); } function addWorkRegionToDropdown(jsonObject, dropdown) { for(var i=0, j=jsonObject.length; i<j; i++) { var option = document.createElement("option"); option.text = jsonObject[i].?????? + ":" + jsonObject[i].??????; option.value = jsonObject[i].??????; dropdown.options.add(option); } } function addMachineToDropdown(jsonObject, dropdown) { for(var i=0, j=jsonObject.length; i<j; i++) { var option = document.createElement("option"); option.text = jsonObject[i].???; option.value = jsonObject[i].???; dropdown.options.add(option); } } function getMachines() { //!!!!!!!!!!! workRegionCode is undefined.. why?!?!?! alert("inside of getMachines() ==> " + window.workRegionCode); var ajaxRequest = new XMLHttpRequest(); ajaxTimeout = setTimeout(function() {timeoutAjax(ajaxRequest, "showMessage")}, "5000"); ajaxRequest.onreadystatechange = function() { if(ajaxRequest.readyState == 4 ) { clearTimeout(ajaxTimeout); switch ( ajaxRequest.status ) { case 200: var jsonOut = JSON.parse(ajaxRequest.responseText); addMachineToDropdown(jsonOut.??, machineDropdown); break; default: document.getElementById("showMessage").innerHTML = ajaxRequest.responseText; } } } var aMonthAgo = new Date(); with(aMonthAgo) { setMonth(getMonth() - 1) } aMonthAgo = aMonthAgo.getYYYYMMDD(); var ??? = "29991231"; var url = "../resources/machine/list/" + window.workRegionCode + "/" + aMonthAgo + "/" + ???; ajaxRequest.open("GET", url, true); ajaxRequest.send(null) } function getWorkRegions() { var ajaxRequest = new XMLHttpRequest(); ajaxTimeout = setTimeout(function() {timeoutAjax(ajaxRequest, "showMessage")}, "5000"); ajaxRequest.onreadystatechange = function() { if(ajaxRequest.readyState == 4 ) { clearTimeout(ajaxTimeout); switch ( ajaxRequest.status ) { case 200: var jsonOut = JSON.parse(ajaxRequest.responseText); //set global variable workRegionCode setFirstIndexWorkRegionCode(jsonOut); addWorkRegionToDropdown(jsonOut.???, workRegionDropdown); default: document.getElementById("showMessage").innerHTML = ajaxRequest.responseText; } } } var url = "../resources/workshop/list"; ajaxRequest.open("GET", url, true); ajaxRequest.send(null) }//end getWorkRegions() function setFirstIndexWorkRegionCode(jsonString) { //here I set the value to work region code! window.workRegionCode = jsonString.???[0].??????; alert("??????: " + window.workRegionCode); }

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  • C# / this. and List<T>

    - by user3533030
    I am having trouble understanding how to initialize a List of objects and use it with methods inside of a class. I understand the mechanics of the List, but not how to initialize it inside a method and use it later. For example, I want to have a class that creates the List when it is constructed. Then, I want to use a method of that class to add elements to the list. The elements in the list are objects defined by the SolidWorks API. So, to construct the List, I used... public class ExportPoints : Exporter { public List<SldWorks.SketchPoint> listOfSketchPoints; public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); } public void createListOfFreePoints() { try { [imagine more code here] this.listOfSketchPoints.Add(pointTest); } catch (Exception e) { Debug.Print(e.ToString()); return; } } This fails during execution as if the listOfSketchPoints was never initialized as a List. So, I tried a hack and this worked: public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); this.listOfSketchPoints = listOfSketchPoints; } This approach creates the behavior that I want. However, it seems that I lack some understanding as to why this is necessary. Shouldn't it be possible to "initialize" a List that is a property of your object with a constructor? Why would you need to create the list, then assign the pointer of that new List to your property?

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  • Scan file contents into an array of a structure.

    - by ZaZu
    Hello, I have a structure in my program that contains a particular array. I want to scan a random file with numbers and put the contents into that array. This is my code : ( NOTE : This is a sample from a bigger program, so I need the structure and arrays as declared ) The contents of the file are basically : 5 4 3 2 5 3 4 2 #include<stdio.h> #define first 500 #define sec 500 struct trial{ int f; int r; float what[first][sec]; }; int trialtest(trial *test); main(){ trial test; trialtest(&test); } int trialtest(trial *test){ int z,x,i; FILE *fin; fin=fopen("randomfile.txt","r"); for(i=0;i<5;i++){ fscanf(fin,"%5.2f\t",(*test).what[z][x]); } fclose(fin); return 0; } But the problem is, whenever this I run this code, I get this error : (25) : warning 508 - Data of type 'double' supplied where a pointer is required I tried adding do{ for(i=0;i<5;i++){ q=fscanf(fin,"%5.2f\t",(*test).what[z][x]); } }while(q!=EOF); But that didnt work either, it gives the same error. Does anyone have a solution to this problem ?

