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  • how to organize rendering

    - by Irbis
    I use a deferred rendering. During g-buffer stage my rendering loop for a sponza model (obj format) looks like this: int i = 0; int sum = 0; map<string, mtlItem *>::const_iterator itrEnd = mtl.getIteratorEnd(); for(map<string, mtlItem *>::const_iterator itr = mtl.getIteratorBegin(); itr != itrEnd; ++itr) { glActiveTexture(GL_TEXTURE0 + 0); glBindTexture(GL_TEXTURE_2D, itr->second->map_KdId); glDrawElements(GL_TRIANGLES, indicesCount[i], GL_UNSIGNED_INT, (GLvoid*)(sum * 4)); sum += indicesCount[i]; ++i; glBindTexture(GL_TEXTURE_2D, 0); } I sorted faces based on materials. I switch only a diffuse texture but I can place there more material properties. Is it a good approach ? I also wonder how to handle a different kind of materials, for example: some material use a normal map, other doesn't use. Should I have a different shaders for them ?

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  • Octrees and Vertex Buffer Objects

    - by sharethis
    As many others I want to code a game with a voxel based terrain. The data is represented by voxels which are rendered using triangles. I head of two different approaches and want to combine them. First, I could once divide the space in chunks of a fixed size like many games do. What I could do now is to generate a polygon shape for each chunk and store that in a vertex buffer object (vbo). Each time a voxel changes, the polygon and vbo of its chunk is recreated. Additionally it is easy to dynamically load and reload parts of the terrain. Another approach would be to use octrees and divide the space in eight cubes which are divided again and again. So I could efficiently render the terrain because I don't have to go deeper in a solid cube and can draw that as a single one (with a repeated texture). What I like to use for my game is an octree datastructure. But I can't imagine how to use vbos with that. How is that done, or is this impossible?

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  • Calculating RAM Performance? Example: DDR3-2133 CL9-11-10-28 1.65V vs DDR3-1600 CL10-10-10-30 1.5V

    - by user1131467
    How do you calculate the relative performance of PC RAM? For example, what is the relative performance of the following: G.Skill Ripjaws Z 8 x 4GB Kit, DDR3-2133, [email protected] G.Skill Ripjaws Z 4 x 8GB Kit, DDR3-1600, [email protected] If it's relevant, when they are used in a top of the line ASUS Rampage IV Extreme motherboard and Intel i7 3960X? By performance, I mean relative: read latency write latency read bandwidth write bandwidth Please include working. (I mean how did you arrive at the figures based on timing and DDR3-speed)

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  • Is there an equivalent to Windows To Go for personal use?

    - by nhinkle
    Windows To Go is one of the most exciting Windows 8 features to me - the ability to pack up your desktop environment and take it with you anywhere is extremely appealing. Unfortunately, it's only included with Windows 8 Enterprise, which you can't buy for individual use. Is there an equivalent that works for Windows 8 Professional? I would be satisfied by either a third-party program that does the same thing, or some workaround to enable Windows To Go for non-Enterprise versions. I'm aware of various WinPE-based live environments, and that's not what I'm looking for. I want the ability to run a full Windows 8 environment off of a flash drive that I can take anywhere.

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  • How Will Mac OS X Snow Leopard Upgrade Work?

    - by Blaenk
    I am relatively new to Mac OS X. I got my MacBook in January, and I have never experienced a new version of the operating system. I am wondering if I should simply upgrade my install to Snow Leopard. I come from Windows where it is advised to do a complete reformat. I would rather not do this, however, and I have a feeling that due to Mac OS X' POSIX based nature, it might actually not be all that bad if I upgrade. I guess if things end up screwing up I can simply go ahead and reformat, but I am wondering what it is like to upgrade systems running Mac OS X. I wouldn't want my Snow Leopard installation to be somehow deficient due to certain inconsistencies within the system.

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  • Virtual OS using same Wallpaper as Host

    - by Jeff
    Greetings, I'm running a guest Linux OS on top of Windows XP, which rotates its wallpapers using the PowerToy Wallpaper Changer. I'm hoping for a way for my guest OS to somehow detect which wallpaper the host is using, and automatically switch to it. Why? Because if I run my guest OS in seamless mode and have transparent windows, I want the transparent background to match the host OS. It looks nice that way :). A couple tidbits of relevant information: Guest OS is Peppermint Ice (Ubuntu based) Host OS is Windows XP VirtualBox as virtualization software I realize this is somewhat breaking borders between the host and the guest, but I want my pretty rotating wallpaper! I'm guessing there is a way using scripts and shared folders or something similar, if not by means of just querying the host OS.

