Search Results

Search found 31989 results on 1280 pages for 'get method'.

Page 549/1280 | < Previous Page | 545 546 547 548 549 550 551 552 553 554 555 556  | Next Page >

  • Making a sprite always point to another sprite in XNA

    - by Whitey
    I have a player sprite (playerTexture) and a crosshair sprite (crossTexture) in my game. I need to make the player sprite always face towards the crosshair. Does anyone know how to do this? I have tried doing it myself but the math involved boggles my mind. I know there's a rotation parameter in the spriteBatch.Draw() method but I'm unsure how to use it. Thanks!

    Read the article

  • Faster Matrix Multiplication in C#

    - by Kyle Lahnakoski
    I have as small c# project that involves matrices. I am processing large amounts of data by splitting it into n-length chunks, treating the chucks as vectors, and multiplying by a Vandermonde** matrix. The problem is, depending on the conditions, the size of the chucks and corresponding Vandermonde** matrix can vary. I have a general solution which is easy to read, but way too slow: public byte[] addBlockRedundancy(byte[] data) { if (data.Length!=numGood) D.error("Expecting data to be just "+numGood+" bytes long"); aMatrix d=aMatrix.newColumnMatrix(this.mod, data); var r=vandermonde.multiplyBy(d); return r.ToByteArray(); }//method This can process about 1/4 megabytes per second on my i5 U470 @ 1.33GHz. I can make this faster by manually inlining the matrix multiplication: int o=0; int d=0; for (d=0; d<data.Length-numGood; d+=numGood) { for (int r=0; r<numGood+numRedundant; r++) { Byte value=0; for (int c=0; c<numGood; c++) { value=mod.Add(value, mod.Multiply(vandermonde.get(r, c), data[d+c])); }//for output[r][o]=value; }//for o++; }//for This can process about 1 meg a second. (Please note the "mod" is performing operations over GF(2^8) modulo my favorite irreducible polynomial.) I know this can get a lot faster: After all, the Vandermonde** matrix is mostly zeros. I should be able to make a routine, or find a routine, that can take my matrix and return a optimized method which will effectively multiply vectors by the given matrix, but faster. Then, when I give this routine a 5x5 Vandermonde matrix (the identity matrix), there is simply no arithmetic to perform, and the original data is just copied. ** Please note: What I use the term "Vandermonde", I actually mean an Identity matrix with some number of rows from the Vandermonde matrix appended (see comments). This matrix is wonderful because of all the zeros, and because if you remove enough rows (of your choosing) to make it square, it is an invertible matrix. And, of course, I would like to use this same routine to convert any one of those inverted matrices into an optimized series of instructions. How can I make this matrix multiplication faster? Thanks! (edited to correct my mistake with Vandermonde matrix)

    Read the article

  • Error using Ksoap2 library in Android

    - by Joseph82
    I'm trying to use KSoap2 library. I put the file Ksoap2-android-assembly-2.5.7-jar-with-dependencies.jar in the directory workspace myproject libs Then I setted it in build path. (libraries) I have error just when I run the application: 11-27 10:32:56.260: E/dalvikvm(1593): Could not find class 'org.ksoap2.serialization.SoapObject', referenced from method associated to this code line: SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); I tried also with the steps suggested in this thread exception while using ksoap2 library for android whitout success

    Read the article

  • creating an executable file without a compiler

    - by Alterlife
    I came across an article a long while ago on how to write out a .com file directly without using any external tools. the method was to basically copy con myfile.com and then hit ctrl+alt+number for each instruction. I've lost the url for the guide... Google isn't helping much either. If you have the link, please could you post it.

    Read the article

  • Sending a JSON array to be received as a Dictionary<string,string>

    - by James Bond
    I have a method with the following signature: public ActionResult RenderFamilyTree(string name, Dictionary<string, string> children) I'm trying to call it from javascript using jQuery like this: $('#div_render').load( "<%= Url.Action("RenderFamilyTree") %>", { 'name': 'Raul', [ {'key':'key1','value':'value1'}, {'key':'key2','value':'value2'} ] }, function() { alert('Loaded'); } ); Am I missing something to get this to work?

    Read the article

  • JQuery Animation Question

    - by Sarfraz
    Hello, I have created a jquery animation that can be seen by clicking the Preview button on top: http://jsbin.com/anayi3/edit I have used the slideDown animation method. The problem is that all items slide down together. I want to each number to display after short delay. It should not be much of problem for experienced jquery developers. How to do that? Thanks in advance.

    Read the article

  • Installshield cannot find Vista Network drive : Recommended solution

    - by Run CMD
    Our installer writes common files, shared betweeen users, to a user-selectable location. However, in Vista (and maybe in win7 too), the installer does not see any network drives or network locations. This is because in Vista, the drive is mapped to the current user, and the installer starts elevated, as administrator. I can't imagine i'm the first to experience this problem, so what's the recommended solution for this ? Just ignore it, and provide your own "Copy database folder to network" method in the software ?

