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  • How should I read from a buffered reader?

    - by Roman
    I have the following example of reading from a buffered reader: while ((inputLine = input.readLine()) != null) { System.out.println("I got a message from a client: " + inputLine); } The code in the loop println will be executed whenever something appears in the buffered reader (input in this case). In my case, if a client-application writes something to the socket, the code in the loop (in the server-application) will be executed. But I do not understand how it works. inputLine = input.readLine() waits until something appears in the buffered reader and when something appears there it returns true and the code in the loop is executed. But when null can be returned. There is another question. The above code was taken from a method which throws Exception and I use this code in the run method of the Thread. And when I try to put throws Exception before the run the compiler complains: overridden method does not throw exception. Without the throws exception I have another complain from the compiler: unreported exception. So, what can I do?

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  • Fast 4x4 matrix multiplication in Java with NIO float buffers

    - by kayahr
    I know there are LOT of questions like that but I can't find one specific to my situation. I have 4x4 matrices implemented as NIO float buffers (These matrices are used for OpenGL). Now I want to implement a multiply method which multiplies Matrix A with Matrix B and stores the result in Matrix C. So the code may look like this: class Matrix4f { private FloatBuffer buffer = FloatBuffer.allocate(16); public Matrix4f multiply(Matrix4f matrix2, Matrix4f result) { {{{result = this * matrix2}}} <-- I need this code return result; } } What is the fastest possible code to do this multiplication? Some OpenGL implementations (Like the OpenGL ES stuff in Android) provide native code for this but others doesn't. So I want to provide a generic multiplication method for these implementations.

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  • MySQLdb not INSERTING, _mysql does fine.

    - by Mad_Casual
    Okay, I log onto the MySQL command-line client as root. I then open or otherwise run a python app using the MySQLdb module as root. When I check the results using python (IDLE), everything looks fine. When I use the MySQL command-line client, no INSERT has occurred. If I change things around to _mysql instead of MySQLdb, everything works fine. I'd appreciate any clarification(s). "Works" until IDLE/Virtual machine is reset: <pre><code>import MySQLdb db = MySQLdb.connect(user='root', passwd='*******',db='test') cursor = db.cursor() cursor.execute("""INSERT INTO test VALUES ('somevalue');""",)</code></end> Works: <pre><code>import _mysql db = _mysql.connect(user='root', passwd='*******',db='test') db.query("INSERT INTO test VALUES ('somevalue');")</code></end> System info: Intel x86 WinXP Python 2.5 MySQL 5.1.41 MySQL-Python 1.2.2

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  • Why is TransactionScope using a distributed transaction when I am only using LinqToSql and Ado.Net

    - by Ian Ringrose
    We are having problems on one machine, with the error message: "MSDTC on server XXX is unavailable." The code is using a TransactionScope to wrap some LingToSql database code; there is also some raw Ado.net inside of the transaction. As only a single sql database (2005) is being accessed, why is a distributed transaction being used at all? (I don’t wish to know how to enable MSDTC, as the code needs to work on the server with their current setup)

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  • Build error in Visual Studio application

    - by ame
    I have a solution that I am trying to build in Visual Studio which gives the following error. Project : error PRJ0019: A tool returned an error code from "Copy the executable to HAMR platform" The last few lines of the build log are as follows: Copy the executable to HAMR platform The system cannot find the path specified. Project : error PRJ0019: A tool returned an error code from "Copy the executable to HAMR platform" I understand that there may be a wrong path mentioned in the code but as there is no line number to the error I don't know how to detect the source of the problem

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  • How to run & create a dll files.

    - by Gopal
    Using Visual Studio 2005 I download open source code from one site, when i try to run the source code, it showing error like Namespace & assembly references.... What are the procedure i have to do for this kind of errors.... And also i want to create a dll file by using this code. For Dll what are the procedure need to do? Need Help.

