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  • perl - converting a date into a string

    - by Jason
    I need to convert a date to a string, the date is entered as 07/04/2010 and should then read July 4th 2010. It should also be able to be entered using singe digits instead of double (7 instead of 07, and it needs to add the 20 to the year if the user enters only /10) This is what I have so far - #!/usr/bin/perl use CGI qw(:standard); use strict; #declare variables my ($date, $month, $day, $year); my @months = ("January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"); #assign input item to variable $date = param('Date'); #break date apart $date =~ /([0-9]{1,2})\/([0-9]{1,2})\/([0-9]{2,2}|20[0-9]{2,2})/; $month = $1; $day = $2; $year = $3; unless($year =~ /20[0-9]{2,2}/){ $year = "20".$year; } $date = $months[int($1)]." ".$day.", ".$year; #display date print "<HTML><HEAD><TITLE>The Date</TITLE></HEAD>\n"; print "<BODY>\n"; print "The date is: $date\n"; print "</BODY></HTML>\n"; However I keep getting errors Use of uninitialized value in pattern match (m//) at c08ex6.cgi line 14. Use of uninitialized value in pattern match (m//) at c08ex6.cgi line 18. Use of uninitialized value in concatenation (.) or string at c08ex6.cgi line 19. Use of uninitialized value in int at c08ex6.cgi line 21. Use of uninitialized value in concatenation (.) or string at c08ex6.cgi line 21.

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  • Problems with video conversions through the web (local host)

    - by ron-d
    Hello, I get the following errors when I attempt video format conversions called from the local host: “An invalid media type was specified” for M4V to WMV conversions. “One or more arguments are invalid” for MP4 to WMV conversions. Here are the details of the problems: I’ve written a dll in C# that accepts videos in the formats AVI, WMV, M4V and MP4 and performs the following actions: Creates a copy of the input video in WMV format . Creates a WAV file of the input video audio portion. Creates a JPG image from a frame of the input video. I attached the dll to an ASP.NET web project that performs the dll actions. When tested through the developer studio, the actions are performed as intended for all formats. When I place the web project in place to be read when the local host is called through the web browser, the following behavior takes place: WMV format: All actions performed as intended. AVI format: Creates WMV file – OK Creates JPG image – OK Creates empty WAV file – problem. M4V format: Creates empty WAV file – problem. Does not create WMV file -problem Does not create JPG file –problem Throws me the error “An invalid media type was specified” MP4 format: Creates empty WAV file – problem. Does not create WMV file -problem Does not create JPG file –problem Throws me the error “One or more arguments are invalid” When I check their security property, all the files have the same permission access parameters (when I check their security property. Can anyone guide me as to how to solve these problems when the web project is called from the local host? Thank you.

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  • JQuery modal box form validation

    - by vikitor
    Hi, I was using a view to create an object for my specific project, but now I have to adapt this to another requirements, such as the creation of this object must be integrated in the creation of another one. The thing is, that this object must be created before starting to create the other one, and the way of doing it will be poping up a modal dialog box with JQuery with the form to create it. I've got to adapt the creation and it works fine, except for the validation messages. It is made in the controller like : if (not.NotName.Trim().Length == 0) { ModelState.AddModelError("NotName", "Name is required"); } if (_notification.checkIfExists(not.NotName, not.NotRecID)) { ModelState.AddModelError("NotName", "Notification already exists"); } And before with a normal view it worked fine, but now I'm not able to get the validation messages as I did. How can you get this validation messages thrown by the controller in the Modal Box? Because now when I made a mistake on purpose in the form in order to get the error it doesn't appear. I've seen the error is displayed in the site, because I've seen it on firebug, but it doesn't appear in my model box. How can I retrieve this errors? Do you know any tutorial that could help me with this? Thank you

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  • EF in a UserControl can't see the app.config?

