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  • CouchDB crashes at startup when path to config file has space(s)

    - by Barry Wark
    I'm hoping to run CouchDB as a per-user Launch Agent on OS X. I'm using the coucdbx-core folder from the CouchDB Server.app as the base of my CouchDB deployment. I'd like each user to have their own couch instance (on a different port), necessitating separate config files for each instance. The logical place to put these files is in ~/Library/Application Support/ for each user. I can put the entire distribution in ~/Library/Application Support/my-app/coucdbx, and put the .ini at ~/Library/Application Support/my-app/local.ini. Starting couchdb as bin/couchdb -a ../local.ini (from ~/Library/Application Support/my-app/coucdbx) works great. But I'd like to save every user the ~50MB couchdbx and install the couchdbx-core in a shared location (e.g. within my app's .app bundle). When I do this, the path to the per-user config file contains a space, and I get the following error when starting CouchDB: $ bin/couchdb -n -a ~/Library/Application\ Support/us.physion.ovation/default.ini {"init terminating in do_boot",{{badmatch,{error,{bad_return,{{couch_app,start,[normal,["/Users/hs/prj/build-couchdb/build/etc/couchdb/default.ini","/Users/hs/prj/build-couchdb/build/etc/couchdb/local.ini"]]},{'EXIT',{{badmatch,{error,{error,enoent}}},[{couch_server_sup,start_server,1,[{file,"/Users/hs/prj/build-couchdb/dependencies/couchdb/src/couchdb/couch_server_sup.erl"},{line,56}]},{application_master,start_it_old,4,[{file,"application_master.erl"},{line,274}]}]}}}}}},[{couch,start,0,[{file,"/Users/hs/prj/build-couchdb/dependencies/couchdb/src/couchdb/couch.erl"},{line,18}]},{init,start_it,1,[]},{init,start_em,1,[]}]}} Is there any way to provide a config file at the command line, if that config file's path includes space(s)? Despite my best efforts in the mailing list archives, wiki and google, I haven't been able to find a solution or a definitive "it can't work". Any help greatly appreciated.

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  • How can I load .FBX files?

    - by gardian06
    I am looking into options for the model assets for my game. I have gotten pretty good with Blender, and want to use C++/DirectX9 (don't need all the excess from 10+), but Blender 2.6 exports .fbx not .x (by nature) and supposedly what is exported from Blender to .x is not entirely stable. In short how do I import .fbx models (I can work around not having animations if I must) into DirectX9? Is there a middleware, or conversion tool that will maintain stability?

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  • sql server 2008 cluster hang when a heavy load is run

    - by Billy OT
    we have a sql server 2008 active/active cluster running on wondows 2008R2 O/S. 14GB RAM, 4xCPU. we have set a ceiling of 12GB for sql server. We're running an agent job which loads 3 million records to a database. during this load the job fails and the cluster seems to attempt to fail over to the other node but unsuccessfully i.e., the cluster address is no longer accessible. we have to manually fail the cluster node back. during the load on viewing task manager we can see that memory usage hits a max of 12.5GB and CPU at times hits 100% on all 4 CPU, but for the most part fluctuates at an average of about 60%. I suppose my question is, will a cluster try to fail over if memory or CPU are taking a heavy hit? or am i barking up the wrong tree? also any ideas why it wouldn't fully fail over? we've crawled through logs, of which there are a lot, and can't find anything useful. we've also tried recreating the issue but it ran successfully at a later time. Also 3 million rows doesn't seem like a lot but in terms of resources should 14GB RAM and 4xCPU not be sufficient? Further information on this, we ran the load again today and corrupted the database! We received the error message : LogWriter: Operating system error 170. It looks like, under the heavy load, the sql cluster attempted to fail over and in doing so migrated a lun (or drive) which meant the disk was no longer reachable. (this is just our theory). The database is now 'suspect' and requiring restoration. The 170 error above also indicates that on failing over to the other node, the sql service could not start as it was already in use, therefore it couldn't fail over fully?? But I'm wondering why would it need to fail over in the first place? My assumptions could be completely wrong on this, so any ideas would be appreciated.