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  • Automatic generate code: "derived work"?

    - by Peregring-lk
    For example, I've GPL software. I'm the author of this GPL software. This GPL software has, between its code, Doxygen comments. These Doxygen comments are written to generate a CC-BY-SA html page, in order to upload this generated documentation in my project website under CC-BY-SA license. But, the Doxygen documentation output is a "derivate work"? After all, this documentation is based on my GPL source code. In this case, the documentation must be GPL. But, I want the documentation is CC-BY-SA, because it is documentation. GFDL doesn't help. GPL code can't become GFDL (the opposite yes). If this output is really a derivate work, I think, creates a strange situation, because, if I distribute my work, the recipient users can't legally distribute the generated documentation: while with my work I can do I want, the users don't, thus, they have to distribute any derivated work with the same license I offer them. What is the solution?

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  • Dealing with Fine-Grained Cache Entries in Coherence

    - by jpurdy
    On occasion we have seen significant memory overhead when using very small cache entries. Consider the case where there is a small key (say a synthetic key stored in a long) and a small value (perhaps a number or short string). With most backing maps, each cache entry will require an instance of Map.Entry, and in the case of a LocalCache backing map (used for expiry and eviction), there is additional metadata stored (such as last access time). Given the size of this data (usually a few dozen bytes) and the granularity of Java memory allocation (often a minimum of 32 bytes per object, depending on the specific JVM implementation), it is easily possible to end up with the case where the cache entry appears to be a couple dozen bytes but ends up occupying several hundred bytes of actual heap, resulting in anywhere from a 5x to 10x increase in stated memory requirements. In most cases, this increase applies to only a few small NamedCaches, and is inconsequential -- but in some cases it might apply to one or more very large NamedCaches, in which case it may dominate memory sizing calculations. Ultimately, the requirement is to avoid the per-entry overhead, which can be done either at the application level by grouping multiple logical entries into single cache entries, or at the backing map level, again by combining multiple entries into a smaller number of larger heap objects. At the application level, it may be possible to combine objects based on parent-child or sibling relationships (basically the same requirements that would apply to using partition affinity). If there is no natural relationship, it may still be possible to combine objects, effectively using a Coherence NamedCache as a "map of maps". This forces the application to first find a collection of objects (by performing a partial hash) and then to look within that collection for the desired object. This is most naturally implemented as a collection of entry processors to avoid pulling unnecessary data back to the client (and also to encapsulate that logic within a service layer). At the backing map level, the NIO storage option keeps keys on heap, and so has limited benefit for this situation. The Elastic Data features of Coherence naturally combine entries into larger heap objects, with the caveat that only data -- and not indexes -- can be stored in Elastic Data.

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  • filtering dates in a data view webpart when using webservices datasource

    - by Patrick Olurotimi Ige
    I was working on a data view web part recently and i had  to filter the data based on dates.Since the data source was web services i couldn't use  the Offset which i blogged about earlier.When using web services to pull data in sharepoint designer you would have to use xpath.So for example this is the soap that populates the rows<xsl:variable name="Rows" select="/soap:Envelope/soap:Body/ddw1:GetListItemsResponse/ddw1:GetListItemsResult/ddw1:listitems/rs:data/z:row/>But you would need to add some predicate [] and filter the date nodes.So you can do something like this (marked in red)<xsl:variable name="Rows" select="/soap:Envelope/soap:Body/ddw1:GetListItemsResponse/ddw1:GetListItemsResult/ddw1:listitems/rs:data/z:row[ddwrt:FormatDateTime(string(@ows_Created),1033,'yyyyMMdd') &gt;= ddwrt:FormatDateTime(string(substring-after($fd,'#')),1033,'yyyyMMdd')]"/>For the filtering to work you need to have the date formatted  above as yyyyMMdd.One more thing you must have noticed is the $fd variable.This variable is created by me creating a calculated column in the list so something like this [Created]-2So basically that the xpath is doing is get me data only when the Created date  is greater than or equal to the Created date -2 which is 2 date less than the created date.Also not that when using web services in sharepoint designer and try to use the default filtering you won't get to see greater tha or less than in the option list comparison.:(Hope this helps.

