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  • Using CCSpriteFrameCache without CCSpriteBatchNode

    - by AwDogsGo2Heaven
    I want to know if there is any benefiting caching a sprite sheet and accessing the sprite by frame without using the CCSpriteBatchNode? In some parts of my game the sprite batch node is useful because there is a lot on the screen, however on another part its not, because there are just a few things, and there are requirements for layers so CCSpriteBatchNode wouldn't be useful. However, for the sake of consistency I would like to use Sprite Sheets for all my sprites, and so was beginning to wonder if I would still receive any benefit from it? (Or worse that it could some how be slower...)

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  • Highlight table view cells when user drags across rows

    - by chronos
    I have a grouped table view that does not need to scroll. I'd like each cell to highlight as the user moves their finger down the screen and call didSelectRowAtIndexPath on release. This behaviour can be seen done by apple in 'settings mail add account'? I can't seem to replicate it myself, all I can get is the default, where the cell deselects as soon as the user moves their finger.

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  • Easy way to build an in-app demo like they do in Convertbot?

    - by mystify
    I want to make a little in-app demo like Tapbots does in Convertbot. Maybe there is a better solution than mine? make everything programmatically controlable write a huge class with hundreds of performSelector:withObject:afterDelay: calls to control the whole app for the demo The demo actually only does two things: Simulate touches on controls (i.e. programmatically pressing buttons) Show text message bubbles when appropriate to explain what is going on How would you do it?

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  • Why this kind of release doesn't work?

    - by parkyprg
    Hello, I have a newbie question about the following: - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { NSArray *anArray; anArray = [dictionary objectForKey: [NSString stringWithFormat:@"%d", section]]; //here dictionary is of type NSDictionary, initialized in another place. AnObject *obj = [[AnObject alloc] init]; obj = [anArray objectAtIndex:0]; [anArray release]; return obj.title; } If I run it as it is I will get an error. If I don't put [anArray release] it works just fine. I don't quite understand why is this happening? Thanks.

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  • UITextField with numbers and default keyboard

    - by n35
    Created a UITextField for "Postal Code/ZIP" field with a keyboardType of UIKeyboardTypeDefault. I would like to use the default keyboard but want the numbers & symbols to be shown by default as apposed to letters. Apple does this when you are entering addresses in the Contacts.app. Anyone know how to get this accomplished?

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  • How can I get a CGImageRef from a file?

    - by OTisler
    So I know you can get a CGImage from a file using UIImage... UIImage *img = [UIImage imageNamed:@"name.bmp"]; [img CGImage]; But, is there a way to get a CGImageRef without using a UIImage? (I am trying this in a static library which doesn't have access to UIKit

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  • Portrait vs Landscape Launch Images

    - by andrewx
    An iPad app can support inclusion of launch images in both orientations; presumably, if your app supports auto-rotation, then this would suggest to me that if the user launches an app while the device is in Landscape mode, then the Landscape launch image is used. But in all the apps I've built and released, this has never been the case. Never once has the Landscape launch image appeared, only the Portrait. After loading, the app will auto-rotate to whatever orientation the device is in, but at launch, it assumes you are in Portrait. Always. Why? I have seen many other apps in the store that behave this way, but then there are some seem to always automatically know immediately at first launch, from that first launch image, that you are in Landscape, if that's the case. How is this done?

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  • How to deal with delegate method calling back the object who send the message ?

    - by olipion
    I have two object: @protocol ObjectADelegate - (void)objectAfirst:(ObjectA *)obj; - (void)objectAsecond:(ObjectA *)obj; @end @interface ObjectA : NSObject { id<ObjectADelegate> delegate; - (void)callSecond { [self.delegate objectAsecond:self]; } @end @interface ObjectB : NSObject <ObjectADelegate>{ ObjectA *myObjectA; } @implementation ObjectB - (void)objectAfirst:(ObjectA *)obj { // First is finished, do second [obj callSecond]; } - (void)objectASecond:(ObjectA *)obj { // Do my stuff } @end As you can see in the code, when ObjectA send the message objectAfirst to its delegate, objectb use again objectA methods that result in objecta calling back objectb. It means that what first fire objectAfirst is not finished but objectA send the objectAsecond message. Could it be a problem ? Any way to let delay message handling in objectB ? for example, something like using [obj performSelector:@selector(callSecond) afterDelay:0.01]; instead of [obj callSecond]; ?