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  • Nginx Server Block Port 8081 Path to Root Folder

    - by Pamela
    I'm trying to password protect all of port 8081 on my Nginx server. The only thing this port is used for is PhpMyAdmin. When I navigate to https://www.example.com:8081, I successfully get the default Nginx welcome page. However, when I try navigating to the PhpMyAdmin directory, https://www.example.com:8081/phpmyadmin, I get a "404 Not Found" page. Permission for my htpasswd file is set to 644. Here is the code for my server block: server { listen 8081; server_name example.com www.example.com; root /usr/share/phpmyadmin; auth_basic "Restricted Area"; auth_basic_user_file htpasswd; } I have also tried entirely commenting out #root /usr/share/phpmyadmin; However, it doesn't make any difference. Is my problem confined to using the incorrect root path? If so, how can I find the root path for PhpMyAdmin? If it makes any difference, I'm using Ubuntu 14.04.1 LTS with Nginx 1.4.6 and ISPConfig 3.0.5.4p3.

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  • iSCSI targets don't appear after rescan

    - by asmr
    Hi everybody, I have an Equallogic 4000PS SAN box to which I have connected 2 x ESX 4.0.0 hosts sharing the LUNs. I have an older ESX 3.5 host which I want to setup to share the same LUNs. I have setup a vmkernel port with 2 NICs attached to 2 the iSCSI switch. When I perform an iSCSI software adapter rescan, it takes a long time and it doesn't find the targets. In the ESX-3.5 host's log file I find these messages: Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.394 cpu5:1039)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.394 cpu5:1039)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.394 cpu5:1039)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.397 cpu0:1040)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.397 cpu0:1040)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.397 cpu0:1040)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.442 cpu1:1040)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.442 cpu1:1040)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:52:48 sc59 vmkernel: 368:19:23:11.442 cpu1:1040)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.874 cpu3:1040)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.874 cpu3:1040)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.874 cpu3:1040)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.884 cpu4:1041)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.884 cpu4:1041)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.884 cpu4:1041)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.888 cpu3:1040)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.888 cpu3:1040)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:09 sc59 vmkernel: 368:19:27:32.888 cpu3:1040)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.042 cpu7:1039)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.042 cpu7:1039)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.042 cpu7:1039)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.044 cpu3:1040)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.044 cpu3:1040)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.044 cpu3:1040)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.045 cpu4:1041)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.045 cpu4:1041)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:09 sc59 vmkernel: 368:19:27:33.045 cpu4:1041)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.308 cpu3:1040)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.309 cpu3:1040)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.309 cpu3:1040)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.598 cpu2:1040)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.598 cpu2:1040)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.598 cpu2:1040)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.600 cpu7:1039)WARNING: SCSI: 279: SCSI device type 0xd is not supported. Cannot create target vmhba1:288:0 Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.600 cpu7:1039)WARNING: SCSI: 1293: LegacyMP Plugin could not claim path: vmhba1:288:0. Not supported Mar 30 08:57:10 sc59 vmkernel: 368:19:27:33.600 cpu7:1039)WARNING: ScsiPath: 3187: Plugin 'legacyMP' had an error (Not supported) while claiming path 'vmhba1:C0:T288:L0'.Skipping the path. Any ideas what the problem is?

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  • svn using nginx Commit failed: path not found

    - by Alaa Alomari
    I have built svn server on my nginx webserver. my nginx configuration is server { listen 80; server_name svn.mysite.com; location / { access_log off; proxy_pass http://svn.mysite.com:81; proxy_set_header X-Real-IP $remote_addr; proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; } location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include fastcgi_params; } } Now, i can svn co and svn up normally without having any problem and when i try to commit i get error: $svn up At revision 1285. $ svn info Path: . URL: http://svn.mysite.com/elpis-repo/crons Repository Root: http://svn.mysite.com/elpis-repo Repository UUID: 5303c0ba-bda0-4e3c-91d8-7dab350363a1 Revision: 1285 Node Kind: directory Schedule: normal Last Changed Author: alaa Last Changed Rev: 1280 Last Changed Date: 2012-04-29 10:18:34 +0300 (Sun, 29 Apr 2012) $svn st M config.php $svn ci -m "Just a test, add blank line to config" config.php Sending config.php svn: Commit failed (details follow): svn: File 'config.php' is out of date svn: '/elpis-repo/!svn/bc/1285/crons/config.php' path not found if i try to svn co on port 81 (my proxy_pass which is apache) and then svn ci, it will work smoothly! but why it doesn't work when i use nginx to accomplish it? any idea is highly appreciated.

