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  • Microsoft InTune in a SBS2008 Environment

    - by Richard Craddock
    I'm looking into using InTune and Office 365, mainly for the licensing benefits it brings but also because our company is moving to having more users based around the globe and I feel it will make managing the computers easier. Currently we have a SBS2008 (Premium) server running Exchange and File and Print which I need to keep for File and Print (Exchange can move to Office 365). I cant find any information on how the AD is synchronized between InTune and the SBS server (as users will still needs access control to file shares on the SBS server). Does anyone have any experience in doing this or even know if its possible? Richard

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  • Business Intelligence (BI) Defined

    CIO.com defines Business Intelligence (BI) as a generic reference to a collection of applications that are used to analyze raw organizational data. Typical BI activities include data mining, online analytical processing, querying and reporting. They further explain that the primary reason why a company would utilize BI is to make their more data accessible. The more accessible data is to the users the faster they can identify ways to reduce business cost, discover new business opportunities, and react quickly to adjust prices based on current supply and demand. One area in which a hospital system could use BI derived from a data warehouse can be seen in the Emergency Room (ER) in regards to the number of doctors and nurse they have working during a full moon for each ER location. In order determine this BI needs to determine a trend in the number of patients seen on a full moon, further more they also need to determine the optimal number of staff members working during a full moon be determining the number of employees to patients ration needed to meet standard patient times and also be the most cost effective for the hospital.  This will allow the hospital system to estimate the number of potential patients they will have on the next full moon and adjust their staff schedules accordingly to ensure that patient care is not affected in any way do the influx or lack of influx of patients during this time while also ensuring that they are only working the minimum number of employees to ensure that they still making a profit. Another area where a hospital system could use BI data regards their orders paced to drug and medical supply companies. BI could define trends in prescriptions given to patients, this information could be used for ordering new supplies and forecasting the amount of medicine each hospital needs to keep on site at a given time. For example, a hospital might want to stock up on materials need to set bones in a cast prior to the summer because their BI indicates that a majority of broken bones occur during the summer due to children being out of school and they have more free time.

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  • Snort [PFSense] is configured but not blocking or generating alerts!

    - by Chase Florell
    I've got PFSense V 2.0-RC1 (i386) and I've got the latest version of Snort installed I've loaded up a bunch of rules from Oinkmaster, I've enabled all of the preprocessors, and I've ensured the service is started. When I let it sit for a while and then check my Alerts and Block list, there are no entries. Even when I test it by logging into Skype (skype is listed as a Rule from P2P), I don't get any entries in the logs. If you need any further information, please let me know... I simply can't figure this one out.

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  • SharePoint 2010 in the cloud a.k.a. SharePoint Online

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). There are 3 ways to run SharePoint On premises, you buy the servers, and you run the servers. Hosted servers, where you don’t run the servers, but you let a hosting company run dedicated servers. Multi-tenant, like SharePoint online – this is what I am talking about in this blog post. Also known as SaaS (Software as a Service). The advantages of a cloud solution are undeniable. Availability, (SharePoint line offers a 99.9% uptime SLA) Reliability. Cost. Due to economies of scale, and no need to hire specialized dedicated staff. Scalability. Security. Flexibility – grow or shrink as you need to. If you are seriously considering SharePoint 2010 in the cloud, there are some things you need to know about SharePoint online. What will work - OOTB Customization, collaboration features etc. will work SharePoint Designer 2010 is supported, so no code workflows will work Visual Studio sandbox solutions, client object model will work. What won’t work - SharePoint 2010 online cloud environment supports only sandbox solutions. BCS, business connectivity services is not supported in SharePoint online. What you can do however is to host your services in Azure, and call them using Silverlight. Custom timer jobs will not work. Long story short, get used to Sandbox solutions – and the new way of programming. Sandbox solutions are pretty damn good. Most of the complaints I have heard around sandbox solutions being too restrictive, are uninformed mechanisms of doing things mired in the ways of 2002. .. or you could just live in 2002 too. Comment on the article ....

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  • How to add a permanent redirect (301) for an htm file in IIS 7

    - by bconlon
    Looking in Web Analytics I could see several external sites pointing at an old .htm file on my web server that no longer existed, so I thought I would get IIS to redirect to the new .aspx replacement. How hard could it be? This has annoyed me for quite a while today so here is the answer. 1. Install the Http Redirection module - this is not installed by default!! Windows 7 Start->Control Panel->Programs and Features->Turn Windows Features on or off. Internet Information Services->World Wide Web Services->Common Http Features->HTTP Redirection. Windows Server 2008 Start->Administrative Tools->Server Manager. Roles->Web Server (IIS). Role Services->Add Role Services. Common Http Features->HTTP Redirection. 2. Edit your web.config file <configuration>     .....     <location path="oldfile.htm">         <system.webServer>             <httpRedirect enabled="true" destination="/newfile.aspx" exactDestination="true" childOnly="true" httpResponseStatus="Permanent" />         </system.webServer>     </location>     ..... </configuration> When a user clicks or Google crawls ‘oldfile.htm’ it will get a permanent redirect to ‘/newfile.aspx’ - and should take any Page Rank to the new file.  #

