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  • presentModalViewController does not want to work when called from a protocol method

    - by johnbdh
    I have a subview that when double tapped a protocol method on the subview's parent view controller is called like this... - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *theTouch = [touches anyObject]; if (theTouch.tapCount == 1) { } else if (theTouch.tapCount == 2) { if ([self.delegate respondsToSelector:@selector(editEvent:)]) { [self.delegate editEvent:dictionary]; } } } Here is the protocol method with the dictionary consuming code removed... - (void)editEvent:(NSDictionary){ EventEditViewController *eventEditViewController = [[EventEditViewController alloc] initWithNibName:@"EventEditViewController" bundle:nil]; eventEditViewController.delegate = self; navigationController = [[UINavigationController alloc] initWithRootViewController:eventEditViewController]; [self presentModalViewController:navigationController animated:YES]; [eventEditViewController release]; } The protocol method is called and runs without any errors but the modal view does not present itself. I temporarily copied the protocol method's code to an IBAction method for one of the parent's view button's to isolate it from the subview. When I tap this button the modal view works fine. Can anyone tell me what I am doing wrong? Why does it work when executed from a button on the parent view, and not from a protocol method called from a subview. Here is what I have tried so far to work around the problem... Restarted xCode and the simulator Ran on the device (iTouch) Presenting eventEditViewController instead of navigationController Using Push instead of presentModal. delaying the call to the protocol with performSelector directly to the protocol, to another method in the subview which calls the protocol method, from the protocol method to another method with the presentModal calls. Using a timer. I have it currently setup so that the protocol method calls a known working method that presents a different view. Before calling presentModalViewController it pops a UIAlertView which works every time, but the modal view refuses to display when called via the protocol method. I'm stumped. Perhaps it has something to do with the fact that I am calling the protocol method from a UIView class instead of a UIViewController class. Maybe I need to create a UIViewController for the subView?? Thanks, John

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  • How to handle ASP.NET application error that occurs on application start and transfer & display erro

    - by Soul_Master
    I know that ASP.NET MVC has error filter attribute to handle specified error type. However, this feature cannot catch any error that occurs when application start. Therefore, I need to add some code to “Application_Error” method for handling this error like the following code. public void Application_Error(object sender, EventArgs e) { // At this point we have information about the error var ctx = HttpContext.Current; var exception = ctx.Server.GetLastError(); var errorInfo = "<br>Offending URL: " + ctx.Request.Url + "<br>Source: " + exception.Source + "<br>Message: " + exception.Message + "<br>Stack trace: " + exception.StackTrace; ctx.Response.Write(errorInfo); Server.ClearError(); } Although, this code will works fine, when normal application error occurs like error that occurs in view page. Nevertheless, it does not work when error occurs on application starting because request and response objects are always null. Next, I try to solve this question by setting default redirect in custom errors like the following code. <customErrors mode="On" defaultRedirect="Scripts/ApplicationError.htm"></customErrors> Unfortunately, it does not work because when application receive redirected request, it try to start application again and it throw exception again. How do to solve this problem? Alternatively, Do you have other idea for handling this error. Thanks, PS. The main reason for creating this handler because I want to display error when application cannot connect to other service like database for caching data on application start.

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  • Get "term is undefined” error when trying to assign arrayList to List component dataSource

    - by user1814467
    I'm creating an online game where people log in and then have the list of current players displayed. When the user enters a "room" it dispatches an SFSEvent which includes a Room object with the list of users as User objects in that room. As that event's callback function, I get the list of current users which is an Array, switch the View Stack child index, and then I wrap the user list array in an ArrayList before I assign it to the MXML Spark List component's dataSource. Here's my code: My Actionscript Code Section (PreGame.as): private function onRoomJoin(event:SFSEvent):void { const room:Room = this._sfs.getRoomByName(PREGAME_ROOM); this.selectedChild = waitingRoom; /** I know I should be using event listeners * but this is a temporary fix, otherwise * I keep getting null object errors * do to the li_users list not being * created in time for the dataProvider assignment **/ setTimeout(function ():void { const userList:ArrayList = new ArrayList(room.userList); this.li_users.dataProvider = userList; // This is where the error gets thrown },1000); } My MXML Code: <?xml version="1.0" encoding="utf-8"?> <mx:ViewStack xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" initialize="preGame_initializeHandler(event)" > <fx:Script source="PreGame.as"/> <s:NavigatorContent id="nc_loginScreen"> /** Login Screen Code **/ </s:NavigatorContent> /** Start of Waiting Room code **/ <s:NavigatorContent id="waitingRoom"> <s:Panel id="pn_users" width="400" height="400" title="Users"> /** This is the List in question **/ <s:List id="li_users" width="100%" height="100%"/> </s:Panel> </s:NavigatorContent> </mx:ViewStack> However, I keep getting this error: TypeError: Error #1010: A term is undefined and has no properties Any ideas what I'm doing wrong? The arrayList has data, so I know it's not empty/null.

