Search Results

Search found 22471 results on 899 pages for 'firefox os'.

Page 545/899 | < Previous Page | 541 542 543 544 545 546 547 548 549 550 551 552  | Next Page >

  • Background color for Tk in Python

    - by olofom
    I'm writing a slideshow program with Tkinter, but I don't know how to change the background color to black instead of the standard light gray. How can this be done? import os, sys import Tkinter import Image, ImageTk import time root = Tkinter.Tk() w, h = root.winfo_screenwidth(), root.winfo_screenheight() root.overrideredirect(1) root.geometry("%dx%d+0+0" % (w, h)) root.focus_set() root.bind("<Escape>", lambda e: e.widget.quit()) image = Image.open(image_path+f) tkpi = ImageTk.PhotoImage(image) label_image = Tkinter.Label(root, image=tkpi) label_image.place(x=0,y=0,width=w,height=h) root.mainloop(0)

    Read the article

  • Debugging on an iPhone device

    - by Mike Rychev
    I have a developer license and I've generated .mobileprovision and .cer files. I've put the provision file on my device, double-clicked the .cer file and added it to the login keychain. But when I'm trying to build the app in XCode, I get the error: CodeSign error: code signing is required for product type 'Application' in SDK 'Device - iPhone OS 3.1.3' What am I doing wrong? Thanks in advance!

    Read the article

  • How to make working binary using llvm

    - by prosseek
    I want to get the working binary out of llvm, using step by step method. I'm working on Snow Leopard. llvm-gcc h.c -emit-llvm -S -o hi.ll - hi.ll llvm-as hi.ll - hi.bc (jit binary?) llc hi.bc - hi.s (assembly code) How can I get the binary to run on Mac OS X with hi.bc?

    Read the article

  • Debugging in XCode as root

    - by Anton
    In my program I need to create sockets and bind them to listen HTTP port (80). The program works fine when I launch it from command line with sudo, escalating permissions to root. Running under XCode gives a 'permission denied' error on the call to binding function (asio::ip::tcp::acceptor::bind()). How can I do debugging under XCode? All done in C++ and boost.asio on Mac OS X 10.5 with XCode 3.1.2.

    Read the article

  • How can I run Devel::Cover under mod_perl2?

    - by codeholic
    Unfortunately, Devel::Cover does not yet work with threads. It doesn't work with prefork either. Being use'd in startup.pl, Devel::Cover issues Not a CODE reference. END failed--call queue aborted. perl 5.8.9, Apache 2.2.13. My OS is FreeBSD, if that matters. The same problem is reported for win32.

    Read the article

  • Android app crashes when I change the default xml layout file to another

    - by mib1413456
    I am currently just starting to learn android development and have created a basic "Hello world" app that uses "activity_main.xml" for the default layout. I tried to create a new layout xml file called "new_layout.xml" with a text view, a text field and a button and did the following changes in the MainActivity.java file: setContentView(R.layout.new_layout); I did nothing else expect for adding a new_layout.xml in the res/layout folder, I have tried restarting and cleaning the project but nothing. Below is my activity_main.xml file, new_layout.xml file and MainActivity.java activity_main.xml: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/container" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="org.example.androidsdk.demo.MainActivity" tools:ignore="MergeRootFrame" /> new_layout.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="horizontal" > <TextView android:id="@+id/textView1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="TextView" /> <EditText android:id="@+id/editText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:ems="10" > <requestFocus /> </EditText> <Button android:id="@+id/button1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Button" /> MainActivity.java file package org.example.androidsdk.demo; import android.app.Activity; import android.app.ActionBar; import android.app.Fragment; import android.os.Bundle; import android.view.LayoutInflater; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.ViewGroup; import android.os.Build; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.new_layout); if (savedInstanceState == null) { getFragmentManager().beginTransaction() .add(R.id.container, new PlaceholderFragment()) .commit(); } } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { // Handle action bar item clicks here. The action bar will // automatically handle clicks on the Home/Up button, so long // as you specify a parent activity in AndroidManifest.xml. int id = item.getItemId(); if (id == R.id.action_settings) { return true; } return super.onOptionsItemSelected(item); } /** * A placeholder fragment containing a simple view. */ public static class PlaceholderFragment extends Fragment { public PlaceholderFragment() { } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View rootView = inflater.inflate(R.layout.fragment_main, container, false); return rootView; } } }

    Read the article

  • Running windows 7 on a Mac Pro

    - by Simon
    My question is simple is running windows 7 on a mac pro as the dominat OS a bad idea? im interested in starting some mac programing but still want to do windows based coding. im tossing up between a macbook pro + a desktop or just a Mac pro. Also what development tools are available for mac?