    - by Sven
    I just created a user control. This control also makes use of my static Entity Framework class to load two comboboxes. All is well and runs without a problem. Design and runtime are working. Then when I stop the application all the forms that contain my UserControl don't work any more in design time. I just see two errors: Error1: The specified named connection is either not found in the configuration, not intended to be used with the EntityClient provider, or not valid. Error 2: The variable ccArtikelVelden is either undeclared or was never assigned. (ccArtikelVelde is my UserControl) Runtime everything is still working My static EF Repositoy class: public class BSManagerData { private static BSManagerEntities _entities; public static BSManagerEntities Entities { get { if (_entities == null) _entities = new BSManagerEntities(); return _entities; } set { _entities = value; } } } Some logic happening in my UserControl to load the data in the comboboxes: private void LaadCbx() { cbxCategorie.DataSource = (from c in BSManagerData.Entities.Categories select c).ToList(); cbxCategorie.DisplayMember = "Naam"; cbxCategorie.ValueMember = "Id"; } private void cbxCategorie_SelectedIndexChanged(object sender, EventArgs e) { cbxFabrikant.DataSource = from f in BSManagerData.Entities.Fabrikants where f.Categorie.Id == ((Categorie)cbxCategorie.SelectedItem).Id select f; cbxFabrikant.DisplayMember = "Naam"; cbxFabrikant.ValueMember = "Id"; } The only way to make my forms work again, design time, is to comment out the EF part in the UserControl (see above) and rebuild. It's very strange, everything is in the same assembly, same namespace (for the sake of simplicity). Anyone an idea?

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  • Jquery Resize Line of text To Fit Div Width

    - by Douglas Cottrell
    I am using the following script to resize a one line string to fit properly in a div box. <script type="text/javascript"> $( '.test' ).css( 'font-size', 0 ).each(function ( i, box2 ) { var width = $( box2 ).width(), line = $( box2 ).wrapInner( '<span style="white-space:nowrap">' ).children()[ 0 ]; function changeFontSize( n ) { $( box2 ).css( 'font-size', function ( i, val ) { return parseInt( val, 10 ) + n; }); } while ( $( line ).width() < width ) { changeFontSize( 1 ); } changeFontSize( -1 ); $( box2 ).text( $( line ).text() ); }); </script> This script works perfect in FF, Chrome, and opera. However in IE if the user is in compatability mode it errors and locks up the browser. I do not know enough about the older browsers to know what I have added that is not compatible. Any help is greatly appreciated.

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  • Why is passing a string literal into a char* argument only sometimes a compiler error?

    - by Brian Postow
    I'm working in a C, and C++ program. We used to be compiling without the make-strings-writable option. But that was getting a bunch of warnings, so I turned it off. Then I got a whole bunch of errors of the form "Cannot convert const char* to char* in argmuent 3 of function foo". So, I went through and made a whole lot of changes to fix those. However, today, the program CRASHED because the literal "" was getting passed into a function that was expecting a char*, and was setting the 0th character to 0. It wasn't doing anything bad, just trying to edit a constant, and crashing. My question is, why wasn't that a compiler error? In case it matters, this was on a mac compiled with gcc-4.0. EDIT: added code: char * host = FindArgDefault("EMailLinkHost", ""); stripCRLF(linkHost, '\n'); where: char *FindArgDefault(char *argName, char *defVal) {// simplified char * val = defVal; return(val); } and void stripCRLF(char *str, char delim) { char *p, *q; for (p = q = str; *p; ++p) { if (*p == 0xd || *p == 0xa) { if (p[1] == (*p ^ 7)) ++p; if (delim == -1) *p = delim; } *q++ = *p; } *q = 0; // DIES HERE } This compiled and ran until it tried to set *q to 0...

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  • Ruby on Rails How do I access variables of a model inside itself like in this example?