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  • Fusion HCM in Boots

    - by Kristin Rose
    These boots are made for walking, and that’s just what they’ll do…Of course by boots, we’re referring to Oracle’s HCM Boot Camps for OPN members, which offer a hands-on approach to learning about Oracle Fusion HCM and Taleo positioning and capabilities. Those who attend an Oracle HCM boot camp will be prepared to achieve Oracle Fusion HCM Presales Specialist status, discuss Oracle Fusion HCM with customers to build pipeline, and complete competency criteria toward Oracle Fusion HCM 11g Specialization! This in-person event offers expert-led sessions, discussion, and hands-on activities meaning you will get the information quicker and remember it better! Plus, we think a free lunch is always a good thing. As a next step, all interested partners should: Obtain self-service knowledge from the Oracle Fusion Human Capital Management 11g PreSales Specialist Guided Learning Path. Become a Specialist by completing the Oracle Fusion Human Capital Management 11g PreSales Specialist Assessment . Contact their regional Oracle Alliances & Channels point-of-contact to learn more about these free OPN Boot Camp events, and the opportunity to attend the next one. We know you’ll be strutting your stuff after you've gained the knowledge and expertise to become Oracle Fusion HCM Specialized! Check it out! The OPN Communications Team 

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  • How to prove that an email has been sent?

    - by bguiz
    Hi, I have a dispute on my hands in which the other party (landlord's real estate agent) dishonestly claims to not have received an email that I truly did send. My questions is, what are the ways to prove that the email was indeed sent? Thus far, the methods that I have already thought of are: Screenshot of the mail in the outbox Forwarding a copy of the original email I am aware of other things like HTTP/ SMTP headers etc that would exist as well. Are these useful for my purposes, and if so how do I extract these? The email in question was sent using Yahoo webmail ( http://au.mail.yahoo.com/ ). Edit: I am not seeking legal advice here, just technical advice as to how to gather this information.

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  • 4 Places To Find Up-To-Date Antivirus Test Results Online

    - by Chris Hoffman
    Everyone wants to be using the best antivirus and wants to know how they perform, so a list of places you can find this information would be useful. It’s not really reasonable to do any testing yourself; way too time-consuming. x places you can find antivirus test results – av comparatives, av test, http://www.westcoastlabs.com/realTimeTesting/article/?articleID=1   Do you know how effective your antivirus programs is? A variety of organizations regularly compare antivirus programs, throwing a large amount of malware samples at them, seeing how they perform, and ranking them in comparison to each other. It would be very time-consuming to test 30 different antivirus programs in virtual machines with a large amoutn of malware samples yourself, which is why these test results are so useful. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • Kubuntu apt-get -f install error

    - by ShaggyInjun
    I am seeing an error while running apt-get -f install. Can somebody help me out .. venkat@ubuntu:~/Downloads$ sudo apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: libjack-jackd2-0 Suggested packages: jackd2 The following packages will be upgraded: libjack-jackd2-0 1 upgraded, 0 newly installed, 0 to remove and 256 not upgraded. 109 not fully installed or removed. Need to get 0 B/197 kB of archives. After this operation, 3,072 B of additional disk space will be used. Do you want to continue [Y/n]? Y (Reading database ... 274641 files and directories currently installed.) Preparing to replace libjack-jackd2-0 1.9.8~dfsg.1-1ubuntu1 (using .../libjack-jackd2- 0_1.9.8~dfsg.2-1precise1_amd64.deb) ... Unpacking replacement libjack-jackd2-0 ... dpkg: error processing /var/cache/apt/archives/libjack-jackd2-0_1.9.8~dfsg.2- 1precise1_amd64.deb (--unpack): './usr/share/doc/libjack-jackd2-0/buildinfo.gz' is different from the same file on the system dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /var/cache/apt/archives/libjack-jackd2-0_1.9.8~dfsg.2-1precise1_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Oracle Launches Mobile Applications User Experience Design Patterns

    - by ultan o'broin
    OK, you heard Joe Huang (@JoeHuang_Oracle) Product Manager for Oracle Application Development Framework (ADF) Mobile. If you're an ADF developer, or a Java (yeah, Java in iOS) developer, well now you're a mobile developer as well. And, using the newly launched Applications User Experience (UX) team's Mobile UX Design Patterns, you're a UX developer rockstar too, offering users so much more than just cool functionality. Mobile Design Pattern for Inline Actions Mobile design requires a different way of thinking. Use Oracle’s mobile design patterns to design iPhone, Android, or browser-based smartphone apps. Oracle's sharing these cutting edge mobile design patterns and their baked-in, scientifically proven usability to enable Oracle customers and partners to build mobile apps quickly. The design patterns are common solutions that developers can easily apply across all application suites. Crafted by the UX team's insight into Oracle Fusion Middleware, the patterns are designed to work with the mobile technology provided by the Oracle Application Development Framework. Other great UX-related information on using ADF Mobile to design task flows and the development experience on offer are on the ADF EMG podcast series. Check out FXAer Brian 'Bex' Huff (@bex of Bezzotech talking about ADF Mobile in podcast number 6 and also number 8 which has great tips about getting going with Android and iOS mobile app development too.

