Search Results

Search found 3244 results on 130 pages for 'nil'.

Page 56/130 | < Previous Page | 52 53 54 55 56 57 58 59 60 61 62 63  | Next Page >

  • Is there a more memory efficient way to search through a Core Data database?

    - by Kristian K
    I need to see if an object that I have obtained from a CSV file with a unique identifier exists in my Core Data Database, and this is the code I deemed suitable for this task: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity; entity = [NSEntityDescription entityForName:@"ICD9" inManagedObjectContext:passedContext]; [fetchRequest setEntity:entity]; NSPredicate *pred = [NSPredicate predicateWithFormat:@"uniqueID like %@", uniqueIdentifier]; [fetchRequest setPredicate:pred]; NSError *err; NSArray* icd9s = [passedContext executeFetchRequest:fetchRequest error:&err]; [fetchRequest release]; if ([icd9s count] > 0) { for (int i = 0; i < [icd9s count]; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; NSString *name = [[icd9s objectAtIndex:i] valueForKey:@"uniqueID"]; if ([name caseInsensitiveCompare:uniqueIdentifier] == NSOrderedSame && name != nil) { [pool release]; return [icd9s objectAtIndex:i]; } [pool release]; } } return nil; After more thorough testing it appears that this code is responsible for a huge amount of leaking in the app I'm writing (it crashes on a 3GS before making it 20 percent through the 1459 items). I feel like this isn't the most efficient way to do this, any suggestions for a more memory efficient way? Thanks in advance!

    Read the article

  • before filter not working as expected

    - by Jimmy
    Hey guys I have a ruby on rails app with a before filter setup in my application controller to ensure only the owner can edit a document, but my permission check is always failing even when it shouldn't. Here is the code: def get_logged_in_user id = session[:user_id] unless id.nil? @current_user = User.find(id) end end def require_login get_logged_in_user if @current_user.nil? session[:original_uri] = request.request_uri flash[:notice] = "You must login first." redirect_to login end end def check_current_user_permission require_login logger.debug "user id is #{params[:user_id]}" logger.debug "current user id is #{session[:user_id]}" if session[:user_id] != params[:user_id] flash[:notice] = "You don't have permission to do that." redirect_to :controller => 'home' end end The code to note is in the check_current_user_permission. Here is an example of my log output: user id is 3 current user id is 3 Redirected to http://localhost:3000/home Filter chain halted as [:check_current_user_permission] rendered_or_redirected. Can anyone shed some light into why this is failing? Obviously the user_id of 3 is equal to the session's user_id of 3. What is going wrong?

    Read the article

  • Objective C: Function returning correct data for the first time of call and null for other times

    - by Kooshal Bhungy
    Hi all, Am a beginner in objective C, i am implementing a function that would query a web server and display the returning string in console. I am calling the function (getDatafromServer) repeatedly in a loop. The problem is that the first time am getting the value whereas the other times, it returns me a (null) in console... I've searched about memory management and check out on the forums but none have worked. Can you please guys tell me where am wrong in the codes below? Thanks in advance.... @implementation RequestThread +(void)startthread:(id)param{ while (true) { //NSLog(@"Test threads"); sleep(5); NSLog(@"%@",[self getDatafromServer]); } } +(NSString *) getDatafromServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSString *myRequestString = @"name=Hello%20&[email protected]"; NSData *myRequestData = [NSData dataWithBytes:[myRequestString UTF8String] length:[myRequestString length]]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString:@"http://192.168.1.32/gs/includes/widget/getcalls.php?user=asdasd&passw=asdasdasd"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody: myRequestData]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *myString = [NSString stringWithUTF8String:[returnData bytes]]; [myRequestString release]; [request release]; [returnData release]; return myString; [pool release]; } @end

