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  • Redeclaration of parameters

    - by Scott
    While looking through the Selenium source code I noticed the following in the PageFactory: public static <T> T initElements(WebDriver driver, Class<T> pageClassToProxy) { T page = instantiatePage(driver, pageClassToProxy); initElements(driver, page); return page; } public static void initElements(WebDriver driver, Object page) { final WebDriver driverRef = driver; initElements(new DefaultElementLocatorFactory(driverRef), page); } What is the benefit of having the following line? final WebDriver driverRef = driver; Wouldn't it have made sense to just make the parameter final, and then passing that along to the next method without declaring the new reference?

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  • Help me understand Dispose() implementation code from MSDN

    - by Benny
    the following code is from MSDN: Idisposable pattern protected virtual void Dispose(bool disposing) { // If you need thread safety, use a lock around these // operations, as well as in your methods that use the resource. if (!_disposed) { if (disposing) { if (_resource != null) _resource.Dispose(); Console.WriteLine("Object disposed."); } // Indicate that the instance has been disposed. _resource = null; _disposed = true; } } why the following statement: _resource = null; _disposed = true; are not enclosed by if (disposing) statement block? for me i would probably write like this: if (disposing) { if (_resource != null) { _resource.Dispose(); _resource = null; _disposed = true; } Console.WriteLine("Object disposed."); } anything wrong with my version?

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  • Better way to write this Java code?

    - by Macha
    public void handleParsedCommand(String[] commandArr) { if(commandArr[0].equalsIgnoreCase("message")) { int target = Integer.parseInt(commandArr[1]); String message = commandArr[2]; MachatServer.sendMessage(target, this.conId, message); } else if(commandArr[0].equalsIgnoreCase("quit")) { // Tell the server to disconnect us. MachatServer.disconnect(conId); } else if(commandArr[0].equalsIgnoreCase("confirmconnect")) { // Blah blah and so on for another 10 types of command } else { try { out.write("Unknown: " + commandArr[0] + "\n"); } catch (IOException e) { System.out.println("Failed output warning of unknown command."); } } } I have this part of my server code for handling the types of messages. Each message contains the type in commandArr[0] and the parameters in the rest of commandArr[]. However, this current code, while working seems very unelegant. Is there a better way to handle it? (To the best of my knowledge, String values can't be used in switch statements, and even then, a switch statement would only be a small improvement.

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  • Manually setting object's position or have the object do it all?

    - by N. Lucas
    I'm stuck thinking about the best way to go about setting a line segment's position, I have a class Line(length, angle, previous) being called from a class Polygon.. Right now I have: public function Line(length:Number, angle:Number, previous:Line = null) { if (previous != null) { this.x = previous.end.x; this.y = previous.end.y; } /**/ } Now, is this the best practice or should I be doing: Polygon.addLine(length:Number, angle:Number):void { var previous = _line[_line.length - 1]; // Array containing all Lines var line:Line = new Line(length, angle, previous); line.x = previous.end.x; line.y = previous.end.y; /**/ }

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  • Can Somebody Explain this java code

    - by dubbeat
    Hi, I'm just starting out on android and my java is verry rusty. I can't remember ever seeing a function nested in another function like this before. Could somebody explain to me exactly what final does and explain why you would nest a function in another like this? private final Handler handler = new Handler() { @Override public void handleMessage(final Message msg) { Log.v(Constants.LOGTAG, " " + ReviewList.CLASSTAG + " worker thread done, setup ReviewAdapter"); progressDialog.dismiss(); if ((reviews == null) || (reviews.size() == 0)) { empty.setText("No Data"); } else { reviewAdapter = new ReviewAdapter(ReviewList.this, reviews); setListAdapter(reviewAdapter); } } };

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  • C++ conditional compilation

    - by Shaown
    I have the following code snippet #ifdef DO_LOG #define log(p) record(p) #else #define log(p) #endif void record(char *data){ ..... ..... } Now if I call log("hello world") in my code and DO_LOG isn't defined, will the line be compiled, in other words will it eat up the memory for the string "hello world"? P.S. There are a lot of record calls in the program and it is memory sensitive, so is there any other way to conditionally compile so that it only depends on the #define DO_LOG? Thanks in advance.