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  • C++ stack in Objective-C++

    - by helixed
    I'd like to use a C++ stack type in Objective-C, but I'm running into some issues. Here's a sample of what I would like to do: #import <stack> #import <UIKit/UIKit.h> @interface A : NSObject { stack<SEL> selectorStack; } @end Unfortunately, this doesn't compile. After messing around with the code for a while and trying different things, I can't seem to find a way to accomplish this. Can somebody tell me the best way to use a C++ stack within an Objective-C object or if it's even possible? Thanks. UPDATE: Well, KennyTM's answer worked on my example file, but for some reason when I tried to rename the class it quit working. Here's the code I have right now: #import <stack> #import <UIKit/UIKit.h> @interface MenuLayer : NSObject { std::stack<SEL> selectorStack; } @end The compiler spits out the following errors: stack: No such file or directory expected specifier-qualifier-list before 'std'

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  • iPhone - Failed to save the videos metadata to the filesystem.

    - by cameron
    My application uses the UIImagePicker to allow the user to use the camera and capture a photo to edit/etc. I am getting the error message below: 2010-02-03 10:41:24.018 LivingRoom[5333:5303] Failed to save the videos metadata to the filesystem. Maybe the information did not conform to a plist. Program received signal: “EXC_BAD_ACCESS”. A search in Google brings up a number of threads in various forums, with no ultimate response/root cause/suggestions on how to fix/debug. An example is the thread below with code which is very similar to my app: http://groups.google.com/group/iphonesdkdevelopment/browse_thread/thread/6b7b396c62bef398 The error disappears for a while (10 tests in a row, no errors) if I reboot the iPhone. I have not been able to determine what makes it reoccur after a reboot, but it does. I am not using the video source and the fact that a reboot solves the problem for a while points to some sort of mem leak (perhaps?). The problem always shows up on both the iPhone (even after the reboot) and the simulator when choosing a photo from the album, but the app does not crash on the iPhone or the simulator. The same app with exact code did not have the error message when compiled using SDK 3.0 (last August/September). But 3.1.x has always produced the error message, which means that once a week or so the iPhone needs to be rebooted for the error to disappear. The users are not happy with that solution any longer!! Any suggestion/clues would be greatly appreciated.

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  • No acceleration for OpenGL and ImportError for modules that exist

    - by Aku
    I'm writing a program using wxPython and OpenGL. The program works, but without any antialiasing, and I get these error messages: (I'm using ArchLinux) INFO:OpenGL.acceleratesupport:No OpenGL_accelerate module loaded: No module named OpenGL_accelerate INFO:OpenGL.formathandler:Unable to load registered array format handler numpy: Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/OpenGL/arrays/formathandler.py", line 44, in loadPlugin plugin_class = entrypoint.load() File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 14, in load return importByName( self.import_path ) File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 28, in importByName module = __import__( ".".join(moduleName), {}, {}, moduleName) File "/usr/lib/python2.6/site-packages/OpenGL/arrays/numpymodule.py", line 11, in <module> raise ImportError( """No numpy module present: %s"""%(err)) ImportError: No numpy module present: No module named numpy INFO:OpenGL.formathandler:Unable to load registered array format handler numeric: Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/OpenGL/arrays/formathandler.py", line 44, in loadPlugin plugin_class = entrypoint.load() File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 14, in load return importByName( self.import_path ) File "/usr/lib/python2.6/site-packages/OpenGL/plugins.py", line 28, in importByName module = __import__( ".".join(moduleName), {}, {}, moduleName) File "/usr/lib/python2.6/site-packages/OpenGL/arrays/numeric.py", line 15, in <module> raise ImportError( """No Numeric module present: %s"""%(err)) ImportError: No Numeric module present: No module named Numeric However, when I look into my site-packages folder, I see those modules present there. I have a wxPython demo program that uses GLCanvas, and it works fine, without any errors. My program is quite similar to the GLCanvas demo, involving just translations, rotations, drawing quads and some basic lighting. What am I doing wrong here? (The code is over 200 lines, if necessary I'll edit this and put it here.)

