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  • Android Progress Dialog not showing

    - by ilomambo
    This is the handler, in the main Thread, which shows and dismisses a progress dialog. public static final int SHOW = 0; public static final int DISMISS = 1; public Handler pdHandler = new Handler() { @Override public void handleMessage(Message msg) { Log.i(TAG, "+ handleMessage(msg:" + msg + ")"); switch(msg.what) { case SHOW: pd = ProgressDialog.show(LogViewer.this, "", getText(R.string.loading_msg), true); break; case DISMISS: if(pd != null) { pd.dismiss(); pd = null; } break; } } }; The message to show the progress is: pdHandler.sendMessage(pdHandler.obtainMessage(SHOW)); The message to dismiss it is: pdHandler.sendMessage(pdHandler.obtainMessage(DISMISS)); It works well when I call it before I start an AsyncTask, the AsyncTask onPostExecute() dismisses it. But when it runs within a runnable (runOnUiThread), the dialog does not show. Examining the pd variable on the debugger, it shows that is is created, it is running and it is visible, but in practice it is not visible. Any suggestion? UPDATE: I did the obvious test I should have done in the first place. I commented the DISMISS message. And the progress dialog did show up. It appeared too late, after the runnable was finished. I undestand now that the DISMISS message did dismiss the not-yet-visible ProgressDialog, that's why I did not see it. The question becomes now: I need the ProgressDialog to show BEFORE the runnable code is executed. And it is not so straight forward. My call hierarchy is like this: onScrollEventChanged --> runOnUiThread ( --> checkScrollLimits --> if need to scroll show ProgressDialog "Loading" get new data into table dismiss ProgressDIalog ) I tried something like this: onScrollEventChanged --> checkScrollLimits --> if need to scroll show ProgressDialog "Loading" --> runOnUiThread ( get new data into table dismiss ProgressDIalog ) But still the dismiss message got there before the ProgressDialog could show. According to Logcat there is a five second interval between the arrival of the SHOW message and the arrival of the DISMISS message. UPDATE II: I though I will use the isShowing() method of ProgressDIalog pd = ProgressDialog.show(...) while(!pd.isShowing()); But it does not help at all, it returns true even if the dialog is not showing yet.

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  • php soapclient returns null but getPreviousResults has proper results

    - by Joseph.Chambers
    I've ran into trouble with SOAP, I've never had this issue before and can't find any information on line that helps me solve it. The following code $wsdl = "path/to/my/wsdl"; $client = new SoapClient($wsdl, array('trace' => true)); //$$textinput is passed in and is a very large string with rows in <item></item> tags $soapInput = new SoapVar($textinput, XSD_ANYXML); $res = $client->dataprofilingservice(array("contents" => $soapInput)); $response = $client->__getLastResponse(); var_dump($res);//outputs null var_dump($response);//provides the proper response as I would expect. I've tried passing params into the SoapClient constructor to define soap version but that didnt' help. I've also tried it with the trace param set to false and not present which as expected made $response null but $res was still null. I've tried the code on both a linux and windows install running Apache. The function definition in the WSDL is (xxxx is for security reasons) <portType name="xxxxServiceSoap"> <operation name="dataprofilingservice"> <input message="tns:dataprofilingserviceSoapIn"/> <output message="tns:dataprofilingserviceSoapOut"/> </operation> </portType> I have it working using the __getLastResponse() but its annoying me it will not work properly. I've put together a small testing script, does anyone see any issues here. //very simplifed dataset that would normally be //read in from a CSV file of about 1mb $soapInput = getSoapInput("asdf,qwer\r\nzzxvc,ewrwe\r\n23424,2113"); $wsdl = "path to wsdl"; try { $client = new SoapClient($wsdl,array('trace' => true,'exceptions' => true)); } catch (SoapFault $fault) { $error = 1; var_dump($fault); } try { $res = $client->dataprofilingservice(array("contents" => $soapInput)); $response = $client->__getLastResponse(); echo htmlentities($client->__getLastRequest()); echo '<hr>'; var_dump($res); echo "<hr>"; echo(htmlentities($response)); } catch (SoapFault $fault) { $error = 1; var_dump($fault); } function getSoapInput($input){ $rows = array(); $userInputs = explode("\r\n", $input); $userInputs = array_filter($userInputs); // $inputTemplate = " <contents>%s</contents>"; $rowTemplate = "<Item>%s</Item>"; // $soapString = ""; foreach ($userInputs as $row) { // sanitize $row = htmlspecialchars(addslashes($row)); $xmlStr = sprintf($rowTemplate, $row); $rows[] = $xmlStr; } $textinput = sprintf($inputTemplate, implode(PHP_EOL, $rows)); $soapInput = new SoapVar($textinput, XSD_ANYXML); return $soapInput; }

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  • Jquery Var Returned As object

    - by alex
    I'm trying to pass a variable from one function to another, but the var elmId is being returned as an object and giving an error. When we click on any of the generated divs we should be able to change the size of the div by choosing a width / height value from the drop down menus. I'm trying to pass the clicked div id which is elmId to function displayVals but it is not working. If we replace "#"+elmId in the function displayVals with the actual id of the first div created with is "#divid1" then it works. Why is the value of var elmId not being passed to displayVals <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/themes/base/jquery-ui.css" type="text/css" media="all" /> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js" type="text/javascript"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.7/jquery-ui.min.js" type="text/javascript"></script> <style> .aaa{width:100px; height:100px; background-color:#ccc;} button{width:100px; height:20px;} </style> <button class="idiv">div</button> <select id="width"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <select id="height"> <option>100px</option> <option>200px</option> <option>300px</option> </select> <p></p> <script type="text/javascript"> var divId = 1; $("button").click(function(){ var elm = $('<div id=divid' + divId + ' class=aaa></div>'); elm.appendTo('p'); divId++; }); $("p").click(function(e){ var elmType = $(e.target)[0].nodeName, elmId = $(e.target)[0].id; return displayVals(elmId); }); function displayVals(elmId) { var iwidth = $("#width").val(); var iheight = $("#height").val(); $("#"+elmId).css({width:iwidth, height:iheight}); console.log(elmId); } $("select").change(displayVals); displayVals(); </script>

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  • iOS dynamic object creation