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  • Class is not applying to submit button

    - by Mayur
    Hi All, I m Trying to apply a class to following submit button Code: <input type="submit" value="Submit" name="commit"> css : .confirm-button-submit { width : 79px; font : bold 12px sans-serif;; color : #000; background : url("../images/confirm-btn.png") 0 -33px no-repeat; text-decoration : none; margin-top :0px; text-align:center; border:0px; cursor : pointer; height:170px; } .confirm-button a { display : block; width : 79px; padding : 8px 0px 12px 0px; font : bold 12px sans-serif;; color : #000; background : url("../images/confirm-btn.png") 0 -33px no-repeat; text-decoration : none; margin-top :0px; text-align:center; } .confirm-button a:hover { display : block; width : 79px; padding : 8px 0px 12px 0px; font : bold 12px sans-serif;; color : #fff; background : url("../images/confirm-btn.png") 0 0 no-repeat; text-decoration : none; margin-top :0px; text-align:center; } But its not working proper what to do Thanks

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  • Convert one delphi code line to c++

    - by user1332636
    How can I write that line in c++? This is the code in delphi type TSettings = record sFileName: String[50]; siInstallFolder: Byte; bRunFile: Boolean; ... end; .. var i: dword; sZdData: PChar; Settings :Tsettings; begin .... ZeroMemory(@Settings, sizeof(Tsettings)); settings := Tsettings(Pointer(@sZdData[i])^); // this code to c++ c++ code (hope the rest is OK) struct TSettings{ char sFileName[50]; byte siInstallFolder; bool bRunFile; ... } Settings; ... DWORD i; LPBYTE sZdData; ZeroMemory(&Settings, sizeof(TSettings)); Settings = ????? // im failing here i dunno what to do // i need same as in delphi code above

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  • Search box with images strange issue in ie

    - by mebots
    Have the following searchbox image: With the following code and css: #searchcontainer { margin: 40px 0 0 0; } .search { float: right; margin: 0; padding: 0; height: 21px; width: 310px; } .search input, .search button { margin: 0; padding: 0; font-size: 0.9em; color: #A7A9AC; border: 0; outline: none; } .search input.box { margin: 0; padding: 2px 5px 0 5px; width:230px; height: 19px; background: #FFF url(images/search.gif) no-repeat top left; } .search input.btn { margin: 0 0 0 -5px; padding: 0; width:70px; height: 21px; cursor:pointer; cursor: hand; /* cross browser */ text-indent: -9999px; background: #FFF url(images/search.gif) no-repeat top right; } <div id="searchcontainer"> <form id="searchform" class="search" method="post" action="#"> <input name="box" type="text" value="zoek..." class="box" /> <input name="btn" type="button" class="btn" /> </form> </div> In firefox it looks ok, but in ie and chrome the button "Zoek" goes down a bit, see image In my opinion the css is ok. but can't find where it goes wrong.

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  • Can I make a derived class inherit a derived member from its base class in Java?

    - by Eric
    I have code that looks like this: public class A { public void doStuff() { System.out.print("Stuff successfully done"); } } public class B extends A { public void doStuff() { System.out.print("Stuff successfully done, but in a different way"); } public void doMoreStuff() { System.out.print("More advanced stuff successully done"); } } public class AWrapper { public A member; public AWrapper(A member) { this.member = member; } public void doStuffWithMember() { a.doStuff(); } } public class BWrapper extends AWrapper { public B member; public BWrapper(B member) { super(member); //Pointer to member stored in two places: this.member = member; //Not great if one changes, but the other does not } public void doStuffWithMember() { member.doMoreStuff(); } } However, there is a problem with this code. I'm storing a reference to the member in two places, but if one changes and the other does not, there could be trouble. I know that in Java, an inherited method can narrow down its return type (and perhaps arguments, but I'm not certain) to a derived class. Is the same true of fields?

