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  • How to set up Mod_WSGI for Python on Ubuntu

    - by AutomatedTester
    Hi, I am trying to setup MOD_WSGI on my Ubuntu box. I have found steps that said I needed to do the following steps I found at http://ubuntuforums.org/showthread.php?t=833766 sudo apt-get install libapache2-mod-wsgi sudo a2enmod mod-wsgi sudo /etc/init.d/apache2 restart sudo gedit /etc/apache2/sites-available/default and update the Directory <Directory /var/www/> Options Indexes FollowSymLinks MultiViews ExecCGI AddHandler cgi-script .cgi AddHandler wsgi-script .wsgi AllowOverride None Order allow,deny allow from all </Directory> sudo /etc/init.d/apache2 restart Created test.wsgi with def application(environ, start_response): status = '200 OK' output = 'Hello World!' response_headers = [('Content-type', 'text/plain'), ('Content-Length', str(len(output)))] start_response(status, response_headers) return [output] Step 2 fails because it says it can't find mod-wsgi even though the apt-get found it. If I carry on with the steps the python app just shows as plain text in a browser. Any ideas what I have done wrong? EDIT: Results for questions asked automatedtester@ubuntu:~$ dpkg -l libapache2-mod-wsgi Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Cfg-files/Unpacked/Failed-cfg/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Description +++-======================================-======================================-============================================================================================ ii libapache2-mod-wsgi 2.5-1 Python WSGI adapter module for Apache automatedtester@ubuntu:~$ dpkg -s libapache2-mod-wsgi Package: libapache2-mod-wsgi Status: install ok installed Priority: optional Section: python Installed-Size: 376 Maintainer: Ubuntu MOTU Developers <[email protected]> Architecture: i386 Source: mod-wsgi Version: 2.5-1 Depends: apache2, apache2.2-common, libc6 (>= 2.4), libpython2.6 (>= 2.6), python (>= 2.5), python (<< 2.7) Suggests: apache2-mpm-worker | apache2-mpm-event Conffiles: /etc/apache2/mods-available/wsgi.load 06d2b4d2c95b28720f324bd650b7cbd6 /etc/apache2/mods-available/wsgi.conf 408487581dfe024e8475d2fbf993a15c Description: Python WSGI adapter module for Apache The mod_wsgi adapter is an Apache module that provides a WSGI (Web Server Gateway Interface, a standard interface between web server software and web applications written in Python) compliant interface for hosting Python based web applications within Apache. The adapter provides significantly better performance than using existing WSGI adapters for mod_python or CGI. Original-Maintainer: Debian Python Modules Team <[email protected]> Homepage: http://www.modwsgi.org/ automatedtester@ubuntu:~$ sudo a2enmod libapache2-mod-wsgi ERROR: Module libapache2-mod-wsgi does not exist! automatedtester@ubuntu:~$ sudo a2enmod mod-wsgi ERROR: Module mod-wsgi does not exist! FURTHER EDIT FOR RMYates automatedtester@ubuntu:~$ apache2ctl -t -D DUMP_MODULES apache2: Could not reliably determine the server's fully qualified domain name, using 127.0.1.1 for ServerName Loaded Modules: core_module (static) log_config_module (static) logio_module (static) mpm_worker_module (static) http_module (static) so_module (static) alias_module (shared) auth_basic_module (shared) authn_file_module (shared) authz_default_module (shared) authz_groupfile_module (shared) authz_host_module (shared) authz_user_module (shared) autoindex_module (shared) cgid_module (shared) deflate_module (shared) dir_module (shared) env_module (shared) mime_module (shared) negotiation_module (shared) python_module (shared) setenvif_module (shared) status_module (shared) Syntax OK automatedtester@ubuntu:~$

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  • Windows 7 64-bit Google Chrome Makes Desktop Unresponsive

    - by Meengla
    For the past 1-2 weeks my desktop becomes unresponsive sometimes. The problem seems to happen as I load a page in Google Chrome; it could be any page though today it happened when I tried to load a page with Flash content in it. The problem is not consistent and there is no pattern. I can do a virus scan using some software (not antivirus installed--never needed that) but I strongly suspect it is some software I installed or some Windows Update. This is a very powerful Dell Optiplex 990 with 16GB RAM, so Memory shouldn't be an issue. When the problem happens the cursor becomes spinning even over the taskbar and control alt delete takes a long time. Eventually I get a message that 'this program is not responding' with end/close and 'cancel' icon. But repeated end or cancel does nothing. Then the menu for ctrl alt del comes up. The rest of the applications keep running fine though I can't get to them because the cursor is the wait-cursor. What is happening? How can I find what exactly caused the problem? Thanks.