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  • Measuring device drivers CPU/IO utilization caused by my program

    - by Lior Kogan
    Sometimes code can utilize device drivers up to the point where the system is unresponsive. Lately I've optimized a WIN32/VC++ code which made the system almost unresponsive. The CPU usage, however, was very low. The reason was 1000's of creations and destruction of GDI objects (pens, brushes, etc.). Once I refactored the code to create all objects only once - the system became responsive again. This leads me to the question: Is there a way to measure CPU/IO usage of device drivers (GPU/disk/etc) for a given program / function / line of code?

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  • GCC, functions, and pointer arguments, warning behaviour

    - by James Morris
    I've recently updated to a testing distribution, which is now using GCC 4.4.3. Now I've set everything up, I've returned to coding and have built my project and I get one of these horrible messages: *** glibc detected *** ./boxyseq: free(): invalid pointer: 0x0000000001d873e8 *** I absolutely know what is wrong here, but was rather confused as to when I saw my C code where I call a function which frees a dynamically allocated data structure - I had passed it an incompatible pointer type - a pointer to a completely different data structure. warning: passing argument 1 of 'data_A_free' from incompatible pointer type note: expected 'struct data_A *' but argument is of type 'struct data_B *' I'm confused because I'm sure this would have been an error before and compilation would never have completed. Is this not just going to make life more difficult for C programmers? Can I change it back to an error without making a whole bunch of other warnings errors too? Or am I loosing the plot and it's always been a warning?

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  • XPath - get parent node

    - by chris.shi
    //* [ local-name()='component' and namespace-uri()='urn:hl7-org:v3' ] using thispath ,I can get a node like this: <component xmlns="urn:hl7-org:v3"> <structuredBody> <component> <section> <code code="10164-2" codeSystem="2.16.840.1.113883.6.1" codeSystemName="LOINC"/> <title>History of Present Illness</title> <text> </text> </section> </component> <component> ...... </component> <component> ...... </component> <structuredBody/> <component/> in order to get the node as below: <component> <section> <code code="10164-2" codeSystem="2.16.840.1.113883.6.1" codeSystemName="LOINC"/> <title>History of Present Illness</title> <text> </text> </section> </component> I change the path to : //* [ local-name()='component' and namespace-uri()='urn:hl7-org:v3' and position()=1] but ,how can I get the same result by using [code="10164-2"] as a qualification. ( I do not know how to describe this question ,as a result ,the title of this question is a little simple ,sorry .) thanks

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  • Placing Select Folders Under Version Control

    - by Jonah
    Hi, I have an SVN repository on my hosted server (linux), and I need to do local work on them on my windows machine (tortoise svn installed). To simplify my question, the dir structure looks like: root |--------sub1 |--------sub2 |--------sub3 ... |--------subN with additional subfolders under each subX. Say I only want certain sub-subfolders of "sub1" and "sub3" under version control. But on windows, when I commit a change with tortoisesvn, I still want to be able to right click the root folder, hit commit, and have any changes that exist anywhere under root in any selected folders to be committed. The problem is, I think using ignore would be very cumbersome, since there would be so many folders to ignore, at different levels of structure. So basically, I want to put the whole thing under version control, and then tell svn "ok, now ignore everything except X and Y". What is the easiest way to accomplish this? Thanks, Jonah

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  • javascript XSL in google chrome

    - by Guy
    Hi, I'm using the following javascript code to display xml/xsl: function loadXMLDoc(fname) { var xmlDoc; // code for IE if (window.ActiveXObject) { xmlDoc=new ActiveXObject("Microsoft.XMLDOM"); } // code for Mozilla, Firefox, Opera, etc. else if (document.implementation && document.implementation.createDocument) { xmlDoc=document.implementation.createDocument("","",null); } else { alert('Your browser cannot handle this script'); } try { xmlDoc.async=false; xmlDoc.load(fname); return(xmlDoc); } catch(e) { try //Google Chrome { var xmlhttp = new window.XMLHttpRequest(); xmlhttp.open("GET",file,false); xmlhttp.send(null); xmlDoc = xmlhttp.responseXML.documentElement; return(xmlDoc); } catch(e) { error=e.message; } } } function displayResult() { xml=loadXMLDoc("report.xml"); xsl=loadXMLDoc("report.xsl"); // code for IE if (window.ActiveXObject) { ex=xml.transformNode(xsl); document.getElementById("example").innerHTML=ex; } // code for Mozilla, Firefox, Opera, etc. else if (document.implementation && document.implementation.createDocument) { xsltProcessor=new XSLTProcessor(); xsltProcessor.importStylesheet(xsl); resultDocument = xsltProcessor.transformToFragment(xml,document); document.getElementById("example").appendChild(resultDocument); } } It works find for IE and Firefox but chrome is fail in the line: document.getElementById("example").appendChild(resultDocument); Thank you for you help