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  • Word document has very strange "hidden" formating after converting from PDF to .docx

    - by Celeritas
    I have a PDF document with my resume which I need to edit. I used this service to convert it to doc. I opened it in Word 2010 and saved it as .docx. There are some bizzare problems where there's empty space and if you try to delete it text gets shifted into vertical columns. How can I fix this? I'm afraid this document has a lot of private information and I can't just fill in dummy text, then the formatting gets even more messed up :/ Otherwise I'd post screen shots.

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  • User Experience Monitoring with Enterprise Manager Cloud Control 12c and Real User Experience Insight 12R1 Demo Now Available!

    - by JuergenKress
    For access to the Oracle demo systems please visit OPN and talk to your partner expert We are pleased to announce the availability of the Oracle real user experience Insight demo that showcases some of the key capabilities of user experience monitoring. This demo specifically focuses on business reporting, integrated performance diagnostics, tracking of customer journey’s through RUEI’s userflow tracking capabilities and it’s key performance Iidicators tracking and configuration. Demo Highlights The demo showcases the following capabilities of real user experience Insight. Application-centric dashboard Integration with Oracle Enterprise Manager 12c – JVMD, ADP and BTM Session diagnostics and user session replay Monitoring through “Key Performance Indicators” (KPI) --- create alerts/incidents FUSION Application centric dashboards & integrated BI Demo Instructions Go to the DSS website for Oracle Partners. On the Standard Demo Launchpad page, click on the link “Real User Experience Insight 12c (Aug ‘12)” (tagged as “NEW”), under the “Applications Management” section. The demo launchpad page contains a link to a detailed demo script with instructions on how to show the demo. BPM 11.1.1.5 for Apps: BPM for EBS Demo available For access to the Oracle demo systems please visit OPN and talk to your Partner Expert SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: User Experience Monitoring,EM12c,Demo,dss SOA,IDM,SOA Community,Oracle SOA,Oracle BPM,BPM,Community,OPN,Jürgen Kress

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  • How to install Gyachi on ubuntu 12.10

    - by Oguz Can Sertel
    I would like to use Gyachi on ubuntu 12.10. I tried these steps but it doesn't work.. I wanted to compile it myself... but it need some libs... it made me confused... so I gave up sudo add-apt-repository ppa:adilson/experimental sudo apt-get update sudo apt-get install gyachi Thank you for your helps at first command the output: sudo add-apt-repository ppa:adilson/experimental You are about to add the following PPA to your system: Contains packages that are not in the official Debian/Ubuntu repositories and newer versions and snapshots which are not available yet in the repositories. Theses packages are experimental. Use them at your own risk. More info: https://launchpad.net/~adilson/+archive/experimental Press [ENTER] to continue or ctrl-c to cancel adding it gpg: keyring `/tmp/tmp3y3i7p/secring.gpg' created gpg: keyring `/tmp/tmp3y3i7p/pubring.gpg' created gpg: requesting key 27B81625 from hkp server keyserver.ubuntu.com gpg: /tmp/tmp3y3i7p/trustdb.gpg: trustdb created gpg: key 27B81625: public key "Launchpad Experimental Packages PPA" imported gpg: Total number processed: 1 gpg: imported: 1 (RSA: 1) OK and after sudo apt-get update; this is (sudo apt-get install gyachi)'s output here is the output: sudo apt-get install gyachi Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package gyachi

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  • Advise on a 240,000 sqft outdoor wireless network

    - by whlspacedude
    I would be very appreciative of some advice in the purchase of equipment to provide a wireless network that covers the entire area of an outdoor arena. The area is rectangular-ish in shape. 400ft wide and 600ft long. It has 6 light towers, 1 on each of the 400 foot ends and 2 on each of the 600 foot ends. I can mount on anything and spend as much money as needed. The needs of the network would be to provide access for, up to 15 wireless HD cameras with audio, and a public-wifi network. Can someone point me in the right direction as far as equipment and antennas ? I can provide any additional information that you may need.

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  • Farseer tutorial for the absolute beginners

