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  • syntax for Header set Expires

    - by Umair
    Default syntax for Header set Expires is Header set Expires "Wed, 21 May 2010 20:00:00 GMT" and default syntax for ExpiresDefault is ExpiresDefault A2592000 OR ExpiresByType image/gif A60 I want to use such a syntax for Header set Expires, that is I want to pass an expires time in seconds after access. how can i do this ?

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  • playing flash movies in lightbox

    - by Cptcecil
    I'm using JQuery and Prototype in this web application that I'm developing. I'm looking for a way to use Lightbox v2.04 by Lokesh Dhakar to play flash movies. If its not possible using the Lightbox v2.04 then what other ways can I accomplish the shadowing overlayed flash video pop-up with jquery and/or Prototype? The reason I'm set on v2.04 is because I'm using it already as an image gallery. I'm using flv type flash files if that helps.

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  • Custom Items in Lists in C# forms?

    - by chaz
    I'm a bit new to the C#-form app developing and I want know, what's the best way around at making a control that holds a list of horizontal items. In which each of these items are horizontally ruled to it's parent control, contain a thumbnail to the left and a large text block to the right of image and a smaller text block underneath that. So basically this isn't a predefined control I can find in the toolbox. Any ideas?

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  • UIActivityView and blocking

    - by Rob Bonner
    Hello, I have a section of code that uploads an image: [activity startAnimating]; [self uploadImage:img Session_id:appDelegate.sessionID PlaceID:place.placeID Comment:comment.text]; [activity stopAnimating]; I am sure that activity is wired up correctly to a UIActivityViewIndicator, but it never shows. Inside the uploadImage function, I open a connection to the server and start the upload. Does anyone have an example or possible explanation as to why the activity view would not display?

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  • Triangle rendering problem in directX

    - by Himadri
    I am working with directX 9. I have a problem while rendering triangles using drawprimitive. The problem is - When I am rendering the whole object made of several triangles, the triangle having all points on a single line shows gap in a whole closed object. I am showing the image below. The white dashed line is the problem.

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  • What is Dispatcher Servlet in Spring?

    - by theband
    http://maestric.com/wiki/lib/exe/fetch.php?w=&h=&cache=cache&media=java:spring:spring_mvc.png In the above image, HTTP request sends something to Dispatcher Servlet. My Question is what does Dispatcher Servlet do. Is it something like getting the information thrown from the web page and throwing it to the controller.

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  • Few doubts regarding Bitmaps , Images & `using` blocks

    - by imageWorker
    I caught up in this problem. http://stackoverflow.com/questions/2559826/garbage-collector-not-doing-its-job-memory-consumption-1-5gb-outofmemory-exc I feel that there is something wrong in my understanding. Please clarify these things. Destructor & IDisposable.Dispose are two methods for freeing resources that are not not under the control of .NET. Which means, everything except memory. right? using blocks are just better way of calling IDisposable.Dispose() method of an object. This is the main code I'm referring to. class someclass { static someMethod(Bitmap img) { Bitmap bmp = new Bitmap(img); //statement1 // some code here and return } } here is class I'm using for testing: class someotherClass { public static voide Main() { foreach (string imagePath in imagePathsArray) { using (Bitmap img1 = new Bitmap(imagePath)) { someclass.someMethod(img1); // does some more processing on `img1` } } } } Is there any memory leak with statement1? Question1: If each image size is say 10MB. Then does this bmp object occupy atleast 10MB? What I mean is, will it make completely new copy of entire image? or just refer to it? Question2:should I or should I not put the statement1 in using block? My Argument: We should not. Because using is not for freeing memory but for freeing the resources (file handle in this case). If I use it in using block. It closes file handle here encapsulated by this bmp object. It means we are also closing filehandle for the caller's img1 object. Which is not correct? As of the memory leak. No there is no scope of memory leak here. Because reference bmp is destroyed when this method is returned. Which leaves memory it refered without any pointer. So, its garbage collected. Am I right? Edit: class someclass { static Bitmap someMethod(Bitmap img) { Bitmap bmp = new Bitmap(img); //can I use `using` block on this enclosing `return bmp`; ??? // do some processing on bmp here return bmp; } }

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  • Executable directory where application is running from?

    - by JPJedi
    I need to get the path (not the executable) where my application is running from: System.AppDomain.CurrentDomain.BaseDirectory() When I run the above statement with & "/images/image.jpg" on my local machine it works fine but when I install the application on another machine it says it cannot find the file and there is a lot of extra path information some. I just need the directory of where the app is running. I am coding in VB.NET with Visual Studio 2008. Thanks!

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  • Does this have to be released?

    - by NextRev
    I've done a lot of research on when it's correct to release things, but it's all confusing to me. I think sometimes the Leaks program is off. Anyway... background is a UIImageView background.image = [UIImage imageNamed:@"greenbackground.png"]; Do I have to release background? I never alloced it and it's not set as a property, so I'm thinking no.

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  • How do I make a form transparent while keeping the controls fully visible?

    - by Power-Mosfet
    I would like to have a form in which the controls on the form are fully visible but the form itself is invisible. If I change the form's Opacity, this makes both the form and the controls on it semi-transparent, so this doesn't work. I can't do this by setting the form's TransparencyKey, since I have a PictureBox on the form. If the image in the PictureBox happens to contain pixels that match the TransparencyKey, they appear as openings in the form, which I don't want.