    Read the article

  • Need to change the default browser for an MVC2 project

    - by schefdev
    I just created my first MVC2 project using the standard template. I need to be able to change the default browser for my project to test in IE (I use chrome as the default on my OS). Unfortunately, the "right click on default.aspx" suggestion which worked in MVC1 can't work with these new projects as they don't have that file. I'm sure I'm overlooking something simple... Thanks.

    Read the article

  • What does jailbreak do to the iPhone technically?

    - by Thomas
    Hello all: I am an iPhone developer, and would like to get to know more about the internals of the OS and device. I know HOW to jailbreak, but I want to know specifically what it does to the system. I've been looking for info about it, but can't find anything solid. If anyone knows or can point me to resources, I'd greatly appreciate it. Thanks! Thomas

    Read the article

  • Why Windows 7 isn't written in C#?

    - by Joan Venge
    I saw a similar question about the reason Google Chrome wasn't written in C#. But with the upcoming version of Windows and Microsoft's flagship language, I am having a hard time understanding why Microsoft isn't pushing C# to its fullest potential to give it more exposure via their market share? In addition can be interpreted as "Is C# and the .Net framework suitable to run a modern OS like Windows 7" Btw this is not a flaming question, but curiosity. I use C# daily and really love it.

    Read the article

  • LF/CR issue with RS232 in Linux

    - by Albinoswordfish
    I've been having this problem where anytime I send a 0xA through an RS-232 in a Linux OS the receiver interprets that as 2 bytes, 0xD and 0xA. Also whenever I receive 0xD the serial port interprets that as 0xA. I've been reading that there are known issues regarding this, has anybody been able to find a solution?

    Read the article

  • How to simulate a USB drive

    - by rursw1
    Hi all, Is it possible to simulate a USB drive with software only? I mean, for example, to expose a local memory space to the OS so the device manager will recognize it as a USB device. I'm not familiar with hardware implementation, but I'm sure that it is possible somehow to emulate the USB protocol. I began with this book - USB Design By Example. Can anyone please give me additional references to begin with? Thank in advance!

    Read the article

  • TortoiseSVN for Mac PC?

    - by George2
    Hello everyone, I am using a MacBook Pro running Mac OS X 10.5. I am new to this development environment, and previously worked on Windows. I find there is no TortoiseSVN for Mac PC, and I am wondering any alternative (better free and easy to use GUI tools) tools for Mac? thanks in advance, George

    Read the article

  • How to Symbolicate iPhone App Crash Reports ?

