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  • How to render the properties of the view model's base class first when using ViewData.ModelMetadata.

    - by Martin R-L
    When I use the ViewData.ModelMetadata.Properties in order to loop the properties (with an additional Where(modelMetadata => modelMetadata.ShowForEdit && !ViewData.TemplateInfo.Visited(modelMetadata))), and thereby create a generic edit view, the properties of the view model's base class are rendered last. Is it possible to use a clever OrderBy() or is there another way to first get the properties of the base class, and then the sub class'? Reverse won't do the trick since the ordering of each class' properties is perfectly fine. A workaround would of course be composition + delegation, but since we don't have mixins, it's too un-DRY IMHO, why I seek a better solution if possible.

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  • tidy/efficient function writing in R

    - by romunov
    Excuse my ignorance, as I'm not a computer engineer but with roots in biology. I have become a great fan of pre-allocating objects (kudos to SO and R inferno by Patrick Burns) and would like to improve my coding habits. In lieu of this fact, I've been thinking about writing more efficient functions and have the following question. Is there any benefits in removing variables that will be overwritten at the start of the next loop, or is this just a waste of time? For the sake of argument, let's assume that the size of old and new variables is very similar or identical.

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  • python iterators and thread-safety

    - by Igor
    I have a class which is being operated on by two functions. One function creates a list of widgets and writes it into the class: def updateWidgets(self): widgets = self.generateWidgetList() self.widgets = widgets the other function deals with the widgets in some way: def workOnWidgets(self): for widget in self.widgets: self.workOnWidget(widget) each of these functions runs in it's own thread. the question is, what happens if the updateWidgets() thread executes while the workOnWidgets() thread is running? I am assuming that the iterator created as part of the for...in loop will keep some kind of reference to the old self.widgets object? So I will finish iterating over the old list... but I'd love to know for sure.

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  • C++ iostream not setting eof bit even if gcount returns 0

    - by raph.amiard
    Hi I'm developping an application under windows, and i'm using fstreams to read and write to the file. I'm writing with fstream opened like this : fs.open(this->filename.c_str(), std::ios::in|std::ios::out|std::ios::binary); and writing with this command fs.write(reinterpret_cast<char*>(&e.element), sizeof(T)); closing the file after each write with fs.close() Reading with ifstream opened like this : is.open(filename, std::ios::in); and reading with this command : is.read(reinterpret_cast<char*>(&e.element), sizeof(T)); The write is going fine. However, i read in a loop this way : while(!is.eof()) { is.read(reinterpret_cast<char*>(&e.element), sizeof(T)); } and the program keeps reading, even though the end of file should be reached. istellg pos is 0, and gcount is equal to 0 too, but the fail bit and eof bit are both ok. I'm running crazy over this, need some help ...

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  • How to iterate over an array of objects without foreach and ArrayAccess

    - by kenny99
    Hi, I'm having to develop a site on PHP 5.1.6 and I've just come across a bug in my site which isn't happening on 5.2+. When using foreach() to iterate over an object, I get the following error: "Fatal error: Objects used as arrays in post/pre increment/decrement must return values by reference..." Does anyone know how to convert the following foreach loop to a construct which will work with 5.1.6? Thanks in advance! foreach ($post['commercial_brands'] as $brand) { $comm_food = new Commercial_food_Model; $comm_food->brand = $brand; $comm_food->feeding_type_id = $f_type->id; $comm_food->save(); }

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  • Evaluating Django Chained QuerySets Locally

    - by jnadro52
    Hello All: I am hoping someone can help me out with a quick question I have regarding chaining Django querysets. I am noticing a slow down because I am evaluating many data points in the database to create data trends. I was wondering if there was a way to have the chained filters evaluated locally instead of hitting the database. Here is a (crude) example: pastries = Bakery.objects.filter(productType='pastry') # <--- will obviously always hit DB, when evaluated cannoli = pastries.filter(specificType='cannoli') # <--- can this be evaluated locally instead of hitting the DB when evaluated, as long as pastries was evaluated? I have checked the docs and I do not see anything specifying this, so I guess it's not possible, but I wanted to check with the 'braintrust' first ;-). BTW - I know that I can do this myself by implementing some methods to loop through these datapoints and evaluate the criteria, but there are so many datapoints that my deadline does not permit me manually implementing this. Thanks in advance.