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  • How do I find what text/HTML is on screen in a UIWebview?

    - by Grant M
    I would like to know what the first piece of text/html that is currently showing on screen, or more generally where in pixel location a particular tag or piece of text is in the UIWebview. I know that I can use window.pageYOffset to get the scroll position of the UIwebview, but how do I find out what text or HTML item is there?

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  • Application to download video from youtube

    - by Nidal Saed
    I making an application to view videos form youtube, and I think it is very easy to write a code to make the user be able download the videos and save it in the documents folder of the application, my questions are: 1) is it legal to do this, and is there any concern of the application being rejected? 2) is it possible to make the user watch the video and when he finish (watched all the video) get this data and save it, (not to download it again since he already watched the video and downloaded it).

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  • How to make paging off of vertical direction in WWDC2010 photoScroller.

    - by user357383
    In WWDC2010 sample code "photoScroller", in landscape mode, I want to change image size to 480*751. But there is vertical paging in this mode. In this sample, zooming mode doesn't have vertical paging. So I want to same as this. Please teach me how to fix this sample code. I changed this code as follows. - (CGRect)frameForPagingScrollView { CGRect frame = CGRectMake(0, 0, 480, 751); frame.origin.x -= PADDING; frame.size.width += (2 * PADDING); return frame; } Thank you

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  • Problem with NSMutableArray?

    - by RRB
    Hi, i initialize instance variables in .h file, NSInteger saveValue0, saveValue1, saveValue2, saveValue3; NSMutableArray *nodeArray; Now in .m file, in viewWillAppear event, saveValue0 = 0; saveValue1 = 2; saveValue2 = 3; saveValue3 = 0; nodeArray = [[NSMutableArray alloc] initWithObjects:saveValue0, saveValue1, saveValue2, saveValue3, nil]; But above variable does not inserted in the array. When i trying to see the objects in array using break point, it gives me 0 objects present in nodeArray. Why it will give me 0 objects. Any reason behind that?

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  • previousFailureCount always stays on 0 (zero)

    - by itai alter
    Hello all, First of all, I'd like to thank the good people who helped me around on this site. Thanks. I'm trying to detect a failed authentication attempt in my app... I'm using the didReceiveAuthenticationChallenge method, and the checking if [challenge previousFailureCount] is equal to 0. The problem is that it's always stays on zero, even if the username and password that I send with the credentials are incorrect. I couldn't find any info about this kind of issue, any help will be much appreciated. Thanks!

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  • How to find out the format of a float?

    - by cannyboy
    I'm working with someone else's code, and there is a float with some unusual qualities. If I output the float using: NSLog(@"theFloat: %f", record.theFloat); I get: theFloat: 0.000000 However, if I use: NSLog(@"(int)theFloat = %i", (int) record.theFloat); I get: (int)theFloat: 71411232 How do I discover the real format and value of theFloat? I know that it should contain a large number. Incidentally, the Record class which contains the float propertizes it in such a way: @property (assign) float* theFloat; There is also floatLength: @property (assign) int floatLength; And has this method, which seems to indicate that the float is of variable length (?): - (void) copyFloat:(float*)theF ofLength:(int)len { float *floatcopy = malloc(len*sizeof(float)); memcpy(floatcopy, theF, len*sizeof(float)); self.theFloat = floatcopy; }

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  • Processing a method after the view has loaded..

    - by Susanth
    Hi ! I have implemented a subview which is supposed to load immediately when I click a button in the parent view. After loading the subview(which is basically holding an activityindicator), the program is supposed to process a method(which gets data from a server, so takes time) in it. However, I am unable to do it. What happens now is, when I click the button on the parent view, it processes the method first and only after that does the subview load on screen. Why is this so? Is there any specific functions I could use to make my method load only after the view has loaded?

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  • How to take a layer's snapshot with mask layer?

    - by OpenThread
    I added a mask to UIView's layer: CGImageRef maskImageRef = [UIImage imageNamed:"Icon.png"].CGImage; CALayer maskLayer = [CALayer layer]; maskLayer.contents = (__bridge id)maskImageRef; self.layer.mask = maskLayer; Then I use this code to get snapshot from a UIView: [self.layer renderInContext:mainViewContentContext]; But the mask wasn't drawn. How to draw self.layer with mask? Special thx!

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