    - by bluej3
    Hello~ I retrieved the crash reports from iTunes Connect. I referenced this site. http://webcache.googleusercontent.com/search?q=cache:MmxwdXObZLMJ:www.anoshkin.net/blog/2008/09/09/iphone-crash-logs/+iphone+crash+debig&cd=2&hl=en&ct=clnk I tried.... $ symbolicatecrash report.crash MobileLines.app.dSYM report-with-symbols.crash Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/WebCore.framework/WebCore Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/Foundation.framework/Foundation Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/usr/lib/libSystem.B.dylib Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/UIKit.framework/UIKit Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/OpenGLES.framework/MBXGLEngine.bundle/MBXGLEngine Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/AudioToolbox.framework/AudioToolbox Error in symbol file for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.1.2 (7D11)/Symbols/System/Library/Frameworks/CoreFoundation.framework/CoreFoundation BUT... I didn't result. (find error message) - This directory is located "bulid/Distribution-iphones" - "MYGAME.app" file and "MYGAME.app.dSYM" file is located in same directory. How can i do solve this problem. ? Please help me :) * Crash log (carsh at thread 2 ) Incident Identifier: 95230C2E-CD83-46BF-8DAE-F38BCD46B910 Process: MYGAMELite [303] Path: /var/mobile/Applications/4FB79BEC-2BF0-438B-82A8-C302CD52A85C/MYGAMELite.app/MYGAMELite Identifier: MYGAMELite Version: ??? (???) Code Type: ARM (Native) Parent Process: launchd [1] Date/Time: 2010-06-03 11:43:52.875 +0800 OS Version: iPhone OS 3.1.2 (7D11) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x03e3a002 Crashed Thread: 2 Thread 2 Crashed: 0 AudioToolbox 0x330d708c AU3DMixerEmbedded::SumInput16(unsigned long, AudioBufferList const&, AudioBufferList const&, unsigned long, float, unsigned long) 1 AudioToolbox 0x330d89a0 AU3DMixerEmbedded::Render(unsigned long&, AudioTimeStamp const&, unsigned long) 2 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 3 AudioToolbox 0x32fe6504 Render 4 AudioToolbox 0x330160b8 AUInputElement::PullInput(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 5 AudioToolbox 0x33023fa8 AUInputFormatConverter2::InputProc(OpaqueAudioConverter*, unsigned long*, AudioBufferList*, AudioStreamPacketDescription*, void) 6 AudioToolbox 0x32fe4b60 AudioConverterChain::CallInputProc(unsigned long) 7 AudioToolbox 0x32fe4a5c AudioConverterChain::FillBufferFromInputProc(unsigned long*, CABufferList*) 8 AudioToolbox 0x32fe4790 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) 9 AudioToolbox 0x33023e30 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 10 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 11 AudioToolbox 0x32fe44a4 AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) 12 AudioToolbox 0x32fe4284 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) 13 AudioToolbox 0x32fe3f10 AudioConverterFillComplexBuffer 14 AudioToolbox 0x33023844 AUConverterBase::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 15 AudioToolbox 0x330ce928 AURemoteIO::RenderBus(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long) 16 AudioToolbox 0x32fe6bb8 AUBase::DoRender(unsigned long&, AudioTimeStamp const&, unsigned long, unsigned long, AudioBufferList&) 17 AudioToolbox 0x330cf308 AURemoteIO::PerformIO(int, unsigned int, unsigned int, AQTimeStamp const&, AQTimeStamp const&) 18 AudioToolbox 0x330cf4cc AURIOCallbackReceiver_PerformIOSync 19 AudioToolbox 0x330c76fc _XPerformIOSync 20 AudioToolbox 0x330181d8 mshMIGPerform 21 AudioToolbox 0x3309cec8 MSHMIGDispatchMessage 22 AudioToolbox 0x330d48d4 AURemoteIO::IOThread::Entry(void*) 23 AudioToolbox 0x32fc9f20 CAPThread::Entry(CAPThread*) 24 libSystem.B.dylib 0x30b5b7b0 _pthread_body

    Read the article

  • Personal Project - Next practical language/tech to learn

    - by Paul Nathan
    I'm working on a personal project doing some finance analysis. It's a totally new field for me, and I'm really having fun with it so far, plus working in the high-level language arena is a great break from my embedded systems daytime work. I have a MySQL backend on a non-local server with a pile of stock data. My task now is to do some analysis of the stocks and produce something approximating a useful result. There are a couple technical difficulties. (1) I have a lot of records. To be precise, I believe I'm near 100K records right now, and this number grows by 6.1K each weekday. I need to create a way to rummage through these fields and do data analysis - based on a given computation, go look at this other set. Fine and dandy, nothing too outre. But this means I could really use a straightforward API for talking to MySQL. (2) Ideally, it runs on OS X 10.4.11. No Windows/Linux machine at home. (3) I can use PHP, C++, Perl, etc. I even have an R installation. I'm pretty flexible with stuff, so long as it runs on OS X. (Lots of options here, pick water, H20, or dihydrogen monoxide ;-) ) (4)Lack of hassle. While I like clever and fun ways of doing things, I'm trying to get some analysis done, not spend ten hours doing installation work and scratching my head figuring out a theoretical syntax question needed to spout out "hello world". What's the question? I'd like to dig into something different than my usual PHP/C++/C toolset. I'm looking for recommendations for languages/technologies that will assist me and meet the above requirements. In particular, I've heard a lot of buzz about F# and Python on SO. I've used CLISP for small problems before, and kinda liked it. I'm seeking opinions about those in particular. edit:since I rent the DB server and have a limited amount of CPU time online, I'm trying to do the analysis on a local machine.