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  • how to retrive String from DatagramPacket

    - by sajith
    the following code prints [B@40545a60,[B@40545a60abc exp but i want to print abc,so that i can retrive the correct message from the receiving system public class Operation { InetAddress ip; DatagramSocket dsock; DatagramPacket pack1; byte[] bin,bout; WifyOperation(InetAddress Systemip) { ip=Systemip; try { dsock=new DatagramSocket(); } catch (SocketException e) { // TODO Auto-generated catch block e.printStackTrace(); } } void sendbyte() { String senddata="abc"+"123"; bout=senddata.getBytes(); pack1=new DatagramPacket(bout,bout.length,ip,3322); try { dsock.send(pack1); Log.d(pack1.getData().toString(),"abc exp"); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } how i retrieve string instead of byte from the packet pack1

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  • Why is 'using' improving C# performances

    - by Wernight
    It seems that in most cases the C# compiler could call Dispose() automatically. Like most cases of the using pattern look like: public void SomeMethod() { ... using (var foo = new Foo()) { ... } // Foo isn't use after here (obviously). ... } Since foo isn't used (that's a very simple detection) and since its not provided as argument to another method (that's a supposition that applies to many use cases and can be extended), the compiler could automatically call Dispose() without the developper requiring to do it. This means that in most cases the using is pretty useless if the compiler does some smart job. IDisposable seem low level enough to me to be taken in account by a compiler. Now why isn't this done? Wouldn't that improve the performances (if the developpers are... dirty).

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  • Managing StringBuilder Resources in C#

    - by Jim Fell
    Hello. My C# (.NET 2.0) application has a StringBuilder variable with a capacity of 2.5MB. Obviously, I do not want to copy such a large buffer to a larger buffer space every time it fills. By that point, there is so much data in the buffer anyways, removing the older data is a viable option. Can anyone see any obvious problems with how I'm doing this (i.e. am I introducing more performance problems than I'm solving), or does it look okay? tText_c = new StringBuilder(2500000, 2500000); private void AppendToText(string text) { if (tText_c.Length * 100 / tText_c.Capacity > 95) { tText_c.Remove(0, tText_c.Length / 2); } tText_c.Append(text); } Thanks.

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  • How can i use .net webservice to make login app in android phone app?

    - by Srikanth Naidu
    How can i use .net webservice to make login app in android phone app? i have the Main.xml in layout like this i have a dologin.java package ads.login; import android.app.Activity; import android.os.Bundle; import android.view.View.OnClickListener; import android.view.View; import android.widget.Button; import android.widget.Toast; import android.app.AlertDialog; import android.content.DialogInterface; import android.app.ProgressDialog; public class DoLogin extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } }

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  • How to get global access to enum types in C#?

    - by lala
    This is probably a stupid question, but I can't seem to do it. I want to set up some enums in one class like this: public enum Direction { north, east, south, west }; Then have that enum type accessible to all classes so that some other class could for instance have: Direction dir = north; and be able to pass the enum type between classes: public void changeDirection(Direction direction) { dir = direction; } I thought that setting the enum to public would make this automatically possible, but it doesn't seem to be visible outside of the class I declared the enum in.

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  • How to continue after exception occurred in C#

    - by Manisha
    static string SomeMethodThatMightThrow(string s) { if (s[4] == 'C') throw new InvalidOperationException(); return @"C:\newFolder\" + s; } static void Main(string[] args) { string[] files = { "fileA.txt", "B.txC", "fileC.txt","fileD.txt" }; var exceptionDemoQuery = from file in files let n = SomeMethodThatMightThrow(file) select n; try { foreach (var item in exceptionDemoQuery) { Console.WriteLine("Processing {0}", item); } } catch (InvalidOperationException e) { Console.WriteLine(e.Message); } Console.WriteLine("Press any key to exit"); Console.ReadKey(); } Output is Processing C:\newFolder\fileA.txt Operation is not valid due to the current state of the object. But i need the Output as: Processing C:\newFolder\fileA.txt Operation is not valid due to the current state of the object. Operation is not valid due to the current state of the object. Processing C:\newFolder\fileD.txt Please help in this.............

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  • Auto wiring of Property does not work for me

    - by Xabatcha
    Hi All, In my Asp.Net project I wanna use Property Auto-wiring, e.g. for my ILogger. Basically I placed Property into my base classes. One for Page, one for UserControl. Like below. public class UserControlBase : UserControl { public ILogger CLogger { get; set; } .... } However when calling in inherited control, logger is null. I checked the container and it'a definitely set. Below is setting which is called from Global.asax. public static void SetupForIoC() { Debug.WriteLine("SetupForIoC"); ObjectFactory.Initialize(x => { x.FillAllPropertiesOfType<ILogger>().TheDefaultIsConcreteType<EntLibLogger>().AsSingletons(); x.FillAllPropertiesOfType<ISiteService>().TheDefaultIsConcreteType<SiteService>().AsSingletons(); }); Debug.WriteLine(ObjectFactory.WhatDoIHave()); } Thanks for any advice, tip? X.