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  • How do I drag my widgets without dragging other widgets?

    - by Cypher
    I have a bunch of drag-able widgets on screen. When I am dragging one of the widgets around, if I drag the mouse over another widget, that widget then gets "snagged" and is also dragged around. While this is kind of a neat thing and I can think of a few game ideas based on that alone, that was not intended. :-P Background Info I have a Widget class that is the basis for my user interface controls. It has a bunch of properties that define it's size, position, image information, etc. It also defines some events, OnMouseOver, OnMouseOut, OnMouseClick, etc. All of the event handler functions are virtual, so that child objects can override them and make use of their implementation without duplicating code. Widgets are not aware of each other. They cannot tell each other, "Hey, I'm dragging so bugger off!" Source Code Here's where the widget gets updated (every frame): public virtual void Update( MouseComponent mouse, KeyboardComponent keyboard ) { // update position if the widget is being dragged if ( this.IsDragging ) { this.Left -= (int)( mouse.LastPosition.X - mouse.Position.X ); this.Top -= (int)( mouse.LastPosition.Y - mouse.Position.Y ); } ... // define and throw other events if ( !this.WasMouseOver && this.IsMouseOver && mouse.IsButtonDown( MouseButton.Left ) ) { this.IsMouseDown = true; this.MouseDown( mouse, new EventArgs() ); } ... // define and throw other events } And here's the OnMouseDown event where the IsDraggable property gets set: public virtual void OnMouseDown( object sender, EventArgs args ) { if ( this.IsDraggable ) { this.IsDragging = true; } } Problem Looking at the source code, it's obvious why this is happening. The OnMouseDown event gets fired whenever the mouse is hovered over the Widget and when the left mouse button is "down" (but not necessarily in that order!). That means that even if I hold the mouse down somewhere else on screen, and simply move it over anything that IsDraggable, it will "hook" onto the mouse and go for a ride. So, now that it's obvious that I'm Doing It Wrong™, how do I do this correctly?

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  • Do you tend to write your own name or your company name in your code?

    - by Connell Watkins
    I've been working on various projects at home and at work, and over the years I've developed two main APIs that I use in almost all AJAX based websites. I've compiled both of these into DLLs and called the namespaces Connell.Database and Connell.Json. My boss recently saw these namespaces in a software documentation for a project for the company and said I shouldn't be using my own name in the code. (But it's my code!) One thing to bear in mind is that we're not a software company. We're an IT support company, and I'm the only full-time software developer here, so there's not really any procedures on how we should write software in the company. Another thing to bear in mind is that I do intend on one day releasing these DLLs as open-source projects. How do other developers group their namespaces within their company? Does anyone use the same class libraries in personal and in work projects? Also does this work the other way round? If I write a class library entirely at work, who owns that code? If I've seen the library through from start to finish, designed it and programmed it. Can I use that for another project at home? Thanks, Update I've spoken to my boss about this issue and he agrees that they're my objects and he's fine for me to open-source them. Before this conversation I started changing the objects anyway, which was actually quite productive and the code now suits this specific project more-so than it did previously. But thank you to everyone involved for a very interesting debate. I hope all this text isn't wasted and someone learns from it. I certainly did. Cheers,

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  • Cheap ways to do scaling ops in shader?

    - by Nick Wiggill
    I've got an extensive world terrain that uses vec3 for the vertex position attribute. That's good, because the terrain has endless gradations due to the use of floating point. But I'm thinking about how to reduce the amount of data uploaded to the GPU. For my terrain, which uses discrete / grid-based vertex positions in x and z, it's pretty clear that I can replace my vec3s (floats, really) with shorts, halving the per-vertex position attribute cost from 12 bytes each to 6 bytes. Considering I've got little enough other vertex data, and an enormous amount of terrain data to push into the world, it's a major gain. Currently in my code, one unit in GLSL shaders is equal to 1m in the world. I like that scale. If I move over to using shorts, though, I won't be able to use the same scale, as I would then have a very blocky world where every step in height is an entire metre. So I see these potential solutions to scale the positional data correctly once it arrives at the vertex shader stage: Use 10:1 scaling, i.e. 1 short unit = 1 decimetre in CPU-side code. Do a division by 10 in the vertex shader to scale incoming decimetre values back to metres. Arbirary (non-PoT) divisions tend to be slow, however. Use (some-power-of-two):1 scaling (eg. 8:1), which enables the use of a bitshift (eg. val >> 3) to do the division... not sure how performant this is in shaders, though. Not as intuitive to read values, but possibly quite a bit faster than div by a non-PoT value. Use a texture as lookup table. I've heard that this is really fast. Or whatever solutions others can offer to achieve the same results -- minimal vertex data with sensible scaling.