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  • Ubuntu Software Center will not load and cannot be removed

    - by Drew Z.
    My Ubuntu Software Center has stopped working and I have been trying to uninstall/re-install it. This is the error that I repeatedly keep receiving: drew@drew-Aspire-5750:~$ sudo apt-get remove software-center [sudo] password for drew: Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/dl.google.com_linux_chrome_deb_dists_stable_main_binary-i386_Packages E: The package lists or status file could not be parsed or opened. drew@drew-Aspire-5750:~$ sudo apt-get autoremove software-center Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/dl.google.com_linux_chrome_deb_dists_stable_main_binary-i386_Packages E: The package lists or status file could not be parsed or opened. drew@drew-Aspire-5750:~$ Any help would be gratefully appreciated.

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  • Ubuntu Won't Load Up

    - by Russ
    I'm having trouble with Ubuntu. It was working fine on Weds 24/08/12. Fired up my laptop yesterday and came up with the Grub screen. What I basically want to know is how do I get back to normal service? I'm pretty illiterate when it comes to Ubuntu/Linux systems. I think I'm running the latest version of Ubuntu. Currently using the 11.10 trial which I burnt to disc to use my laptop at the minute to post this question. This is the first screen I get come up. 'http://img.photobucket.com/albums/v419/R1187/20121025_173033.jpg' Following the first option it just takes me to a black screen with a flashing underscore. Pretty sure it doesn't allow me to enter any text. When I follow the second option I get this screen: I've tried following the advice on this question, but it hasn't done the trick. It keeps asking me if it's mounted. Any help will be appreciated. Ideally I'd like to get things back to normal. Failing that copying my data from the hard drive to an external one and reinstalling Ubuntu would be fine.

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  • Export NFS path containing "-" (dash)

    - by qdot
    I'm in a bit of a pinch with NFS exports file. Specifically, I can't find a way to export a directory containing "-" in the path name. Manual (exports(5)) states: Also, each line may have one or more specifications for default options after the path name, in the form of a dash ("-") followed by an option list. The option list is used for all subsequent exports on that line only. It then states: If an export name contains spaces it should be quoted using double quotes. You can also specify spaces or other unusual character in the export name using a backslash followed by the character code as three octal digits. Unfortunately, that is not the case. Specifically, if the pathname contains "-", either verbatim, or with \055 or is enclosed in double quotes, it still refers to the name without "-" Any ideas? I have a large number of directories, all of the form /vol/buildsystem-s3c2440 /vol/buildsystem-tao3530 and I'd prefer to have them all available as nfs exports. Short of replacing the "-" with "_" everywhere in the scripts, can it be done with "-" ?

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  • IE9, HTML5 and truck load of other stuff happening around the web