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  • Xcode iphone sdk - Searching in UITableView, different pattern matching

    - by Lorenzo
    Hi everyone, I'm coding a UITableView with a UISearchBar to search between a list of cities (loaded in the uitableview) Here is my code for searhing: - (void) searchTableView { NSString *searchText = searchBar.text; NSMutableArray *searchArray = [[NSMutableArray alloc] init]; for (NSDictionary *dictionary in listOfItems) { NSArray *array = [dictionary objectForKey:@"Cities"]; [searchArray addObjectsFromArray:array]; } for (NSString *sTemp in searchArray) { NSRange titleResultsRange = [sTemp rangeOfString:searchText options:NSCaseInsensitiveSearch]; if (titleResultsRange.length > 0) [copyListOfItems addObject:sTemp]; } [searchArray release]; searchArray = nil;} And with this everything works fine, but i need to do something a bit different. I need to search only between items that match pattern Word* and not * Word *. For example if I search "roma", this need to match just with "Roma" or "Romania" and not with "Castelli di Roma". Is that possible with this searchbar? How can i modify this? Thanks

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  • Difference between debug and release.

    - by atch
    Why when I'm debugging in debug mode everything in code below works as suppose to but when I switch to release I'm getting strange result? void say_hello(int argc, char* argv[])//In release mode argc has different values from 124353625 to 36369852 <include iostream> { std::cout << "In say_hello()\n"; } int main(int argc, char* argv[]) { say_hello(3,argv);//when instead of literal I enter "argc" everything is ok. return 0; } Thanks for help.

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  • Flickering when repainting a JPanel inside a JScrollPAne

    - by pR0Ps
    I'm having a problem with repainting a JPanel inside a JScrollPane. Basically, I'm just trying to 'wrap' my existing EditPanel (it originally extended JPanel) into a JScrollPane. It seems that the JPanel updates too often (mass flickering). How would I stop this from happening? I tried using the setIgnoreRepaint() but it didn't seem to do anything. Will this current implementation work or would I need to create another inner class to fine-tune the JPanel I'm using to display graphics? Skeleton code: public class MyProgram extends JFrame{ public MyProgram(){ super(); add(new EditPanel()); pack(); } private class EditPanel extends JScrollPane{ private JPanel graphicsPanel; public EditPanel(){ graphicsPanel = new JPanel(); } public void paintComponent(Graphics g){ graphicsPanel.revalidate(); //update the scrollpane to current panel size repaint(); Graphics g2 = graphicsPanel.getGraphics(); g2.drawImage(imageToDraw, 0, 0, null); } } }

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  • ThreadStateException when using QueueUserWorkItem in a Timer

    - by Tim
    Hi all, I have a ThreadStateException in my winforms application. Step to reproduce : Create simple winforms app Add a button In click event, do : timer1.Interval = 1000; timer1.Tick += timer1_Tick; timer1.Start(); void timer1_Tick(object sender, EventArgs e) { ThreadPool.QueueUserWorkItem(delegate { StringCollection paths = new StringCollection { @"c:\my.txt", @"c:\my.png" }; Clipboard.SetFileDropList(paths); }); } The exception tells me : Current thread must be set to single thread apartment (STA) mode before OLE calls can be made. Ensure that your Main function has STAThreadAttribute marked on it. But the main has already the [STAThread] attribute. How to solve it ? Thanks in advance for any help

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  • C++ -- How can we call "delete this; " in a const-member function?

    - by q0987
    Hello all, I saw the code snippet as follows: class UPNumber { public: UPNumber(); UPNumber(int initValue); ... // pseudo-destructor (a const member function, because // even const objects may be destroyed) void destroy() const { delete this; } // why this line is correct??? ... private: ~UPNumber(); }; First, I am sure that above class definition is correct. Here is my question, why we can define the function 'destroy' as above? The reason being asking is that why we can modify 'this' in a const-member function? Thank you

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  • Ads in whole app iPhone problem

    - by lars
    I am using mobclix together with admob. The code is to big to add it in all classes. So i created a new class: Ads Everytime i want an ad in a view, i have to send the view to the ad class: - (void)initAd:(UIView *) pView { NSLog(@"ads init"); self.loadedView = pView; ..... To create an ad in a class: Ad* ad = [Ads new]; [ad initAd:self.view]; I dont know if thats the right way. I have to create a new Ads object everytime i change a view (or class). Is there a way to always have an Ads instance running, or is there another better way? Thanks alot!!

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  • WPF: Reset the positions of scatterviewitems?

    - by sofri
    Hi, I have a scatterview with some items in it which I place with Orientation und Center. Now I want to have the possibility to reset the positions of the scatterviewitems after scaling, rotating and moving them, while the program is running. At the moment I do it this way: private void Reset_ContactTapGesture(object sender, Microsoft.Surface.Presentation.ContactEventArgs e) { item1.Center = new Point(150,150); item1.Orientation = 15; item1.Width = 100; item1.Height = 150; } Is there a better way to do it?