    - by Bil Simser
    This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine). Here’s what we’re building: What is Farseer The Farseer Physics Engine is a collision detection system with realistic physics responses to help you easily create simple hobby games or complex simulation systems. Farseer was built as a .NET version of Box2D (based on the Box2D.XNA port of Box2D). While the constructs and syntax has changed over the years, the principles remain the same. This tutorial will walk you through exactly what Emanuele create for Flash but we’ll be doing it using C#, XNA and the Windows Phone platform. The first step is to download the library from its home on CodePlex. If you have NuGet installed, you can install the library itself using the NuGet package that but we’ll also be using some code from the Samples source that can only be obtained by downloading the library. Once you download and unpacked the zip file into a folder and open the solution, this is what you will get: The Samples XNA WP7 project (and content) have all the demos for Farseer. There’s a wealth of info here and great examples to look at to learn. The Farseer Physics XNA WP7 project contains the core libraries that do all the work. DebugView XNA contains an XNA-ready class to let you view debug data and information in the game draw loop (which you can copy into your project or build the source and reference the assembly). The downloaded version has to be compiled as it’s only available in source format so you can do that now if you want (open the solution file and rebuild everything). If you’re using the NuGet package you can just install that. We only need the core library and we’ll be copying in some code from the samples later. Your first Farseer experiment Start Visual Studio and create a new project using the Windows Phone template can call it whatever you want. It’s time to edit Game1.cs 1 public class Game1 : Game 2 { 3 private readonly GraphicsDeviceManager _graphics; 4 private DebugViewXNA _debugView; 5 private Body _floor; 6 private SpriteBatch _spriteBatch; 7 private float _timer; 8 private World _world; 9 10 public Game1() 11 { 12 _graphics = new GraphicsDeviceManager(this) 13 { 14 PreferredBackBufferHeight = 800, 15 PreferredBackBufferWidth = 480, 16 IsFullScreen = true 17 }; 18 19 Content.RootDirectory = "Content"; 20 21 // Frame rate is 30 fps by default for Windows Phone. 22 TargetElapsedTime = TimeSpan.FromTicks(333333); 23 24 // Extend battery life under lock. 25 InactiveSleepTime = TimeSpan.FromSeconds(1); 26 } 27 28 protected override void LoadContent() 29 { 30 // Create a new SpriteBatch, which can be used to draw textures. 31 _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); 32 33 // Load our font (DebugViewXNA needs it for the DebugPanel) 34 Content.Load<SpriteFont>("font"); 35 36 // Create our World with a gravity of 10 vertical units 37 if (_world == null) 38 { 39 _world = new World(Vector2.UnitY*10); 40 } 41 else 42 { 43 _world.Clear(); 44 } 45 46 if (_debugView == null) 47 { 48 _debugView = new DebugViewXNA(_world); 49 50 // default is shape, controller, joints 51 // we just want shapes to display 52 _debugView.RemoveFlags(DebugViewFlags.Controllers); 53 _debugView.RemoveFlags(DebugViewFlags.Joint); 54 55 _debugView.LoadContent(GraphicsDevice, Content); 56 } 57 58 // Create and position our floor 59 _floor = BodyFactory.CreateRectangle( 60 _world, 61 ConvertUnits.ToSimUnits(480), 62 ConvertUnits.ToSimUnits(50), 63 10f); 64 _floor.Position = ConvertUnits.ToSimUnits(240, 775); 65 _floor.IsStatic = true; 66 _floor.Restitution = 0.2f; 67 _floor.Friction = 0.2f; 68 } 69 70 protected override void Update(GameTime gameTime) 71 { 72 // Allows the game to exit 73 if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) 74 Exit(); 75 76 // Create a random box every second 77 _timer += (float) gameTime.ElapsedGameTime.TotalSeconds; 78 if (_timer >= 1.0f) 79 { 80 // Reset our timer 81 _timer = 0f; 82 83 // Determine a random size for each box 84 var random = new Random(); 85 var width = random.Next(20, 100); 86 var height = random.Next(20, 100); 87 88 // Create it and store the size in the user data 89 var box = BodyFactory.CreateRectangle( 90 _world, 91 ConvertUnits.ToSimUnits(width), 92 ConvertUnits.ToSimUnits(height), 93 10f, 94 new Point(width, height)); 95 96 box.BodyType = BodyType.Dynamic; 97 box.Restitution = 0.2f; 98 box.Friction = 0.2f; 99 100 // Randomly pick a location along the top to drop it from 101 box.Position = ConvertUnits.ToSimUnits(random.Next(50, 400), 0); 102 } 103 104 // Advance all the elements in the world 105 _world.Step(Math.Min((float) gameTime.ElapsedGameTime.TotalMilliseconds*0.001f, (1f/30f))); 106 107 // Clean up any boxes that have fallen offscreen 108 foreach (var box in from box in _world.BodyList 109 let pos = ConvertUnits.ToDisplayUnits(box.Position) 110 where pos.Y > _graphics.GraphicsDevice.Viewport.Height 111 select box) 112 { 113 _world.RemoveBody(box); 114 } 115 116 base.Update(gameTime); 117 } 118 119 protected override void Draw(GameTime gameTime) 120 { 121 GraphicsDevice.Clear(Color.FromNonPremultiplied(51, 51, 51, 255)); 122 123 _spriteBatch.Begin(); 124 125 var projection = Matrix.CreateOrthographicOffCenter( 126 0f, 127 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Width), 128 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Height), 0f, 0f, 129 1f); 130 _debugView.RenderDebugData(ref projection); 131 132 _spriteBatch.End(); 133 134 base.Draw(gameTime); 135 } 136 } 137 Lines 4: Declare the debug view we’ll use for rendering (more on that later). Lines 8: Declare _world variable of type class World. World is the main object to interact with the Farseer engine. It stores all the joints and bodies, and is responsible for stepping through the simulation. Lines 12-17: Create the graphics device we’ll be rendering on. This is an XNA component and we’re just setting it to be the same size as the phone and toggling it to be full screen (no system tray). Lines 34: We create a SpriteFont here by adding it to the project. It’s called “font” because that’s what the DebugView uses but you can name it whatever you want (and if you’re not using DebugView for your production app you might have several fonts). Lines 37-44: We create the physics environment that Farseer uses to contain all the objects by specifying it here. We’re using Vector2.UnitY*10 to represent the gravity to be used in the environment. In other words, 10 units going in a downward motion. Lines 46-56: We create the DebugViewXNA here. This is copied from the […] from the code you downloaded and provides the ability to render all entities onto the screen. In a production release you’ll be doing the rendering yourself of each object but we cheat a bit for the demo and let the DebugView do it for us. The other thing it can provide is to render out a panel of debugging information while the simulation is going on. This is useful in tracking down objects, figuring out how something works, or just keeping track of what’s in the engine. Lines 49-67: Here we create a rigid body (Farseer only supports rigid bodies) to represent the floor that we’ll drop objects onto. We create it by using one of the Farseer factories and specifying the width and height. The ConvertUnits class is copied from the samples code as-is and lets us toggle between display units (pixels) and simulation units (usually metres). We’re creating a floor that’s 480 pixels wide and 50 pixels high (converting them to SimUnits for the engine to understand). We also position it near the bottom of the screen. Values are in metres and when specifying values they refer to the centre of the body object. Lines 77-78: The game Update method fires 30 times a second, too fast to be creating objects this quickly. So we use a variable to track the elapsed seconds since the last update, accumulate that value, then create a new box to drop when 1 second has passed. Lines 89-94: We create a box the same way we created our floor (coming up with a random width and height for the box). Lines 96-101: We set the box to be Dynamic (rather than Static like the floor object) and position it somewhere along the top of the screen. And now you created the world. Gravity does the rest and the boxes fall to the ground. Here’s the result: Farseer Physics Engine Demo using XNA Lines 105: We must update the world at every frame. We do this with the Step method which takes in the time interval. [more] Lines 108-114: Body objects are added to the world but never automatically removed (because Farseer doesn’t know about the display world, it has no idea if an item is on the screen or not). Here we just loop through all the entities and anything that’s dropped off the screen (below the bottom) gets removed from the World. This keeps our entity count down (the simulation never has more than 30 or 40 objects in the world no matter how long you run it for). Too many entities and the app will grind to a halt. Lines 125-130: Farseer knows nothing about the UI so that’s entirely up to you as to how to draw things. Farseer is just tracking the objects and moving them around using the physics engine and it’s rules. You’ll still use XNA to draw items (using the SpriteBatch.Draw method) so you can load up your usual textures and draw items and pirates and dancing zombies all over the screen. Instead in this demo we’re going to cheat a little. In the sample code for Farseer you can download there’s a project called DebugView XNA. This project contains the DebugViewXNA class which just handles iterating through all the bodies in the world and drawing the shapes. So we call the RenderDebugData method here of that class to draw everything correctly. In the case of this demo, we just want to draw Shapes so take a look at the source code for the DebugViewXNA class as to how it extracts all the vertices for the shapes created (in this case simple boxes) and draws them. You’ll learn a *lot* about how Farseer works just by looking at this class. That’s it, that’s all. Simple huh? Hope you enjoy the code and library. Physics is hard and requires some math skills to really grok. The Farseer Physics Engine makes it pretty easy to get up and running and start building games. In future posts we’ll get more in-depth with things you can do with the engine so this is just the beginning. Enjoy!