    - by banditKing
    I have a Model like so: # == Schema Information # # Table name: s3_files # # id :integer not null, primary key # owner :string(255) # notes :text # created_at :datetime not null # updated_at :datetime not null # last_accessed_by_user :string(255) # last_accessed_time_stamp :datetime # upload_file_name :string(255) # upload_content_type :string(255) # upload_file_size :integer # upload_updated_at :datetime # class S3File < ActiveRecord::Base #PaperClip methods attr_accessible :upload attr_accessor :owner Paperclip.interpolates :prefix do |attachment, style| I WOULD LIKE TO ACCESS VARIABLE= owner HERE- HOW TO DO THAT? end has_attached_file( :upload, :path => ":prefix/:basename.:extension", :storage => :s3, :s3_credentials => {:access_key_id => "ZXXX", :secret_access_key => "XXX"}, :bucket => "XXX" ) #Used to connect to users through the join table has_many :user_resource_relationships has_many :users, :through => :user_resource_relationships end Im setting this variable in the controller like so: # POST /s3_files # POST /s3_files.json def create @s3_file = S3File.new(params[:s3_file]) @s3_file.owner = current_user.email respond_to do |format| if @s3_file.save format.html { redirect_to @s3_file, notice: 'S3 file was successfully created.' } format.json { render json: @s3_file, status: :created, location: @s3_file } else format.html { render action: "new" } format.json { render json: @s3_file.errors, status: :unprocessable_entity } end end end Thanks, any help would be appreciated.

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  • How to prevent multiple definitions in C?

    - by Jordi
    I'm a C newbie and I was just trying to write a console application with Code::Blocks. Here's the (simplified) code: main.c: #include <stdio.h> #include <stdlib.h> #include "test.c" // include not necessary for error in Code::Blocks int main() { //t = test(); // calling of method also not necessary return 0; } test.c: void test() {} When I try to build this program, it gives the following errors: *path*\test.c|1|multiple definition of `_ test'| obj\Debug\main.o:*path*\test.c|1|first defined here| There is no way that I'm multiply defining test (although I don't know where the underscore is coming from) and it seems highly unlikely that the definition is somehow included twice. This is all the code there is. I've ruled out that this error is due to some naming conflict with other functions or files being called test or test.c. Note that the multiple and the first definition are on the same line in the same file. Does anyone know what is causing this and what I can do about it? Thanks!

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  • Apache Cordova (Phonegap): is jsop needed for cross-site scripting?

    - by DEX
    I've just started using Apache Cordova. I have an library that makes calls (via ajax) to a soap server. When I run these on my local machine in chrome, I get cross site scripting errors when trying to make calls to the service. When I run the same exact code using the Cordova browser in the iOS emulator, the scripts seem to hit the server fine and the response data is received properly. So my question is how is the Cordova browser able to make these requests without cross-site scripting permissions & JSONP ? One thing I noticed is that when the request is sent from iOS, there is no "Origin" header. Is this allowing the Cordova browser to stealthily circumvent cross-site scripting requirements? Is it possible that the node.js server on the device (I believe this is how Cordova works) is manipulating the headers to allow this? I'd like to avoid enabling cross-site scripting on my site so I think this "feature" is nice, but I'm wondering if it's a security hole as well. Anyone have experience with this?

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  • contentscript, dynamic created iframe, postmessage

    - by thefoyer
    I'm attempting to inject an iframe from a content script. From the content script, post a message to the iframe, without much success. This is the closest I have got. No errors/warnings in the console but it doesn't work (alert test). contentscript: var iframe = document.createElement("iframe"); iframe.setAttribute("src", "https://www.com/iframe.php"); iframe.id = "iframe01"; document.getElementsByTagName("body")[0].appendChild(iframe); //then I inject this "web_accessible_resources" script var script = document.createElement("script"); script.type = "text/javascript"; script.src = chrome.extension.getURL("postMessage.js"); document.getElementsByTagName("head")[0].appendChild(script); postMessage.js window.postMessage({msg: "test"}, "*"); I've also tried top.postMessage({msg: "test"}, "*"); And var iframe = document.getElementById('iframe01'); iframe.contentWindow.postMessage({msg: "test"}, "*"); EDIT: I tried to make sure the iframe was loaded before postMessage, even if I put an alert there, it would alert telling me the iframe was loaded. var iframe = document.getElementById('iframe01'); if (ifrm_prsto.contentWindow.document) //do postMessage EDIT2: I did get it to work by moving the iframe from the contentscript to the inject.js script. Wasn't totally ideal but I do have it working now, I guess. iframe.php window.addEventListener("message", function(e) {alert("test");}); I am however able to do the reverse, talk to the parent script from the iframe.