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  • unittest import error with virtualenv + google-app-engine-django

    - by Ray Yun
    I'm working with google-app-engine-django + zipped django. Just running "python manage.py test" succeeded without error. But with virtualenv, test was failed with "import unittest error". same error with Django 1.1. - OSX 10.5.6 - google-app-engine-django (r101 via svn) : r100 was failed with launcher 1.3.0 - GoogleAppLauncher 1.3.0 - Django 1.1 & 1.1.1 (zipped) : both failed - virtualenv 1.4.5 - virtualenvwrapper 1.24 Error Message: (django_appengine)Reiot:warclouds Reiot$ python manage.py test WARNING:root:Could not read datastore data from /var/folders/UZ/UZ1vQeLFH2ShHk4kIiLcFk+++TI/-Tmp-/django_google-app-engine-django.datastore INFO:root:zipimporter('/Volumes/data/Documents/warclouds/django.zip', 'django/core/serializers/') .WARNING:root:Can't open zipfile /Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg: IOError: [Errno 13] file not accessible: '/Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg' WARNING:root:Can't open zipfile /Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg: IOError: [Errno 13] file not accessible: '/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg' ERROR:root:Exception encountered handling request Traceback (most recent call last): File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3177, in _HandleRequest self._Dispatch(dispatcher, self.rfile, outfile, env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3120, in _Dispatch base_env_dict=env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 515, in Dispatch base_env_dict=base_env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2379, in Dispatch self._module_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2289, in ExecuteCGI reset_modules = exec_script(handler_path, cgi_path, hook) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2185, in ExecuteOrImportScript exec module_code in script_module.__dict__ File "/Volumes/data/Documents/warclouds/main.py", line 28, in <module> from appengine_django import InstallAppengineHelperForDjango File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1914, in load_module return self.FindAndLoadModule(submodule, fullname, search_path) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1816, in FindAndLoadModule description) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1767, in LoadModuleRestricted description) File "/Volumes/data/Documents/warclouds/appengine_django/__init__.py", line 44, in <module> import unittest ImportError: No module named unittest INFO:root:"GET / HTTP/1.1" 500 - INFO:root:zipimporter('/Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '') INFO:root:zipimporter('/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg', '') F........................................................... ====================================================================== FAIL: a request to the default page works in the dev_appserver ---------------------------------------------------------------------- Traceback (most recent call last): File "/Volumes/data/Documents/warclouds/appengine_django/tests/integration_test.py", line 176, in testBasic self.assertEquals(rv.status_code, 200) AssertionError: 500 != 200 I also tried with console import but it was ok. > which python /Users/Reiot/.virtualenvs/django_appengine/bin/python > python >>> import unittest Here is my environments: $ mkvirtualenv --no-site-packages no-django $ mkvirtualenv --no-site-packages django-1.1 $ mkvirtualenv --no-site-packages django-1.1.1 (django-1.1)$ easy_install Django-1.1.tar (django-1.1.1)$ easy_install Django-1.1.1.tar $ mkdir google-app-engine-django-svn $ cp -r google-app-engine-django-svn google-app-engine-django-svn-django-1.1 // copy appropriate django.zip $ cp -r google-app-engine-django-svn google-app-engine-django-svn-django-1.1.1 // copy appropriate django.zip

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  • Which key:value store to use with Python?