    - by Abdul Ahmad
    I've worked with Xcode and iOS on a few personal projects and have always used non-object-oriented designs for everything... just because I've been doing mostly learning/experimenting with things. Now I've been trying to implement some object oriented design into one game I've made previously. The idea is, I have a space ship that can shoot bullets. In the past I basically added the UIImageView to the storyboard and then connected it to the .h file and from there did things on it like move it around or whatever (using CGPointMake). The idea now is to make a method (and a whole other class soon) that will create a UIImageView programmatically, allocate it, add it to the superview etc... I've got this working so far, easy stuff, but the next part is a bit harder. Where do I store this local variable "bullet"? I've been saving it to an NSMutableArray and doing the following: (actually here are the methods that I have) -(void)movement { for (int i = 0; i < [array1 count]; i ++) { UIImageView *a = [array1 objectAtIndex:i]; a.center = CGPointMake(a.center.x + 2, a.center.y); if (a.center.x > 500) { [array1 removeObjectAtIndex:i]; [a removeFromSuperview]; } } } -(void)getBullet { UIImageView *bullet = [[UIImageView alloc] initWithFrame:CGRectMake(ship.center.x + 20, ship.center.y - 2, 15, 3)]; bullet.image = [UIImage imageNamed:@"bullet2.png"]; bullet.hidden = NO; [self.view addSubview:bullet]; [array1 addObject:bullet]; } (by the way, array1 is declared in the .h file) and theres a timer that controls the movement method timer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(movement) userInfo:nil repeats:YES]; first question is: what is the correct way of doing this? Storing a bullet for example until it is removed from the superview, should I store it another way? and another question is, when I remove a UIImageView from the superview, does that remove it from memory so its not using up system resources? Thank you for the help! (will update if I Think of other questions

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  • c# Lambda Expression built with LinqKit does not compile

    - by Frank Michael Kraft
    This lambda does not compile, but I do not understand why. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Linq.Expressions; using LinqKit; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { var barModel = new BarModel(); string id = "some"; Console.WriteLine(barModel.subFor(id).ToString()); // output: m => (True AndAlso (m.key == value(ConsoleApplication2.Bar`1+<>c__DisplayClass0[ConsoleApplication2.Model]).id)) Console.ReadKey(); var subworkitems = barModel.list.Where(barModel.subFor(id).Compile()); // Exception {"variable 'm' of type 'ConsoleApplication2.Model' referenced from scope '', but it is not defined"} Console.WriteLine(subworkitems.ToString()); Console.ReadKey(); } } class Bar<TModel> { public Bar(Expression<Func<TModel, string>> foreignKeyExpression) { _foreignKeyExpression = foreignKeyExpression; } private Expression<Func<TModel, string>> _foreignKeyExpression { get; set; } public Expression<Func<TModel, bool>> subFor(string id) { var ex = forTargetId(id); return ex; } public Expression<Func<TModel, bool>> forTargetId(String id) { var fc = _foreignKeyExpression; Expression<Func<TModel, bool>> predicate = m => true; var result = predicate.And(m => fc.Invoke(m) == id).Expand(); return result; } } class Model { public string key; public string value; } class BarModel : Bar<Model> { public List<Model> list; public BarModel() : base(m => m.key) { list = new List<Model>(); } } }

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  • Sending string to wcf service using jquery ajax. why can i only send strings of numbers?

    - by Robodude
    Hi Guys, For some reason, I'm only able to pass strings containing numbers to my web service when using jquery ajax. This hasn't been an issue so far because I was always just passing IDs to my wcf service. But I'm trying to do something more complex now but I can't figure it out. In my interface: [OperationContract] [WebInvoke(ResponseFormat = WebMessageFormat.Json)] DataTableOutput GetDataTableOutput(string json); My webservice: public DataTableOutput GetDataTableOutput(string json) { DataTableOutput x = new DataTableOutput(); x.iTotalDisplayRecords = 9; x.iTotalRecords = 50; x.sColumns = "1"; x.sEcho = "1"; x.aaData = null; return x; } Javascript/Jquery: var x = "1"; $.ajax({ type: "POST", async: false, url: "Services/Service1.svc/GetDataTableOutput", contentType: "application/json; charset=utf-8", data: x, dataType: "json", success: function (msg) { }, error: function (XMLHttpRequest, textStatus, errorThrown) { //alert(XMLHttpRequest.status); //alert(XMLHttpRequest.responseText); } }); The above code WORKS perfectly. But when I change x to "t" or even to "{'test':'test'}" I get a Error 400 Bad Request error in Firebug. Thanks, John EDIT: Making some progress! data: JSON.stringify("{'test':'test'}"), Sends the string to my function! EDIT2: var jsonAOData = JSON.stringify(aoData); $.ajax({ type: "POST", async: false, url: sSource, contentType: "application/json; charset=utf-8", data: "{'Input':" + jsonAOData + "}", dataType: "json", success: function (msg) { }, error: function (XMLHttpRequest, textStatus, errorThrown) { //alert(XMLHttpRequest.status); //alert(XMLHttpRequest.responseText); } }); EDIT3: I modified the code block I put in EDIT2 up above. Swapping the " and ' did the trick! $.ajax({ type: "POST", async: false, url: sSource, contentType: "application/json; charset=utf-8", data: '{"Input":' + jsonAOData + '}', dataType: "json", success: function (msg) { }, error: function (XMLHttpRequest, textStatus, errorThrown) { //alert(XMLHttpRequest.status); //alert(XMLHttpRequest.responseText); } }); However, I have a new problem: public DataTableOutput GetDataTableOutput(DataTableInputOverview Input) { The input here is completely null. The values I passed from jsonAOData didn't get assigned to the DataTableInputOverview Input variable. :(