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  • Using XCode and instruments to improve iPhone app performance

    - by MrDatabase
    I've been experimenting with Instruments off and on for a while and and I still can't do the following (with any sensible results): determine or estimate the average runtime of a function that's called many times. For example if I'm driving my gameLoop at 60 Hz with a CADisplayLink I'd like to see how long the loop takes to run on average... 10 ms? 30 ms etc. I've come close with the "CPU activity" instrument but the results are inconsistent or don't make sense. The time profiler seems promising but all I can get is "% of runtime"... and I'd like an actual runtime.

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  • Gui problem after rewriting to MVC

    - by trevor_nise
    I'm practicing MVC style programming. I have a Mastermind game in a single file, working with no problems (maybe apart of the fact that "Check" button is invisible at start). http://paste.pocoo.org/show/226726/ But when I've rewritten it to model, view, controller files - when I click on empty Pin (that should be updated, and repainted with new color) - noting happens. Can anybody see any problems here ? I've tried placing repaint() in different places, but it simply does not work at all :/ Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Model : import java.util.Random; public class Model{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; Random generator = new Random(); int repaintPin; boolean pinsRepaint=false; int pinsToRepaint; boolean isUpdate = true, isPlaying = true, isRowFull = false; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public Model(){ for ( int i=0; i < SCORE; i++ ){ for ( int j = 0; j < LINE; j++ ){ pins[i][j] = new Pin(20,0); pins[i][j].setPosition(j*50+30,510-i*50); pins[i+SCORE][j] = new Pin(8,0); pins[i+SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < LINE; i++ ){ pins[OPTIONS][i] = new Pin( 20, i+2 ); pins[OPTIONS][i].setPosition( 370,i * 50 + 56); } } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); pinsRepaint = true; pinsToRepaint = turn; curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } pinsRepaint = false; pinsToRepaint = 0; } void check() { int junkPins[] = new int[LINE], junkCode[] = new int[LINE]; int pinCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPins[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPins[i]==junkCode[i]) { pins[turn+SCORE][pinCount].setColor(1); pinCount++; pico++; junkPins[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPins[i]==junkCode[j]) { pins[turn+SCORE][pinCount].setColor(2); pinCount++; junkPins[i] = 98; junkCode[j] = 99; j = LINE; } } pinsRepaint = true; pinsToRepaint = turn + SCORE; pinsRepaint = false; pinsToRepaint=0; if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = generator.nextInt(6) + 1; } } } class Pin{ private int color, X, Y, radius; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public int getX(){ return X; } public int getY(){ return Y; } public int getRadius(){ return radius; } public void setRadius(int r){ radius = r; } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } View: import java.awt.*; import javax.swing.*; public class View extends Frame{ Model model; JButton checkAnswer; private JPanel button; private static final Color COLORS[] = {Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); } @Override public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < model.pins.length; i++ ) { paintPins(model.pins[i][0],g); paintPins(model.pins[i][1],g); paintPins(model.pins[i][2],g); paintPins(model.pins[i][3],g); paintPins(model.pins[i][4],g); } } @Override public void update( Graphics g ) { if ( model.isUpdate ) { paint(g); } else { model.isUpdate = true; paintPins(model.pins[model.repaintPin-1][0],g); paintPins(model.pins[model.repaintPin-1][1],g); paintPins(model.pins[model.repaintPin-1][2],g); paintPins(model.pins[model.repaintPin-1][3],g); paintPins(model.pins[model.repaintPin-1][4],g); } } void repaintPins( int pin ) { model.repaintPin = pin; model.isUpdate = false; repaint(); } public void paintPins(Pin p, Graphics g ){ int X = p.getX(); int Y = p.getY(); int color = p.getColor(); int radius = p.getRadius(); int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } } Controller: import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); view.checkAnswer.addActionListener(this); model.combination(); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); if(model.pinsRepaint){ view.repaintPins( model.pinsToRepaint ); } } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} }

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  • How can I eliminate an element in a vector if a condition is met