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  • Game design flaw, need help investigating

    - by Snake
    I am not sure if I will be able to get help here but I would give it a shot. The problem is I dont know where the problem is. I have a cards game, in which when you "human" play by dragging a card, then at the end of card being dragged, a handler using postExecute is called with delay of 0.5 sec to start the next player in turn (which is a bot) The bot chooses the color and plays it and at the end of the animation (the card moving to the middle) a handler is started for the next bot and so on. Once the play reaches again to the human player, it waits for his touchs to drag the crad and start the cycle again. The problem that in production, sometimes I am getting errors. The error is resulting in somehow messing up the sequence which ends up with players having more cards than others. After investigation, I found that the transition from human to bot is the problem. Somehow, the transition is happening twice (meaning handler calling post execute twice and the bot is playing twice and everything is messed up). Its been mutliple months and I can't reproduce it (to fix it) and I cna't figure out why this is happeneing? ANY IDEA how I can go after it? How can I get more info about or how can I solve something like that? any pointer would help me

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  • linked list problem (with insert)

    - by JohnWong
    The problem appears with the insert function that I wrote. 3 conditions must work, I tested b/w 1 and 2, b/w 2 and 3 and as last element, they worked. But b/w 3 and 4, it did not work. It only display up to the new added record, and did not show the fourth element. Efficiency is not my concern here (not yet). Please guide me through this debug process. Thank you very much. #include<iostream> #include<string> using namespace std; struct List // we create a structure called List { string name; string tele; List *nextAddr; }; void populate(List *); void display(List *); void insert(List *); int main() { const int MAXINPUT = 3; char ans; List * data, * current, * point; // create two pointers data = new List; current = data; for (int i = 0; i < (MAXINPUT - 1); i++) { populate(current); current->nextAddr = new List; current = current->nextAddr; } // last record we want to do it sepeartely populate(current); current->nextAddr = NULL; cout << "The current list consists of the following data records: " << endl; display(data); // now ask whether user wants to insert new record or not cout << "Do you want to add a new record (Y/N)?"; cin >> ans; if (ans == 'Y' || ans == 'y') { /* To insert b/w first and second, use point as parameter between second and third uses point->nextAddr between third and fourth uses point->nextAddr->nextAddr and insert as last element, uses current instead */ point = data; insert(()); display(data); } return 0; } void populate(List *data) { cout << "Enter a name: "; cin >> data->name; cout << "Enter a phone number: "; cin >> data->tele; return; } void display(List *content) { while (content != NULL) { cout << content->name << " " << content->tele; content = content->nextAddr; cout << endl; // we skip to next line } return; } void insert(List *last) { List * temp = last->nextAddr; //save the next address to temp last->nextAddr = new List; // now modify the address pointed to new allocation last = last->nextAddr; populate(last); last->nextAddr = temp; // now link all three together, eg 1-NEW-2 return; }

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  • Can you target Google Chrome? (Yes, you can)

    - by Kyle Sevenoaks
    Hi, I need to position this update button on www.euroworker.no/order (you'll have to add an item to the cart, use the Kjøp button to add and Handlevogn to view the cart). Works in FF and IE. (Although there is another alignment problems with IE) but not in Chrome or Safari. I had it working before, but the only thing I can think of to do is target safari and Chrome. Is this possible? Here's the CSS and HTML(Smarty) for you. HTML(Smarty): {capture assign="cartUpdate"} <div id="cartUpdate"><!--<input type="submit" class="submit" value="{tn _update}" />--> <button type="submit" class="submit" id="oppdatersubmit" name="saveFields" title="Oppdater" value="">&nbsp;</button> </div> {/capture} {assign var="cartUpdate" value=$cartUpdate|@str_split:10000} {php}$GLOBALS['cartUpdate'] = $this->get_template_vars('cartUpdate'); $this->assign_by_ref('GLOBALS', $GLOBALS);{/php} {form action="controller=order action=update" method="POST" enctype="multipart/form-data" handle=$form id="cartItems"} CONTENT {/form} And the CSS: #oppdatersubmit { background-image:url(../../upload/oppdater.png); background-repeat:no-repeat; background-position:left; background-color:none; border:none; overflow:hidden; outline:none; white-space: nowrap; width:77px; height:25px; cursor:pointer; position:absolute; } #cartUpdate { position:absolute; width:160px; height:30px; left:580px; bottom:130px; } Need to change these for Chrome and Safari. Thanks.

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  • How to delete Drawn Line in java?

