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  • Cocoa Interface Builder object initialization

    - by Stanley
    Base on the documentation and sample code that I have gone through, I got an impression that when a class defined in xcode is read into and configured in Interface Builder, an object based on the class is effectively created and stored in an xib or nib file. So the object is ready to be used when the corresponding application is launched. Alternatively, for classes that have not been handled by Interface Builder, code such as the "new" statements have to be written in xcode explicitly in order for the associated objects to be created and used. It will be very nice to have people who are more knowledgable than me to confirm or to correct my very naive understanding of Interface Builder ...

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  • Wrapping pre-made elements using GWT?

    - by user246114
    Hi, I've been working with GWT for awhile, I can't find a way to integrate it with a preexisting website which is a real downer. My page content is already generated for me using jsp, like: <div id='A'></div> <div id='B'></div> etc. there is no way for me to do something like this though: public void onModuleLoad() { SimplePanel spA = new SimplePanel( Document.getElementById("A")); spA.add(new Label("hello")); SimplePanel spB = new SimplePanel( Document.getElementById("B")); spB.setWidth("200px"); etc .. } seems like there's no way to just wrap a pre-existing element. Is this true, or am I missing how to do this? I need be able to wrap a bunch of elements like this, to manipulate them later on. I see TextBox, Button, a few other classes have wrap() methods, however nothing like that exists for elements, Thanks

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  • Table cells with space between them

    - by Naor
    I want to make the foollowing but with CSS classes - as simple as can be: <table cellspacing="0" cellpadding="0"> <tr> <td style="color:red;text-decoration:underline;padding-right:50px;>cell1</td> <td style="color:red;text-decoration:underline;>cell2</td> </tr> <tr> <td style="color:red;text-decoration:underline;padding-right:50px;>cell3</td> <td style="color:red;text-decoration:underline;>cell4</td> </tr> </table> What is the best way to do it?

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  • Use different Solr Similarity algo for every search

    - by snickernet
    Hi Guys, Is possible in Solr 1.4 to specify which similarity class to use for every search within a single index? Let's say, I got 2 type of search (keyword and brand). For keyword search, I want to use the DefaultSimilarity class. But, for brand search, I want to use my CustomSimilarity class. I've been modifying the schema.xml to specify a single similarity class to use. But, I came to this requirement that I have to use 2 different similarity classes. I'll be glad to here your thoughts on this. Thanks in advance.

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  • How to track dealloc of an abstract object class (NSMutable...)

    - by Thomas Tempelmann
    I have a bug in my code caused by a premature freeing of a ObjC object. I seem not to be able to find it by just looking at my code. There's usually a simple trick to track the dealloc to any class: Implement dealloc, and set a breakpoint. This even usually works with standard objects, by subclassing them and making sure I instantiate the subclass instead of the standard class. However, this does not seem to work with NSMutableArray, and probably neither with similar NSMutable... classes. Some explanations for this can be found here: link text Any other ideas how to track the dealloc invocation of a particular class or object so that I can see the call stack? It's probably possible with DTrace. Any pointers without having to read the entire dtrace docs first?

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  • XmlNode.InnerText

    - by Jonathan.Peppers
    We have XML like so: <Example> <Node>Some text here <ChildNode>Child 1</ChildNode> <ChildNode>Child 2</ChildNode> </Node> </Example> We are using XmlDocument to parse this. When we have the XmlNode of the Node element, XmlNode.InnerText returns us this: "Some text hereChild 1Child2" How can we get the inner text of the Node element without the child nodes' inner text? We don't really want to use any Regex or string splitting to accomplish this. Note: We also don't want to switch to using a different set of classes to parse this XML, it would be too much of a code change.

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  • C# Event routing in code behind

    - by Nate
    I'm building a WPF MVVM-ish application. I want to be able to display an event log containing items in a collection that exists in my viewmodel. I want any of the objects in the model to be able to add data to the event log. Therefore every object needs to be able to pass data back to one central collection for databinding in the view. I could implement an event in every one of my data classes and manually pass the events up the object heirarchy but this seems super clumsy. On the visual tree a Routed Event would take care of this, is there some equivelent in the model scope? Any other ideas?

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  • Interview Questions that can be asked on TCP/IP, UDP, Socket Programming ?