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  • What are the minimum required modules to run WordPress

    - by Mister IT Guru
    Recently a 'consultant' came in to talk to bean counters at my place of employment, with regards to being more efficient with our IT infrastructure. They suggested to be more efficient we should only load the Apache modules that are required on our web servers. (This is just 1 of 1Ks of suggestions). The Bean Counters are very excited, and prepared for me to spend the time to investigate this avenue of cost cutting. I don't mind this mundane exercise, I see it as a learning experience! I guess this leads me to the actual question: How can I determine the minimum required apache modules for a PHP based application without actually going through the code, or plain old trial and error?

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  • XNA - 2D Rotation of an object to a selected direction

    - by lobsterhat
    I'm trying to figure out the best way of rotating an object towards the directional input of the user. I'm attempting to mimic making turns on ice skates. For instance, if the player is moving right and the input is down and left, the player should start rotating to the right a set amount each tick. I'll calculate a new vector based on current velocity and rotation and apply that to the current velocity. That should give me nice arcing turns, correct? At the moment I've got eight if/else statements for each key combination which in turn check the current rotation: // Rotate to 225 if (keyboardState.IsKeyDown(Keys.Up) && keyboardState.IsKeyDown(Keys.Left)) { // Rotate right if (rotation >= 45 || rotation < 225) { rotation += ROTATION_PER_TICK; } // Rotate left else if (rotation < 45 || rotation > 225) { rotation -= ROTATION_PER_TICK; } } This seems like a sloppy way to do this and eventually, I'll need to do this check about 10 times a tick. Any help toward a more efficient solution is appreciated.

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  • Auto switching between wired and wireless connections

    - by Joe
    How about this situation. Our business deals a lot with medical information. And some of our clients have demands based off HIPPA, etc. There is one now where they do not want an employee to have both wired and wireless on at same time. If the wireless is on the wired needs to be turned off automatically and vice versa. However, this can not be up to the end user to manage! I have looked for third party applications and only have found http://www.wirelessautoswitch.com Does anyone know of anything else that is out there? Or possible something that can be done via group policy, etc.?

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  • What You Said: How You Share Your Photos

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite tips, tricks, and tools for sharing photos with friends and family. Now we’re back to highlight the ways HTG readers share their pics. Image available as wallpaper here. By far the most popular method of photo sharing was to upload the pictures to cloud-based storage. Many readers took advantage of sizable SkyDrive accounts. Dragonbite writes: I used to use PicasaWeb (uploaded from Shotwell) until I got the SkyDrive w/25 GB available. My imported pictures are automatically synchronized with SkyDrive and I then send out a link to whomever I want. I have another (desktop) computer where all of the pictures are stored from mine and my wife’s camera’s imports so if I need to free up some space on SkyDrive or my Windows 7 laptop, I double-check they are in the desktop computer before deleting them from my laptop (and thus from SkyDrive as well). I wish SkyDrive enabled some features like rotate, or searching by Tagged person. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • mounting vsphere 4.0 file system in ubuntu linux

    - by sravan
    hi all, I am using VSpere 4.0 for my project work. I needed 4-5 servers my project work which is based on Database. I felt the virtualisation is very good to get the 5 servers running good at the same time. It was running good until few days back. Yesterday, it suddenly crashed and i had no idea of the reason.Today, it did not even boot up. Now, i need to take the data backup from that system. In order to do the same, i got the hard drive from the machine and tried to mount it on local linux machine.But, i was not successful. The disk was not even recognized by the linux machine. Can some one please tell me how to mount it and get the required data? Thank you all

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  • General High-Level Assessment