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  • A Great Work : ADF Architecture TV

    - by mustafakaya
    I would like to information about Oracle ADF Product Management's great work ; ADF Architecture TV. This channel has various subjects such as before start a new ADF or any software project what will you need or how can you select team member's skills, or how to implement and design an ADF projects etc. When developing with a new technology, one of the challenges for technical staff is to both learn the features of the technology and how to implement them, and also consider the broader concepts of design, engineering and architecture. Many an IT project has come undone because IT staff have been focused on the nitty gritty details of writing software, rather than looking at the "bigger picture" of how it will all go together. Oracle's "ADF Architecture TV" plans to address this issue by focusing on architectural issues and developer guidelines for writing ADF software solutions. The goal, to give ADF developers an understanding of the decisions you need to build a successful ADF application, potential architectural blueprints to choose from when putting the ADF application together, and potential best practices to take back to your development team.  You can click here for ADF Architecture TV. 

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  • Google Analytics: How long does it take users to trigger an event

    - by Stephen Ostermiller
    I implemented Google Analytics event tracking on my currency conversion website. The typical user flow is: User lands on a page about two currencies. User enters an amount to be converted. The site shows the user the value in the other currency. The JavaScript sends Google Analytics an "converted" event when the currency conversion is done. Because most of the sessions on my site are single page, the event tracking is very important to me to be able to know if users find my page useful. I'm looking for a way to be able to figure out how long it typically takes users to enter a value in the form. I expect that this data would form a bell curve with around a specific amount of time after page load. If I can't get a graph, I could make do with a median value. I would like to be able to use this as a core metric around usability testing. Is there a way to get this information out of Google Analytics?

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  • Central renderer for a given scene

    - by Loggie
    When creating a central rendering system for all game objects in a given scene I am trying to work out the best way to go about passing the scene to the render system to be rendered. If I have a scene managed by an arbitrary structure, i.e., an octree, bsp trees, quad-tree, kd tree, etc. What is the best way to pass this to the render system? The obvious problem is that if simply given the root node of the structure, the render system would require an intrinsic knowledge of the structure in order to traverse the structure. My solution to this is to clip all objects outside the frustum in the scene manager and then create a list of the objects which are left and pass this simple list to the render system, be it an array, a vector, a linked list, etc. (This would be a structure required by the render system as a means to know which objects should be rendered). The list would of course attempt to minimise OpenGL state changes by grouping objects that require the same rendering operations to be performed on them. I have been thinking a lot about this and started searching various terms on here and followed any additional information/links but I have not really found a definitive answer. The case may be that there is no definitive answer but I would appreciate some advice and tips. My question is, is this a reasonable solution to the problem? Are there any improvements that I could make? Are there any caveats I should know about? Side question: Am I right in assuming that octrees, bsp trees, etc are all forms of BVH?