    - by Shantanu Gupta
    I am going for an interview day after tomorrow where i will be asked vaious questions related to TCP/IP and UDP. As of now i have prepared theoritical knowledge about it. But now I am looking up for gaining some practicle knowledge related to how it works in a network. What all is going in vaious .NET classes. I want to create a very small application like a chat or something that can make me all these concepts very much clear. Could you please suggest some questions related to TCP/IP that you generally ask or that you might have faced. How communication is going from server to client. Right now I am studying TcpClient, TcpListener and UdpClient Class but I want to implement all of them so as to get aware about its working. Is Chat application a Tcp/IP application ? I would appreciate your help.

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  • Dart Can't get logging statements to compile

    - by Nate Lockwood
    I'm trying to learn how to implement logging using the examples/tutorial in: http://blog.dartwatch.com/2013/05/campaign-to-use-real-logging-instead-of.html#comment-form But having imported the libraries this line in main will not compile because the class 'PrintHandler' is not recognized and Google has not been a help in this case. My server application consists of a main and three classes. I'm new at Dart. Below I've extracted the logging code that I added. In what library is 'PrintHandler'? Is this a class I need to write? library server; import 'package:logging_handlers/logging_handlers_shared.dart'; import 'package:logging/logging.dart'; final _serverLogger = new Logger("server"); // top level logger void main() { Logger.root.onRecord.listen(new PrintHandler()); // default PrintHandler _serverLogger.fine("Server created"); } class A { } class B { } class C { }

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  • How to write a tool, inverting colors in Windows?

    - by vlood
    I read a topic in this site about it, but decided to post another one as I want to write such a tool, but I don't have much experience in C# & .NET, so it could take me too much time just digging the Net, while someone can just direct me to the right library or classes to be used. So, straight to the point. I want to write a tool that, when activated, inverts absolutely all items on the screen and lets you work that way without torturing your eyes with bright light colors. Does anyone have an idea of the needed .NET libraries or third-party frameworks, to implement this? Any help will be greatly appreciated! P.S. Changing to "High Contrast" theme in Windows is not the solution I seek, so please, don't mention it!

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  • C# Elegant way to handle checking for an item in a collection.

    - by JL
    I've posted a code sample below. Firstly let me explain termStore.Groups in the code below is a collection of Group Objects (The exact class is irrelevant). Checking for null : if (termStore.Groups[groupName] == null) seems like a logical (clean) approach, but if the Groups collection is empty then an exception is produced. using the termStore.Groups.Contains is not an option either because this expects a strong type i.e: .Contains(Group)... not .Contains(GroupName as string) Can someone recommend a clean / generic way I can check for if an item exists in collection . Thank you.... TermStore termStore = session.TermStores.Where(ts => ts.Name == termStoreName).FirstOrDefault(); if (termStore.Groups[groupName] == null) { termStore.CreateGroup(groupName); termStore.CommitAll(); } Update: The exact class Sharepoint Taxonomy Classes. http://msdn.microsoft.com/en-us/library/microsoft.sharepoint.taxonomy.group.aspx

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  • C# private (hidden) base class

    - by Loadmaster
    It is possible to make a C# base class accessible only within the library assembly it's compiled into, while making other subclasses that inherit from it public? For example: using System.IO; class BaseOutput: Stream // Hidden base class { protected BaseOutput(Stream o) { ... } ...lots of common methods... } public class MyOutput: BaseOutput // Public subclass { public BaseOutput(Stream o): base(o) { ... } public override int Write(int b) { ... } } Here I'd like the BaseOutput class to be inaccessible to clients of my library, but allow the subclass MyOutput to be completely public. I know that C# does not allow base classes to have more restrictive access than subclasses, but is there some other legal way of achieving the same effect?

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  • how to display "complex" widgets in a list in pyqt?

    - by Giorgio Gelardi
    I'm quite new to QT and I have to display a list of "panels" like this: My datamodel handles different classes' instances, so having more than one panel layout would be great - but it's not a requirement. Btw I have to catch mouse clicks on the images to execute related actions. I'm thinking about use some html capable widget (QWebPage?) to render the items in a QListView or QListWidget, but as I said, I don't know QTs so much and need a direction (delegates? stylesheets?). Any help will be appreciated.

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  • how to implement this observer pattern?