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  • How to safely use VSS when using a working directory on a thumb drive?

    - by MatthewMartin
    I know putting code into VSS in general is as safe as putting money into a mutual fund run by Bernard Madoff, but I don't have the luxury of ditching it for subversion. That said, I need to be able to write code on two machines, I'm considering checking out code to a flash thumb drive. Anyone know in advance what I should/shouldn't do to avoid loss of work? Do I need to ensure the drive letter stays the same?

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  • Bilinear interpolation - DirectX vs. GDI+

    - by holtavolt
    I have a C# app for which I've written GDI+ code that uses Bitmap/TextureBrush rendering to present 2D images, which can have various image processing functions applied. This code is a new path in an application that mimics existing DX9 code, and they share a common library to perform all vector and matrix (e.g. ViewToWorld/WorldToView) operations. My test bed consists of DX9 output images that I compare against the output of the new GDI+ code. A simple test case that renders to a viewport that matches the Bitmap dimensions (i.e. no zoom or pan) does match pixel-perfect (no binary diff) - but as soon as the image is zoomed up (magnified), I get very minor differences in 5-10% of the pixels. The magnitude of the difference is 1 (occasionally 2)/256. I suspect this is due to interpolation differences. Question: For a DX9 ortho projection (and identity world space), with a camera perpendicular and centered on a textured quad, is it reasonable to expect DirectX.Direct3D.TextureFilter.Linear to generate identical output to a GDI+ TextureBrush filled rectangle/polygon when using the System.Drawing.Drawing2D.InterpolationMode.Bilinear setting? For this (magnification) case, the DX9 code is using this (MinFilter,MipFilter set similarly): Device.SetSamplerState(0, SamplerStageStates.MagFilter, (int)TextureFilter.Linear); and the GDI+ path is using: g.InterpolationMode = InterpolationMode.Bilinear; I thought that "Bilinear Interpolation" was a fairly specific filter definition, but then I noticed that there is another option in GDI+ for "HighQualityBilinear" (which I've tried, with no difference - which makes sense given the description of "added prefiltering for shrinking") Followup Question: Is it reasonable to expect pixel-perfect output matching between DirectX and GDI+ (assuming all external coordinates passed in are equal)? If not, why not? Finally, there are a number of other APIs I could be using (Direct2D, WPF, GDI, etc.) - and this question generally applies to comparing the output of "equivalent" bilinear interpolated output images across any two of these. Thanks!

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  • Is there a way to trace through only project source in Delphi?

    - by Justin
    I'm using Delphi 2010 and I'm wondering if there's a way to trace through code which is in the project without tracing through calls to included VCLs. For example - you put in a breakpoint and then use Shift+F7 to trace through line-by-line. Now you run into a call to some lengthy procedure in a VCL - in my case it's often a Measurement Studio or other component that draws the doodads for a bunch of I/O, OPC, or other bits. At any rate, what happens is that the debugger hops out of the active source file, opens the component source, and traces through that line by line. Often this is hundreds or thousands of lines of code I don't care about - I just want to have it execute and return to the next source line in MY project. Obviously you can do this by setting breakpoints around every instance of an external call, but often there are too many to make this practical - I'd be spending an hour setting a hundred breakpoints every time I wanted to step through a section of code. Is there a setting or a tool somewhere that can do this? Allow one to trace through code within the project while silently executing code which is external to the project? Thanks in advance, Stack Overflow!