    - by Kurt
    So I'm looking at various key:value (where value is either strictly a single value or possibly an object) stores for use with Python, and have found a few promising ones. I have no specific requirement as of yet because I am in the evaluation phase. I'm looking for what's good, what's bad, what are the corner cases these things handle well or don't, etc. I'm sure some of you have already tried them out so I'd love to hear your findings/problems/etc. on the various key:value stores with Python. I'm looking primarily at: memcached - http://www.danga.com/memcached/ python clients: http://pypi.python.org/pypi/python-memcached/1.40 http://www.tummy.com/Community/software/python-memcached/ CouchDB - http://couchdb.apache.org/ python clients: http://code.google.com/p/couchdb-python/ Tokyo Tyrant - http://1978th.net/tokyotyrant/ python clients: http://code.google.com/p/pytyrant/ Lightcloud - http://opensource.plurk.com/LightCloud/ Based on Tokyo Tyrant, written in Python Redis - http://code.google.com/p/redis/ python clients: http://pypi.python.org/pypi/txredis/0.1.1 MemcacheDB - http://memcachedb.org/ So I started benchmarking (simply inserting keys and reading them) using a simple count to generate numeric keys and a value of "A short string of text": memcached: CentOS 5.3/python-2.4.3-24.el5_3.6, libevent 1.4.12-stable, memcached 1.4.2 with default settings, 1 gig memory, 14,000 inserts per second, 16,000 seconds to read. No real optimization, nice. memcachedb claims on the order of 17,000 to 23,000 inserts per second, 44,000 to 64,000 reads per second. I'm also wondering how the others stack up speed wise.

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  • Django 1.4.1 error loading MySQLdb module when attempting 'python manage.py shell'

    - by Paul
    I am trying to set up MySQL, and can't seem to be able to enter the Django manage.py shell interpreter. Getting the output below: rrdhcp-10-32-44-126:django pavelfage$ python manage.py shell Traceback (most recent call last): File "manage.py", line 10, in <module> execute_from_command_line(sys.argv) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/core/management/__init__.py", line 443, in execute_from_command_line utility.execute() File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/core/management/__init__.py", line 382, in execute self.fetch_command(subcommand).run_from_argv(self.argv) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/core/management/base.py", line 196, in run_from_argv self.execute(*args, **options.__dict__) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/core/management/base.py", line 232, in execute output = self.handle(*args, **options) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/core/management/base.py", line 371, in handle return self.handle_noargs(**options) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/core/management/commands/shell.py", line 45, in handle_noargs from django.db.models.loading import get_models File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/db/__init__.py", line 40, in <module> backend = load_backend(connection.settings_dict['ENGINE']) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/db/__init__.py", line 34, in __getattr__ return getattr(connections[DEFAULT_DB_ALIAS], item) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/db/utils.py", line 92, in __getitem__ backend = load_backend(db['ENGINE']) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/db/utils.py", line 24, in load_backend return import_module('.base', backend_name) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/utils/importlib.py", line 35, in import_module __import__(name) File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/django/db/backends/mysql/base.py", line 16, in <module> raise ImproperlyConfigured("Error loading MySQLdb module: %s" % e) django.core.exceptions.ImproperlyConfigured: Error loading MySQLdb module: No module named _mysql Any suggestions really appreciated.

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  • When I try to run vim in command line I get Python errors

    - by Eduan
    When I try running vim in the Terminal (so as to follow @romainl's suggestion in my other question) I get lots of Python errors, which all boil down to: IOError: invalid Python installation: unable to open /usr/include/python2.7/pyconfig.h (No such file or directory) Why is this? I can use Python or Sublime Text even, without any problems. The full list of errors is the following: Traceback (most recent call last): File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site.py", line 565, in <module> File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site.py", line 547, in main File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site.py", line 278, in addusersitepackages File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site.py", line 253, in getusersitepackages File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site.py", line 243, in getuserbase File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/sysconfig.py", line 523, in get_config_var File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/sysconfig.py", line 419, in get_config_vars File "/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/sysconfig.py", line 298, in _init_posix IOError: invalid Python installation: unable to open /usr/include/python2.7/pyconfig.h (No such file or directory) Extra info: I am on Mac OS X Mountain Lion (OS 10.8) EDIT: I tried @BobDunakey idea with no success, the idea was to use sudo. I still get the same errors. EDIT 2: I was able to solve the problem thanks to Zirak's solution, which is the following: http://clearfix.be/2012/08/05/fix-mountain-lion-10-8-python-ioerror-pyconfig-h-error/