    - by michael
    Hi, I have a vector of Rect: vector<Rect> myRecVec; I would like to remove the ones which are overlapping in the vector: So I have 2 nested loop like this: vector<Rect>::iterator iter1 = myRecVec.begin(); vector<Rect>::iterator iter2 = myRecVec.begin(); while( iter1 != myRecVec.end() ) { Rectangle r1 = *iter1; while( iter2 != myRecVec.end() ) { Rectangle r2 = *iter1; if (r1 != r2) { if (r1.intersects(r2)) { // remove r2 from myRectVec } } } } My question is how can I remove r2 from the myRectVect without screwing up both my iterators? Since I am iterating a vector and modifying the vector at the same time? I have thought about putting r2 in a temp rectVect and then remove them from the rectVect later (after the iteration). But how can I skip the ones in this temp rectVect during iteration?

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  • How to effectively draw on desktop in C#?

    - by Lazlo
    I want to draw directly on the desktop in C#. From searching a bit, I ended up using a Graphics object from the Desktop HDC (null). Then, I painted normally using this Graphics object. The problem is that my shapes get lost when any part of the screen is redrawn. I tried a While loop, but it actually ends up drawing as fast as the application can, which is not the update rate of the desktop. Normally, I would need to put my drawing code in a "OnPaint" event, but such thing does not exist for the desktop. How would I do it? Example code: http://stackoverflow.com/questions/1536141/how-to-draw-directly-on-the-windows-desktop-c

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  • Django gives "I/O operation on closed file" error when reading from a saved ImageField

    - by Rob Osborne
    I have a model with two image fields, a source image and a thumbnail. When I update the new source image, save it and then try to read the source image to crop/scale it to a thumbnail I get an "I/O operation on closed file" error from PIL. If I update the source image, don't save the source image, and then try to read the source image to crop/scale, I get an "attempting to read from closed file" error from PIL. In both cases the source image is actually saved and available in later request/response loops. If I don't crop/scale in a single request/response loop but instead upload on one page and then crop/scale in another page this all works fine. This seems to be a cached buffer being reused some how, either by PIL or by the Django file storage. Any ideas on how to make an ImageField readable after saving?

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  • What is the fastest way to trim blank lines from beginning and end of array?

    - by Edward Tanguay
    This script: <?php $lines[] = ''; $lines[] = 'first line '; $lines[] = 'second line '; $lines[] = ''; $lines[] = 'fourth line'; $lines[] = ''; $lines[] = ''; $lineCount = 1; foreach($lines as $line) { echo $lineCount . ': [' . trim($line) . ']<br/>'; $lineCount++; } ?> produces this output: 1: [] 2: [first line] 3: [second line] 4: [] 5: [fourth line] 6: [] 7: [] What is the fastest, most efficient way to change the above script so that it also deletes the preceding and trailing blank entries but not the interior blank entries so that it outputs this: 1: [first line] 2: [second line] 3: [] 4: [fourth line] I could use the foreach loop but I imagine there is a way with array_filter or something similar which is much more efficient.

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  • Find order of data inside an array

    - by user271619
    I have a simple array of stuff: $array = array("apples","oranges","strawberries"); I am trying to find the order of the stuff inside the array. (sometimes the order changes, and so do the items) I'm expecting to get something like this: "apples" = 0, "oranges = 1, "strawberries = 2 The end result has something to do with database sorting. Something like this, inside a foreach loop: UPDATE tbl SET sortorder = $neworder WHERE fruit = '$fruitname' The $neworder variable would be populated with the new order, inside the array. While the $fruit variable comes from the item inside the array.

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  • Random directions, with no repeat.. (Bad Description)

    - by Neurofluxation
    Hey there, So I'm knocking together a random pattern generation thing. My code so far: int permutes = 100; int y = 31; int x = 63; while (permutes > 0) { int rndTurn = random(1, 4); if (rndTurn == 1) { y = y - 1; } //go up if (rndTurn == 2) { y = y + 1; } //go down if (rndTurn == 3) { x = x - 1; } //go right if (rndTurn == 4) { x = x + 1; } //go left setP(x, y, 1); delay(250); } My question is, how would I go about getting the code to not go back on itself? e.g. The code says "Go Left" but the next loop through it says "Go Right", how can I stop this? NOTE: setP turns a specific pixel on. Cheers peoples!