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  • "QFontEngine(Win) GetTextMetrics failed ()" error on 64-bit Windows

    - by David Murdoch
    I'll add 500 of my own rep as a bounty when SO lets me. I'm using wkhtmltopdf to convert HTML web pages to PDFs. This works perfectly on my 32-bit dev server [unfortunately, I can't ship my machine :-p ]. However, when I deploy to the web application's 64-bit server the following errors are displayed: C:\>wkhtmltopdf http://www.google.com google.pdf Loading pages (1/5) QFontEngine::loadEngine: GetTextMetrics failed () ] 10% QFontEngineWin: GetTextMetrics failed () QFontEngineWin: GetTextMetrics failed () QFontEngine::loadEngine: GetTextMetrics failed () QFontEngineWin: GetTextMetrics failed () QFontEngineWin: GetTextMetrics failed () QFontEngineWin: GetTextMetrics failed () QFontEngine::loadEngine: GetTextMetrics failed () ] 36% QFontEngineWin: GetTextMetrics failed () QFontEngineWin: GetTextMetrics failed () // ...etc.... and the PDF is created and saved... just WITHOUT text. All form-fields, images, borders, tables, divs, spans, ps, etc are rendered accurately...just void of any text at all. Server information: Windows edition: Windows Server Standard Service Pack 2 Processor: Intel Xeon E5410 @ 2.33GHz 2.33 GHz Memory: 8.00 GB System type: 64-bit Operating System Can anyone give me a clue as to what is happening and how I can fix this? Also, I wasn't sure what to tag/title this question with...so if you can think of better tags/title comment them or edit the question. :-)

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  • Hudson: how do i use a parameterized build to do svn checkout and svn tag?

    - by Derick Bailey
    I'm setting up a parameterized build in hudson v1.362. the parameter i'm creting is used to determine which branch to checkout in subversion. I can set my svn repository url like this: https://my.svn.server/branches/${branch} and it does the checkout and the build just fine. now I want to tag the build after it finishes. i'm using the SVN tagging plugin for hudson to do this. so i go to the bottom of the project config screen for the hudson project and turn on "Perform Subversion tagging on successful build". here, i set my Tag Base URL to https://my.svn.server/tags/${branch}-${BUILD_NUMBER} and it gives me errors about those properties not being found. so i change them to environment variable usages like this: https://my.svn.server/tags/${env['branch']}-${env['BUILD_NUMBER']} and the svn tagging plugin is happy. the problem now is that my svn repository at the top is using the ${branch} syntax and the svn tagging plugin barfs on this: moduleLocation: Remote -https://my.svn.server/branches/$branch/ Tag Base URL: 'https://my.svn.server/tags/thebranchiused-1234'. There was no old tag at https://my.svn.server/tags/thebranchiused-1234. ERROR: Publisher hudson.plugins.svn_tag.SvnTagPublisher aborted due to exception java.lang.NullPointerException at hudson.plugins.svn_tag.SvnTagPlugin.perform(SvnTagPlugin.java:180) at hudson.plugins.svn_tag.SvnTagPublisher.perform(SvnTagPublisher.java:79) at hudson.tasks.BuildStepMonitor$3.perform(BuildStepMonitor.java:36) at hudson.model.AbstractBuild$AbstractRunner.perform(AbstractBuild.java:601) at hudson.model.AbstractBuild$AbstractRunner.performAllBuildSteps(AbstractBuild.java:580) at hudson.model.AbstractBuild$AbstractRunner.performAllBuildSteps(AbstractBuild.java:558) at hudson.model.Build$RunnerImpl.cleanUp(Build.java:167) at hudson.model.Run.run(Run.java:1295) at hudson.model.FreeStyleBuild.run(FreeStyleBuild.java:46) at hudson.model.ResourceController.execute(ResourceController.java:88) at hudson.model.Executor.run(Executor.java:124) Finished: FAILURE notice the first line, there: the svn tag is looking at ${branch} as part of the repository url... it's not parsing out the property value. i tried to change my original Repository URL for svn to use the ${env['branch']} syntax, but that blows up on the original checkout because this syntax is not getting parsed at all by the checkout. help?! how do i use a parameterized build to set the svn url for checkout and for tagging my build?!