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  • setting permissions of python module (python setup install)

    - by SetJmp
    I am configuring a distutils-based setup.py for a python module that is to be installed on a heterogeneous set of resources. Due to the heterogeneity, the location where the module is installed is not the same on each host however disutils picks the host-specific location. I find that the module is installed without o+rx permissions using disutils (in spite of setting umask ahead of running setup.py). One solution is to manually correct this problem, however I would like an automated means that works on heterogeneous install targets. For example, is there a way to extract the ending location of the installation from within setup.py? Any other suggestions? Thanks! SetJmp

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  • crypto++ / pycrypto with google app engine

    - by Joey
    Hi, I am using crypto++ to send AES encrypted http requests to app engine, planning to decrypt them there. My plan is to encrypt the portion after the '?' so it's something like: http://myurl.com/Command?eiwjfsdlfjldkjfs when it is encrypted. However, I'm stuck figuring out how to decrypt it at the other end and still user get() on the response to get the args. Can someone advise if I am taking the wrong approach? Should I be decrypting and not using get() but my own parser then?

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  • Removing google mail markers with jquery after getting them from xml

    - by sebastian
    Hi there, I'm trying to create a page that contains a google map. The map is filled with markers from an xml file. I just can't figure out how to remove "old" markers, that don't match the latest user input. At the moment my js stops after the very first xml item. The clearList.push(marker); is supposed to put the generated marker away for later usage. When the user hits the search button I want all markers to be gone and use clearMarkers();. Maybe someone here can help Sebastian Here is my JavaScript: $(document).ready(function() { $("#map").css({height: 650}); var clearList = []; var myLatLng = new google.maps.LatLng(52.518143, 13.372879); MYMAP.init('#map', myLatLng, 11); $("#showmarkers").click(function(e){ clearMarkers(); MYMAP.placeMarkers('markers.xml'); }); }); function clearMarkers() { $(clearList).each(function () { this.setmap(null); }); clearList = []; } var MYMAP = { map: null, bounds: null } MYMAP.init = function(selector, latLng, zoom) { var myOptions = { zoom:zoom, center: latLng, mapTypeId: google.maps.MapTypeId.HYBRID } this.map = new google.maps.Map($(selector)[0], myOptions); this.bounds = new google.maps.LatLngBounds(); } MYMAP.placeMarkers = function(filename) { $.get(filename, function(xml){ $(xml).find("marker").each(function(){ // read values from xml for searching var platzart = $(this).find('platzart').text(); var ort = $(this).find('ort').text(); var open = $(this).find('open').text(); if (platzart =="Kunstrasen" && $('#kunstrasen').attr('checked') || platzart =="Rasen" && $('#rasen').attr('checked') || platzart =="Tartan" && $('#tartan').attr('checked') || platzart =="Boltzplatz" && $('#boltzplatz').attr('checked') ){ // read values from xml for additional info var name = $(this).find('name').text(); var plz = $(this).find('plz').text(); var note = $(this).find('note').text(); var adress = $(this).find('adress').text(); // create a new LatLng point for the marker var lat = $(this).find('lat').text(); var lng = $(this).find('lng').text(); var point = new google.maps.LatLng(parseFloat(lat),parseFloat(lng)); // extend the bounds to include the new point MYMAP.bounds.extend(point); // create new marker var marker = new google.maps.Marker({ position: point, map: MYMAP.map }); clearList.push(marker); // add onclick overlay var infoWindow = new google.maps.InfoWindow(); var html='<strong>'+name+'</strong.><br />'+platzart; google.maps.event.addListener(marker, 'click', function() { infoWindow.setContent(html); infoWindow.open(MYMAP.map, marker); }); } MYMAP.map.fitBounds(MYMAP.bounds); }); }); } Thanks in advance

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  • Sputnik – Google’s Java script conformance tester now as website