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  • DOS batch script to list folders that have a specific file in them

    - by Lee
    I'm trying to create a file that has a list of directories that have a specific file name in them. Let's say I'm trying to find directories that have a file named *.joe in them. I initially tried just a simple dir /ad *.joe dir_list.txt , but it searches the directory names for *.joe, so no go. Then I concluded that a for loop was probably my best bet. I started with for /d /r %a in ('dir *.joe /b') do @echo %a dir_list.txt and it looked like it wasn't executing the dir command. I added the "usebackq", but that seems to only work for the /F command extension. Ideas?

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  • How-to dispose a waithandle correctly

    - by TomTom
    Hello, I'm doing some multi-threading and use AutoResetEvents and ManualResetEvents do control my main - loop. When "destryoing" the threads I also have to dispose these signals, that's clear. But I saw different ways how to dispose Waithandles, and I'm not sure which one is correct: Version 1 if (disposing) { this.threadExitEvent.SafeWaitHandle.Dispose(); this.threadExitEvent.Close(); this.threadExitEvent = null; .... } Version 2 if (disposing) { this.threadExitEvent.Close(); this.threadExitEvent = null; .... } Version 3 if (disposing) { this.threadExitEvent.Close(); .... }

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  • Silverlight + ItemsControl + Get Control Property Value

    - by Villager
    Hello, I have an ItemsControl with a DataTemplate that has been defined. My ItemsControl definition looks like the following: <ItemsControl x:Name="myItemsControl" ItemsSource="{Binding}"> <ItemsControl.ItemTemplate> <DataTemplate> <Grid> <CheckBox x:Name="myCheckBox" Content="{Binding Name}" /> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> This is a simplified version of my DataTemplate. Regardless, when a user clicks a button on the page, I want to loop through the items in myItemsControl and determine if the CheckBox element associated with the item is checked. How do I determine if a CheckBox is checked for a specific item within an ItemsControl? Thank you!

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  • More ruby-like solution to this problem?

    - by RaouL
    I am learning ruby and practicing it by solving problems from Project Euler. This is my solution for problem 12. # Project Euler problem: 12 # What is the value of the first triangle number to have over five hundred divisors? require 'prime' triangle_number = ->(num){ (num *(num + 1)) / 2 } factor_count = ->(num) do prime_fac = Prime.prime_division(num) exponents = prime_fac.collect { |item| item.last + 1 } fac_count = exponents.inject(:*) end n = 2 loop do tn = triangle_number.(n) if factor_count.(tn) >= 500 puts tn break end n += 1 end Any improvements that can be made to this piece of code?

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  • Grouping items in php

    - by c0mrade
    Hello, I have a problem with sorting items in table in PHP. Here is what I want to achieve : Item Item Item Item Item Item Item Item Item Item Item Item Item Item Item How I mean to achieve this, well since I have a for each loop I can insert counter, and say after 5th item is listed write to another column, the thing is I'm not good with tables, I've tried something like : for(...) $counter++; if(($counter%5) == 0){ echo ""; } Not happening .. I hope you understood what I meant .. tnx

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  • Difficulties of transforming a Java program to another language (or vice versa)

    - by NomeN
    Is there anything simple Java can't do that can be done in a similar language or vice versa? Lets say you have a piece of software in language X and you rewrite it entirely to Java (or the other way around), what are the little things that would seriously hamper the translation? At first I was thinking of comprehensions or multiple exit loops, but these are easily rewritten with a for_each loop with an if statement and a local variable respectively. Maybe Exceptions? But which language does not have a similar construct? Polymorphism? But I don't see how I could show that in a few lines. I'm looking for a short and sweet example, that would give some serious headache to work around.

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  • EOF of excel in vb6

    - by Mark
    how do i write the code in vb6 in finding the EOF of excel file can anyone help me? i try to code this and it works.. --- Dim excelApp as Excel.Application Dim excelWB as Excel.Workbook Set excelApp = New Excel.Application Set excelWB = excelApp.Workbooks.Open("D:\Book1.xls") Dim xlsRow as Long Dim EOF as Boolean xlsRow = 1 Do While (EOF = False) If (excelWB.Sheets("Sheet1").Cells(xlsRow, 1).Value = "") Then EOF = True Else xlsRow = xlsRow + 1 End If Loop <--- this code is working, but the only problem is only the column 1 will be checked and the others is not. Can anyone help me on how to improve this code to check all rows and column of excel cells.