    - by Jeyjey
    Hello Folks, well this is my code: import javax.swing.; import javax.; import java.awt.; import java.awt.Color; import java.awt.Graphics.; import java.awt.event.*; import javax.swing.UIManager; public class SimpleGUI extends JFrame{ public SimpleGUI(){ this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE) ; } public void go(){ Drawpanel = new Mypanel(); JFrame frame = new JFrame("Chasing Line"); frame.getContentPane().add(BorderLayout.CENTER, Drawpanel); frame.setSize(300,300); frame.setVisible(true); Drawpanel.addMouseMotionListener(new java.awt.event.MouseMotionAdapter() { public void mouseMoved(java.awt.event.MouseEvent evt) { DrawpanelMouseMoved(evt); } }); } public void DrawpanelMouseMoved(java.awt.event.MouseEvent evt) { xpos=evt.getX(); ypos=evt.getY(); System.out.println("Coordinates : X :"+ xpos+"Y: "+ypos); Drawpanel.paintImage(xpos,ypos); } class Mypanel extends JPanel{ public void paintImage(int xpost,int ypost){ Graphics d = getGraphics(); d.setColor(Color.black); d.drawLine(xpost, 0, xpost, this.getHeight()); d.setColor(Color.red); d.drawLine(0, ypost, this.getWidth(),ypost); this.validate(); } } // end the inner class public static void main(String[] args){ try { UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"); } catch(Exception e) { System.err.println("Look and feel not set"); } SimpleGUI win = new SimpleGUI(); win.go(); } Mypanel Drawpanel; private int xpos=0; private int ypos=0; } // close SimpleGUI class The problem is how can i delete the old lines?, i mea,make only the current x and y lines appear on the screen, make the intersection between both lines "follow" the mouse pointer. thanks for any reply.

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  • Singleton pattern in C++

    - by skydoor
    I have a question about the singleton pattern. I saw two cases concerning the static member in the singleton class. First it is an object, like this class CMySingleton { public: static CMySingleton& Instance() { static CMySingleton singleton; return singleton; } // Other non-static member functions private: CMySingleton() {} // Private constructor ~CMySingleton() {} CMySingleton(const CMySingleton&); // Prevent copy-construction CMySingleton& operator=(const CMySingleton&); // Prevent assignment }; One is an pointer, like this class GlobalClass { int m_value; static GlobalClass *s_instance; GlobalClass(int v = 0) { m_value = v; } public: int get_value() { return m_value; } void set_value(int v) { m_value = v; } static GlobalClass *instance() { if (!s_instance) s_instance = new GlobalClass; return s_instance; } }; What's the difference between the two cases? Which one is correct?

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  • Accessing multiple view controllers in page controller

    - by Apple Delegates
    I am showing view in ipad like a book, single view shows two view. I want to add more views so that when view flipped third and fourth view appears and further. I am using the code below to do so. I am adding ViewControllers to array it got kill at orientation method at this line " ContentViewController *currentViewController = [self.pageViewController.viewControllers objectAtIndex:0];". - (void)viewDidLoad { [super viewDidLoad]; //Instantiate the model array self.modelArray = [[NSMutableArray alloc] init]; for (int index = 1; index <= 12 ; index++) { [self.modelArray addObject:[NSString stringWithFormat:@"Page %d",index]]; } //Step 1 //Instantiate the UIPageViewController. self.pageViewController = [[UIPageViewController alloc] initWithTransitionStyle:UIPageViewControllerTransitionStylePageCurl navigationOrientation:UIPageViewControllerNavigationOrientationHorizontal options:nil]; //Step 2: //Assign the delegate and datasource as self. self.pageViewController.delegate = self; self.pageViewController.dataSource = self; //Step 3: //Set the initial view controllers. ViewOne *one = [[ViewOne alloc]initWithNibName:@"ViewOne" bundle:nil]; viewTwo *two = [[viewTwo alloc]initWithNibName:@"ViewTwo" bundle:nil]; ContentViewController *contentViewController = [[ContentViewController alloc] initWithNibName:@"ContentViewController" bundle:nil]; contentViewController.labelContents = [self.modelArray objectAtIndex:0]; // NSArray *viewControllers = [NSArray arrayWithObject:contentViewController]; viewControllers = [NSArray arrayWithObjects:contentViewController,one,two,nil]; [self.pageViewController setViewControllers:viewControllers direction:UIPageViewControllerNavigationDirectionForward animated:NO completion:nil]; //Step 4: //ViewController containment steps //Add the pageViewController as the childViewController [self addChildViewController:self.pageViewController]; //Add the view of the pageViewController to the current view [self.view addSubview:self.pageViewController.view]; //Call didMoveToParentViewController: of the childViewController, the UIPageViewController instance in our case. [self.pageViewController didMoveToParentViewController:self]; //Step 5: // set the pageViewController's frame as an inset rect. CGRect pageViewRect = self.view.bounds; pageViewRect = CGRectInset(pageViewRect, 40.0, 40.0); self.pageViewController.view.frame = pageViewRect; //Step 6: //Assign the gestureRecognizers property of our pageViewController to our view's gestureRecognizers property. self.view.gestureRecognizers = self.pageViewController.gestureRecognizers; } - (UIPageViewControllerSpineLocation)pageViewController:(UIPageViewController *)pageViewController spineLocationForInterfaceOrientation:(UIInterfaceOrientation)orientation { if(UIInterfaceOrientationIsPortrait(orientation)) { //Set the array with only 1 view controller UIViewController *currentViewController = [self.pageViewController.viewControllers objectAtIndex:0]; NSArray *viewControllers = [NSArray arrayWithObject:currentViewController]; [self.pageViewController setViewControllers:viewControllers direction:UIPageViewControllerNavigationDirectionForward animated:YES completion:NULL]; //Important- Set the doubleSided property to NO. self.pageViewController.doubleSided = NO; //Return the spine location return UIPageViewControllerSpineLocationMin; } else { // NSArray *viewControllers = nil; ContentViewController *currentViewController = [self.pageViewController.viewControllers objectAtIndex:0]; NSUInteger currentIndex = [self.modelArray indexOfObject:[(ContentViewController *)currentViewController labelContents]]; if(currentIndex == 0 || currentIndex %2 == 0) { UIViewController *nextViewController = [self pageViewController:self.pageViewController viewControllerAfterViewController:currentViewController]; viewControllers = [NSArray arrayWithObjects:currentViewController, nextViewController, nil]; } else { UIViewController *previousViewController = [self pageViewController:self.pageViewController viewControllerBeforeViewController:currentViewController]; viewControllers = [NSArray arrayWithObjects:previousViewController, currentViewController, nil]; } //Now, set the viewControllers property of UIPageViewController [self.pageViewController setViewControllers:viewControllers direction:UIPageViewControllerNavigationDirectionForward animated:YES completion:NULL]; return UIPageViewControllerSpineLocationMid; } }