    Read the article

  • iPhone - sorting the results of a core data entity

    - by Digital Robot
    I have a core data entity that represents the attributes of a product, as number, price, etc. The product number is a NSString property and follows the form X.y where X is a number variable of digits and Y is one digit. For example. 132.2, 99.4, etc. I am querying the database to obtain the list of product numbers in order: The code is like this: + (NSArray*)todosOsItens:(NSString *)pName inManagedObjectContext:(NSManagedObjectContext *)context { Product *aProduct = [Product productWithName:pName inManagedObjectContext:context]; NSArray *all = nil; NSFetchRequest *request = [[NSFetchRequest alloc] init]; request.entity = [NSEntityDescription entityForName:@"Attributes" inManagedObjectContext:context]; request.predicate = [NSPredicate predicateWithFormat: @"(belongsTo == %@)", aProduct]; [request setResultType:NSDictionaryResultType]; [request setReturnsDistinctResults:YES]; [request setPropertiesToFetch:[NSArray arrayWithObject:item]]; NSSortDescriptor *sortByItem = [NSSortDescriptor sortDescriptorWithKey:@"ProductNumber" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObject:sortByItem]; [request setSortDescriptors:sortDescriptors]; NSError *error = nil; all = [[context executeFetchRequest:request error:&error] mutableCopy]; [request release]; return all; } but this query is not returning the sorted results. The results are coming on their natural order on the database. How do I do that? thanks.

    Read the article

  • How to display buttons after enterframe event is over in Corona?

    - by user1463542
    I am trying to display two buttons called countd_again and main_menu after my enterframe event is over. I can't see those buttons after enterframe event is over,though. Can you check my code,please? And also i want to add new addListener for the buttons using director and scene. module(..., package.seeall) function new() local localGroup = display.newGroup(); display.setStatusBar(display.HiddenStatusBar) local background = display.newImage("background.png") start=os.time() cnt=1 local countd_again = display.newImage("yeniden.png") countd_again.x=100 countd_again.y=100 countd_again.isVisible= false; countd_again.alpha=0; countd_again.scene="helloWorld"; local main_menu= display.newImage("anamenu.png") main_menu.x=100 main_menu.y=300 main_menu.isVisible=false; main_menu.alpha=0; main_menu.scene="helloWorld" -- listener function local function onEveryFrame( event ) if (cnt~=0) then cnt= 3-(os.time()-start) minute = math.floor(cnt/60) second=cnt%60 --print(minute,second) minTxt=display.newText(minute,50,50,nil,100) secTxt=display.newText(second,250,50,nil,100) transition.to(minTxt, {time=100, alpha=0}) transition.to(secTxt,{time=100, alpha=0}) else Runtime: removeEventListener("enterFrame",onEveryFrame) countd_again.isVisible=true; main_menu.isVisible=true; transition.to(countd_again,{time=500,alpha=1}); transition.to(main_menu,{time=500,alpha=1}); countd_again: addEventListener("touch", changeScene) main_menu: addEventListener("touch", changeScene) end end -- assign the above function as an "enterFrame" listener Runtime:addEventListener( "enterFrame", onEveryFrame ) function changeScene(e) if(e.phase=="ended") then director:changeScene(e.target.scene); end end countd_again: addEventListener("touch", changeScene) main_menu: addEventListener("touch", changeScene) localGroup: insert(countd_again) localGroup:insert(main_menu) localGroup:insert(background) return localGroup; end