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  • How To Call Javascript In Ajax Response? IE: Close a form div upon success...

    - by B.Gordon
    I have a form that when you submit it, it sends the data for validation to another php script via ajax. Validation errors are echo'd back in a div in my form. A success message also is returned if validation passes. The problem is that the form is still displayed after submit and successful validation. I want to hid the div after success. So, I wrote this simple CSS method which works fine when called from the page the form is displayed on. The problem is that I cannot seem to call the hide script via returned code. I can return html like echo "<p>Thanks, your form passed validation and is being sent</p>"; So I assumed I could simply echo another line after that echo "window.onload=displayDiv()"; inside script tags (which I cannot get to display here)... and that it would hide the form div. It does not work. I am assuming that the problem is that the javascript is being returned incorrectly and not being interpreted by the browser... How can I invoke my 'hide' script on the page via returned data from my validation script? I can echo back text but the script call is ineffective. Thanks! This is the script on the page with the form... I can call it to show/hide with something like onclick="displayDiv()" while on the form but I don't want the user to invoke this... it has be called as the result of a successful validation when I write the results back to the div... function displayDiv() { var divstyle = new String(); divstyle = document.getElementById("myForm").style.display; if(divstyle.toLowerCase()=="block" || divstyle == "") { document.getElementById("myForm").style.display = "none"; } else { document.getElementById("myForm").style.display = "block"; } } PS: I am using the mootools.js library for the form validation if this matters for the syntax..

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  • ASP.NET MVC 2: HtmlHelpers, foreach?

    - by dcolumbus
    This one is new to me... I'm bringing in a Model that represents a list of items. Some items should be rendered as a number of checkboxes and radios. Others will be rendered in a list. Now I know how to foreach the items and spit them out manually... but I'd like to be able to check them against the Model that I have, making sure that at least one optios is selected/chosen. And obviously display the associated validation errors. This is how I am displaying the checkbox items manually: <ul> <% foreach (Corporate.Entities.DesignLayout.Tag tag in Model.DesignOptions.Items) { %> <li><input type="checkbox" /><%: tag.TagName %></li> <% } %> </ul> Two questions arise: 1) How do I check that list of checkboxes against my model? 2) How would I render the tag items with an HtmlHelper SelectList? Example: <%: Html.ListBoxFor(m=>m.DesignOptions, [don't know what I should put here]) %>

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  • `enable_shared_from_this` has a non-virtual destructor

    - by Shtééf
    I have a pet project with which I experiment with new features of the upcoming C++0x standard. While I have experience with C, I'm fairly new to C++. To train myself into best practices, (besides reading a lot), I have enabled some strict compiler parameters (using GCC 4.4.1): -std=c++0x -Werror -Wall -Winline -Weffc++ -pedantic-errors This has worked fine for me. Until now, I have been able to resolve all obstacles. However, I have a need for enable_shared_from_this, and this is causing me problems. I get the following warning (error, in my case) when compiling my code (probably triggered by -Weffc++): base class ‘class std::enable_shared_from_this<Package>’ has a non-virtual destructor So basically, I'm a bit bugged by this implementation of enable_shared_from_this, because: A destructor of a class that is intended for subclassing should always be virtual, IMHO. The destructor is empty, why have it at all? I can't imagine anyone would want to delete their instance by reference to enable_shared_from_this. But I'm looking for ways to deal with this, so my question is really, is there a proper way to deal with this? And: am I correct in thinking that this destructor is bogus, or is there a real purpose to it?