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  • Refetching a previously visited page

    - by user613665
    All, I am having a field day with page refetching. Any help or pointer will be greatly appreciated!! The behavior is a bit specific to mobile browser. Problem: I have two pages and created a shortcut link to pg#1 in the home page. Through a form submit button, user is taken from pg#1 to pg#2. All that is working fine. Now once I am on pg#2. I will leave the browser and click the shortcut later. The browser will stay on pg#2 and won't go to pg#1 even though the path in URLS is different between the two views. It is almost like Django decides that since I have already visited view#1, it doesn't need to fetch it again. This problem or behavior doesn't happen if I move the same code that handle the two views and the templates to a bare bone test project. Setup: I am using django-registration, context session. I am not using any HTML caching tag. I already have DEBUG turned on in my settings.py. Are there other ways that I can tell what the server is doing. Thanks in advance. pdxMobile Update: Here is the code snippets. def sendmsg(request): if request.method =='POST': messages.add_message(request, messages.INFO, "Hello world") return redirect ('rcvmsg') return render_to_response('sendMsg.html',RequestContext(request)) def rcvmsg(request): '''view that receives the msg.''' printMsg ='Didnt get a message' if messages: thisMsg = messages.get_messages(request) for rcvMsg in thisMsg: printMsg = rcvMsg return render_to_response('rcvMsg.html',{'print_msg':printMsg},RequestContext(request)) URL: url(r'^rcvMsg/','mydomain.mainApp.views.rcvmsg',name='rcvmsg'), (r'^sendMsg/code','mydomain.mainApp.views.sendmsg'),

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  • Is this an error in "More Effective C++" in Item28?

    - by particle128
    I encountered a question when I was reading the item28 in More Effective C++ .In this item, the author shows to us that we can use member template in SmartPtr such that the SmartPtr<Cassette> can be converted to SmartPtr<MusicProduct>. The following code is not the same as in the book,but has the same effect. #include <iostream> class Base{}; class Derived:public Base{}; template<typename T> class smart{ public: smart(T* ptr):ptr(ptr){} template<typename U> operator smart<U>() { return smart<U>(ptr); } ~smart(){delete ptr;} private: T* ptr; }; void test(const smart<Base>& ) {} int main() { smart<Derived> sd(new Derived); test(sd); return 0; } It indeed can be compiled without compilation error. But when I ran the executable file, I got a core dump. I think that's because the member function of the conversion operator makes a temporary smart, which has a pointer to the same ptr in sd (its type is smart<Derived>). So the delete directive operates twice. What's more, after calling test, we can never use sd any more, since ptr in sd has already been delete. Now my questions are : Is my thought right? Or my code is not the same as the original code in the book? If my thought is right, is there any method to do this? Thanks very much for your help.

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