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  • Faster, Simpler access to Azure Tables with Enzo Azure API

    - by Herve Roggero
    After developing the latest version of Enzo Cloud Backup I took the time to create an API that would simplify access to Azure Tables (the Enzo Azure API). At first, my goal was to make the code simpler compared to the Microsoft Azure SDK. But as it turns out it is also a little faster; and when using the specialized methods (the fetch strategies) it is much faster out of the box than the Microsoft SDK, unless you start creating complex parallel and resilient routines yourself. Last but not least, I decided to add a few extension methods that I think you will find attractive, such as the ability to transform a list of entities into a DataTable. So let’s review each area in more details. Simpler Code My first objective was to make the API much easier to use than the Azure SDK. I wanted to reduce the amount of code necessary to fetch entities, remove the code needed to add automatic retries and handle transient conditions, and give additional control, such as a way to cancel operations, obtain basic statistics on the calls, and control the maximum number of REST calls the API generates in an attempt to avoid throttling conditions in the first place (something you cannot do with the Azure SDK at this time). Strongly Typed Before diving into the code, the following examples rely on a strongly typed class called MyData. The way MyData is defined for the Azure SDK is similar to the Enzo Azure API, with the exception that they inherit from different classes. With the Azure SDK, classes that represent entities must inherit from TableServiceEntity, while classes with the Enzo Azure API must inherit from BaseAzureTable or implement a specific interface. // With the SDK public class MyData1 : TableServiceEntity {     public string Message { get; set; }     public string Level { get; set; }     public string Severity { get; set; } } //  With the Enzo Azure API public class MyData2 : BaseAzureTable {     public string Message { get; set; }     public string Level { get; set; }     public string Severity { get; set; } } Simpler Code Now that the classes representing an Azure Table entity are defined, let’s review the methods that the Azure SDK would look like when fetching all the entities from an Azure Table (note the use of a few variables: the _tableName variable stores the name of the Azure Table, and the ConnectionString property returns the connection string for the Storage Account containing the table): // With the Azure SDK public List<MyData1> FetchAllEntities() {      CloudStorageAccount storageAccount = CloudStorageAccount.Parse(ConnectionString);      CloudTableClient tableClient = storageAccount.CreateCloudTableClient();      TableServiceContext serviceContext = tableClient.GetDataServiceContext();      CloudTableQuery<MyData1> partitionQuery =         (from e in serviceContext.CreateQuery<MyData1>(_tableName)         select new MyData1()         {            PartitionKey = e.PartitionKey,            RowKey = e.RowKey,            Timestamp = e.Timestamp,            Message = e.Message,            Level = e.Level,            Severity = e.Severity            }).AsTableServiceQuery<MyData1>();        return partitionQuery.ToList();  } This code gives you automatic retries because the AsTableServiceQuery does that for you. Also, note that this method is strongly-typed because it is using LINQ. Although this doesn’t look like too much code at first glance, you are actually mapping the strongly-typed object manually. So for larger entities, with dozens of properties, your code will grow. And from a maintenance standpoint, when a new property is added, you may need to change the mapping code. You will also note that the mapping being performed is optional; it is desired when you want to retrieve specific properties of the entities (not all) to reduce the network traffic. If you do not specify the properties you want, all the properties will be returned; in this example we are returning the Message, Level and Severity properties (in addition to the required PartitionKey, RowKey and Timestamp). The Enzo Azure API does the mapping automatically and also handles automatic reties when fetching entities. The equivalent code to fetch all the entities (with the same three properties) from the same Azure Table looks like this: // With the Enzo Azure API public List<MyData2> FetchAllEntities() {        AzureTable at = new AzureTable(_accountName, _accountKey, _ssl, _tableName);        List<MyData2> res = at.Fetch<MyData2>("", "Message,Level,Severity");        return res; } As you can see, the Enzo Azure API returns the entities already strongly typed, so there is no need to map the output. Also, the Enzo Azure API makes it easy to specify the list of properties to return, and to specify a filter as well (no filter was provided in this example; the filter is passed as the first parameter).  Fetch Strategies Both approaches discussed above fetch the data sequentially. In addition to the linear/sequential fetch methods, the Enzo Azure API provides specific fetch strategies. Fetch strategies are designed to prepare a set of REST calls, executed in parallel, in a way that performs faster that if you were to fetch the data sequentially. For example, if the PartitionKey is a GUID string, you could prepare multiple calls, providing appropriate filters ([‘a’, ‘b’[, [‘b’, ‘c’[, [‘c’, ‘d[, …), and send those calls in parallel. As you can imagine, the code necessary to create these requests would be fairly large. With the Enzo Azure API, two strategies are provided out of the box: the GUID and List strategies. If you are interested in how these strategies work, see the Enzo Azure API Online Help. Here is an example code that performs parallel requests using the GUID strategy (which executes more than 2 t o3 times faster than the sequential methods discussed previously): public List<MyData2> FetchAllEntitiesGUID() {     AzureTable at = new AzureTable(_accountName, _accountKey, _ssl, _tableName);     List<MyData2> res = at.FetchWithGuid<MyData2>("", "Message,Level,Severity");     return res; } Faster Results With Sequential Fetch Methods Developing a faster API wasn’t a primary objective; but it appears that the performance tests performed with the Enzo Azure API deliver the data a little faster out of the box (5%-10% on average, and sometimes to up 50% faster) with the sequential fetch methods. Although the amount of data is the same regardless of the approach (and the REST calls are almost exactly identical), the object mapping approach is different. So it is likely that the slight performance increase is due to a lighter API. Using LINQ offers many advantages and tremendous flexibility; nevertheless when fetching data it seems that the Enzo Azure API delivers faster.  For example, the same code previously discussed delivered the following results when fetching 3,000 entities (about 1KB each). The average elapsed time shows that the Azure SDK returned the 3000 entities in about 5.9 seconds on average, while the Enzo Azure API took 4.2 seconds on average (39% improvement). With Fetch Strategies When using the fetch strategies we are no longer comparing apples to apples; the Azure SDK is not designed to implement fetch strategies out of the box, so you would need to code the strategies yourself. Nevertheless I wanted to provide out of the box capabilities, and as a result you see a test that returned about 10,000 entities (1KB each entity), and an average execution time over 5 runs. The Azure SDK implemented a sequential fetch while the Enzo Azure API implemented the List fetch strategy. The fetch strategy was 2.3 times faster. Note that the following test hit a limit on my network bandwidth quickly (3.56Mbps), so the results of the fetch strategy is significantly below what it could be with a higher bandwidth. Additional Methods The API wouldn’t be complete without support for a few important methods other than the fetch methods discussed previously. The Enzo Azure API offers these additional capabilities: - Support for batch updates, deletes and inserts - Conversion of entities to DataRow, and List<> to a DataTable - Extension methods for Delete, Merge, Update, Insert - Support for asynchronous calls and cancellation - Support for fetch statistics (total bytes, total REST calls, retries…) For more information, visit http://www.bluesyntax.net or go directly to the Enzo Azure API page (http://www.bluesyntax.net/EnzoAzureAPI.aspx). About Herve Roggero Herve Roggero, Windows Azure MVP, is the founder of Blue Syntax Consulting, a company specialized in cloud computing products and services. Herve's experience includes software development, architecture, database administration and senior management with both global corporations and startup companies. Herve holds multiple certifications, including an MCDBA, MCSE, MCSD. He also holds a Master's degree in Business Administration from Indiana University. Herve is the co-author of "PRO SQL Azure" from Apress and runs the Azure Florida Association (on LinkedIn: http://www.linkedin.com/groups?gid=4177626). For more information on Blue Syntax Consulting, visit www.bluesyntax.net.