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  • Encoding / Error Correction Challenge

    - by emi1faber
    Is it mathematically feasible to encode and initial 4 byte message into 8 bytes and if one of the 8 bytes is completely dropped and another is wrong to reconstruct the initial 4 byte message? There would be no way to retransmit nor would the location of the dropped byte be known. If one uses Reed Solomon error correction with 4 "parity" bytes tacked on to the end of the 4 "data" bytes, such as DDDDPPPP, and you end up with DDDEPPP (where E is an error) and a parity byte has been dropped, I don't believe there's a way to reconstruct the initial message (although correct me if I am wrong)... What about multiplying (or performing another mathematical operation) the initial 4 byte message by a constant, then utilizing properties of an inverse mathematical operation to determine what byte was dropped. Or, impose some constraints on the structure of the message so every other byte needs to be odd and the others need to be even. Alternatively, instead of bytes, it could also be 4 decimal digits encoded in some fashion into 8 decimal digits where errors could be detected & corrected under the same circumstances mentioned above - no retransmission and the location of the dropped byte is not known. I'm looking for any crazy ideas anyone might have... Any ideas out there?

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  • how to implement intel's tbb::blocked_range2d in C++

    - by Hristo
    I'm trying to parallelize nested for loops with parellel_for() and the blocked_range2d from Intel's TBB using C++. The for loops look like this: for(int i = 0; i < N; ++i) { for(int j = 0; j < E[i]; ++j) { for(int k = 0; k < T; ++k) { score[k] += delta(i, trRating[k][i], exRating[j][i]); } } } ... and I am trying to do the following: class LoopBody { private: int *myscore; public: LoopBody(int *score) { myscore = score; } void operator()(const blocked_range2d<int> &r) const { for(int i = r.rows().begin(); i != r.rows().end(); ++i); for(int j = 0; j < E[i]; ++j) { for(int k = r.cols().begin(); k != r.cols().end(); ++k) { myscore[k] += foo(...); // uses i,j,k to look up indices in arrays } } } } }; void computeScores(int score[]) { parallel_for(blocked_range2d<int>(0, N, 0, T), LoopBody(score)); } ... but I am getting the following compile errors: error: identifier "i" is undefined for(int j = 0; j < E[i]; ++j) { ^ error: expected an identifier }; ^ I'm not really sure if I am doing this the right way, but any advice is appreciated. Also, this is my first time using Intel's TBB so I really don't know anything about it. Any ideas how make this work? Thanks, Hristo

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  • Jeditable with jQuery UI Datepicker

    - by BrynJ
    I need to have a click to edit element on a page, that will in turn invoke an instance of the jQuery UI Datepicker. Currently, I'm using JEditable to provide the in place editing, which is working fine. However, I have a date control input that I would like to have appear as a calendar, which is where the fun starts. I've found a Comment in the this blog by Calle Kabo (the page is a little mashed unfortunately) that details a way to do this: $.editable.addInputType("datepicker", { element: function(settings, original) { var input = $("<input type=\"text\" name=\"value\" />"); $(this).append(input); return(input); }, plugin: function(settings, original) { var form = this; $("input", this).filter(":text").datepicker({ onSelect: function(dateText) { $(this).hide(); $(form).trigger("submit"); } }); } }); However, I can't get the above to work - no errors, but no effect either. I've tried placing it within the jQuery document ready function and also outside of it - no joy. My UI Datepicker class is date-picker and my Jeditable class is ajaxedit, I'm sure the above inaction is due to the need to reference them somehow in the code, but I don't know how. Also, the Jeditable control is one of many element ids, if that has a bearing. Any ideas from those more in the know?

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  • Customize ValidationSummary in ASP.NET MVC 2

    - by stacker
    I want to customize the html output of ValidationSummary in ASP.NET MVC 2 from <div class="validation-summary-errors"> <span>Oops! validation was failed because:</span> <ul> <li>The Title field is required.</li> <li>The Body field is required.</li> </ul> </div> to <div class="validation-error"> <p>Oops! validation was failed because:</p> <ul> <li>The Title field is required.</li> <li>The Body field is required.</li> </ul> </div> Is there any new way in asp.net MVC 2 to solve this?

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  • Android Application is unexpectedly stopped error when button is clicked