    Read the article

  • problems getting HTTPRiot working

    - by bwizzy
    I've got an iphone app where I'm trying to use HTTPRiot to make some API calls to a web app. Problem is I can't see that none of the HTTPRiot delegate methods are being called. I've got a log in all the delegate methods, and I'm also looking at the webserver log. I see that the URL is being hit. //API.h #import <Foundation/Foundation.h> #include <HTTPRiot/HTTPRiot.h> @interface API : HRRestModel { } +(void)runTest; @end //API.m #import "API.h" @implementation API + (void)initialize { NSLog(@"api initialize"); [self setDelegate:self]; [self setBaseURL:[NSURL URLWithString:@"http://localhost:3000/api"]]; [self setBasicAuthWithUsername:@"demo" password:@"123456"]; NSDictionary *params = [NSDictionary dictionaryWithObject:@"1234567" forKey:@"api_key"]; [self setDefaultParams:params]; }//end initialize +(void)runTest { NSLog(@"api run test"); // Would send a request to http://localhost:1234/api/people/1?api_key=1234567 [self getPath:@"/save_diet" withOptions:nil object:nil]; } +(void)restConnection:(NSURLConnection *)connection didReturnResource:(id)resource object:(id)object { NSLog(@"didReturnResource"); } +(void)restConnection:(NSURLConnection *)connection didReceiveResponse:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveResponse"); } +(void)restConnection:(NSURLConnection *)connection didReceiveParseError:(NSError *)error responseBody:(NSString *)body object:(id)object { NSLog(@"didReceiveParseError"); } +(void)restConnection:(NSURLConnection *)connection didReceiveError:(NSError *)error response:(NSHTTPURLResponse *)response object:(id)object { NSLog(@"didReceiveError"); } +(void)restConnection:(NSURLConnection *)connection didFailWithError:(NSError *)error object:(id)object { NSLog(@"didFailWithError"); } @end //test code [API runTest]; //log output

    Read the article

  • how to make an image appear everytime when i shake my iphone

    - by Abhishek
    Hello, i have created a shake application in iphone but i am having a problem. I want that when i shake my iphone everytime an image should appear for every shake.Can anybody help how is it possible. This is the code which i have written: CGRect myImageRect = CGRectMake(110.0f, 70.0f, 220.0f, 380.0f); //This line is for setting my tick.png image on my image view UIImageView *myImage = [[UIImageView alloc] initWithFrame:myImageRect]; [myImage setImage:[UIImage imageNamed:@"tick_mark.png"]]; [self.view addSubview:myImage];       //animation [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; [myImage setAlpha:0.0]; [UIView commitAnimations]; [myImage release]; This is for beginning animations and I have set my image alpha to 0.0 so that my image will disappear. This code is working properly. But I want it so that when I shake my iPhone again my image should reappear for every shake. How is it possible.

    Read the article

  • Usage Rails 3.0 beta 3 without ActiveRecoord ORM

    - by Anton
    Hi everybody! Just installed Rails 3.0 beta 3 in Windows 7. And started playing with some easy examples class SignupController < ApplicationController def index @user = User.new(params[:user]) if method.post? and @user.save redirect_to :root end end end class User def initialize(params = {}) @email = params[:email] @passw = params[:passw] end def save end end <div align="center"> <% form_for :user do |form| %> <%= form.label :email %> <%= form.text_field :email %><br /> <%= form.label :password %> <%= form.text_field :password %><br /> <%= form.submit :Register! %> <% end %> </div> When I go to /signup I'm getting this error NoMethodError in SignupController#index You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.[] Is there a problem with constructor or what's wrong?Please, need your help!

    Read the article

  • How to fix a slow scrolling table view

    - by hanumanDev
    I have a table view that's scrolling slowly. Does anyone know why that might be? There is an image for each row, but even after the images are loaded it still stutters and scrolls slowly. thanks for any help here's my code: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *simpleTableIdentifier = @"SimpleTableCell"; SimpleTableCell *cell = (SimpleTableCell *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"SimpleTableCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } // Get item from tableData NSDictionary *item = (NSDictionary *)[displayItems objectAtIndex:indexPath.row]; // display the youdeal deal image photoString = [item objectForKey:@"image"]; UIImage *image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:photoString]]]; cell.titleLabel.text = [item objectForKey:@"supercat"]; cell.descriptionLabel.text = [item objectForKey:@"title"]; NSString *convertedLeftCount = [NSString stringWithFormat:@"%@",[item objectForKey:@"left_count"]]; cell.amountLabel.text = convertedLeftCount; cell.thumbnailImageView.image = image; cell.priceLabel.text = [item objectForKey:@"cat"]; return cell; }