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  • MooTools request fails

    - by acoder
    Hi everyone, I am trying to achieve this task using MooTools. Description: I have three buttons. Two buttons outside myDiv and one button inside myDiv. A click on any of these buttons initiates an AJAX request (passing button variable to "button.php") and updates myDiv content based on the response text. So, after update, myDiv shows Button3 link + a message showing which button has been clicked. The problem: Everything seems to work fine but after several clicks, it happens that myDiv shows loader.gif image and stops. After this, if I wait a few moments, the browser sometimes stops working (gets blocked). I noticed this problem with IE6. Does anyone know what does this problem mean and how it can be avoided? index.html <html> <head> <script type="text/javascript" src="mootools/mootools-1.2.4-core-nc.js"></script> <script type="text/javascript" src="mootools/mootools-1.2.4.4-more.js"></script> <script type="text/javascript"> window.addEvent('domready', function() { $("myPage").addEvent("click:relay(a)", function(e) { e.stop(); var myRequest = new Request({ method: 'post', url: 'button.php', data: { button : this.get('id'), test : 'test' }, onRequest: function() { $('myDiv').innerHTML = '<img src="images/loader.gif" />'; }, onComplete: function(response) { $('myDiv').innerHTML = response; } }); myRequest.send(); }); }); </script> </head> <body> <div id="myPage"> <a href="#" id="button1">Button1</a> <a href="#" id="button2">Button2</a> <div id="myDiv"> <a href="#" id="button3">Button3</a> </div> </div> </body> </html> button.php <a href="#" id="button3"Button3</a> <br><br> <?php echo 'You clicked ['.$_REQUEST['button'].']'; ?>

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  • JPanels, JFrames, and Windows, Oh my!

    - by Jonathan
    Simply stated, I am trying to make a game I am working on full-screen. I have the following code I am trying to use: GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice gs = ge.getDefaultScreenDevice(); if(!gs.isFullScreenSupported()) { System.out.println("full-screen not supported"); } Frame frame = new Frame(gs.getDefaultConfiguration()); Window win = new Window(frame); try { // Enter full-screen mode gs.setFullScreenWindow(win); win.validate(); } Problem with this is that I am working within a class that extends JPanel, and while I have a variable of type Frame, I have none of type Window within the class. My understanding of JPanel is that it is a Window of sorts, but I cannot pass 'this' into gs.setFullScreenWindow(Window win)... How should I go about doing this? Is there any easy way of calling that, or a similar method, using a JPanel? Is there a way I can get something of type Window from my JPanel? - EDIT: The following method changes the state of JFrame and is called every 10ms: public void paintScreen() { Graphics g; try{ g = this.getGraphics(); //get Panel's graphic context if(g == null) { frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setExtendedState(frame.getExtendedState()|JFrame.MAXIMIZED_BOTH); frame.add(this); frame.pack(); frame.setResizable(false); frame.setTitle("Game Window"); frame.setVisible(true); } if((g != null) && (dbImage != null)) { g.drawImage(dbImage, 0, 0, null); } Toolkit.getDefaultToolkit().sync(); //sync the display on some systems g.dispose(); } catch (Exception e) { if(blockError) { blockError = false; } else { System.out.println("Graphics context error: " + e); } } } I anticipate that there may be a few redundancies or unnecessary calls after the if(g==null) statement (all the frame.somethingOrOther()s), any cleanup advice would be appreciated... Also, the block error is what it seems. I am ignoring an error. The error only occurs once, and this works fine when setup to ignore the first instance of the error... For anyone interested I can post additional info there if anyone wants to see if that block can be removed, but i'm not concerned... I might look into it later.

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  • C# Type Casting at Runtimefor Array.SetValue

    - by sprocketonline
    I'm trying to create an array using reflection, and insert values into it. I'm trying to do this for many different types so would like a createAndFillArray function capable of this : Type t1 = typeof(A); Type t2 = typeof(B); double exampleA = 22.5; int exampleB = 43; Array arrA = createAndFillArray(t1, exampleA); Array arrB = createAndFillArray(t2, exampleB); private Array createAndFillArray(Type t, object val){ Array arr = Array.CreateInstance( t, 1); //length 1 in this example only, real-world is of variable length. arr.SetValue( val, 0 ); //this causes the following error: "System.InvalidCastException : Object cannot be stored in an array of this type." return arr; } with the class A being as follows: public class A{ public A(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator A(double d){ A a = new A(); a.Value = d; return a; } } and class B being very similar, but with int: public class B{ public B(){} private double val; public double Value{ get{ return val; } set{ this.val = value; } } public static implicit operator B(double d){ B b = new B(); b.Value = d; return b; } } I hoped that the implicit operator would have ensured that the double be converted to class A, or the int to class B, and the error avoided; but this is obviously not so. The above is used in a custom deserialization class, which takes data from a custom data format and fills in the corresponding .Net object properties. I'm doing this via reflection and at runtime, so I think both are unavoidable. I'm targeting the C# 2.0 framework. I've dozens, if not hundreds, of classes similar to A and B, so would prefer to find a solution which improved on the createAndFillArray method rather than a solution which altered these classes.

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  • Subscribing message sent from another application

    - by tonga
    I have two Java applications: AppOne and AppTwo. In AppOne, I used a JMS sender to publish a Topic. In both AppOne and AppTwo, I used a JMS MessageListener to subscribe to the message published by AppOne. I used ActiveMQ as my JMS broker and Spring JMS. However, I can only see the echoed message received by AppOne message listener. But I can't see the echoed message received by AppTwo listener. AppOne message listener is in the same application/project as the message publisher. But AppTwo message listener is in a different application/project. The AppOne listener class is: public class CustomerStatusListener implements MessageListener { public void onMessage(Message message) { if (message instanceof TextMessage) { try { System.out.println("Subscriber 1 got you! The message is: " + ((TextMessage) message).getText()); } catch (JMSException ex) { throw new RuntimeException(ex); } } else { throw new IllegalArgumentException("Message must be of type TextMessage"); } } } It is invoked by a test calss JmsTest in AppOne: public class JmsTest { public static void main(String[] args) { ClassPathXmlApplicationContext context = new ClassPathXmlApplicationContext("message-bean.xml"); CustomerStatusSender messageSender = (CustomerStatusSender) context.getBean("customerMessageSender"); messageSender.simpleSend(); context.close(); } } The AppTwo listener class is: public class CustomerStatusMessageListener implements MessageListener { public void onMessage(Message message) { if (message instanceof TextMessage) { try { System.out.println("Subscriber 2 got you! The message is: " + ((TextMessage) message).getText()); } catch (JMSException ex) { throw new RuntimeException(ex); } } else { throw new IllegalArgumentException( "Message must be of type TextMessage"); } } } The bean definition file for AppTwo where the Subscriber 2 lives in is: <bean id="connectionFactoryBean" class="org.apache.activemq.ActiveMQConnectionFactory"> <property name="brokerURL" value="tcp://localhost:61616" /> </bean> <!-- this is the Message Driven POJO (MDP) --> <bean id="customerStatusListener" class="com.mydomain.jms.CustomerStatusMessageListener" /> <!-- and this is the message listener container --> <bean id="listenerContainer" class="org.springframework.jms.listener.DefaultMessageListenerContainer"> <property name="connectionFactory" ref="connectionFactoryBean" /> <property name="destination" ref="topicBean" /> <property name="messageListener" ref="customerStatusListener" /> </bean> The bean id topicBean is the bean that is associated with the publisher. If both listener received the message sent from AppOne, I would have seen two echoed messages: Subscriber 1 got you! The message is: hello world Subscriber 2 got you! The message is: hello world But right now I only see the first line which means only the listener in AppOne got the message. So how to let the listener in AppTwo get the message? The first listener is in the same application as the sender, so it is easy to understand that it can get the message. But how about the second listener which is in a different application? What is the correct way to subscribe to a JMS Topic published in another application?