    - by samsudeen
    Sputnik the JavaScript 3 conformance test suite launched by Google last year is now available as Google Labs (Sputnik Test)product. You can browse it like any other  website and run over 5000 java script function tests to check your browser compatibility This product allows you do the following options Run :  You can run the complete test suite on your browser to check the compliance to  ECMA-262 standards.You can also browse trough  the failed test case. Compare : You can compare java script conformance of the various leading browsers in the market. Now web developers can be more cautious while designing websites to make them compatible with multiple browsers. Google is committed to review and release multiple version periodically with updated test cases. According to the latest sputnik test  result released by Google, Opera 10.5 leads the race with only 78 failures. Microsoft IE 8 performed the worst (463 failures) . Next to Opera,  Apple’s Safari (159 failures), Google’s Chrome (218 failures) and Mozilla’s Firefox (259 failures) leads respectively Though the test are about conformance, not performance, the top 3 leading browsers are among the last three in conformance which is something they have to improve Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Friday Fun: Play Tetris in Google Chrome

    - by Asian Angel
    Do you prefer playing classic games rather than the newer ones? Then get ready for some classic goodness with the JC-Tetris extension for Google Chrome. JC-Tetris in Action When you click on your new “JC-Tetris Toolbar Button” a new mini-Chrome window will open with the game displayed inside. This could be very convenient for those who would like or need to pause the game, minimize the window, and finish the game later. All that is needed to play are the four “Arrow Keys & the Space Bar”. Note: The text was small when the window first opened during our test so we used the “Ctrl +” keyboard shortcut twice to enlarge it. You may or may not experience similar text size results. Like any Tetris game things start out “quietly enough” but this one speeds up quickly, so be prepared! Notice that you do get a warning of what is waiting to drop onto the game board on the left side. Whenever you complete a game you will see this small window asking if you would like to enter a name for the score…you can easily ignore/bypass the window by clicking “Cancel”. Another game and a much better result. Do not be surprised if you feel that little burst of “rushed panic” at the end! Conclusion JC-Tetris is an enjoyable way to relax when you need a break. The ability to pause the game and minimize it for later makes it even better. Have fun! Links Download the JC-Tetris extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: First Person TetrisFriday Fun: Play MineSweeper in Google ChromeFriday Fun: Play 3D Rally Racing in Google ChromeHow to Make Google Chrome Your Default Browser TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Dark Side of the Moon (8-bit) Norwegian Life If Web Browsers Were Modes of Transportation Google Translate (for animals) Out of 100 Tweeters Roadkill’s Scan Port scans for open ports

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  • Unable to set background image using python (2.7.3), bash and gnome3

    - by malon
    #!/usr/bin/env python import os bashCommand = "gsettings set org.gnome.desktop.background picture-uri file:///home/malon/autowallpaperchanger/" + pic_name print bashCommand os.system(bashCommand) Print result: gsettings set org.gnome.desktop.background picture-uri file:///home/malon/autowallpaperchanger/wallpaper-1252048.jpg Copying and pasting the print result into a terminal makes the change successfully, so the command is correct, but os.system isn't processing the request correctly for some reason. In the full script (posted below), I use os.system for a different reason immediately before (wget) and that works fine. Thank you! Full script: http://pastebin.com/R90GTmBZ

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  • Google Announcing New Gmail Interface For Apple iPAD Users

    - by Suganya
    A great news to all the iPAD customers. In addition to their new Apple’s product, iPAD consumers also get an additional bonus of new Gmail Interface along with the iPAD. The iPAD’s large multi touch screen allows us to now check Gmail in jus fraction of second The new Gmail interface for iPAD has two pane with the E-Mail header on the left side and the actual conversation on the right side. Though this new pane slightly reminds us about the Microsoft’s Outlook version, the look and feel of Google’s makes us feel that its new to the market. In addition to this Gmail feature, all the other Google web app features are also incorporated in the new iPAD. This new Gmail Interface looks cool and I am sure that Google would be soon delivering its next new astonishing Interface for us. Awaiting Google’s next market hit CC Image Credit :Joseph Scott Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Make the Firefox Awesome Bar Semi-Transparent Like Google Chrome