    Read the article

  • novice needing help on shuffeling an array

    - by steffen Myklebust
    Please help a TOTAL beginner.! I found this post: http://stackoverflow.com/questions/56648/whats-the-best-way-to-shuffle-an-nsmutablearray And as i try to deploy this in my own code, I cant get it working... :-( Can anyone help me to resolve this code? To me it looks like the shuffle function is not called..? here is my code: // // shuffle2ViewController.h // shuffle2 #import @interface shuffle2ViewController : UIViewController { NSMutableArray *puzzles; int *randomSort; } - (void)shuffle; @end //============================= // shuffle2ViewController.m ´#import "shuffle2ViewController.h" @implementation shuffle2ViewController (void)viewDidLoad { [super viewDidLoad]; NSMutableArray *puzzles = [NSMutableArray arrayWithObjects:@"1",@"2",@"3", @"4",@"5",@"6",@"7",@"8",@"9", @"10",@"11",@"12", nil]; // Call the shuffle function [self shuffle]; // print to log int i; NSLog(@"NEW OLD"); NSLog(@"================="); for (i = 0; i < 12; ++i) NSLog(@" %2i %@", i + 1, [puzzles objectAtIndex:i]); } int randomSort(id obj1, id obj2, void *context ) { // returns random number -1 0 1 return (random()%3 - 1); } (void)shuffle { // call custom sort function [puzzles sortUsingFunction:randomSort context:nil]; } Giving this result: NEW OLD ================= 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12

    Read the article

  • Setting up a view to draw to in Objective-C (iPhone) ?

    - by Johannes Jensen
    Okay, so, I'm all new to iPhone and stuff, but I'm not even at programming, I have many years of experience with ActionScript 2.0 and 3.0, I want to set up a view, that I can also pass variables to. The view is gonna draw everything with Quartz. I tried to make another game where I tried to add a pointer to a NSMutableArray to the view class, but it didn't work cause I didn't know how to store an actual class. I wanted to do like: [myView setNeedsDisplay]; but I had to do [(View*)self.view setNeedsDisplay]; didn't really work out in the end... Okay, so now I got: - (void) viewDidLoad { [super viewDidLoad]; viewClass = [[View class] retain]; gameView = [[[viewClass alloc] initWithFrame: CGRectZero] retain]; [gameView setNeedsDisplay]; } This is in my drawInContext:context, which is fired by drawRect: Also, my drawRect does [self drawInContext: UIGraphicsGetCurrentContext()]; CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextSetLineWidth(context, 3.0); CGContextSetLineCap(context, kCGLineCapRound); CGContextSetLineJoin(context, kCGLineJoinRound); CGMutablePathRef aPath = CGPathCreateMutable(); CGPathMoveToPoint(aPath, nil, 5, 5); CGPathAddLineToPoint(aPath, nil, 45, 43); CGContextAddPath(context, aPath); CGContextStrokePath(context); Nothing happens. Help? Oh yeah, I get this error: : invalid context for each time I use those functions. :[ Thanks!

    Read the article

  • Leftover Nav Bar in Landscape View

    - by Rob Bonner
    Hello, I am working to force a view into landscape mode, and have picked up all kinds of cool tips to make this happen, but am stuck on one item that is left on the screen. I have my XIB file laid out in landscape, and in my code I create the view controller normally: RedeemViewController *aViewController = [[RedeemViewController alloc] initWithNibName:@"RedeemViewController" bundle:nil]; aViewController.hidesBottomBarWhenPushed = YES; aViewController.wantsFullScreenLayout = YES; [[self navigationController] pushViewController:aViewController animated:YES]; Inside the controller viewDidLoad I complete the following: [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; [[self navigationController] setNavigationBarHidden:YES animated:YES]; [UIView beginAnimations:@"View Flip" context:nil]; [UIView setAnimationDuration:.75]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; if (self.interfaceOrientation == UIInterfaceOrientationPortrait) { self.view.transform = CGAffineTransformIdentity; self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(90)); self.view.bounds = CGRectMake(0.0, 0.0, 480, 320); } [UIView commitAnimations]; What I end up with is a perfectly rotated view, with a grey vertical bar on the left side (see pic). So to the question, how do I get rid of the bar? Edit: I am pretty sure this is the navigation bar that is not being hidden. This is a duplicate of another post, with some modified code, the other question was being answered with the bug.