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  • How to fix OpenGL/SDL runtime error which is probobly caused by adding textures [closed]

    - by Arturs Lapins
    Hello I've recently worked with OpenGL and SDL and I was adding textures to my GL_QUADS and when I ran my program I came across with a runtime error. I've searched all over the internet for a fix but I couldn't find anything so I guess I had one more option. Asking here. So here is some of my code. int loadTexture(std::string fileName){ SDL_Surface *image=IMG_Load(fileName.c_str()); SDL_DisplayFormatAlpha(image); unsigned int id; glGenTextures(1,&id); glBindTexture(GL_TEXTURE_2D,&id); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,image->w,image >h,0,GL_RGBA,GL_UNSIGNED_BYTE,image->pixels); SDL_FreeSurface(image); return id; } That's my loadTexture function. void init() { glClearColor(0.0, 0.0, 0.0, 1.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0, 800.0 / 600.0, 1.0, 500.0); glMatrixMode(GL_MODELVIEW); glEnable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); tex=loadTexture("test.png"); } That's my init function for OpenGL. Btw I have declared my tex variable. void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glRotatef(rotation, 1.0, 1.0, 1.0); glBindTexture(GL_TEXTURE_2D, tex); glBegin(GL_QUADS); glTexCoord2f(1.0, 0.0); glVertex3f(-2.0, 2.0, 0.0); glTexCoord2f(1.0, 1.0); glVertex3f(2.0, 2.0, 0.0); glTexCoord2f(1.0, 0.0); glVertex3f(2.0, -2.0, 0.0); glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -2.0, 0.0); glEnd(); } That's my render function for all my OpenGL render stuff... The render function is called in the main function which contains a game loop. Here is the runtime error when I run it with Visual C++ Unhandled exception at 0x004ffee9 in OpenGL Crap.exe: 0xC0000005: Access violation reading location 0x05c90000. So I have only had this error when I added textures... ... So I found where the error occured it was at this line glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,image->w,image->h,0,GL_RGBA,GL_UNSIGNED_BYTE,image->pixels); but I have totally no Idea what could it be. Update Only thanks to zero298

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  • jQuery - Save to SQL via PHP

    - by Kenny Bones
    This is probably easy for you guys, but I can't understand it. I want to save the filename of an image to it's own row in the SQL base. Basically, I log on to the site where I have my own userID. And each user has its own column for background images. And the user can choose his own image if he wants to. So basically, when the user clicks on the image he wants, a jquery click event occurs and an ajax call is made to a php file which is supposed to take care of the actual update. The row for each user always exist so there's only an update of the data that's necessary. First, I collect the filename of the css property 'background-image' and split it so I get only the filename. I then store that filename in a variable I call 'filename' which is then passed on to this jQuery snippet: $.ajax({ url: 'save_to_db.php', data: filename, dataType:'Text', type: 'POST', success: function(data) { // Just for testing purposes. alert('Background changed to: ' + data); } }); And this is the php: <?php require("dbconnect.php") ?> <?php $uploadstring = ($_POST['filename']); mysql_query("UPDATE brukere SET brukerBakgrunn = $uploadstring WHERE brukerID=" .$_SESSION['id'] .""; mysql_close(); ?> Basically, each user has their own ID and this is called 'brukerID' The table everything is in is called 'brukere' and the column I'm supposed to update is the one called 'brukerBakgrunn' When I just run the javascript snippet, I get this message box in return where it says: Background changed to: Parse error: syntax error, unexpected ';' in /var/www/clients/client2/web8/web/save_to_db.php on line 8 I actualle get this messagebox twice, not sure why. Line 8 in 'save_to_db.php' is this one: mysql_query("UPDATE brukere SET brukerBakgrunn = $uploadstring WHERE brukerID=" .$_SESSION['id'] .""; Not sure if you need to see db_connect.php as well. I can add that later if you need to see it. So what am I missing here?

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  • Sencha Touch 2 - Can't get list to display // or load a store? [UPDATED X2]