    - by Harish Ranganathan
    First of all, I haven’t been updating this blog as regularly as it used to be.  Primarily, due to the fact was I was visiting a lot of cities talking about SharePoint, Web Matrix, IE9 and few other stuff.  IE9 is my new found love and I simply think we have done great work in improving the browser and browsing experiences for our users. This post would talk about IE, general things happening around the web and few misconceptions around IE (I had earlier written about IE8 and common myths When you think about the way web has transformed, its truly amazing.  Rewind back to late 90s and early 2000s, web was a luxury.  There were lot of desktop applications running around and web applications was starting to pick up.  Primarily reason was not a lot of folks were into web development and the areas of web were confined to HTML and JavaScript.  CSS was around here and there but no one took it so seriously.  XML, XSLT was fast picking up and contributed to decent web development techniques. So as a web developer all we had to worry about was, building good looking websites which worked well with IE6 and occasionally with Safari.  Firefox was  not even in the picture then and so was Chrome.  But with the various arms of W3C consortium and other bodies working actively on stuff like CSS, SVG and XHTML, few more areas came into picture when it comes to browsers supporting standards.  IE6 for sure wasn’t up to the speed and the main issue we were tackling then was privacy and piracy.  We did invest a lot of our efforts to curb piracy and one of the steps into it was that, IE7 the next version of IE would install only on genuine windows machines.  What this means, is that, people who were running pirated windows xp knowingly/unknowingly could not install IE7 and the limitations of IE6 really hurt them.  One more thing of importance is that, if you were running pirated windows, lots of chances that you didn’t get the security updates and thereby were vulnerable to run viruses/trojans on your system. Many of them actually block using IE in the first place and make it difficult to browse.  SP2 came as a big boon but again was there only for genuine windows machines. With Firefox coming as a free install and also heavily pushed by Google then, it was natural that people would try an alternative.  By then, we had started working on IE8 supporting the best standards (note HTML5, CSS 2.1 and other specs were then work in progress.  they are still) Later, Google in their infinite wisdom realized that with Firefox they were going nowhere and they released Chrome.  Now, they heavily push Chrome even for Firefox users, which is natural since its their browser. In the meanwhile, these browsers push their updates as mandatory and therefore have a very short lifecycle to add enhancements and support for stuff like CSS etc., Meanwhile, when IE8 came out, it really was the best standards supported browser and a lot of people saw our efforts in improving our browser. HTML5 is the buzz word in the industry and there is a lot of noise being made by many browsers claiming their support for it.  IE8 doesn’t have much support for HTML5.  But, with IE9 Beta, we have great support for many of HTML5 specifications.  Note that, HTML5 is still work under progress and one of the board of members working on the spec has mentioned that these specs might change and relying on them heavily is dangerous.  But, some of the advances such as video tag, etc., are indeed supported in IE9 Beta.  IE9 Beta also has full hardware acceleration support which other browsers don’t have. IE8 had advanced security features such as smartscreen filter, in-private browsing, anti-phishing and a lot of other stuff.  IE9 builds on top of these with the best in town security standards as well as support for HTML5, CSS3, Hardware acceleration, SVG and many other advancements in browser.  Read more at http://www.beautyoftheweb.com/#/highlights/html5  To summarize, IE9 Beta is really innovative and you should try it to believe what it provides.  You can visit http://www.beautyoftheweb.com/  to install as well as read more on this. Cheers !!!

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  • TimeStamp and mini-ETL (extract, transform, load)

    - by Tomaz.tsql
    Short example how to use Timestamp for a mini ETL process of your data. example below is following: Table_1 is production table on server1 Table_2 is datawarehouse table on server2 where datawarehouse is located Every day data are extracted, transformed and loaded to dataware house for further off-line usage and data analysis and business decision support. 1. Creating the environment if object_id ('table_1') is not null drop table table_1; go if object_id ('table_2') is not null drop...(read more)

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  • How to load stacking chunks on the fly?

    - by Brettetete
    I'm currently working on an infinite world, mostly inspired by minecraft. A Chunk consists of 16x16x16 blocks. A block(cube) is 1x1x1. This runs very smoothly with a ViewRange of 12 Chunks (12x16) on my computer. Fine. When I change the Chunk height to 256 this becomes - obviously - incredible laggy. So what I basically want to do is stacking chunks. That means my world could be [8,16,8] Chunks large. The question is now how to generate chunks on the fly? At the moment I generate not existing chunks circular around my position (near to far). Since I don't stack chunks yet, this is not very complex. As important side note here: I also want to have biomes, with different min/max height. So in Biome Flatlands the highest layer with blocks would be 8 (8x16) - in Biome Mountains the highest layer with blocks would be 14 (14x16). Just as example. What I could do would be loading 1 Chunk above and below me for example. But here the problem would be, that transitions between different bioms could be larger than one chunk on y. My current chunk loading in action For the completeness here my current chunk loading "algorithm" private IEnumerator UpdateChunks(){ for (int i = 1; i < VIEW_RANGE; i += ChunkWidth) { float vr = i; for (float x = transform.position.x - vr; x < transform.position.x + vr; x += ChunkWidth) { for (float z = transform.position.z - vr; z < transform.position.z + vr; z += ChunkWidth) { _pos.Set(x, 0, z); // no y, yet _pos.x = Mathf.Floor(_pos.x/ChunkWidth)*ChunkWidth; _pos.z = Mathf.Floor(_pos.z/ChunkWidth)*ChunkWidth; Chunk chunk = Chunk.FindChunk(_pos); // If Chunk is already created, continue if (chunk != null) continue; // Create a new Chunk.. chunk = (Chunk) Instantiate(ChunkFab, _pos, Quaternion.identity); } } // Skip to next frame yield return 0; } }