    Read the article

  • Delay On Assembler?

    - by Norm
    Hey, I want to know how i can do delay (Timer) on assembler 16 bit on PC. Thank You for helping, Norm. OS: Windows CODE: delay: inc bx cmp bx,WORD ptr[time] je delay2 jmp delay delay2: inc dx cmp dx,WORD ptr[time2] je delay3 jmp delay mov bx,0 delay3: inc cx cmp cx,WORD ptr[time3] je Finish_delay jmp delay its not work good i need less complicated code

    Read the article

  • IIS is closing connection on dynamic content

    - by Khurram
    there is a strange problem i am facing, if any of you might have seen before i have freshly install OS (Windows 2003 SP2) and just have configured IIS on it...and on the default site...the static content say hello.htm is working fine...but any dynamic content like hello.asp (classic asp) or hello.aspx (asp.net) is not working if i telnet and issue http headers manually...for static content it works...but for dynamic content...IIS is basically forcefully closing the connection there's nothing in event logs any clues....?

    Read the article

  • Retro video games programming

    - by SebKom
    I just watched the Super Mario Bros. -1 World glitch in youtube and I really began wondering about the code behind those games. Which language was used? What about the OS for the video games consoles? Are there any website with resources about this subject? (I am a 90s video gamer so I am particularly interested about the programming behind those games but feel free to make this a wiki and include links to resources about video games programming in general, if you want)

    Read the article

  • Running shell scripts with sudo through my Rails app

    - by nfm
    In my Rails app, I have some functionality that interfaces with the server's OS. I've written a bash script, put it in my lib/ subdirectory, and can run it from my controller. However, some functionality of the script requires superuser privileges. What is the most sane way to run this script securely? It is being passed arguments from a web form, but should only be able to be called by authenticated (and trusted) users.