    Read the article

  • NSObject release destroys local copy of object's data

    - by Spider-Paddy
    I know this is something stupid on my part but I don't get what's happening. I create an object that fetches data & puts it into an array in a specific format, since it fetches asynchronously (has to download & parse data) I put a delegate method into the object that needs the data so that the data fetching object copies it's formatted array into an array in the calling object. The problem is that when the data fetching object is released, the copy it created in the caller is being erased, code is: In .h file @property (nonatomic, retain) NSArray *imagesDataSource; In .m file // Fetch item details ImagesParser *imagesParserObject = [[ImagesParser alloc] init:self]; [imagesParserObject getArticleImagesOfArticleId:(NSInteger)currentArticleId]; [imagesParserObject release] <-- problematic release // Called by parser when images parsing is finished -(void)imagesDataTransferComplete:(ImagesParser *)imagesParserObject { self.imagesDataSource = [ImagesParserObject.returnedArray copy]; // copy array to local variable // If there are more pics, they must be assembled in an array for possible UIImageView animation NSInteger picCount = [imagesDataSource count]; if(picCount > 1) // 1 image is assumed to be the pic already displayed { // Build image array NSMutableArray *tempPicArray = [[NSMutableArray alloc] init]; // Temp space to hold images while building for(int i = 0; i < picCount; i++) { // Get Nr from only article in detailDataSource & pic name (Small) from each item in imagesDataSource NSString *picAddress = [NSString stringWithFormat:@"http://some.url.com/shopdata/image/article/%@/%@", [[detailDataSource objectAtIndex:0] objectForKey:@"Nr"], [[imagesDataSource objectAtIndex:i] objectForKey:@"Small"]]; NSURL *picURL = [NSURL URLWithString:picAddress]; NSData *picData = [NSData dataWithContentsOfURL:picURL]; [tempPicArray addObject:[UIImage imageWithData:picData]]; } imagesArray = [tempPicArray copy]; // copy makes immutable copy of array [tempPicArray release]; currentPicIndex = 0; // Assume first pic is pic already being shown } else imagesArray = nil; // No need for a needless pic array // Remove please wait message [pleaseWaitViewControllerObject.view removeFromSuperview]; } I put in tons of NSLog lines to keep track of what was going on & self.imagesDataSource is populated with the returned array but when the parser object is released self.imagesDataSource becomes empty. I thought self.imagesDataSource = [ImagesParserObject.returnedArray copy]; is supposed to make an independant object, like as if it was alloc, init'ed, so that self.imagesDataSource is not just a pointer to the parser's array but is it's own array. So why does the release of the parser object clear the copy of the array. (I checked & double checked that it's not something overwriting self.imagesDataSource, commenting out [imagesParserObject release] consistently fixes the problem) Also, I have exactly the same problem with self.detailDataSource which is declared & populated in the exact same way as self.imagesDataSource I thought that once I call the parser I could release it because the caller no longer needs to refer to it, all further activity is carried out by the parser object through it's delegate method, what am I doing wrong?

    Read the article

  • Union with LINQ to XML

    - by Ryan Riley
    I need to union two sets of XElements into a single, unique set of elements. Using the .Union() extension method, I just get a "union all" instead of a union. Am I missing something? var elements = xDocument.Descendants(w + "sdt") .Union(otherDocument.Descendants(w + "sdt") .Select(sdt => new XElement( sdt.Element(w + "sdtPr") .Element(w + "tag") .Attribute(w + "val").Value, GetTextFromContentControl(sdt).Trim()) ) );

    Read the article

  • where to set wait cursor in long operation in MVP pattern?

    - by Benny
    For a long operation that will be executed in presenter, where to set the wait cursor? in View? the view shouldn't know too much about business logic, it is passive. in presenter? seems odd in presenter to call UI code. add method to View interface, like SetWait(bool), and call it in presenter? So what do you think?

    Read the article

  • Detecting iPhone camera orientation

    - by Stephen Petschulat
    I'm getting inconsistent results depending on whether I get the image directly from the camera in the callback or choosing it from the camera roll. In the UIImagePickerControllerDelegate callback method, the UIImage.imageOrientation comes up as UIImageOrientationRight no matter how the photo is taken. When reading it off the Camera Roll, a landscape shot (turned left) comes up UIImageOrientationUp while a portrait shot comes up UIImageOrientationRight. How can I reliably get the camera orientation in both situations?