    - by Jordan
    I have been trying to get a list to display for quite a while now. I have tried all sorts of tips from various people without success. Now I am running into a new problem. I have taken the exact code from an example and I can't seem to get it to work either. First of all, here is the code. Station.js Ext.define('Syl.model.Station', { extend: 'Ext.data.Model', config: { fields: [ { name: 'id', type: 'string' }, { name: 'stop', type: 'string' } ] } }); Stations.js Ext.define('Syl.store.Stations', { extend : 'Ext.data.Store', requires: ['Syl.model.Station'], id: 'stations', xtype: 'stations', config : { model : 'Syl.model.Station', //storeId: 'stationsStore', autoLoad : true, //sorters: 'stop', /* proxy: { type: 'ajax', url: 'stations.json' }*/ data: [ { "id": "129", "stop": "NY Station" }, { "id": "13", "stop": "Newark Station" } ] } }); MyService.js Ext.define('Syl.view.MyService', { extend: 'Ext.Panel', xtype: 'stationsformPage', requires: [ 'Syl.store.Stations', 'Ext.form.FieldSet', 'Ext.field.Password', 'Ext.SegmentedButton', 'Ext.List' ], config: { fullscreen: true, layout: 'vbox', //iconCls: 'settings', //title: 'My Service', items: [ { docked: 'top', xtype: 'toolbar', title: 'My Service' }, { [OLDER CODE BEGIN] xtype: 'list', title: 'Stations', //store: 'Stations', store: stationStore, //UPDATED styleHtmlContent: true, itemTpl: '<div><strong>{stop}</strong> {id}</div>' [OLDER CODE END] [UPDATE X2 CODE BEGIN] xtype: 'container', layout: 'fit', flex: 10, items: [{ xtype: 'list', title: 'Stations', width: '100%', height: '100%', store: stationStore, styleHtmlContent: true, itemTpl: '<div><strong>{stop}</strong> {id}</div>' }] [UPDATE X2 CODE END] }, ] } }); app.js (edited down to the basics) var stationStore; //UPDATED Ext.application({ name: 'Syl', views: ['MyService'], store: ['Stations'], model: ['Station'], launch: function() { stationStore = Ext.create('Syl.store.Stations');//UPDATED var mainPanel = Ext.Viewport.add(Ext.create('Syl.view.MyService')); }, }); Okay, now when I run this in the browser, I get this error: "[WARN][Ext.dataview.List#applyStore] The specified Store cannot be found". The app runs but there is no list. I can't understand how this code could work for the people who gave the example and not me. Could it be a difference in the Sencha Touch version? I am using 2.0.1.1. To add to this, I have been having problems in general with lists not displaying. I had originally tried a stripped down list without even having a store. I tried to just set the data property in the list's config. I didn't get this error, but I also didn't get a list to display. That is why I thought I would try someone else's code. I figured if I could at least get a working list up and running, I could manipulate it into doing what I want. Any help would be greatly appreciated. Thanks. [UPDATED] Okay, so I did some more hunting and someone told me I needed to have an instance of my store to load into the list, not the store definition. So I updated the code as you can see and the error went away. The problem is that I still don't get a list. I have no errors at all, but I can't see a list. Am I not loading the data correctly? Or am I not putting the list in the view correctly? [UPDATED X2] Okay, so I learned that the list should be in a container and that I should give it a width and a height. I'm not totally sure on this being correct, but I do now have a list that I can drag up and down. The problem is there is still nothing in it. Anyone have a clue why?

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  • Can I use this Ajax script to communicate and exchange data between client and server?

    - by lala
    This block of code is for client.html (it is located in this www.client.com/client.html) - client side. The I have the code below that goes something like this: ajaxRequest.open("GET", "http://www.server.com/ajax.php", true); This is how I call the file ajax.php located in the server. Unfortunately I have no luck at all. It cannot connect to the server I'm calling. BTW, the ips /test site I've been using are all no restrictions, and is accessible to all. However, I tried to simulate by putting both client.html and ajax.php in same site and it works well. So my question is does this script works only if you are in same site? or does it work also in client-server scenario? What else do I have to do in order to make this work? //client.html <script language="javascript" type="text/javascript"> <!-- //Browser Support Code function ajaxFunction(){ var ajaxRequest; // The variable that makes Ajax possible! try{ // Opera 8.0+, Firefox, Safari ajaxRequest = new XMLHttpRequest(); } catch (e){ // Internet Explorer Browsers try{ ajaxRequest = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try{ ajaxRequest = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e){ // Something went wrong alert("Your browser broke!"); return false; } } } // Create a function that will receive data sent from the server ajaxRequest.onreadystatechange = function(){ if(ajaxRequest.readyState == 4){ document.myForm.time.value = ajaxRequest.responseText; } } ajaxRequest.open("GET", "http://www.server.com/ajax.php", true); ajaxRequest.send(null); } //--> </script> <form name='myForm'> Name: <input type='text' onChange="ajaxFunction();" name='username' /> <br /> Time: <input type='text' name='time' /> </form> </body> </html> // ajax.php <?php echo date("H:i:s"); ?>

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  • [java] reading POST data from html form sent to serversocket.

    - by user32167
    i try to write simplest possible server app in Java, displaying html form with textarea input, which after submitting gives me possibility to parse xml typed in thet textarea. For now i build simple serversocket based server like that: import java.io.BufferedReader; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.ServerSocket; import java.net.Socket; public class WebServer { protected void start() { ServerSocket s; String gets = ""; System.out.println("Start on port 80"); try { // create the main server socket s = new ServerSocket(80); } catch (Exception e) { System.out.println("Error: " + e); return; } System.out.println("Waiting for connection"); for (;;) { try { // wait for a connection Socket remote = s.accept(); // remote is now the connected socket System.out.println("Connection, sending data."); BufferedReader in = new BufferedReader(new InputStreamReader( remote.getInputStream())); PrintWriter out = new PrintWriter(remote.getOutputStream()); String str = "."; while (!str.equals("")) { str = in.readLine(); if (str.contains("GET")){ gets = str; break; } } out.println("HTTP/1.0 200 OK"); out.println("Content-Type: text/html"); out.println(""); // Send the HTML page String method = "get"; out.print("<html><form method="+method+">"); out.print("<textarea name=we></textarea></br>"); out.print("<input type=text name=a><input type=submit></form></html>"); out.println(gets); out.flush(); remote.close(); } catch (Exception e) { System.out.println("Error: " + e); } } } public static void main(String args[]) { WebServer ws = new WebServer(); ws.start(); } } After form (textarea with xml and one additional text input) is submitted in 'gets' String-type variable I have Urlencoded values of my variables (also displayed on the screen, it looks like that: gets = GET /?we=%3Cnetwork+ip_addr%3D%2210.0.0.0%2F8%22+save_ip%3D%22true%22%3E%0D%0A%3Csubnet+interf_used%3D%22200%22+name%3D%22lan1%22+%2F%3E%0D%0A%3Csubnet+interf_used%3D%22254%22+name%3D%22lan2%22+%2F%3E%0D%0A%3C%2Fnetwork%3E&a=fooBar HTTP/1.1 What can i do to change GET to POST method (if i simply change it in form and than put " if (str.contains("GET")){" it gives me string like gets = POST / HTTP/1.1 with no variables. And after that, how i can use xml from my textarea field (called 'we')?