    - by Matthew Guay
    Would you like to make the Firefox Awesome Bar drop-down menu semi-transparent like in Google Chrome?  Here’s a quick trick that can make your Firefox Awesome Bar a bit more awesome. When you type an address or search query into the address bar in Google Chrome, the drop-down list of history and search suggestions that appears is slightly transparent.  Nothing extreme, but it adds a nice touch. Firefox’s Awesome bar, on the other hand, is fully opaque by default. We can change that with a simple change.  Exit Firefox, then open your Firefox profile folder by entering the following in the address bar in Explorer or in the Run command: %appdata%\Mozilla\Firefox\Profiles\ Open the default folder, and then open the Chrome folder in it. Now, open the userChrome.css file in an editor such as Notepad.  If you do not have a userChrome.css file, open the userChrome-example.css file instead. Now, add the following to the end of the file: #PopupAutoCompleteRichResult[type="autocomplete-richlistbox"]{    opacity: 0.9 !important;} You can change the opacity value, but 0.9 seemed the closest to Chrome’s transparency while keeping the text readable. Save the file as userChrome.css in that same folder.  If you’re editing with Notepad, make sure to select to save as All Files so the file won’t be saved with a .txt extension. Open Firefox, and now your Awesome Bar’s drop-down list will be transparent.  Actually, it may look even more awesome than Google Chrome’s address bar! Conclusion With this simple trick, you can make your Firefox Awesome bar a bit more awesome.  With tweaks like this, it’s no wonder Firefox is still so popular. Special thanks to Daniel Spiewak for the tip! Similar Articles Productive Geek Tips Stupid Geek Tricks: Compare Your Browser’s Memory Usage with Google ChromeHow to Make Google Chrome Your Default BrowserEnable Vista Black Style Theme for Google Chrome in XPMake your Gnome Terminal Background (mostly)Transparent on UbuntuStop YouTube Videos from Automatically Playing in Chrome TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool Easily Create More Bookmark Toolbars in Firefox Filevo is a Cool File Hosting & Sharing Site Get a free copy of WinUtilities Pro 2010 World Cup Schedule

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  • Entity/Component based engine rendering separation from logic

    - by Denis Narushevich
    I noticed in Unity3D that each gameObject(entity) have its own renderer component, as far I understand, such component handle rendering logic. I wonder if it is a common practice in entity/component based engines, when single entity have renderer components and logic components such as position, behavior altogether in one box? Such approach sound odd to me, in my understanding entity itself belongs to logic part and shouldn't contain any render specific things inside. With such approach it is impossible to swap renderers, it would require to rewrite all that customized renderers. The way I would do it is, that entity would contain only logic specific components, like AI,transform,scripts plus reference to mesh, or sprite. Then some entity with Camera component would store all references to object that is visible to the camera. And in order to render all that stuff I would have to pass Camera reference to Renderer class and render all sprites,meshes of visible entities. Is such approach somehow wrong?

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  • How to implement turn-based game engine?

    - by Dvole
    Let's imagine game like Heroes of Might and Magic, or Master of Orion, or your turn-based game of choice. What is the game logic behind making next turn? Are there any materials or books to read about the topic? To be specific, let's imagine game loop: void eventsHandler(); //something that responds to input void gameLogic(); //something that decides whats going to be output on the screen void render(); //this function outputs stuff on screen All those are getting called say 60 times a second. But how turn-based enters here? I might imagine that in gameLogic() there is a function like endTurn() that happens when a player clicks that button, but how do I handle it all? Need insights.

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  • My app 'Howzzat Book–Windows 8 Metro App is in the store now

    - by nmarun
    I’m just so excited that my application Howzzat Book passed all certifications and is now in the Windows Store. Here’s the email from MIcrosoft that I received: “Your app is in the Windows Store! Congratulations! Howzzat Book, release 1 is now in the Windows Store. Use this link to your app’s listing in the Windows Store to let others know about your app.” Link for Howzzat Book Now, since they’ve just added it to the store, it might take some time to be available for download. So if you don’t find...(read more)

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  • Python and only Python for almost any programming tasks!

    - by Wassim
    Am I wrong if I think that Python is all I need to master, in order to solve most of the common programming tasks? EDIT I'm not OK with learning new programming languages if they don't teach me new concepts of programming and problem solving; hence the idea behind mastering a modern, fast evolving, with a rich set of class libraries, widely used and documented, and of course has a "friendly" learning curve programming language. I think that in the fast evolving tech industry, specialization is key to success.