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  • ASP.NET MVC 2: Deserialize SPROC Response

    - by dcolumbus
    I need to ask a general question. I don't have the code in front of me because I'm writing this on my iPhone. I have a Class that represents a certain XML schema. I have a SPROC that returns this XML. What I need to do is deserialize the XML to this Class. XML: <xml> <person> <firstName>Bob</firstName> <lastName>Robby</lastName> </person> </xml> I need to deserialize this XML into the custom Person Class so I can loop through this Model and spit it out in the View. I'm sure there's some kind of casting involved, I just don't know how to do it.

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  • PHP: how to stop ignore_user_abort, is it a good solution for long run program

    - by user192344
    let say i have send email program which need to run arround 7 hours. but i cant open the browser for 7 hours beside cronjob, ignore_user_abort() will it be a solution? will the script stop when all email has sent and the program has finish the loop? or it will keep eating the server memory? some people said u may need to add some output at the end of the program to avoid the program run forever? and some people also said echo a litte bit string will not stop the script, but has to use ob_flush, any example for this?

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  • Multiplying two matrices from two text files with unknown dimensions

    - by wes schwertner
    This is my first post here. I've been working on this c++ question for a while now and have gotten nowhere. Maybe you guys can give me some hints to get me started. My program has to read two .txt files each containing one matrix. Then it has to multiply them and output it to another .txt file. My confusion here though is how the .txt files are setup and how to get the dimensions. Here is an example of matrix 1.txt. #ivalue #jvalue value 1 1 1.0 2 2 1 The dimension of the matrix is 2x2. 1.0 0 0 1 Before I can start multiplying these matrices I need to get the i and j value from the text file. The only way I have found out to do this is int main() { ifstream file("a.txt"); int numcol; float col; for(int x=0; x<3;x++) { file>>col; cout<<col; if(x==1) //grabs the number of columns numcol=col; } cout<<numcol; } The problem is I don't know how to get to the second line to read the number of rows. And on top of that I don't think this will give me accurate results for other matrices files. Let me know if anything is unclear. UPDATE Thanks! I got getline to work correctly. But now I am running into another problem. In matrix B it is setup like: #ivalue #jvalue Value 1 1 0.1 1 2 0.2 2 1 0.3 2 2 0.4 I need to let the program know that it needs to go down 4 lines, maybe even more (The matrices dimensions are unknown. My matrix B example is a 2x2, but it could be a 20x20). I have a while(!file.eof()) loop my program to let it loop until the end of file. I know I need a dynamic array for multiplying, but would I need one here also? #include <iostream> #include <fstream> using namespace std; int main() { ifstream file("a.txt"); //reads matrix A while(!file.eof()) { int temp; int numcol; string numrow; float row; float col; for(int x=0; x<3;x++) { file>>col; if(x==1) { numcol=col; //number of columns } } string test; getline(file, test); //next line to get rows for(int x=0; x<3; x++) { file>>test; if(x==1) { numrow=test; //sets number of rows } } cout<<numrow; cout<<numcol<<endl; } ifstream file1("b.txt"); //reads matrix 2 while(!file1.eof()) { int temp1; int numcol1; string numrow1; float row1; float col1; for(int x=0; x<2;x++) { file1>>col1; if(x==1) numcol1=col1; //sets number of columns } string test1; getline(file1, test1); //In matrix B there are four rows. getline(file1, test1); //These getlines go down a row. getline(file1, test1); //Need help here. for(int x=0; x<2; x++) { file1>>test1; if(x==1) numrow1=test1; } cout<<numrow1; cout<<numcol1<<endl; } }

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  • Change connection on the fly

    - by aron
    Hello, I have a SQL server with 50 databases. Each one has the exact same schema. I used the awesome Subsonic 2.2 create the DAL based on one of them. I need to loop though a list of database names and connect to each one and perform an update one at a time. If there a way to alter how subsonic uses the connection string. I believe I would need to store the connection string in memory that way it can keep changing. Is this possible? I tried doing a ConfigurationManager.ConnectionStrings["theConnStrName"].ConnectionString = updated-connection-string-here; .. but that did not work thanks!

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