    Read the article

  • Out of memory exception during scrolling of listview

    - by user1761316
    I am using facebook data like postedpicture,profile picture,name,message in my listview.I am getting an OOM error while doing fast scrolling of listview. I am also having scrollviewlistener in my application that loads more data when the scrollbar reaches the bottom of the screen.I just want to know whether I need to change anything in this class. imageLoader.DisplayImage(postimage.get(position).replace(" ", "%20"), postimg) ; I am using the above line to call the method in this imageloader class to set the bitmap to imageview. Here is my imageloader class import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.InputStream; import java.io.OutputStream; import java.net.HttpURLConnection; import java.net.URL; import java.util.Collections; import java.util.Map; import java.util.Stack; import java.util.WeakHashMap; import com.stellent.beerbro.Wall; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.drawable.BitmapDrawable; import android.util.Log; import android.widget.ImageView; public class ImageLoader { MemoryCache memoryCache=new MemoryCache(); FileCache fileCache; private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>()); public ImageLoader(Context context){ //Make the background thead low priority. This way it will not affect the UI performance photoLoaderThread.setPriority(Thread.NORM_PRIORITY-1); fileCache=new FileCache(context); } // final int stub_id=R.drawable.stub; public void DisplayImage(String url,ImageView imageView) { imageViews.put(imageView, url); System.gc(); // Bitmap bitmap=createScaledBitmap(memoryCache.get(url), 100,100,0); Bitmap bitmap=memoryCache.get(url); // Bitmap bitmaps=bitmap.createScaledBitmap(bitmap, 0, 100, 100); if(bitmap!=null) { imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); // imageView.setImageBitmap(getRoundedCornerBitmap( bitmap, 10,70,70)); // imageView.setImageBitmap(bitmap); // Log.v("first", "first"); } else { queuePhoto(url, imageView); // Log.v("second", "second"); } } private Bitmap createScaledBitmap(Bitmap bitmap, int i, int j, int k) { // TODO Auto-generated method stub return null; } private void queuePhoto(String url, ImageView imageView) { //This ImageView may be used for other images before. So there may be some old tasks in the queue. We need to discard them. photosQueue.Clean(imageView); PhotoToLoad p=new PhotoToLoad(url, imageView); synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.push(p); photosQueue.photosToLoad.notifyAll(); } //start thread if it's not started yet if(photoLoaderThread.getState()==Thread.State.NEW) photoLoaderThread.start(); } public Bitmap getBitmap(String url) { File f=fileCache.getFile(url); //from SD cache Bitmap b = decodeFile(f); if(b!=null) return b; //from web try { Bitmap bitmap=null; URL imageUrl = new URL(url); HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection(); conn.setConnectTimeout(30000); conn.setReadTimeout(30000); InputStream is=conn.getInputStream(); OutputStream os = new FileOutputStream(f); Utils.CopyStream(is, os); os.close(); bitmap = decodeFile(f); return bitmap; } catch (Exception ex){ ex.printStackTrace(); return null; } }//Lalit //decodes image and scales it to reduce memory consumption private Bitmap decodeFile(File f){ try { //decode image size BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; BitmapFactory.decodeStream(new FileInputStream(f),null,o); //Find the correct scale value. It should be the power of 2. final int REQUIRED_SIZE=Wall.width; final int REQUIRED_SIZE1=Wall.height; // final int REQUIRED_SIZE=250; // int width_tmp=o.outWidth, height_tmp=o.outHeight; int scale=1; // while(o.outWidth/scale/2>=REQUIRED_SIZE && o.outHeight/scale/2>=REQUIRED_SIZE) //// scale*=2; while(true){ if(width_tmp/2<REQUIRED_SIZE && height_tmp/2<REQUIRED_SIZE1) break; width_tmp/=2; height_tmp/=2; scale*=2; } //decode with inSampleSize BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize=scale; // o2.inSampleSize=2; return BitmapFactory.decodeStream(new FileInputStream(f), null, o2); } catch (FileNotFoundException e) {} return null; } //Task for the queue private class PhotoToLoad { public String url; public ImageView imageView; public PhotoToLoad(String u, ImageView i){ url=u; imageView=i; } } PhotosQueue photosQueue=new PhotosQueue(); public void stopThread() { photoLoaderThread.interrupt(); } //stores list of photos to download class PhotosQueue { private Stack<PhotoToLoad> photosToLoad=new Stack<PhotoToLoad>(); //removes all instances of this ImageView public void Clean(ImageView image) { for(int j=0 ;j<photosToLoad.size();){ if(photosToLoad.get(j).imageView==image) photosToLoad.remove(j); else ++j; } } } class PhotosLoader extends Thread { public void run() { try { while(true) { //thread waits until there are any images to load in the queue if(photosQueue.photosToLoad.size()==0) synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.wait(); } if(photosQueue.photosToLoad.size()!=0) { PhotoToLoad photoToLoad; synchronized(photosQueue.photosToLoad){ photoToLoad=photosQueue.photosToLoad.pop(); } Bitmap bmp=getBitmap(photoToLoad.url); memoryCache.put(photoToLoad.url, bmp); String tag=imageViews.get(photoToLoad.imageView); if(tag!=null && tag.equals(photoToLoad.url)){ BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad.imageView); Activity a=(Activity)photoToLoad.imageView.getContext(); a.runOnUiThread(bd); } } if(Thread.interrupted()) break; } } catch (InterruptedException e) { //allow thread to exit } } } PhotosLoader photoLoaderThread=new PhotosLoader(); //Used to display bitmap in the UI thread class BitmapDisplayer implements Runnable { Bitmap bitmap; ImageView imageView; public BitmapDisplayer(Bitmap b, ImageView i){bitmap=b;imageView=i;} public void run() { if(bitmap!=null) imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); } } public void clearCache() { memoryCache.clear(); fileCache.clear(); } public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels,int width,int height) { Bitmap output = Bitmap.createBitmap(width,height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; } }

    Read the article

< Previous Page | 541 542 543 544 545 546 547 548 549 550 551 552  | Next Page >