    Read the article

  • Java GUI Overlay

    - by seurimas
    Hey, I want to make an little window like the sort of thing used by Teamspeak/Ventrillo or Steam/xFire where a window can be shown while still in a fullscreen game using Java. There was a similar question/answer ("How to create an overlay window in Java?") but that doesn't work for the particular game (EVE) whereas the previously mentioned overlays work just fine. What's the missing element? Or is it an entirely different method?

    Read the article

  • CustomRenderer for AutoComplete using google closure library

    - by Paul
    I'm looking to use one of the AutoComplete subclasses(Rich,Remote,RichRemote) and I'd like to use a CustomRenderer, however I don't see instructions for this and reading the documentation/source it appears that the Remote subclass is instantiated with a renderer of "var renderer = new goog.ui.AutoComplete.Renderer();" leaving me no option to change it while instantiating. Is there a setRenderer method on the AutoComplete base class similar to that on the goog.ui.Controls classes? Thanks, Paul

    Read the article

  • Detecting double tap in UIScrollView

    - by william-hu
    Hi, i searched much, the main way is subclass, override -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } but i use NSL(@"") in this method to display the times ,but can't work ,who can give me a way to detect double click in detail.thank you so much!

    Read the article

  • using Java interfaces

    - by mike_hornbeck
    I need to create interface MultiLingual, that allows to display object's data in different languages (not data itself, but introduction like "Author", "Title" etc.). Printed data looks like this : 3 grudnia 1998 10th of June 1924 Autor: Tolkien Tytul: LoTR Wydawnictwo: Amazon 2010 Author: Mitch Albom Title: Tuesdays with Morrie Publishing House: Time Warner Books 2003 37 360,45 PLN 5,850.70 GBP 3rd of December 1998 10th of June 1924 Author: Tolkien Title: LoTR Publishing House: Amazon 2010 Author: Mitch Albom Title: Tuesdays with Morrie Publishing House: Time Warner Books 2003 37,360.45 GBP 5,850.70 GBP Test code looks like this : public class Main { public static void main(String[] args){ MultiLingual gatecrasher[]={ new Data(3,12,1998), new Data(10,6,1924,MultiLingual.ENG), new Book("LoTR", "Tolkien", "Amazon", 2010), new Book("Tuesdays with Morrie", "Mitch Albom", "Time Warner Books",2003, MultiLingual.ENG), new Money(1232895/33.0,MultiLingual.PL), new Money(134566/23.0,MultiLingual.ENG), }; for(int i=0;i < gatecrasher.length;i++) System.out.println(gatecrasher[i]+"\n"); for(int i=0;i < gatecrasher.length;i++) System.out.println(gatecrasher[i].get(MultiLingual.ENG)+"\n"); } } So i need to introduce constants ENG, PL in MultiLingual interface, as well as method get(int language) : public interface MultiLingual { int ENG = 0; int PL= 1; String get(int lang); } And then I have class Book. Problem starts with the constructors. One of them needs to take MultiLingual.ENG as argument, but how to achieve that ? Is this the proper way? : class Book implements MultiLingual { private String title; private String publisher; private String author; public Book(String t, String a, String p, int y, MultiLingual lang){ } Or should I treat this MultiLingual.ENG as int variable , that will just change automatically constants in interface? Second constructor for book doesn't take MultLingual as argument, but following implementation is somehow wrong : public Book(String t, String a, String p, int y){ Book someBook = new Book(t, a, p, y, MultiLingual m); } I could just send int m in place of MultiLingual m but then I will have no control if language is set to PL or ENG. And finally get() method for Boook but I think at least this should be working fine: public String get(int lang){ String data; if (lang == ENG){ data = "Author: "+this.author+"\n"+ "Title: "+this.title+"\n"+ "Publisher: "+this.publisher+"\n"; } else { data = "Autor: "+this.author+"\n"+ "Tytul: "+this.title+"\n"+ "Wydawca: "+this.publisher+"\n"; } return data; } @Override public String toString(){ return ""; } }

    Read the article

  • what is the procedure followed to divide the background into squares like facebook supercity, farmvi

    - by Jeeva
    I have planned to develop a game in flex in which the users will build buildings on a plain surface. I want to divide those lands into pieces and allow the user to build the buildings on the pieces of the surface. How do i divide the land into pieces. I have seen face book application supercity, farm vilie etc. I want to develop same as that. What is the method followed to develop the squares in the background.

    Read the article

  • Morphing from an image to a shape in Silverlight 3

    - by Moo
    Hi, I have a requirement to morph from an image (png) to a shape (polygon) in Silverlight 3 as an effect, but of course there is no built in transition or method to do this. At the moment the best I have is fade one out and the other in, but can anyone suggest a decent alternative that may work or look better? Regards Moo

    Read the article

< Previous Page | 545 546 547 548 549 550 551 552 553 554 555 556  | Next Page >