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  • How to configure mod_proxy_balancer to gracefully fail under high load

    - by bramp
    We have a system which has one Apache instance in front of multiple tomcats. These tomcats then connect to various databases. We balance the load to the tomcat with mod_proxy_balancer. Currently we are receiving 100 requests a second, the load on the Apache server is quite low, but due to database heavy operations on the tomcats, the load there is roughly 25% (of what I estimate they can handle). In a few weeks there is an event happening and we estimate that our requests will jump significant, maybe by a factor of 10. I'm doing everything I can do reduce the load on our tomcats, but I know we are going to run out of capacity, so I would like to fail gracefully. By this I mean, instead of trying to deal with too many connections which all timeout, I would like Apache to somehow monitor average response time, and as soon as the response time to Tomcat is getting above some threshold, I would like a error page displayed. This means that users who are lucky still get a page rendered quickly, and those who are unlucky get a error page quickly. Instead of everyone waiting far too long for their page, and eventually everyone timing out, and the database being swamped with queries which are never used. Hopefully this makes sense, so I was looking for suggestions on how I could achieve this. thanks

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  • haproxy - pass original / remote ip in tcp mode

    - by Vito Botta
    I've got haproxy set up with keepalived for load balancing and ip failover of a percona cluster, and since it works great I'd like to use the same lb / failover for another service/daemon. I've configured haproxy this way: listen my_service 0.0.0.0:4567 mode tcp balance leastconn option tcpka contimeout 500000 clitimeout 500000 srvtimeout 500000 server host1 xxx.xxx.xxx.xx1:4567 check port 4567 inter 5000 rise 3 fall 3 server host2 xxx.xxx.xxx.xx2:4567 check port 4567 inter 5000 rise 3 fall 3 The load balancing works fine, but the service sees the IP of the load balancer instead of the actual IPs of the clients. In http mode it's quite easy to have haproxy pass along the remote IP, but how do I do in tcp mode? This is critical due to the nature of the service I need to load balance. Thanks! Vito

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  • How to move an UIView along a curved CGPath according to user dragging the view

    - by Felipe Cypriano
    I'm trying to build a interface that the user can move his finger around the screen an a list of images moves along a path. The idea is that the images center nevers leaves de path. Most of the things I found was about how to animate using CGPath and not about actually using the path as the track to a user movement. I need to objects to be tracked on the path even if the user isn't moving his fingers over the path. For example (image bellow), if the object is at the beginning of the path and the user touches anywhere on the screen and moves his fingers from left to right I need that the object moves from left to right but following the path, that is, going up as it goes to the right towards the path's end. This is the path I've draw, imagine that I'll have a view (any image) that the user can touch and drag it along the path, there's no need to move the finger exactly over the path. If the user move from left to right the image should move from left to right but going up if need following the path. This is how I'm creating the path: CGPoint endPointUp = CGPointMake(315, 124); CGPoint endPointDown = CGPointMake(0, 403); CGPoint controlPoint1 = CGPointMake(133, 187); CGPoint controlPoint2 = CGPointMake(174, 318); CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, endPointUp.x, endPointUp.y); CGPathAddCurveToPoint(path, NULL, controlPoint1.x, controlPoint1.y, controlPoint2.x, controlPoint2.y, endPointDown.x, endPointDown.y); Any idead how can I achieve this?

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  • JMonkey Engine (JME) load Blender scene with textures?