    - by user1794499
    Hi there I'm totally new to Android development and I'm working in my android application my application includes a forum where users can post, comment and have their discussion there.... So I'm working in the interface but I get error when I click on the button I directs me to the signup page can somebody please help me with this error this is the code of the mainuserinterface.java for the mainuserinterface.xml file where the button resides. and the signupform.class is the java file for the next activity triggered when the button is clicked the error I receive is the application is unexpectedly stopped.. Hope I make it clear for you guys package com.mohammed.watzIslam; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; public class mainuserinterface extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.mainuserinterface); // this is the button where I receive errors when I click Button forum = (Button) findViewById(R.id.next); forum.setOnClickListener(new View.OnClickListener() { public void onClick(View view){ Intent myIntent = new Intent (view.getContext(), signupform.class); startActivityForResult (myIntent, 0); } }); //these two button still not directing to any next activity yet Button button1 = (Button) findViewById(R.id.next); forum.setOnClickListener(new View.OnClickListener() { public void onClick(View view){ Intent myIntent1 = new Intent (view.getContext(), signupform.class); startActivityForResult (myIntent1, 0); } }); Button button2 = (Button) findViewById(R.id.next); forum.setOnClickListener(new View.OnClickListener() { public void onClick(View view){ Intent myIntent2 = new Intent (view.getContext(), signupform.class); startActivityForResult (myIntent2, 0); } }); } }

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  • Azure application working on emulator but not on azure cloud

    - by Hisham Riaz
    firstly i am developing my MVC3 application on visual web developer 2010 express, by migrating my MVC3 (cshtml) files on MVC2. it works great on local system using the emulator, but once i deploy the application on azure it gives runtime errors. example: The layout page "~/Views/Shared/test_page.cshtml" could not be found at the following path: "~/Views/Shared/test_page.cshtml". Source Error: Line 8: //Layout = "~/Views/Shared/upload.cshtml"; Line 9: //Layout = "~/Views/Shared/_Layout2.cshtml"; Line 10: Layout = "~/Views/Shared/test_page.cshtml"; Line 11: } Line 12: else CODE IS AS FOLLOWS: _ViewStart.cshtml file @{ string AccId = Request.QueryString["AccId"].ToString(); if (AccId=="0") { //Layout = "~/Views/Shared/upload.cshtml"; //Layout = "~/Views/Shared/_Layout2.cshtml"; Layout = "~/Views/Shared/test_page.cshtml"; } else { string LayOutPagePath = MVCTest.Models.ComponentClass.GetLayOutPagePath(AccId); Layout = LayOutPagePath; } } ......... how ever the page exist, and is working fine on azure emulator, but not in azure cloud. CODE FOR test_page.cshtml @{ var result = "1234567890"; var temp_xml = MVCTest.Models.ComponentClass.GetTemplateAndTheme("1");//returning xml string LayOutPagePath = MVCTest.Models.ComponentClass.GetLayOutPagePath("1");//returning string } @RenderBody() test_page @temp_xml @result @LayOutPagePath

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  • Compile C++ file as objective-c++ using makefile

    - by Vikas
    I'm trying to compile .cpp files as objective-c++ using makefile as few of my cpp file have objective code. I added -x objective-c++ as complier option and started getting stray /327 in program error( and lots of similar error with different numbers after /). The errors are around 200. But when I change the encoding of the file from unicode-8 to 16 the error reduces to 23. currently there is no objective-c++ code in the .cpp file but plan to add in future. When i remove -x objective-c++ from complier option ,everything complies fine. and .out is generated. I would be helpful if someone will tell me why this is happening and even a solution for the same Thanks in advance example of my makefile <code> MACHINE= $(shell uname -s) CFLAGS?=-w -framework CoreServices -framework ApplicationServices -framework CoreFoundation -framework CoreWLAN -framework Cocoa -framework Foundation ifeq ($(MACHINE),Darwin) CCLINK?= -lpthread else CCLINK?= -lpthread -lrt endif DEBUG?= -g -rdynamic -ggdb CCOPT= $(CFLAGS) $(ARCH) $(PROF) CC =g++ -x objective-c++ AR = ar rcs #lib name SLIB_NAME=myapplib EXENAME = myapp.out OBJDIR = build OBJLIB := $(addprefix $(OBJDIR)/... all .o files) SS_OBJ := $(addprefix $(OBJDIR)/,myapp.o ) vpath %.cpp path to my .cpp files INC = include files subsystem: make all $(OBJLIB) : |$(OBJDIR) $(OBJDIR): mkdir $(OBJDIR) $(OBJDIR)/%.o:%.cpp $(CC) -c $(INC) $(CCOPT) $(DEBUG) $(CCLINK) $< -o $@ all: $(OBJLIB) $(CLI_OBJ) $(SS_OBJ) $(AR) lib$(SLIB_NAME).a $(OBJLIB) $(CC) $(INC) $(CCOPT) $(SS_OBJ) $(DEBUG) $(CCLINK) -l$(SLIB_NAME) -L ./ -o $(OBJDIR)/$(EXENAME) clean: rm -rf $(OBJDIR)/* dep: $(CC) -MM *.cpp </code>