    Read the article

  • Cost of logic in a query

    - by FrustratedWithFormsDesigner
    I have a query that looks something like this: select xmlelement("rootNode", (case when XH.ID is not null then xmlelement("xhID", XH.ID) else xmlelement("xhID", xmlattributes('true' AS "xsi:nil"), XH.ID) end), (case when XH.SER_NUM is not null then xmlelement("serialNumber", XH.SER_NUM) else xmlelement("serialNumber", xmlattributes('true' AS "xsi:nil"), XH.SER_NUM) end), /*repeat this pattern for many more columns from the same table...*/ FROM XH WHERE XH.ID = 'SOMETHINGOROTHER' It's ugly and I don't like it, and it is also the slowest executing query (there are others of similar form, but much smaller and they aren't causing any major problems - yet). Maintenance is relatively easy as this is mostly a generated query, but my concern now is for performance. I am wondering how much of an overhead there is for all of these case expressions. To see if there was any difference, I wrote another version of this query as: select xmlelement("rootNode", xmlforest(XH.ID, XH.SER_NUM,... (I know that this query does not produce exactly the same, thing, my plan was to move the logic to PL/SQL or XSL) I tried to get execution plans for both versions, but they are the same. I'm guessing that the logic does not get factored into the execution plan. My gut tells me the second version should execute faster, but I'd like some way to prove that (other than writing a PL/SQL test function with timing statements before and after the query and running that code over and over again to get a test sample). Is it possible to get a good idea of how much the case-when will cost? Also, I could write the case-when using the decode function instead. Would that perform better (than case-statements)?

    Read the article

  • When destroying one record, another one gets destroyed

    - by normalocity
    Products (like an iPod Classic) :has_many = :listings, :dependent = :destroy Listings (like "My name is Joe, and I have an iPod for sale) :belongs_to = :product So, if I delete a given Product, all the listings that point to it get deleted. That makes sense, and is by design. However, I am writing a "merge" function, where you merge two Products into one, and combine their Listings. So, let's say my two products are "iPod Color" and "iPod Classic", and I want to merge the two. What I want to do is say, "iPod Color, merge into iPod Classic", and result should be that: All the iPod Color Listings are re-pointed to the iPod Classic product After the product_id change, the Listing(s) are saved I then delete the "iPod Color" product Well, that should all work fine, without deleting any Listings. However, I've got this controller, and for whatever reason when I destroy the "iPod Color" Product, even after confirming that the Listings have been moved to "iPod Classic" and saved to the database, the Listings that were previously pointed to "iPod Color" get destroyed as well, and I can't figure out why. It's as if they are retaining some kind of link to the destroyed product, and therefore begin destroyed themselves. What painfully obvious thing am I missing? def merge merging_from = Product.find(params[:id]) merging_to = Product.find_by_model(params[:merging_to]) unless merging_to.nil? unless merging_from.nil? unless merging_from == merging_to # you don't want to merge something with itself merging_from.listings.each do |l| l.product = merging_to l.save end # through some debugging, I've confirmed that my missing Listings are disappearing as a result of the following destroy call merging_from.destroy end end end

    Read the article

  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

    Read the article

  • Using TXMLDocument to serialize form settings to XML and database.

    - by LukLed
    I have an interface: type IXMLSerializable = interface function SaveToXML : DOMString; function SaveToXMLDocument : IXMLDocument; procedure LoadFromXML(AXML : DOMString); end; It is used to serialize some settings of forms or frames to xml. Simple implementation: SaveToXMLDocument: function TSomething.SaveToXMLDocument: IXMLDocument; begin Result := TXMLDocument.Create(nil); with Result do begin Active := True; with AddChild(Self.Name) do begin AddChild(edSomeTextBox.Name).Attributes['Text'] := edSomeTextBox.Text; end; end; Result := XMLDoc; end; LoadFromXML: procedure TSomething.LoadFromXML(AXML: DOMString); var XMLDoc : IXMLDocument; I : Integer; begin XMLDoc := TXMLDocument.Create(nil); with XMLDoc do begin LoadFromXML(AXML); Active := True; with ChildNodes[0] do begin for I := 0 to ChildNodes.Count-1 do begin If ChildNodes[I].NodeName = 'edSomeTextBox' then edSomeTextBox.Text := ChildNodes[I].Attributes['Text']; end; end; end; end; SaveToXML: function TSomething.SaveToXML: DOMString; begin SaveToXMLDocument.SaveToXML(Result); end; DOMString result of SaveToXML is saved to database to blob field. I had some encoding issues with other implementations and this one works fine (right now). Do you see any dangers in this code? Can I have issues with different settings on various machines and systems?