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  • password validator using RegExp in Flex

    - by kalyaniRavi
    I have seen several examples in Flex for passowrd validator using RegExp. But every where the validation is happend for single validation. I have a requirement, like password validations like • At least one Upper case letter • At least one numeric character • At least one special character such as @, #, $, etc. • At least one Lower case letter • password lenght minimum 6 digits • password cannot be same as user name Can anyone provide me a code for this..? I have the code only for checking the password is valid or not . check the below code. MXML CODE <mx:FormItem label="Username:" x="83" y="96" width="66"> </mx:FormItem> <mx:FormItem label="Password:" x="88" y="123" width="61"> </mx:FormItem> <mx:Button label="Login" id="btnLogin" tabIndex="2" click="login();" enabled="{formIsValid}" x="327" y="162" width="84"/> <mx:TextInput id="txtPassword" displayAsPassword="true" change="validateForm(event);" x="152" y="121" width="217"/> <mx:TextInput id="txtUserId" change="validateForm(event);" x="152" y="94" width="217"/> AS Code: private function validateForm(event:Event):void { focussedFormControl = event.target as DisplayObject; formIsValid = true; formIsEmpty = (txtUserId.text == "" && txtPassword.text == ""); validate(strVUserId); validate(strVPassword); } private function validate(validator:Validator):Boolean { var validatorSource:DisplayObject = validator.source as DisplayObject; var suppressEvents:Boolean = (validatorSource != focussedFormControl); var event:ValidationResultEvent = validator.validate(null, suppressEvents); var currentControlIsValid:Boolean = (event.type == ValidationResultEvent.VALID); formIsValid = formIsValid && currentControlIsValid; return currentControlIsValid; }

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  • Reuse, Rewrite, or Refactor?

    - by Jon Purdy
    At work I inherited development of a PHP-based Web site after the consultant who originally produced it bailed out and left without a trace. Literally half of the code is ripped from online tutorials, and there are thousands of lines of cruft that, being incomplete, do precious little. Hardly any of it actually works. I've been trying to pull out the usable components, such as the layout (cleverly intermixed with code), session management (delicately seasoned with unescaped, unvalidated SQL queries), and a few other things, but it's very difficult to force all of this junk into place. Further, I don't speak idiomatic PHP, being more of a Perl user, and I'm supposed to be on this project principally for maintenance, so rewriting everything seems like it would take just as long as wrestling the existing monster back into place. As an aside, I have literally never seen anything as badly written as this. Welcome me to the world of working with other people's code, I guess, but I do hope it's not this common in the real world to have such gems as these: // WHY IS THIS NOT WORKING // I know this is bad but were going for working stuff right now... // This is a PHP code outputing Javascript code outputting HTML...do not go further // Not userful I'm looking for the best advice I can get here. What would you do if you were in my position?

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  • Translate COM error codes in C#

    - by Paul Keister
    In C, Pascal, and C++ it is possible to use the FormatMessage function to retrieve a "friendly" error message that corresponds to a COM HRESULT error code. This question contains sample code that demonstrates the C++ approach. Of course it would be possible to build a managed C++ assembly to perform this function for C# and VB.NET code, but I'm wondering: is there a way to translate COM error codes using the .NET system libraries?

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  • Actionscript 3: Monitoring the activity level for multiple Microphones doesn't seem to work.