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  • Embedded SQL in OO languages like Java

    - by Steve De Caux
    One of the things that annoys me working with SQL in OO languages is having to define SQL statements in strings. When I used to work on IBM mainframes, the languages used an SQL preprocessor to parse SQL statements out of the native code, so the statements could be written in cleartext SQL without the obfuscation of strings, for instance in Cobol there is a EXEC SQL .... END-EXEC syntax construct that allows pure SQL statements to be embedded in the Cobol code. <pure cobol code, including assignment of value to local variable HOSTVARIABLE> EXEC SQL SELECT COL_A, COL_B, COL_C INTO :COLA, :COLB, :COLC FROM TAB_A WHERE COL_D = :HOSTVARIABLE END_EXEC <more cobol code, variables COLA, COLB, COLC have been set> ...this makes the SQL statement really easy to read & check for errors. Between the EXEC SQL .... END-EXEC tokens there are no constraints on indentation, linebreaking etc., so you can format the SQL statement according to taste. Note that this example is for a single-row select, when a multiple-row resultset is expected, the coding is different (but still v. easy to read). So, taking Java as an example What made the "old COBOL" approach undesirable ? Not only SQL, but system calls could be made much more readable with that approach. Let's call it the embedded foreign language preprocessor approach. Would an embedded foreign language preprocessor for SQL be useful to implement ? Would you see a benefit in being able to write native SQL statements inside java code ? Edit I'm really asking if you think SQL in OO languages is a throwback, and if not then what could be done to make it better.

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  • Looking for a smarter way to convert a Python list to a GList?

    - by Kingdom of Fish
    I'm really new to C - Python interaction and am currently writing a small app in C which will read a file (using Python to parse it) and then using the parsed information to execute small Python snippets. At the moment I'm feeling very much like I'm reinventing wheels, for example this function: typedef gpointer (list_func)(PyObject *obj); GList *pylist_to_glist(list_func func, PyObject *pylist) { GList *result = NULL; if (func == NULL) { fprintf(stderr, "No function definied for coverting PyObject.\n"); } else if (PyList_Check(pylist)) { PyObject *pIter = PyObject_GetIter(pylist); PyObject *pItem; while ((pItem = PyIter_Next(pIter))) { gpointer obj = func(pItem); if (obj != NULL) result = g_list_append(result, obj); else fprintf(stderr, "Could not convert PyObject to C object.\n"); Py_DECREF(pItem); } Py_DECREF(pIter); } return result; } I would really like to do this in a easier/smarter way less prone to memory leaks and errors. All comments and suggestions are appreciated.

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  • What are the limitations of the .NET Assembly format?

    - by McKAMEY
    We just ran into an interesting issue that I've not experienced before. We have a large scale production ASP.NET 3.5 SP1 Web App Project in Visual Studio 2008 SP1 which gets compiled and deployed using a Website Deployment Project. Everything has worked fine for the last year, until after a check-in yesterday the app started critically failing with BadImageFormatException. The check-in in question doesn't change anything particularly special and the errors are coming from areas of the app not even changed. Using Reflector we inspected the offending methods to find that there were garbage strings in the code (which Reflector humorously interpreted as Chinese characters). We have consistently reproduced this on several machines so it does not appear to be hardware related. Further inspection showed that those garbage strings did not exist in the Assemblies used as inputs to aspnet_merge.exe during deployment. Web Deployment Project Output Assemblies Properties: Merge all outputs to a single assembly Merge each individual folder output to its own assembly Merge all pages and control outputs to a single assembly Create a separate assembly for each page and control output In the web deployment project properties if we set the merge options to the first option ("Merge all outputs to a single assembly") we experience the issue, yet all of the other options work perfectly! So my question: does anyone know why this is happening? Is there a size-limit to aspnet_merge.exe's capabilities (the resulting merged DLL is around 19.3 MB)? Are there any other known issues with merging the output of WAPs? I would love it if any Assembly format / aspnet_merge gurus know about any such limitations like this. Seems to me like a 25MB Assembly, while big, isn't outrageous. Less disk to hit if it is all pregen'd stuff.