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  • XCode enum woes

    - by Raconteur
    Hi gang, I thought I had this sorted, but I am still missing something. Very simply, I have a Settings class that hold a DAO (sitting on a plist). I want to have a couple of enums for the settings for convenience and readability, such as GamePlayType and DifficultyLevel. Right now I am defining them in the Settings.h file above the @interface line as such: typedef enum { EASY, NORMAL, HARD } DifficultyLevel; and typedef enum { SET_NUMBER_OF_MOVES, TO_COMPLETION } GamePlayType; If I access them from within the Settings class like: - (int)gridSizeForLOD { switch ([self difficultyLevel]) { case EASY: return GRID_SIZE_EASY; case NORMAL: return GRID_SIZE_NORMAL; case HARD: return GRID_SIZE_HARD; default: return GRID_SIZE_NORMAL; } } everything is fine. But, if I try to access them outside of the Settings class, let's say in my main view controller class, like this: if (([settings gameType] == SET_NUMBER_OF_MOVES) && (numMoves == [settings numMovesForLOD])) { [self showLoseScreen]; } I get errors (like EXC_BAD_ACCESS) or the condition always fails. Am I doing something incorrectly? Also, I should point out that I have this code for the call to gameType (which lives in the Settings class): - (GamePlayType)gameType { return [dao gameType]; } and the DAO implements gameType like this: - (int)gameType { return (settingsContent != nil) ? [[settingsContent objectForKey:@"Game Type"] intValue] : 0; } I know I have the DAO returning an int instead of a GamePlayType, but A) the problem I am describing arose there when I tried to use the "proper" data type, and B) I did not think it would matter since the enum is just a bunch of named ints, right? Any help, greatly appreciated. I really want to understand this thoroughly, and something is eluding me... Cheers, Chris

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  • Problems with Window Functions Wndproc and about

    - by BrianHuangverinem
    I really having problems with this problem ,it would be nice if someone help me on this. Every time I try to build my source file the same errors occur every time for the two window functions CALLBACK Wndproc and CALLBACK About. error: "local function definitions are illegal" Can you tell me what mistake I made? LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); switch (message) { case WM_COMMAND: // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); CaptureImage(hWnd); EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; }

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  • Problem with ModelAndView and ModelMap in AnnotationController, Springframework

    - by saltfactory
    I have a question that is a point difference between ModelAndView and ModelMap. I want to maintain modelAndView when requestMethod is "GET" and requestMethod is "POST". My modelAndView saved others. So I made modelAndView return type to "GET", "POST" methods. But, Request lost commandObject, form:errors..., if request return showForm on "POST" because request validation failed. example) private ModelAndView modelAndView; public ControllerTest{ this.modelAndView = new ModelAndView(); } @RequestMapping(method = RequestMethod.GET) public ModelAndView showForm(ModelMap model) { EntityObject entityObject = new EntityObject(); CommandObject commandObject = new CommandObject(); commandObject.setEntityObject(entityObject); model.addAttribute("commandObject", commandObject); this.modelAndView.addObject("id", "GET"); this.modelAndView.setViewName("registerForm"); return this.modelAndView; } @RequestMapping(method = RequestMethod.POST) public ModelAndView submit(@ModelAttribute("commandObject") CommandObject commandObject, BindingResult result, SessionStatus status) { this.commandValidator.validate(commandObject, result); if (result.hasErrors()) { this.modelAndView.addObject("id", "POST"); this.modelAndView.setViewName("registerForm"); return this.modelAndView; } else { this.modelAndView.addObject("id", "after POST"); this.modelAndView.setViewName("success"); } status.setComplete(); return this.modelAndView; }

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  • When should I implement globalization and localization in C#?