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  • What kind of SATA interface is on a Thinkpad X120E?

    - by Jorge Castro
    I recently ordered a Thinkpad X120E with an AMD Fusion (Zacate) chipset. I am eyeballing an SSD for it, however newer SSDs are coming out with 6Gbps SATA interfaces. I doubt such a cheap laptop has 6Gbps SATA, but I'm debating waiting the a bit longer until the Intel 510 series come out, if anything to future proof myself by putting it in this laptop and then later on when I do upgrade to a laptop with 6Gbps SATA I'll be good to go. The hardware manual mentions that the motherboard is for a "AMD Fusion E-350" but the specifications of each hardware part isn't part of the manual. Does anyone have any information on the kind of SATA controllers in Fusion laptops so I can make a better purchasing decision?

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  • June 2012 Critical Patch Update for Java SE Released

    - by Eric P. Maurice
    Hi, this is Eric Maurice. Oracle just released the June 2012 Critical Patch Update for Java SE.  This Critical Patch Update provides 14 new security fixes across Java SE products.  As discussed in previous blog entries, Critical Patch Updates for Java SE will, for the foreseeable future, continue to be released on a separate schedule than that of other Oracle products due to previous commitments made to Java customers.  12 of the 14 Java SE vulnerabilities fixed in this Critical Patch Update may be remotely exploitable without authentication.  6 of these vulnerabilities have a CVSS Base Score of 10.0.  In accordance with Oracle’s policies, these CVSS 10 scores represent instances where a user running a Java applet or Java Web Start application has administrator privileges (as is typical on Windows XP).  When the user does not run with administrator privileges (typical on the Solaris and Linux operating systems), the corresponding CVSS impact scores for Confidentiality, Integrity, and Availability for these vulnerabilities would be "Partial" instead of "Complete", thus lowering these CVSS Base Scores to 7.5. Due to the high severity of these vulnerabilities, Oracle recommends that customers obtain and apply these security fixes as soon as possible: Developers should download the latest release at http://www.oracle.com/technetwork/java/javase/downloads/index.html    Java users should download the latest release of JRE at http://java.com, and of course  Windows users can take advantage of the Java Automatic Update to get the latest release. In addition, Oracle recommends removing old an unused versions  of Java as the latest version is always the recommended version as it contains the most recent enhancements, and bug and security fixes.  For more information: •Instructions on removing older (and less secure) versions of Java can be found at http://java.com/en/download/faq/remove_olderversions.xml  •Users can verify that they’re running the most recent version of Java by visiting: http://java.com/en/download/installed.jsp   •The Advisory for the June 2012 Critical Patch Update for Java SE is located at http://www.oracle.com/technetwork/topics/security/javacpujun2012-1515912.html