    - by leigero
    I am having the hardest time trying to accomplish the simplest task. I have created a floor and 4 walls (not that complicated) in Blender. I added a basic material and cloud texture so they have something to look at other than gray. When I import them into JMonkey they show up as solid white objects with no shading or depth. White silhouettes. I thought this may be a lighting issue, but I have ambient light added to the scene. I can remove that light or adjust its intensity and it has no affect on the scene. I exported all Blender files into OgreXML format, then converted them to .j3o format in JMonkey. I renamed the textures to match their corresponding mesh and this didn't do anything. Does anybody know how to create a flat object and put it into JMonkey with a texture? This sounds simple and there is absolutely no information on this. This should be step 1!

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  • Ubuntu 12.04 - HP ProLiant DL380 G4 - Load Maxes Out / Unresponsive

    - by Brian S
    Trying to post this question on here. I've posted it on the Ubuntu forums as well with no replies. Recently I upgraded an HP ProLiant DL380 G4 server from Ubuntu 10.04 server to Ubuntu 12.04 server. Upon doing so, the server will not - at random times - get to a load of 400+ and then become completely non-responsive. I use an SNMP graphing program (cacti) and the load steadily increases by about 10 every five minutes until it gets over 400 and the graphing stops. The graphs may not be accurate, but the CPU load averages about 3% before this happens - and right when the load starts increasing, it jumps to about 25% for 15 minutes and dramatically dips down to less than 1% (about 0.3%) until the graphing stops. I'm not able to open a SSH tunnel to the server to do anything. I've checked the /var/log/syslog and all logging stops at that time as well - with nothing else in there. The odd thing is - the server still responds to DNS queries for the zones it is authoritative on during this time - and at normal speed. Just not sure what the next step would be in order to find out what is going on - and how this issue can be corrected. The server cannot stay with Ubuntu 10.04 Server and needs to stay upgraded.

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  • Install a Wii Game Loader for Easy Backups and Fast Load Times

    - by Jason Fitzpatrick
    We’ve shown you how to hack your Wii for homebrew software and DVD playback as well as how to safeguard and supercharge your Wii. Now we’re taking a peek at Wii game loaders so you can backup and play your Wii games from an external HDD. Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Lord of the Rings Movie Parody Double Feature [Video] Turn a Webpage into an Asteroids-Styled Shooting Game in Opera Dolphin Browser Mini Leaves Beta; Sports New GUI, Easy Bookmarking, and More Updated Google Goggles Scans Faster; Solves Sudoku Puzzles Snowy Castle Retreat in the Mountains Wallpaper Fix TV Show Sorting Issues on iOS Devices

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  • What methods should save/load a game state

    - by vedi
    There are a lot of articles about how to save a state of a game and they are pretty good. But I have one conceptual misunderstanding where should I save the state? My game has number of screens and pair of them are MainMenuScreen and MainSceneScreen these are inherited from Screen class. MainMenuScreen is shown at start of the game the MainSceneScreen little later. What is the problem? I navigated to MainSceneScreen, forced Android to stop the application (I change a language settings on the device to achieve it, please let me know if I'm wrong). After that I select the application again and I can see MainMenuScreen is shown. But I want MainSceneScreen to be shown. I suppose I should override resume method. But what class I should override? I have class PsGame that extends Game class of libgdx. I put breakpoints to its resume method and it turned out that method was not called. I investigated the problem and I've found little strange code in onResume method of AndroidApplication class of libgdx: if (!firstResume) graphics.resume(); else firstResume = false; My debugger said firstResume was true and didn't go to *graphics.resume()*line. Sorry for a lot of words but could you answer following question: What did I do wrong? What methods should I override? Thank you in advance.

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  • How to configure mod_proxy_balancer to gracefully fail under high load

    - by bramp
    We have a system which has one Apache instance in front of multiple tomcats. These tomcats then connect to various databases. We balance the load to the tomcat with mod_proxy_balancer. Currently we are receiving 100 requests a second, the load on the Apache server is quite low, but due to database heavy operations on the tomcats, the load there is roughly 25% (of what I estimate they can handle). In a few weeks there is an event happening and we estimate that our requests will jump significant, maybe by a factor of 10. I'm doing everything I can do reduce the load on our tomcats, but I know we are going to run out of capacity, so I would like to fail gracefully. By this I mean, instead of trying to deal with too many connections which all timeout, I would like Apache to somehow monitor average response time, and as soon as the response time to Tomcat is getting above some threshold, I would like a error page displayed. This means that users who are lucky still get a page rendered quickly, and those who are unlucky get a error page quickly. Instead of everyone waiting far too long for their page, and eventually everyone timing out, and the database being swamped with queries which are never used. Hopefully this makes sense, so I was looking for suggestions on how I could achieve this. thanks