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  • organizing external libraries and include files

    - by stijn
    Over the years my projects use more and more external libraries, and the way I did it starts feeling more and more awkward (although, that has to be said, it does work flawlessly). I use VS on Windows, CMake on others, and CodeComposer for targetting DSPs on Windows. Except for the DSPs, both 32bit and 64bit platforms are used. Here's a sample of what I am doing now; note that as shown, the different external libraries themselves are not always organized in the same way. Some have different lib/include/src folders, others have a single src folder. Some came ready-to-use with static and/or shared libraries, others were built /path/to/projects /projectA /projectB /path/to/apis /apiA /src /include /lib /apiB /include /i386/lib /amd64/lib /path/to/otherapis /apiC /src /path/to/sharedlibs /apiA_x86.lib -->some libs were built in all possible configurations /apiA_x86d.lib /apiA_x64.lib /apiA_x64d.lib /apiA_static_x86.lib /apiB.lib -->other libs have just one import library /path/to/dlls -->most of this directory also gets distributed to clients /apiA_x86.dll and it's in the PATH /apiB.dll Each time I add an external libary, I roughly use this process: build it, if needed, for different configurations (release/debug/platform) copy it's static and/or import libraries to 'sharedlibs' copy it's shared libraries to 'dlls' add an environment variable, eg 'API_A_DIR' that points to the root for ApiA, like '/path/to/apis/apiA' create a VS property sheet and a CMake file to state include path and eventually the library name, like include = '$(API_A_DIR)/Include' and lib = apiA.lib add the propertysheet/cmake file to the project needing the library It's especially step 4 and 5 that are bothering me. I am pretty sure I am not the only one facing this problem, and would like see how others deal with this. I was thinking to get rid of the environment variables per library, and use just one 'API_INCLUDE_DIR' and populating it with the include files in an organized way: /path/to/api/include /apiA /apiB /apiC This way I do not need the include path in the propertysheets nor the environment variables. For libs that are only used on windows I even don't need a propertysheet at all as I can use #pragmas to instruct the linker what library to link to. Also in the code it will be more clear what gets included, and no need for wrappers to include files having the same name but are from different libraries: #include <apiA/header.h> #include <apiB/header.h> #include <apiC_version1/header.h> The withdrawal is off course that I have to copy include files, and possibly** introduce duplicates on the filesystem, but that looks like a minor price to pay, doesn't it? ** actually once libraries are built, the only thing I need from them is the include files and thie libs. Since each of those would have a dedicated directory, the original source tree is not needed anymore so can be deleted..

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  • Select dropdown with fixed width cutting off content in IE

    - by aaandre
    The issue: Some of the items in the select require more than the specified width of 145px in order to display fully. Firefox behavior: clicking on the select reveals the dropdown elements list adjusted to the width of the longest element. IE6 & IE7 behavior: clicking on the select reveals the dropdown elements list restricted to 145px width making it impossible to read the longer elements. The current UI requires us to fit this dropdown in 145px and have it host items with longer descriptions. Any advise on resolving the issue with IE? The top element should remain 145px wide even when the list is expanded. Thank you! The css: select.center_pull { background:#eeeeee none repeat scroll 0 0; border:1px solid #7E7E7E; color:#333333; font-size:12px; margin-bottom:4px; margin-right:4px; margin-top:4px; width:145px; } Here's the select input code (there's no definition for the backend_dropbox style at this time) <select id="select_1" class="center_pull backend_dropbox" name="select_1"> <option value="-1" selected="selected">Browse options</option> <option value="-1">------------------------------------</option> <option value="224">Option 1</option> <option value="234">Longer title for option 2</option> <option value="242">Very long and extensively descriptive title for option 3</option> </select> Full html page in case you want to quickly test in a browser: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>dropdown test</title> <style type="text/css"> <!-- select.center_pull { background:#eeeeee none repeat scroll 0 0; border:1px solid #7E7E7E; color:#333333; font-size:12px; margin-bottom:4px; margin-right:4px; margin-top:4px; width:145px; } --> </style> </head> <body> <p>Select width test</p> <form id="form1" name="form1" method="post" action=""> <select id="select_1" class="center_pull backend_dropbox" name="select_1"> <option value="-1" selected="selected">Browse options</option> <option value="-1">------------------------------------</option> <option value="224">Option 1</option> <option value="234">Longer title for option 2</option> <option value="242">Very long and extensively descriptive title for option 3</option> </select> </form> </body> </html>

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  • How to remove/hide <div></div> tags only without the content?

    - by candies
    For example I have: <div id ="test">[the content here]</div> The content within the div tags will appear after I called the id of div using ajax. This is the code: function dinamic(add) { var kode = add.value; if (!kode) return; xmlhttp2.open('get', '../template/get_id.php?kode='+kode, true); xmlhttp2.onreadystatechange = function() { if ((xmlhttp2.readyState == 4) && (xmlhttp2.status == 200)) { var add = document.getElementById("test"); add.innerHTML = xmlhttp2.responseText; } return false; } xmlhttp2.send(null); } So it will appear <div id="test">A</div> I'd like to put the content of div - A into mysql query. $test = $_GET['test']; $query = "select * from example where category='$test'"; I've tried to make variable $test of the div id to get the content but result of the query in category is none. I tried again, I put the div in to the query $query = "select * from example where category='<div id=\"test\">A</div>'"; Yes, It works. But when I did query on navicat, no results I got because there's spaces between A that is <div> and </div>. How to remove/hide the div tags only so its only appear the content? > $query = "select * from example where category='A'"; < Edit: If I echo the query on firefox browser will say "$query = "select * from example where category='[space]A[space]'";" And look at the bug(I use firebug), it will say "$query = "select * from example where category='<div id="test">A</div>'";" So my guessing why can't get result after query on navicat is there's spaces between A([space]A[space]), just have no idea how to remove/hide the div tags, I want to get this result only "$query = "select * from example where category='A'";" Thanks.