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  • MonoDevelop 2.8.2: Build failed. Illegal characters in path

    - by user1056607
    I have just installed MonoDevelop 2.8.2. After opening a new solution named test I attempted to run the project. I push f5 and all I see is a "Build failed. Illegal characters in path" error in the bottom left. I open up the Error List and see no errors. I have done some searching and only find solutions pertaining to projects that are beyond the scope of just the pre-generated code. This is the code: using System; namespace Test { class MainClass { public static void Main(string[] args) { Console.WriteLine("Hello World!"); } } } I have tried to uninstall/reinstall, cut out any spaces in the path to the program or the solution, and even opened VS2010 and just copy pasted that code over. I've looked over my options under tools, solution options under project, and the project's options. I am running MD 2.8.2 with GTK# and Microsoft's .NET runtime. Let me know if you need anymore information. Any help would be appreciated. Thank you for your time!

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  • iPhone Landscape FAQ and Solutions

    - by Johannes Rudolph
    There has been a lot of confusion and a set of corresponding set of questions here on SO how iPhone applications with proper handling for Landscape/Portrait mode autorotation can be implemented. It is especially difficult to implement such an application when starting in landscape mode is desired. The most common observed effect are scrambled layouts and areas of the screen where touches are no longer recognized. A simple search for questions tagged iphone and landscape reveals these issues, which occur under certain scenarios: Landscape only iPhone app with multiple nibs: App started in Landscape mode, view from first nib is rendered fine, everything view loaded from a different nib is not displayed correctly. Iphone Landscape mode switching to Portraite mode on loading new controller: Self explanatory iPhone: In landscape-only, after first addSubview, UITableViewController doesn’t rotate properly: Same issue as above. iPhone Landscape-Only Utility-Template Application: Layout errors, controller does not seem to recognize the view should be rotated but displays a clipped portrait view in landscape mode, causing half of the screen to stay blank. presentModalViewController in landscape after portrait viewController: Modal views are not correctly rendered either. A set of different solutions have been presented, some of them including completely custom animation via CoreGraphics, while others build on the observation that the first view controller loaded from the main nib is always displayed correct. I have spent a significant amount of time investigating this issue and finally found a solution that is not only a partial solution but should work under all these circumstances. It is my intend with this CW post to provide sort of a FAQ for others having issues with UIViewControllers in Landscape mode. Please provide feedback and help improve the quality of this Post by incorporating any related observations. Feel free to edit and post other/better answers if you know of any.

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  • compile ICS/JB camera application - native library jni-mosaic error

    - by liorry
    I would like to use the Panorama mode that the ICS/JB camera application has. I've downloaded the source code (with resources) and managed to solve all code compilation errors but as soon as I start the application on my device (running JB), I get this error: 10-25 14:42:53.617: E/AndroidRuntime(23147): FATAL EXCEPTION: GLThread 2586 10-25 14:42:53.617: E/AndroidRuntime(23147): java.lang.UnsatisfiedLinkError: Native method not found: com.app.camera.panorama.MosaicRenderer.reset:(IIZ)V 10-25 14:42:53.617: E/AndroidRuntime(23147): at com.app.camera.panorama.MosaicRenderer.reset(Native Method) 10-25 14:42:53.617: E/AndroidRuntime(23147): at com.app.camera.panorama.MosaicRendererSurfaceViewRenderer.onSurfaceChanged(MosaicRendererSurfaceViewRenderer.java:49) 10-25 14:42:53.617: E/AndroidRuntime(23147): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1505) 10-25 14:42:53.617: E/AndroidRuntime(23147): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240) I do have a libjni-mosaic lib, located in armeabi-v7a/armeabi/x86 and it seems to load it fine but it probably doesn't contain the methods the MosaicRenderer implements. I also tried compiling the CyanogenMod camera app https://github.com/CyanogenMod/android_packages_apps_Camera/tree/ics but I get the same error... The camera itself works, for stills and video recording but as soon as I change to panorama mode, it crashes. Can anyone maybe point me to the right jni-mosaic lib or maybe to what I'm doing wrong? Do I need to do something in order to make my app use the JNI/SO files?

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  • iPhone SDK Push notification randomly fails