    - by Geo Ego
    I am cleaning up some code in a C# app that I wrote and really trying to focus on best practices and coding style. As such, I am running my assembly through FXCop and trying to research each message it gives me to decide what should and shouldn't be changed. What I am currently focusing on are locale settings. For instance, the two errors that I have currently are that I should be specifying the IFormatProvider parameter for Convert.ToString(int), and setting the Dataset and Datatable locale. This is something that I've never done, and never put much thought into. I've always just left that overload out. The current app that I am working on is an internal app for a small company that will very likely never need to run in another country. As such, it is my opinion that I do not need to set these at all. On the other hand, doing so would not be such a big deal, but it seems like it is unneccessary and could hinder readability to a degree. I understand that Microsoft's contention is to use it if it's there, period. Well, I'm technically supposed to call Dispose() on every object that implements IDisposable, but I don't bother doing that with Datasets and Datatables, so I wonder what the practice is "in the wild."

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  • GUnload is null or undefined using Directions Service

    - by user1677756
    I'm getting an error using Google Maps API V3 that I don't understand. My initial map displays just fine, but when I try to get directions, I get the following two errors: Error: The value of the property 'GUnload' is null or undefined, not a Function object Error: Unable to get value of the property 'setDirections': object is null or undefined I'm not using GUnload anywhere, so I don't understand why I'm getting that error. As far as the second error is concerned, it's as if something is wrong with the Directions service. Here is my code: var directionsDisplay; var directionsService = new google.maps.DirectionsService(); var map; function initialize(address) { directionsDisplay = new google.maps.DirectionsRenderer(); var geocoder = new google.maps.Geocoder(); var latlng = new google.maps.LatLng(42.733963, -84.565501); var mapOptions = { center: latlng, zoom: 15, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); geocoder.geocode({ 'address': address }, function (results, status) { if (status == google.maps.GeocoderStatus.OK) { map.setCenter(results[0].geometry.location); var marker = new google.maps.Marker({ map: map, position: results[0].geometry.location }); } else { alert("Geocode was not successful for the following reason: " + status); } }); directionsDisplay.setMap(map); } function getDirections(start, end) { var request = { origin:start, destination:end, travelMode: google.maps.TravelMode.DRIVING }; directionsService.route(request, function(result, status) { if (status == google.maps.DirectionsStatus.OK) { directionsDisplay.setDirections(result); } else { alert("Directions cannot be displayed for the following reason: " + status); } }); } I'm not very savvy with javascript, so I could have made some sort of error there. I appreciate any help I can get.

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  • Ruby on Rails: How to create associated models on the fly ?

    - by Misha Moroshko
    I have the following models: class Product < ActiveRecord::Base belongs_to :brand belongs_to :model accepts_nested_attributes_for :brand, :model ... end class Brand < ActiveRecord::Base has_many :products has_many :models ... end class Model < ActiveRecord::Base has_many :products belongs_to :brand accepts_nested_attributes_for :brand ... end I have a problem to create a new product. Here is the relevant code in the controller: class ProductsController < ApplicationController ... def create @product = Product.new(params[:product]) if @product.save ... # Here is the error end ... end When user adds a new brand and a new model, params[:product] contains the following: "brand_attributes"=>{"name"=>"my_new_brand"} "model_attributes"=>{"model_no"=>"my_new_model"} and I got the following error: Mysql2::Error: Column 'brand_id' cannot be null: INSERT INTO `models` ... because model has a foreign key brand_id which is not set. I can't set it because the brand (like the model) is created on the fly when the product is created. I don't want to create the brand before the product, because then I the product has errors, I will need to delete the created brand. Then I tried to change params[:product] like this: "brand_attributes"=>{"name"=>"my_new_brand", "model_attributes"=>{"model_no"=>"my_new_model"}} but I end up with this: unknown attribute: model_attributes What would be the proper way to handle this ?