    Read the article

  • Adding a footer to a table in another view?

    - by cannyboy
    The app I'm making has a settings view which I want to show on the first run of the app. Normally (after the first run) this view will be pushed onto the screen and there will be a "Back" button in the nav bar. However, on first launch I don't want there to be a back button. Instead, I want to add a 'Done' button at the footer of the table... and then the view can be popped. Here's my code (in my initial view's viewDidLoad). I have removed the back button, but don't know how to add the footer and button. NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; if ([prefs stringForKey:@"firstRun"] == nil) { SettingsViewController *settingsView = [[SettingsViewController alloc] initWithNibName:@"SettingsView" bundle:nil]; settingsView.hidesBottomBarWhenPushed = YES; settingsView.navigationItem.hidesBackButton = TRUE; // add footer button here? [[self navigationController] pushViewController:settingsView animated:YES]; [settingsView release]; [prefs setObject:@"OK" forKey:@"firstRun"]; } else { //something }

    Read the article

  • Getting memory leak at NSURL connection in Iphone sdk.

    - by monish
    Hi guys, Here Im getting leak at the NSURL connection in my libxml parser can anyone tell how to resolve it. The code where leak generates is: - (BOOL)parseWithLibXML2Parser { BOOL success = NO; ZohoAppDelegate *appDelegate = (ZohoAppDelegate*) [ [UIApplication sharedApplication] delegate]; NSString* curl; if ([cName length] == 0) { curl = @"https://invoice.zoho.com/api/view/settings/currencies?ticket="; curl = [curl stringByAppendingString:appDelegate.ticket]; curl = [curl stringByAppendingString:@"&apikey="]; curl = [curl stringByAppendingString:appDelegate.apiKey]; curl = [curl stringByReplacingOccurrencesOfString:@"\n" withString:@""]; } NSURLRequest *theRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:curl]]; NSLog(@"the request parserWithLibXml2Parser %@",theRequest); NSURLConnection *con = [[[NSURLConnection alloc] initWithRequest:theRequest delegate:self] autorelease];//Memory leak generated here at this line of code. //self.connection = con; //[con release]; // This creates a context for "push" parsing in which chunks of data that are // not "well balanced" can be passed to the context for streaming parsing. // The handler structure defined above will be used for all the parsing. The // second argument, self, will be passed as user data to each of the SAX // handlers. The last three arguments are left blank to avoid creating a tree // in memory. _xmlParserContext = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if(con != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!_done && !self.error); } if(self.error) { //NSLog(@"parsing error"); [self.delegate parser:self encounteredError:nil]; } else { success = YES; } return success; } Anyone's help will be muck appreciated . Thank you, Monish.

    Read the article

  • Doing some downloading without blocking you app

    - by Code
    Hi guys, I'm working on my first app that's doing a few different web connections at once. My first screen is my Menu. And at the bottom of viewDidLoad of MenuViewController i call a method that gets and parses a .xml file that is located on my webserver. Also at the bottom of viewDidLoad i do FootballScores = [[FootBallScores alloc] init]; and FootballScores makes a connection to a html page which it loads into a string and then parses out data. Now since both of these are getting called at the bottom of viewDidLoad of the class thats is responsible for the main menu(first screen in the app) it means the app is kinda slow to load. What is the right way to do the above? Should i remove the 2 pieces of code from my viewDidLoad and replace with maybe dataGetterOne = [NSTimer scheduledTimerWithTimeInterval:1.000 target:self selector:@selector(xmlParser) userInfo:nil repeats:NO]; dataGetterTwo = [NSTimer scheduledTimerWithTimeInterval:2.000 target:self selector:@selector(htmlParser) userInfo:nil repeats:NO]; This would mean that the methods get called later on and the viewDidLoad gets to finish before the i try get the data from the web servers. Making 2 connections to we bservers a second apart to quick? Can the iphone handle having 2 connections open at once? I'm really unsure of anything bad/dangerous I am doing in regards to connections. Many Thanks -Code