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  • XNA: Huge Tile Map, long load times

    - by Zach
    Recently I built a tile map generator for a game project. What I am very proud of is that I finally got it to the point where I can have a GIANT 2D map build perfectly on my PC. About 120000pixels by 40000 pixels. I can go larger actually, but I have only 1 draw back. #1 ram, the map currently draws about 320MB of ram and I know the Xbox allows 512MB I think? #2 It takes 20 mins for the map to build then display on the Xbox, on my PC it take less then a few seconds. I need to bring that 20 minutes of generating from 20 mins to how ever little bit I can, and how can a lower the amount of RAM usage while still being able to generate my map. Right now everything is stored in Jagged Arrays, each piece generating in a size of 1280x720 (the mother piece). Up to the amount that I need, every block is exactly 40x40 pixels however the blocks get removed from a List or regenerated in a List depending how close the mother piece is to the player. Saving A LOT of CPU, so at all times its no more then looping through 5184 some blocks. Well at least I'm sure of this. But how can I lower my RAM usage without hurting the size of the map, and how can I lower these INSANE loading times? EDIT: Let me explain my self better. Also I'd like to let everyone know now that I'm inexperienced with many of these things. So here is an example of the arrays I'm using. Here is the overall in a shorter term: int[][] array = new int[30][]; array[0] = new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; array[1] = new int[] { 1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 }; that goes on for around 30 arrays downward. Now for every time it hits a 1, it goes and generates a tile map 1280x720 and it does that exactly the way it does it above. This is how I loop through those arrays: for (int i = 0; i < array.Length; i += 1) { for (int h = 0; h < array[i].Length; h += 1) { } { Now how the tiles are drawn and removed is something like this: public void Draw(SpriteBatch spriteBatch, Vector2 cam) { if (cam.X >= this.Position.X - 1280) { if (cam.X <= this.Position.X + 2560) { if (cam.Y >= this.Position.Y - 720) { if (cam.Y <= this.Position.Y + 1440) { if (visible) { if (once == 0) { once = 1; visible = false; regen(); } } for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles[i].Draw(spriteBatch, cam); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles[i].Draw(spriteBatch, cam); } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } else { once = 0; for (int i = Tiles.Count - 1; i >= 0; i--) { Tiles.RemoveAt(i); } for (int i = unWalkTiles.Count - 1; i >= 0; i--) { unWalkTiles.RemoveAt(i); } } } } If you guys still need more information just ask in the comments.

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  • Glade is crashing in Ubuntu 13.10 when I load a file done in Ubuntu 12.04

    - by costales
    I made this file in Ubuntu 12.04 and all is working perfect with Glade: http://bazaar.launchpad.net/~costales/gui-ufw/gufw-13.10/view/227/data/ui/preferences.ui But in Ubuntu 13.10 and Glade 3.14.2, when I'm opening that file, I get this dump: (glade:2626): GladeUI-ERROR **: Unable to get GladeWidget for internal child vbox It's the line: <child internal-child="vbox"> Please, how can I fix this? Thanks in advance!

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  • Dynamically load and call delegates based on source data