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  • Why Is Apache Giving 403?

    - by ThinkCL
    I am getting 403 Errors from Apache when I send too many, 12, synchronous HTTP Posts via a desktop app I am building in XCode / Objective-C. The 12 POST requests are just a few kb each and go out instantly one after the other and the Apache Error Log shows... client denied by server configuration: /the-path/the-file.php Apache 2.0 PHP 5 and I have this same setup working fine on my local machine. The error is coming from a VPS with my host, which runs very fast and smooth and has plenty of resources. To debug I threw a sleep(1); function (stalls script execution by 1 second) into the php file and that fixed it. This makes me think that I am breaking some limit for too many requests for a single IP in a certain amount of time. I have googled and combed PHP ini and Apache configs, but I cannot find what that directive/setting might be. I should mention that the although it varies the first 4 or 5 POSTS usually work then it starts returning the 403 error intermittently after that. Just really acting like its bogging down. Any ideas?

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  • Fill listview from fragment

    - by Bohsen
    I have a layout file containing a listview that I would like to fill with the help of a Fragment. But it continues to give me errors. The layout file: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" > <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" > </ListView> <TableLayout android:id="@+id/details" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:stretchColumns="1" > <Button android:id="@+id/create_patient_button" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/create_patient_button" /> </TableLayout> </RelativeLayout> My fragmentActivity: public class BasicFragmentActivity extends FragmentActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.create_patient_view); FragmentManager fm = getSupportFragmentManager(); Fragment fragment = fm.findFragmentById(R.id.list); if (fragment == null) { FragmentTransaction ft = fm.beginTransaction(); ft.add(R.id.list, new BasicFragment()); ft.commit(); // Make sure you call commit or your Fragment will not be added. // This is very common mistake when working with Fragments! } } } My ListFragment: public class BasicFragment extends ListFragment { private PatientAdapter pAdapter; @Override public void onActivityCreated(Bundle savedState) { super.onActivityCreated(savedState); pAdapter = new PatientAdapter(getActivity(), GFRApplication.dPatients); setListAdapter(pAdapter); } } The error: java.lang.UnsupportedOperationException: addView(View) is not supported in AdapterView

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  • Basic user authentication with records in AngularFire

    - by ajkochanowicz
    Having spent literally days trying the different, various recommended ways to do this, I've landed on what I think is the most simple and promising. Also thanks to the kind gents from this SO question: Get the index ID of an item in Firebase AngularFire Curent setup Users can log in with email and social networks, so when they create a record, it saves the userId as a sort of foreign key. Good so far. But I want to create a rule so twitter2934392 cannot read facebook63203497's records. Off to the security panel Match the IDs on the backend Unfortunately, the docs are inconsistent with the method from is firebase user id unique per provider (facebook, twitter, password) which suggest appending the social network to the ID. The docs expect you to create a different rule for each of the login method's ids. Why anyone using 1 login method would want to do that is beyond me. (From: https://www.firebase.com/docs/security/rule-expressions/auth.html) So I'll try to match the concatenated auth.provider with auth.id to the record in userId for the respective registry item. According to the API, this should be as easy as In my case using $registry instead of $user of course. { "rules": { ".read": true, ".write": true, "registry": { "$registry": { ".read": "$registry == auth.id" } } } } But that won't work, because (see the first image above), AngularFire sets each record under an index value. In the image above, it's 0. Here's where things get complicated. Also, I can't test anything in the simulator, as I cannot edit {some: 'json'} To even authenticate. The input box rejects any input. My best guess is the following. { "rules": { ".write": true, "registry": { "$registry": { ".read": "data.child('userId').val() == (auth.provider + auth.id)" } } } } Which both throws authentication errors and simultaneously grants full read access to all users. I'm losing my mind. What am I supposed to do here?

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  • Am I doing AS3 reference cleanup correctly?