    - by Dave
    For a project I want to show all available webcams and microphones, so that the user can easily select whichever webcam/microphone combination they prefer. I run into an issue with the microphones listing though. Each microphone is listed with an activity animation and it's name. I am able to list all Microphones just fine (using the Microphone.names Array), but it seems like I can only get the activity viewer to work for one microphone. The other microphones show up with '-1' activity, which (as far as I know) is Flex for 'present, but not in use'. When unplugging the microphone that does show activity, the next one (in my case, the mic-in line on my motherboard) shows up with '0' activity (it's not connected, so that makes sense). During my testing I have a total of 3 microphones available, the not-connected onboard mic-in port, and two connected microphones. For testing purposes I use a timer that traces the current microphone activity each 100ms and the graph is also shown. It does not seem to matter what default microphone I set via flash' settings panel. The code I've only attached the revelant code snippets below to make it easier for you to read through them. Please let me know if you prefer the entire code. Main application.mxml Note: cont is a VBox. i is defined before this code snippet. var mics:Array = Microphone.names; for(i=0; i < mics.length; i++){ var mic:settingsMicEntry = new assets.settingsMicEntry; mic.d = {name: mics[i], index: i}; cont.addChild(mic); } assets/settingsMicEntry.mxml timer is defined before this code snippet. the SoundTransform is added to silence local microphone playback. Excluding this code does not solve the problem, sadly (I've tried). display is an MXML Canvas object. mic = Microphone.getMicrophone(d.index); if(mic){ // Temporary: The Microphones' visualizer var bar:Box = new Box(); bar.y = 50; bar.height = 0; bar.width = 66; bar.setStyle("backgroundColor", 0x003300); display.addChild(bar); var tf:SoundTransform = new SoundTransform(0); mic.setLoopBack(true); mic.soundTransform = tf; timer = new Timer(100); timer.addEventListener(TimerEvent.TIMER, function(e:TimerEvent):void{ var h:int = Math.floor((display.height/100)*mic.activityLevel); bar.height = (h>-1) ? h : 0; bar.y = (h>-1) ? display.height-h : display.height; trace('TIMER: '+h+' from '+d.name); }); timer.start(); } I'm pulling my hear out here, so any help is much appreciated! Thanks, -Dave Ps.: Pardon the messiness of the code!

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  • Help needed with drawRect:

    - by Andrew Coad
    Hi, I'm having a fundamental issue with use of drawRect: Any advice would be greatly appreciated. The application needs to draw a variety of .png images at different times, sometimes with animation, sometimes without. A design goal that I was hoping to adhere to is to have the code inside drawRect: very simple and "dumb" - i.e. just do drawing and no other application logic. To draw the image I am using the drawAtPoint: method of UIImage. Since this method does not take a CGContext as a parameter, it can only be called within the drawRect: method. So I have: - (void)drawRect:(CGRect)rect { [firstImage drawAtPoint:CGPointMake(firstOffsetX, firstOffsetY)]; } All fine and dandy for one image. To draw multiple images (over time) the approach I have taken is to maintain an array of dictionaries with each dictionary containing an image, the point location to draw at and a flag to enable/suppress drawing for that image. I add dictionaries to the array over time and trigger drawing via the setNeedsDisplay: method of UIView. Use of an array of dictionaries allows me to completely reconstruct the entire display at any time. drawRect: now becomes: - (void)drawRect:(CGRect)rect { for (NSMutableDictionary *imageDict in [self imageDisplayList]) { if ([[imageDict objectForKey:@"needsDisplay"] boolValue]) { [[imageDict objectForKey:@"image"] drawAtPoint:[[imageDict objectForKey:@"location"] CGPointValue]]; [imageDict setValue:[NSNumber numberWithBool:NO] forKey:@"needsDisplay"]; } } } Still OK. The code is simple and compact. Animating this is where I run into problems. The first problem is where do I put the animation code? Do I put it in UIView or UIViewController? If in UIView, do I put it in drawRect: or elsewhere? Because the actual animation depends on the overall state of the application, I would need nested switch statements which, if put in drawRect:, would look something like this: - (void)drawRect:(CGRect)rect { for (NSMutableDictionary *imageDict in [self imageDisplayList]) { if ([[imageDict objectForKey:@"needsDisplay"] boolValue]) { switch ([self currentState]) { case STATE_1: switch ([[imageDict objectForKey:@"animationID"] intValue]) { case ANIMATE_FADE_IN: [self setAlpha:0.0]; [UIView beginAnimations:[[imageDict objectForKey:@"animationID"] intValue] context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:2]; [self setAlpha:1.0]; break; case ANIMATE_FADE_OUT: [self setAlpha:1.0]; [UIView beginAnimations:[[imageDict objectForKey:@"animationID"] intValue] context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; [UIView setAnimationDuration:2]; [self setAlpha:0.0]; break; case ANIMATE_OTHER: // similar code here break; default: break; } break; case STATE_2: // similar code here break; default: break; } [[imageDict objectForKey:@"image"] drawAtPoint:[[imageDict objectForKey:@"location"] CGPointValue]]; [imageDict setValue:[NSNumber numberWithBool:NO] forKey:@"needsDisplay"]; } } [UIView commitAnimations]; } In addition, to make multiple sequential animations work correctly, there would need to be an outer controlling mechanism involving the animation delegate animationDidStop: callback that would set the needsDisplay entries in the dictionaries to allow/suppress drawing (and animation). The point that we are at now is that it all starts to look very ugly. More specifically: drawRect: starts to bloat quickly and contain code that is not "just drawing" code the UIView needs implicit awareness of the application state the overall process of drawing is now spread across three methods at a minimum And on to the point of this post: how can I do this better? What would the experts out there recommend in terms of overall structure? How can I keep application state information out of the view? Am I looking at this problem from the wrong direction. Is there some completely different approach that I should consider?