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  • Google Introduces Android Gingerbread and Nexus S Phone

    - by Gopinath
    Google today officially announced the availability of next version of Android(version 2.3) nicknamed “Gingerbread”. This is a long awaited upgrade to it’s smartphone platform from Google and below are the highlights of new features: Rich multimedia – including support for VP8 and WebM video and new audio effects. Support for front-facing cameras, SIP/VoIP and Near Field Communication (NFC). Enhancements for game developers, including new sensor types. You can read more about the release at Google blog post and watch this embedded video. Samsung Nexus S – The First Gingerbread Android Phone Samsung’s Nexus S is the first Android phone to be released with Gingerbread operation system. This is a phone that was designed with direct inputs from Google team and comes with a clean install of Android OS – no additional software layers from third party OEMs or carriers. Visit Nexus S site for more details This article titled,Google Introduces Android Gingerbread and Nexus S Phone, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Pygame Import Error, Python 3.2

    - by Treb Nicholas
    I'm having an issue with the Pygame module. I run Python 3.2 and installed the respective Pygame file, but now when I try to import it in the IDLE, it gives me this error: import pygame Traceback (most recent call last): File "", line 1, in import pygame File "C:\Python32\lib\site-packages\pygame__init__.py", line 95, in from pygame.base import * ImportError: DLL load failed: %1 is not a valid Win32 application. Any help will be appreciated.

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  • Convert a Row to a Column (or Backwards) in Google Docs Spreadsheets

    - by The Geek
    If you have to deal with a lot of spreadsheets, you’re probably really bored right now. You also might be wondering how to turn a row into a column, or a column into a row. Here’s how to do it with Google Docs Spreadsheets. If you’re an Excel user, you’re also in luck, because we’ve already shown you how to turn a row into a column, or vice-versa. It won’t make you any less bored though. Convert a Row to a Column (or backwards) The first thing you’ll need is a column or a row of information that you want to convert into the opposite. For our example, we’ve got this set of data that we created by using the Auto Fill options in Google Docs. Now in another cell, you’ll need to use the TRANSPOSE function, which you can use by simply typing in the following: =TRANSPOSE( And then selecting the cells with the mouse, or manually typing in the range of cells you want to copy. The final function in this example was: =TRANSPOSE(A1:A11) Finish it off with the final ) character to complete the function, hit the Enter key, and there we are… the column was transposed over to the right. You can use the same thing to turn columns into rows, or rows into columns—just change the range you are looking for. Similar Articles Productive Geek Tips How To Use AutoFill on a Google Docs Spreadsheet [Quick Tips]Integrate Google Docs with Outlook the Easy WayHow To Export Documents from Google Docs to Your ComputerConvert a Row to a Column in Excel the Easy WayScroll Backwards From the Ubuntu Server Command Line TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon Awe inspiring, inter-galactic theme (Win 7)

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  • Explore the Earth at Night with Google Maps

    - by Jason Fitzpatrick
    Last week we shared a high-resolution video of the Earth at night. Now we’re back with a mashup that combines that same high-resolution data and Google Maps for an interactive look at a human-illuminated Earth. Hit up the link below to take the Google Maps mashup, titled City Lights 2012, for a spin. City Lights 2012 [Google Maps via Mashable] How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere

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  • Is Google Closure a true compiler?

    - by James Allardice
    This question is inspired by the debate in the comments on this Stack Overflow question. The Google Closure Compiler documentation states the following (emphasis added): The Closure Compiler is a tool for making JavaScript download and run faster. It is a true compiler for JavaScript. Instead of compiling from a source language to machine code, it compiles from JavaScript to better JavaScript. However, Wikipedia gives the following definition of a "compiler": A compiler is a computer program (or set of programs) that transforms source code written in a programming language (the source language) into another computer language... A language rewriter is usually a program that translates the form of expressions without a change of language. Based on that, I would say that Google Closure is not a compiler. But the fact that Google explicitly state that it is in fact a "true compiler" makes me wonder if there's more to it. Is Google Closure really a JavaScript compiler?

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