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  • Drag a UIView from one UIScrollView to another

    - by theDuncs
    I have two UIScrollViews on my screen and I need to be able to drag a UIView from one scrollview to the other. At the moment, I have a UILongGestureRecognizer on the UIView that I want to move, such that when the user starts dragging it, I make the view follow the touch: - (void)dragChild:(UILongPressGestureRecognizer *)longPress { [[longPress view] setCenter:[longPress locationInView:[[longPress view] superview]]]; } But when I get the boundary of the starting UIScrollView, the view disappears because it's locked into that scrollview's bounds. Is there a way to "pop" it out of the scrollview when I start dragging such that I can carry it over to the other scrollview? Also, how do I test for the "drop" location? I want to know if it's been dropped over a certain other view. Or am I going about this all the wrong way? Thanks guys

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  • Putting data from SONObjectWithData to UITableView

    - by user2966615
    i am building a app in which i am getting data from a php file and already NSLoging it in xcode and it is showing data in this format: jsonObject=( ( 1, abc, "[email protected]", "501 B3 Town" ), ( 2, sam, "[email protected]", "502 B3 Town" ), ( 3, jhon, "[email protected]", "503 B Town" ) ) and here is my viewdidload - (void)viewDidLoad { [super viewDidLoad]; statuses=[[NSMutableArray alloc]init]; NSURL *myURL = [NSURL URLWithString:@"http://url/result.php"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:myURL cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:60]; [NSURLConnection sendAsynchronousRequest:request queue:[NSOperationQueue mainQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) { NSLog(@"Finished with status code: %i", [(NSHTTPURLResponse *)response statusCode]); id jsonObject = [NSJSONSerialization JSONObjectWithData:data options:NSJSONReadingAllowFragments error:nil]; NSLog(@"jsonObject=%@",jsonObject); statuses = [NSJSONSerialization JSONObjectWithData:data options:kNilOptions error:&error]; }]; } now i want to display all records in uitableview. can anyone tell me how can i do that. Thanks

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  • Navigate to menu on back button press

    - by GAMA
    I'm navigating from: Main activity to Activity 2 Activity 2 to Activity 3 Activity 3 to Activity 4 through Intent. I've also created the menu so that user can directly navigate from Activity 4 to Main activity. But after navigating from Activity 4 to Main activity by using menu, when I press back, it takes me to Activity 3 rather than exiting the application. I tried: @Override public void onBackPressed() { super.onBackPressed(); MainActivity.this.finish(); } But no gain. Any suggestions?

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  • LInq to SQL - Partial Class - C#

    - by Mark Comix
    Hi, I have a system with 2 different projects, one is called LINQ_Extensions and the other is ORM_Linq. On ORM_Linq i have the LINQ diagram with the SQL tables "converted" in clases. One of the Class is called "Tipos_Pago" In the other project i have another class (partial class) "Tipos_Pago". I want to use the method OnValidate to validate the properties include in the class "Tipos_Pago", so i create this partial class. In the 2 projects i put the same NameSpace "ORM_Linq"(I changed the NameSpace of the project "LINQ_Extensions" to have the same of the project "ORM_Linq") After those chages, Visual Studio give me this error: Error 1 No defining declaration found for implementing declaration of partial method 'ORM_Linq.Tipos_Pago.OnValidate(System.Data.Linq.ChangeAction)' C..\Tipos_Pago.cs 13 22 Extensiones_Linq I don't have any Idea of what happend, can someone help me? Thanks, sorry for my poor english This is the code in the partial class: namespace ORM_Linq { public partial class Tipos_Pago { partial void OnValidate(System.Data.Linq.ChangeAction action) { //Valid code } } }

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  • iPhone: How do I override the back button in a Navigation Controller?

    - by Angelo Stracquatanio
    Hello, In my app I have a basic Navigation Controller. For all of my views, except one, the controller works as it should. However, for one view in particular, I would like the 'back' button to not go back to the previous view, but to go to one I set. In particular it is going to go back 2 views and skip over one. After doing some research I found that I can intercept the view when it disappears, so I tried to put in code to have it navigate to the page I would like: - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; //i set a flag to know that the back button was pressed if (viewPushed) { viewPushed = NO; } else { // Here, you know that back button was pressed mainMenu *mainViewController = [[mainMenu alloc] initWithNibName:@"mainMenu" bundle:nil]; [self.navigationController pushViewController:mainViewController animated:YES]; [mainViewController release]; } } That didn't work, so does anyone have any ideas? Thanks!!

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