    - by makerofthings7
    Assume I have a stream of records that need to have some computation. Records will have a combination of these functions run Sum, Aggregate, Sum over the last 90 seconds, or ignore. A data record looks like this: Date;Data;ID Question Assuming that ID is an int of some kind, and that int corresponds to a matrix of some delegates to run, how should I use C# to dynamically build that launch map? I'm sure this idea exists... it is used in Windows Forms which has many delegates/events, most of which will never actually be invoked in a real application. The sample below includes a few delegates I want to run (sum, count, and print) but I don't know how to make the quantity of delegates fire based on the source data. (say print the evens, and sum the odds in this sample) using System; using System.Threading; using System.Collections.Generic; internal static class TestThreadpool { delegate int TestDelegate(int parameter); private static void Main() { try { // this approach works is void is returned. //ThreadPool.QueueUserWorkItem(new WaitCallback(PrintOut), "Hello"); int c = 0; int w = 0; ThreadPool.GetMaxThreads(out w, out c); bool rrr =ThreadPool.SetMinThreads(w, c); Console.WriteLine(rrr); // perhaps the above needs time to set up6 Thread.Sleep(1000); DateTime ttt = DateTime.UtcNow; TestDelegate d = new TestDelegate(PrintOut); List<IAsyncResult> arDict = new List<IAsyncResult>(); int count = 1000000; for (int i = 0; i < count; i++) { IAsyncResult ar = d.BeginInvoke(i, new AsyncCallback(Callback), d); arDict.Add(ar); } for (int i = 0; i < count; i++) { int result = d.EndInvoke(arDict[i]); } // Give the callback time to execute - otherwise the app // may terminate before it is called //Thread.Sleep(1000); var res = DateTime.UtcNow - ttt; Console.WriteLine("Main program done----- Total time --> " + res.TotalMilliseconds); } catch (Exception e) { Console.WriteLine(e); } Console.ReadKey(true); } static int PrintOut(int parameter) { // Console.WriteLine(Thread.CurrentThread.ManagedThreadId + " Delegate PRINTOUT waited and printed this:"+parameter); var tmp = parameter * parameter; return tmp; } static int Sum(int parameter) { Thread.Sleep(5000); // Pretend to do some math... maybe save a summary to disk on a separate thread return parameter; } static int Count(int parameter) { Thread.Sleep(5000); // Pretend to do some math... maybe save a summary to disk on a separate thread return parameter; } static void Callback(IAsyncResult ar) { TestDelegate d = (TestDelegate)ar.AsyncState; //Console.WriteLine("Callback is delayed and returned") ;//d.EndInvoke(ar)); } }

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  • Ubuntu cant load sound cart

    - by Reza Marefaty
    I have installed Ubuntu 12 and i cant see any volume controller on it and so no audio player can detect any sound card and nothing shown in system setting - sound - output tab. but i can see my hard ware by typing this command : aplay -l Return : List of PLAYBACK Hardware Devices ** card 0: Intel [HDA Intel], device 0: HDA Generic [HDA Generic] Subdevices: 1/1 Subdevice #0: subdevice #0 card 1: U0x4d90x20 [USB Device 0x4d9:0x20], device 0: USB Audio [USB Audio] Subdevices: 1/1 Subdevice #0: subdevice #0 card 2: Generic [HD-Audio Generic], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 How can i activate sound ? Edit : This info may helep for the solution : sudo lspci | grep Audio 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) 04:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI Cedar HDMI Audio [Radeon HD 5400/6300 Series]

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  • Network Load Balancing and AnyCast Routing

    - by user126917
    Hi All can anyone advise on problems with the following? I am planning on installing the following setup on my estate: I have 2 sites that both have a large amount of users. Goals are to keep things simple for the users and to have automatic failover above the database level. Our Database will exist at the primary site and be async mirrored to the secondary site with manual failover procedures.The database generate sequential ID's so distributing it is not an option. I plan to site IIS boxes at both sites with all of the business logic on them and heavy operations. The connections to SQL will be lightweight and DB reads will be cached on IIS. On this layer I plan to use Windows network load balancing and have the same IP or IPs across all IIS boxes at both sites. This way there will be automatic failover and no single point of failure. Also users can have one web address regardless of which site they are in automatically be network load balanced to their local IIS. This is great but obviously our two sites are on different subnets and as this will be one IP address with most of our traffic we can't go broadcasting everything across the link between the sites. To solve this problem we plan to use AnyCast routing over our network layer to route the traffic to the most local box that is listening which will be defined by the network load balancing. Has anyone used this setup before? Can anyone think of any issues with this? Also some specifics I can't find anywhere at the moment. If my Windows box is assigned an IP and listening on that IP but network load balancing is not accepting specific traffic then will AnyCast route away from that? Also can I AnyCast on a socket level?

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