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  • Optimizing Vector elements swaps using CUDA

    - by Orion Nebula
    Hi all, Since I am new to cuda .. I need your kind help I have this long vector, for each group of 24 elements, I need to do the following: for the first 12 elements, the even numbered elements are multiplied by -1, for the second 12 elements, the odd numbered elements are multiplied by -1 then the following swap takes place: Graph: because I don't yet have enough points, I couldn't post the image so here it is: http://www.freeimagehosting.net/image.php?e4b88fb666.png I have written this piece of code, and wonder if you could help me further optimize it to solve for divergence or bank conflicts .. //subvector is a multiple of 24, Mds and Nds are shared memory _shared_ double Mds[subVector]; _shared_ double Nds[subVector]; int tx = threadIdx.x; int tx_mod = tx ^ 0x0001; int basex = __umul24(blockDim.x, blockIdx.x); Mds[tx] = M.elements[basex + tx]; __syncthreads(); // flip the signs if (tx < (tx/24)*24 + 12) { //if < 12 and even if ((tx & 0x0001)==0) Mds[tx] = -Mds[tx]; } else if (tx < (tx/24)*24 + 24) { //if >12 and < 24 and odd if ((tx & 0x0001)==1) Mds[tx] = -Mds[tx]; } __syncthreads(); if (tx < (tx/24)*24 + 6) { //for the first 6 elements .. swap with last six in the 24elements group (see graph) Nds[tx] = Mds[tx_mod + 18]; Mds [tx_mod + 18] = Mds [tx]; Mds[tx] = Nds[tx]; } else if (tx < (tx/24)*24 + 12) { // for the second 6 elements .. swp with next adjacent group (see graph) Nds[tx] = Mds[tx_mod + 6]; Mds [tx_mod + 6] = Mds [tx]; Mds[tx] = Nds[tx]; } __syncthreads(); Thanks in advance ..

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  • Booting from virtual machine VMWAre

    - by vikp
    Hi, I have a VMWare virtual machine (windows xp). I have just started it up through the VMWare player and it's extremely slow on my laptop (expected). Is it possible to boot from that image like in mac bootcamp so that it's not virtualised and soo slow? Thank you

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  • Undo button for System.Drawing?

    - by Tanner
    Hi guys, I am making a image editor kinda for own enjoyment and was wondering how could I make a undo button to undo the last paints I did? I want to know how I would about this, a tutorial or sample code would be nice or at least something pointing me in the right direction. Thanks!

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  • PHP problem with die()

    - by ThinkingInBits
    So, I have this code: } else { $photograph_moderation = new PhotographModeration($this->photograph_id); $photograph_moderation->purgePhotograph(); //eventually take to an error page die('image is not big enough to upload'); } the purgePhotograph() function gets called properly when this condition is met, but the script never appears to die. Is there a reason why die wouldn't get called here? purgePhotograph() has no script killing commands either.

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  • C# WPF MAF Add-In interaction between themselves

    - by Ronny
    Hi, I would like create a very simple Paint application using MAF on WPF. The Add Ins I would like to create are: Main Image Processor - Shown the current paint Tool Box - The user can select some types of drawings tools Layers - The user can select the layers to display, delete layers and select on which layer to work on the question is: How I can interact between the different Add-Ins without using the host? Thanks, Ronny

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  • Read/Write file metadata using C/C++

    - by Rajendra Kumar Uppal
    Hi, Searched through net, could't find a way to read/write file metadata using C or C++, however, there are tools available for this, and also there are API's in C# and Java to do this. But I want to do it from scratch in C or C++. For example, read/write image metadata. Have found out that there are three formats in which metadata is written to files. EXIF, IPTC and XMP. Thanks.

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  • jQuery toggling divs, expand collapse all and keep first item selected when page loads

    - by hollyb
    Hi, I have a question about some functionality I'm trying to add to my jQuery to enable a button or text to expand/contract all the divs on click... and I'd like to figure out how to keep the first div open when the page loads. Here is the jQuery: (document).ready(function(){ //Hides containers on load $(".toggle_container").hide(); //Switch "Open" and "Close" state on click $("h2.trigger").toggle(function(){ $(this).addClass("active"); }, function () { $(this).removeClass("active"); }); //Slide up and down on click $("h2.trigger").click(function(){ $(this).next(".toggle_container").slideToggle("slow"); }); }); And the css: // uses a background image with an on (+) and off (-) state stacked on top of each other h2.trigger { background: url(buttonBG.gif) no-repeat;height: 46px;line-height: 46px;width: 300px;font-size: 2em;font-weight: normal;} h2.trigger a {color: #fff;text-decoration: none; display: block;} h2.active {background-position: left bottom;} .toggle_container { overflow: hidden; } .toggle_container .block {padding: 20px;} And the html <h2 class="trigger"><a href="#">Heading</a></h2> <div class="toggle_container"> <div class="block">Stuff goes here</div> </div> <h2 class="trigger"><a href="#">Heading 2</a></h2> <div class="toggle_container"> <div class="block">Stuff goes here</div> </div> So it works great and looks great. However, when I try to get it to keep the first instance open, the background image that should adjust show the (-) state doesn't change. The code I used to this was: $(".toggle_container:first").show(); So, my question is, does anyone know of an easier way to show the first instance of this as open without having to created specials rules/class for the first item? Also, any ideas about how to make an open all/close all link? Thanks!

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