    - by lethal
    Hello. I have 4 classes, that describe state diagram. Node, Edge, ComponentOfNode, ComponentOfEdge. ComponentOfEdge compounds from ComponentsOfNode. Node can have 0..n outgoing edges. Edge can have only 2 nodes. Edge should be able to offer ComponentOfNode, but only from nodes that Edge has, in form ComponentOfEdge. The user can change ComponentsOfNode. I need this change spreads to all Edge. Hw to do it? I expect the observer should be used. Can you give me example in pseudocode please?

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  • How do I set up Array/List dependencies in code with Castle Windsor?

    - by SharePoint Newbie
    Hi, I have the following classes: class Repository : IRepository class ReadOnlyRepository : Repository abstract class Command abstract CommandImpl : Command { public CommandImpl(Repository repository){} } class Service { public Service (Command[] commands){} } I register them in code as follows: var container = new Container("WindsorCOntainer.config"); var container = new WindsorContainer(new XmlInterpreter("WindsorConfig.xml")); container.Kernel.Resolver.AddSubResolver(new ArrayResolver(container.Kernel)); container.AddComponent("repository", typeof(RentServiceRepository)); container.Resolve<RentServiceRepository>(); container.AddComponent("command", typeof(COmmandImpl)); container.AddComponent("rentService", typeof (RentService)); container.Resolve<RentService>(); // Fails here I get the message that "RentService is waiting for dependency commands" What am I doing wrong? Thanks,

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  • Active Record's SessionScope in BL or DL ?

    - by StupidDeveloper
    Imagine that I have 3 projects: DL, BL and WS. DL contains Active Record implementation with all the mappings, BL has some logic (calling various DL methods) and finally WebService project exposes some BL methods (using some DTO mappings). The questions are: Should I put all data related methods in DL or is it allowed to use SessionScope in BL ? There are some complicated stuff that is right now done on BL. Should/can BL operate on classes-mappings of the Active record? The question is where should be the translation to DTO be made (at the BL level? ) ?

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  • Json Object to a Multidimensional C# Array?

    - by Nick Brooks
    Is there a way to convert a Json Object to a Multidimensional C# Array? I know it might be impractical but I can't be bothered to write classes and then deserialize the strings into them. List<string> ohyeah = (List<string>)JsonConvert.DeserializeObject(g.CommToken); That returns an Invalid Cast exception! Example: {"method":"getCommunicationToken","header":{"uuid":"9B39AAB0-49A6-AC7A-BA74-DE9DA66C62B7","clientRevision":"20100323.02","session":"c0d3e8b5d661f74c68ad72af17aeb5a1","client":"gslite"},"parameters":{"secretKey":"d9b687fa10c927f102cde9c085f9377f"}} I need to get something like that : j["method"]; //This will equal to getCommunicationToken j["header"]["uuid"]; //This will equal to 9B39AAB0-49A6-AC7A-BA74-DE9DA66C62B7 I literally need to parse the json object into an array.

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  • Xcode File management. What is best practice?

    - by ian1971
    I've been using Xcode for a while now. One thing that always bugs me is the way it handles files. I like to have my files all in nested folders rather than one big physical folder, but when you create a group in Xcode by default it does not create a folder just a virtual folder within the project. I can see that virtual folders are great for linking code in arbitrary places into your project but once you get beyond a few classes I find the one big folder approach really painful. And then if you try to fix it later it takes ages and is easy to break your build. Is it possible to change this behaviour so that by default it creates a physical folder? Or am I doing it wrong and trying to cling to some other way of working? How do other people work with files in Xcode?

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  • Hibernate Annotation for Entity existing in more than 1 catalog

    - by user286395
    I have a Person entity mapped by Hibernate to a database table in a database catalog "Active". After a period of time, records in this database table in the "Active" catalog are archived/moved to an exact copy of the table in a database Catalog "History". I have the need to retrieve from both the Active and History Catalogs. Is there a better way to model this with Hibernate annotations than making an abstract class that 2 classes extend from. This is what I have now. @MappedSuperclass public abstract class Person { @Id private Integer id; private String name; } @Entity @Table(name="Person", catalog="Active") public class PersonActive extends Person { } @Entity @Table(name="Person", catalog="History") public class PersonHistory extends Person { }

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  • how should i load a bitmap for an android game?