    - by tcarper
    Guys and Gals, I've been tasked with a doozy of an assignment. The objective is something akin to "laying of hands" on several database servers which work in concert to provide data to various Web, Client-Server and Tablet-Sync'd distributed Client-Server programs. More specifically, I've been asked to come up with a "Maintenance Plan" which includes recommendations for future work to improve these machines' performance/reliability/security/etc. Might there be some good articles on teh interwebs ya'll could point me towards which would give me some good basis to start? Articles describing "These are the top 4 overarching categories and this is how you should proceed when drilling down on each of them" sort-of-thing would be fabulous. The Databases are all SQL 2005, however the compatibility level is 80 and they were originally created with ERwin based on SQL 6.5. The OSs are all Windows Server 2003. Thanks all! Tim

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  • End of Public Updates for Java SE 6

    - by Tori Wieldt
    It's important for developers and systems administrators to either make the transition over to Java SE 7 or to work with Oracle to get updates via the Java SE Support program. Have you updated to Java SE 7? Along with great features (Fork/Join, NIO, Project Coin), Java SE 7 is being updated and patched regularly. Java SE 7 has been out for over a year and is ready to download.  The last publicly available release of Oracle JDK 6 is to be released in February, 2013. This means that after 19 February 2013, all new security updates, patches and fixes for Java SE 6 and Java SE 5 will only be available through My Oracle Support and will thus require a commercial license with Oracle.    In the event you are not ready to migrate to Java SE 7, Oracle offers: Java SE Support for continued access to critical bug fixes and security fixes as well as general maintenance for JDK 6. Additionally, Java SE Advanced and Suite offers superior diagnostics and manageability tools that minimize the costs of deployment, monitoring and maintenance of Java-based IT environments. The Java SE Support Roadmap reflects an updated timeline for the End of Public Updates for JDK 6. The End of Public Updates date has been extended from November 2012 to February 2013, to allow some more time for the transition to JDK 7. Older releases of Java SE 6 will still be available on the Java SE archive, but will require a commercial license with Oracle for any new security updates, patches and fixes.  Th End of Public Updates for Java SE 6 will not impact the usage, availability, patching of Java SE 6 used for Fusion Middleware 11g and 12c. The support schedule for Java SE used for and in Fusion Middleware is not impacted by this announcement. For More Information Visit the Java SE page on Oracle.com.

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  • What are current options to scan or convert a hand written note to a file on my laptop?

    - by goldenmean
    I wonder how come there are not many options when it comes to scan or convert a device which could be connected to a laptop/desktop, which could - 1] Allow me to write with a digital pen on some special surface, which is connected to my laptop and thus converts my hand written notes to a pdf/jpg/word. (Microsoft's failed attempt at windows based tablet PC in past comes to mind, but not anymore) Any such solution I can use with my laptop? 2] A document scanning device, apart from a flat bed scanner, integrated these days into multi function printers; anything that is portable enough to connect to my laptop?

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  • Which built-in account is used for Anonymous Authentication in IIS 7?

    - by smwikipedia
    We know that Microsoft IIS 7.0 offer a slew of authentication methods such as Anonymous Authentication, Form Based Authentication, Digest Authentication, etc. I read from Professional IIS 7 published by Wrox that: When we use Anonymous Authentication, the end-user does not supply credentials, effectively mak- ing an anonymous request. IIS 7.0 impersonates a fixed user account when attempting to process the request (for example, to read the file off the hard disk). So, what is the fixed user account impersonated by IIS? Where can I see it? If I don't know what this account is, how could I assign proper permissions for the clients who are authenticated as anonymous users? Thanks.

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  • Optimal way to make MySQL backups for fairly large databases (MyISAM / InnoDB)

    - by WinkyWolly
    Currently we have one beefy MySQL database that runs a couple of high traffic Django based websites as well as some e-commerce websites of decent size. As a result we have a fair amount of large databases using both InnoDB and MyISAM tables. Unfortunately we've recently hit a wall due to the amount of traffic so I've setup another master server to help alleviate reads / backups. Now at the moment I simply use mysqldump with a few arguments and it's proven to be fine.. until now. Obviously mysqldump is a slow quick method however I believe we've outgrown its use. I now need a good alternative and have been looking into utilizing Maatkits mk-parallel-dump utility or an LVM snapshot solution. Succinct short version: I have a fairly large MySQL databases I need to backup Current method using mysqldump is inefficient and slow (causing issues) Looking into something such as mk-parallel-dump or LVM snapshots Any recommendations or ideas would be appreciated - since I have to re-do how we're doing things I rather have it done properly / most efficient :).