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  • a question in NS c programming

    - by bahar
    Hi I added a new patch to my NS and I've seen thise two errors. Does anyone Know what I can do? error: specialization of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' in different namespace from definition of 'bool std::less<_Tp::operator()(const _Tp&, const _Tp&) const [with _Tp = _AlgorithmTime]' and the errors are from this code typedef struct _AlgorithmTime { // Round. int round; // Fase. int fase; // Valore massimo di fase. int last_fase; public: _AlgorithmTime() { round = 0; fase = 0; last_fase = 0; } // Costruttore. _AlgorithmTime(int r, int f, int l) { round = r; fase = f; last_fase = l; } // Costruttore. _AlgorithmTime(const _AlgorithmTime & t) { round = t.round; fase = t.fase; last_fase = t.last_fase; } // Operatore di uguaglianza. bool operator== (struct _AlgorithmTime & t) { return ((t.fase == fase) && (t.round == round)); } // Operatore minore. bool operator < (struct _AlgorithmTime & t) { if (round < t.round) return true; if (round > t.round) return false; if (fase < t.fase) return true; return false; } // Operatore maggiore. bool operator > (struct _AlgorithmTime & t) { if (round > t.round) return true; if (round < t.round) return false; if (fase > t.fase) return true; return false; } void operator++ () { if (fase == last_fase) { round++; fase = 0; return; } fase++; } void operator-- () { if (fase == 0) { round--; fase = last_fase; return; } fase--; } }AlgorithmTime; template< bool std::less::operator()(const AlgorithmTime & t1, const AlgorithmTime & t2)const { if (t1.round < t2.round) return true; if (t1.round t2.round) return false; if (t1.fase < t2.fase) return true; return false; } Thanks

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  • Request URL in Javascript, Fetch URL Content using Java Applet, return to Javascript?

    - by Sam G
    I'm in the process of making a little experiment, it grabs a YouTube page, and returns the highest quality MP4 link, then plays this in a HTML 5 Video element. Now I was using PHP with cURL to get the URL content (YouTube), but that only works on my local server (MP4 link is locked to IP address). I can't think of any other way to get the page content due to cross domain rules except a Java applet. So I've built a Java applet that should return the content of a URL. Java import java.applet.Applet; import java.awt.*; import java.io.ByteArrayOutputStream; import java.io.InputStream; import java.net.HttpURLConnection; import java.net.URL; public class URLFetcherabc extends Applet { public void init() { } public void paint(Graphics g) { g.drawString("Java loaded. Waiting for URL", 0, 10); } public String getURL(String url, String httpMethod) { try { URL u = new URL(url); HttpURLConnection conn = (HttpURLConnection)u.openConnection(); conn.setRequestMethod(httpMethod); InputStream is = conn.getInputStream(); ByteArrayOutputStream output = new ByteArrayOutputStream(); byte[] buffer = new byte[1024]; for (int bytesRead = 0; (bytesRead = is.read(buffer)) != -1; ) { output.write(buffer, 0, bytesRead); } return output.toString(); } catch (Exception e) { }return null; } } Now I've got the applet on the page, but every-time I call the function it returns nothing. Heres my HTML for including the applet. HTML <applet id="URLFetcher" name="URLFetcher" code="URLFetcherabc.class" archive="URLFetcher.jar" height="200" width="200" mayscript=""></applet> Java-Script function fetchurl(urltofetch) { var URLFetcher = document.getElementById("URLFetcher"); var result = URLFetcher.getURL(urltofetch); //Result = URL Content return result; } The function always returns null, in Java the function does work when passed a variable via other means (parameter etc). I've tried running other functions through Javascript and the Java applet does respond. I'm new to Java applets and communicating with them via Javascript, so I'm probably making either a small mistake somewhere or its completely wrong. Any ideas? Thanks

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  • Unity JS - simple if statements not behaving as expected?

    - by IHazABone
    I have a simple script (please no remarks on the fact that I'm not using a switch statement or better code, this is the earliest version and written this way by a peer, I am improving it) that takes an object and moves it back and forth. For some reason, the variable time gets stuck at 249. It is probably an obvious bug with this inefficient logic, but I cannot seem to find it. var speed = 1; private var time = 0; function Start() { } function Update() { if(condition == true)moveStuff(); } function moveStuff() { var timeSwitch = false; if(time == 0)timeSwitch = false; if(time == timeSet)timeSwitch = true; if(direction == 1) { if(timeSwitch == false) { transform.Translate(Vector3.up * (Time.deltaTime * speed)); time += 1; Debug.Log(time); }else if(timeSwitch == true) { transform.Translate(Vector3.up * ((Time.deltaTime * speed) * -1)); time -= 1; Debug.Log(time); } } else if(direction == 2) { if(timeSwitch == false) { transform.Translate(Vector3.down * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved down. "); }else if(timeSwitch == true){ transform.Translate(Vector3.down * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 3) { if(timeSwitch == false) { transform.Translate(Vector3.forward * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved forward. "); }else if(timeSwitch == true){ transform.Translate(Vector3.forward * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 4) { if(timeSwitch == false) { transform.Translate(Vector3.back * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved back. "); }else if(timeSwitch == true){ transform.Translate(Vector3.back * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 5) { if(timeSwitch == false) { transform.Translate(Vector3.right * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved right. "); }else if(timeSwitch == true){ transform.Translate(Vector3.right * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 6) { if(timeSwitch == false) { transform.Translate(Vector3.left * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved left. "); }else if(timeSwitch == true){ transform.Translate(Vector3.left * ((Time.deltaTime * speed) * -1)); time -= 1; } } }

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  • How to get all captures of subgroup matches with preg_match_all()?