    - by Jameson
    I have a PHP file with the following content that works perfectly on development ceritficates, but when I switch to a production certificate the PHP errors and gives the below message, but it only does this about 50% of the time. The other 50% it works. Anyone know why this might be happening? <?php // masked for security reason $deviceToken = 'xxxxxx'; // jq $ctx = stream_context_create(); stream_context_set_option($ctx, 'ssl', 'local_cert', dirname(__FILE__)."/prod.pem"); $number = 5; $fp = stream_socket_client('ssl://gateway.push.apple.com:2195', $err, $errstr, 60, STREAM_CLIENT_CONNECT, $ctx); if (!$fp) { print "Failed to connect $err $errstr\n"; } else { print "Connection OK\n"; $msg = $_GET['msg']; $payload['aps'] = array('alert' => $msg, 'badge' => 1, 'sound' => 'default'); $payload = json_encode($payload); $msg = chr(0) . pack("n",32) . pack('H*', str_replace(' ', '', $deviceToken)) . pack("n",strlen($payload)) . $payload; print "sending message :" . $payload . "\n"; fwrite($fp, $msg); fclose($fp); } ?> The PHP error: Warning: stream_socket_client() [function.stream-socket-client]: Unable to set local cert chain file `/var/www/vhosts/thissite.com/httpdocs/prod.pem'; Check that your cafile/capath settings include details of your certificate and its issuer in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Warning: stream_socket_client() [function.stream-socket-client]: failed to create an SSL handle in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Warning: stream_socket_client() [function.stream-socket-client]: Failed to enable crypto in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Warning: stream_socket_client() [function.stream-socket-client]: unable to connect to ssl://gateway.sandbox.push.apple.com:2195 (Unknown error) in /var/www/vhosts/thissite.com/httpdocs/pushMessageLive.php on line 19 Failed to connect 0

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  • Boost Python : How to only expose the constructor of a class with virtual (pure & impure) methods

    - by fallino
    Hello, I'm a newbie with Boost::Python but I tried to search on the web to do so I want to expose a 3rd party library to Python. One of the class of the library (.hpp) is composed of a public constructor with arguments a protected constructor and functions various regular functions various pure virtual functions various non pure virtual functions First, I did not succeed in building it without having errors about this protected constructor. I finally commented it. A first question would be : Is there a way to exclude these protected functions since I don't want to expose them ? (I know it's possible and easy with Py++, but I started without using it) Then I tried to expose all of my functions, beginning with the pure virtual ones (commenting them all except one), which wasn't a success too So I finally decided not to expose these virtual functions (which in fact seems logical...), but, here again, I didn't manage building it with a simple constructor with arguments (without no_init). So my second question is : Is there a way to exclude these virtual functions since I don't want to expose them ? Sorry if it seems trivial but I didn't find anything explicit on the web and I need something rather explicit :). Thanks in advance

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  • Grails bean-fields plugin

    - by Don
    Hi, I'm having problems using the Grails bean-fields plugin with a class this is annotated Validateable, but is not a domain/command class. The root cause of the problem appears to be in this method of BeanTagLib.groovy private def getBeanConstraints(bean) { if (bean?.metaClass?.hasProperty(bean, 'constraints')) { def cons = bean.constraints if (cons != null) { if (log.debugEnabled) { log.debug "Bean is of type ${bean.class} - the constraints property was a [${cons.class}]" } // Safety check for the case where bean is no a proper domain/command object // This avoids confusing errors where constraints comes back as a Closure if (!(cons instanceof Map)) { if (log.warnEnabled) { log.warn "Bean of type ${bean.class} is not a domain class, command object or other validateable object - the constraints property was a [${cons.class}]" } } } else { if (log.warnEnabled) { log.warn "Bean of type ${bean.class} has no constraints" } } return cons } else return null } I tested out this method above in the grails console and when I pass an instance of MyBean into this method, it logs: Bean of type ${bean.class} is not a domain class, command object or other validateable object - the constraints property was a [${cons.class}] Because the constraints are returned as an instance of Closure instead of a Map. If I could figue out how to get a Map reference to the constraints of a @Validateable class (that is not a domain/command class), I guess I could resolve the problem. Thanks, Don

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  • Writing to a log4net FileAppender with multiple threads performance problems

    - by Wayne
    TickZoom is a very high performance app which uses it's own parallelization library and multiple O/S threads for smooth utilization of multi-core computers. The app hits a bottleneck where users need to write information to a LogAppender from separate O/S threads. The FileAppender uses the MinimalLock feature so that each thread can lock and write to the file and then release it for the next thread to write. If MinimalLock gets disabled, log4net reports errors about the file being already locked by another process (thread). A better way for log4net to do this would be to have a single thread that takes care of writing to the FileAppender and any other threads simply add their messages to a queue. In that way, MinimalLock could be disabled to greatly improve performance of logging. Additionally, the application does a lot of CPU intensive work so it will also improve performance to use a separate thread for writing to the file so the CPU never waits on the I/O to complete. So the question is, does log4net already offer this feature? If so, how do you do enable threaded writing to a file? Is there another, more advanced appender, perhaps? If not, then since log4net is already wrapped in the platform, that makes it possible to implement a separate thread and queue for this purpose in the TickZoom code. Sincerely, Wayne

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