    - by Ólafur Waage
    In one frame of my fla file (let's call it frame 2), I load a few xml files, then send that data into a class that is initialized in that frame, this class creates a few timers and listeners. Then when this class is done doing it's work. I call a dispatchEvent and move to frame 3. This frame does some things as well, it's initialized and creates a few event listeners and timers. When it's done, I move to frame 2 again. This is supposed to repeat as often as I need so I need to clean up the references correctly and I'm wondering if I'm doing it correctly. For sprites I do this. world.removeChild(Background); // world is the parent stage Background = null; For instances of other classes I do this. Players[i].cleanUp(world); // do any cleanup within the instanced class world.removeChild(PlayersSelect[i]); For event listeners I do this. if(Background != null) { Background.removeEventListener(MouseEvent.CLICK, deSelectPlayer); } For timers I do this. if(Timeout != null) { Timeout.stop(); Timeout.removeEventListener(TimerEvent.TIMER, queueHandler); Timeout.removeEventListener(TimerEvent.TIMER_COMPLETE, queueCompleted); Timeout = null; } And for library images I do this if(_libImage!= null) { s.removeChild(Images._libImage); // s is the stage _libImage= null; } And for the class itself in the main timeline, I do this Frame2.removeEventListener("Done", IAmDone); Frame2.cleanUp(); // the cleanup() does all the stuff above Frame2= null; Even if I do all this, when I get to frame 2 for the 2nd time, it runs for 1-2 seconds and then I get a lot of null reference errors because the cleanup function is called prematurely. Am I doing the cleanup correctly? What can cause events to fire prematurely?

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  • VC9 C1083 Cannot open include file: 'boost...' after trying to abstract an include dependency

    - by ronivek
    Hey, So I've been working on a project for the past number of weeks and it uses a number of Boost libraries. In particular I'm using the boost::dynamic_bitset library quite extensively. I've had zero issues up until now; but tonight I discovered a dependency between some includes which I had to resolve; and I tried to do so by providing an abstract callback class. Effectively I now have the following: First include... class OtherClassCallback { public: virtual int someOtherMethod() const = 0; }; class SomeClass { public: void someMethod(OtherClassCallback *oc) { ... oc->someOtherMethod(); ... } }; Second include... #include "SomeClass.h" class SomeOtherClass : public OtherClassCallback { public: int someOtherMethod() const { return this->someInt; } }; Here is the issue; ever since I implemented this class I'm now getting the following error: fatal error C1083: Cannot open include file: 'boost/dynamic_bitset/dynamic_bitset.hpp': No such file or directory Now I'm getting no other compiler errors; and it's a pretty substantial project. My include paths and so on are perfect; my files are fully accessible and removing the changes fixes the issue. Does anyone have any idea what might be going on? I'm compiling to native Windows executables in VS9. I should confess that I'm very inexperienced with C++ in general so go easy on me if it's something horribly straightforward; I can't figure it out.

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  • Error monitoring/handling on webservers

    - by Industrial
    Hi everybody, We have a web server that we're about to launch a number of applications onto. They will all share database and memcached servers, but each application has it's own mySQL database and all memcached keys per application, is prefixed. Possible scenario: If a memcached server in our cluster goes boom, we want someone (operative system admin) to be automatically contacted by email/iphone push notification or in any other appropriate way. If we we're about to install 150 identical applications for our customers on our servers, and a memcached server dies - all 150 applications will individually find this out and contact our system admin, which most certainly is going to think about getting a new job where he or she isn't about to be woken up by getting 150 messages sent 4:15 in the morning. Possible solution: One idea is to set up an external server for error handling that gets a $_POST or cURL request sent, and handles storage of the error message depending on the seriousness of the actual error message. It would of course check upon receiving the error call, that if the same memcached server have already been reported as offline, there would be no need to spam the system admin with additional reminders... The questions: What's a good approach on how to handle errors? How does the big guys in the industry handle this? Thanks!

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