    - by hakre
    Update/Note: I think what I'm probably looking for is to get the captures of a group in PHP. Referenced: PCRE regular expressions using named pattern subroutines. (Read carefully:) I have a string that contains a variable number of segments (simplified): $subject = 'AA BB DD '; // could be 'AA BB DD CC EE ' as well I would like now to match the segments and return them via the matches array: $pattern = '/^(([a-z]+) )+$/i'; $result = preg_match_all($pattern, $subject, $matches); This will only return the last match for the capture group 2: DD. Is there a way that I can retrieve all subpattern captures (AA, BB, DD) with one regex execution? Isn't preg_match_all suitable for this? This question is a generalization. Both the $subject and $pattern are simplified. Naturally with such the general list of AA, BB, .. is much more easy to extract with other functions (e.g. explode) or with a variation of the $pattern. But I'm specifically asking how to return all of the subgroup matches with the preg_...-family of functions. For a real life case imagine you have multiple (nested) level of a variant amount of subpattern matches. Example This is an example in pseudo code to describe a bit of the background. Imagine the following: Regular definitions of tokens: CHARS := [a-z]+ PUNCT := [.,!?] WS := [ ] $subject get's tokenized based on these. The tokenization is stored inside an array of tokens (type, offset, ...). That array is then transformed into a string, containing one character per token: CHARS -> "c" PUNCT -> "p" WS -> "s" So that it's now possible to run regular expressions based on tokens (and not character classes etc.) on the token stream string index. E.g. regex: (cs)?cp to express one or more group of chars followed by a punctuation. As I now can express self-defined tokens as regex, the next step was to build the grammar. This is only an example, this is sort of ABNF style: words = word | (word space)+ word word = CHARS+ space = WS punctuation = PUNCT If I now compile the grammar for words into a (token) regex I would like to have naturally all subgroup matches of each word. words = (CHARS+) | ( (CHARS+) WS )+ (CHARS+) # words resolved to tokens words = (c+)|((c+)s)+c+ # words resolved to regex I could code until this point. Then I ran into the problem that the sub-group matches did only contain their last match. So I have the option to either create an automata for the grammar on my own (which I would like to prevent to keep the grammar expressions generic) or to somewhat make preg_match working for me somehow so I can spare that. That's basically all. Probably now it's understandable why I simplified the question. Related: pcrepattern man page Get repeated matches with preg_match_all()

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  • Is it possible to create a throttle function that can take in as parameters another function (that also has parameters), and the time delay

    - by Stan Quinn
    So I've already written a function that works (based on underscores throttle) for functions that don't take in a parameter, but I'd like to make it generic enough to pass in a function with a variable number of parameters. Here's what I have: (function () { var lastTime = new Date().getTime(); function foo() { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime //console.log(x); //x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo, 1000)); //document.addEventListener("scroll", throttle(foo(5), 2000)); }()); But I'd like to modify foo to foo(x) and get this to work (function () { var lastTime = new Date().getTime(); function foo(x) { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime console.log(x); x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo(5), 2000)); }());

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  • Haskell Add Function Return to List Until Certain Length

    - by kienjakenobi
    I want to write a function which takes a list and constructs a subset of that list of a certain length based on the output of a function. If I were simply interested in the first 50 elements of the sorted list xs, then I would use fst (splitAt 50 (sort xs)). However, the problem is that elements in my list rely on other elements in the same list. If I choose element p, then I MUST also choose elements q and r, even if they are not in the first 50 elements of my list. I am using a function finderFunc which takes an element a from the list xs and returns a list with the element a and all of its required elements. finderFunc works fine. Now, the challenge is to write a function which builds a list whose total length is 50 based on multiple outputs of finderFunc. Here is my attempt at this: finish :: [a] -> [a] -> [a] --This is the base case, which adds nothing to the final list finish [] fs = [] --The function is recursive, so the fs variable is necessary so that finish -- can forward the incomplete list to itself. finish ps fs -- If the final list fs is too small, add elements to it | length fs < 50 && length (fs ++ newrs) <= 50 = fs ++ finish newps newrs -- If the length is met, then add nothing to the list and quit | length fs >= 50 = finish [] fs -- These guard statements are currently lacking, not the main problem | otherwise = finish [] fs where --Sort the candidate list sortedps = sort ps --(finderFunc a) returns a list of type [a] containing a and all the -- elements which are required to go with it. This is the interesting -- bit. rs is also a subset of the candidate list ps. rs = finderFunc (head sortedps) --Remove those elements which are already in the final list, because -- there can be overlap newrs = filter (`notElem` fs) rs --Remove the elements we will add to the list from the new list -- of candidates newps = filter (`notElem` rs) ps I realize that the above if statements will, in some cases, not give me a list of exactly 50 elements. This is not the main problem, right now. The problem is that my function finish does not work at all as I would expect it to. Not only does it produce duplicate elements in the output list, but it sometimes goes far above the total number of elements I want to have in the list. The way this is written, I usually call it with an empty list, such as: finish xs [], so that the list it builds on starts as an empty list.

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  • Force deletion of slot in boost::signals2

    - by villintehaspam
    Hi! I have found that boost::signals2 uses sort of a lazy deletion of connected slots, which makes it difficult to use connections as something that manages lifetimes of objects. I am looking for a way to force slots to be deleted directly when disconnected. Any ideas on how to work around the problem by designing my code differently are also appreciated! This is my scenario: I have a Command class responsible for doing something that takes time asynchronously, looking something like this (simplified): class ActualWorker { public: boost::signals2<void ()> OnWorkComplete; }; class Command : boost::enable_shared_from_this<Command> { public: ... void Execute() { m_WorkerConnection = m_MyWorker.OnWorkDone.connect(boost::bind(&Command::Handle_OnWorkComplete, shared_from_this()); // launch asynchronous work here and return } boost::signals2<void ()> OnComplete; private: void Handle_OnWorkComplete() { // get a shared_ptr to ourselves to make sure that we live through // this function but don't keep ourselves alive if an exception occurs. shared_ptr<Command> me = shared_from_this(); // Disconnect from the signal, ideally deleting the slot object m_WorkerConnection.disconnect(); OnComplete(); // the shared_ptr now goes out of scope, ideally deleting this } ActualWorker m_MyWorker; boost::signals2::connection m_WorkerConnection; }; The class is invoked about like this: ... boost::shared_ptr<Command> cmd(new Command); cmd->OnComplete.connect( foo ); cmd->Execute(); // now go do something else, forget all about the cmd variable etcetera. the Command class keeps itself alive by getting a shared_ptr to itself which is bound to the ActualWorker signal using boost::bind. When the worker completes, the handler in Command is invoked. Now, since I would like the Command object to be destroyed, I disconnect from the signal as can be seen in the code above. The problem is that the actual slot object is not deleted when disconnected, it is only marked as invalid and then deleted at a later time. This in turn appears to depend on the signal to fire again, which it doesn't do in my case, leading to the slot never expiring. The boost::bind object thus never goes out of scope, holding a shared_ptr to my object that will never get deleted. I can work around this by binding using the this pointer instead of a shared_ptr and then keeping my object alive using a member shared_ptr which I then release in the handler function, but it kind of makes the design feel a bit overcomplicated. Is there a way to force signals2 to delete the slot when disconnecting? Or is there something else I could do to simplify the design? Any comments are appreciated!

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