    Read the article

  • Adapting pseudocode to java implementation for finding the longest word in a trie

    - by user1766888
    Referring to this question I asked: How to find the longest word in a trie? I'm having trouble implementing the pseudocode given in the answer. findLongest(trie): //first do a BFS and find the "last node" queue <- [] queue.add(trie.root) last <- nil map <- empty map while (not queue.empty()): curr <- queue.pop() for each son of curr: queue.add(son) map.put(son,curr) //marking curr as the parent of son last <- curr //in here, last indicate the leaf of the longest word //Now, go up the trie and find the actual path/string curr <- last str = "" while (curr != nil): str = curr + str //we go from end to start curr = map.get(curr) return str This is what I have for my method public static String longestWord (DTN d) { Queue<DTN> holding = new ArrayQueue<DTN>(); holding.add(d); DTN last = null; Map<DTN,DTN> test = new ArrayMap<DTN,DTN>(); DTN curr; while (!holding.isEmpty()) { curr = holding.remove(); for (Map.Entry<String, DTN> e : curr.children.entries()) { holding.add(curr.children.get(e)); test.put(curr.children.get(e), curr); } last = curr; } curr = last; String str = ""; while (curr != null) { str = curr + str; curr = test.get(curr); } return str; } I'm getting a NullPointerException at: for (Map.Entry<String, DTN> e : curr.children.entries()) How can I find and fix the cause of the NullPointerException of the method so that it returns the longest word in a trie?

    Read the article

  • Iphone: XML image problem

    - by avanadra
    Hi! I have a question about parsing XML and putting it into a table. I parsed the following elements from a RSS feed : title, dc:creator and enclosure url (= an image). The parsing is working, i can see everything showing up in the console. But when i try to load everything into the tablecell, everything shows up except for the image. So i figured that the problem must be in the CellForRowatIndexPath method in the RootViewController.m ( or in the TableCell.m) What am i doing wrong? Please help! Ive been struggling for days with this and just cant seem to figure it out! Heres the CellForRowatIndexPath: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; WerkTableCell *cell = (WerkTableCell *) [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { [[NSBundle mainBundle] loadNibNamed:@"WerkCell" owner:self options:nil]; cell =self.werkCell; } // Configure the cell. NSMutableArray *cont= [xmlcont items];// is niet in tablevb v. PS ItemData *current =[cont objectAtIndex:indexPath.row]; cell.titelLabel.text = [current titel]; cell.makerLabel.text = [current maker]; cell.thumbImage.image = [UIImage imageNamed:[current image]]; return cell; }

    Read the article

  • Accessing Instance Variables from NSTimer selector

    - by Timbo
    Firstly newbie question: What's the difference between a selector and a method? Secondly newbie question (who would have thought): I need to loop some code based on instance variables and pause between loops until some condition (of course based on instance variables) is met. I've looked at sleep, I've looked at NSThread. In both discussions working through those options many asked why don't I use NSTimer, so here I am. Ok so it's simple enough to get a method (selector? ) to fire on a schedule. Problem I have is that I don't know how to see instance variables I've set up outside the timer from within the code NSTimer fires. I need to see those variables from the NSTimer selector code as I 1) will be updating their values and 2) will set labels based on those values. Here's some code that shows the concept… eventually I'd invalidate the timers based on myVariable too, however I've excluded that for code clarity. MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance setMyVariable:0]; [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(doStuff) userInfo:nil repeats:YES]; [NSTimer scheduledTimerWithTimeInterval:5.0 target:self selector:@selector(doSomeOtherStuff) userInfo:nil repeats:YES]; - (void) doStuff { [aMyClassInstance setMyVariable:11]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) doSomeOtherStuff { [aMyClassInstance setMyVariable:22]; // don't actually have access to set aMyClassInstance.myVariable [self updateSomeUILabel:[NSNumber numberWithInt:aMyClassInstance.myVariable]]; // don't actually have access to aMyClassInstance.myVariable } - (void) updateSomeUILabel:(NSNumber *)arg{ int value = [arg intValue]; someUILabel.text = [NSString stringWithFormat:@"myVariable = %d", value]; // Updates the UI with new instance variable values }