    - by Heysus Escobar
    i been working on a game with no bitmaps or anything, I'm using rectangles as objects and changing their color for their purpose like a red rectangles for player and gray rectangles for walls. My question is what is the right way to replace the rectangles with bitmaps/images? I know to load Bitmaps you can just do this : Bitmap randomBitmap = BitmapFactory.decodeResource(getResources(), com.example.android4gametest.R.drawable.ic_launcher); Should i load all my Bitmaps and pass them to their Classes or should i load the bitmap inside their class instead of passing it ? and how would i do that because i cannot use the BitmapFactory because i have no access to the getResources()! or should i load my bitmaps/images from my assets folder which i know i wont have the same "tools" you can say to mess with the bitmap.

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  • Possible Conflict with Class name & Property Name?

    - by coffeeaddict
    If you have a namespace that contains a property in ClassA and a class that has the name of that Property somewhere else in your project and both are in the same namespace this won't cause conflicts will it? So lets say I have a class named Car namespace Dealer { class Vehicle { // the main class that defines vehicle, so this is Dealer.Vehicle (Vehicle.cs) } } and a property over in some other class namespace Dealer { class Dealer { public Vehicle Vehicle { get { return _vehicle; } } } } so for the second it is really this for the property public Dealer.Vehicle Vehicle { get { return _car; } } so now you have Dealer.Vehicle and Dealer.Dealer.Vehicle. Wondering of that would cause a conflict ever. If both those classes are in the same namespace and

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  • C++ - Where to code a member function for an inherited object.

    - by Francisco P.
    Hello! I have a few classes (heat, gas, contact, pressure) inheriting from a main one (sensor). I have a need to store them in a vector<Sensor *> (part of the specification). At some point in time, I need to call a function that indiscriminately stores those Sensor *. (also part of the specification, not open for discussion) Something like this: for(size_t i = 0; i < Sensors.size(); ++i) Sensors[i]->storeSensor(os) //os is an ofstream kind of object, passed onwards by reference Where and how shall storeSensor be defined? Is there any simple way to do this or will I need to disregard the specification? Mind you, I'm a beginner! Thanks for your time!

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  • is counter has certain value inside a class in python

    - by mazlor
    i am learning classes in python and when i was reading the documentation i found this example that i didn't understand : class MyClass: """A simple example class""" def __init__(self): self.data = [] i = 12345 def f(self): return 'hello world' then if we assign : x = MyClass() x.counter = 1 now if we implement while loop : while x.counter < 10: x.counter = x.counter * 2 so the value of x.counter will be : 16 while for example if we have a variable y : y = 1 while y < 1 : y = y *2 then if we look for the value of y we find it 1 so i don't know how is the value of counter became 16 . thanks

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  • How should I structure my iPhone OpenGL ES 1.1 game?

    - by Ryan
    I am building an iPhone OpenGL ES 1.1 game. I am using the OpenGL ES template provided by xcode. I am only using the ES1Renderer. I've coded some basic touch actions the user can take, and I've begun to think about the overall structure of the code. All I'm really doing is using C in the ES1Renderer.m for my entire game state. I have an array of bullet structs, an array on enemy structs, etc.. Besides using this structure, where my entire game state is in ES1Renderer.m as C arrays and structs, what other ways are there to structure the code? Should I be using C++ or Objective-C classes to represent the enemies so they are more modular? The main reason I ask this is because I don't normally code in C, C++ and Objective-C..so I am a little fuzzy on coming up with a good architecture here.

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  • Get all descendants types of base class

    - by user1260827
    I have a base class called BaseEvent and several descendants classes: public class BaseEvent { // the some properties ... } [MapInheritance(MapInheritanceType.ParentTable)] public class Film : BaseEvent { // the some properties ... } [MapInheritance(MapInheritanceType.ParentTable)] public class Concert : BaseEvent { // the some properties ... } I have a code which create the BaseEvent instance at runtime: BaseEvent event = new BaseEvent(); //assign values for a properties ... baseEvent.XPObjectType = Database.XPObjectTypes.SingleOrDefault(t => t.TypeName == "MyApp.Module.BO.Events.BaseEvent"); Now, this event will be shows in BaseEvent list view. I want to do the following: when a user click Edit button then show in list view lookup field with all descendants types. And when user saves record change ObjectType to selected value. How can I do this? Thanks. PS. this is asp.net app.

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