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  • jQuery; combine user click and :checked

    - by user275074
    I have two blocks of code which basically check for 1) a click event on a radio button e.g. $("input[id='frmSkill']").click(function(){ //do something }); And 2) a block of code to check if a radio button is :checked, if so, then perform some actions e.g. if($("input[id='frmSkill']:checked").val()){ //do something }); What I'd like to do is combine the two in order to reduce the code as the actions performed under each are the same.

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  • How 'terse' is too terse? -- Practical guidelines for expressing as much intent in as few characters

    - by Christopher Altman
    First, I love writing as little code as possible. I think, and please correct me, one of the golden rules of programming is to express your code in as few of character as possible while maintaining human readability. But I can get a little carried away. I can pack three or four lines into one statement, something like $startDate = $dateTime > time() ? mktime(0,0,0,date('m',time()-86400),date('d',time()*2),2011) : time(); (Note: this is a notional example) I can comprehend the above code when reading it. I prefer 'mushing' it all together because having less lines per page is a good thing to me. So my question: When writing code and thinking about how compact or terse you can express yourself, what are some guidelines you use? Do you write multiple lines because you think it helps other people? Do you write as little as possible, but use comments? Or do you always look for the way to write as little code as possible and enjoy the rewards of compact statements? (Just one slightly off topic comment: I love the Perl one-liners, but that is not what I am talking about here)

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  • How Do I "open folder in explorer" in Netbeans PHP

    - by Hippyjim
    I'm attempting the conversion from Eclipse PDT to Netbeans PHP, and so far I'm really impressed. What would make things perfect is being able to open up a file structure in the standard windows explorer. Say I want to copy in a data file I've just tweaked in another app, or downloaded from a remote server, I have to navigate manually to the folder structure that I already have open in the IDE. It's just about the only thing from Eclipse that I miss in Netbeans. Any suggestions how I can reproduce the functionality?

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  • Books or Articles on Using NUnit to Test Entire Features

    - by INTPnerd
    Are there any books or articles that show you how to use NUnit to test entire features of a program? Is there a name for this type of testing? This is different from the typical use of NUnit for unit testing where you test individual classes. This is similar to acceptance testing except that it is written by the developer to discern that the program does what they interpreted as being what the customer wants the program to do. I don't need it to be readable by non-programmers or to produce a readable specification for non-programmers. The problem I am having is keeping this feature testing code maintainable. I need help in organizing my feature testing code. I also need help organizing the program code to be drivable in this way. I am having a hard time being able to issue commands to the program while still having good code design.

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  • Gratuitous use of System.Runtime.Serialization attributes?

    - by rasx
    Is there any cost/drawback (apart from typing too much) to adorning a class with System.Runtime.Serialization attributes (like [DataContract]) such that it can be used locally as a direct reference to a desktop Client project or as a type for a WCF service? The goal here is to write a data-tier class that can be used in both rich client (WPF) and Web scenarios. My data classes will be in a project that is separate from Client and WCF (*.svc code-behind) code. Is this a valid attempt to reuse code?

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