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  • Why doesn't SuperGenPass work on some sites when I use Chrome?

    - by Lunatik
    Bookmarklet SuperGenPass sometime fails to popup when I click the bookmark in Chrome. It does however work when on the same page works in Firefox; an example is http://www.engadget.com/login This behaviour also replicated on a new Chrome tab (understandably, there is no domain), but some sites just fail to launch it meaning you have to go to another site, open it up, enter in [something] to get the 'Regenerate password' link, enter the domain manually then finally enter your master password to get the generated password! Something about the makeup of the page seems to make SuperGenPass think that it isn't able/required to popup. The FAQ doesn't make any mention of this fact, neither does a quick Google turn up anything that looks relevant. Does anyone else have the same issue? How can it be fixed? I'm on Windows using the current release of Chrome (5.x at the moment, but probably 18.x by the time you read this next week based on Google's seemingly logarithmic release numbering).

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  • Problems when rendering code on Nvidia GPU

    - by 2am
    I am following OpenGL GLSL cookbook 4.0, I have rendered a tesselated quad, as you see in the screenshot below, and i am moving Y coordinate of every vertex using a time based sin function as given in the code in the book. This program, as you see on the text in the image, runs perfectly on built in Intel HD graphics of my processor, but i have Nvidia GT 555m graphics in my laptop, (which by the way has switchable graphics) when I run the program on the graphic card, the OpenGL shader compilation fails. It fails on following instruction.. pos.y = sin.waveAmp * sin(u); giving error Error C1105 : Cannot call a non-function I know this error is coming on the sin(u) function which you see in the instruction. I am not able to understand why? When i removed sin(u) from the code, the program ran fine on Nvidia card. Its running with sin(u) fine on Intel HD 3000 graphics. Also, if you notice the program is almost unusable with intel HD 3000 graphics, I am getting only 9FPS, which is not enough. Its too much load for intel HD 3000. So, sin(X) function is not defined in the OpenGL specification given by Nvidia drivers or something else??

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  • WCF REST Error Handler

    - by Elton Stoneman
    I’ve put up on GitHub a sample WCF error handler for REST services, which returns proper HTTP status codes in response to service errors.   The code is very simple – a ServiceBehavior implementation which can be specified in config to tag the RestErrorHandler to a service. Any uncaught exceptions will be routed to the error handler, which sets the HTTP status code and description in the response, based on the type of exception.   The sample defines a ClientException which can be thrown in code to indicate a problem with the client’s request, and the response will be a status 400 with a friendly error message:       throw new ClientException("Invalid userId. Must be provided as a positive integer");   - responds:   Request URL http://localhost/Sixeyed.WcfRestErrorHandler.Sample/ErrorProneService.svc/lastLogin?userId=xyz   Error Status Code: 400, Description: Invalid userId. Must be provided as a positive integer   Any other uncaught exceptions are hidden from the client. The full details are logged with a GUID to identify the error, and the response to the client is a status 500 with a generic message giving them the GUID to follow up on:       var iUserId = 0;     var dbz = 1 / iUserId;   - logs the divide-by-zero error and responds:   Request URL http://localhost/Sixeyed.WcfRestErrorHandler.Sample/ErrorProneService.svc/dbz     Error Status Code: 500, Description: Something has gone wrong. Please contact our support team with helpdesk ID: C9C5A968-4AEA-48C7-B90A-DEC986F80DA5   The sample demonstrates two techniques for building the response. For client exceptions, a friendly HTML response is sent in the body as well as the status code and description. Personally I prefer not to do that – it doesn’t make sense to get a 400 error and find text/html when you’re expecting application/json, but it’s easy to do if that’s the functionality you want. The other option is to send an empty response, which the sample does with server exceptions.   The obvious extension is to have multiple exceptions representing all the status codes you want to provide, then your code is as simple as throwing the relevant exception – UnauthorizedException, ForbiddenExeption, NotImplementedException etc – anywhere in the stack, and it will be handled nicely.

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