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  • Automated Acceptance tests under specific contraints

    - by HH_
    This is a follow up to my previous question, which was a bit general, so I'll be asking for a more precise situation. I want to automate acceptance testing on a web application. Briefly, this application allows the user to create contracts for subscribers with the two constraints: You cannot create more than one contract for a subscriber. Once a contract is created, it cannot be deleted (from the UI) Let's say TestCreate is a test case with tests for the normal creation of a contract. The constraints have introduced complexities to the testing process, mainly dependencies between test cases and test executions. Before we run TestCreate we need to make sure that the application is in a suitable state (the subscriber has no contract) If we run TestCreate twice, the second run will fail since the state of the application will have changed. So we need to revert back to the initial state (i.e. delete the contract), which is impossible to do from the UI. More generally, after each test case we should guarantee that the state is reverted back. And since, in this case, it is impossible to do it from the UI, how do you handle this? Possible solution: I thought about doing a backup of the database in the state that I desire, and after each test case, run a script which deletes the db and restores the backup. However, I find that to be too heavy to do for each single test case. In addition, what if some information are stored in files? or in multiple or unaccessible databases? My question: In this situation, what would an experienced tester do to write automated and maintanable tests. Thank you. More info: I'm trying to integrate tests into a BDD framework, which I find to be a neat solution for test documentation and communication, but it does not solve this particular problem (it even makes it harder)

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  • Conflict resolution for two-way sync

    - by K.Steff
    How do you manage two-way synchronization between a 'main' database server and many 'secondary' servers, in particular conflict resolution, assuming a connection is not always available? For example, I have an mobile app that uses CoreData as the 'database' on the iOS and I'd like to allow users to edit the contents without Internet connection. In the same time, this information is available on a website the devices will connect to. What do I do if/when the data on the two DB servers is in conflict? (I refer to CoreData as a DB server, though I am aware it is something slightly different.) Are there any general strategies for dealing with this sort of issue? These are the options I can think of: 1. Always use the client-side data as higher-priority 2. Same for server-side 3. Try to resolve conflicts by marking each field's edit timestamp and taking the latest edit Though I'm certain the 3rd option will open room for some devastating data corruption. I'm aware that the CAP theorem concerns this, but I only want eventual consistency, so it doesn't rule it out completely, right? Related question: Best practice patterns for two-way data synchronization. The second answer to this question says it probably can't be done.

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  • Unity calendar lens not showing events in Ubuntu 12.04

    - by David_G
    I'm trying to get proper/useful calendar integration into Ubuntu 12.04. I have a Google Calendar (& account) and I want to be able to use this without opening the browser. I want to get the Unity Calendar lens working, so that it shows events coming up, and it allows me a quick way to add new events. However, after installing it, it does not find any events, nor allow me to add a new event. Note that I've installed Lightning 1.4, Evolution mirror 0.2.3, Evolution, and unity-calendar lens. I've also installed Calendar-indicator. I suspect that somehow the lens is not getting the calendar information from thunderbird via evolution. A bit of searching around led me to try this command: /usr/lib/calendar-lens/calendar-lens-daemon.py. With this result: /usr/lib/python2.7/dist-packages/gobject/constants.py:24: Warning: g_boxed_type_register_static: assertion `g_type_from_name (name) == 0' failed import gobject._gobject Traceback (most recent call last): File "/usr/lib/calendar-lens/calendar-lens-daemon.py", line 324, in daemon = Daemon() File "/usr/lib/calendar-lens/calendar-lens-daemon.py", line 80, in init for calendar in evolution.ecal.list_calendars(): AttributeError: 'NoneType' object has no attribute 'list_calendars' Any ideas?

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  • relationship between the model and the renderer

    - by acrilige
    I tried to build a simple graphics engine, and faced with this problems: i have a list of models that i need to draw, and object (renderer) that implements IRenderer interface with method DrawObject(Object* obj). Implementation of renderer depends on using graphics library (opengl/directx). 1st question: model should not know nothing about renderer implementation, but in this case where can i hold (cache) information that depends on renderer implementation? For example, if model have this definition: class Model { public: Model(); Vertex* GetVertices() const; private: Vertex* m_vertices; }; what is the best way to cache, for example, vertex buffer of this model for dx11? Hold it in renderer object? 2nd question: what is the best way for model to say renderer HOW it must be rendered (for example with texture, bump mapping, or may be just in one color). I thought it can be done with flags, like this: model-SetRenderOptions(RENDER_TEXTURE | RENDER_BUMPMAPPING | RENDER_LIGHTING); and in Renderer::DrawModel method check for each flag. But looks like it will become uncomfortable with the options count growth...

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