    Read the article

  • Sanitizing User Input with Ruby on Rails

    - by phreakre
    I'm writing a very simple CRUD app that takes user stories and stores them into a database so another fellow coder can organize them for a project we're both working on. However, I have come across a problem with sanitizing user input before it is saved into the database. I cannot call the sanitize() function from within the Story model to strip out all of the html/scripting. It requires me to do the following: def sanitize_inputs self.name = ActionController::Base.helpers.sanitize(self.name) unless self.name.nil? self.story = ActionController::Base.helpers.sanitize(self.story) unless self.story.nil? end I want to validate that the user input has been sanitized and I am unsure of two things: 1) When should the user input validation take place? Before the data is saved is pretty obvious, I think, however, should I be processing this stuff in the Controller, before validation, or some other non-obvious area before I validate that the user input has no scripting/html tags? 2) Writing a unit test for this model, how would I verify that the scripting/html is removed besides comparing "This is a malicious code example" to the sanitize(example) output? Thanks in advance.

    Read the article

  • Time fields in Rails coming back blank

    - by Isaac Cambron
    I have a simple Rails 3.b1 (Ruby 1.9.1) application running on Sqlite3. I have this table: create_table :time_tests do |t| t.time :time end And I see this behavior: irb(main):001:0> tt = TimeTest.new => #<TimeTest id: nil, time: nil> irb(main):002:0> tt.time = Time.zone.now => Mon, 03 May 2010 20:13:21 UTC +00:00 irb(main):003:0> tt.save => true irb(main):004:0> TimeTest.find(:first) => #<TimeTest id: 1, time: "2000-01-01 20:13:21"> So, the time is coming back blank. Checking the table, the data looks OK: sqlite> select * from time_tests; 1|2010-05-03 20:13:21.774741 I guess it's on the retrieval part? What's going on here?

    Read the article

  • Cocoa Drag and Drop, reading back the data. [Newbie]

    - by kodai
    Ok, I have a NSOutlineView set up, and I want it to capture PDF's if a pdf is dragged into the NSOutlineView. My first question, I have the following code: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:NSStringPboardType, NSFilenamesPboardType, nil]]; In all the apple Docs and examples I've seen I've also seen something like MySupportedType being an object registered for dragging. What does this mean? Do I change the code to be: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:@"pdf", NSStringPboardType, NSFilenamesPboardType, nil]]; Currently I have it set up to recognize drag and drop, and I can even make it spit out the URL of the dragged file once the drag is accepted, however, this leads me to my second question. I want to keep a copy of those PDF's app side. I suppose, and correct me if I'm wrong, that the best way to do this is to grab the data off the clipboard, save it in some persistant store, and that's that. (as apposed to using some sort of copy command and literally copying the file to the app director.) That being said, I'm not sure how to do that. I've the code: - (BOOL)outlineView:(NSOutlineView *)ov acceptDrop:(id <NSDraggingInfo>)info item:(id)item childIndex:(NSInteger)childIndex { NSPasteboard *pboard = [info draggingPasteboard]; NSURL *fileURL; if ( [[pboard types] containsObject:NSURLPboardType] ) { fileURL = [NSURL URLFromPasteboard:pboard]; // Perform operation using the file’s URL } NSData *data = [pboard dataForType:@"NSPasteboardTypePDF"]; But this never actually gets any data. Like I said before, it does get the URL, just not the data. Does anyone have any advise on how to get this going? Thanks so much!

    Read the article

< Previous Page | 52 53 54 55 56 57 58 59 60 61 62 63  | Next Page >